Continuing from yesterday.
- Added drawing (ctrl+hold left button)
- 3 more levels
Please post ideas for new levels or for the game in general, thank you.
To the motherfuckers in this level, you just have to be fast and you can solo it.
Oh, you mean, moving buttons? Yeah... that could kinda work, but I think it's mostly a level layout problem. I need to make two buttons that are far apart in a labyrinth, so it's hard to solo.
Pic: level I just made.
Give me ideas for levels, just draw them in ms paint or whatever.
I find it kind of fun, I really love
Just take that whole "needs of others", but put a bit of a maze in between, so people have to keep clicking for others and can't just dash to the exit. Maybe make the wall respawn much faster, or make it so two clickers work against each other (one opens a path up top, the other below, but a click on one of them not only drops it's own counter by one, it also increases the counter of the other clicker).
OP (or whoever is the developer) could you draw a line between the cursor and your "ghost"-cursor, maybe as an option? The teleporting levels seem to confuse people, and when I started I didn't know I had an actual cursor as well, since it got lost in the fog of all the others. I think some connection between both cursors could help both problems.
>That bottom left
That's actually kind of impressive considering the mechanics.
>Bunnyhopping in synch along the edges
Why is this funny to me?
>open without reading OP
>see something about drawing
>assume it's just holding down the left click
Here it is. It's based on your level but not exactly the same.
>Trying desperately to make some sort of video game in the bottom left
>Some asshole just shits all over it
If I see someone standing still on yellow, I like to hover directly over them so it looks like there's one cursor there. Anyone watching that happen will notice it, but anyone entering afterward will think there's only one and go after the corners.
>be in the worst level that requires 2 people on the button to open the door
>only two of us
>he writes "we're stuck here"
>I ping the button while on it
>as soon as he touches it I slam to the left and he leave him on the other side like the fucking loser he is
Not sure which one you're talking about. Also something new.
what about a level where every player has a red corona around himself that banish others, effectively griefing them.
there will be some triggers/walls to make sure you'll need friends and you won't want to banish them.
Rolling out the update with the new levels, you'll get disconnected, unfortunately.
That's weird, it's linked correctly in the code...
Fuck this level and fuck you for making it
I don't see the problem in there. You need to open your gate, go to the top, and wait for someone to get into the level (he'll have to open the red, blue, yellow and cyan ones, then you get to the next level).
The blue switch is supposed to be on top of the gate, btw
I present you, the most rage inducing level I have ever made.
I generally help a few people through a level, then become a dick and wait for other people to help me
as long as everyone helps at least 1 person we can all get through assuming there's a stream of people coming through
I found a way to teleport through red boxes of rage and 2 man gates
at least on Chrome
>click the position you want to teleport
>browser will disable your actual cursor
>press escape to teleport where you clicked
You can't go through solid walls this way, also you can only ever teleport in a straight line from your current position. Let me know if this works on other browsers guys.
Cheated like a motherfucker
Zoom in and abuse scrolling to get through the tight sections
>see everyone talking about ways to move the cursor in a straight line
>I just switched to a low dpi on my gaming mouse
>teach a guy how to draw by writing "ctrl"
>he immediately draws a dick
truly the way it's meant to be
We're gonna make it out, right?
Not them, but someone has to come along and lock themselves in the far left room in order to free the two in the yellow switch room.
Do what I do and wait for some to come along and keep the yellow switch at 1 away from opening, then open it fully once someone opens your door and lock yourself in the next room. They have to free you in order to continue, and if you do this till the blue switch room, you're free. As long as people keep coming.
It's doable with just three people if you put two of them on the duty of clicking the buttons already at 0 to keep the doors open while the last one goes around opening new doors, and then when the blue door opens everyone can escape.
I did everything I could for you brother, but I am just one man.
See you soon ;-;
And no I don't want to yiff you faggot
I knew what I was undertaking.
the yiff thing was a joke i swear
Working on the level editor atm. Should be okayish soon.
I plan to let anyone create levels. There's a quite simple algorithm to calculate if it's solvable, but I'm not sure if I'm gonna automate the whole level review process... maybe ask people that just played it, if it's good... not sure.
srsly, please allow for a reset, or new players to come through to help
Anon, I was going to make it out. Evidence in the fact I did. You didn't need to rush for that blue.
I appreciate you trying to save me, but I didn't need saving at that point. Sometimes you have to know when your sacrifice is necessary, and when it only ends in hurt.
>Enter this room with one surviving pointer bro
>We both go pressing the buttons togheter
>we get stuck behind the violet bar
>We finally notice pointer bro stuck behind the cyan one
>We have to wait for another pointer
>Once he arrives, we just wait for everyone to not be stuck before proceeding
feels good man
So, OP, is there a level like this?
Make sure there are spaces in between the gates for the pathway to the green space so that cursors can stay their time and not be pushed back.
there would need to be at least 2 person that spawn at the same time
The only way to proceed would be if your partner lets you
Imagine the last barrier, where you press the button but your buddy doesn't and he justs fucks off
People spawn in the bottom, they can go left or right but can't go back unless someone holds down the button.
All you need are two cursors co-operating to get to the top.
And here it is, made entirely in the editor.
My idea comes to fruition.
Let the trust testing begin.
Okay, here's the (very basic and shitty) editor:
It doesn't have everything yet, and IT DOES NOT SAVE AUTOMATICALLY.
Click+drag: Draw a wall (red walls are removed by red clickers, etc.)
A: Previous color
S: Next color
B: Add clicker of current color
N: Add cursor counter of current color
O: Change spawn point
W: Add win area
Z: Remove last object
The "ESR" color is a special one that erases others.
Idea man behind >>268221489 here
The basic idea is that you either take a long time to get to the end, or chose to lock yourself in the top right to help everyone else until someone is kind enough to let you out.
The 10s are supposed to be 1s but I don't think that's an editor feature yet.
I finally have a chance to use this image
There needs to be a way to complete a level once you help everyone else finish.
Or make every level be completable solo except just make it really hard and have the colours unlock sections that make finishing easier in a group.
It's kind of bullshit how the first 5 levels all require multiple people. At least the colours on timers make sense and can be completed solo if you really tried.
tic-tac-toe is dumb, you either always draw or you win because the other person is stupid.
It takes 12 year olds under 10 games to figure out how to always win or force a draw. Whats your excuse?
>need friend to open a door for me to get through the level
>he asks for a password
>I draw dickbutt
>tfw I have a deep emotional connection with other /v/irgins when they can't talk back.
It's so nice.