>>264864889 Get whatever that water shield spell is. Learn to roll through him. You can roll right in front of his face during his AOE attack and take no damage if you time it right. He's weak as fuck to magic so if you want to be a fag you can grab a shit ton of spice and shoot him with soul arrow from across the room for 3 minutes.
Roll, purple flame shield, water shield spell. gitting gudder.
>>264864689 What's the point of custom character sizes when they don't keep without CE?
>>264864618 Dark Souls is my first souls game, I play Knight, grabbed the Knight shield, the Elite Knight set and the Claymore and literally haven't used anything else, nothing feels as good, I spent a good while in Depths farming Large Titanite to get my gear to +5 and the armor to +10
>>264862303 I liked the gameplay in DeS best. Lack of poise made combat really fun, you could use small weapon like the daggers or rapiers and they were actually decent since every hit will stun your enemy. I've dropped people in full armor with great swords using a Kris blade.
In Dark Souls 1/2 you'd just get two-handed smashed by some guy with 80+poise and a great club if you tried to do that.
I played Dark Souls first, followed by Souls II and then just recently Demons Souls. I absolutely loved Dark Souls, but 2 is still a disappointment. I don't even have the urge to play the DLC. Demons Souls was a nice change of pace and the level based design did some wonders for certain areas in the game because they didn't have to bother with continuity between the different worlds. The amount of stones required to upgrade stuff and equipment/item burden is annoying as fuck
Demon's Souls purely on 3 decisions. 1. It was my first souls game, thus introducing me to the combat style and feel of survival. I greatly enjoyed the other two, but nothing feels quite as great as your first time delving into something. 2. It bolsters 2 of my top 3 favorite weapons in the souls games. Guillotine Axe and dragonbone smasher. My 3rd favorite is Demon's spear due to it's great range and strong power at low levels. 3. Has some of my favorite NPC stories in souls series and arguably the best villain NPC should you decide to become an evil being.
>>264866935 >Polished, quality game >Polished >Broken lighting system >Areas that make no sense in geography >Takes place on the opposite side of the world but still tries to constantly imply Drangleic was built on Lordran along with other DS1 callbacks.
Dark Souls 2 looks nice and runs better sure, and I enjoy it a great deal, but the lore in 2 is uninspired Dark Souls fanfiction.
DeS>DaS>>>>>>>>>>>>>>>Skyrim>>>>>>>>>DaS2 DeS is the best by far, currently replaying it for the 4th time. DaS is great but feels rushed towards the end, i just wish they had time to finish it properly. But ptde was a good redemption.
Dark 1. Can't say enough good things. Love the level design with a big interconnected world, where every new area seems big and imposing, but seems small and simple once you know the area. Love the story and setting. Love the satisfying and simple RPG and combat systems.
Demon's is definitely close, but it's on the short side and I think it's too easy to become completely broken early in the game. It's a lot less refined in gameplay: a good example is the health system, with consumable grass and fairly forgiving HP totals.
>>264864889 All of his moves are highly telegraphed. Use magically upgraded equipment, whomp him after he attacks. Use the I-frames on your rolls to dodge his attacks if you're too close.
He's rather aggressive. I found baiting out his dunk to be the most efficient method of getting attacks in, as it has a lot of cool down frames.
tl;dr git gud
He's surprisingly easy though. I played through Demon's Souls for the first time earlier this year and I remember everyone bitching about Flamelurker when the game first came out. But I downed him in maybe 5 tries. Now the fucking Maneaters? FUCK those guys. 30+ attempts.
>>264868921 I've been really lucky with the Maneaters, never died to them once. I know they can decide to instantly kill you if they feel like it by spamming the charge move, but I've never seen it happen.
das is harder than des (if ur patient des is easier at least), im only at painted world das but des has a really cool artstyle too. Des has better music, and the tower of latria 3-1 and 3-2 are the best maps I've seen in my entire life
>>264868845 December when i'll buy it, nice meme>>264868791 >>264869071 DaS pc fanbase brought us a whole new level of memelords, of course it will win, >>264869020 You're talking about the dogs right? Yeah, DaS2 is broken as fuck.
>played dark souls >get my shit handed >18 hours and still couldn't get past spider fire tits >install DS2 >holy shit this is easy (see: casual) >bonfires on every corner like starbucks >every important NPC in majula
Got almost 50 hours on it and still haven't completed it.
As for the thread, I'm a bit torn. DSII has a consistently good base game, and doesn't have anywhere near the drop in quality that Dark Souls has with Lost Izalith/the Bed of Chaos. But ultimately it's much less memorable as it is a retread of DaS' plot with much less ambition. The DLCs are dope.
Dark Souls is far, far more memorable. And I don't just say that as having played it first, but the seamlessly blending world along with the variety of enemies and wonderful atmosphere. DSII had a fine idea: It's the Age of Man now as opposed to the Age of Fire and we're exploring a continent instead of a 2 mi sq tract of land. Execution could've used work.
I started DeS a month ago but haven't had time to play it, but I can already tell it'll be far more memorable than either DaS or DeS.
>Faraam armor appears in the cover >character is seen wearing the Faraam armor in all the trailers >in the game you don't get it until you visit drangleic castle, very late into the game >the armor is a piece of shit at that point >the downgraded lighting makes it look flat and awful
Am I the only one who likes them all, each for different reasons?
Demons' Souls has best level and enemy design, but worst overall combat and variety of usable weapons. Dark Souls has best boss fights, and best early game, but falls flat after the halfway point. Dark Souls 2 has best combat system and best PVP, as well as best variety of usable weapons, but poor level and enemy design.
What's a fun build to play with in DeS? I started playing again after some time, made a faith build but got tired of it pretty quickly, I wanted to make a shieldless dex build but I already used curved swords on my magic character and katanas are not my thing.
>>264869868 The more the better anon >>264870583 praise le sun xDD >>264870968 >/v/ It's not just /v/, everyone who's been playing the games for years is complaining about all the big pvpers and all the lore fans. Everyone who actually likes the games is complaining. And again, is not a shit game, but it's broken and disappointing.
The level design, enemies, lore and overall atmosphere in Dark Souls are better, but the gameplay mechanics in Dark Souls 2 are better in my opinion. Demon's Souls I still haven't played since I don't have a PS3, but eventually I'll get around to it. For me, Dark Souls is 8/10 and the sequel is 7/10, both are really good games.
Dark Souls, though I've never played Demon's Souls because I don't have a PS3. 2 was kind of a disappointment for me since I clocked so many hours in 1.
>shit lore that's only vaguely related to the first game and could've easily been it's own stand alone thing >terriblely easy boss fights that attempt to be harder with awful gimmicks like having multiple bosses at once >shit texture work, dark souls 1 had such amazing texture work that could only be unlocked using DSFix on a PC but DaS2 just fell so flat with their graphics. >backstabs ruined, pvp becomes a game of auto attacks >soul memory
...Maybe you should read the thread? DSII wasn't nearly as ambitious as DaS. It changed some things like adding dual-wielding, changed backstabs, but in level design it falls short compared to its predecessors. It's textbook one step forward two steps back.
It has the most responsive controls, most balanced online and general gameplay, most replayability, most builds, most mechanics, and honestly runs great while generally looking good, whereas DaS 1 was a blurry mess.
Dark Souls is okay, but it runs wayyyy too fucking badly. I can't enjoy a game that runs at 20 fps most of the time, whereas DS2 runs at 60 fps all the time. There's absolutely no excuse. There's also no real reason to play in NG+ since the game is exactly the same except the enemies are more difficult.
The game also barely works with KB+M, whereas Dark Souls 2 has actual KB+M support.
I'll take Soul Memory over >INVADING/SUMMONING FAILED 50% of the time.
Haven't played DeS but since it runs on an older engine of DS1 I'm going to assume it runs even worse.
Base Dark Souls had Lost Izalith. Base Dark Souls II had the Black Gulch, but the Black Gulch was nowhere near as long as Lost Izalith and didn't have an awful boss. The DLC for DSII has been leagues ahead of the base game of DSII.
>>264872938 >The DLC for DSII has been leagues ahead of the base game of DSII.
I already told you it doesn't matter how much better it is. It was cut out so they could sell it to you two months after release. It's not okay, it shouldn't be okay and if you bought the DLC it's literally your fault.
>>264872625 Did you even read the post? The funny thing about soulsfags is that essentially everyone except the 3 or 4 xbox players are retarded PC players literally ruin the games for everyone with cheat engine PS3 players literally do nothing but give mindless praise to DeS and stillborne All parties also randomly bash DaS2 without providing any legit reasons whatsoever. >muh item descriptions and elevator :(
Nope. The PvP manages to be worse because there are far more instances of "I was way too fucking far for that to have hit me."
>whereas DaS 1 was a blurry mess. >Dark Souls is okay, but it runs wayyyy too fucking badly. I can't enjoy a game that runs at 20 fps most of the time, whereas DS2 runs at 60 fps all the time. There's absolutely no excuse. There's also no real reason to play in NG+ since the game is exactly the same except the enemies are more difficult.
What is Dark Souls Fix.
>The game also barely works with KB+M, whereas Dark Souls 2 has actual KB+M support.
Yeah I'll give you that.
>I'll take Soul Memory over >INVADING/SUMMONING FAILED 50% of the time.
Those are completely different things you imbecile.
>>264872795 Your whole post is shit. >most balanced online Everyone is either a cleric or a hexer. Everyone just raise stats to get the weapon they like and just buff it. >most builds see above,DaS was awesome, there's always the minmax faggots but i've seen some amazing original builds. >most replayability That's DeS >runs great your only point in your whole post.
>>264862303 Demon's without doubts. I liked art direction, gameplay, story and characters lodsa more compared to the other games. Das1 was very enjoyable. Das2 destroyed any build reducing errything to a bunch of halvel\smelter players. Meh
>>264872795 Hilariously enough, Dark Souls 1 runs monumentally worse than Demon's Souls. Dark 1 had the real B team. It missed everything that made Demon's so unique, and instead chose to actively shit the bed every chance it got, and wasn't even completed time. Let's not forget every covenant not working, SUMMONING PHANTOM/SUMMONING FAILED INVADING WORLD AS A DARK SPIRIT NOTHING HAPPENED, PvP being reduced to firing the bass cannon, dark magic out the asshole, or a gimmick build, and of course the fucking shitty memes. Dark Souls was a huge step down from Demon's Souls, but the babbies here flocked to it because m-muh mustard race. All the bosses were shit, and the ones that weren't were copy pastes of Demon's. Dark Souls 1 was factually shit compared to even 2.
>>264873167 Catacombs duke's archives, new londo and tomb of giants were great, I dont get the hate for izalith besides its short and the dragon asses before patch.
Seath was gimmicky but ok boss, Iron Golem was fair and cool.
Yeah, some of the bosses were weak or just had too much health, and the repeating bosses in demon ruins were lazy and cheap, but I take that instead of the 9999th knight boss with the same fucking moveset.
>>264873921 >I'm just saying I rate Dark Souls based on how it is out of the box, not how it plays after I install mods. Why though? This isn't a competition of devs, we're not rewarding any of the people who made it ITT, just discussing what game's our favorite and it's weird to disregard a mod that everybody can and does use.
>>264873145 >What is Dark Souls Fix. The worst embarrassment in vidya development history. Some random guy in his mothers basement fix the whole game for a team of FROM programmers in his spare time between watching naruto and faping to trap porn. How fucking incopetent are those dirty gooks?
>>264874367 I love trap porn. Also, From is very incompetent. Play literally any From game, they're broken and have the same issues, whether it's Dark Souls, or Tenchu. Their prime difficulty strategy is surprise 99 enemies and stunlocking.
>be told how hard dark souls is >die about 30 times in the first few hours >start to get good gear, game becomes noticeably easier >find havels armor, upgrade his dragon tooth, get shield of astorias >kill everything in one to three hits with my fuck huge hammer and tank bosses like they're fucking hollow Sure is hard guys.
>>264874594 Yeah, mind pointing your psot to me? I am not following all that crap. Also before you do, cant you not be such fanboi? Your last post is pathetic and as a DS fan It sickens me. The game have some problems and its ok for it to have them. Problems are to be accepted and learned from, not excused and ignored.
>>264874735 The Souls series isn't meant to be hard. It just doesn't hold you hand and expects you to handle it yourself. The people who exaggerate it being difficult are those who barely played it and quit before they beat the Taurus Demon.
>>264862303 Demon's Souls for leveling, as convenient as the bonfires were. Dark Souls for the armor. Seriously, Elite Knight not just looks good, it's easily one of the best armor sets in the game. Especially the leg and hand parts are extremely well optimized and commonly seen in PvP builds for a reason.
>>264874875 I didn't say that was the point. It's just all I ever heard about the game, how hard it was. But it's really not that bad. Difficult in some places yes, but not impossible like I was lead to believe
>>264874725 >Confirmed for never pvp-ing, just watching ebin Only Afro vids.
Incorrect, I PvP'd a lot, mostly with Shotels. The fact that people still fell for that a whole game later really showed how shit the community was. People generally just used cheap bullshit because the PvP mechanic got really bad from Demon's, where everyone was zipping around with every spell in the game and 3 gazillion stamina and life, making fights last hilariously long. It was a battle of wits, rather than having a sword that does 12 million damage, and if that failed, a spell that packs enough punch to kill you 18 times over. OnlyAfro a shit.
>>264875231 Come on, anon. Why are you posting that crap? DS is hard compared to modern games, but its not its selling point. Also you can get OP as fuck in the first ¨10 minutes (farm the black knight halberd, let NPCs kill bosses for you, be overleveled and over equiped while jogging throught burg.
>>264875401 I am not reading all that shit to read your fanboy tier shitpost m8.
But you are full of shit and anon raised good points which you only look excuses for. >Let's not forget every covenant not working gravelord, WoW sure were good functional covenants >SUMMONING PHANTOM/SUMMONING FAILED INVADING WORLD AS A DARK SPIRIT NOTHING HAPPENED truth >PvP being reduced to firing the bass cannon well PvP is full of faggot build and you know it >dark magic out the asshole Dark magic was shitty implementation and you know it, they got it right in ds2 >or a gimmick build that everybody uses them
other points are opinions and I dont agree with them
Anyone else sad that there wasn't anything like Solaire in Dark Souls 2' I mean, I guess Benhart is the closest we get because you can summon him for a lot of boss fights. Benhart is alright, but Solaire is the best written fictional character of all time. Can't From just make something as good as Solaire again?
>>264868263 >play any Souls game >use parry >land parry, instant win >miss parry, take huge health loss >think "Why didn't I just attack or circle for a BS?"
Yet they keep putting it in the games. It and backstabbing serve no real purpose, when normal combat is far safer and more effective, but they just keep trying.
If they'd just make the fucking system less effective, and more like blocking someone, except it drains their stamina more, or regens yours or something, it wouldn't be so god damned hard to implement.
>>264875889 >gravelord, WoW sure were good functional covenants
...Gravelord covenant was functional though? The Rat Covenant improved upon it greatly but the Gravelord Covenant was indeed functional.
Yeah. I didn't deny that. It is indeed one step forward and two back. Can you not fucking read?
>well PvP is full of faggot build and you know it
No, it's really not. This is where anecdotal evidence comes in. I've been PvPing regularly since fucking '12 and it's not full of faggot builds holy shit. I was in a fight club the other day and it was fun as shit.
>Dark magic was shitty implementation and you know it
No I don't actually. I dodged through that shit; it never bothered me. DSII did better on it though ye.
>>264874817 >BUT IT'S NOT MEANT TO BE PLAYED THAT WAY! Jesus fucking christ, are people who play video games supposed to be retarded? Most players are going to figure out their own strategies to solve problems. It's just that a lot of smart thinking breaks the game, even as the game showers you with means to make things rather easy.
>>264876686 the souls community is autistic >if you use a good armor, a greatshield, a strong weapon or magic then you have no right to talk about difficulty! you are not playing the game the right way!
apparently, they think From wanted people to play as SL1 with no estus, no bonfires, no weapons and no armors
>>264876158 >illusory wall ahead I bet you pirated the game. Besides, you can see the staircase behind the fireplace. And apparently pointless room wasn't a reason to suspect illusory walls? You reek of 7th generation.
>>264876556 >...But DSII has that too. I don't understand. >if others is shit its ok to that my fav game is shit too thats where you are wrong
>No I don't actually. I dodged through that shit; it never bothered me. DSII did better on it though ye. Well, but you know, thats like your opinion, man. It was shitty because it was slapped in with DLC and had that half baked pendant and strenght shit mechanic.
>No, it's really not. This is where anecdotal evidence comes in. Exactly, so why are you attacking his point?
>Yeah. I didn't deny that. yeah, yo uwere only excusing that shit
>Gravelord covenant was functional though? now you are only arguing for the sake of arguing. Nobody was gravelord in DS.
Did we pretty much established that every point is shitty and you shouldnt have excused it in the first place, or do we keep going with fanboyism?
>>264876984 it's actually really bad in 90% of situations because it's easy to miss and you can be backstabbed during the getting up animation. Only worth using if you know it's going to hit for sure. The running jump attack however is pretty good for some cheap fun.
>>264876920 Treat the player the way game initially does, they are going to do everything in their power to make their own task easier. Give them the power to do so through all the equipment you get showered with a little bit later on and they're going to do exactly that.
I didn't even use heavy armor on my first playthrough, and stuck to elite knights which I couldn't even upgrade very far for obvious lack of chunks, but once I did a low level run I realized how ridiculously easy havel's set and giant's set can make things.
>>264874647 From, while making a couple of games in a format I like, is full of dumbasses and incompetent workers. A large portion of their coders are just otaku basement dwellers they slapped on their pay, who barely know how to code, much less how to code elegantly or effectively.
Also consider how Japan in general has no concept of how to use a PC. They're obsessed with mobile devices and consoles. PCs are for working and excel spreadsheets. There aren't many homegrown coders over there, so the talent pool is already thin.
FromSoft is still a small, young company, and it shows. They have very little actual talent beyond some artists and a couple of their directors, who have to act like retard wranglers. It's mind blowing they released a game of the quality of DeS and DS1 at all, even as awkward and buggy as they were.
You can't give that format to a western dev team though. Stupid niggers will just shit out a clone that tries too hard to be gothic God of War with a claymore, and completely miss the fucking point.
>>264877248 For what I case, Demon and Dark are at the same level. I prefer Dark because I like the setting more and I really dislike the tendency system Demon uses, or at least I dislike how they implemented it. Dark Souls II is shit. Not completely shit, it has its undeniable nice componentsbut the whole package disappointed me. People say I had too high anticipations but I call bullshit on that. I played through it four times, didn't like it. I will try it again as soon as the last dlc appears and will give him another shot, but I doubt that sir Alonne will make things better all by himself.
I think my hands down favorite thing in Dark Souls 2 was having 2 weapon attributes on one weapon. >When people turtle I just take out my weapon with fire and lightning on it, chip damage on them until they die They gotta learn to not use a shield for Dark Souls 2.
The white ring was loads of fun the first few weeks too.
>>264877493 >>264877861 Lets hope he isn't because that story sounds legit on one side, but on the other bullshit. Why announce a DLC with such features if you aren't even sure the consoles can run it?
>as we know, there are some npcs we can recruit: they are old guards of the king, and we need them to help us for a battle that takes place before the final boss fight. The arena for this "coop" action is called "the great chaos" or something similar, and the player&allies get attacked by many "black guards"; the previewer didn't manage to win this fight because he and his allies weren't many enough and they got overwhelmed by these enemies. What the devs wanted to create with this fight is something similar to a regular battle of armies.
>>264878135 Everyone seems to think it but I really don't. Anor is surely a high point, but I still think that both Archives and New Londo are very good, especially because of the Spooky Kings. The catacombs are an amazing vertical area if you do them at the right level (which I suppose is somewhere right after the gargoyles), but I agree that the tomb of the giant is not very intresting on subsequent playthroughs. It was indeed a quite tense place to explore as a new player though. Nito as a boss is quite bad. The only real area I really dislike is Izalith but not really because of the gameplay itself, it's basically a beta location quickly completed to satisfy fucking Bandai. It's short, uneventful and then you can move on. Gwyn is a nice boss if you don't parry or use shield. Yes I know, self limiting challenges and such, but if you do it like that has his own moments. Dat music also.
>>264876089 It's not really limited to Solaire. It's just that the NPCs in Dark Souls II never seem to be up to anything. Meanwhile, most of them start off somewhere and end up elsewhere in Dark Souls. They have their arcs, agendas and fates.
>>264871534 He'll go hollow if you save him. The only way to keep him alive is to kill the chaos eaters before talking to him and that will end his quest and you will not get that titanite slab from Sieglinede.
Dark Souls 2's PVP system is so god damn retarded >blue casuals need their rings on at all times to get help >because of that hardly anyone summons help when invaded >Brotherhood of blood needs a ridiculous amount of wins to get rewards >losing takes away previous wins >because of this people don't want to invade so much >giving blue sentinels less chances to earn points themselves >no unlimited invasion item means Brotherhood members need to constantly duel and win or pay 10,000 souls a pop >because of soul memory people don't want to do this >Blue sentinels don't have to worry about losing covenant points but need to be summoned in order to go to the arena in order to invade sinners >because both blue casuals and sentinels need the ring on at all times this happens even less so Why the fuck didn't they just make being part of the covenant automatically make you eligible for help? I'm sure blue casuals don't ever think "hey actually I didn't want help with this invader, which is why I am in the specific covenant to get help" Just doing that would give sentinels more chances. And having losing duels not reduce wins for Brotherhood of blood would make that more attractive, leading to more invasions and yet more blue sentinel work.
>>264878041 It looks like shit in comparison. You can only get it to +10 'right away' (requires you to go back to the undead parish), which will get you an inferior weapon. Even when fully upgraded the difference in damage is negligible, and I'm fairly certain that its R2 combos have better DPS (>Balder >combos).
>>264877853 >But I didn't say that what are you doing putting words in my mouth? Seriously?
that everybody uses them ...But DSII has that too. I don't understand.
>That's just like your opinion man I guess Now you are playing this game? Grow up, nobody in their right mind can say dark magic was a good mechanic. It should have been normal magic with no other faggotry, but they rushed it.
>I like to use anecdotal evidence when others use anecdotal evidence to point out hilariously dumb it is. >I like to use opinions to counter opinions I noticed
>Statistically that's absolutely not possible; the likelihood if that statement being true is really low. So yeah. Literaly? Are you playing this low? How many tiems were you gravelroded compared to invasion/coop?
>What is your definition of functional You are just palying with words right now, it was shit. Everybody know it was shit and badly implemented. Why are you defending it? It was shit covenant second only to WoW that was absulutely no covenant at all.
>I'm not excusing anything you moron oh my goodness. Oh god, I dont even know what to say at this point. You made 3 fucking posts full of excuses why DS1 fuck ups arent that bad.
>>264878648 Newfag detected. That comic most likely predates the creation of reddit. >>264878462 Getting summoned as the monk was confusing as hell. >suddenly in a room >cutscene >that wrap >hang around the room >fighting noises >target destroyed >gj bye bye >mfw the whole time
This, with >>264875163 replacing BoC. Have it be a duel between the player and the centipede demon across multiple collapsing floors culminating in a fighting across the bottom level which is a lava bed.
>>264879367 Nevermind I'm retarded. Somehow I was under the impression that it came to existence in 2011 for some reason. Anyways, paint comics using memes were considered acceptable in a time when the internet still wasn't oversaturated with them.
>nobody in their right mind can say dark magic was a good mechanic. It should have been normal magic with no other faggotry, but they rushed it.
I really don't know if it was good or not man so I'll concede; I was never a sorcerer.
>Literaly? Are you playing this low? How many tiems were you gravelroded compared to invasion/coop?
13 times. The thing is if we're going by numbers, I've only been Rat Covenant'd twice. By your logic the Rat Covenant must be fucking abysmal.
>You are just palying with words right now, it was shit. Everybody know it was shit and badly implemented. Why are you defending it?
Words are important you idiot did you never take a rhetoric and comp class in high school?
There's a BIG fucking difference between "Gravelord Covenant is not functional", "Gravelord Covenant is not working", and "Gravelord Covenant is shit". I would most certainly agree with the latter statement, but NOBODY said that. Fuck man c'mon.
>You made 3 fucking posts full of excuses why DS1 fuck ups arent that bad.
I made three posts against a post that said the following:
>Let's not forget every covenant not working
That is not true.
>SUMMONING PHANTOM/SUMMONING FAILED INVADING WORLD AS A DARK SPIRIT NOTHING HAPPENED
I stated that DSII did indeed improve this, however it also has its flaws with far more instances of bullshit phantom range. That is indeed a defense of DaS PvP, but that is in NO WAY AT ALL EXCUSING THE AWFUL NETCODE holy fuck man.
>PvP being reduced to firing the bass cannon
Which is untrue.
>dark magic out the asshole
This is not something that says whether the dark magic is good or not, moreover I just dodged through it so yeah.
>or a gimmick build
DSII has this as well so this was a moot point that I was trying to get across. No, I was not and am not saying this is okay.
>Dark Souls was a huge step down from Demon's Souls
>>264879974 >comparing rat to gravelord yeah, lets not.
>I am educated gentleman, muh words and rhetoric Gravelord was as shit as your personality, anon.
>I made three posts against a post that said the following 3 posts of excuses for ds1 and blalant attacks for the sake of arguing
Did you really screencap one of your sentences? What are you doing, anon? DS was great game and it had weak parts. Anon listed few of these and was more or less right about it. While you defended that shit for the sake of what? Do you benefit? Does anon? Is from going to make better games because yo udefend them online? Are those flawed Dark souls part magicaly fixed by your posts?
>>264878748 This. NPCs in DaS 2 all seem really boring. I never cared for any of them except for jester thomas mabe because he is so fucking overpowered he might as well be another player. Also, no NPC gave me as much feels as the poor Onion bro.
>>264880170 You know, I feel like DaS2 wouldnt be shit if it wasnt for consoles. The game seemed to have had a lot of neat ideas, but consoles couldnt handle them. So what we got was a shitty Souls game.
I think the worst part of it all though, is that the B-team is now thought of as being terrible, even though they didnt even get to do what they wanted to. It's pretty sad.
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the shown content originated from that site. This means that 4Archive shows their content, archived. If you need information for a Poster - contact them.
If a post contains personal/copyrighted/illegal content, then use the post's [Report] link! If a post is not removed within 24h contact me at email@example.com with the post's information.