>wandering through the wilderness
>night, pitch black
>lantern out of oil
>suddenly noises of wind
>night lights up with dragon fire
>huge fucking drake attacks
>fight in the darkness for a good 30 minutes
>only sources of light come from spells and bursts of flame
>finally bring the drake down by crawling up it and stabbing it in the heart
why didn't anyone tell me that this game was so BASED?
I am running a Ranger right now, but I've been swapping through vocations. Are you telling me that it gets better than pumping ten arrows a second into everything? Because I didn't think it could.
You get something called "Gamble Draw" That lets you shoot an extremely powerful arrow that you manually aim.
It's probably the best attack in the game for hitting pinpoint weak spots like Dragon hearts and Cyclops eyes.
Remember to equip blast arrows when you use it to make it feel like a missile.
>That and I always feel too fucking weak.
Enjoy that shit, once you get high level, enemies DON'T scale and you destroy everything until you get to Bitterblack, where the cycle restarts.
You can't really finish all quests in one NG. You can go into NG+ which keeps stuff like merchant stock unlocked and transfers your stuff over. (Including Portcrystals you dropped around gransys)
Ranger is solid, Assassin is good if you want to be OP.
It's up to you really, I personally love the fighter, it's got really fun skills and can handle any problem thanks to perfect blocks and hindsight cancels.
Can assassin shift into Mystic Knight? Also how does it work? Can you cast and hold a sword at the same time.
I bought DA a while ago and only get to play it at a friends house, killed some random ogre last night in the woods west of Gran Soren. Really dig how there's just giant monsters out there in the wilderness.
the game doesn't scale to your level, so that means your gonna get the same exact enemies with the same exact power levels everywhere you go. So after a while you just become a god and one shot almost everything. So enjoy being mortal while you can.
they have, like, semi-scaling
basically, level 23 people will probably fight level 20-25 bandits, as well as a few 10-15 level bandits. Also, there are, for example, NO level 5 dwarven centurions, so you WILL need to be a fairly high level character to fight those
>Also how does it work? Can you cast and hold a sword at the same time.
Mystic Knight casts its spells directly from your sword/mace or from your shield. You actually have less exclusive staff spells than shield and sword spells.
Even without the base improvements, Bitterblack Isle is a crazy large and fun endgame expansion. Beat the game and go there for amazing fights, good loot and incredible atmosphere/lore.
Get to gran soren and immediately switch to Sorcerer.
Play up to lvl 50 or 100, whatever you want. Get the magic boosting augment.
Switch to mage and max out that vocation and purchase that magic boosting augment.
You now have MAX POWER as a magic character.
If you want to play a more block centric MK. Consider getting the Prescience augment from the fighter vocation.
With the best mace in the game, you end up dealing about 100 less damage than a Warrior with the max level greatswords/hammers. Keep in mind you're still hitting with the sword moveset, so basically you're dealing greatsword level damage at a ridiculously high rate. Stack Abyssal Anguish on top of that and you become fucking invincible
>not slaying all who oppose you with a hammer of JUSTICE
I'm sorry I didn't play your shitty fucking JRPGs you fucking touchy faggots. :T
Remind me why GamerGate was even based here aside from Reddit. You morons can't fucking diccuss anything else.
Sounds really neat, might get into that when I get bored of Assassin.
also I got to Gran Soren and I'm pretty sure I handed the snake head to the Duke, and I got a whole list of quests from this guy. Do I just need to finish them all to progress the game? I can only play while at a friends house so I want to make some headway.
They're optional. You actually have to go all the way north to some far off tower to collect a special item and bring back to the duke to continue the story.
You have to start it by finding the small fort to the North and talk to Mercedes.
The wyrm hunt quests are what you want to do to progress the main story. Some of your side quests will auto fail if you don't complete them by certain points in the main quest though. Not much you can do about it if you can't play at your own pace though.
Mystic Knight is great. The spells are pretty situational though and a lot of them only pay off if you have prep time in a battle to set them up properly. I play my MK more physical oriented and just no nuts in melee combat after buffing myself, then drop the occasional Stone Forest (earthquake type spell) to take out physical immune enemies or stun big monsters. I rarely use any of the more popular spells like Great Cannon since they're so boring to actually use.
Don't ever play mage if you want to be a pure caster, upgrade to Sorcerer. It's basically the same thing but more offensive oriented and it has all the best and flashiest spells in the game.
He's probably talking about Mystic Knight. Battlemage normally means the same thing as a spellblade.
Small fights are okay, but they do boil down to "knock enemy down, wail on them". Still, the whole crowd control and keeping your pawns alive thing keeps it pretty fun. I got through some rough bandits by playing smart, which felt nice.
Ah, thanks, I forgot about that quest completely. I'll try it after I finish a few of the side ones. Also, can you get to the fort and defend it from goblins while avoiding that dragon? Every time I got near there he flys up and just fucks my crew up hard. Started working on the magic book quest instead of that one.
Also, what's the deal with the whole pawn thing, does mine automatically show up in the rift for people of the same level or do I need to send him away to do that stuff? Also I seem to be able to get companions for like 0 RC.
Well, they most assuredly hate my money, it seems.
I remember back in 2013 there were some tweets about a port being in the works but I don't think anything new popped up about it.
God damn it, it's depressing how accurate that sounds.
>Also, what's the deal with the whole pawn thing, does mine automatically show up in the rift for people of the same level or do I need to send him away to do that stuff? Also I seem to be able to get companions for like 0 RC.
You need to rest at an inn for your pawn to get updated, but yes he'll randomly show up in other people's rift of the same level as your pawn when you last updated him.
It only cost RC for higher lvl pawns.
Alright cool, I guess that explains how I got some rift points.
I love games that do that, and I feel like every open world-ish game should be required to toss really tough enemies at you.
Guess I'll keep that in mind next time I try that.
>Also, can you get to the fort and defend it from goblins while avoiding that dragon?
Yes. There's actually a shortcut just south of Gran Soren that'll take you just outside that rest camp past the dragon. But it's some mines of Moria bullshit where you need to take out three ogres (or just one or two if you don't want to permanently clear out the place of enemies).
Yeah I got through that, but I left all the ogres alive because I didn't think I was even doing damage to them. I'm unsure why I actually tried fighting the dragon, I guess I just wanted to take him down, and I assumed he was part of the fort fight due to all the goblins that are around him.