I knew this was comfy before I knew what comfy was.
Are there any games in which after questing you go to your comfy town, celebrate, enjoy drinks and socialize with NPC's?
can you imagine how uncomfortable that would be in real life?
hot as shit, sweating your balls off, wind coming through window bringup water and sand,, getting splinters in your feet, no food/drink
Entire Hyrule in ALBW
>that art direction, those cozy small houses with fireplaces
not to mention having to constantly watch your step so you don't accidentally step into one of the huge fucking thresholds between the planks and break your leg.
p3rd's house was true comfy dough
Despite all the obstacles, death, and turmoil you may face...
You can always find safety, and maybe a few friends, at Firelink Shrine.
Until you lead them to their deaths. You monster/
Personally, behind the Windmill in OoT, but only because of a recurring dream I had about exploring it and seeing what lies beyond the limitations of vidya boundaries.
>inb4 WoW is trash
This area is comfy as fuck.
The camping scene in Chrono Trigger.
Also Spekkio has the coziest theme of all time.
>you're now hearing the bakery soundtrack
FUCK. HELP. FUCK.
DO I KNOW HOW WE STOP THE CAR????
Your hometown in Crystal Chronicles. Coming back home to your family and that festival after a year murdering giant crabs and malboros for some sanctified sap was always really satisfying.
man this brings back some memories, i actually felt like i was on a holiday playing this game
If you don;t think the Futter is the coziest shit you have either no soul or hate the smell of cat piss all over the furniture.
>reach Satorl Marsh during the day time
>everything is grey and dull as fuck
>night time happens
This game has some gorgeous locations.
Dragon Quest VIII and Suikoden II. Which focus heavily on exploring towns and talking to NPCs. Which I told you about in your last thread.
Though it probably isn't the type of drinking you're thinking of. More like 'raiding all the barrels/pots/cabinets/baskets/bookshelves/etc in the place and then talking to the NPCs for hours'.
The original comfy was being on that squigly path in the top right
What I find the most enthralling is that the whole Xenoblae Chronicles game was made as little more than a test to render vast expanses of land with little to no loading transitions.
Just traversing through Gaur Planes was just staggering...
Or jumping off a bridge in the colony and finding out that... you can swim and the whole frigging place isn't off bounds.
I wanted to take a chain saw to that script so bad. Incredible amounts of redundant jibber-jabber and useless yes/no choices.
But worst ever? That's harsh.
Literally almost all of Final Fantasy IX up until the world starts getting fucked. They nailed the cozy RPG town feeling in every single area.
I absolutely love free roaming games (Dragon Quest, RDR, AC, etc). But something about the atheistic of Monolith games really put me off. The fact that every one of their games have to have Mecha. AND they have to involve huge dinosaurs. Two things I'm not a big fan of...and they're so conflicting with each other. Kind of like how Star Fox Adventures was about Dinosaurs...but also was suppose to be a Star Fox game. So it turned me off.
Someday soon I'll just try the game and probably love it. But its just one of those things where the design of the game has kept me from trying it.
I-if it was a screamer or something I would understand but I have no idea why you did this.
Fuck, this is gonna bother me all day.
okay here's a few of mine
there's also the homeworld on Crash Team Racing, but i couldn't find a decent enough picture of that one
One of the games I'm replaying when I feel stressed out, it's pretty comfy overall.
Paper Mario is incredibly nostalgic for me and always makes me feel comfy whenever I play it.
This game is like being wrapped up in a warm blanket on a cold winter day.
I play through it every couple winters, along with Kirby 64.
The city in the first game was so entirely comfy. When I was an autist kid, I would slowly walk around town and go to the library and music store and shit as if I were a pedestrian doing stuff.
The main town in the 2nd game was too cold to be comfy.
entire starship phoenix was lovely. i loved the bridge also, arguably more than my own quarters cause you got to hear silly dialogues between characters and see space. i replayed the first one a while back and it was kind of uncomfortable always being in dangerous areas and not having a place to relax
Not even big sonic fan, but fuck Colors had a fucking amazing OST.
This whole game. I love free running at night after a race. Its so much fun.
WWP was best anyway, but some levels in Mayhem were aesthetically pleasing and comfy.
Forest areas in The Whispered World.
>Zeal not posted
Just what the actual fuck /v/. You guys are fucking plebs. This place is Elysium with magic.
Forgot my picture.
Something about those games is so eerie and depressing. The hubs are comfy and their music too, but overall there's just this subliminal hopeless and sad feeling even in the hubs. And the melancholic, god-tier music plays a big part in that.
It's impressive that it manages to do that especially because it's a god damn pseudo-MMORPG in a video game and it's more immersive than most.
>tfw listening to corridors of time and looking at this pic
This holy shit, the music always gives me chills.
No idea what people loved about the Nexus so much, it just feels empty to me. Sometimes I just locked around for a few minutes and listened to the music.
Gotta replay that shit again. Kind of funny, I never get the urge to replay DaS2.
Fucking New Vegas is comfy as fuck.
>tfw will never enjoy anything as much as I enjoyed this back then
>Dim-lit night club
>Live shows, piano man, sometimes a singer
>Cozy little hideout behind the dressing room
i remember having a dream where i found Kaepora Gaebora tomb that had his human remains in a hidden temple
This thread reminded me of this gem from my childhood, Okage Shadow King. Didn't get very far in it, but I loved it and I kinda remember having dreams about this village.
>spend ages waist deep in water trying to catch fish
>time actually progresses really really slowly in the fishing pond
I might have had this dream too once or twice
What Guild Wars 2 did right, among the myriad things it did wrong, was the world design and art direction.
I can't be arsed to find several pictures, but those who played the game know what I'm talking about.
There are so many cozy places in the game that trying to make a list would be too much work.
That said there were many such places in 1 too.
Day 2 comfiest day
The ranch was very comfy too.
Sounds like a song straight outta Animal Crossing.
comes with top tier BMG
The entire game is comfy as fuck. This one of favourite places in the game.
>hear about this in high school
>make cakes for a week because I thought it was cool
>kill a bunch of goblins the next week
>get my shit pushed in in the wilderness
>beg for my cakes back
I really do miss this game.
Alan Wake's biggest problem was it didn't allow you to explore the beautiful town and forest they created at your own leisure, with shit gameplay interrupting you whenever you where getting comfy.
Comfiest place coming through.
Mobile phone games anyone?
Dungeon Village was comfy as fuck.
>That view you will never EVER get because of developmental rushing
I wanted to explore the ins and outs of this game and really uncover all it had to show me. But I was only able to see a third of what the developers really envisioned.
>dude what it ran 60fps/1080p for me on a 500$ rig from two years ago
For like 5 seconds? lol emulation is a joke. Dolphin is a joke. Why cant we have a decently coded emulator these days?
Any stage from this game
This entire game.
I can't pick a most comfy music but this has to be one of them.
If I want to make you sad I would have chosen the Winter version and make you remember all the characters in this level. You cared for them, Fed them and made them survive through the seasons.
But in the end they will all leave you and you have to finish the level with only Snowmen throwing snowballs at you. You are alone yet again.
Thanks Tumblr. Very kind to hear that from you people.
What's wrong with getting a handheld at 30? You should've stopped caring what people think a long time ago. I sure as hell did. I don't mind busting out my phone's emulators or vita when im fucking bored in public.
I just wouldn't know when I'd ever use it.
I do play emu's on my phone every once in a while when on the shitter or something like that, but that's easy seeing you always have your phone around.
It would be ridiculous for me to carry a 3DS around and rarely ever be able to use it.
And sitting at home to play on a handheld kinda sucks.
>With Alan Wakes graphics
So posting huge non-eventful webms with terrible artifacts is better?
I would always hang out in this house by the sea in Link's Awakening. The music is the best
I played this game for the first time when I was 7 or 8 and cried my fucking eyes out for the ghost.
I then held a funeral for him in my room and drew a lot of pictures.
That part was pretty good.
There's nothing wrong with posting irrelevant images on an imageboard as long as your comment is on topic.
It's somewhere between Besaid Island and ARR's Playa Del Sol and Mario Sunshine
>Dragon Quest VIII
I thought about giving this a second chance.
I don't really like the Dragonball-artstyle, since I personally just don't like DB. Of course I didn't mind it in the 2D games, since it wasn't as easily visible.
I played it on the PS2 some years ago, but stopped after a few hours. Might try it again on PCSX2.
>>Preparing for a long road of adventure into the Stratum
>>Music sets the tone, we're going to push into the depths of the unknown, against shit that'll kill us dead
seconds in, I don't feel like leaving, it's too comfy here
Also, comfy night theme.
>You will never have your world destroyed and wake up in Traverse Town
And yeah, i'm counting those fucking awesome TWEWY-based back alleys too. That actually somehow makes this place ever comfier.
>dat comfy music
Nothing is more comfy than Jolly Roger's Lagoon
there's black people. There's no excuse for that, the SJW just won again and you are defending this shit for free.
Also the protag is black now, despite being from jotho.
Explain that shiteater
Let's get serious.
WoW always had the comfiest places
Nuts and Bolts may have gotten many things wrong, but this was not one of them
Don't act like it aint true
This entire game.
Also Harvest Moon, A Tale of Two Towns. The game itself was kind of terrible, but that art direction was so comfy.
mother fucking skyloft
>Not knowing every company is English secretly
>Not knowing about the secret Emprie
A Free Company house in FF14
Enjoy being fucked over by the Mages guild.
>Doubting Motoi Sakuraba greatness
Pretty much the entire game but Santa's cabin was pretty comfy
this thread is making me miss my bf ;_;
>tfw used to play comfy games together with a blanket wrapped around us while i sat in his lap ( / w \*)
Ain't played since 2005, still comfiest fucking place I know kupo~
Frontier Village, running all the way to the top level and looking down on all the little houses and cablecarts. With this music. Fuck yes.
fuck... the underbelly in wotlk was so good but hands down the most comfy area in a game for me would have to be that air pocket in the upside-down boat you wake up in at vash'jir, even with the npcs there
Sadly there's hardly anything online showing off it's true comfyness.
You could go much higher than this, and below the whole thing was a whole area as well. And on top, and.. and
>Dark Cloud 2
This whole game was so fucking comfy, I would grind in it for hours just to get new weapons and walk around. I was only 13 but I didn't give a fuck if I was alone and nobody would see my weapons, I had so much fun. I actually didn't even care to progress the story, just wanted to be comfy and craft stuff.
Or, you know, just Alan Wake with freeroaming like they were originally planing before Microsoft payed them 360 dollars to make it a lesser game.
Looking forward to D4
Personally one of my favorite games, so cozy and relaxing.
then the Dark Lord appears
>Alan Wake with freeroaming like they were originally planing before Microsoft payed them
Not that anon but don't remind me about what they had planned, you are bringing up painful memories.
>yfw you will never have an open world 3rd person horror game where you investigate by day and are hunted at night by monsters unless you can get to a light source
>tfw yaking for weeks and weeks
I actually like the city in Kiki's Delivery Service better, but I'd settle for opening a cafe facing the water
Rayman 3 has some of the most magical and cool ass places I've ever played
It felt like one big adventure across the world, trying to save Globox
It's really underloved imo
>that sense of vastness
>running through the trees on top of the level
>that first level feel
Best town music.
Payon and Gonryun are okay.
I used to pretend I lived in one of the apartments and I'd just chill in the tub and shit.
such a good game, shame not many played it
I don't think it's THAT big though.
Any sort of video game screen that I can read a bunch of flavor text on to soothing music.
The trophy and sticker screens from Brawl count too.
It's called a trace italienne. It's a pretty common style of fortification that came into vogue when cannons and rifles started being more commonplace in warfare, since it allows defenders to more effectively cover each other with ranged fire.
It's short for comfortable. Meaning, places and songs in video games that make you feel comfortable.
AAAWWW SHIT NIGGA
dat sum Tomba 2
I used to play that everyday when I would get home from school and my little brother would watch because he was too young to be any good at vidya.
mum would yell at us because we would wake up and play it before going to school
Oh the look is amazing, that's for sure.
The world is immensely detailed with interesting places around ever corner, almost literally so.
It's the gameplay that goes wrong.
It's just boring, plain and simple.
Classes look superficially different, but don't really play much different from each other.
It's easy as fuck, you can do nearly everything solo.
There are no class dynamics, as one of the catches of the game was disregarding the trinity of tank-dps-healer.
Build variety is very constrained, and of the little amount of different builds only a portion is actually viable.
Quests and world events boil down to fetching or escorting.
It wasn't supposed to be a grind, yet it is.
No endgame content, pvp boring due to the gameplay and without variety.
Plus abysmal writing.
dang, that sounds like everything I want to avoid in a game like that. thanks for the info anon, any recommendation for another mmo? I tried WoW but it wasnt for me. Wildstar looks ok and lotro.
>coming here in daytime
>just some generic snow level i guess
>night comes, the fucking lights and beautiful music
Jesus fuck that was one of my favourite moments in the game, pure concentrated coziness
The only ones that have come out recently are on the 3DS
The Tale of Two Towns port is really buggy and has next to no improvements over the original. Can't recommend.
A New Beginning is a decent game with a really boring and poorly-paced first month. The main feature it adds is the ability to rearrange the buildings in the town, which doesn't add much really. Other than that it's a game that plays things safe but does them well. Would recommend if you think you can power through a shitty start.
Story of Seasons hasn't come out in North America yet, but initial reports look promising. You've got shit like setting up farm tours for guests, crop shows, the opportunity to grow Super Mario Fire Flowers, and other stuff that sounds neat on paper. Looks neat. Might recommend, but not yet.
And then there's Harvest Moon: The Lost Valley, which is being developed by Natsume instead of Marvelous and seems to take inspiration from Minecraft of all things. Nobody knows what the fuck is going on with that one.
Forgot to mention the Rune Factory games, which have the same farming stuff in them but mix it up with dungeon crawling and whatnot. They've got a different sort of core dynamic to them but they've got a lot of the same charm, and of course are pretty comfy. The good ones out of the series are 3 and 4, as well as Frontier if you use a hack to fix one retarded gameplay feature.
>immersion ruined because low graphic settings