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Are there any 3D roguelikes?
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Thread replies: 102
Thread images: 11
Are there any 3D roguelikes?

Is such a thing even possible?
>>
>>266129661
No, because according to Roguefags, there has never been a roguelike game, not even Rogue.
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>>266129661

This game is in a First Person perspective, and allows tree climbing.

http://www.roguebasin.com/index.php?title=Hunger_Games
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@66129661

Skyrim says hello
>>
Imagine wolfenstein 3d, but with randomized maps
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define Rogue-Like.

this has faux-permadeath, limited inventory, randomized dungeons, turn based battle.

dungeons are in 3d. character models are sprites from, iirc, 8 view angles.
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>>266130295
Shitposting and pretending to be a newfag isn't exactly funny comedy gold, anon. You can do better.
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>>266130295
>Skyrim says hello

Fuck you.

>>266130296
>Imagine wolfenstein 3d, but with randomized maps

Fuck you.

>>266130118
>No, because according to Roguefags, there has never been a roguelike game, not even Rogue.

Fuck you.
>>
>>266129661
Closest you'll get is Wizardry, M&M, Legend of Grimrock and the like, but those belong to another genre.
So I'm gonna go with no.
>>
>>266129661
Baroque.
You're welcome.
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Would Baroque count?
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baroque mabby?
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>>266130295
>@66129661
what
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My memory is hazy, but wasn't the adventure mode in Ehrgeiz basically a roguelike?
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>>266131337
Bait. Nothing to care about. Expect to see it now and then since 00chan is still mad as fuck.
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>>266130527
>autistic roguelike fanboy gets triggered
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>>266131119
>>266131218
>>266131291

Baroquemind
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>>266130296
This already exists on Steam, it fucking sucks.
I don't really think it's the concept that's bad though, just their execution.
>>
Xcom: Enemy Unknown in Ironman mode
It's even turn based!
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>>266131119
>>266131218
>>266131291
never even heard of it, is it any good?
>>
>>266132139
You're expected to die to the point that it furthers the plot.
It's decent.
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>>266132139

Yes
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>>266132270
eh, sounds like BoF5...
>>266132290
i'll give it a look-see i guess.
>>
>>266129661
Dwarf Fortress
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>>266131218
Why did they have to to replace the god-tier music of the original in this.
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You mean one with 26 directional keys corresponding to the directions one could walk in 3-space partitioned into a cubic grid?
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>>266132363
BoF5 expects you to get a game over and choose to restart the whole game. Baroque simply expects you to die. No restarting necessary.
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>>266129661
all roguelikes are 3d if they have multiple floors you fucking moron
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>>266132595
so more like ZHP on PSP? Where dying is part of the plot?
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>>266132534
you can only move in 8 directions in a 3 dimensional space unless you can fly or are a ghost
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>>266132534
>26 directional keys

Ugh, oh man that would not be an easy ride. I guess it would have to be some kind of spaceship or underwater game? Like, I guess you could do some kind of submarine roguelike?
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>>266132534
>one could walk in 3-space partitioned into a cubic grid
I got this
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>>266132787
Closer to that, yeah.
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>>266132534
>26
Hey that's the amount of letters the alphabet has
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>>266132841
If there is a table to your top right, you could step diagonally upwards on top of it.
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>>266133464
But then you wouldn't be able to step diagonally inside of it, so stepping diagonally could just automatically move you on top of it without needing a separate input

That'd be like needing to aim the camera upwards in order to walk up a hill in any traditional 3D game
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Day Z is like an online, 3d roguelike.
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Dorf Fort adventure mode
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>>266133716
You walk into the table and push it

You can also go top right down to crawl under the table
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>>266133198
Cool!
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>>266129661
Why wouldn't it be possible? It all comes down to what you want out of the experience, of course, but all the individual elements have been done before in 3D. Random generated dungeons, turn based combat, permadeath, RPG mechanics... What couldn't be done in 3D?
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>>266134493
It being in 3D adds literally nothing to the game besides being more difficult to make
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>>266134613
That's not what OP asked, though. He asked if it was possible. Not if it was a good idea.
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>>266129661
Hellgate: London tried to be a 3D roguelike game with dashes of Diablo.

Whether or not it succeeded is still debated today.
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>>266134739
Didn't that game get some sort or remake / re-release on Steam lately? I never played it, but I'm a bit interested in trying it out.
>>
>>266134829
It got bought and turned into a free to play MMO by some weird-ass asian devs.

Just pirate the original release from 2007. The free one doesn't have singleplayer. As far as I know.
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>>266135134
Holy fucking what... Okay, all my interest just died. Carry on, I'll go find something else to play.
>>
>>266129661
Couldn't dungeon crawlers or diablo-likes considered as a modern take of what a rogue-like is ?
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>>266129661
>Are there any 3D roguelikes?
Yes.

>Is such a thing even possible?
3D graphics? Yes.
3D gameplay? Yes.
>>
>>266134739
It just tried to be a 3D Diablo game. It has little to no roguelike features.
>>
>>266129661
The adventure mode in Dwarf Fortress
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>>266135335
You should probably consider the fact that the re-release didn't change history and turn the original game into an MMO. The original game is an RPG game. In my opinion, it's worth playing. I personally enjoyed it.

All you need to know is in the image.
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>>266135436
Then again, Diablo was heavily influenced by roguelike games, bro.
>>
>>266130118
????

How can a game not be like itself
>>
>>266129661

Heavy Bullets is kind of a first person rogue-like...
>>
If it was actually 3d, that is you're able to move up and down in addition to your normal directions, then you'd probably want to remove grid movement, which is a no no according to the purists.

Although it's certainly possible.
>>
>>266135335
Ignore him.
The original game was both. Single player client and multiplayer client.
When flagship sank it was eventually sold to T3. Who decided to not distribute the singleplayer part of the game so people couldn't cheat as easily.

Nothing interesting happened here.
Just play the free 'online' one and just dont play with other people.

Also the T3 version has been out years.
>>
>>266135687
I mostly just heard negative reviews of it around release, which is why I never played it. I thought that if they had remade it to some extent, perhaps fixing some of the original issues, it would be a better game today and worth playing. Not sure I want to play the old version...
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>>266135593
I wonder. Isofort and all of that exists, so could we possibly make a program that renders the game in extremely primitive polygons? I'm talking about really simple untextured polygons for various enemy body parts, and then have it stick the body parts together when the enemy has them to recreate the enemy in 3d or something. The blocks could use the texture from your tileset, actually, if you had enough ram for that sorta thing.

Also I wanna play as a drider sort of race without the dark-elf part. Just human with spider legs so I can have some slight web abilities and good climbing. I think it'd be really fun to strategize and use limited webs in a fight and then eat food to regen them afterwards. Then again they'd be slightly OP so I think said abilities would need to be toned down quite a bit.
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>>266131464
>>
according to roguelikefags a game isn't a roguelike unless it's exactly the same as rogue
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>>266136234
Well, shit.

I guess I better get my facts straight, then.
>>
>>266135814
Sure, but Hellgate is even farther removed from roguelike concepts than Diablo was. You get randomized loot, but almost everything else is preset. The quests, the hubs, the characters, the bosses, quest-related locations and even the "randomized" areas themselves are only random to a very limited extent. You can play the game a couple of times without even noticing that some of sewer or street layouts change.

I don't mean this as a criticism, by the way. I don't fault the game for not being enough like a roguelike. I've enjoyed it as a straightforward action RPG. I just don't think it's warranted to call it a 3D roguelike.
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>>266136445
>A game isn't rogue-like unless it is like rogue

Seems to make sense.
>>
Dwarf Fortress (the adventure mode if you want to be more anal about the definition)
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>>266129661
Dwarf Fortress

yes, it's called z-levels.
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>>266136558

>like
>meaning exactly the same

topkek
>>
Is that Capcom game "Deep Down" gonna be a roguelike? That was my initial thought when I first saw it. But the hype died down for me once they tied in the shitty Animus-like bullshit recently.
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>>266136728
>Games that are not like rogue are not considered rogue-like

Seems to make sense.
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>>266136983
He's trying to say there are games like rogue that do not count, because they only consider exact copies to fit the label.
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>>266133198
I didn't even think of that. How convenient.
>>
Coded Arms on PSP

shame it'll never get a reboot or spiritual sucessor
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>>266136983
>Games that are not rogue are not rogue-like.
The fuck is going on here
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IVAN has a 3d, first person client
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>>266130118
I understand what you're saying and agree with you
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>>266137121
Well, that is not true. If it was true, the only rogue-like would be rogue, which can be like rogue because it is rogue itself. So there are games similar in their mechanics to rogue, called rogue-likes, and games that impose a whole different kind of challenge, not called rogue-likes.
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>>266137245
I didn't know. Sounds hilarious.
>>
>late 90's
>everything's a doom clone
>even games that are nothing like doom
>2015
>nothing that's not exactly the same as rogue can be a rogue like
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>roguelike games are called like that because they're like Rogue
Then what's a roguelite?
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>>266129661
No Man's Sky.
Fucking Brits.
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>>266137390
>*which can be like rogue because it is rogue itself.

Meant "which CAN'T be"
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>>266137427
>even games that are nothing like doom
Name one game that's nothing like Doom, yet people called it a Doom clone.
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>>266130296
There's Doom with that and it's quite good
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>>266137390
That's just it, he's saying all of those games don't count, because they do not copy rogue exactly.
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>>266137481
It's rogue in only black.
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>>266137481
A genre for indie devs too lazy to design levels or balance their game
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>>266137427
Which turn based, top down shooters were called doom clones?
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>>266137481
Roguelite is when you make a small, short game that would otherwise fit roguelike standards if it was expanded more.
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>>266137723
So... a roguelike-like?
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There's that Brogue mod
>>266130118
Fuck off retard.
>>
>>266137583

>dark forces
>blood
>rott
>duke 3d

They were all widely called doom clones.
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>>266137794

a puckishroguelike
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>>266129661
i just want the souls series to turn into a rougelike
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>>266137829
>blood
>rott
>duke 3d

What are their differences with doom, other than the jumping?
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>>266129661
what game is that called and will you play it with me?
last time i hopped on the server was empty
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>>266137829
Oh, I assumed by "nothing like Doom", you meant games that were in fact nothing like Doom.
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>>266138003

kek
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>>266138003
No reason to remove Dark Forces from that list. It, too, wasn't "nothing like Doom".
>>
>>266138003
Doom is a Aklabeth clone.
If you disagree what's different other than the real-time and graphics?
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>>266136445
Fuck off retard
I bet you're the same type of retard who goes on /mu///lit/ and says they hate everything and are a bunch of "hipsters"
>>
>>266138241
I never played it so I wouldn't know.
>>
>>266137427
>nothing that's not exactly the same as rogue can be a rogue like
Retard
Thread replies: 102
Thread images: 11
Thread DB ID: 15437



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