Wow. Just bought this game because of that thread before. It sucks. You don't even move around.
Its only jumpscares if you dun goof
Also Im glad how it is right now, rather than some shitty slender or amnesia knock off they made it on how alert and your reactions are rather than hide in a corner and hope the player just poops himself because oogie boogie in the background
even foxy and yellow bear
five nights at freddies is the ultimate autism test
a game that requires precise but unchanging repetitive action that guarantees victory if performed without variance
if you beat night six, you're on the spectrum for sure
just started playing, but whats stopping you from just never watching the camera since it's useless and use all the battery power for lights and just shut both doors when you have enough juice til the end of shift
Foxy rushes the doors if not regularly watched and knocks swathes of power off the door every time he gets to rush but you close the door in time.
Freddie can actually phase through the doors if not regularly monitored, so he can get in even if both doors are closed.
>the game is for autists
>it doesn't change at all
>someone says it changes drastically
>"well it doesn't completely change!"
Stop it faggot, when you use the autism card its all or nothing and you were proven wrong.
Any game would be shit if half way through it tells you to fuck off and completely change how the game plays(a fps turning into bejeweled would be shit)
Night one is more of getting the player used to the buttons(previous guard tells you alot of stuff) while slowly getting you into the horror
Night 2-3 gives tips while letting the AI off the leash for the player to get used to
Everything after that doesn't tell you shit and thus whatever you came up with that will work will probably fail(I watched someone play and got nights 1-3 done in either the first or second run, while night 4 took him 6-7 times)
What you are saying is "hurr its autistic if you get good at it"
And what I mean they dont tell you shit, thats when foxy comes out (doesn't tell you what it will do and gives a sense that its just another AI to treat normally, and can fuck the player harder if he tries to cheese by watching him all night) and never tells you about the golden bear or how to not die by him
What does that even mean?
What exactly are you trying to call shit on?
First you were complaining that its literally the same strat every night, now I called you out for being a faggot you say it does change but you needing to change tactics is some how autistic
Do you even know what words you are using or do you just like to complain
I called for the game being about rote memorization.
whether it's make a ham sandwich x6
make a ham sandwich, make a turkey sandwich, make a beef sandwich, make a tomato and pesto sandwich, make a PB&J, make a taco
it's STILL the same steps in the SAME rote order.
the fact that there's a slight difference per night does not change the fact that the game is about autistic repetition and you are essentially like a droid each night performing the checklist of the day for guaranteed victory
I think he means that you change strategies per night
But the strategies for each night don't change. So like, Night 1 and Night 2 have different strategies, but Night 1 will always have the same strategy every time you play.
>implying everyone on 4chan doesn't masturbate to whatever pleases them regardless of boundaries of fetish
This image is someone's fetish just because of the hat.
You get fired on night seven. You don't win, you get fired. There's randomization factors that don't change the way the game is played in a major fashion, hence the night six flowchart.
If they think you're an animatronic skeleton not wearing the animal suit, why don't you just wear a mascot suit when you go to work? Then you could hang out with them.
Is this stupid fucking question just becoming a new incarnation of that meme where people would flood threads asking for sauce when they saw that one .gif from Cabin in the Woods?
I was just asking a question dude. Take it easy. Is there a canonical answer that explains why a mascot suit wouldn't work?
You are not dead, thats ultimately the win screen(though technically getting fired would be a gameover)
I look at it like this, the game has obvious flaws and hopefully they will either fix, or just make a new better one. But for 2 dollars it is far from shit since its actually fun and a bit creative
Sure once you beat the game and go back you can cheese it but what game isn't like that to some degree?
Not on this level though, watching the stream of the guy trying to do the 4-20 thing, the game was literally look at camera, click door, click light, click door, repeat. For five minutes, with basically no alterations to the pattern. It's obviously not fun, or interesting, it's simple a test.
Wait a fucking second
I know this is cabin in the woods tier bullshit, but what about all of the OTHER outfits that are in the store room
You can see them getting in there but never did it show them doing it to those costumes
Can't wait to play the Sega CD version
Saw someone stream it last night, this was all I could think of
Where are you people getting this shit. The only that was said was playing dead would make you look like an empty suit to them. No mention of wearing a Fazbear suit yourself, to throw them off the trail.
When enough people play a game enough times obviously someone is going to identify the most absolutely efficient way to play it. Five Nights at Freddy's is a very stripped-down, minimalist game in terms of gameplay so its easier to recognize the necessary patterns required to make a foolproof system.
However, the systems like that are basically built entirely around repeating a number of fail-safes against dynamic events to ensure victory. The flowcharts rely on several "if/then" branches that involve responding to certain events that may or may not happen at any given time. The game is a lot more random and unpredictable than you make it sound by looking only at the most reductionist way of playing it.
The threads on this a few nights ago were amazing
Has all the lore been figured out, or is still up for debate? Has the creator said anything? Is there a central depository for thoughts on the game?
No, he doesn't. He says if they catch you, maybe try playing dead. Then he goes back on it and says they'd think you were an empty costume if you did that. He never once said anything about actually wearing a suit. That's not to say they wouldn't figure it out (I mean, they're haunted fucking animatronics, like hell that would work), but the other guard never says they would. Stop being an idiot.
mascot suit is unconformable, it's mention that the suit has metal/electronic wires in there.
You die because robots put pressure so much on your body that you die from when they stuff in the costume.
>GUYS WHY DOESN'T THE GUARD JUST GO TO WORK IN A FURSUIT
>WHY DOESN'T HE JUST CLOSE BOTH DOORS
>POST ITT IF YOU'RE READY 4 FREADY
>OH GOD I WANT FOXY'S THROBBING KNOT DEEP IN SIDE ME
>SAGE FOR FURSHIT
THIS IS WHY YOU DON'T TAKE A GAME THAT HAS ~1HOUR GAMEPLAY AN TURN IT INTO THE FOTM
>mfw live 5 miles away from a Chuck E. Cheese
>mfw considered working there once to play Mario Kart and Jurassic Park
I miss DZ.
I need someone with fast fingers and a quick hand for the Print Screen button on the keyboard.
I'm not a 100% but from Day 4 to 6 if you get the Wolf to come at you; during his run scene if you see it, switch over to the Kitchen, the Kitchen camera will go on and then quickly off. My assumption is that from the time the Wolf starts running to when he leaves off camera is the time given for how long the Kitchen camera is on for.
There's nothing much to see expect for shadows in the background and obvious cliche blood drips from the counter tops. It looks like there are body parts chopped up in a trash can.
Is this real?
Or are you a lying sack of shit?
Oh holy fuck, no way. I'd do it, but I'm a little bitch and am only on Night 3. So I don't want to risk it. Plus, this game is scaring the shit out of me normally, never mind the fact I'll have to purposefully lose. But I'd love for someone to check if its real
>No mention of wearing a Fazbear suit yourself, to throw them off the trail.
That's assuming that they actually think you're just a skeleton without a suit.
they look directly at the camera in some places. They want your ass dead, suit or no suit. not to mention Mr. bright idea guard ends up dead anyway.
I think a movie like paranormal activity would suit this game well if it was ever adapted.
Like you see the security footage, everything seems normal all the animatronics in their place.
>You begin to see subtle things wrong, you eventually notice a few animatronics are gone.
>The guard frantically switches camera's and catches one standing in the hall shadowed by the light.
That's all I got for now.
What does Freddy do? I almost got through Night 4 fighting off fucking Foxy bumrushing me (HOLY FUCK WORDS CANNOT DESCRIBE HOW SCARY AND STRESSFUL THAT IS) while Freddy kept creeping his way to my right side with his glowy eyes. I closed the door on Foxy with 10% power left then suddenly the power goes out and I get killed by Freddy. I have no idea what I did wrong or how to counter that, pls spoonfeed me.
Foxy smacking the door causes power to drain. I think it's on day 4 you can just not look at Pirate cove and just avoid dealing with him. To slow down Freddy you gotta check up on him from the cameras. the other two just check the doors and close it on them.
It is being phased out slowly. Most newer places only have a Chucky animatronic. It really just depends on what the owner of that particular store is willing to pay for upkeep of multiple animatronics.
Well fuck, that makes sense. I thought Foxy just activated if you didn't watch your camera enough?
And do you mean that keeping watch on Freddy actually slows him down or otherwise it's a guaranteed game over?
This game is way too stressful.
What if we were to get a creepy robot animal to watch the creepy robot animals?
I've only gotten it to work once or twice and even then the images are fast because I'm not quick enough.
This may work for the others but I get the Wolf to activate, once I do, I need to have him kill me but I want to bring up the camera of him running/sprinting at me. When I get this camera up I want to instantly go to the Kitchen and it flickers on and off. Quality is shit tier and by the time I can even look at the Kitchen Wolf has already fucked me up
Well I imagine the movie would have 2 halves.
1 is daytime freddy's where they cover the struggles of daytime freddy and maybe even introduce a few plot points just for the movie then we switch over to the nightshift where we get the paranormal activity type shit.
Coincidentally it would be that one. It's the only one you can't really track and keep tabs on as it's entirely random on when it spawns. The fact it's not a normal animatronic is also creepy as fuck.
Okay, I'll bite, I keep seeing this thread, what is this game about?
You watch some security cameras, meanwhile 2spoopy animatronic furries run around?
What about if as soon you realize he's gone you switch to the Kitchen? Might that work? Otherwise it might have to be that quick switch back and forth, and if thats the case then we'll have like maybe a second tops to get an image, so theres no way it'll be satisfying quality.
The gameplay point is that you have limited power to use your camera to track where they are, and to shut your doors to stop them from killing you when they are inside striking distance.
So you have to limit how much power you use, cause if you use all of it the power goes down and the main bear himself shows up.
>I thought Foxy just activated if you didn't watch your camera enough?
When Freddy is ready the rules change, nigga. Even looking at the cove = Foxy coming at ya. Also, the other two can break your shit if they get in, after you find Freddy just check the left and the right.
Watching Freddy slows him down, he's been known to go through locked doors to get at people.
W-what happens if I do that? Gold Freddy spawns and then eats my face, or I look at the camera and then... I'm back where I started. You can't trick me friend. (but I'll probably do it anyway to see what all the hubub about this Gold Freddy is.
Pretty much, but it's a really interesting take on horror. You have resource management in terms of power, which is tied to every useful thing. And trying to figure out the "rules" and behaviors for each spooky animal robot is a whole lot of fun. It does ambient horror very well thanks to the prerendered graphics. And it always surprises you.
Dating game spin-off of Freddy's but with murderous endings if you screw up.
The gullibility of some people.
Believing furries would talk about merely 'taking the knot' instead of being eaten, put in a diaper and placed into one of the suits non-lethally.
I mean frankly it's kind of insulting to furries isn't it?
I mean I have to hand it to the the trolls, I've not seen 3 lewd rule 34 drawn on the board fool so many people for so long.
Though I'm sure there's at least one or two furries have a fun time with it.
Its Night Trap Spooky edition
every one I know kept talking about this like it was the spookiest shit on the block, but I found it just a test of how fast you can click, it felt like some one took night trap and make it a tower defense game somehow, then added some spooky scary animatronics
7/10 its ok
its not, its mostly just giving you curve balls on its jump scares so you cant be prepared for the jump
however you can only beat the game by become proficient with your battery management and knowing the pattern, so you will replay it a lot, fucking all the scare of it
also no options, esc quits the game because FUCK YOU
>want to block the doors
>there's nothing in the security office to block doors
>the only things that could conceivably work are the tables in the dining room
>where all the murderous animatronics start
Yeah, great plan Anon
Apparently the reason they try to stuff you into a suit is because it's against the rules to have skeletons not in their suits.
If that's the case, why doesn't the owner change the rules to allow it so that they would leave you alone?
It would be a safety hazard if the doors stayed closed when they ran out of power.
What if there was a fire?
It's a safety measure. If the doors went down and the power went out, people who were in the room can't get out. It's a massive fire hazard and would get a place shut down faster than you can say
Yes. We'll just have an electrician come in overnight to install that.
Surely you understand that we can't have any construction during the day, as that would interrupt our flow of business.
Thanks for your understanding.
if its a safety measurement to have the doors go up in the case of a black out, why they drain power when closed, having an electric DC motor forcing the door close all the time is just fucking stupid
Why not just destroy the animatronics, get fired, but end the evil once and for all?
thats even more stupid, just use a good old bolt lock and you will never burn through power again
and you dont even need to close down the place or wait till night to do it, any hill bily can solder a bolt into a steel door
DEAR FUCKING GOD
STOP THE FUCKING NAGGING
IT'S A FUCKING VIDEO GAME
The place is still open for business, and they need those tables for their
nonexistentcustomers. You'd be told to put the damn tables back and to go home; they're not paying you to fuck with the furniture.
"Anon what are you doing here so early your shift isn't for another 3 hours"
"Anon why are you heading for the dining room, we have a party booked there?"
"Anon why did you pick up the table and fling pizza all over he guests?!"
So you can delay a death from Chica or Bonnie by just staring at the camera when it's close to 6am, but can you do the same with Freddie or Foxy. Could they just pull you off of the camera and spook your shit in?
...do you seriously think the management doesn't already know?
>implying the security cameras actually record anything
See, we in management have discussed that these fancy-schmancy "computers" and "recorders" are just simply not in the budget. Now take your first-generation iPad and go sit in your security booth with your dollar-store fan.
At first, I thought it was possible.
The game could have gotten more depth if it allowed an afternoon planning for each night.
>You'd make the whole establishment a trap-infested fortress that would either block, hinder, or immobilize them without causing any damage
>The controls would be at your fingertips, and you can set them off at the right time whenever they're ready
I just don't understand how blast-doors require power in the first place.
Maybe if the doors were at the bottom side, so it goes up instead of going down, then it would make sense.
It's hinted that the animatronics were haunted during the course of the game.
It's the easiest explanation as to why they can move from waist down when most animatronics can only move their upper body.
>impossible that someones been on 4chan that long all of a sudden?
When did I (>>258301590) say that? Either way, not relative at all. Even if you were there I'm sure you've also been here long enough to see the joke die down and finally die off.
>I just don't understand how blast-doors require power in the first place.
I think it's something about having to abide by fire safety laws. In the event of a fire you can't be trapped in by your doors.
>I just don't understand how blast-doors require power in the first place.
it's a somewhat rare security type, usually you find em in prisons and shit. a heavy reinforced door that is kept constantly locked electronically
However, they are electrically powered, so in the event of a power failure, they will open unless you have backup power.
Why? because it's a fucking safety hazard you moron. Oh golly gee, I'm trapped in this burning security booth because the power failed and the doors are electronically operated!
there's a reason its rare. its real expensive to keep juice constantly flowing into the doors just to keep them closed.
>Security doors are designed with Sentient robots with 6 hour long roaming periods in mind.
I bet the next thing you're gonna ask is why he doesn't use the phone in the office.
What if it doesn't work and you die in a fursuit? Do you know how horrible of a death would that be? Imagine that anon. Your grave would say "herein lies Anon: he was a fucking FURFAG"
How come Freddy Fazzbear's Pizzeria doesn't have an arcade? Every restaurant franchise like it has an arcade!
https://www.youtube.com/watch?v=EsHqAG8dmSw&list=UUSjXXHwfaDq1w9oQ0xgOFNg I really like his channel. I also love his playthrough of the korean horror game White Day.
I think the whole stablishment is fucked up in a pretty twisted way. Some say you're actually being offered as a meal for the animatronics, the phone call on the third night actually suggests that.
Ok, I'm watching a stream of this game since I'm too much of a bitch to actually play it, and I gotta ask: how do the jumpscares play out? Is there some sort of obnoxious screaming or is it just in your face spooks. Cause I can block out the screen with my hands, but I can't stop the sound.
>all those fags that scream at the game
There's sound, it'll spook you a little.
Honestly, after losing on night 6 like... 16 times, it's not scary anymore, just really fucking irritating.
Yes, I know, I'm bad at videogames.
Have a bit of perspective here.
The guy replied to a post almost 2 hours old, with nothing about its context and just said >reddit
I would say that more accurately identifies someone from fucking reddit, as this poster clearly doesn't know how the system works and is replying to someone long gone.
When I was playing I was shouting and freaking out. When the hallucinations came up I had no idea they were there and I audibly shouted. Also I probably emitted some sort of weeping sounds when I ran out of power and stared at the gaping maw of Overlord Freddy.
Its not uncommon to scream at things that are scary is what I'm saying.
I actually watched his video and holy shit this guy is the unfunniest LPer ever. Worse than pewdiepie and markiplier, I can't fucking believe how unfunny this guy is.
>thinks dun goofed came from reddit
>shitposts on /v/
literally kill yourself
It depends how you yourself react to jumpscares, its just the character pops up and makes a noise while looking at you. Its really not that scary, it might make you jump a few times but theres nothing that bad.
Bear with me anon. Third world has shit upload speed
What would you guys would like to see in a possible sequel?
>different, larger stablishments
>capability of closing doors within the stablishment
>the capability of fending actual burglars and potentially save their lives.
Does anyone have a recording of the message on night 4? I can't find one on youtube without some godawful letsplay asshole talking over it and overreacting to something I'd like to hear.
Did anyone remembers the comic where this german worker finishes his turn and goes home to play some forklift simulator?
Requesting a comic where the security guard finishes his watch to go home and play Five Nights at Freddy's
Except the owner is in on it.
WE don't know whats happening, other than this has been happening awhile, the owner is likely crazy, and the MC was dumb enough to take a job offer at an abandoned Freddys
He's implying the game takes place before shit hits the fan in the fallout universe.
But, anon, you're the security guard, you're choosing to come into work each day, even with all the spooks you see.
Depends, do you find this scary? Because this is what every jumpscare is.
The owner doesn't want his animatronics to kill the kids, he felt bad enough when it happened the first time.
If they kill minimum wage security guards at midnight and stuff their organs in a suit, its no problem for him since apparently this shit is how they get new animatronics.
Its hard to tell how bad this is supposed to be since the first security guard is really casual about telling you how the animatronics come alive and will try to murder you
Reposting from the general
I think it'd be cool to have the same concept with new features. Having to spread yourself very thin seems to be one of the major points of the game, and I think one of the things that could be added is a Second Guard NPC and a Generator placed somewhere else in the building, along with Alarms and 2 more animatrons.
The generator would give you infinite energy by default, but would shut down every 30 seconds. If you don't send the second guard to go turn the generator back on, your power drains twice as fast as it would normally in the game. If you don't properly guide the second guard through the store by closing/opening doors and distracting the animatrons, he dies and you don't get a new guard at all, keeping in mind you have to watch his back and your own.
For the two new Animatrons, one could be a Dog that goes around breaking cameras until they're fixed by the second guard unless you catch him and turn on the lights in the room he's in, circling around the map and very rarely attacking the player (but still occasionally going towards them.). The other could be a cat that only comes into play if the second guard dies: Cameras don't break anymore, but the generator still goes out every 30 seconds. The cat has a fixed path that follows the path the guard took, starting from the place the guard died and going back to the security room at the same speed as Bonnie or Chica at the same speed. If the door is open when the cat gets there, it kills you, but if you close the door in time it scratches and pounds and meows and shit until heading back to the place the guard died on the path and starting the cycle again.
anyone else think this would work better as a stealth game?
>have to sneak around animatronics, prevent them from going off and attacking you
>if they catch you, you can hide in air ducts or haul ass back to the security room before they get you/they hide in the security room to get you
Personally, kind of gives me jolt, but doesn't "scare me" per say.
If I really got into the game, it'd likely hit me harder, but I would also probably get desensitized to it after playing for too long.
>screamer the game
Why does this board allow discussion of shit games?
I thought this was supposed to be haven from all the faggotry from casuals and cancer in the videogame industry
Yes bioware games are discuess, indie trash, world of warcraft sometimes.
save yourself some money, and just browse a bunch of screamer websites
The screamers aren't the main scare.
The main scare is having to do a lot of things at the same time and figure out whats going on.
A big thing, as well, is that the game throws curve balls. Each AI has a set pattern with how it operates, after a few days, however, the pattern switches up and the AI becomes more aware of how you operate as well. It will try to set up situations to fuck you up and a thing that can happen is that you're having to watch one AI to prevent it from raping you but its waiting for its buddy to flank you.
There is something scary about having 20 percent power left and having one or two hours left.
It's pretty appropriate really. Freddy's music, that is. If you put the lyrics to the segment of Carmen that plays, it would be telling you to be on guard, to remember that when you fight, as the two dark eyes are watching you, love awaits you.
>faggot the anon
Why does this board allow the entrance to shitty faggots?
I thought this was supposed to be haven from all faggotry from reddit and tumblr
Yes tripfags are fags too, shitposters, SJW
*unsheets katana while sighing*
save yourself some effor, and just browse "how to end my life".
So what exactly has Markiplier done to merit the frothing hate he gets here?
I watched his videos of this game, and I don't understand what separates him from other more personality-driven Let's Players
Powerlesse intervals goes against the basis of the game. Its not stealth, its resource management.
Doing things that knock out you resources takes away from the point of the game.
Especially since its a relatively small game area, and you already have blind spots. Having to watch each camera to see what path someone is taking is vital for knowing what sort of a timing you need to keep. Taking that way doesn't add to the game's enjoyment, it just becomes "Don't use cameras and pay you can close doors faster than they can jam them"
I think this is a game that benefits from a relatively short length and minimalist gameplay. Start adding too much shit and it becomes too much of a clusterfuck. You can't take a short story and pad it out to be a novel and have it still work, some premises can't be extended like that
Aside from the usual e-celeberity hate, he's an entertainer whose gimmick is playing "scary" games and over-acting how scared he is. I don't hate him, but he's okay in small dosages with the right games.
I don't see why some anon view this like its a reveal. The way he phrased that of course he means they are chock full of kiddie guts
They don't have suits, the suits used in animatronics are designed differently and aren't able to worn by a human. The whole thing about the skeletons is speculation from the first guard, who also gets things wrong and ends up getting killed.
Its a good guess, but even assuming that its true, Freddy is a business that is practically out of business and the PC is poor as fuck, you can't find chuck e cheese suits, so I doubt you'd find a suit of some obscure mascot.
Also the guy can leave, you get paid on day 5, get overtime pay on day 6, and fired on day 7. I think for whatever reason, the guy really wants his money.
Also the mascot characters will probably wonder why one of them is in the security room and not chilling with them in the storage room, and sooner or later something is going to happen to get you horribly killed after 8 hours in the dark with animatronics
It depends on the store. Those who use all the characters, they're much smaller and look like midgets.
They've started using the voice of the new Chuck E. from commercials so any nostalgia is shoved down the toilet.
Nobody knows, some of the newspaper clippings give a good hint though
1.) Freddys was a popular place with financial issues
2.) Some guy dressed up as a mascot lured two kids to a back room and they dissapeared. There were a total of 5 kids who vanished, how the other 3 did isn't said yet
3.) You can hear something knocking shit around on some days, and pounding.
4.) Somehow the animatronics cut you up, and there is a hidding audio log talking about JOY OF CREATION, laboratory and some other stuff that no one can quite understand.
Unrelated, on the 4th night at 4 AM, if you are watching a mascot their heads will start twitching uncontrollably ala silent hill for 5 seconds.
It can happen randomly on other days and other times, but thats the only time it will happen 100 percent of the time
>Powerlesse intervals goes against the basis of the game
Not if they're timed.
Other than that, I think you're right, the genious of this game is that its self contained. Still, I'd love to see multiple stages and more robots with different patterns.
>If you play dead, maybe they'll think you're an empty suit, then they'll try to stuff an exoskeleton into you
Oh and after the kids dissapeared, parents were complaining about hygiene. The mascots smelled like rotten flesh and blood and mucus was building up around the eyes of them.
As well there was the Big Bite of 87 in which some kid got his frontal lobe bit off which sealed it, the place went out of business, no one bought it, and the CEO started talking about how Freddy would live on
You can get lucky. If you stare at freddy during that period, you'll get 30 extra seconds. If it goes to 6 AM, or whenever the game ends the night, you're safe.
The game already has something similar to that. There is the Yellow Freddy, which will phase through walls and kill you if you're trying to game the system. It also appears randomly if you're on the cameras too long after day 4, because you weren't ready for freddy
Has anyone tried getting Gold Freddy to come into the room and then hopping back onto the camera to check up on the kitchen right afterwards?
I would enjoy a larger facility with a longer time period. Just the chance to pay more attention and let tension build up a little better.
More differentiation in animatronic behavior. Maybe even have some that work to 'help' you and hinder others.
The idea of fending off or helping someone in the place would be neat.
If I had carte blance to make any change I wanted?
>New location with Freddy and even more friends (the former security guards)
>Large map with multiple security offices (say 4)
>Shared power supply
>Each office has current level of control, but with a specialization.
>One can use any camera
>One controls bonus doors
>One allots a 'power bonus' to one office, essentially giving them 2 free 'power' that wont deplete the stock
>One can look at multiple cameras at the same time
>Single player has all other stations manned by NPC guards
>Multiplayer involves you and your fellow guards communicating where Freddy and friends go, attempting to use power effectively, slowly losing your friends, but realizing that it's a boon as you now have more power to use.
>Generators in the facility can be accessed by guards in a small screen by screen mini-game but you're completely at the mercy of the actors. Still have your radio so your comrades can tell you when to go and when to hide.
I think the best part would be a scene by scene exploring of the place, kind of like how 7th guest played back in the day. As your buddies tell you what to do over the radio. You could even program it so the speed you move from place to place makes more noise, or as your guard buddies radio you where everyone is the actual level of volume determines how well you are tracked. Having to hide under a table or in a toilet stall when they get to close. Then the terror of not knowing whats going on, and if they talk above a whisper they'll find you.
>2.) Some guy dressed up as a mascot lured two kids to a back room and they dissapeared. There were a total of 5 kids who vanished, how the other 3 did isn't said yet
It wasn't a guy in a suit
Its what the newspaper clippings said, and it happened before a lot of the weirdness with the animatronics were reported. I don't doubt there was weird shit prior to that, but we don't know one way or the other yet
>work as a night security guard
at a museum
>boss always works on my shifts
>she's a sassy chubby black woman
>spooky anti-security guard demons can't stand black women
The first night is super easy. Keep watch of the bunny. Don't look at the cove. Occasionally check the lights in your room. Shut the door if bunny is there, which it shouldn't be if you're watching it.
>game made by a single dev with his lunch money
If you get to the point where the door won't close, you already fucked up.
Remember to regularly use your door lights, as the cameras have a blind spot right next to your room. Use the door only if he's there and wait till he leaves to open them.
Apparently Chica has 2 sets of teeth, one of the animatrons, and one for presumably a human inside.
Also the main horror of the game is that they stuff you into Freddy's suit to kill you, so I assume it's empty throughout the game.
Nigga are you baiting, going back to the camera is literally what STOPS gold freddy from fisting your ass.
I thought foxy was the former security guard. It would kind of explain why the suit was so messed up, and why he waits for nobody to be around before bee-lining to the security room.
I mean the previous guard says that he becomes more active as the week goes on. But doesn't make any reference to making a beeline for the security office, and you would imagine that would be something worth mentioning.
No Foxy is the one who bit out the frontal lobe of that kid.
After that incident the owners closed Pirate Cove and Foxy went into disrepair. That's why his suit is all shitty looking and he's hiding in Pirate Cove.
I wouldn't think that the place is in business, based on the morning noise. I thought it was just a noise to spur your excitement of finishing a night. You get paid peanuts to work there too. Also, wasn't it said you were bait; meant to prevent breakouts?
Well now that just gave me an interesting theory.
Foxy is the only one without a corpse inside of it. And the reason it immediately runs for the security office is to try and get new pieces.
The owner actually has programmed the robots to seek the new parts. While the others are complete Foxy needs his parts to be complete.
Am I the only one who believes in a theory that the animatronics and the security guard have a sick, twisted friendship where they try to play a game with each other which the guard always wins?
Read the clippings, it went out of business decades ago, the CEO couldn't find another buyer and couldn't figure out why.
Considering what a state the place is in, I don't think its in good shape.
It's polite, but no. Quitting sure as shit doesn't. I say he signed a Blood Pact.
>it went out of business decades ago
Then why the fuck are they still paying to keep the place going?
Just sell the robots for scrap and renovate the place into a fucking shoe store or something.
Freddy will kill you without needing to wait in the room if he enters through the right door. Mark left the door open when Freddy was right outside, and Freddy leapt in on him as a result.
I see your point. The rules sign changes to different news clippings on different days after Freddy wakes up, one of which says the place is out of business. So maybe the intro is simply some backstory?
Who knows, the dev probably never expected people to be so interested in the game's story so maybe he's slowly adding stuff, because I feel like the news stories on the sign only appeared after the update because someone should have noticed that before.
I dunno, it seems like the CEO was pretty dead set on keeping the business alive so why he wants it so bad I don't know.
This is sort of the point of the whole horror part, its a surreal situation to be in and doesn't make rational sense.
All we have is some newspaper clippings, speculation, and audio files. We literally know nothing about why it is the way that it is.
Well since the restaurant is doomed to close by the end of the year they probably don't care.
Heck they even fire you for "tampering with machinery" (making the animatrons docile).
>it seems like the CEO was pretty dead set
>CEO was pretty dead
>People being scared of a fucking toy bear or whatever that low textured piece of shit is supposed to be
>It looks like something from a cheap Chinese CG movie that tried to rip off Toy Story
The bugged face map sky in Mount and Blade was scarier than this. Fuck, the idea of eternal feasting is more scary.
the main character is a time traveler, he goes back in time to get enough pay to quit the job before they put him in the freddy suit
the messages by phone bro are him from the future, and the freddy you see in the game is the owner
I thought the newspaper clippings were old as fuck though
Given the timing of it, it seems like it closed down within a year of 87, and the way the first guy brought it up it seems like old news
>the frontal lobe controls memory and if damaged causes hallucinations
>you are the first security guard
>all of this is in your head
>its why you keep coming back every night
honestly if you aren't looking at animatronics in the context of chuck e. cheese style establishment, they're fucking terrifying
This includes being the night watch at one of these places
Dude facemapsky was hilarious
This, on the other hand, is slow-burn creepy plus jump scares, I work at night nigga
>implying your NOTE OF TERMINATION doesn't hint that you're dead by the end of night 7
>"tampering with animatronics"
You get shoved into one
It is said that animatronics were smelling like rotten flesh. You're the most fresh addition to the bunch so you're bound to smell for a while
Odds: i make a pony version of this game
Evens: i go on with my life
dubs: kill self in an animatronic pizza place