>Tactics is my favorite Final Fantasy.
>so much so I named my character in XIV after Ramza.
>I never finished the game.
> Realized what blasphemy I was committing.
> Start a new game in War of the Lions.
>got stock early in chapter 1.
anons, what kind of character builds should I go for and where the best time and places to grind?
I think you meant as an poor stat growth, not that their abilities are useless.
Not sure about in War of the Lions (gave up midway due to slo-mo gameplay and an "improved" old-English translation that somehow managed to be MORE incomprehensible than the original), but in the original: one fully trained Calculator makes all other units redundant.
Choose a male unit, get 'em to Bard and learn a song. Then move them to Calculator and give them singing as a secondary ability. Because songs charge independantly of the unit's turn, this allows them to rack up JP fairly quickly despite Calculator's crappy speed.
Teach them all the numbers and CT.
Then change them to Black Mage with Math as a secondary skill, and with the right spells and equipment you've got a unit who can win any non-boss encounter in one turn. (Just play with number combinations until you find one that hits all enemies and spares one or two of your guys, then use Flare.)
Obviously, that's a long-term goal that you should gradually work towards over the course of the game, but it's a VERY useful build.
Also: Ninjas with the monk's bare-hand fighting skill and Hamedo.
For quick JP grinding early on, leave one enemy alive but at like 2 hp. He'll run into the corner, and you can have your units throw stones at one another or accumulate until you're satisfied. (Use the desert trap to delevel.)
OP here, I made the MT a monk and you is easily the strongest character in the party. Problem was everyone else was pretty unfocused and crappy. so then I decide "I should go grind some levels" but the gallows in the middle of chapter 2 to be a very poor time to grind. Never got past that point.
I also just realized that I own the game both physically and digitally and have a PSP Vita. This whole time I could've been abusing ad hoc. So this threads completely pointless siliceous turning into a Final Fantasy Tactics should post. Just dump all your Final Fantasy Tactics related crap here.
Not the OP, but atleast for me. I never really played through most of the childhood games I played. My older brother and I would sometiems work on the same save file or it was me watching my aniki play.
>Watching aniki take down Emerald and Ruby in FFVII.
>Random encounter on Grog Hill
>Fighting like 12 fucking monks at the same time
I want a sequel with more cool random encounters like this.
I was a few turns away from having Agrias die on me
I kept reviving her but the monks kept Shockwaving her before she managed to do anything
Monks are serious fucking business. Autopotion is a fucking godsend as well
I haven't played Advance, but I keep hearing how awful it is. I want to play it just to see what exactly is so godawful about it, but the single fact that they took away FFT's Ivalice and replaced it with 'HEY IT'S A DREAMLAND THERE'S ALL KINDS OF SPECIES! NONE OF THIS IS REAL BTW' will probably make me rage hard. FFT's Ivalice was really great and I wish that we had another game set after FFT's events.
final fantasy tactics is probably my favorite game ever. I was also pretty disappointed at ffta, but then I realized it is not that bad. the story is a problem and so are the judges, but it is longer and it has more variety.
I always played with knight ramza + two swords (one of them being excalibur). never had a problem other than fighting ovelius or that roof level where the assassins kill the guest character all the time
>start a new game in war of the lions
you're a fucking faggot
For more Ivalice you should play FFXII. People bash on that game because its not a traditional Final Fantasy, but it has some of the deepest gameplay, best writing and great combat.
If you're one of those guys who thinks that Vagrant Story was set in Ivalice (even though Matsuno has said that it isn't) then play that also. Even if its not Ivalice its the same brain child, and it has amazing gameplay and story.
Always try to attack from the sides/from behind
If you have nothing really useful to do, don't do anything and skip the turn. That makes said character's turn come around faster.
Chemists are your best friends, they toss you potions and keep you healed from afar. just make sure the enemy doesn't get too close to them
Revive units if they have 1/0 turns left before getting crystal'd.
ALWAYS STOCK UP ON ITEMS. This is important.
Equipment reflects your hit points. Keep updating your equipment periodically so you don't get outclassed
Also remember to try out different classes. Knights are stronk as tanks, archers are generally useful once they get bows and mages are useful for damaging multiple targets and such.
You can always check out the tutorial. It explains things in depth and you can learn the rest from there
Another useful tip I forgot to mention was getting the Squire skill that increases the amount of JP you get from actions. That will be very useful in the long run.
Also remember to learn skills once you get enough JP to get them. The learnt skills stay with your character forever and you can port them to other classes (you can make a white mage that fights with fists if you use Brawler from the monk, you can also equip your mages with shields if you use Equip Shield from knights, etc.)
This game's not that hard. Just keep playing and try out a lot of different classes and keep restocking on items/equipment.
I stopped playing when I got to the main story fight where someone was decked out entirely in Genji armor. I could easily kill him, but I wanted his armor.
Is there nowhere else to get it, or should I just forget about it? I'd like to get back to the game, but I'm wondering if the Genji armor is even worth it.
>Not sure about in War of the Lions (gave up midway due to slo-mo gameplay and an "improved" old-English translation that somehow managed to be MORE incomprehensible than the original)
the PSP version is superior for pseudo-Elizabethan English alone. It's a much better match for the game's formal tone. Then again, I was only one in my high school English class who could even remotely understand Shakespeare.
yes, I'm a liberal arts fag bite me.
>max out chemist and get dual wielding from Ninja
>make character monk
>repeat for next character
Even if you fuck up and don't have a backup save, you should at the very least have auto potion on Ramza. With that, some hi-potions, and spamming yell, this fight can be broken easily enough, and that's pretty much as basic as it gets. Even if you're best compatability with Wiegraf (which means he takes over half your health each hit), if you're monk with auto potion it's easy.
But if you don't have auto potion or anything else game breaking, you're fucked.
Beating wiegraf is satisfying as hell, and you get Orlando bloom like three missions later
>gun toting chemist ramza
>spam yell until your speed is maximum
>pop pop pop watchin mothafuckas drop
>mfw find out how to use calculator
chemist maxed out = healer
monk + ninja skill for double hit = OP
calculator = OP
You cannot go wrong with this combination.
>play through tactics advance on the GBA and enjoy it for what it was
>get addicted to it
>get Tactics on my Vita recently
>not motivated enough to go through it
Why is that? I mean, it's the same as advance but with a story line I actually like and respect.
What gives? Why don't I feel motivated?
FFTA would be 10/10 if there wasn't any kind of retarded judge and law system. You can easily bypass the shitty laws for any given day but walking on the map but it's still stupid.
I don't want this thread to die. I'm about to start another playthrough, what should I make Ramza into?
Every jrpg I've played recently, theyALWAYS seem to take jabs at religion (Christianity in particular)
Does Japan hate Christianity or something?
Level Thief early on. Steal: Weapon is so fucking OP even if it is a small chance to win. Maybe I'm just lucky but 3% chance of success seemed to happen quite a few times for me against even powerful enemies
It's because religion as a whole is a fascinating subject, where ideologies can be pushes upon the masses and abused by people in power.
You should try studying a history of religions.
Can you give a new some advice on Tactics Ogre?
This is my first sRPG next to FE series and I am kind of overwhelmed by all this class shit and wahtnot.
What should I learn early?
What do I spend my jewgolds on?
>that roof level where the assassins kill the guest character all the time
I hated that shit too. Seems like the only way to beat it is to make your best character a ninja and hope that your turn comes first.
>First FA tacitcs game was the GBA one
>Spent around 30 hours on that shit
>Lost savefile since I was messing around on my PSP
>New Game, spent 15 hours unlocking all the advance classes, didn't even beat Chapter 1 yet
>Lost all incentive to play it
>Found out about the original FFT
>Download it on my iPhone (To play on the go, I could have used the PSP but that shit is too big for my pocket, was worth it despite the controls)
>Was on Chapter 3 or 4 I think, the part where you can recruit the FFTA guy in the desert
>Sold iPhone because the reselling price is crazy and I needed it for college money
>Star up FFT on my PSP
>No incentive to play it