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Final Fantasy XV looks like it'll actually...
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Final Fantasy XV looks like it'll actually have more gameplay than any otther manline Final Fantasy.

>http://www.neogaf.com/forum/showthread.php?t=900371

Last year you were complaining because it obviously had Kingdom Hearts combat.

Now it's basically FF XII in realtime.

> "In other words, you don't seem to have any less control than traditional, menu-driven FF combat, whose actions were also determined with the arrow pad/ analog sticks and a "Confirm Button". FFXV seems to go for a different retake of the same idea."
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All I ask for are boss fights crazier than the extreme primals in XIV.
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>>265116609
It doesn't look or play like an MMO but i think ther would be some huge ass boss fights.
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>>265116289
>neogaf
Oh boy this isn't going to be shilled.
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>>265116657
XIV has a hard on for script rotation memorization and dodging attacks.
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>>265116723
It's multiplat, dick stick.
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>>265116723
Actually, everyone on Gaf shitted on the new system.

The thread i posted was basically made to calm down some hot heads crying over a presumably "dead game"
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>>265116289
>Last year you were complaining because it obviously had Kingdom Hearts combat.

I wouldn't mind it personally. It'd be Kingdom Hearts without the cringe Disney characters and fujoshi pedos wanting to see spikey haired boys fuck.
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>>265116771
looks good. I might play it, never really liked MMO's before.
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>>265116289
It's going to be oine button casual action, confirmed by the director already.

Give it up, OP. Just give it up.
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>>265116853
So is this from an insider or is it simply analysis of the trailer and speculation over what he meant in the interview?
I've cooled down already from the shitstorm from yesterday and I actually think the game might be OK. Still disappointed about the lack of party members and being locked to MC.
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>>265117015
I also didn't complain at all but it was a "stop" sign for a lot of nostalgiafags.

Now, it looks very good. The only thing they really should correct is the shitty auto-defense stuff.

They better reintegrate the character switch mechanic too.
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>>265117015
But in FFXV there are at least two playable main characters that look like skinny femboys and have spikey hair? Just with a realistic art design so it looks even more ridiculous.
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>>265116289
We need to come down hard on this. I mean really fucking hard. We need to let them know that this is unacceptable and will make their 10million$ game into a 5 million dollar game.
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>>265117123
>I can't read

>>265117179
better. It analyses the gameplay patent they found.
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>>265117049
Only shit with semblance of difficulty is the endgame. The 250 hours leading up to it is pansy-boring shit.

Pic unrelated. I just want FFXV to make me think about situational awareness and keeping safe dodging distances when attacking. If it ends up being a mindless button masher I'll be disappointed.
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>>265117421
It was a button masher, it's no longer a button masher
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>>265117491
Now it's a button-holder.
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XII was realtime though
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>>265117512
Yes but not really. Read the fucking link.
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>>265117518
FFXII worked ATB rules into its free-form movement.
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>>265116289
>Final Fantasy XV looks like it'll actually have more gameplay than any otther manline Final Fantasy.

>manline Final Fantasy
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>>265117639
So FF XV is basically FF XII without ATB ?

Sounds good to me.
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>>265116289
How the fuck is it fun to select attacks based on distance from your enemies/party members?
That's like having camera and walking on 1 analogue stick.

What if i want to cast fire in position A but the game requires me to walk to position B to activate it?

This is ridiculous.
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>>265117386
I'll give it a skim then. Hopefully this revives the hype a bit. And if we're lucky the final game might actually have recruitable party members from other kingdoms.
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>>265116289
>http://www.neogaf.com/forum/showthread.php?t=900371

Just got done reading the patent. I am hyped again, thanks.

Its much better than Tabata and internet made it sound.

I still hope some attacks, like special moves or spells, are outside this system. It would be annoying if I have to get into a specific position to toss out a cure, or I have to be this far to toss lightning but this far to toss fire.
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>>265117761
This is just about the physical attacks i think.

For magic you need to trigger L2 and choose between Fire, Ice in little menu a-la-KH
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>>265117831
>Ever doubting Square Enix.
I don't understand why everyone can't even think before speaking any more.
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>>265117761
You select yourself what distance you want to be. If they have real time switching between sets you have created, it would be perfect, people could make entire sets based on single weapons, and they would basically get the real time weapon switching that they want.

Otherwise this is basically final fanasy version of godhand- equip your own moveset before battle.
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>>265117873
There is no menu apparently
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>>265117775
There should be 2 or 3 other party members we don't know yet.
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>>265117761
This mostly talks about physical combat, I doubt magic requires specufic distances for casti g
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Who the fuck would complain about KH combat? KH combat is fucking great.

Is this some new damage control for the Tabata's grandpa friendly one button combat?
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>>265117950
>If they have real time switching between sets you have created, it would be perfect, people could make entire sets based on single weapons, and they would basically get the real time weapon switching that they want.
This is basically my worry. If all switching is done via a menu, i'll get bored very easily watching the same stuff happen in the same order.

And what i don't get is that they want to casualize, but the gambit system is pretty complex and requires a lot of thinking.
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>>265118060
KH combat is great mechanics wise which can be especially noticed on harder difficulties. But it's pretty shallow. Which is what people are worried about
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>>265116289

>OP has never played FFXII
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>>265117957
All i know is that L2 + X/O/SQUARE/TRIANGLE for magic.

We need another gameplay vid explaining this system in depth
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>>265118216
How do you know this? Tabata said there were no menus. And even then you'll only have 4 magic attacks what the fuck. FF was about hundreds of different attacks.
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>>265118198
>FF XII is OP's favorite Final Fantasy along with IX

I'm him and you are juste a shitposter who didn't read the gameplay patent.
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>>265118271
there is something more to this. One button for attack, one button for defense, let us assume another button for magic, and we still have one button left.
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>>265118143
>shallow

As opposed to one button automatic combat, press X for AWESOME?
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>>265118271
It's from Verendus, he's been very relevant these times about the game.

I guess you will have to chose and configurate 4 of them to adapt yourself to the ennemy
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>>265116289
Why not just have normal/casual gameplay modes like Dissidia?
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>>265118460
Everything is parametrable in the menus while it isn't in KH. Wich makes your beloved game a button masher while FF XV wants to be more tactic
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>>265118517
This is stupid.
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>>265118517
Sorry for >>265118662

meant for this >>265118443
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>>265118460
No as opposed to the technical weapon switching combat we saw in the E3 trailer last year.
>>
so the gist is the fear-mongerings of yesterday are now soothed over?
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>>265119129
they're sleeping. It'll come back tomorrow.
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>>265116289
So, what happened to the Short-range Warp and Weapon Switch and Noctis Force-field? Is it truly all gone? And can you still climb on the Monster and attack specific parts in them?
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>>265119061

Which is now scrapped in favor of X for AWESOME.
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>>265116289
I fucking love kingdom hearts combat. KH2 and BBS have the best arpg combat ever.
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>>265119254
Yes, i understand you're trying to win by pointing out my disappointment to me but KH is still shallow dude. If you think it isn't then you should play some cuhrayzee
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FUCK OFF BACK TO NEOGAF
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>>265119220
That's supposed to be high-level stuff.
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So I've read it and I got an idea of how this guy interpreted it. Active skillset is also tied to the gambit system. While the gambit for the AIs is presumably the same from FFXII it'll be applied differently to the active character. For the active character we get to customize a moveset depending on the status of the environment. So it's probably possible to set something like having taunt, advanced guard, and curative spells whenever there's an ally below a certain threshold.
It's interesting but it still feels like I have little control. And without any HUD how am I supposed to know which of my movesets are currently enabled?

Oh well. It's just his interpretations anyways.
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>that gif of the button inputs
>O is pressed once for one attack

Notice when the player was holding the button he was using the buster sword, but when he pressed it, he materialized a different sword.

I think this is how you're suppose to change weapons.
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>>265119443

No.
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>linking to neogaf
Fuck off
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>>265119389

I'm trying to point out that you're comparing KH combat to a combat that doesn't exist anymore and that you shouldn't even attempt to defend the current FFXV combat.

I do prefer crazy combats, but they're quite different beasts. I also like KH combat and don't find it shallow.
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>>265119208
ugh. do they realize how reactionary and ridiculous they sound?

from the sounds of it, we can still make le ebin advanced chains.

i love kingdom hearts and it isnt even as complex as cuhrayzee, so its not like its going to be TOO complex (but still incredibly enjoyable if done as we think)
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>>265119525
Dude, the game is currently at 55%.

The patent says exactly the same, i don't see any great interpretations here
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>>265119443
Awww babby got his butt all hurt
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>>265119681
I'm not defending anything you idiot. I said KH is shallow and people are worried this game will be more shallow than that.
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>>265119653
>>265119443
>d-do i fit /v/ now ? Guys ? GUYS LOOK AT ME.
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>>265119443
>DON'T DISCUSS VIDEO GAMES ON A VIDYA BOARD
Fuck off dude. Keep to the threads you are interested in.
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>>265119774
The guy says it himself it's just his interpretations. And the patent itself is very abstract on how it'll be implemented on the game. I'd honestly prefer some variation paradigm shift over the game deciding what moveset I should have at the moment depending on how I set it up beforehand.
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>>265119389
>KH combat
>Shallow
Confirmed for never actually playing against the secret bosses.

http://www.youtube.com/watch?v=W9uCkW9ZRtQ

http://www.youtube.com/watch?v=e0YHfJpd4q8
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>>265116289
So basically you set up moves that can change depending on certain parameters?
For example
>enemy is >X distance away
>use attacks with long reach mapped to O
>get close
>O now executes close ranged attacks instead
That doesn't sound so bad, actually.
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>>265119639
>>265119785
>>265119853
>>265119894
You guys have your own shitty site, so stop making copypaste threads and fuck off, you fuckers are a big reason why /v/ is so shit
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>>265120070
You're right.

I think we definitely should wait for the next Square Enix presents. Squeenix said the game will be shown again. I hope Tabata will be ther with a good translator so we can learn more about the combat system.
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>>265120108
I'm tired of you.

>>265120146
Shut up, kid.
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>>265120193
And that'll be on Jump Festa, right? Hopefully they'll have someone for that event who actually has decent PR skills to do the talking.
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>>265120258
>responding to obvious trolls
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>>265120137
Star ocean used distance system with skills too, it's not a new thing and i never found it to be bad too.
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>>265119501
And the rest? Weapon switch on the fly, climb and target specific parts?
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>>265116289
press X to win guys
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>>265120362
S.E Presents could even be sooner... or later in the year.

For Jump festa, we just know we'll get some story details and other infos.
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>>265120473
It's all still up in the air.
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>>265120498
Final Fantasy has always been about X and direction buttons along the menu configurations.

Final Fantasy XV is an improvement in that way.
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>>265120431

It's a good addition when done like in SO. You still control which skills to use by holding direction, but depending on distance, you have close and ranged skillsets.

However, FFXV seems to add all kinds of automations on top of that where all you seemingly need to do is set up your actions beforehand and watch it play out automatically while mashing a button. Hell, it seems that it could be 100% automatic, I don't know why there even needs to be a button press.
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>>265120379
>B-But trolls! D:

>>265120258
>kid
Lel fuck off faggot, no one wants you here
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I hope this shit is an optional mode akin to RPG/Command mode in Dissidia.
I know it probably won't be.
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>>265120695

Selecting from hundreds of options using one button != mashing one button for automated actions.

One requires at least a semblance of strategy and fast thinking, while the other one is a movie powered by your thumb movement.
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>>265120687
Then I hope it's still there. Dunno how else you could fight those Adamantoise or Summons. And would be a bad decision, IMO.
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>>265117123
You didn't understand the concept because you're just stupid. But it's ok, keep believing the "one-button", you wouldn't understand it anyways, even if you re-read it and watch the demo again.
Shhh, it's ok OP, time to sleep...
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>>265116289

>In other words, the director thinks...

>Tabata seems to be aware...

>In other words...

>From what I'm getting...

>There seems to exist a mechanic...

>This is probably reserved, I guess...

>so I assume it's going to be...

>My guess is that we should expect...

>Apparently, moving around ...

>I assume that...

>This seems to confirm...


This doesn´t explains anything, it's nothing more than a bunch of assumptions.

Of course you could say the same for those who say that FFXV combat system will suck.
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>>265117015

now you will have fujoshi adults wanting to see the boys fucking each other.
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>>265116289

Who gives a fuck? You stupid faggots should just wait for the demo. No matter what you do or say now will not change the combat system by the time it's out even if it's shit. You will just have to deal with it.
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>>265120108
I'M SAYING SHALLOW, NOT EASY.

it means the combat has little depth and it doesn't really have much effect what you do, as long as you keep healing and pressing attack and occasionally dodging.
Those are only 3 actions.


Compare that to a game where you have 70 attacks that can be combined at will.


more actions > less actions
True for every game.
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>>265121290
>Most anticipated game in history.
>Thinks it won't make a change if the entire internet is complaining about it
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>>265121161
I think the OPs point is just that that patent exists and it actually has clauses that recognizes 2 different sets of players. Sounds like there's more to be explored in the gameplay. Sadly it's very abstract so it's hard to speculate anything out of it.
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>>265121653
>most anticipated game in history
lol what
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>>265121161
At least this is an educated guess rather than somewhat justified whining and raging.
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>>265121653
>/v/
>Entire internet

HAHAHAHAHAHAHAHA

There are FF forums that are talking about the combat, and how holding the button to make chains, and how to change strategy on time, and how to evade stuff in middle of a chain etc...

The combat mode shown is the BASICS and it's already a bit complex. You didn't understand a shit, OP. Go back to FIFA.
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>>265121653

>most anticipated game in history

Son, it's not even the most anticipated game this year.

>Entire internet

The people that will complain about it aren't even probably 1% of the internet, and we/they will overall make up maybe 20% of the entire sales. Don't expect anything to change. If the demo is met with HEAVY hate then there might possibly be something, but rants before the game hasn't even been touchable by any public are going to get disregarded by pretty much everyone. It's all speculation.

Besides I hate to say this but it's a Final Fantasy game. These games have never been the holy grail on RPG combat, and really haven't sold off of being a good game since the PS2 era. The FF series now sells purely on hype, to only be met by disappointment when the game isn't able to live up to the hype generated. Remember XIII? The better thing would be to go into this one expecting nothing, and maybe you'll hopefully get something.
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>>265121653
>implying japs give a fuck about what americans think

This is part of the reason i consider my self a weaboo when it comes to japanese games and will always favor japanaes games over .american

They rarely try and cater to fans liker american game designers when it comes to gameplay.

Gameplay is the most important aspect of a game.

The most catering japs usually do are for character selection
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>>265122670
The japs don't like this either.
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>liking NeoGAF

GG, guy.
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Can anyone post the bios of the characters?
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>>265122965
http://finalfantasy.wikia.com/wiki/List_of_Final_Fantasy_XV_Characters
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>>265123046
No, I mean like the official description from SE, like this:

>Noctis Lucis Caelum
>A childhood affliction endowed Noctis, heir apparent to the throne of Lucis, with the mystical power to see a heavenly light, through which he could sense others’ deaths. Noctis rejects rigid royal conventions and acts as somewhat of a renegade, much to the dismay of those who tend to him. Yet while “Noct” may act brash at times, he does so in defense of those loyal to him.

But thanks anyway. Already fins it.
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>>265122808
I meant japanese devolopers anon.

Even if the japs on 2chan dont like it they will not make a difference in devolpment
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>>265116723
Except people on Neofag are gutted by the change idiot, people are dealing with it no longer being a KH system but we now learned it's basically an evolution of FF12's system.
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>>265116289
KH combat was in 2011's trailer. 2013's trailer doesn't even look like KH. Doesn't even have a jump button.

Nothing wrong with KH combat though.
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Finally FF game with actual combat.

>muh navigate menu and pick some attack that will miss anyway

literally awesome button. Fuck off
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>>265124394
What about what happened with DQIX and FFXIV?
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>>265117123
He said one button as in each action has it's own button, not that you literally press a single button in battle and that's it.


Attack has it's on button
Defend has it's own button
Warp has it's own button
Magic has it's own button
Summon has it's own button
Item has it's own button
LinkForm has it's own button
Attack works just like in Type-0, you can press attack once for a single attack, or hold it down for chaining, so it would be mapped to O

Defend also works similarly, press defend once for a dodge or sidestep, or hold it down to chain dodges and sidesteps, so it would be mapped to X

Pressing it once will act on reflex, holding it down will act on the evade stat.

Magic works like in Type-0 by charging it, so you hold down the button to charge and the let go to cast the spell, it would be mapped to Triangle

Warp has target lockons for either places on the map or to any enemy onscreen, Warping is done by holding R2 then letting go to Warp,

Items and Summons would work similarly

LinkForm is the only unknown specific


It's not "casual" any more than FF12 is, in FF12 say you select attack, all you are doing now is watching your character attack on it's own, you aren't pressing any buttons but just watching, in FF15 it's making it so you can either press attack for a single attack, or hold down attack to chain attacks.

Your party acts on it's on Gambit system too which is going to be more detailed than FF12's gambit system.


The only drawback to this at the moment is that apparently weapon switching is no longer manual and it is back to being automatic like it was in 2011, and party member switching is not confirmed yet either.
>>
In another words, never say things that can be misinterpreted. Had Tabata explained things right, there was no need for someone to try to understand what he meant researching a patent that may not be exactly what one expect from the game.
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>>265125994
He's been pretty shitty at explaining shit recently.
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>>265125410
>No Jump Button
Well, this just make it seem like there will be no more Climb too.
>>
>one button battle system
>gameplay
Yeah, nah. They literally said they want casual audience.
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>>265126390
Climbing was part of LinkForm in the 2013 trailer.
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>>265126397
At least it will look good while being casual, which is one step ahead of wii u games.
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>>265126397
See>>265125410

And actually read the OP link.


Also every FF is "casual" so him saying that is just stating the obvious.
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>>265126563
who are you even talking to lol
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>no info on the ability learning system

the only thing ff does right and being on /v/, i'm assuming the worst
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>>265126578
he did read it and it's still going to be casual shit

it's worse than tales games
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>>265122808
>>265124394

2ch is mainly pissed that we can't play as other party members and weapon switching is back to being auto like it was in 2011.

The combat itself looks the same as what it was in 2013, only the HUD they had on the 2013 trailers was just tacked on.

There were instances in the 2013 trailer were Noctis had a buster sword and he would swing it around once entirely, did some sort of dash then followed through with the attack swing, this would only make sense if you were holding down the attack button and did a dash in between for that sort of swing, if you pressed it once and he took that long to attack then warped then dealt the attack it doesn't make much sense, and it always felt odd to me how that was even working if he just pressed attack warped then the attacked played through, so what he was really doing was he held down attack, dashed, then after the dash he was still holding down attack and that is why the attack followed through and hit the Behemoth.

And there are still instances of single attack swings anyway in the TGS trailer so it is very much like Type-0, press attack once for single attack swing, hold attack for chaining and for heavy swords to have longer swings.
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>>265126959
It's not any more casual than any other FF is.
>>
I'll buy it if/when it gets released on PC.

Not getting another console just to be able to play Final Fantasy
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Virtual On used a similar system to switch between melee and ranged attacks automatically

I think this will be good.
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>>265127756

Virtual On was an arcade game and not a very good one at that.

Jesis christ this board really is filled with shills.
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>>265130374
See >>265125410
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>>265125410
this sounds fucking awful
the gambit system was already flawed by itself why repeat in a game that pretends to be an action rpg?
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>>265134927
It plays like Type-0 mixed with FF12, how is that bad? You press attack once for one attack, or hold it for chaining just like you do in Type-0, you charge magic and then release it just like you do in Type-0, you can time dodges by presseing Defend once like in Type-0, and when holding Defend it acts on you evade stat but you can still get hit when doing it since we saw party members getting hit while defending, so you are better off timing your dodges, similarly in Type-0 holding down defend and a direction will continually let you dodge, but you can still get hit when doing this too.


And the Gambit system is one of the better things ever put into FF, and all anyone was saying last year was that they need to put Gambit system into XV like FF12.
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>>265135702
Literally no one wanted the gambit system in XV. We wanted and expected multiple playable characters.
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>>265135852
>Literally no one wanted the gambit system in XV.
Except for just about everyone because we knew the other party members were going to be AI for when we are playing as just one character, everyone was saying they need to implement a Gambit system to better manage your parties AI.

>We wanted and expected multiple playable characters.
You do know Gambit system doesn't mean no playable characters, right? It means when you control one character the other members you aren't directly controlling have an AI dictating them, this is the Gambit system, everyone was saying they need to implement a detailed one like FF12 into it and not a generic AI like KH had.

And there is still no confirmation on whether other playable characters are in or not, they revealed Cor last year and said he was playable too.
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>>265136057
>everyone was saying they need to implement a gambit system
This is the first I'm hearing of that.
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>>265116289
FFXV Thead reminder that Cor is pure and will definitely not betray Noctis.
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>>265136229
You can search the archive but I don't know how far back that goes.


I've been in plenty of threads earlier in this year and even last year where people were saying they should implement a Gambit like system for the party AI in XV because if it's just like KHs AI then the AI is going to be barebones as shit.
>>
I guess we should wait for the demo
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>>265136465
All I see that fits what you say is one person reacting to the news of the gambit system in XV.
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So the battle system patent apparently confirms that there is two option sets, one Manual and one Auto, and Tabata only talked about the auto mode, not the manual mode.

The Manual mode would basically make it so it plays more like KH, so pressing attack = only one attack, pressing defend = only one dodge roll or side step.
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>>265136260
But he and Regis will die and people will cry.
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>>265137313
So the KH combat might still be in then? Thank fuck, at least Tabata isn't totally retarded.
>>
>>265137478
Seems it, so they might have a setting in the options for Manual and Auto, sort of like how they had Active and Wait mode in older FFs.
>>
>>265137350
>crying over Cor's death
Completely reasonable.
>>
>>265137478
Tabata is retard, tho.
>Interviews
>I'm old and can't play games anymore, so I'd rather watch them
>>
>>265137612
>Guys in suits summoning magic swords
>Guys in robes pulling out guns
Fuck why is that so cool.

>>265137671
I said at least he's not TOTALLY retarded.
>>
>>265137671
he's been saying some dumb shit recently
>>
>>265137313
oh thank fucking god
>>
Who is long-haired open shirt, will he betray us, what's his story
when will doujins or iamges of his glorious self appear
>>
>>265138023
That's Gladiolus, he's a member of a family of royal bodyguards.
>>
>>265138023
he was raised as like MCs brother and they've known each other since babbys, he's from the family tasked with protecting the royal line
>>
>>265135702
>It plays like Type-0 mixed with FF12
>how is that bad
type-0 didnt have good combat and it did have chacrter switching.
>>
>>265138023
Here, buddy.

>http://www.novacrystallis.com/2013/06/final-fantasy-xv-main-cast-officially-detailed-new-artwork-released/

And no. He'll not betray his otouto.
>>
>>265138171
>type-0 didnt have good combat
It did

> it did have chacrter switching.
We don't know if it's out yet, all they said was in the demo you play as noctis, the context has not been clarified and last it was talked about other memebrs are playable.
>>
>>265116289
>in b4 the game is easy as shit.
>>
>>265138269
it didnt, it was easy as shit. It did many other things right, except to the end, but combat wasnt really one of them.
>>
>>265138421
The combat was fine, killsights were shit but those aren't even in this.
>>
>>265138107
>>265138152
>bodyguard
Yo that's really cool, and explains why he's all protective with him. Hopefully there'll be lots of brotherly joke stuff too.
God damn it if he goes full Lavitz, I swear to god
>>
>>265137313
Where's this from ????? It wasn't on the patent description !

Don't play with me
>>
>>265138503
in the demonstration they refer to him as Aniki.
>>
>>265137478
dont think so as many of the fludity of the attacks depend on the new system and the deck shit is still there. Also doubt the "normal" mode would be as flashy as the auto one.
>>
>>265138585
it isnt just one anon playing with others hopes.
>>
>>265138732
http://pdfaiw.uspto.gov/.aiw?Docid=20140106879&homeurl=http%3A%2F%2Fappft.uspto.gov%2Fnetacgi%2Fnph-Parser%3FSect1%3DPTO2%2526Sect2%3DHITOFF%2526p%3D1%2526u%3D%25252Fnetahtml%25252FPTO%25252Fsearch-bool.html%2526r%3D1%2526f%3DG%2526l%3D50%2526co1%3DAND%2526d%3DPG01%2526s1%3D%252522square%252Benix%252522%2526OS%3D%252522square%252Benix%252522%2526RS%3D%252522square%252Benix%252522&PageNum=&Rtype=&SectionNum=&idkey=8B16A4229D34
Here's a link to the patent so it might be here. I'd check myself but I'm on my phone right now.
>>
On that thread:

>Yes, unfortunately. One of the reasons that nobody uses loading screen minigames is that Namco patented them back in 1995. The good news is that that patent probably expires in November of next year.


Wow, that's stupid.
>>
>>265138585
Page 16

http://pdfaiw.uspto.gov/.aiw?PageNum=0&docid=20140106879&IDKey=8B16A4229D34&HomeUrl=http%3A%2F%2Fappft.uspto.gov%2Fnetacgi%2Fnph-Parser%3FSect1%3DPTO2%2526Sect2%3DHITOFF%2526p%3D1%2526u%3D%25252Fnetahtml%25252FPTO%25252Fsearch-bool.html%2526r%3D1%2526f%3DG%2526l%3D50%2526co1%3DAND%2526d%3DPG01%2526s1%3D%252522square%252Benix%252522%2526OS%3D%252522square%252Benix%252522%2526RS%3D%252522square%252Benix%252522
>>
>>265138980
Why do corporations hate fun?
>>
>>265116289
OP actually believes this crap? you think you can access as much attacks through the gambits than you could using a menu?

dont fall for that crap.
if im in a certain spot I cant just cast the spell/attack I want. I need to get in a certain position first, meaning the game's rules dictate what I do in battle too much. instead of letting us giving us total style freedom they let us choose a few things that then dictate and limit our actions.

tl;dr for people with creative tendencies this system is horrible.
>>
>>265139897
See>>265139098

>>265137313

>>265125410
>>
>>265120747
Literally why are you even in a thread that doesn't concern you? You aren't interested in the game, so why are you here?
>>
>>265139098
now reading the other points it looks more like instead of holding the the buttong you press it repeteadly but get the same effect since it's for lock on enemies and would still fit the deck thing.
>>
>>265140219
so this basically confirms it's still got kh like battles.
>>
>>265140329
i think it dos have the core concept, but i doubt it has the execution. As a lot of it depends on the enemy and deck shit. You cant even issue an attack or dodge if there's no enemy around, wich is pretty inmerse breakng for an rpg.
>>
Final Fantasy Versus XV

you heard it here first
>>
>>265140486
if there is two game modes

they'll just have one being auto so you hold attack to attack attack or hold defend to defense stance with auto weapon switch, this is also easy modo

Or manual mode so press attack once for one attack, press defend once for one dodge roll, working just like in KH, manual weapon deck selection which you cycle through with shoulder buttons, deck can work like CoM or BBS deck in how you cycle through the weapons and this is what most people already expected it to be.
>>
>>265140487
they will probably make a psp game sequel called FF Versus, it will just take place in the same world but be different characters
>>
>>265139986
SWEET HOLY BEEJEEEEESUUUUUHIS,

BY ODIN'S BEARD FFXV is saved. FFXV is saved. thank the gods. thANK THE GODS
>>
>>265141008
>psp
you mean iOS
>>
>>265141083
i actually meant vita but ok
>>
>>265141016
Just don't get ahead of yourself, it's in the patent but we still need proper confirmation.
>>
>>265140938
there's no refernece of deck change or manual mode on this patent that's why im doubtful of ho it's implemented and think that instead of holding the attack buttong you press it repteadly to keep the chain therefore having the same effet on the locked target. So i would say that one mode will mix the magic and attacks but the normal one will have the separate.
Until i see the patent on manual or something i just dont have hope for the manual mode.
>>
>>265141083
What's funny is that they actually made a Type-0 prequel called FF Agito for iOS and android.
>>
>>265141231
Well there's Jump Festa or something and then, the Demo. Here hoping that Tabata is rusing and the game's still Nomura's dream with GOTTA GO FAST combat like.
>>
>>265141361
they ported it to vita now tho
>>
>>265141434
Huh.
>>
>>265141331
i just hope we get clarification soon
>>
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I know who is behind those FF XV hate posts
you're fooling no one
>>
>>265142101
ok
>>
>>265142101
STOP.
>>
>>265125994
he said he couldnt enter in details about the combat system, thats why it sounded like a simple system
>>
>>265142101
>one mad XCXfag who tries to shit on FFXV every chance he gets
>this causes FFXV fans to shitpost in XCX threads
>which in turn brings more buttmad XCX fans into FFXV threads
>repeat ad nauseam
Why?
>>
>>265121595
>more actions > less actions
>True for every game.
Categorically wrong, and I can prove this with one game: Tetris
>>
After all the shit FF games they've been shitting out recently, I can't get excited about XV, even if they made it sound like it's the best game ever.
Bravely Default is better than any recent FF anyway.
>>
>>265142482
Actually i see almost no shitpost from XCXfags. You see that some guys are lurking for the chance to shitpost on their threads. Shame i actually like both but it's impossible in v. Atleast FF is left.
>>
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>>265142482
What is next? a rivalry between Persona and tales of?
>>
>>265144372
Maybe?
>>
>>265116289
>> "In other words, you don't seem to have any less control than traditional, menu-driven FF combat
Thing is previous FFs WERE TURN BASED MENU DRIVEN COMBAT, and now it isn't, it's just extremely shallow, strategy-less action rpg.
>>
>>265145189
See>>265139986
>>
>>265144372
>a rivalry between Persona and tales of?

Nah Persona fans are too busy shitting on mainline SMT fans and vice-versa.
>>
I hope their is a manual mode. I also hope we can get a jump button but holy shit dude im losing it with these threads.
>>
>>265145304

No source, you guys are getting desperate.
>>
>>265125410
>Warp has target lockons for either places on the map or to any enemy onscreen, Warping is done by holding R2 then letting go to Warp,

Can you select where to warp with the left stick or something? seemed like you could instantly warp to whatever enemy.
>>
>>265141427
This would be perfect. Imagine a game this scale coming out that is perfect for storybruhs and perfect for gameplay scientists.

I'd love to see this happening, for everyone's pleasure, and the impact it will have on the "just focus on casuals" philosophy.
>>
>http://www.ign.com/articles/2014/09/23/tgs-2014-final-fantasy-15-director-gender-bias-is-not-healthy
>>
>>265146319
http://pdfaiw.uspto.gov/.aiw?Docid=20140106879&homeurl=http%3A%2F%2Fappft.uspto.gov%2Fnetacgi%2Fnph-Parser%3FSect1%3DPTO2%2526Sect2%3DHITOFF%2526p%3D1%2526u%3D%25252Fnetahtml%25252FPTO%25252Fsearch-bool.html%2526r%3D1%2526f%3DG%2526l%3D50%2526co1%3DAND%2526d%3DPG01%2526s1%3D%252522square%252Benix%252522%2526OS%3D%252522square%252Benix%252522%2526RS%3D%252522square%252Benix%252522&PageNum=&Rtype=&SectionNum=&idkey=8B16A4229D34
>>
>>265142685
>tetris wouldn't have been better if you could make your blocks dance by pressing select

Imagine Kingdom hearts had an extra attack button for an extra combo on the ground and mid air. you could also then press them together for more.
You could have more variety in attacks, and even attacks that *teleports behind you* to continue the combo there.

More actions is always better. They will always have at least something to add.
>>
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>>265146658
We had a whole god damned generation of Lightning. 3 CUNT SUCKING FF13 GAMES.

10/10 i'm fucking furious.
>>
>>265146747

All I'm seeing is the exact same automatic bullshit that he promised in the interview.

Can you not read?
>>
>>265146428
Hold R2 to show the warp point and release it to warp, as far as we know.

>>265146658
Let's hope the waifufags don't stay mad just because their potential waifus won't be playable.
>>
>>265146936
this
>>
>>265119639
>>265119785
>>265119853
>>265119894
>>>/neogaf/
>>>/reddit/
>>>/anywherebuthere/
I want normal fag scum to leave.
>>
>>265147034
page 16 dude
>>
>>265147060
glad to see at least someone isn't a confirmistic casual. I feel so alone sometimes.
>>
>>265147034
Can't you?
Read >>265137313
>>
>>265147034
It's been posted before bro. Page 16. check that nigger out.
>>
>>265147212

It's a one page patent.

There is no page 16.
>>
>>265116289
"one button action" fuck that piece of shit i want to play a RPG Not the order.
>>
>>265116771
>>265117049

It's a WoW clone.
>>
>>265147034
Page 16
>>
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>>265146658
>"Why do you hate social justice? We just want creators to express themselves."
>"No, no, no, Mr. Nippon. You must add so much diversity that I deem fit or you're a sexist & racist nazi."
>>
>>265146960
Mad at people complaining about them being only guys or mad at what he said about them being guys for story reasons?
>>
>>265147436
check out posts:

>>265139098
>>265137313
>>
>>265146747

It still sounds like the game is designed around the automated mode and that several feature from previous iterations of the game were still removed.

I'm not hype.
>>
>>265147303
Holy shit you are retarded

Click Full Pages on the left panel

Go to Page 16
>>
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>>265147436
See

>>265137313
>>265139098
>>265125410
Also these Gambit setup examples sound more detailed than what FF12 had.
>>
>>265147629
>Mad at people complaining about them being only guys
Yeah that. We already had a god damn generation of Toriyama's waifu. They can replay 13 for all the fucks I give.
>>
>>265147303
Here it is.

>>265147638
At least it's not one button to win shot anymore.
>>
>>265147835
yeah.
>>
>>265147638
It sounds more like they have two game modes

So from the sound of it the 2013 trailer was manual mode and 2014 trailer is in auto mode.


It makes a lot more sense now going back to the 2013 trailer because there was obviously some gambit stuff there, like that dash thing with the multiple weapons stabbing the soldier.
>>
>>265147824
>player character with lowest HP
Why does say ally player character sometimes and player character at other times?

>>265147907
*shit
>>
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>>265147731
>>
>implying you fags didn't just hold X in random battles anyway
>>
>>265148129
Ally refers to the AI characters you aren't directly controlling at a given time since you input commands only for one character at a time like FF12.
>>
>>265138291
Is there even a single FF, where you can die during main quest? The challenge in these games has allways been in the side bosses. So most likely the game will be easy as shit.
>>
>>265147907
So is this saying if'm holding the attack button and I'm holding the joystick in one direction, the combat will change up?
>>
>>265148132
This has already made it to Japan.
Thread replies: 229
Thread images: 20
Thread DB ID: 14423



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