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This came out today with no fanfare.
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Thread replies: 352
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This came out today with no fanfare.

Any good?
>>
goblins
>>
I am enjoying it.
>>
>a game where you play as a tiny kike who steals shit
>>
I am kind of wanting to play it. Worth it?
>>
>>267065415

definitely

unless you're a casual who nees AC-tier babby hand-holding
>>
>>267065415
If you like stealth games yes.
>>
looks good enough, interesting setting, cool protagonist, good design, holy shit are the controls bad, I don't know what's the situation on the ps4/boner but on pc it's unplayable
>>
A lot of the complaints from reviewers (aside from the game being challenging) is that they were "criticizing" the platforming because you actually had to platform instead of having to rely on magnetic ledge grabbing that Assassin's Creed and Uncharted standardized.
>>
>>267065675

>mommy help me the green dwarf won't climb everything on its own
>>
based on appearances, it seems to give off a sort of dark messiah vibe
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>>267063930

If you like the character(s) be sure to later play Of Orc's and Men since Styx is kinda a prequel (he is sub-prot on the other game.)

Styx is a super-fan service game for anyone that played Of Orc's. Those devs are great guys, they deserve more money.
>>
>>267065675
the controls are fine, you're just a retard
>>
>>267065481
>>267065504
I like good stealth games. Might wait for a sale.
>>
>>267066728
Isn't it like 20 bucks? I pirated it but I'll buy it, it's pretty good.
>>
Might buy this. I love stealth games.
>>
>>267067006
I just wait for the >insert steam sale then buy it. It's gotta be really fucking good for me to spend 20 on it at release.
>>
Goblins are pretty fucking cool. Is it a serious game, or are there jokes?
>>
>>267064347
>>267065504
>master of shadows
>game has no shadows

Why are the levels so bright?
>>
>>267067238
I'll wait for it to go on a Humble Bundle 1 dollar tier sale.

Nah, if it goes under ten bucks, then I'll consider.
>>
>>267067323
It's full of jokes.

>>267067325
I have it set brighter than it should be.
>>
I'm waiting for this, their Game of Thrones game, and Of Orcs and Men to go on sale.

we had a pretty good thread (outside the fucking "hurr durr liking game means yer a shill) about styx and their other games so i'm gonna give them a go
>>
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>>267063930
Shame it's in third person. Can't stand to play stealth gamers in third person.
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>>267068205
the fuck
>>
>>267068205
wat

that cuts you off from a huge amount of the genre you sperg
>>
>>267063930
probably the best stealth game thats gonna be released this year
completely blows thi4f and asscreed out of the water but thats not saying much
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>>267068250
>>267068332
Yeah, I realize, and that sucks because I do like stealth games, but I just feel uncomfortable and weird with third person. Deus Ex? Thief? Dishonored? I'll lap that shit up. Hook me up with Sam Fisher and I can't do it.
>>
>>267068205
What fucking stealth game is in first person? I'm drawing a blank here.
>>
Are there any times where the amber vision is 100% required?
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>What fucking stealth game is in first person
>>
>>267068419
well then i'm sorry for you I guess, you're missing out on a ton of good shit
>>
>>267068250
thief and deus ex vs splinter cell. It's fine to have preferences.

Game is okay, but there's one bullshit section where you get a game over as soon as you're spotted or someone finds a body, so that sucks. Also there's no choice for non-lethal.
>>
I played the first 5 minutes today, going to continue today. What i have to say so far is.

1) It really reminds you of the earlier Metal Gear combined with some Hitman style hiding of bodies and all that.
2) I really like details such as you can get detected if walking on a cirtain surface, carpets makes you silent and stuff.
3)Combat feels really weak as it is supposed to, but i get the feeling that if you master the timing of that parry thing it could turn into assasins creed really fast.

I really fucking love goblins and the setting, but i would prefer if i could play as a Skaven
>>
>>267068421
thief and riddick
>>
It looks good

I might buy it on my ps4
>>
>>267068421
Deus Ex, Thief, Dishonored, Elder Scroll/Fallout games if you want to argue that. So yeah, a bit limited...
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>>267068205
All the fucking stealth games started in third person. Fuck, this means you have never played a Tenchu? Shame on you. Really, find a hole and hide in shame.
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>>267068421
>What fucking stealth game is in first person? I'm drawing a blank here.
holy shit dude get the fuck out
just get the fuck outta here
>>
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>>267063930
You know what's a really good stealth game? Paper Mario Sticker Star.
>>
>>267068421
Thief series
Dishonored
Deus Ex
Far Cry
Crysis
>>
>>267068604
literal non-issues you carebear casual
>>
>>267068790
What is Tenchu?
>>
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>>267063930
l like this one better
>>
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>>267069075
ninja stealth games on ps1
they have rough boss fights though
play the first 2
>>
>>267069071
It is an issue because it takes choice away from the player. Maybe I'd rather run and hide instead of doing the same section over and over. It sucks after progressing and having to start over because some dude found a body.
>>
>>267069232

Nope, play 1-3 and 4. Then move to Shinobido and later go back to the new Tenchu that came out for Wii and PSP.

AVOID Tenchu 2 and the one for 360, they are fucking awful. 2 lacks everything about what makes Tenchu a Tenchu (art direction-music) truly horrible. Never understood why people liked it.

Awesome music:
http://youtu.be/MgSQcY89SSc
>>
>>267069327
cry me a river
>>
>>267069327
Theres a part that forces you to kill or what?
>>
>>267069532
Tenchu Z is objectively the best Tenchu though.
>>
>>267069532
its improved a bunch of gameplay things from the original and the levels were pretty good worth playing the others not made by acquire are not worth playing imo
first one is the best dat ost mang https://www.youtube.com/watch?v=SpPLGtG2Nk8
>>
Is this like;

walk to ledge, and press x to do a cool neato flip into cover? and then you wait for someone to walk by and you press Y to do a Action Take Down?
>>
Really starting to see games come out I can't run, might be time to upgrade the ol' compy
>>
>>267069232
What's wrong with Wrath of Heaven?
>>
>>267063930
>check gameplay
>player douses lights
>guard lights it back up
>poisoning enemy water supply
Okay, this looks interesting.
Anyone got a hands-on impression of the game?
>>
>>267069829

The worst part about 2 is seeing how it went from Ninja Scroll, to Naruto. So bad, so, so bad. I take atmosphere over gameplay on this one.

>>267069797

Best game is Shinobido (same devs) if we talk about the actual best one.

>>267070023

Already corrected it (also, Yuyu is so fucking bad, just saw it again after years and it doesn't hold up at all after seeing better shonens and HunterXHunter.)

>>267068205

You are also missing the whole Hitman franchise.
>>
worth 24 dollarydoos /v/? I'm kind of tempted
>>
>>267070078
Nothing revolutionary but it has decent narrative and solid gameplay. It's a steal game with a very original and well executed setting.

>>267070218
Yeah.

>>267070215
Shinobido doesn't have nothing on Tenchu Z.
>>
Seems good but i can't be arsed to pirate it, i'm playing three games at the same time right now and i'll probably not finish them if i add a fourth.
Blessed be the information age.
>>
>>267070414
Blessed be the
>I have any game I want on PC and through emulation at my disposal, but also papers to write
age
>>
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>>267065719
Instant buy.
>>
>>267070215
I agree. I really like a couple characters and the setting, but it's not very good as a whole. Especially after the Dark Tournament.
>>
Where are they selling physical copies in 'Murrica?
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>>267070497
I was about to say that we'll soon enough accelerate artificially our perception of time to play more perceived hours than pas in real life, but the same thing will probably be used to make game that much faster too, making backlogs still hopelessy large.

>>267070510
>>
I have a controller but how are the kb/m controls? Gotta see which one feels smoother.
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>>267068205
At least you're not missing the best of the lot.
More stealth games should be first person. The immersion potential is incredible.
>>
>>267071150
I hear kb/m is the smoothest way to go
>>
>>267068421
>It was merely a jest
>>
so how is the stealth aspect? can i assassinate niggas
>>
>>267071607
>so how is the stealth aspect?
Good if you like stealth
Bad if you like Assassin's Creed type shit
>>
>>
Its pretty good, and for that price its worth it if you like stealth games.

Punishing as fuck if you get caught
Huge open maps with lots of vertical and horizontal paths
Pretty good detection system but guards forget about you too quickly, and will home in your position too reliably
Has one of those "if you hit a chair, you make noise" systems and implements it well
Getting detected isnt "You were spotted, now everyone on the map will come and kill you"

But I think the skill system actually hurts the game, they should have made it so you had all the skills at the beginning to play around with, because early on your clones are useless as shit.
>>
I really like how the guards just instantly gut you if you get spotted on the hardest difficulty and their comments about you being a monster. Really adds to the sneaky atmosphere.
>>
the art design looks pretty comfy
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>>267072916
For some reason the ingame cutscenes look like total balls, while the game itself looks pretty good
>>
>>
>>267070510
>dat gif.
Whatchu doing to me mang.
>>
considering of orcs and men this game is much much better and the charachter that made that game good is the mc
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>>267073035
this game has like no motion capture which is what we are all used to at this time
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>>267063930
Looks kind of cool. What a weird business descision to go with a goblin instead of a generic human hero.
>>
>>267063930
Isn't Styx the name of that band that did that cool song that Cartman sings?
>>
>>267073035
remove objective markers.

... Although I resorted to turning it on just for finding that exact item present in your screenshot. I spent ages dicking around trying to find that logbook.
>>
>new stealth game
Holy shit
Is it actual stealth or just "stealth"?
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>>267073771
It's stealth.
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>>267074095
Might be nice.
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>>267073771
Well, stealth is pretty much all you have going for it. If you don't like stealth, game is not for you.

Goblin difficulty removes any chance to fight back if you get caught.

AI is not really very very smart and has goldfish memory, but that's alright.

Level design is great.
>>
>>267074165
>Level design is great.
How great? Is it at least as good as Dishonored?
>>
>>267074165
Quicksaving or shitty checkpoints?
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>>267074229

You can f5/f9. Checkpoints are a bit wide apart for how often you will screw up.

>>267074226

Haven't had the chance to play dishonored.

Levels are very vertical.
>>
>>267074226
> as good as Dishonored?
> good
> Dishonored
>>
>>267074229
You can quick save at any moment

>>267074226
Its some of the best level design in any stealth game ever

No seriously, its not just non linear paths, its takes massive advantage of climbing too.
>>
>>267074313
Fuck off. If Arkane does one thing right it's level design.
>>
>>267074312
>>Haven't had the chance to play dishonored.
>>Levels are very vertical.
Like Dishonored then, I'll have a look thanks.

>>267074313
Dishonored has great level design
>interesting levels all round
>lots of alternate pathways
>plenty of exploration potential
>lots of vertical exploration on offer
Dishonored is all round good.
>>
>>267074348
>Its some of the best level design in any stealth game ever
Bold statement.
>>
>>267074348
>Its some of the best level design in any stealth game ever
On par with Blood Money and Thief?
>>
>>267066298

Careful, sounds like you enjoy the game, you might get called a marketer/shill any minute!

All seriousness though, how well does the game run, is it pretty optimized ?
>>
>>267069837
More like press jump, grab the ledge, do a ledge takedown if you have unlocked it, then you get spotted because cover takedowns are loud as fuck.
>>
>>267074526

Or Deus Ex?
>>
>>267074529

It's pretty last gen, should run on most machines.

>>267074540

>not going for pacifist no-alert run
>>
>>267070682
I think it's Digital only.
>>
I heard from a review that it has really dodgy ledge detection, in a game all about verticality.
Anyone who played it deal with horrible ledge grabbing is that bullshit and the game worth getting?.
>>
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Here goes nothing
>>
It's hard to be a gobelin
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>>267063930
I'm gonna dowload the torrent and find out for you in a bit.
>>
>>267075028
stream?, wouldn't mind a look at it
>>
>>267074846

Haven't had issues myself really, reviewers are casual scum who can't align themselves properly to edges.
>>
>>267075136
Streaming is for faggots.
Pirate it and find out for yourself.
>>
>>267068790
>All the fucking stealth games started in third person.
I wouldn't call Castle Wolfenstein TPP.

>imb4 those nerds and their nerdy old games
>>
>>267075178
Might pick it up then as there aint many stealth games out.
>>267075286
Id just get a quick look at it before bothering to get it at all.
>>
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Life is suffering.
>>
>>267074846
You just have to remind yourself that this isnt Ass creed, ledge detecting isn't the problem, more that jumping from ledge to ledge isn't automatic, you have to maneuver the jump manually and shit, when you wrap your head around that it becomes easy to use and gives you a lot more freedom to make crazy vertical climbing, think thief 1 and 2 like mantling, except you cant use it everywhere.
>>
>>267075424
You poor soul
>>
>>267075426
I remember abusing the climbing in thief so much, climbing on to of houses on the edge of the map and literally skipping an entire mission.
>>
>>267063930
It sucks balls, looks like a gamefrom 2005 and plays the same. And it's not a compliment.
>>
if noone is going to stream it i can if you really want to see it
>>
>>267075706
If you could that'd be very nice of you.
>>
>>267074526
>>267074579
Yes
>>
>>267075653
Games from 2005 were great, so it is a compliment.
>>
>>267071473
I heard the same about your mum lol
>>
>>267075789
twitch/volcanotron
ill start up in about 5minutes
>>
>>267068812
>instead of saying what stealth games are in first person tell someone to get the fuck out

sorry for coming onto YOUR /v/ without having player your glorious stealth games
>>
>>267076369
muchas gracias. The reviews are looking good but I do want to see this in motion.
>>
>>267076369
>>267076369
Take your time there is one song left.
>>
>>267076369
i'm here, i like goblin mans voice
>>
>>267069837
Nope, first its like old platformers games that if you want to grab the ledge of the platform you are in you have to walk to the ledge and fall off by walking, then you can do like the other guy said and kill the enemy if you have the ability but yeah, most kills here are loud as fuck, and even the muffled kill (takes a lot longer) makes sound so if there are two guards 10 feet from each other they will still hear the kill.
>>
d/ling this as I type

fuck I'm hyped
>>
does this game have any QTE?
>>
>>267063930
Gonna try it today. Didn't like Orcs and Men (KOTOR-like combat with tons of enemies)
>>
sorry for being shit at the game, i dont mind it but there are a couple of things that bother me, like not being able to drop down from flat ground or go around corners when climbing
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>>267081820
>of orcs and men

haven't played that, what didn't you like about it?
>>
>>267082034
like i said - combat. There are a lot of enemies coming at you, and the combat is like KOTOR but maybe even worse. or maybe i just needed more time to git gud
>>
>>267064519
Is there anything you don't blame the Jews for?
>>
>throw pocket sand

fucking dale...
>>
>>267082275
why would there be?
>>
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>>267082034

Is such a lovely game. Fucking Cyanide is one of my favorite devs around, you know they love their games:
https://www.youtube.com/watch?v=RksDMIaPCcM

>>267082139

It isn't like KOTOR at all. Is quite different, DIFFERENT, that's how I'll put it. It needs time to get use to it.
>>
>>267080816
not that im aware of
>>
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>>267082965

This is another one of their games, is amazing how it doesn't even have a wiki page:
https://www.youtube.com/watch?v=K7IpM7_hw9k

Fucking AMAZING strategy game, and also FUCKING HARDCORE; this game is so god damn hard and addicting. Imagine your best MMO fights non-stop with charming companions characters ala Baldur's/Neverwinter. Super underrated gem right here.
>>
>>267070215
>HunterXHunter
>good
Your whole post just got invalidated.
>>
Was thinking of getting this game.

Should I play Of Orcs and Men first?
>>
>>267080816
Combat is pretty much a stupid repetitive QTE, but you can avoid this shit.
>>
>>267083398
Oh yeah, is isn't good, is EXCELLENT. One of the best shonens ever.
>>
>>267084043
I think Styx is a prequel
>>
>>267083327
>Aarklash legacy
I forget it exists it's on my backlog since forever.
>>
>>267084080
It's a mess that drags on from too much.
>>
>>267063930
read a review
its shit because its not like Assassins Creed
its shit because controls are not automated like Assassins Creed
its shit because its not casual like Assassins Creed
its shit because you can't win the game by pressing just one button
you should play the sims4 see ?
thats a huigh quality game!
>>
>>267067238
>It's gotta be really fucking good for me to spend 20 on it at releas

poorfags
>>
>>267085131
what does this game have to do with Acreed at all? From what I understand, Styx isn't AAA open world conspiracy action game
>>
>>267085330
don't ask me, ask 99% of all reviewer shills bitching about the game because its not Assassins Creed
>>
>>267085392
Maybe they are just salty that Focus didn't pay them for good review
>>
>>267085330
Butt Creed is the golden standard when it comes to 'stealth' games for most people.
>>
>>267069092
That was a shit cash-in sequel to pic related.
>>
It's okay, bit on the cheap side but that doesn't bother me.

Unlike most stealth games out there, there are constant situations where you can't just take out everyone quietly and you absolutely have to sneak past instead, I like it. The "highlight usable things" vision isn't too annoying either, to my surprise.

My only gripes so far are that the controls can be a bit wonky and the levels are a bit boring both visually(art style, constant empty rooms without any clutter or decorations) and content-wise(very few secret areas, bland structuring, no clear reason for existence of a lot of rooms which was never the case with Thief/Dishonored/Hitman/whatever).

Not the best stealth game out there, but worth playing if you like the genre.
>>
>>267086285
its still better than Thief 4 which is a great feeling
>>
>>267086383

Yeah, I agree, I couldn't play that one for too long despite T1-2 being among my favourite games.
>>
>>267066298
Are Of Orc's and Men any good? I constantly see it but I never know to pick it up or not.
>>
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>>267063930
>>
>>267087210

Just see this:

>>267082965
>>
>>267087210
If you like ropey eastern european RPGs with interesting stories and fuckawesome soundtracks then its at least worth a pirate

https://www.youtube.com/watch?v=qUAIQLQ-2OE
>>
>>267087430
>>267087480
Thanks. I'll pirate/buy it if I get the money.
>>
>59 on metacritic
>good
kek
>>
>>267087210
I really wanted to like it, but I ended up quitting due to boredom. The game was very railroaded and repetitive.
As its saving grace, the protagonists are great characters and the soundtrack is fantastic.
>>
>>267087480
>Eastern European
Last time I checked France was in the west.
And if you just mean overall polish, it's miles above Russian games.
>>
>>267087697

>believing in metacritic
>>
>>267087697
>Metacritic
I've seen a lot of shit scores for amazing games on metacritic
>>
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>>267088467

I did mean overall polish. Personally I tend to like unpolished games very much
>>
>>267089038
Same. Their lack of polish is usually the result of ambitions far too big for their budget.
I just love those buggy messes that simply refuse to settle for copying and mediocrity. It's a breath of fresh air in an industry based around playing it safe.
>>
>>267084080
>HiatusxHiatus
>excellent
>>
I am interested in this game but there's one important thing I want to know;

Can you do a no-kill/story-kill-only run?

I accept that a game with specific assassination missions will have me killing someone but can I do a proper no-kill no-spot run for the rest of the game?
>>
>>267090456
Yeah, you can and you get more rewards for doing so.
>>
>>267090456

Yeah, but you can't take anyone out non-lethally, so the only way to do this is by sneaking.
>>
>>267091236
That's how it should be, too often the only difference between lethal and non-lethal is that non-lethal doesn't punish you.
>>
>>267091236
Fine by me.Knocking out everyone is always the piss easy, lazy solution.
>>
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Anyone else get this retarded glitch when his direction freezes?
Like he keeps on strafing instead of turning around
>>
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>>267069532
I'm jamming out so hard to that song. Thanks for the massive nostalgia, anon.
>>
Anyone else suffer from horrible texture pop ins?
Really weird ones too, they keep vanishing and reappearing even when paused
>>
>>267092326
>>267091647

No to both.
>>
>>267091647

It's because of Sweetfx.
For some reason it fucks the animation, damn unreal shit engine 3
>>
>>267093272
Just...
How in the fuck?
I do use sfx yes holy fuck i would have never figured it out.
Gonna test later thx nigga.
>>
This game is gonna be EYE all over again.

>Constant questions of is it good/worth it
>People reply yes because it's an amazing game with devs who really care, but a small budget
>People come back and complain they've been tricked
>Just because the game is a little rough around the edges
>>
>>267093371

No problem bro, it really pissed me off too, I wanted to try disabling effects one after another to see who's at fault but it wasn't worth the time.
>>
>>267076442
Thief you fucking idiot.

it's not that it's our "glorious stealth games" it's that they landmark releases in the genre and you must be an uncultured swine to have "drawn a blank"
>>
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>>267087697
>he judges games based on their metacritic score

top retard m8
>>
>>267094359
The user score is usually pretty accurate tho

If shills haven't been there and fucked it up
>>
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>>267082997
>>
Its sad how much bashing the game got in reviews
Its pretty much a return to form for Stealth game and has actual 3D platforming in it.

Can't say I am surprised though, reviewers are the same casual shits demanding to see every bit of the game because they paid for it with no effort required.

I really hope Yahtzee reviews it though
>>
really solid game
too bad it will be overlook due to LotR faggotry
>>
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>>267071254
>The immersion potential is incredible.

"Potential" is the key word here. If you ruin the game with terrible sound design and clunky controls where every action is a scripted animation sequence, immersion is impossible no matter how fancy the visuals are or how first person it is.

Eh?
>>
>>267095474
Well, most reviews in France are quite good though.
>>
3rd person stealth is the norm because back in early play station days it wasn't like you could hold a button to peak around the corner, such mechanics weren't possible.

3rd person was so you could peak around walls and shit, which is a bit cheaty. So now in a day and age where such mechanics to peak around corners is possible, why is 3rd person still the norm?

It seems a little out dated.
>>
>>267098348
Because 3rd person actually gives you body awareness and 1st person sucks for platforming?

Are there actually people who believe first person is superior for platforming?
>>
>>267097442
Those guys eat snails and frogs legs.

It's not like their taste in video games means anything.
>>
>>267098594
Well you wouldn't be able to see your surrounding if you were actually trying to be stealthy in real life. Being put in the 3rd person offers the player too much information he can use, limiting the cheaty information he's getting from 3rd person and giving him the real deal 1st person would mean he'd have to actually think before acting.

And not just know when to move or what have you simply because he can time things right from seeing around corners.

Honestly I'd wish stealth games would be more unforgiving, and not hold your hand like some EA gamer.
>>
I don't personally mind the third person view. Sure, you get more information than first person, but it's not necessarily a bad thing.

It's more about you use that information and put your plans to motion with the tools the game provides you to solve problems.
>>
so is it better than thiaf?
>>
>>267098348
Because people still like it faggot

Go play Thief for the fiftieth time if you want to jack it to first person stealth and then realize that was the last good first person stealth game
>>
>>267099591
Because eveyone lieks playing casual shit like MGS?

That makes you no better than a call of duty player. Something to think about as you play your hand holdin EA shilled garbage.
>>
>>267098935
First Person has its limits too

The angle you see at in a First Person game isnt anywhere close the average person is seeing. Couple that with the fact you are missing other senses that tell you where the rest of your body is and you have a far more frustrating experience.

>Muh Realism
is laughable as First Person isn't realistic at all.
>>
Styx is great.

>There are people in this very thread who didn't play Thief, Hitman games before absolution, Deus Ex, System Shock etc
>>
>>267099801
>I don't know how to set my FoV
You know you're not forced to use a 60° FoV, right?
>>
>>267099801
So so casual.

Holy fuck.
>>
>>267100628
Varies on games, I haven't seen a game with up to 160 degree FoV.
>>
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>>267099801
>The angle you see at in a First Person game isnt anywhere close the average person is seeing.

Of course the FOV isn't the same. You can't render a world from the perspective of a character's eyes in a real human FOV if the display isn't right in front of your eyes without it looking unnatural or causing disorientation. It's simple geometry. That's why console games have a more narrow field of view. You are only seeing a 60° slice of the full view because you are looking through a window several meters away. The closer you get to the window, the wider an area you can see through it. Any deviation looks zoomed in or out.

And the morons who are in charge of making PC ports of console games in many modern game development companies don't even know the theory behind the systems they are porting.
>>
>>267101159

>inb4 ironic fail on 135° lines and talking about "simple geometry"
>>
>thread still alive
it sucks nobody is playing this game, I feel bad for the devs.
>>
>>267101159
Exactly, and its for this reason and the reason that rarely are you given indication of where your body is in a first person game that third person is better for a game like this where there is a lot of 3D platforming required.

>>267100958
>Muh artificial difficulty.
>>
>>267073642
http://www.youtube.com/watch?v=3cShYbLkhBc
>>
>>267101673
I think the dev's already know that only a small fanbase will play their games, look at of orcs
>>
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I trust /v/'s taste in stealth.
Plus the trailers gave me a good Dark Messiah vibe with the vertical level design.
>>
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Domo arigato, Mr. Roboto, domo...domo
Domo arigato, Mr. Roboto, domo...domo
Domo arigato, Mr. Roboto, domo...domo

Thank you very much, Mr. Roboto
For doing the jobs that nobody wants to

And thank you very much, Mr. Roboto
For helping me escape just when I needed to

Thank you-thank you, thank you
I want to thank you,
please,
thank you
>>
>>267101959
This game is a lot better than that one though.
>>
>>267102226
I havn't tried of orcs, I just know that it is a small but dedicated fanbase.
Really loving styx though the stealth genre needed some variation
>>
>>267102192
thx mr roboto
>>
>>267065675
>unplayable
nothing makes an opinion invalidated faster than this word
>>
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>>267102192
tank u mr robutto
>>
>>267099773
>casual shit like MGS

I always found Thief piss easy as well. Being in shadows is effective invisibility, and taking everyone out is absolutely trivial. Even without savescumming a half an hour of gameplay will let you grasp the mechanics and you will never get detected.

Expert mode just added objectives.

There should've been more missions like the BOLIS :DDDDDDDDD station one where you can't knock anyone out or be seen or more guards with blackjackproof helmets on higher difficulties.

Now that I mention it, I've never played a genuinely hard stealth game and I played a lot.
>>
>>267101790

I have personally never had any problem figuring out where my body is in first person games with 3d platforming. The first time I played Thief I had instant body awareness even though the body was invisible. And in fact, having played Shadows of Mordor recently, I seem to be having trouble determining jump distances precisely because it is a third person game. For me this environmental awareness just feels more natural when the camera is closer to a realistic position. Though it could also be because of the fact that I play on PC and the game inexplicably plays in a 60° FOV. So no wonder I can't figure out distances. The game is constantly zoomed in.

But I support the idea of optional perspectives, as long as one does not adversely affect the other. Like when Thief: Deadly Shadows introduced an optional 3rd person mode, and the movement in both the third- and first person modes was based on the clunky animations of the 3rd person mode. The developers also cut the mechanics of climbing ropes, swimming or getting on or off ladders anywhere but at the top or bottom, because that would have required so many new animations.

I wonder how horrible Dishonored would have been if there was a third person mode chipping away at development resources and causing animation-centric compromises.
>>
>>267102192
thx mr robottal
>>
I'd really like to play a Stealth game that has at least as much depth in it's gameplay as Chaos Theory, if not more.

Is this that game? Or is it an unimpressive piece of shit with "hide behind the lightpost to trigger loss of sight" AI and no real shadows like Dishonoured.
>>
>>267102864
>There should've been more missions like the BOLIS :DDDDDDDDD station one where you can't knock anyone out or be seen or more guards with blackjackproof helmets on higher difficulties.
Yeah, there really should've been. I guess you could argue the game did record those things and so you could easily impose the challenge on yourself but then again, you can make the easiest, most dumbed down game really difficult if you impose the right challenges.
>>
>>267101673
This looks really good to me but I have huge backlog already and I'm kinda broke
Kinda shame, at least single fucking dev doesn't have ridiculous prices at launch and the game looks really fresh at this day and age.
Probably gonna get it as soon as it goes to sale.
>>
>>267103068
haven't played chaos theory but this game is not unimpressive.
>>
>>267103068

You won't find intelligent AI here.

Get out of here, stalker.
>>
>>267084047
>playing on babby mode
>>
I wanna stream this in the weekend, but I already have to do Isolation since it's another potentially awful alien game I'm obligated to do after my full playthrough of Colon marines.

Is it safe for /v/irgins to stream now?
>>
>>267103239
>this game is not unimpressive.

Double negatives are a no-no
>>
>>267103549
nobody cares
>>
>>267103690
cry about it
>>
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> Only about 1.35k concurrent player record on steam
>Probably only about 3k initial pc sales
>3k * 30$ minus steam cut and taxes
>Glorious pc gaming master race
>>
>>267102984
My arguement isn't "A first person game could never be a good 3d platformer" its that I don't believe Styx would be a good first person 3d platformer.

Styx has a lot of segments that have you hanging off ledges, climbing up ledges and leaping off of ledges. If it were first person you would be starring at a wall too much and wouldn't have enough information to properly time your jumps, it would result in a lot more cheap deaths and we already have reviewers banging on about that in its current iteration. (Mainly cause they are bad and don't realize this isn't AssCreed and you don't stick to things). First person would just make the game frustrating and would need to have some serious redesign to accommodate it.
>>
>>267103814
steam would cut 30% not $30 m8
>>
>>267103783

;_;
>>
>>267103814
I bet even less console gamers bought it since no ads.
>>
>>267104094
I didn't even know this game was on console...
>>
>tfw linux
Anyone know if this game works on wine?
I rarely play vidya any more but can't pass up a proper stealth game.
Just finished Dishonored and that was a blast but I'm looking for something more traditional.
>>
>>267104185
Even totalbiscuit hasn't made a video about it, talk about a sleeper title.
>>
>>267104425
Ain't he under surgery?
>>
>>267104425
The only reason I bought it was because I saw a thread about it on /v/.

Glad I did though.
>>
>>267103780
So you won't get moderated when you post stream links anymo'?
>>
>>267104425
Well, with little marketing budget, this title will rely much on word of mouth.

It hasn't been out for long at all, so there will inevitably be some reviews coming out later.
>>
>>267071254
>Implying games need to be from the first person perspective to be immersive
>>
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>>267063930
Fuck, I wish I wasn't broke for the month already. I backed Pathologic's remake just a few weeks ago and also chipped in to a guy's patron project. He does YouTube video comics and is called Lev (Tales of Mere Existence). But I can't afford this game right now even though it seems quite neat

I really like supporting the little devs

I kind of identify with them because I aspire to be one too
>>
>>267104726
It certainly helps.
>>
Is there anything about it that makes it stand out in the genre?
>>
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>>267075424
nigga you have no idea
not even sure if i'll be able to play it somewhat decently online
>>
>>267104820
It's good.
>>
>>267104820
Its not AssCreed
>>
>>267104820
>Stealth game
>stand out

Anyway, the stealth genre is kinda dead at the moment so it stands out plenty by just existing.
>>
>>267105000

The trips are telling the truth.
>>
>>267103783

>didn't get the joke
>>
>>267104573
I don't know, how would you even know that?

>>267104816
Most people get more immersed in third person games.
>>
>>267105156
>Most people get more immersed in third person games.
I'm sure that's bullshit.
>>
>>267104585
Viraling confirmed.

[/spoiler]I might check this out though, seems neat. So few stealth games that are in fantasy settings.[/spoiler]
>>
>>267105000
Hitman has disguises, Dishonored (>Stealth) has powers like possession and blink. Sitting in shadows waiting for NPCs to turn around just isn't very interesting on it's own.
>>
>>267105237
Why do you think TES lets you switch perspectives?
>>
>>267105371
>Hitman has disguises
Hitman and Death To Spies.
Other games also have the disguise gimmick like Hidden and Dangerous 2 (though that's not strictly stealth)
>>
>>267066298
Source on the gif? I love that art style
>>
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Does this game have psychic guards?
If someone detects me will every NPC around be alerted even if he didn't have time to warn anyone before i killed him?
This is important, i'm so fed up with this shit.
>>
>>267105448
To look at your character and take pictures when you have a dozen mods to make TES playable.
>>
>>267105481

No, other guards only get alerted if the one that spotted you starts screaming his ass off.
>>
>>267105156
>I don't know, how would you even know that?
because he said he would be this week?
>>
>>267105448
>Why do you think TES lets you switch perspectives?

For waifu screenshots. The animation lag in third person makes the later TES and Fallout games control like shit in 3rd person.
>>
>>267105368
ctr+s to use spoiler tags anon.
>>
>>267105371
It is if executed properly. From your post i conclude that you're just not a fan of the stealth genre.
As you said, Dishonored is a fun "stealth" game, but these features make stealth way too easy. Gotta leave it to them though that they included lean and no third person cover bullshit like Deus Ex.
>>
>>267105763
The only thing worse than poorly done third person (TES, Fallout 3/NV) is when the game constantly and forcibly changes from FPS to TPS.
That shit is so annoying.
>>
>>267105665
To this day i don't know who actually plays TES games in third person. People say that they improved it a lot in Skyrim, and they did. But it's shit nevertheless, Oblivion 3rd person was just horrible to begin with.
>>
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>>267063930
>journalists will ignore this and just shill for Shadow of Hodor
>>
>>267105156
>Most people get more immersed in third person games.

I've never seen someone pull a "fact" out of their ass this hard, I'm pretty sure you prolapsed yourself.
>>
>>267105481
I haven't noticed any real problems like that. As long as you're not caught out in the daylight guards will take a bit of time to "investigate" giving you a couple seconds to skitter off and find somewhere to hide before raising an alarm, but once they're alerted you cant stealth kill them except with throwing knives and they'll shout for help immediately.
>>
>>267105763
I'd like to enjoy stealth games because it's an interesting concept but in practice it too often revolves around waiting for NPCs to move while sitting in shadows. A gimmick like disguises or powers makes things more interesting.
>>
>>267106156
The most immersive games are third person though.
>>
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anyone know how long this game is?
>>
>>267106365
well, there's the clone ability you can utilize, and a bit costly temporary invisibility ability.
>>
>>267085330
Because you know, styx is assassin cuz he wears a hood!

Seriously speaking AC has set casual gold standard fro 3rd person stealth games.

Cyanide can do fuck ups but they usually have some charm - see Of Orcs and Men or Loki. Master of Shadows however is a good game.
>>
>>267105237
Meh, for me it's a non issue. There's like a thousand other factors that are more important for me to get sucked into a game. Attention to detail is probably the big one. I just can't stand the whole "only first person realistic games can be immersive".

I still think wind waker is really immersive.
>>
>>267106398
Even more bullshit.
You mean games like Thief, Deus Ex, SS2, Half Life series, Unreal 1?
Those incredibly immersive games?
>>
>>267105892

It's even worse when changing camera angles cause changes in the controls. Instead of pressing forward to move forward, you press right to move forward because the camera is looking at your character from the right.

I noticed that in Shadow of Mordor, regardless of whether you look forwards or backwards when hanging from a ledge, your character always moves to his left when pressing left, and his right when pressing right. Which I think is pretty great because I hate anything contextual. It doesn't excuse all the other contextual shit in that game though. Like all those accicental stealth attacks when trying to drop down.
>>
>>267106527
well, apparently 6 missions a a tutorial.

I'm a pretty slow stealther myself and have gotten to mission 3 in 10 hours.

There's some replay value in levels, going for speed runs, finding all trinkets, doing no-alert/no-kill.
>>
>>267106616
First person ultimately helps immersion but you're right. Especially aspects like atmosphere, good sound design and little pieces of fiction that expand on the world.
Also level of interactivity.
>>
>>267106636
Most of those aren't even immersive and there are dozens of third person games that are ultra immersive, not just a handful like you mentioned.
>>
>>267106721
If I got 17 hours out of Dishonored's 9 levels I'm sure these 6 will be interesting.
>>
>>267082275
maybe the lack of more jew blaming.
no, wait. that's also their fault.
>>
>>267106602
>AC has set casual gold standard fro 3rd person stealth games.
>casual gold standard
what does that even mean
>>
>>267087697
>In some ways Styx feels like a stealth game from an earlier era, but one that's more dated then vintage. It tries to pick up a few tricks from more modern games in the genre, but much of its core wouldn't have been out of place alongside the earlier Tenchu or Metal Gear Solid games.
This is from polygon.
Score - 50(5/10 with their rating system)

With those retards it's obvious it'll get low metacritic.

Tell me one reason why it sounds bad.
>>
>>267082275
sure, all the good things
>>
>>267107074
This game is much deeper than Tenchu and MGS combined, what the fuck is that nigger smoking?

What did these devs do to piss off the reviewers?
>>
>>267106847
>Most of those aren't even immersive
Lol but they are.
If you have an opinion about third person games that's fine but don't go pulling shit out of your ass about how the most immersive games are third person when there are games like Thief, DE, SS2 etc around.
>>
>>267107245
>Lol
Whatever you say kid.
>>
>>267106760
Sound design goes a goddamn long way. I can still remember playing Stalker Clear Sky and first reaching Cordon and hearing the wind blowing through the trees, and how I never heard that in the swamp. It just sucked me right into the game.

>>267106636
Unreal 1 is an amazing game, but I never felt immersed in it.
>>
>>267107231
No sex, no score.
>>
>>267107231
It's a low profile game, they probably didn't send them a copy, and they probably put forth minimal effort reviewing the game considering the small fanbase they risk pissing off. That and most reviewers consume so much AAA shit that any game that diverts from that formula will probably just be odd to them.

what he said just made me want to buy the game more.
>>
>>267107231

Knowing today's video game "journalism" they likely didn't pay enough.
>>
>>267104796
I got annoyed when you said "chipped in to a guy's patron project" but then I recognized who it was and all was fine in the world.
>>
>>267107630
It's not unlike most modern games though, there's fucking nothing dated about it.
>>
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>>267107390
>mfw
At least you tried.
http://www.giantbomb.com/immersive-sim/3015-5700/
Have a look if you like
>>267107398
I never got around to playing CS but SoC was gold when it came to immersion and atmosphere. I think I spent about 100 hours in that game before I finally burned out on it.

As for Unreal, I think the immersion is there. Especially when the levels open ended, the soundtrack is incredible, you see constant notes lying around and as you dwell deeper and deeper into the planet the environments get incredibly rich and interesting.
Unreal 1 was overshadowed by HL1 unfortunately but it's an incredibly immersive game imo.
>>
>>267107390
You don't know jackshit about videogames.
>>
>>267107074
> but much of its core wouldn't have been out of place alongside the earlier Tenchu or Metal Gear Solid games.
so its actually good?
>>
>>267082275
His birth, which is a shame because he should be :^) -Goldstein out
>>
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>>267107845
>Call of Pripyat: 489 hours
>Clear Sky: 208 hours
>Shadow of Chernobyl 196 hours

I don't know how to feel about it, probably my favorite games.

Maybe not truly immersive, but the atmosphere of the game is second to none.
>>
>>267108331
>, but the atmosphere of the game is second to none
For me the best atmosphere in games came in Thief Gold. After 6 years I still play Thief 1/2 regularly. Whether it be the main campaign or the fan missions.

Have you tried the Doom's Mod Merge: Anon Edition from /vg/ stalker thread?
Great mod.
>>
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>>267105973

I'd like to think these king of hidden gems will shine in a distant future and gain some sort of cult following, but who am I kidding except for myself. I feel bad for the devs because they actually have the will to put out something fresh on the table except for your daily military arcade shooter or tolkien fantasy safe game.
>>
>>267108331
I really wish I could get into those games. Everyone's always like DUDE YOU GOTTA PLAY SOC FIRST IT'S MANDATORY, VANILLA

but then I play it and it's kind of clunky. got some charm I guess, but I don't understand the hype.

I own CoP and SoC so at least I'm supportive of the ruskis
>>
>>267107845
I'd consider HL1 a bit more immersive, but you do have a solid point on Unreal 1. I didn't read a ton of the notes and the story just sort of drops you on a setting and introduces a ton of things so abruptly. Half Life 1 had a nice slow start to ease you into the world and get the setting started. Plus, the way people talk to each other and you do a lot to set up the setting.

Also as for Stalker, CS is fine to miss, but SoC and CoP are amazing. The immersion there is really hard to top.

I just bought like 2 games off of steam so I'm trying to hold off, but this game actually seems neat.
>>
assassin stealth murder games are the new zombie games of videogames.
>>
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>>267108504
I haven't tried Doom's Mod Merge, which is it for and what does it do? I've been playtesting Road to Limansk for Clear Sky. It's really a nice go-to mod.

I haven't tried played any Thief game, so I wouldn't know.

>>267108605
Eh, they can be clunky. A lot of the game lends itself to sneaking up up on people/mutants and fucking their shit up. Or the AI doing so to you.
>>
I started playing it a bit, it is fun and difficult so finishing areas feels rewarding, I might even bump my difficulty up to goblin since I am on hard atm.
The level design is really nice and Styx himself is a great protag, he is so cynical and a complete ass, plus that voice actor is perfect for a little goblin man.
Pretty much this trailer sold me on it: https://www.youtube.com/watch?v=pacPaPfCbXs But it is nice to see /v/ likes it too.
>>
>>267108605
Starting CoP first is what I would recommend. It's the most polished by far and it gives you better starting gear than SoC, so the inital difficulty hump is much more forgiving. They are clunky games, but once you get used to them they're fantastic shooters.

Also vanilla SoC is overrated, feel free to mod it if you see fit.
>>
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>>267108830
If you ever have a hankering to play CS, I thoroughly suggest you try Road to Limansk

http://www.moddb.com/mods/the-road-to-limansk
>>
I like Styx design's but holy shit the realization is so dated

And the guards yet again have the same god damn AI as the other modern infiltration video games

It's nice but I'm not going to play it for very long
>>
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>>267108830
I think HL1 was immersive in it's own right but for me it just doesn't have the same appeal as Unreal 1 does in terms of world building and atmosphere.

Stalker series is definitely up there in terms of immersion.

>>267109046
Doom's Mod Merge:Anon Edition makes the game freeplay and lets you start off as any faction member doing quests for that particular faction or any other faction that you're not in a war with.
>>>/vg/82577264
Go to the mod repository and download to see.
No main story, just a bunch of quests. It's great for immersion sandbox gameplay.
>>
>>267109412
What did you expect? This is what the stealth genre is.
>>
>>267109252
Of the major SoC mods, which makes the game easier? I'm not gonna pretend I'm masochistic enough to go for some ultra realism, I'm just interested in the game.
>>
>>267109412
I really wish devs put more effort into ai.
Original Thief has better ai than nuthief (16 year difference).

Especially in a stealth game ai is incredibly important
>>
>>267105475
oh wait I got this
I hope you're still here I saved his stuff from e-hentai

http://sakuga.yshi.org/post/show/245/animated-flipbook-tatsuyuki_tanaka
http://exhentai.org/g/215754/8e4ab739bd/
It's also called Canabis works or some shit you can find the 10 minute animation if you google it.
>>
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>>267109614
FM?
>>
>>267109412
>the realization is so dated

What does that mean? Dated like the 1980's bad gameplay of Metal Gear solid, or "dated" like the 2050's good gameplay of Thief: The Dark Project?
>>
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>>267109903
That particular FM was Disorientation. Sprawling city exploration map. I think I spent bout 4/5 hours just exploring the hell out of it and enjoying the Thief 1esque atmosphere.
protip: Explore as much as possible
>Seven Shades of Mercury
good choice, absolutely stellar FM.
>>
>>267109703
More reactions than "Spot player = Go back to where I was when I lose him" etc

I don't even think they actually react to fellow dead guards

>>267109926
Dated like 2007 dated

The facial animations are laughable, the animations in general aren't very good

It wouldn't be a problem if the gameplay/AI/levels weren't so déjà-vu
>>
>>267107961
Exactly my thoughts when I saw it.
>>
>>267106365
As i said, if properly executed that doesn't have to be boring at all. Take chaos theory for example, you can distract enemies, use remote cams to distract them and take them out, you can knock them out from a distance with ring projectiles or electric ammo (or shoot into a puddle and neutralize a bunch at once) etc.

Anyways, Hitman is a god tier stealth game aswell without all that, you've got some taste.
>>
>>267107961
>a game marketed at stealth fans.
>plays like older stealth games
Apparently this is something modern game reviewers can't wrap their heads around.
>>
Is anything ever any good?
>>
>>267110265

Graphically dated isn't an argument against a game unless inferior software has a negative impact on gameplay. Like low poly limits necessitating arbitrary walls in the middle of levels.
>>
So what the fuck is the story behind this game?
>>
>>267110880
Really?
Well I mean it looks pretty old

Not THAT old but still, better animations wouldn't be luxurious for that kind of game
>>
>>267110265
>getting spotted
And yes they do react to corpses.
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>>267110207
Downloaded it, will play it later tonight, thanks.
Also, yeah, that's Seven shades of Mercury, I've started playing it a few days ago, so far I think the mission is quite well done, although I'm having some FPS drops in certain areas since my computer is shit.
>>
>>267110786
>>a game marketed at stealth fans.
>>plays like older stealth games

>Apparently this is something modern game reviewers can't wrap their heads around.

Exactly, because what they seem to fail to remember is that modern "stealth" games are marketed towards people who don't play stealth.
>>
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>>267111180
>I've started playing it a few days ago
>started
It's a pretty expansive mission but I find it's most interesting when you cover the entire FM in one evening. I think Seven Shades took me 5 or so hours to properly complete without too much noise or alarms.

I love how every team of hammerites has a gimmick and a different approach you must make towards them. The entire mission actually feels quite professionally done.
>>
>>267111532
>>267111180
Also another question, why are your screenshots such a low resolution?
Did you install the newdark patches?
>>
>>267109412
The AI is simple but I'm finding that it works well with the levels (by putting guards everywhere) and the powers you have. Like, the shadow stealth is not very advanced either, but with the levels so broad and open you can focus on scale instead of Thief where you pay more attention to careful shadows in every room. Instead you rely more on climbing up and around enemies, but dropping down silently is non-trivial unless there's carpet, so it all feels like a nice balance so far. Simple but done right.

Some day we will get the next Thief/Chaos Theory... some day...
>>
Shit, now I want to play some FMs too. I have that big image with the best ones that I got from /v/ that I'm using a progress map. I've tried about half a dozen so far, only disliked a couple. The games have the best fucking community, I think those that I liked are easily on par with some of the original missions.
>>
>>267111781
>Some day we will get the next Thief/Chaos Theory... some day...
I think we've reached a point where we know that there is no chance of this happening.
>>
>>267105927

I will almost never defend skyrim over new vegas, but if they got one thing right it was TPP animations. New Vegas is unplayable for me because of the lack of connection between your feet and the ground. Skyrim has an animation for slow walk, regular walk, jog, sprint and most importantly, DIAGONAL MOVEMENT ANIMATIONS
>>
>>267111781
>Some day we will get the next Thief/Chaos Theory... some day...

What the hell makes you think that? People won't stop demanding billion-dollar graphics, so how will anyone afford prioritizing stealth simulation systems in the development of their stealth game?
>>
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>>267101853
This song is basically the theme of 4chan:

https://www.youtube.com/watch?v=5XcKBmdfpWs
>>
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>>267111930
>tfw 200+ FMs installed
>don't know which one to play next
kill me
this is what I get for hoarding fan missions.
>>
>>267111930
There's a new FM out every couple of weeks or so.
Some great ones to look forward to like prequel to Night in Rocksbourg
>>
>>267112085
Kickstarter revived CRPGs to some extent (Wasteland, Divinity, Shadowrun) so there might be hope.
>Death to Spies 3
>8k out of 85k with 8 days left
But probably not.
>>
>>267109883
Holy shit thanks Anon
>>
>>267112330

Rocksbourg is one of the few that I didn't like at all, and I don't even remember why anymore. Is that the one that put fucking Silent Hill music everywhere?

Anyway, can someone post that image with the FMs? I'd post mine but I've been writing on it.
>>
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>>267111532
I normally play them in one go, but as I mentioned before, this mission started becoming very laggy at some point, especially once I reached the Red Team area.

>>267111653
Actually, I have no idea why they look like that.

Are you talking about Tfix and Tafferpatcher? If so, I did install them.
>>
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>>267112601
The atmosphere in Rocksbourg is godlike and the missions in general feel unique. The blend of Silent Hill with Thief is also great. At least that's why I like them.

I highly suggest playing "Heist Society" or "Ominous Bequest Gold". They're probably my favourite mansion/estate missions

>>267112734
Yup. Tfix and Tafferpatcher.
If it helps, turn down the AA in cam_ext.cfg (or some similar filename) in the Thief directory.

>tfw reaching black team area
Great stuff.
>>
Is there by any chance a pack to play fan missions?
This thread made me realize i'm itching for some Thief but I don't wanna redownload and set up everything.
>>
Huh, this game sounds a lot better than expected, guess I'll pick it up when I get some money for it.
Been hankering for a new stealth game for a while anyways.
>>
>>267113446
>Is there by any chance a pack to play fan missions?
There's a torrent up on rutracker of Thief 2 fan missions but I'm sure they just packed in as many as they could regardless of quality.
I'm afraid you'll just have to download all missions separately.
>>
>>267113265

I felt Silent Hill music was completely out of place, it put me off the thing completely.

So far I only played a few but enjoyed most of them immensely. Conspiracies in the Dark and Heart of Bohn are my favourites so far, but there was also some amazing rooftop mission where a guy contemplates suicide and there's a completely hidden objective to prevent it by dropping a certain letter in his house. Thought it was really well done.

Another one I hated was The 7th Crystal, it was basically chain keyhunting and completely missed what Thief was about.

Downloaded 7 shades, time to try that.
>>
>>267113265
>A better tomorrow
That mission was absolutely terrifying. I didn't think a game could scare me this hard.
>>
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>>267113859
>Downloaded 7 shades, time to try that.
Oh boy are you in for a treat.
>>
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>>267113265

Damn, I didn't expect this thread to get so good. We need to have stealth threads more often, they seem to have much less shitposting compared to what's happening at the rest of the board.

Here's hoping I didn't just jinx it.
>>
>>267114153
>Damn, I didn't expect this thread to get so good. We need to have stealth threads more often, they seem to have much less shitposting compared to what's happening at the rest of the board.
A lot of stealth threads I've been to often degenerate into shit throwing and "This game was better than that game".
It's Thief threads that usually lack any shitposting but Thief threads are pretty rare.
Here's hoping Styx inspires more stealth discussion in general.
>>
>>267113780
What a shame.
Oh well, at least I got the entire collection on steam so that won't be a hassle.

Also, what's everyone's favorite level?
Mine's Precious Cargo.
>>
>>267114356

Mine's the Police Station one.
>>
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>>267114356
>Also, what's everyone's favorite level?
It's incredibly difficult to pick just one. Especially when I enjoyed the hell out of just about every level.
Thief 1
>Bafford's Mansion
>Bonehoard
>Assassins
>The Sword
>Lost City
>Mage Towers
>Songs of Caverns
>Maw of Chaos

Thief 2
>Running Interference (though a short tutorial mission, the atmosphere was godlike inside the mansion)
>Precious Cargo
>Framed
>Trail of Blood
>Life of the Party
>Blackmail

Just off the top of my head. I probably missed some.
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