Destiny is the biggest bomb in video game history.
Only 4.5 million sold in first week
Now if we were do to the math you will see why Destiny bomb.
$60 x 4,500,000= $270 million in revenue. Publishers get around $25-$30 per game sold. Activision would be getting less than half of the total revenue.
So Avtivision gets $130 million while investing $500 million. That's a lost of $370 million. Since most video games sell 80% of their lifetime sales in the first (unless they get really good reviews) we could assume that activision will be losing more than $300 million from Destiny.
Top fucking kek
You are retarded.
>not counting the PS4 bundle
>not counting limited and ghost editon
>they already confirmed that 500 million was not spent on this game
Do research before making shitty threads, you fucking retard.
Destiny is a shit game, but even I can admit that it did well sales wise.
go fuck yourself
Bungie soured their reputation with this game but youre a fucking mongoloid if you think 4.5 million in one week is a bomb. Or that it wont be financially successful.
Please think your threads through before making them
Because game budgets are *absurdly* bloated these days. Even more so than film budgets. It's the same principle as LotR being hugely profitable and The Hobbit being moderately profitable: same money in, much more money out.
>doing the math
stopped reading there. you have no clue what you are talking about, you dont know the contracts, you dont know the money spent, and the fact you think 500 million dollars was already spent in full shows you are just a tool spouting shit you read on /v/
grow a brain kid
Wow OP, this is just pathetic on your part. You sound like a desperate doomsayer clamoring to be right by whatever means necessary. I see a cardboard hat over your head cause you couldn't afford tinfoil.
>people still think that Activision sunk 500 mil into a single game
>people still can't figure out that the IP isn't going to be a single game
>Since most video games sell 80% of their lifetime sales in the first
bull fucking shit
Black friday is a stone's throw away and Christmas is around the corner.
They'll recoup their entire spent before year's end.
No they didn't.
They said they did sell $500 million worth of units to retailers, however if those units don't sell they can send it back to publishers for credit to buy their other games like Call of Duty. They will be losing money either way since they wouldn't be making money on the Call of Duty sales.
>How anyone can call that a "bomb" is beyond me
Tell that to companies like SquareEnix. I think Tomb Raider did about 5 million and they still regard it as a "failure" thanks to bloated marketing budgets that have now reached higher than dev budgets thanks to Destiny.
They didn't even spent 500 million on Destiny and they made 325 million in five days. This isnt even counting digital sales.
Square also projected the game to shatter sales records to meet its goal. The actual sales weren't the issues, it was a publisher who hasn't known what the hell they're doing for over a decade now.
>y-you don't even know what you're talking about, s-so i-i'm not even going to bother to explain myself
>talking about the game's sales/cost instead of the game itself
what a stupid thread
But I'm really curios about it. Did they ever say a date or anything?
/v/ is always pulling this shit. How is the game anyway? I heard mixed reviews. How is the gameplay and multiplayer?
Jesus fucking Christ, pieces of shit like you will never shut up about other people having fun.
"Boo hoo. Millions of other people like a game that I don't."
Go fuck yourself. Most of /v/ has their head stuck up their ass anyway, and won't allow themselves to have fun with ANYTHING. Expand your fucking horizons, you child.
Also, here's a tip that most everyone online seems to forget. Opinions mean shit. They aren't truth. They mean nothing unless you're talking to people who care.
Do yourself a favor and go make a thread about your favorite video game or something instead of this shit. Make a POSITIVE thread. Holy fuck, I can almost feel your fedora through the screen.
film budgets are equally as bloated as video game budgets. The difference is hollywood doesn't include the marketing budget in the production budget. But hollywood will typically match the marketing budget to the production budget. So if a movie cost $210 million, at least another $210 million was spent on marketing.
>Expand your fucking horizons
That statement doesn't really work when you're using it in defense of something so mass market and generic. It'd be like telling someone to expand their horizons with Mc'Donalds
>only 4.5 MILLION SOLD FIRST WEEK
LE EPIC TORTANIC FACE
The language activision keeps using in their destiny press releases is "WORTH OF." Which means they shipped $500 million WORTH OF destiny to retailers then retailers sold an estimated $325 million WORTH OF destiny.
the distinction is important because since they're saying "worth," they can count the full retal price plus tax. Which means $500 million worth of destiny translates to 8 million copies shipped, then $325 worth of destiny sold means 5 million copies sold, give or take.
The really fun thing about this 'WORTH OF' language is the 360 snd ps3 copies. See, anyone who buys a copy of destiny for the 360/ps3 gets a free xbone/ps4 copy, respectively. So that means since activision keeps saying 'worth of,' they can count every 360/ps3 sale twice. Which can apply to shipped copies as well. Which makes the entire "$500 million shipped" and "$325 million estimated sold" figures completely and utterly meaningless. They aren't technically lying, but the way they're wording it gives them the ability to say anything.
>People actually like and bough this game
When will you stupid faggots learn? This is the third over hyped AAA game this year that turned out to be generic trash stop buying this fucking things you idiots the industry is stale as fuck and it's going to stay that way for a long ass time if you fucks don't grow up as consumers
Hey, hey guise, I don't like the direction modern video games have been going, so Destiny was a giant failure because one debunked source said its budget was 500 million with no proof whatsoever.
I selectively make arguments like an adult.
Don't get me wrong: I don't think the game is all that great, I'd give it a solid 6.5/10. But this shit is dumb.
Hey, OP, you forgot the part about how if destiny doesn't sell over 5 million copies, then activision can pull the plug on the franchise. The "over" bit is important, as it basically means activision can pull the plug no matter how many copies it sells.
Since there really is no reason for destiny to sell another million or so copies, destiny will most likely be dead by christmas.
People like OP are the reason /v/ is borderline retarded.
They didnt spend 500 million on Destiny alone. It's the entire cost for the triology, including marketing and production costs.
According to Bungie it didn't cost even 60m USD to make Destiny.
They also have 5x expansion packs to sell and two new entries for the series.
Destiny is a (finanical) success.
Because of development costs, nublet.
If it costs you say, 375 million dolllars to make a game along with the cost of marketing added in, and your game after selling 4.5M units generates only $275M, that's a major loss.
Keep in mind that since games come out on a nearly weekly to monthly basis, as not all teams across the industry start making games at the same timescale, analysts and finance departments have optimized revenue generation periods to one week.
If sales in the first week aren't able to break even the cost of development & marketing, within the first week, it's a commercial failure even IF, the next three weeks thereafter, generate enough sales to turn a profit. This is especially the case since investors & hedge-fund entities generally view the viability of a stock and it's ability to generate profit on micro-scales.
If you're individually invested, then you might wait another week or two and watch how the stock rises or falls to sell or retain. But for major investing agencies, who are managing the investment of thousands if not tens of thousands of people, they can't sit around to wait for a week or two or three. So if it APPEARS that the game is a commercial failure within a week of launch, it's "SELL SELL SELL." This drives down value of stock, and if the game ends up being a success later, the entities can reinvest into the stock, which is now worth lower than where they sold it. Then, if the stock value rises, the next time they sell it, they'll turn a profit again.
tl;dr, if it takes 13M unit sales to break even, and you sold only 4.5M, you fucked up. Even IF, 9M get sold in the next 3 weeks. Time is money.
>according to bungie
You do realize ACTIVISION is the one who blows millions on marketing and other costs, right? Just because destiny only cost bungie 60 million to make does not mean activision did not spend another 400 million.
Its so horrible that even casual-pandering journalists say its shit.
If you think its good you must be some sort of mega-casual 10 year old who never played a game older than 2 years.
i've played the beta on PS3 it's a sub par version of halo
The industry refuses to change unless we stop buying into this shit seriously look at all of the FPS we keep and will keep getting for Christs sakes we're lucky if we get a third person shooter every now and again
as long as the industry is obsessed with FPS and AAA games we will never see the return of middle market games or creativity again
So edgy I almost cut myself on your post.
>Calling others retarded and showing how dumb you are.
IF the other pieces sell well, it COULD be a success.
There is $500 million invested in Destiny and its first release hasn't made up for its third of the cost yet.
Destiny is a meh game, maybe 3/5 so the chances of even a third of people who own it now buying the doc are low
And the chances of those third buying the sequals are even less.
And since each piece will have to make up for the previous lack of sales it will just fall further behind.
>They'll recoup their entire spent before year's end.
No they won't because the concensus is that Destiny is shit.
Everyone's saying it. Not just /v/. It's not going to break 7 million.
Destiny needs to sell 10 million lifetime to break even on the costs of the first game alone. The full franchise is something more like 25 million products sold; at full price.
>Mfw I made the Destiny bankrupting Bungie prediction before the game came out, and /v/ laughed at me.
The core gameplay is solid. As a shooter it isn't quite as good as some of the top tier games but when you factor in the RPG elements it rounds out pretty well. The shooting is fun, the music is great and it looks really pretty. However they totally drop the ball on the writing which is a shame, but not critical depending on what you want.
It is a bit of a grindfest at the end-game featuring MMOlike RNG driven progression and there are plenty of issue. No player trading, no matchmaking for like half of the content, not enough content(though what is there is pretty replayable), no maps in free roam despite ODST having a map, always online to play due to the MMOlike nature, slightly poor netcode which is more of an issue in the kinda shallow versus multiplayer. I could go on being really nit picky.
Basically it's a good idea and at its core the game is really fun but it need more content and there are lots of missing features they really need to get in, and some polish wouldn't hurt. I'd say it's a rough diamond at best right now but has room to grow. Most of what you've read is true but theres something fun at the center which can help you overlook the issues for now.
As for Destiny 2 there has been no official word on how it would even work or when it will come or what platforms it will be on. But PC has been confirmed to be a part of the Destiny franchise at some point in leaked legal documents. I would hope that Destiny 2 just kinda straps on to the existing content in a giant expansion pack kinda fashion or that you can go back and forth between the two since it is kinda MMOish in a way but it's hard to say what Destiny 2 will be.
Anyway I hope my rushed back and forth thoughts on the game help inform you somewhat in a kinda balanced way.
People don't seem to understand that MILLIONS like this game. Outside of this shitworld thread, that is. Bungie is expanding thus game every couple months for years. The area for addition is gigantic with the game still being great, IN MY OPINION. I'm super excited for the expansions and planets.
Why do people have an issue with sales discussion?
It's video game related. This is a video game board for discussion of video games and things relating to them.
That includes the games themselves, but it also includes discussion of the market, discussion of people within the industry, and all sorts of directly related discussions to the core subject of the board.
OP is stupid for his huge generalizations of how things work in terms of money and how he assumed the games first week represents all the money that will come out of the IP as a whole, but the concept of discussing a games sales or cost isn't inherently stupid at all.
No, they didn't invest 500 million in it instantly.
It's the entire cost for 3 games AND their marketing AND their expansions.
500 / 3 = 166m
And original Destiny is yet to get PC release that has been hinted and 5 major expansion packs, with first one hitting in December.
Son, all the "$325 million worth of destiny" figure means is that portion of the "$500 million worth of destiny" initial shipment can't be returned to activision.
So, unspun, translated out of bullshit marketing language, the two press releases mean nothing more than
>We shipped about 8 million copies and sold about %65 of that in five days.
Since the vast majority of destiny's hype has completely died by this point, most new destiny players won't buy new copies for the game. They'll rent, buy used, or even borrow.
The only way destiny could've succeded was to sell out of the initial shipment before everyone realized it was shit. That didn't happen.
Shame. Here I was thinking I was having fun. Guess I wasnt, because it flopped. Must have just been artificial fun.
looks like all those bogus reports about Desinty selling $500 million
to storesdidn't fool enough people.
From what gameplay I've seen on youtube Destiny looks boring as hell. Running around big empty maps shooting at the same two kinds of enemies with no strategy.
Destiny's problem as a game is simply this:
Every core component of Destiny is done extremely well. If you were to grade it, stand-alone, part by part, then take a weighted average of it, you'd get a 9.25-9.75/10 game. There's some rough edges here and there, but overall it's an amazing thing.
But we don't play games on a part by part basis. We don't read stories or watch movies on a part-by-part basis. In other words, we don't listen to all the dialogue a character might say over the course of the entire game. Then repeat this for all other important characters. Finally, once done, then we don't sit in front of the TV and point a gun into nothing and shoot for 15 hours even if shooting the weapon on screen is very satisfying. After that, we don't watch enemies fire into nothing for 15 hours, then have animations happen for 15 hours, then explosions, then particle effects; and finally, watch the scenery be a static frame for 15 hours while looking magnificent.
No, we do all of that at once, as one cohesive piece to enjoy and interact with.
This is Destiny's failure. It does everything extremely well in isolated states, but together it completely falls apart and comes across as a cheap and no fucks given attempt at making an MMORPG-type FPS with limited social options.
What separates great games from bad games is the ability of the development team to take every disparate piece and stitch it together so what comes out is velvet embroidery worth a million, instead of a retard with a sewing machine.
You are so dumb, Jesus Christ just kill yourself
You know, even if the game DID have record-breaking sales (which it didn't) and even if it DID make money (which it doesn't), it would still be a failure because it's unanimously being shitcanned as a boring title with no content and a community filled with buyer's remorse.
So that's that. /v/ was right again. Destiny fails.
The power of viral marketing shills.
Nobody on /v/ likes the game. It's shills. Thousands of Asians, getting paid cents per post, to defend the game and pretend we should all buy and play it.
>not counting the years of DLC included in that imaginary number
>being this mad because you can't play it
itt retard doesnt comprehend 500 mill was for entire franchise not just one game
It's lore is really great. The dialogue is terrible and conveying the meaning of character actions and how they tie into the lore, is pretty much non-existent.
So it's a rough edge that needs a LOT of polishing. But that can be fixed in time.
*I'm basing all of the above from user opinion and gameplay of non-marketing or developer or "customized" footage on youtube. I haven't played the game in any capacity, but have read some of the materials on the Destiny wiki.
That was because of the mechanics first introduced in Halo 4 the kill cams, sprinting, Create a class etc
But this should really tell us something when a developer is incapable of making anything but Bland syfy shooters especially with all that talent they used to have now they're just a shallow husk of a developer trying to be the next CoD
I feel the issue is more that there is a creamy core but the trappings that surround it are just so half baked. If the structure and feature set that surround and support the core gameplay were better it would be a 9.5/10, but as is the game is really fun core gameplay that is just poorly structured and doesn't have the feature set or amount of content it needs leaving it at a modest 7.5.
Stop defending Destiny. It's a shitty game.
Its not like activision is going to have bungie develop two entirely unique sequels with entirely new assests in three and six years, dog.
The entire goal with destiny was to drop a huge chunk right off the bat, get most, if not all of it back, then nickle and dime a large playerbase for the next ten years.
See also: World of Warcraft
They're banking on making this a rehash franchise.
All the assets and coding is done. Mostly. Now all they have to do is barely anything. Watch for Destiny 2 (made up of already existing assets) or DLC that was completed at release but cut out. Probably both. I imagine they'll throw in stuff like recolors and other five minute dev jobs and sell them for 20 dollars each or something.
All the work they ever planned to ever do is already done. Now they ride the train till it turns a profit.
Pointing out OP's stupidity and complete lack of basic math skills /= defending Destiny's merits as a game.
This board has completely lost its mind, logic is void, it's just an echo-chamber of stupid where a bunch of children scream nonsense at each other
>if you disagree with me youre a fanboy
they said biggest launch for a new franchise.
Franchise means the sequels are already planned.
that typically doesn't happen in video games.
So, what that press release really meant was "destiny is the biggest launch of a game named destiny in gaming history."
this is how 4chan works. post biased shit to get people mad to get replies.
I am in no way a destiny shill, but you need to realize that it has been designated as a Trilogy, and a lot of funding that went into initial design will be reused in the second and third games to cut costs. As long as they can fix the first game, they'll be sitting in gold.
>You are tinfoil hat!
Classic viral marketer rebuttal.
Who are you bullshitting? What's there to keep viral marketers from posting on 4chan? That's right, nothing. You'd have to be a really gullible kid if you don't expect viral marketers in any and all threads here.
And it's the same with Destiny. Next to NOBODY on /v/ plays Destiny (fact), and yet we have dozens of Destiny threads all the time. Isn't that odd?
did you know that for square enix like 90% of their new titles are ""bombs"" because they expect hundreds of millions of sales
it's a little crazy since they seem popular enough but that's what the corporates think
so destiny could very well be a bomb in that sense
You realize that if the first game doesn't do well enough to reach a critical mass with players and build a solid fanbase, then the sequels won't sell enough to reap the benefit of all that sunk cost.
Wondeful 101 is a Nintendo-exclusive game. Nintendo is one of the few, if not the sole publisher with honor and dignity. They do not stealth market. That's pretty much the only reason why so many people on /v/ have sympathy for Nintendo, because Nintendo doesn't pay WoW gold farmers to come to /v/ and spam us about their newest release.
>CEO Bobby Kotick revealed the number, which dwarfs Hollywood spending on some of its biggest firms, during the Milken conference in Los Angeles last week. A company spokesperson said on Monday the number was accurate but also included marketing, packaging, infrastructure support, royalties and other costs.
>Nintendo is one of the few, if not the sole publisher with honor and dignity
I own a good PC, a WiiU and a 3DS. Bought PS4 for Destiny and future games like Bloodborne/Rime and despite having no expectations coming in I'm actually enjoying it so far.
>responds to a claim of marketers on /v/ with one of the most shill-sounding posts in the thread
>The spokesperson added that investment in the next generation engine and a "robust backend infrastructure are upfront expenditures that should reduce future product development costs."
>"Over the long term, we expect the ultimate product costs to be roughly in line with other Triple-A titles."
455 million copies???
Actually it isn't "generic" just because it's liked and accepted by millions of people. Asking someone to open their mind is a great thing. You obviously don't know how to do that.
if it cost more to make than it has made it's a bomb.
that would ofcourse imply it would make no money after the initial sales, which wont happen.
it's like how SE came out and said Tomb Raider remake bombed and yet it sold perfectly fine given enough time.
It's not only on /v/ mate, Destiny have been getting average reviews and on the official forums people are pretty damn pissed. I bought the game myself and I don't agree with most people here that it's shit, but it's not very good either.
So how will Activision react if Destiny bombed? Will they milk it out with low-budget sequels, milk the existing fanbase with microtransactions, or never speak of the game again?
>Destiny: 4.5 million in first week
>Pokemon X: 4 million in the first two days
Do you think I'm stupid?
Prior to Destiny's release, nobody on /v/ wanted anything to do with this game, and this still holds true, but suddenly there are Destiny praise threads and you expect me to believe it's not just stealth marketers?
Remember the hundreds of Bioshock Infinite threads, saying that we were wrong and the game is good? Those didn't last, right? It's going to be the same with Destiny, just a few weeks more and Destiny "discussion" (read: advertising) will come to a screeching halt.
>20 year old rehash factory
The 500 million dollars is for the entire '10-year experience'
If they make more than a fifth of that in the first week I'd say they're pretty well off
>>>they already confirmed that 500 million was not spent on this game
Do you seriously believe this? After all the lies about content, fun, real game starts at level 20, 10 year plan, balance, drop rates, diversity, massive amounts of unique armor and weapons, do not believe early reviews, and how it's a fucking "social" game when you can't communicate with anyone outside your small ass squad let alone even fucking trade. Yeah real social game. Why do you believe this piss poor damage control of "we didn't even spend that much on this piece of shit", oh I know, because you're a fucking shill.
I'm enjoying Destiny, but I also enjoy Diablo 3. I love loot games like these.
I don't argue that 6/10 or 7/10 is the rating for this game, it has a ton of flaws. I enjoy it though. Sorry anon.
>Do you think I'm stupid?
No just 14 and deranged
You're a faggot, but this
>Those didn't last, right? It's going to be the same with Destiny, just a few weeks more and Destiny "discussion" (read: advertising) will come to a screeching halt.
Is correct, no one on /v/ will be talking about this in a month, hell, even the general on /vg/ will probably die as well.
Because on /v/ everything is either a 0/10 or 10/10
I think Destiny is a ~7/10. Right now it's a solid framework with many flaws. Hopefully Bungie can fix all the holes and put a lot of content in this framework. It certainly plays well and looks nice, there is just a bit too little to do.
Destiny is pretty much the final nail in the coffin for my interest in gaming. I don't care what the sales numbers are. It doesn't interest me. It's just halo with another bunch of stuff. Boring.
>Right now it's a solid framework with many flaws.
and zero innovation
to anyone who's ever played a shooter, 5 minutes of Destiny will give them the feeling that they've played the game for thousands of hours already
it has nothing unique going for it
it has nothing that makes it feel "new" at all
I guess it's good for me that I barely play any shooters, so it's not as stale for me.
I don't usually like shooters even.
I would play Borderlands over Destiny
if only I could get past their AWFUL as fuck cel-shaded art direction. I hate it so much, it's the sole reason I won't play any Memelands game.
>$500 million for 10 years and several games
Am I the only one who thinks $500 million for this isn't enough?
I mean, I could understand it now since Destiny is fucking tiny with almost no content. But $500 million for 10 years and several games still doesn't seem like much, especially when it's a game that's suppose to be a massive AAA experience.
>why people care about destiny
They don't, it's just advertisers.
>make him feel like his life is incomplete and he's hurting himself by avoiding [NEW AND EXCITING PRODUCT]
More 1337 viral marketur skills, I see.