Personally, I think Bonnie needs to look a little more scary, maybe make him have his mask off sometimes like in the trailer.
Then again, I already shit myself playing this game.
I think it's a good game being ruined by faggots like you who can't fucking shut up about it for three seconds, and furries trying to convince people they're not really furries by repeatedly saying "b-but it's rule 34, it's not furshit".
Watched a lets play and fell asleep. All you do is sit in the chair, and most niggas are too stupid to close the door. The story of why you're in danger is cool, but who the fuck runs out of power closing a door.
so is it true that on night 7 a certain AI code changes anything? Has anyone beaten it on 20/20/20/20 yet?
Because it derails threads, is against the rules, and furfaggots can't fucking shut up about being furfaggots.
The spook isn't about the images, the actual thrill comes from imagination.
I really think the concept is brilliant, its kinda like slenderman where you could imagine him behind you, but didn't dare to watch. In this game, you can't move, and if you don't check periodically you are gonna feel really uneasy. Also the fact that you can't look at both doors at the same time makes it even worse.
Granted the game itself lacks replay, after few nights you realize you can just sit at the room and check with the lights.
But those 2 nights, where you have no idea about the game mechanics its terrifying as fck since you are playing it the hard way ("checking cameras all the time, closing doors when there is no need and wasting all the energy")
Another cheap jump scare game that /v/ likes for some weird reason. I'm sure once it goes heavily mainstream /v/ will hate it as it should. Amnesia is a better game in it focuses more on atmosphere than cheap jump scares. Does it have jump scares? A few, but the main premise behind the game isn't jump scares.
FNAF might have "atmosphere" but I think that it's main scares rely too heavily on the jumps for it to be considered something that is actually good.
I think it is a creative take on the horror genre. Mostly jumpscares are used in horror games as a way of just plainly scaring you. It happens, you get over it, you move on. Nothing special. This game however, puts you in a secluded room with no way out, having to constantly watch your enemies knowing that at any moment, one of them can sneak into you room and scare the shit out of you. And instead jumpscares being the thing that just scares you, its the tension, the wait of getting jumpscared that the true horror of this game. This game is also terrifying to a person who has a phobia of getting their space invaded
Everyone who says that this game is shit has obviously never played it or even looked at it.
Okay, can someone explain this game to me?
Why does the Chuck E. Cheese crew want to kill you? Why not just sit in the security room and close the door whenever you see something outside the window? Why look into the cameras? Isn't just sitting there a better way of knowing when they're right outside your door? Is there even an ending to this game? Or is it like, "Congrats, you survived the five nights. Play again?"
not him, but its not even logic for the story. its logic for the gameplay itself. why look into the cameras if you can get caught off guard by one of the animals getting to you while you're looking at it
is there a downside to just sitting in the security room keeping an eye out for anything outside your door?
It's a cool idea, but after 2 or 3 nights, it just seems more repetitive and frustrating instead of scarier. Everything seems to have a few preset location where they can be, so it's never a matter of "oh shit where is it gonna be next?" it's more just "oh the duck isn't at the right door yet ok"
A good, imaginative horror game that has gotten far too much attention on /v/ to the point where people are now forcing it even further in an attempt to make everybody hate it.
Discussion is pretty much either dead or miniscule among mounds and mounds of shitposting.
I saw this one playthrough where a guy was looking through the cameras and was instantly met with the fox guy jumping at him when he got out of them. What the fuck's up with that?
Well if you'd try the game, you'd get an answer to these questions. Yes, you can get uphanded by one of them if you're too busy watching another. But you only have to check on each for for a few seconds before you move onto the next camera. Part of the game is being quick and efficient on how you use your camera feeds.
The fox will occasionally run at you and kill you at sanic speed if you don't use the cameras to constantly keep tabs on him.
Same with Freddy. He'll move around and kill you if you don't keep tabs on him as well, which is the only thing that keeps him from moving.
>Why does the Chuck E. Cheese crew want to kill you?
Officially, they think you're an animatronic skeleton and are trying to shove you back in your suit (which is full of wires and crossbeams and all kinds of other shit that'll mangle you). There are other theories that they're evil AI, or possessed by dead kids, or some other crazy shit.
>Why not just sit in the security room and close the door whenever you see something outside the window? Why look into the cameras? Isn't just sitting there a better way of knowing when they're right outside your door?
Foxy needs to be regularly monitored, or he'll Sanic his way into your room. Freddy can potentially get through even with the doors closed.
>Is there even an ending to this game? Or is it like, "Congrats, you survived the five nights. Play again?"
Your Jew boss gives you 120 dollars, and the opportunity to work overtime.
>Why does the Chuck E. Cheese crew want to kill you?
They think you're an animatronic robot without its suit, and company policy dictates that all performers must be wearing a suit. The thing is, the suits are already filled with metal stuff, so if you get crammed into one, you die.
>Why not just sit in the security room and close the door whenever you see something outside the window?
The bots can get the jump on you if you're not vigilant (yes, even the two slow-moving ones).
>Why look into the cameras? Isn't just sitting there a better way of knowing when they're right outside your door?
Some of those motherfuckers move like lightning and don't have the decency to wait outside the door and give you the chance to close it. Again, constant vigilance is key to knowing the whereabouts of the bots so they don't Zerg rush you.
>Is there even an ending to this game? Or is it like, "Congrats, you survived the five nights. Play again?"
paid an insultingly small amount of money for such a stressful job. Also, you unlock more nights to play.
>walking down a room la de dah
>OOHGA BOOGA SPOOKY
>you failed your mission like a faggot and basically knew it was going to happen
>EEEEEEEEEE cut to menu
There's a reason people aren't mad at jump scares in Freddy's. Anyone who compares them to typical random horror jumpscare garbage obviously haven't played the game.
to fool us how? to trick us into thinking that the full game is going to be indie jumpscare garbage?
Are you fucking retarded? That's just in-game plot.
>mfw I thought it was silly as fuck how they think you're an animatronic skeleton that needs to be put inside a suit
>mfw the kids disappeared
>mfw I connect the dots
>mfw the bodies are inside the suit, that's why they think you should be inside one
Goddamn this lore
>yfw the kids' bodies were stuffed in the animatronics
Am i seriously missing the point on what you meant by the whole "kojima tried to fool us" thing or are you just the master trole?
The game isn't titled silent hill teaser
where players go in expecting oh this is what new silent hill is
No you went into it thinking oh a new indie horror game
then surprised by silent hilll reveal teaser at end with the words THIS IS NOT A DEPICTION OF THE ACTUAL GAME
with kojima further clarifying his intent on twitter.
So you're retarded
And for the other guy, you get a game over in freddys, you get treated to a jumpscare
you get gameover in the indie game ruse teaser you get a jumpscare. BECAUSE ITS MOCKING INDIE HORROR GAMES AND MAKING YOU THINK ITS A INDIE HORROR GAME
>someone makes a mod for the game
>gives you a shit ton more power
The game is now in real time hours
Wait, so what originally brought the mascots to life?
>Trying to compare a fail condition to randumb scare.
Stop nursing whatever dick you've impaled yourself on and get over it. Abruptly screaming at someone is different than a punishment for being bad. One game here has a sense of dread, the other is just wander around the house and BOO schlop.
post yfw Bonnie and Chica are camping the doors, Freddy's RIGHT OUTSIDE GODDAMNIT and Yellow Freddy just showed up
That guy worded it poorly, but I think that P.T. was basically just an attempt to show what a horror game could look like using the Fox Engine. It even says that the final game isn't going to be like that (ie: not a shitty first person walking simulator).
It was essentially just something interesting to attach to the Silent Hills trailer.
This man made some of the most disturbing art ever, but was still a perfectly sane family man who was actually recently murdered.
>yfw someone actually manages to go through five nights in a row like that
>you spend your entire night simulating an actual night shift at Freddy's
I also wish this game had support for the Oculus Rift.
>people dissing the purest form of fear: jump scares
I bet you people like gore and think it isnt just horror for Lazy fucks.
mods need to get the ban hammer out instead of just deleting our damn threads.
>Don't know Chuck E. Cheese's
Meanwhile weebshit spams porn and fan-art 24/7, derailing any potential discussion to games, sometimes even in multiple threads of the same game simultaneously.
Yet if you get pissed about weebs doing it, everyone goes apeshit.
An employee dressed up in an empty suit to groom kids. He molests and murders them, hiding the bodies in suits.
The spirits of the kids possess the suits and turned them evil. Seeking to do the same things to other employees of the firm that were done to them.
One of the main problems I had playing the game is around night 5 or so I believe. On the higher difficulties Freddy plays the same laugh.mp3 over and over and over again, its very repetitive and annoying.
>people host week long tournaments for this
>if, at the end of night five, you haven't died once, you actually get 120 bucks
So they try to force kids into their own suits? Or do they try to force them into other suits? Are there more spare animatronic exoskeletons in the restaurant? If so, why aren't those trying to kill you too?
I hate you and all other furfags that infest this board whenever anything remotely humanoid and resembling an animal appears in vidya
>Chuck E. Cheese's used to have a character named Mitzi Mozzarella
>has since been retired
>all of the surviving Mitzi animatronics are in the hands of private collectors
>at least one of them has probably attempted to fuck it at some point
>you never get to see what's behind you
>it's probably not even modeled
>yfw on top of the animatronics, behind you is nothing but a black empty void window
Here, read this. It says that the robos aren't enabled to freely move during the day.
when both doors are closed and you stare at a certain room for too long a golden freddy appears
but thats not what he meant
freddy is actually able to sneak into the room at any time but wont announce he is there immediately
Seems like the malfunctioning only happens at night, when there's nobody else but you in the building (although that doesn't explain Foxxy's Cranial Craving). The other suits are presumably empty, maybe filled with corpses/remains?
>you will never kiss Minnie Mozzarella
if i was a kid in there I'd shit myself 7 times
I couldn't give less of a fuck about furry shit but the people getting pissy about it are more annoying.
It always happens with non-mainstream things like buttbuddies and so on, people are like "I don't want it shoved in my face" but fail to see that they do it just as fucking much but the difference is there's more of them.
>I don't even know why
It's better at building tension.
You have an entire network of cameras, light switches, and doors to pay attention to. Your only means of survival is through managing an extremely limited resource. It's actually interactive beyond "walk forward and look at things". Your deaths are never entirely random, but because you weren't paying attention to something. The graphics aren't on par with something made in the Fox Engine, but by the same token the dated look only helps make the animatronics look even more uncanny.
Purest form of fear is tension, you absolute pleb.
That agonizing feeling that something is about to happen, but it just keeps on torturing you.
If you are good enough at maintaining that state, you don't need more than a few scares during the whole game to release it.
Pic is very related
There was some massive invasion of furfaggotry in 2005ish that caused /b/ and by proxy 4chan to start hunting them on the internet and shitpost them quiet. It didn't work and caused instead a persecution complex among furries that further made them vocal
>yfw when you realise the lyrics of the Toreador Song Freddy plays
>yfw when it's telling you to be on guard
>yfw when it's telling that as you fight, think about the black eyes watching you
>yfw it's telling you that love is waiting for you
>Foxy over the nights becomes more and more sexual on camera. Night 1 is just a few seductive looking winks towards your camera'd gaze. Night 2 kicks it up a notch with Foxy obviously moving in a way to emphasize his want, roaming his hand over his chassis and finishing the night with a kiss blown to the camera. Night 3 & 4 he progresses into a dancing tease, swaying hips and tail to an invisible beat only he knows; his crimson dick bobbing in the air on night 4, unable to keep himself in check. Night 5 He simple abandons all pretense, and masturbates in full view of the security cam, making sure his slick canine spear is the sole focus. Pumping his palm on his throbbing erection, he rolls back to show off his tight tailhole, his other hand toying with the orifice in tandem with his self-pleasure. Night 6 comes and before you know it he's in the room and grinding on your lap, that heavy meat pressed against your chest. He's gonna plunder some booty, and you're gonna plunder his as well.
but why would he make it like an indie game if he didnt want people to think that reflects the quality of the game? it seems like a pretty fucking retarded idea in the first place
How the fuck do I handle Freddy? I don't think he ever appears at the window so am I supposed to just close the door whenever he gets to room 4B? But that would waste too much power.
I'm on night 5 by the way.
We're in a golden age of people realizing that animatronic giant animals are fucking creepy.
The newspaper articles never mention the bite of '87 which to me suggests it didn't happen to a kid. Probably happened to one of the guards the first time they went evil and was covered up by the staff.
Why do they all have the same heavy eyelids? I can't tell if they want to kill me or fuck me.
You know it just hit me a drawfag hasn't made pic related but with Bonnie yet
>The owner knows that his robots are murdermachines that specifically enjoys murdering people by themself
>Still only allows the nightwatchman a Duracell battery's worth of electricity to operate the lights and doors
I mean come on. There's suspension of disbelief and then there's this shit.
There was a Chuck E Cheese near my house, I remember loving going there for birthday parities... except for the main dining room thing... that's where the robots were.
I was super glad it was kinda separated from the games and play structures because even 7 year-old me knew that something was fucky with that sort of show.
It does a couple of things right:
>You're always exposed: As keeping the doors down constantly isn't an option.
>You can either pick between seeing things in close vicinity (light switches) or far away (cameras), this disallows you from having all information available to you at any time.
>The jump scares are randomized to some extent: Usually in games jump scares pop up at the same sequence/part, here, even knowing that the jump scare occurs is not enough to tell you when.
>You're depowered: Horror games nowadays do this by offering you no weapons, but FNaF takes it even further: Even running away isn't an option as you're fixated in position, you -have- to accept and make your peace with what is coming for you.
That and the prerendered visuals adds to it, but that may just be me
On night 4 and 5, if you look at the cove at all, you're fucked.
It's the first 3 nights that you need to check on him. Afterwards, you don't even look at him if you want to live.
Where I grew up here in Brooklyn NY there was a place like Chuck E. Cheese called "Playrobics" had the ball pits and slides and arcade machines. Smaller than any actual Chuck E. Cheese though, The animatronic entertainment was limited to a basement level of the building reserved for birthday parties. Sort of dimly lit, for a children's birthday room at least, the stage for the animatronics was on floor level with a little gate in front to keep the kids from touching them and getting hurt. I used to hate that birthday room.
>POP LOCK IT DROP IT POP LOCK IT DROP IT POP LOCK IT DROP IT
That's kind of hot
I think its more because people ruin it for the rest of us. It's hard to like something when people go around announcing they are part of a fandom and ruin it for the rest of the people. That, and because people who hate them ask for it when they say they're idiots, so they just flood that one person with porn just as if someone were to flood somebody for saying they're apart of the fandom. Its like being black, but instantly accused of being a nigger because niggers ruin being black for black people.
Working on my rule sheet. gonna wrap the text around freddy a bit better.
Fur suits are like $3000 and he's working minimum wage. Plus it's dubious as to if the guards telling the truth at all and isn't deceiving you. The robots get off on getting their revenge for what happened to them when they were children
I also don't go to a blue video game board to talk about anime, "waifus", or porn.
Furry porn shitposters are considerably fewer in count than weebshitters, and even then at least the thread can still have gameplay discussion.
Okay, wait, so are there only four animatronics after you? Or are there more? What's this about a yellow Freddy?
>the big reveal for silent hill fizzled out
Normalishfag here, both are pretty popular talk right now. It seems like they're feeding off of each other and they go hand in hand for 'more good horror games'.
I actually feel kind of bad
>animatronics used to the security guy
>practically think it's a routine game
>one day security guy doesn't even try to stop it
>turns out he has the loss virus
>foxy hears it from freddy and comes running
>he'll die by the night's end
>all these doors will be lost like tears in the rain
So what's a good LP to watch? I don't feel like playing it myself
Yeah but nowhere does it say "/v/ is for anime related posts".
It's just laughable that people here feel the need to get on their high horse about gay, furry and otherwise non-mainstream suggestive images while they post loli-weeb shit 24/7.
None of it is vidya, it's all the same off-topic vein so why act like an entitled faggot about it? You'd think you guys had never been on the internet before.
>Listening to the message, not checking camera to save battery
>Check the cams when the message ends
>Anamatronics room empty
>Check hall cam
>See something sprinting towards me
>not forcing himself in so he can ruin everyone else's vidya experience
I'd love to see them play it too, but let's be realistic.
I still can't believe C-Lo Green had these guys as back-up in fucking Vegas.
He also needs to do songs that aren't pop/R&B more. The 9 Inch Nails song was glorious, and I'd love to see something from the Beatles.
How long until /v/ talks about how they never loved this game and that it's for Leddit memers?
Hopefully never. This is a nice little unique game and I'd hate to see /v/ turn on it harshly. Optimistically people here treat it like Pooh and just keep churning out some content.
>Yellow Freddy is Phonebro after regular Freddy stuffs him
>The reason why he takes so long to kill you and is so easy to avoid is because he doesn't want to become one of THEM straight to the core so he tries to fight back the urge
Was he actually into christianity or was he just the codemonkey for the project?
Because if I could get paid for making a video game, I wouldn't really care about the subject matter.
One of the posters when you're using a camera has a golden freddy, if you stop watching the camera, he'll be in your room. The only way to avoid it is by lifting up the camera and switching to another room quickly.
Also thread theme:
So, what causes the game to not let me close my door or check my lights? I've had it happen a few times. It's only on one side. I can hit buttons on one door, but on the other I keep getting a sound effect. Sounds like it's out of order.
i seriously dont understand the fear that goes along with this game. did you guys all get molested by the country bear jamboree when you were kids? whats spooky about animatronic furries? 0/10 flavor of the week, /v/, very disappointing.
Ducky ducky go away, Ducky ducky no time to play.
Bunny bunny hop hop hop, Bunny bunny dear God stop.
Wolfy wolfy please stay still, Wolfy wolfy do not kill.
Freddy Freddy just go hide, Freddy Freddy I don't wanna die.....
The fact that so many books still name the Beatles "the greatest or most significant or most influential" rock band ever only tells you how far rock music still is from becoming a serious art. Jazz critics have long recognized that the greatest jazz musicians of all times are Duke Ellington and John Coltrane, who were not the most famous or richest or best sellers of their times, let alone of all times. Classical critics rank the highly controversial Beethoven over classical musicians who were highly popular in courts around Europe. Rock critics are still blinded by commercial success: the Beatles sold more than anyone else (not true, by the way), therefore they must have been the greatest. Jazz critics grow up listening to a lot of jazz music of the past, classical critics grow up listening to a lot of classical music of the past. Rock critics are often totally ignorant of the rock music of the past, they barely know the best sellers. No wonder they will think that the Beatles did anything worth of being saved.
>mfw theres more
Why can't I stop watching this shit?
yes. it's a very shitty arcade. don't come here.
It's more to do with all of the robots being able to sing, so it would be neat to see how he'd spread apart the harmonies.
Now send this frigid pasta back to the kitchen and send me a fresh plate.
Why does this place need a security guard when the animatronics would probably kill any burglar who got in?
Because he also has a massive boner for robots.
Also, Freddy's in his previous game.
>indie steam greenlight game made by a single crazy christian dude that's made numerous other games before that no one's ever heard of because they're fucking impossible christian rpg's
>being able to afford marketing
I think this is just one of those cases where /v/ legitimately falls in love with a game, like ace of spades.
The question is how long before it's ruined.
Can you make Freddy's face into a watermark?
Also maybe something more subtle. Like
>"Customers are advised not to stay after hours, as house anamatronics must be set to "free roam" to ensure proper function"
And then Freddy's watermark is near that text.
I'm starting to believe the same person is asking these questions over and over.
GUYS I KNOW WHY YOU HAVE NO FUCKING POWER
THE ROBOTS ARE USING THE POWER
Comfy? What do you think this is, a sleepover? You're a security guard, you're not supposed to be comfy and relaxed!
Put it in your locker in the break room, and if I see you with it again, you're fired!
Honestly, P.T thrives purely on it's excellent sound design, atmosphere and the FOX Engine but it's fairly linear and scripted.
With FNAF there's actual mechanics and it always gives a constant sense of sheer paranoia which ultimately gives the jump scares a sense of weight.
Two responses to that:
1. It depends on how he reacts to sudden massive viral popularity
2. It depends on how many people decide to make copycat games that are somehow worse despite this game not having much to it.
It was scarier back when it was Showbiz Pizza
Fear isn't universal, it's not really surprising that some people won't find this game scary, that goes for any kind of atmosphere in a horror game/movie/book.
Personally I find it terrifying and that's enough for me.
It was beaten. There's a bug where if you do not touch ANYTHING As in don't touch your mouse and move an inch. The AI will not get you.
There was a Youtube Video of someone going from Day 1 to 20/20/20/20 doing this. You still get the same pink slip about being fired for fucking up the machinery
You sir. You seem to appreciate the finer things
Did you play Scratches? You should if you haven't.
Thats where Foxie comes in
If you dont watch the cameras enough, it aggros him to rush headlong into your room and tear your asshole open. He doesnt even give you a chance to check the door. He just waltzes in and kills your ass
Only way you can keep track of him is with the camera. You could just check his room and check your doors every ten seconds or so, but when you lock him out, he beats the shit out of your door and drains 10% of your power, so you need to discourage as many foxie visits as possible. Otherwise, you run out of power. And Freddy doesnt like it when you run out of power.
It's almost like the boss doesn't want you to find out what's going on, and expects something to happen to you while you're there.
Gee, what could that possibly indicate?
CAPTCHA: Prayers Eulogies
>not the fucking rpg game where you play as a paladin kid fighting demons to talk to jesus christ
So if the Animatronics are just forcing you into an outfit because they think you're not one of them, why not just wear a disguise and pretend to be one too?
Also, why would said person stay more than one night? Why not after the first quit?
It's the strange vacant expressions all of the characters have that makes them terrifying.
Maybe it's to keep them from getting out, since they're on free-roam?
If you're real close to 6 A.M and Freddy is in the room with you, you can sit still and he'll take time to play the song before killing you. If you hit 6 A.M while the song is still going you'll live.
>None of it is vidya, it's all the same off-topic vein so why act like an entitled faggot about it?
You're right in a sense, but you also have to understand the people who post here. 4chan started as and has, for the most part, continued to be a site that's catered to weebs. Most people here are used to anime being posted consistently, even when it doesn't belong, because that's just what the site was made for. If /b/ was called Furry/Random instead of Anime/Random, then I guarantee you a weeb would be complaing about furries feeling the "need to get on their high horse" about weebshit.
For the answer to your first one. Which Phonebro tells you. Second one is because your guy is probably a stupid teenager who needs the quid.
Where? I was thinking of playing it since it looks batshit insane.
I guess he realised the style was pretty terrifying.
I kind of admire people like this, there's something about that open sincerity in their faith, my own is so complicated and indirect.
>different faith specs instead of typical rpg stat shit
>literally just paladin crusader sim
>combat involves passive aggressive praying for the enemy
>you talk to different religious sages and have theological debates and shit
>Fucking Satan is the final boss