DARK TOWER VIDEO GAME WHEN /V/?
>dat post-apocalyptic multi-verse horror setting, blowing the fuck out of all the Fallouts and STALKERS
>survival mechanics dealing with hunt, herb gathering and stocking shit up
>huge deserted wasteland enviornments, filled with near-dead cities, hollowed out characters, demons, halflings, succubi, undead, lobstrosities etc.
>side quests where you have to hunt demons like in the Witcher, except you get to take a bodypart which yields new powers and new responses from demons
>motherfucking HIGH SPEECH mechanic, where you talk through the voice of god
>gunslinging gets upgraded through repeated use
>several shooting styles (quickfire, berserk, protector of gilead)
>scarce ammo, food, healing items,resources, everything... infections and diseases running rampant
>nightmarish hallucinations from fatigue, poison and illusions all around
>The motherfucking man in black and the whole story in general
What else would you want to see in a game based on the Dark Tower series?
A guy who is a knight/gunslinger is trying to reach the dark tower, which happens to be the pillar that holds every reality from falling apart. There is also this king who is trying to reach it to destroy it just for the sake of it. A lot of bullets and traveling between dimensions.
It's like a fate-chooses-man type of deal. Intertwining universes and dimensions, seperate realities but it's all connected somehow in the grand picture. Basically the quest for the Dark Tower, is similar to any historical 'grand' quest, where the flawed hero tries to fulfill his destiny (his 'ka' in this case) by doing something which he does not yet know.
A dead world, with few remnants of what used to be, Roland, the last gunslinger - protector of the land basically, goes on a quest for the Dark Tower to get clarity and purpose to his life.
On the way there he discovers numerous otherworldy characters, space-time convolution, gains knowledge and experience in mythical proportions, emotions, horror and nice things like that.
Without giving it out too much, it's like a metaphyciscal and metauniversal Max Payne, in that same sence of darkness and despair, but amped up by an equaly dark and desperate world.
Yeah absolutely as an rpg, open-world is a must.
Cool enviornments, and instead of dungeons with loot at the end, you could have haunted towns with saloons and shit.
Think Red Dead Redemption meets Witcher
>you get perma-crippled
>have to go in another dimension to find antibiotics and food such as hot dogs and pepsi colas to replenish stamina
>disease is progressive slowing you down and fucking up your aiming and reloading
Lawdy momma, i can feel the awesome.
Plus some MGS4
Roland aging is one of the main aspects thru the series. Limiting the character by some gameplay here and there would add to the experience (specially in that part at the tunnel).
Actually, a monster called Honkey Mahfah.
>mfw reading the up to date edition and finding out the original ending before it got changed
Even with Crimson King or was it King Crimson throwing explosives and a kid literally erasing him from existence from a painting is one thing but never revealing what was in the tower as the ultimate end goal must've caused a lot of rage.
Still, a cripple girl and a junkie slowly becoming gunslingers made the story one of the best trips and a nice reference to The Stand
this is pretty much the worst series possible to adapt into a video game. it simply couldn't work unless they shit all over the entire story and premise of the series, and even then it would still be a shitty game. just stop.
at least none of you neckbeard virgin faggots will ever have anything to do with making a video game so i don't have to worry about you shitting on my favorite series.
Exactly, i too would like it to be very oppressive and progressively harder, due to age, wear and tear, diseases and such. Perma crippled might be somewhat gamebreaking, but it needs to have that sort of final feel to it, you lose your youth and the power it holds, but you gain sharpness, experience and mental fortitude, which makes you a whole new type of dangerous.
Or something in those lines
Settle down Elizabeth, you know you will play this if it comes out.
Plus there are so many ways to tell this convoluted story, and an rpg only makes this process a whole lot easier, through choice of storyline, with or without the fluff, or the side stories.
If you could simplify enough for one game, and make that work, then you could do a bunch of sequels to this.
Maybe changing the direction of the gameplay, involving more the leadership you take in organizing your party as Roland, in a final fantasy tactics fashion, and then again the action packet shooting with the other guys (each one of them could be played in a different style, hell, maybe even Oy)
I just picked up the box set on the cheap. I read the preface and it said that the book series integrates into other books by Stephen King.
I haven't read any other of his books. Am I fucked? Or does it not matter?
Nah, it doesn't matter but you might miss on a chuckle or two, when he mentions something from the Shining, or some of his earlier works.
Stephen King is a rickety jokester, i tell you hwat.
>I've told my tale all the way to the end, and am satisfied. It was the kind only a good God would save for last, full of monsters and marvels and voyaging here and there. I can stop now, put my pen down, and rest y weary hand. I can close my eyes to Mid-World and all that lies beyond Mid-World. Yet some of you who have provided the ears without which no tale can survive a single day are likely not so willing. You are the grim, goal-oriented ones who will not believe that the joy is in the journey rather than the destination no matter how many times it has been proven to you. You are the unfortunate ones who still get the lovemaking all confused with the paltry squirt that comes to end the lovemaking. You are the cruel ones who deny the Grey Havens, where tired characters go to rest. You say you want to know how it all comes out. You say you want to follow Roland into the Tower; you say that is what you paid money for, the show you came to see.
>I hope most of you know better. Want better. I hope you came to hear the tale, and not just munch your way through the pages to the ending. For an ending, you only have to turn to the last page and see what is there writ upon. But endings are heartless. An ending is a closed door no man can open. I've written many, but most only for the same reason that I pull on my pants in the morning before leaving the bedroom - because it is the custom of the country.
Would only play if it played like pr
and only if it had great sound design and followed the story straight up
eat dick, my friend
>And so, my dear Constant Reader, I tell you this: You can stop here. You can let your last memory
be of seeing Edie, Susannah, and Jake in Central Park, together again for the first time, listening to the children's choir sing "What Child Is This." You can be content in the knowledge that sooner or later Oy will also enter the picture. That's a pretty picture, isn't it? I think so.And close enough to happily ever after, too. Close enough for government work, as Eddie would say.
>Should you go on, you will surely be disappointed, perhaps even heartbroken. I have one key left on my belt, but all it opens is the final door, the one marked. What's behind it won't improve your love-life, grow hair on your bald spot, or add fire years to your natural span. There is no such thing as a happy ending. I never met a single one to equal "Once upon a time."
>Endings are heartless. Ending is just another world for goodbye.
Would you still? Very well, then, come. Here is the Dark Tower, at the end of End-World. See it, I beg. See it very well. Here is the Dark Tower at sunset.
>go to CDPROJEKT/Rockstar/Remedy studios
>open fire on every developer in there, blowing everyone's guts out
not played Bastion but yeah it is a great fit
thats a bit more Jazzy
Also for some dark gothic country check out Graveyard Train
Out of my readings from different authors Stephen King has a certain charm that draws in this magical tone when he really writes. The Dark Tower and The Stand still remain the best
It is, but i think it could be made into a simpler yet similarly satisfying experience if they made some core mechanics that stick to the feel of the story and only keep relevant stuff in the game, and ditch everything else.
But this is only if the developers are fans of the series and not actual retards without any sense of integrity, and not some coders in a cubicle working because of work.
It might work... but it's a one in a million chance.
It has certain horror elements, pretty solid ones at that. But it has a lot more than that.
It would be great for a level design actually, where you could have otherworldly nightmare segments like in Silent Hill. Roland in the mines with the mutants and such.
Sounds like Graveyard Train fits pretty well then sweet.
They are awesome.
One of my favorite songs here. They are a cool Horror/Gothic country band.
I've never read any Stephen King books but I've seen some of the movies based on them (like Pet Semetary, Carrie, Shawshank Redemption, It, Stand by me, The Shining) and with the exception of The Shining I've hated all of those movies.
Would I still like Dark Tower? I've always been curious as I love fantasy, but those shitty films really put me off.
Dark Tower is very different that his horror books. He literally calls it his 'Lord of the Rings', but he doesn't say that with affection.
If you want to try it here's the first book of seven as an audiobook.
Dark Tower was written for King fans, several other books' plots/characters of his appear in the series.
I'd suggest reading some of the books whose worlds connect to that of the Dark Tower before starting out on the Dark Tower. The Stand and Salems Lot, fr example, have a lot of presence in the Dark Tower world.
All of those books deal with pretty much human subjects on the verge of surrealism. Strong symbols, metaphores and all that.
This is basically an antithesis but also very strong on symbolism. It's an antithesis in the sense that it doesn't hide its supernatural, high-fantasy fashion but it doesn't cling to it by all costs. He makes some pretty rad connections to 'our' world and the world the series takes place in.
It's a great read however you look at it, King has a simplistic way of writing that keeps you invested in it much longer than say, George RR or what have you.
Yes, yes it does enhance. Ofcourse it's a plus to have read some of his earlier works.
All I'm saying is that you don't have to be put off by thinking that you HAVE to have read all that to understand this.
yeah that would be cool
>Roland sees a 11/10 babe with glowing boobs
>goes to mount her
>her stomach opens into a giant mouth
>Roland falls in love
>Kills her because THATS ROLAND FOR YA
its a huge ass old timer revolver. No specific caliber, I THINK. I know Roland resupplied bullets in NYC in Book 2, but I don't remember the caliber being specified.
So yeah, a huge ass fantasy gun.
There are probably Colt Single Action Army. They have sandlewood grips, a yellow wood. The old-tongue word for 'White' is written on both. They shoot .45s. The barrels may be extended as the guns are described as 'Comically large' The metal they are forged from is
the sword Excalibur.
I just looked them up and I was about to say they look like SAA which is fucking radical
though it makes sense if this is true
also Clint Eastwood should play Old Roland
Middle Age Roland should be played by Thomas Jane
An oversized, overglorified, thunder roaring, canon firing Colt .45 (although the description is like they're firing mortar shells), with a long barrel, sandalwood, yellow wood, with words written in high speech all over them and such.
Eddie has some of the best lines in the book.
>tired from running along the beach with a wheelchair on him to help move Roland
>Roland is all grim and dark
>Eddie: "Are you gonna thank me or do I have to shove this wheelchair up your ass?"
>I burst out laughing
This, so much.
Also here's some concept for the wasteland.
A Dark Tower MMO set before the World Moved On would be best.
>growing up as a Gunslinger in Gilead learning to protect
>tfw no Black Company vidya
>tfw no Revelation Space vidya
>tfw no vidya set in Sanderson's Cosmere
>tfw no Sabriel vidya battling olden monsters with bells
>tfw no Everworld MMO interacting with Gods of different pantheons
A continuation of the book. This time you get the chance to really invest in your ka-tet, see them grow, train them, protect them as they protect you and such.
Who knows, maybe Jake doesn't have to die this time...
I read it up to Wizard and Glass years ago, but the flashback that took up the entire front part of the book (or the entire book?) bored me as I wanted to get back to the present.
Put it away to get back to it later and never did.
No idea how many more books followed that one. I know King connected The Stand and several other of his works into the story via cameos and such.
>there will never be a The Stand game.
I think the main thing it would need is some sort of narrative aspect to it. Whenever Roland shot someone, every detail of it was described as to communicate the perfection of it, and I think that's very exploitable for a videogame, if you set it up right. Like, you "level up" or whatever, maybe you just learn to play as the story progresses, and then there are moments where you need everything you've earned and learned so far, as well as a near-perfect execution. But the game rewards you big time by telling you how epic that is. Something like hearing Eddie's thoughts (khef) as you are slowmo shooting your way through a fight, and seeing he's amazed like he so often was in the books. It could be fucking awesome, but I'm just dreaming here.
Wizard and Glass is a great novel, but because it's so long and largely a prequel it gets a lot of shit. It's basically one long sit down of Roland telling the guys a story of his past. I found most of it really interesting, particularly his training and getting his guns.
ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA
I have been meaning to get back into the series, but I've moved twice since I started W&G and I can't find the majority of my old Stephen King books. The library here actually doesn't have several of his books, W&G actually being one of them.
Don't really have much time to read as much as I used to either, unfortunately.
>some narrative aspect
This is absolutely crucial. But executed in a way where it's not just reading text or cutscene after cutscene, but rather implemented in sublimated text or dialogue, or maybe even an optional sort of mechanic where you get to feel the weight of the years and years of perfecting the craft of the gunslingers.
Reloading trick could be made into a sort of reflex mechanic, quickshoot, covershoots, diveshoots, focus mode, eagle eye.
But i;m sure someone will fuck this up royally if they had tried it.
Well, it's all down hill after W&G anyway.
Honestly, given King revised Gunslinger I wouldn't flinch if he decided one day to redo 5-7. Like, he completed the shit. He doesn't have to worry about it being unfinished now so maybe he can actually focus on the story this time if he did.
>red steel 2
Yeah in the sense that its with revolvers and gunslingers, but take the Borderlands/Mad Max theme out of that and add some sort of a Solomon Kane/High Plains Driver atmosphere
I said "some sort of narrative aspect" because there are many ways to do this, and the best ones are obviously the ones that integrate the narrative aspect with the gameplay. Like how the prince of persia would say "No, wait, that's not what happened." when you died.
Now, guys, how big would the dark tower has to be?
>mfw another author I read is doing this
>fully fleshed-out and crafted meta
>only have to wait for the books to be wrote and published
Yeah, I mean that's pretty simple to do. For example you can have Roland die before he does his shit, and then he wakes up suspended in netherspace with some obscure as fuck images, making an illusion of intertwining timelines, and cryptic messages from the man in black, such as "Death... but not for you gunslinger."
And you suddenly appear somewhere, with depleted resources, and then you have to go farm some more, or recover your remains or some shit, i dunno.
Yeah, ammo is a bitch to find but very fucking usefull when you actually do have it and not get it wet by falling into some cesspool.
Roland had some encounters where he had to use hand2hand, and some melee improvised weapons.
Im sure that could be somehow implemented, otherwise yea, gunslinging should have the weight of something special, a rarity.
There are some Lost references that cross pollinate with DT stuff since Lost is influenced by DT in some ways. It's mostly inadvertent. Though one of the fps tests is straight up called the dark tower.
Wooooooooooooooo, haven't finished it yet.
I have the others somewhere
>you can collect 5 different JUDEN stars during the game
>if you collect them all the you get the true ending
>you were the atomic bomb, hitler and stalin all in one person
You gotta be able to chew some devilgrass.
It would make you trip out something fierce, but you get a disability buff or some shit.
Random hallucinations, heartburn draining HP or stamina or whatever.
Yeah, yeah, but it could be also benefitial for the time being.
It could give him like a paranoia buff, where he's all jittery and quick on his reflexes, for a short while anyway.
Then it drains the living fuck out of him, so you wouldn't prefer to use it often in-game, but you could just eat some for shits and giggles.
Opening doors to different universes, so you can get supplies and terrorize people.
One minute you're in Out-World, Fuckknowsheresville, and then you are in NYC scaring off some dealers in an alley by being all western and bloody and shit.
Could be a good mechanic
The Dark Tower is getting a movie in the next 5 years, so there will likely be Video Game demand after it launches. Matthew Mcconaughey is being looked at as the main character.
Dunno, I always imagined Roland to have that really low and raspy voice, like a bass/baritone type.
Matt is great for that cowboy gunslinger type, plus he can handle the speech in the books but somehow I imagined Roland, like 7ft tall monolith of a man. Skinny, yet tall and gaunt.
But he might be able to pull it off with the right direction
They should make a fucking series out of it.
I'm sure they'll cram everything up in the movie, and maybe even reach the tower by the end of it.
Seems like a series would be much better at covering the vastness.
Sort of like a game of thrones type of deal.
One season per book.
>On September 8, 2010, an official announcement was made that the series would be brought to both the big and the small screens via a trilogy of feature films and two seasons of a television series to bridge gaps between the films. According to a press release from Universal Pictures from October 29, 2010, the first Dark Tower film would open on May 17, 2013. On July 19, 2011, Universal pulled its support from the production of the Dark Tower films and television series. According to reports, the studio was unable to come to terms with producer Ron Howard. Despite this, Stephen King remains confident Howard will see the project through with another studio, and Howard confirmed the adaptation is still on track, noting that HBO will now carry the television series portion of the project. On March 13, 2012 it was reported that Warner Bros. is now interested in making at least the first film, and would be in prime position to green-light the TV element through its sister company, HBO. Russell Crowe, tipped to play Roland Deschain, is reportedly still on board. Reports indicated that filming may have commenced as early as the first quarter of 2013. However, Warner eventually passed on the film.
Looks like the plan is an HBO series and three movies.
Yeah but the project is at a standstill.
Warner dropped the ball, and another studio took initiative, but nothing concrete has been stated as of yet.
But a trilogy and a bridging series is a great idea to tell the story.
>skip it entirely
Nigger are you serious? And miss that speech at the end with the man in black? Not to mention Roland's origins, great settings and terrific premise.
Its simplistic sure, as any first book of a great saga should be. But it's probably one of my favorite from the series.
Do not miss it by any means
They just don't have the same feeling as the previous 3, 4.5 helps a bit with this but doesn't change the actual books.
6 especially to me is just not up to the standard of the previous ones
I mean, I get it, Stephen, what you are trying to say. The only problem with that is what had come just before this spiel was so utterly retarded tat I just didn't care by that point. You know?
Meh, too energetic.
Funnily enough, I was into a Camel pass while I was reading through The Dark Tower and I now heavily associate the band (particularly The Snow Goose album) with the series.
Not ideal music for a game but I think they fit well together.
Pass the whisky.
>DT game comes out
>It's all far-west and non stop revolvereedo shooty
>the weird shit is too weird so they left it out
>Revolver are about shooting stuff and not more of a statement as to your identity (and lineage)
>persuasion is not a major gameplay element
>crotch-high walls everywhere
>You can soak up bullets like crazy
>You have infinite ammo or ammo is otherwise fucking everywhere
>Story is about saving your pruddy grill
Must you grovel in the mud so?
Hark, pray and live the life of the defeated.
You know it for the truth it is.
You know it.
It'll be Mass Effect all over again, except no first game to help with the overall quality of the series.
>Cute ineffective pet
>Arsenal of firearms
>bullet time out the ass
>SILKY SMOOTH 30FPS
>washed out colors
tacked-on multiplayer which unlocks stuff toward single-player
Shit, had not heard this before.
Consider this a temporary truce while I analyse this.
I will be back.
ALL TROOPS, RETREAT!
Y'all niggas have forgotten the face of your fathers.
>half assed blockbuster movie gets released about DT
>Chris Hemsworth or Ryan Renolds as Roland
>Game adaptation by EA with 10 pre-order DLCs
>Everything you listed comes true
I'd rather not have anything.
I'd rather not have anything, no movie, no series, no games. Just leave the books alone for now, please. We have literally no game company that exists right now that could do them justice.
Just leave it.
Leave me to my dreams. For I dream of the dark tower.
CDPROJEKT could do it some justice or some other non-american developer, just so it wouldn't be made for a cashgrab.
Maybe funded by kickstarter, but I remain doubtful about that sort of funding, considering the recent major failures.
maybe bethesda could give it a try... wait, nah, scratch that. Leave it the fuck alone.