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#MMOfeels

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Thread replies: 209
Thread images: 38

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#MMOfeels
>>
>6 tanks.
I don't know anything about Final Fantasy Mmos but that sounds like a clusterfuck.
>>
>>258098512
>Not enough DPS players

When did i land on Bizarro Earth?
>>
>Not enough DPS

what
>>
>>258098512
I should have played a WHM, but instead I rolled THM. Dose fells.
>>
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>>258099107
>>258099057
The DPS are all there, just waiting for them TO HIT THE FUCKING ACCEPT BUTTON JESUS FUCKING CHRIST JUST FUCKING CLICK THE FUCKING BUTTON
>>
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>play DRG since beginning
>see WHM is OP as fuck in Frontlines
>begin leveling CNJ
>duty timer pops instantly
>literally focus target tank and occasionally hit cure
>commendations out the ass
>never return to playing DPS

Why aren't you helping your team, /v/?
>>
>>258099929
healers are for beta cuck faggots
>>
>>258099057
If it's like WoW, it's because DPS have hour long queues and tank/heal are instant. So a DPS queues and is tabbing out or taking a shit when it pops.
>>
>>258099031
It was. Crystal Tower is ARRs only 24-man content and it's strictly pugs. You can make your own 8-person party at most, then you get grouped with 2 other parties to form an alliance of 24. Everything in CT is a clusterfuck, but at least for the second part they cut it down to 1 tank per party for a total of 3.
>>
>>258099057
Every fucking Syrcus run, it's one chucklefuck DPS that times out.

Makes the rest of us look bad.
>>
>>258098512
>tfw comm yahtzee as a BRD
>>
>>258099929
>play DRG since begining

i can't imagine how shitty leveling your first job to 50 was for you
>>
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>>258100007
And?
>>
>>258100284
>the other 3 were in a premade

no one commendates the bard untill there's no other option
>>
>>258100590
That's why they feel extra nice when they hit.
>>
>Virus cast on Scylla, 60 second cooldown! <se.6>
>50 seconds until Virus is off cooldown!<se.6>
>40 seconds until Virus is off cooldown!<se.6>
>30 seconds until Virus is off cooldown!<se.6>
>20 seconds until Virus is off cooldown!<se.6>
>10 seconds until Virus is off cooldown!<se.6>
>Virus is off cooldown!<se.6>
*30 seconds later*
>Virus cast on Scylla, 60 second cooldown! <se.6>
>...
>>
>>258100284
>adding amp keep gear to other dungeons

SE please. Which dungeon gives the darklight gear now?
>>
>>258100958
God I hate these macros so fucking much. Why can't people just manage their skills without announcing to the rest of the world?
>>
>>258100962
I'm pretty sure Brayflox and Halatali Hards give Darklight.

Maybe Haukke Hard too.
>>
>queues
>MMOs

Those are interactive lobbies, not MMOs.
>>
>>258100958
i had some nigger blm with party chat incantations for his fucking fire spells
>>
>>258101051
When I got bored I made cure macros that show the targets HP before the heal and then after the heal.
>>
>>258101064
naw, not Haukke, Lost City of Amdapor does though
>>
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>>258098512
>Playing WoW clones
>>
>>258101258
You bastard
>>
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>>258101381
>playing WoW
>>
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>>258099929
Played Lancer/Dragoon to 50 as well (Pre-Duty Roulette Bonuses were a thing). Looking forward to going all out with Conjurer during the free week. Only lvl6 on it currently.
>>
>>258101494
Nigga, who plays WoW?
>>
>>258101568
8+ million people, apparently.
>>
>>258101520

>make alt account
>need to do a lvl 50 battle/dungeon to advance
>Need to wait 30 minutes for a queue as a tank

fuck

this

shitty

dead

game
>>
>>258101620
Not anymore
>>
>>258101620
7+ million

and dropping
>>
>>258101152
What were they and were they funny?
>>
>>258101381
>FFXIV
>WoW clone
>Final Fantasy 1-6 released before the first Warcraft RTS
>FFXI beta out before news of WoW even began
>FFXIV/ARR out before WoW2
You can say the popularity (IE casualization) of MMOs that WoW brought to the baby table had influences in XIV, but its far from a WoW clone.

Also, WoW sucks, and has always sucked. It's also had the worst lore of any franchise known to man
>MUH HORDE
>MUH ALLIANCE
>>
>>258102016

>ARR
>not a wow clone
>>
>>258101620
>Numbers justify quality!
This just in. More people saw Transformers 4 this year than any other movie released.
Transformers 4 is the best movie of all time because=number of people who pay for you=quality.
>>
>>258102016
ARR's a blatant WoW clone, the other FFs are irrelevant in this case.
>>
>>258102103
Its not brah. Most of the mainline mechanics from XI (which was long before WoW) are in there. There's a lot of window dressing from WoW, just as every other MMO including Everquest from the past decade.

It also can't be WoW, because WoW is shit.
>>
Disciples of Land/Hand Dungeons, when?
>>
>Game requires 1 tank, 1 healer and 3 DPS to run a dungeon
>The game has 10 classes
>1 of them is a tank
>1 is a healer
>1 is a hybrid that can only legitimately be played as DPS
>The other 7 are DPS

Why the fuck do MMOs do this? Why can't they make the distribution of classes more equal? 3 tanks, 3 healers, 3 dps, it's not even hard.
>>
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Remember the fun times, /v/?
>>
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>>258102350

Theres 2 tanks and 2 healer classes.

but hey are basically the same, except scholar is an easier version of whm
>>
>>258102350
Because there's only so many ways you can meaningfully differentiate tanks and healers and still have them as defined, important roles, while there's lots of ways to differentiate DPS classes from one another.

It's never going to stop until the holy trinity is abandoned or at least softened up.
>>
>>258102648

Was just an example.

DPS is still the most numerous class type in FF14 by a large margin.
>>
>>258102648
scholar is easier if the scholar is shit.

There's eventually a point where scholars must also be stance dancing and dpsing. If they just stand there healing the entire time they get kicked
>>
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>>258098512
>2014
>Still utilizing the trinity system

Shitty enemies require shitty gameplay. Do away with retarded AI and you can start to fix the trinity.

also, what the fuck is this captcha moot
>>
>>258102350
If you're talking about Marauder/Warrior as a DPS then you're way off base, Warrior is a fantastic tank, especially towards the end game.
>>
>>258102959
>still using the trinity system
there has not been an mmo worth its shit to successfully do away with the holy trinity. Its not perfect, but there has not been anything better to come along.
>>
>>258103150
Guild Wars 2
>>
>>258102878

Let's see.

Single target tank
Multitarget tank
Tank whose role is to absorb damage, he has lots of Hp, lots of defense and takes tiny amounts of damage.
Tank who tanks by evading damage. Maybe he's agile, maybe he has a shield, but he simply avoids damage rather than taking it.
Tank who out heals damage. He doesn't avoid it, and doesn't reduce it much. He simply survives by healing himself fast.

That is 3 which could be played in 2 different ways for a total of 6.
Single target damage reduction would be a typical warrior.
Multitarget damage reduction would be some kind of juggernaut who shouts at shit.
Single target evasion could be a duelist, fancy fucker who is hard to hit.
Multitarget evasion would be a swashbuckler, he'd have swords in each hands and be spinning around slapping attacks away.
Single target self healer could be some kind of paladin.
Multitarget self healer could be some kind of berserker who loves to get stuck in 1v10.

I bet I can do the same with a healer.
>>
>>258102326

i've always said that you should be able to queue as miner for titan and fisher for leviathan
>>
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>>258103301
>Stand in a 4 person blob and faceroll content the game
>>
>>258098512
>playing FFXIV
>>
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;_;
>>
>>258103301
GW2 has the most boring content and dungeons I can fucking imagine.
>>
>>258103771

But it has juUuUUuuUumping pUuUuuzzles!
>>
>>258103425

Single target healer
Multitarget healer
Focuses purely on healing
Focuses on shielding allies from harm rather than flat out healing them
Focuses on strengthening allies or weakening enemies thus lessening the need for healing

Single target healer is your typical cleric.
Multitarget healer is someone who uses prayers and shit.
Single target shield could be some kind of elementalist. He manipulates elements to block attacks.
Multitarget shield could be some kind of onmyouji. He prays and chants and shit to erect shields.
Single target buffer/debuffer could be some kind of Necromancer. He manipulates bodies.
Multitarget buffer/debuffer could be a bard. He sings and shit to boost allies or cripple enemies.

Man, this isn't even hard.
>>
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>>258103841
I don't fucking care. I have mario if I wanna jump.

I just want an MMO or online game that focuses on dungeons and bosses. not raids. But I just wanna play with my team of friends who all have their own unique fun classes and experience fun online fights. I was hoping W* would scratch taht itch but it fucking didn't.
>>
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>>
I have always been thinking about playing FF14 but never really tried, is it worth it /v/?
>>
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Oracle Healer class, when? I want Banon Armor gear
>>
>>258103763
pls dont
>>
>>258103425
Nice armchair game design, Anon, but most of that shit has been tried and proven to be either unviable or completely overpowered, depending on the specific circumstances - and balance is everything in an MMO. If classes are underpowered or overpowered, players will switch in droves and you end up with 6 classes, of which maybe 2 are actually played.
>>
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>>258104164
I didn't know Alan moore was in an MMO
>>
>>258101051
They can. There's the echo channel specifically for sending messages to yourself. They just choose to let you know as well.
>>
>>258103763
I cry everytime
https://www.youtube.com/watch?v=9FBuxs6oxZ4
>>
>>258100007
does this mean i should please men?
>>
>>258104229

Fuck off with that bullshit.

Most of it has not been tried and the few times it was tried it was in shitty, poorly designed games anyway.

What you're saying is adding a gun to a game where everyone uses swords means guns are inherently poorly designed and impossible to balance.
>>
>>258102935
Heh, when I was in CT a while back on my scholar, I had a guy in my party tell me to stop using cleric stance. Mind you, I was toggling it on and off as needed while manually healing with Eos. This is really basic shit, and things were going smoothly. I asked if he noticed that I was turning it off when healing and that I was only doing supplemental damage when it was safe to do so. He insisted that ever using cleric stance means you're trying to be a "faggot dps scholar" and then voted to kick me. I wasn't even hostile about it, I just explained that CT didn't have demanding healing and thus it makes sense to do supplemental dps. The rest of the party agreed and said they didn't want a "dps scholar wasting a slot" and I got kicked.

Since then, I just watch streams on my second monitor and barely pay attention in Syrcus. I get hit by stuff constantly, but since nothing hits for damage worth a damn I just heal through it. I always get multiple commendations for the absolutely terrible job I do. The lesson is to never try to play to the fullest extent in a pug. They'll just hate you for doing it.
>>
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>>258102935

Wish I could pug with you. No one wants to kick the scholar on my pugs.
>>
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We'll never get a reworked Sentinel for ARR, will we?
>>
>>258103425
Those aren't diffferent tank roles.
Those are different mechanics behind tanking.
>>
>>258104786
Wow what a bunch of fags. Cleric stance juggling and stunning packs with Holy and shit was my favorite thing about healing on my WHM before I quit.
>>
>>258105203
That set is in the game anon.
>>
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>mfw being a marauder in frontlines
>>
>>258105413
That's why I said reworked. I want a Shield Bashing Tank class.
>>
>Can switch your job whenever you want.
>Still having this problem.

lmfao
>>
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>Start was DRG
>Slowly go to WAR
>Now do nothing but play WAR
This'll do until musketeer or redmage come out.

Also I've become addicted to fishing.
>Find cozy spot
>Cast a line
>Listen to an audio book
>>
>>258104749
No, what I'm saying is that it has been tried and hasn't fucking worked. You can keep throwing around your pipe dream design ideas all you like, this is how it is. I don't like it either, but then again I'd rather they just do away with the fucking trinity because it's a shitty design crutch. Though since it shows up even in single player games nowadays, I'm not holding my breath there.
>>
>>258105316

They are as different from each other as DPS classes are.

Your average DPS falls under one of 4 categories.
Melee or ranged.
Physical or magical.

But you want mechanics?

Single target tank is your typical fucking tank. His mechanics are run in and use aggro generation.
Multitarget tank uses shouts and AOE aggro generation but otherwise is similar to the above. (These two are in the game right now)

Single target evasion tank is a duelist. He converts his chance to evade into offensive power. You try to hit him and miss? He slaps you for it. He will enter stances and shit to parry your attacks and counter. But he's weak against groups due to his stance breaking after it parries/counters something.

Multitarget evasion tank is a swashbuckler. He dances around like a fairy and spins those swords like a mad man. The more people attacking him, the more adrenaline he has to dance around and dodge shit. He literally converts his offensive power into evasion by having his weapon being used to deflect attacks.

Single target self healer is a Paladin. He has a lot of abilities that heal himself and grant him regeneration. He's basically a tank/healer in one, but he can only heal himself.

Multitarget self healer is a berserker. This nigga don't use armor. He loves getting hit. But the more he gets hit, the tougher he gets and the faster his wounds heal. Naturally if he's 1v1 he wont get many bonuses from this, but 1v10 grunts? He's suddenly invincible and healing faster than anyone can hurt him.
>>
>>258105806

Ok.

Show me the classes in FF14 where this has been tried and didn't work. I want links and info to back up your claims. Because last I remember, FF14 never had classes like this and I only played it like 3 months ago or so.
>>
Honestly I don't think there's a problem with the idea of the "holy trinity"

I think the fundamental problem is the crutch of "threat" as a mechanic. Tanking should be about physically impeding the ability of the enemies to get to the healers and dps, rather than some magical effect that makes the enemy irrationally cease desiring to kill the biggest threat to them.

I'd like to see an MMO where the tanks job is to immobilize, to slow down, to physically grapple with the enemy and hold them back while it punches them in the face. Or maybe DnD style attacks of opportunity that allow you to do special attacks to an enemy that tries to bypass you and go to a backline party member.

I suppose you can argue that the threat system aggregates that to a degree, but designing a system around a non-threat based system means that flank attacks from additional mobs becomes a much bigger issue. Formations would be more important too. For that matter, can we get rid of the scripted attacks where a boss telegraphs attacks 30 seconds in advance or does a strict pattern that allows you to predict and negate all of their mechanics?
>>
>tfw I want to play XIV but can't because of shit laptop
>>
>>258106735
Dofus and Wakfu do something like this with the dodge and lock system.
>>
>>258106735

Look up Tree of Savior.

It has 80 classes and they're all going to have something that makes them unique.

One class has the job of pinning down enemies and shit while others beat up on it.
Another classes job is moving enemies around. He can pick them up and slam them into each other, pull priority targets closer and throw away threats and so on.
Another class is about teamwork. He can make people in his party enter formations which he controls. These formations can be used to exploit enemy weaknesses or strengthen the group in some way.

Those are just a few examples of the classes it will have. The classes are all highly specialized and good at one or two specific things but there is a massive variety (and you can change between them as you would in FF14).
>>
>>258106735
Warrior in XIV can immobilize enemies by binding them to him. This also gives the tank a bonus where he's basically invicible for a few seconds.
>>
>>258106936
If it can run on the fucking PS3 your craptop can probably shit it out unless it's just complete garbage.
>>
>>258107198
Well I know that, I play FFXIV. Anything worth binding it immune to it, and even if it isn't the duration is way too low for it to accomplish what I'm talking about.

>>258107196
I've looked into that game a bit, but I'm wary of getting hyped for it, because I worry it will be a massive grindfest like the original RO was.
>>
>>258099929

I levelled a Marauder because a guy wielding a giant axe surely is a DPS spec right?

Oh wait you're a tank enjoy.
>>
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>>258107585
>Implying
>>
>>258107623

To be fair, at this point in time I'd rather have a grindfest like the original RO. Most MMOs these days are hit max level in a week or two. Then grind for gear.

They're no different from old MMOs, except they replaced the level grind with a gear treadmill and people are dumb enough to fall for this shit.
>>
>>258106676
In 2.0, the release version of ARR, the Paladin was a tank that was designed to withstand damage by reducing it by large amount due to excellent defenses. Basically, closest to your first idea.
The Warrior was a tank with little damage reduction, but a larger HP pool and better self healing capabilities.

Mind you, these differences where relatively small, probably not on the scale you envisioned at all.

This ended up resulting in the Warrior being able to straight-up solo parts of 4-man content, including bosses, because his self-healing could compensate the damage dealt to him. The Paladin could do no such thing.
But in the actual endgame, Coil, the damage being dealt was so high that not only did the additional damage far outpace the Warrior's self-healing, but also what healers could or were willing to compensate. The Warrior could literally solo 4-man content, but was considered a liability in the endgame. SE's first content patch made the Warrior more like the Paladin, and that rehabilitated the class.

So there you have it. Even the most minute differences in playstyle caused people to throw this much of a hissy fit. In a game you claim to have fucking played, no less.

And I'm not posting sources for that because this took too much time to type up as it is, go look that shit up yourself you lazy faggot.
>>
>>258107836
You want level grind? Go fucking play wurm online.
>>
>>258107776
How are you supposed to "damage per second" with a big ass axe?
>>
>>258107826
Haha oh wow nevermind.
My sincerest sympathies.
>>
>>258107776
Jokes on you, you can do DPS as warrior.
>>
>>258099929
>Not being master race Scholar and letting your pet do the curing in trash while helping your party DPS in cleric stance
>>
>>258107196
And it also hasn't been released yet and will probably be dropped for being unbalanced shit by anyone except koreans and people with huge nostalgia boners for RO.
>>
>>258106735
meh
and no
>>
>>258108065
It's okay, I only have to cope with it until October.
>>
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>>258102959
>>
>>258107917

>Two different classes have different strengths and weaknesses

This isn't a problem with the game or it's design. This is a problem with the community being fucking babies. So fucking what if two different classes are both good at two different things?
What's even the point in having two separate classes if they're not even different?

If I was square, I'd have told people to go fuck off and quit being a bunch of babies. Or I'd have made a variety of content that suits various classes and play styles.
>>
How does one have a girlfriend and play an MMO at the same time?
>>
>>258108479
You don't seem to understand how dogshit bad warrior was back at launch. It was seriously "Inferior paladin with slightly more HP"
>>
>Yfw Hildibrand questline
>>
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>>258098512
>queued for 97 minutes as tank
>2/2, 2/2, 2/4
>mfw
>>
>>258108156

Modern day MMOs are all pieces of shit because of people like you.

You call two classes being different "imbalance". All you care about is having a mount and grinding for gear in your 5 man raid (because you're apparently not "grinding" when you do this) and you're a spoiled shit who wants everything handed to him on a silver fucking platter.

Two tanks are different? One is good at something, but bad at something else? The other tank is bad at the first thing, but good at the second?
THAT IS BALANCE.

What you want isn't balance, it's homogeneity. You want everything to be the fucking same. Why even have classes? Why not make one class that can do everything because that is what you want.
>>
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>>258108667
>yfw Ultros next ep
Don't even care they they reused the model from 13 with no change in textures so it stands out like a high-detailed thumb
>>
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>tfw dead game

https://www.youtube.com/watch?v=b3X5X1AgDzY
>>
I have a proposal.

We stop calling games like TOR, ESO, Wild Star and FF14 "MMOs". They're MMOs insofar that they copied WoW. They're Wow clones... Or WoWlikes.

I propose we start calling these games WoWlikes. Because that's exactly what they are.
>>
>>258108479
>If I was square, I'd have told people to go fuck off and quit being a bunch of babies. Or I'd have made a variety of content that suits various classes and play styles.

And this is why I call you a fucking armchair game designer. Because you spout this edgelord bullshit "Heh fucking casuals, I'd shown them what for", but we both know if your fucking money depended on it you'd fix that shit up ASAP and then you'd ask players if maybe they wanted to take a shit in your mouth as compensation for the ordeal.
>>
>>258109298
Okay, then we will call assfaggots dota-likes too. And RTS games SC-likes.
>>
>>258108479
>If I was square, I'd have told people to go fuck off and quit being a bunch of babies. Or I'd have made a variety of content that suits various classes and play styles.

That's not good for making money, you have to think of it in all aspects, not just from game design.
>>
>>258109298
Good idea, shitposter-like!
>>
>>258109463

Sure. If they copy the games you mentioned as much as these games copy WoW then I agree.

>>258109443

And you are the reason the MMO genre is dead. I hope you fucking enjoy knowing people like you are the reason shit like TOR gets made.
>>
>>258108831
Not that guy, but in a game with 80 different classes, even with unique attributes, it'd be really fucking difficult to balance the game such that one class is not objectively inferior to some other class in pretty much every respect. Just because a class can do something different does not mean it can do something useful.

I'm not saying more choice is bad, but when you have 80 choices I really doubt you can make each one meaningful in any significant way.
>>
>>258109463
Well, the first name attributed to the sub-genre originally was "AoS", or Aeon of Strife, which was the name of a failed custom game that inspired DotA, so even DotA is a copy
>>
>>258102326
I would really like a 4-player DoL dungeon where two people try to gather and the other two protect them with combat jobs. Would be a nice alternative to unspoiled nodes.
>>
>>258109719

If one class has no use, it's not that the class is useful. It's that the game is poorly designed and doesn't take use of this classes abilities.

I will use an extreme example here. Imagine being a healer. Now imagine a game that has absolutely no combat. The healers going to be useless purely because the game does nothing that requires or makes use of a healer.

It's not the classes fault, it's the games fault.
>>
>>258109708
He didn't say he disapproved, he said it's not good for business to change up the MMO meta too much.
>>
>>258107917
Warriors having nothing except a higher hp pool was completely retarded. A paladin could turn an 8k hit into a 5k hit

A warrior just took the 8k hit and healers were the ones that had to do all the work. Now he gains more healing so the bigger hp pool is an actual form of mitigation and he has an on demand short duration damage reduction buff to use when he knows heavy damage is coming. Instead of just being that guy with 10k health that can occasionally heal himself for 500. While Paladin gets to be the guy with 7k health taking 40% less damage.
>>
>>258110216

>he said it's not good for business to change up the MMO meta too much.

And we know this how? Every MMO copies WoW. It's not like any of them even tried anything new.

The only example I can think of is FF14 before it's remake, and that was considered a bad game not because it changes the MMO meta, but because it was a half assed attempt at a game.
>>
PLDs are your standard "Warrior" tank in other MMOs, shield, block, parry, dodge, mitigation tank.

WARs are basically Death Knight tanks from WoW, high HP pool, outheal the dmg, fuck shields and most mitigation.

I hate DK tanks in WoW because they die too fucking easily. WARs in XIV however do okay, and gain a much bigger bonus from Stoneskin since it's based on their max hp.

All this tank talk makes me think though, based on some of the discussion above...what about "Support" Tanks, who don't necessarily take aggro, they just put up dmg absorption buffs and your goal is to keep your party alive almost like a Healer, or prevent the dmg outright, rather than keeping threat and soaking dmg. That would make things alot more interesting and wake up the DPS a bit more too, break 'em of that "OH GOD ITS LOOKING AT ME RUN AWAY" habit making tanks have to chase shit down.
>>
>>258110126
>Bonus XP for Combat & Gathering classes first time around for the day.
>Some gathering spots need to be taken out to progress and/or need to be gathered in a certain order
>Treasure Chests after gathering enough from an area.
>Boss that needs DoL in certain areas gathering to take down a Boss' Shield or something similar.

Would be pretty great
>>
>>258110608
You're acting like themeparks are the only type of MMO on the market. There's plenty of openworld mmos and most of them are shit.
>>
>>258110973
Or just have NPCs do what combat work there might be and the only way to keep them alive or keep things safe is to use your jobs in a related way, e.g; collapsing tunnels or digging an exit as a Miner, Botanist can mix up some Sleep Powder from nearby plants like in that Turtle Guildhest, shit like that. Non-combat combat.
>>
>>258111228
Love it. Too bad we'll never see it.
>>
>>258111028

>There's plenty of openworld mmos and most of them are shit.

Bullshit. Theme park MMOs outnumber these 1000 to 1. And the few of them that exist are usually better than your average Theme park MMO while having 1/10th of the budget.

Just go and look up the figures. Since WoW was released, there has not been a single successful subscription based theme park MMO released. Most of them failed within a year, and by 2 years most were basically dead. (FF14 might be an exception, it's still too young to tell just yet)

Also, before we argue. I'm defining successful as a game thats player base continues to increase as it ages. These games all had a peak player base within the first year (most within the first month), then it dropped and dropped, a few had a small spike if/when the game went free to play.
>>
>>258111554
name a good one, then.
>>
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>>258111717

Name a good theme park MMO.
>>
>>258111927
Final Fantasy XIV A Realm Reborn
>>
>>258103150
City of Heroes :(
>>
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>>258112242

I only wish it was.
>>
The last good MMO was Ultima Online.

Every other MMO are just glorified slot machines

Prove me wrong
>>
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>>258108667
Pretty much the thing I'm most excited for each patch. This either says a lot about me or the game, I'm not sure. But who fucking cares, Ultros and more Godbert next patch.
>>
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>>258112415

To call them a glorified slot machine isn't entirely accurate.

Picture related. It'd be more accurate to call MMOs one of these. But I think we're both on the same level here, MMOs are shit.
>>
>>258107826

>Those temps.

FUCKFUCK.
>>
>Play FFXIV:ARR
>The more you play, the more you realize that it's really shallow
>Unsub after hitting lv.50
>>
>>258112807
>unsubing when the fun the fun begins
>>
Is final fantasy XIV any good? Like do people talk and group together or is it dead like WoW?
>>
>>258113393

FF14 isn't really that good. It's a WoW clone through and through.

The developers put actual effort in and it shows, the game is of a high quality, looks good, sound is great and so on. But at the end of the day it's just a boring WoW clone.
>>
>>258113598
Fuck

I really don't want to resub to wow..but at the same time I really want an MMO to blow off steam on and make a couple of friends
>>
>>258113393
>do people talk

Nope. It's because console players don't have keyboards. Yoshi-P kept that in mind while designing the game.
>>
>>258113393
If you want to have any meaningful interaction you'd need to join a free company. Not a lot of people just shouting in town squares.
>>
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>>258102959
>>
>>258113829
Wait for archeage then
>>
>>258113393
I've been playing it since launch. Sure I'll get burned out a month or so before an update lands, but that it keeps me entertained is something. Not much conversation happens inside dungeons, but plenty happens out of it, in linkshells, party, and free companies. There was a stigma in XI about using "Public" channels for conversation, and that's more or less carried over.
Also, it has over 2 million players, more since the free trial started. So that makes it pretty damn popular by MMO standards. Hell, a year after its release and there are still login queues in peak hours.
>>
>>258113393
I don't know how WoW looks these days, but FF XIV is pretty much WoW during its heyday, both in design and in regards to the community. At least that's my impression.
>>
>>258100007

You keep telling yourself that as you lie dead on the ground.

I'll be too busy healing the people who appreciate my presence to care.
>>
>>258113925
>Nep
>Shitting up an XIV thread
HUGE
FUCKING
SURPRISE
Don't listen to this guy. He's someone that FUCKING /VG/ found too cancerous to be around.
>>
>>258100135
Having only played a little bit of FF14, that actually sounds kind of neat. It'd be better if it forced you to make an 8 party group and group you with 2 other 8 party groups, though.
>>
>>258113887
>>258113960
>>258113991

I guess I'll pick it up, it's only 30$ for a digital download

Is there a subscription fee or do I just buy the game like guild wars and I'm set?
>>
>>258102326
>Weavers, sow a noose to hang this dungeon boss with
>>
>>258114413
It's $15 p/m


It less than a quarter of the content WoW has. It's fun for a bit, but then you crash hard.
>>
>>258114413
You get a free month with the initial purchase but after that it's subscription.
>>
Even if FFXIV is no good for raiding, it will sustain itself with fanservice and quality of life content.

Gold Saucer is coming next patch. It will include Chocobo Racing and a Triple Triad inspired card game.
>>
>>258114591
Nep, stop feeding misinformation. It's only $15/month if you buy the 8 characters on each server package and only buy one month at a time.
>>
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>>258113286
>Dungeon grind for higher item levels
>Fun

Sure the challenge gets higher, but better gear isn't good enough motivation for me.
>>
>>258114173
I see where you're coming from, but having to enter as a full party would destroy what I enjoy about it most, honestly.

Like >>258100135 said, it IS a huge clusterfuck, but that also means that the encounters are designed around it and that your contribution is usually fairly small if you don't want to stand out. This makes it surprisingly fun and relaxing since you can just kick back and fuck around with nobody noticing and it not impeding anyone's progress, really - but if you want/have to, the content is so easy overall, you can stop fucking around and save the asses of the entire 24-man alliance (it needing saving seem to contradict the content being easy, but people are REALLY stupid).
>>
>>258114781
So what is it again? 12 bucks?
>>
>>258114921
Are you pugged with people in the same server? Or is it like WoW where you're grouped with people from other servers that you never see again?
>>
>>258115418
Like WoW
>>
>>258115418
Cross-servers, so yeah, you're stuck with strangers.
>>
>>258114050
being passive aggressive is a sign of being beta as fuck
>>
>>258115418
pugs are people from any server that are in the same server set. JPs with JPs, NAs with NAs, EUs with EUs
>>
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>>258098512
Did they fix the horrible PvP yet? Looking forward to the free week next week!
>>
>>258115418
Lately it seems you get people from the same server more often, but in theory it can be anyone.

The latter is how it was in the first part of CT, and people played and treated each other accordingly.
Maybe I've just been lucky, but it seems since people noticed they find themselver grouped with others from their server more often, they don't play as badly or resort to flinging shit at each other quite so fast.
>>
>>258115782
>he hasn't heard of funlines
>>
>>258114921
The only time I've ever seen a wipe in Crystal Tower is in the Labyrinth of the Ancients on that prat where there are the three bosses. If one of the 3 teams is full of shitters then you wipe
>>
>>258115782
No, it's still horrible, and frontlines (basically a WoW battleground) are also horrible, albeit in a different, much less painful way.
>>
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I hit the level cap in FFXIV recently and have been scrambling trying to figure out what to do.
I've been doing the story quest, found that minifilia persons catmom and have been trying to unlock hardmode dungeons i don't have access to because i have crap gearscore.
So i guess i'm going to be doing daily runs for mythical tombstones and upgrade my shit.

It's a lot of work.
>>
>>258098512
>>
>>258105687
paladin does that
>>
This is the first time no one's bitching about the GCD.
>>
>>258108146

>not using /follow and alt-tabbing out of the game

Why else would you bother with scholar.
>>
>>258116582
End game is pretty different from 1-50. It's best to pace yourself and just enjoy the ride.
>>
OFFICIAL JOBS THAT NEED TO BE ADDED TO FF14 TIER LIST

Elder God Tier: Time Mage, Blue Mage

God Tier: Dancer, Gambler

Okay Tier: Gunner, Geomancer, Mime

Necessary Tier: Red Mage

Bad Tier: Beastmaster

Shit Tier: Samurai

Dragoon2.0 Tier: Dark Knight
>>
>>258116827
Because everybody knows how bad it is
>>
>>258116083
>>258116227
I've heard of frontlines. I'm mainly concerned about the awful lag/rubberbanding. Can't imagine going from 8 players to 72 players will do any good in that regard but guess I'll find out next week.
>>
>>258117062
I have news for you.

Yoshi-P stated in the latest live letter that there WON'T be any buffer/debuffer classes/jobs.
>>
>>258116582
If you haven't yet, you should get your relic weapon. If you just want to bump your ilevel asap to get access to dungeons just buy myth rings and belts, they're super cheap
>>
>>258117496
Does that mean Time Mage is kill. Say it ain't so.
>>
>>258117608
I'm stuck at the part where i need to go into a dungeon to get the ingredient to make it. I'm low on gil too so i can't just buy better gear.
>>
>>258107826
>66C
Yeah I know that feel.
Fucking California.
>>
>>258117678
But it us so. Now kill yourself. Why even live?
>>
>>258117496
so much for class diversification. they really need to up mob difficulty and make parties 5 plp instead of 4. i mean if they're gonna be a wow clone why not embrace it.
>>
>>258116582
Well, your first priority should be to find like-minded people and join an FC or linkshell so you have a bunch of friends to do content with. It's basically the only real long-term enjoyment any MMO has. Until then, though:
If you haven't already, you should do your relic quest and upgrade to Zenith afterwards. All the steps are really easy nowadays, it sets you up with a good weapon that allows you to contribute decently, no matter what your role is and it introduces you to trials with actual mechanics, which are a significant part of the endgame.

Once you're comfortable with your class(es) and have some decent gear (tomestones, like you said, and Syrcus tower are the main sources for that), you should try out some Ex Primals, if you're looking for a challenge. Garuda and Leviathan are probably the easiest, and can both be beat using only the DF with a little luck and patience.
Once you're comfortable with your performance there, you might want to look for people to do Coil with, if that's your thing.
>>
>>258117062
>Time Mage

Mah nigga. I don't even care which role they'd fill, I'd switch classes faster than edgelords will when Ninja rolls around.
>>
>>258113393

The combat is shit but it lets you relax and just chat while you're doing stuff.

Game is comfy.
>>
>>258117678
Time mage could work like Bard currently does, a DPS class with a strong emphasis on support. Only a full on buff-bot or debuff-bot is right out.
>>
>>258108630
by not telling her, and go out with her only on fridays ,ad fuck her latenight saturdays
>>
I wish the summoner could actually summon primals temporarily for spells instead of just having them as pets.

And then be able to summon monsters like bombs and pupu.
>>
>>258108630
I play with my fiancee all the time.
>>
>>258110935
>I hate DK tanks in WoW because they die too fucking easily

The fuck are you talking about?
>>
Anyone Sargatanas here?
>>
thinking of coming back. whats a good server to move to because i need to get off the shithole that is ultros
>>
>>258099929
>Be SMN
>Do literally everything better than everyone else
>get 3 comms
>don't have to worry about the other dps being retarded since I count for 3
>don't have to worry about a tank in 4 man being shit because titan-egi
>stop playing because everyone else is fucking retarded in coil
>>
>come back to XIV
>no one does content that requires a group that's required for progressing through the game, because everyone else has already done it
And they said it wasn't just like FF XI.
>>
>>258119597
Ask what /vg/ thinks is the worst server
Go there.
>>
>>258119597
What do you not like about Ultros?
>>
>>258119642
Yes because being a SMN is so fucking hard. "Let me just summon my monster out and now just spam DoTs all day everyday." The only thing you're good for is for an extra res if the 2 healers somehow magically die.
>>
>>258120151
SMN has one of the highest skill ceilings in the game. A good SMN and a bad SMN will have a 100+ dps discrepancy even with the same gear. A good SMN can also handle many of a fights mechanics while still topping DPS charts. I regularly did T7 while kiting and still doing ~300-330 dps and could do around 370 if I wasn't. Any other SMN I saw would barely do 300 if they weren't kiting and would drop to sub 200 dps if they were kiting.

A good SMN is doing more than spamming DoTs and ruin
>>
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>>258120806
>SMN has one of the highest skill ceilings in the game.
>>
>>258121418
Call me when you do 400dps in T8 at i90 while handling half the towers, mines and organizing everyone.
>>
>>258120806
I think monk has the highest skill ceiling in the game.
>>
There's a free weekend?
>>
>>258120806
>A good SMN can also handle many of a fights mechanics while still topping DPS charts

Except SMNs, good or bad, can't handle shit. 9/10 fights require either some form of burst DPS or CC, and SMN is shit in both departments. I know you guys like to think you're hot shit for topping the DPS charts, but while you're doing that, the rest of the DPS has to pull double duty actually dealing with most fights' mechanics.
>>
>>258121791
People who bought the game before get a free week or something on the 22nd I believe.
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