>tablets can play 360 and ps3 games
I give it 4 years before mobile catches up with the current gen.
They already made Nvidia tablet to run Serious Sam 3: BFE last year, a game that was originally a PC exclusive. This isn't anything new.
Still, in both this and that cases the visuals seemed heavily downgraded. The lighting and textures have taken a nosedive.
picture only sort of related.
Catching up doesn't mean games on it will already have the same or better visual fidelity.
Much like PCs, there's a huge amount of different smartphone specs out there, and the latest high end smartphones won't be a huge part of the market, so the reasonable thing to do is to develop for the average smartphone in the market, which is simply weaker.
It's exactly what happens with PC exclusive games, sure you could make a game for i5/GTX 780 kind of hardware and it would look great, but you're limiting your usebase significantly.
playing games on a tablet is pure torture. Very uncomfortable to use for vidya and the battery drains pretty fast as well, at least for my tablet when playing any game that actually has decent 3d graphics.
It's pretty impressive how far mobile has come, some people are saying this isn't shit, but this is a pocket device running it. Compared to the 3DS it's so way ahead it's not even funny.
In 3-5 years 1:1 ports and up ports from 7th gen are gonna be way more commonplace.
This is coming to Vita too right? Sony said it would a while back.
Nope and nope. Honestly, this is one of the better things that has happened to mobile games recently. I can play on my ipad air at work during lunch, and on the train on my iphone or itouch
Even if tablets were better than 360/ps3 they would still be shit.
Call me when this stupid touch screen bull shit fad dies and we get some real buttons again.
Not all games support controller add ons.
I'm talking when these things come pre shipped with buttons.
>like every vita release
this is why arguements on /v/ go nowhere, because you fuckers make shitty general statements that have no weight behind them. Be specific, provide sources, use your brain.
As impressive as it could be, I just don't see any appeal. And it's obvious concessions had to be made in order to get in run on smart devices.
This game just doesn't benefit from mobile devices though, most mobile users probably don't care about that, they just want something to pick up and play for a few minutes and then put down or never play ever again. On a dedicated handheld console I can get, but not here. And if I were to play a game like that, I'd play it on a dedicated home console or a PC without having to deal with shitty touch controls.
Also I'm sure people that wanted to play Bioshock already have played it.
Touch screen is a fad. It will be replaced soon enough.
The Nvidia shield tablet was released recently and it comes with a 360 like controller as standard. Then again, it's designed as a game platform, but I bet you could connect any bluetooth capable controller to a modern tablet and use that.
I can't see the future but what I do know is the patterns of the past. There's always been a gimmick with phones. Soon enough something better will come along and touch screen will be a secondary feature.
>The good news is that it plays perfectly fine, even with touch controls. Admittedly, the touch control situation is not ideal. Like Grand Theft Auto's mobile ports, virtual buttons appear contextually on screen. Also like Grand Theft Auto's mobile ports, I found myself scrambling to figure out which virtual button to push as a gang of enemies descended on me.
Sure, sounds perfect to me.
Why can't the consumers and publishers accept that anything that requires emulated onscreen inputs is not worth playing on a mobile? I'd say the only exception to that is turn based games.
>wii u selling like dog shit
>xbone following suit
>sony boasts about sales yet don't release monthly numbers
Handhelds are being phased out first, but consoles are pretty much next
>tfw my portable MSI™ GT70 Dragon Gamer Laptop can play every game at 1080p 60fps ultra + grafix mods
>tfw can bring it anywhere
>tfw can play it anywhere
>tfw can do professional work on it due to it's insane power
>tfw I don't have to be in the basement like PCfags
>tfw I don't have to be a redneck hick like consolefags
>tfw I can lie in bed with a controller at hand and play me some 4k resolution dark souls 2
So, why are you still using plebshit like pcs and consoles?
>shortcuts on desktop
>file(s) on desktop
>large combined taskbar
>windows store pinned
>Playing an FPS on a tablet
How the fuck...
alright, here you go, nitpicking retard
>literally has no idea what else could be better than a touch screen, while physical buttons have proven to be superior for games but inferior in every other application
Yeah, stay delusional.
And who play FPS with gamepad? real gamer s play FPS with Fly gamepad
>there's always been a gimmick with phones
Cell phones have went through physical buttons to touch screen, that is 1 massive change, what "gimmicks" are you referring to? Do you even know what you're talking about or are you just shitposting?
He was talking about for phones, we're not talking about PC's here. Most people actually can type without looking on a phone anyways, your muscle memory starts to take over.
Which ones? and how are they? I have a gameklip to use with my Note 2 but it's cumbersome and I only have 1 PS3 controller so I have to keep removing it when I want to play PS3 or use my PS3 pad on the PC. I have a PSP but I've wanted to emulate my PSP games for quicker loading and better resolution. A pad like the Archos looks like a PSP even, so it's interested me
I've got the Xperia Play.
Nowadays it's pretty underpowered, heck even at launch it was. I used it mostly for emulators, it could do PS1 and N64 pretty good but I wouldn't push it much further. Those circle pads are fucking useless.
I've not tried much emulation on the Archos Gamepad but the battery life is fucking horrendous and the analog sticks are the worst I've ever used. Worse than the Dreamcast's and PSP's.
Yeah I knew the Xperia was pretty shit.
Honestly I'd rather get the Moga Ace for my phone or that other JoyPro or whatever it is and use USB/BT Joystick Center to map it for universal compatibility, but fucking $50 for a controller addon like shit nigga what
I remember when I bought my Moga Pocket.
Fuck that horrible piece of shit, the Analogues felt like D-Pads, there was no D-Pad, played all games like shit and it felt like each input was delayed.
saying that a mobile phone or tablet is more powerful than a console is the equivalent of building a fast car that has a really small fuel tank. like they will say you can drive the car at 20mph and you will get 8 hours of driving out of it, but if you go over that and into the 40s and 60s, the fuel consumption goes up and you will only get a handful of minutes behind the wheel before it stops. what im trying to say is that, yeah these phones and stuff are powerful, but playing any of these games will make it to hot and run the battery out faster than anything, thus nullifying the reason you have a mobile phone or tablet
>tfw you get the Xperia Play for the first time
>rek shit in Nova 2 HD
>emulated all the games I could
>beat GTA 3 on it.
>beat MGS1 on it.
>beat JEEEEEEET SEEEEEEET RAAADIOOOOOO
>played a lot of Persona 3 Portable
>rek'd shit in Modern Combat 3 but couldn't play Modern Combat 4 because the Gamepad somehow affected the framerate.
>upgrade to Samsung Galaxy S4, run all games really well but touchinputs are horrible.
>only use Nexus 7 for XCom Enemy Unknown.
Man, I should have invested in a Gameklip and then just used Sixaxis App to map the DS3 controller to games that don''t support gamepads.
Did you play any games that were optimized for it? Those circlepads are fucking brilliant and accurate and felt right.
If only I could have an addon to put on my S4.
Yeah, I don't personally like Moga either, their controllers felt pretty shitty when I used my friends'. I just use them as an example since they're well known.
I liked the controller underneath I guess, I just would've rather had a smaller controller so it's not so cumbersome.
Oh, that explains a fair bit.
I played both emulators and games optimized for it.
I rek'd a lot of shit in Nova 3 and Modern Combat 3.
Nova 3 in particular
>save up 9600 coins because i thought the jetpack costed 9600 not 1600
>feels good having all that spare coins.
I carry a bag around with me so having a cumbersome controller isn't an issue with me due to me being a faggot.
I still don't understand why Sony hasn't made a specific controller add on for particular phones.
I'd throw money at it.
SoCs are getting more power efficient as well, you can usually use a phone/tablet for 8-10hrs watching videos or browsing the web and get 5-7hrs doing something that requires more power (like playing games), definitely more than "a handful of minutes".
That's not really what I meant by cumbersome, I carry around a bag as well with a laptop.
What I meant was I just hate holding this huge thing in my hands. A PS3 controller with a Note 2 attached is a pretty large handheld. It just feels sort of heavy in the hands and it ends up bugging me after a while
Jeez, Note 2? I thought that the Galaxy S4 is big enough, could you go all split screen and use two apps at once? Or is it just a tablet with phone features.
I guess in your situation, a product that doesn't make the phone feel like a Virtual Boy in terms of bulkiness would be pretty good.
It is rather odd that this game looks like such utter shit. If you look at games like Infinity Blade (any of them), they look freaking gorgeous and have 60fps. These game ports to mobile being shit is purely on the developers.
Maybe it's because of app size limits too? Shittier textures and such to decrease the file size.
The S4 can do multiwindow as well, anon.
I have a Note 3 rom port on my phone, so my phone has all the Note 3 floating window features as well.
I could see a Nexus 4 being a pretty good option for the gameklip.
Wait, can the fucking S4 multiwindow?
If it can, I hope I didn't fucking gimp myself by installing a Vanilla Version of Android because I hated the UI on the Notification Bar on Touchwiz.
Yes, even the S3 can multi-window now. If you're on AOSP you can use Xposed and install XHaloMultiwindow though, it's pretty good for what it is.
All of the Multi-Window features along with all of the motion features are TouchWiz only.
you can always use ODIN to flash the stock rom back onto your phone. There's really no reason to use AOSP on a samsung device because there's so many features that you lose, along with stability and audio quality.
No, no, I'm asking did you boot your phone into your custom recovery to flash an AOSP rom? Because that's the only way you can do it, and I highly doubt you just deleted your recovery off your phone.
The funny think about the mobile market is that they're happy buying a new $400 phone every 1-2 years, in the console market if you even suggest a 5 year life cycle poorfags start to cry about the expense.
What a shitty market we have going here.
>Consolefags face when tablets can run games at more than 30fps
>current gen consoles are expected to last 10 years, so up to around 2023
holy crap that sounds futuristic
>tablets are playing games at twice the framerate and resolution as consoles
That's going to be a weird time.
Actually didn't Sony and Nintendo both aim at 5-6 years? When they say it lasts for 10 years it means they'll still release games for it and support it (network/patches) but in 5-6 years they'll have a PS5 and a Wii Woo.
>nexus 7 2012
>still plays most games
>can read books, comics and doujins, watch movies
>enjoy ports and android exclusives
>32GB cost me 260 euros
Also, the XCom Enemy Unknown port was fun.
sounds like a shoddy port, because there are mobile games that look like this
>Have you ever tried to browse on a tablet?
I as a matter of fact have, and I personally prefer Tablets compared to PC
when I'm reading something, or lurking this shithole or reading a doujin with my hands in my pants.
Fairly certain that they (or Microsoft at least) are going for 10 years this gen
It's not too unbelievable considering last gen was about 7 years.
No idea about the Wii U though, that is a little different after all (the earlier release and significantly different hardware).
I don't need to put my left hand on the arrowkeys or mouse, I can browse the internet with either hand on my tablet.
Also, reading comic books, books and doujins on tablets are infinitely superior than on a desktop where you use Arrowkeys/Middle Mouse to go to next page.
Why would they go for a long generation again?
Those consoles are pretty cheap to make, made of off the shelf parts, and being surpassed by mobiles is one more reason for them to make this a "quick", 5 years generation. The abysm that there will be between PCs and consoles 3-4 years from now will also be scary for them.
overtake graphically? yeah, no doubt.
But honestly as long as mobile games are going to remain as clunky to control as they are, i just can't see them ever becoming THE definitive way to play video games on the go. have you ever noticed that the biggest mobile game successes also tend to be the only games that actually control fairly well with a touch interface? Angry Birds, Flappy Bird immediately come to mind
most big-name devs just dump trashy mobile tie-ins to their console releases on phones that play like shit. i'll give ubisoft a bit of a pass because they've actually gotten mobile tie-in games right a few times (the rayman origins tie-in and that recent assassin's creed one) but they've fucked up plenty of them too.
>this retard actually bought a gaming laptop
I think they're already ahead of handhelds graphically.
Also, despite not making angry birds kind of money, I guess the ports from console games are being profitable, or else Take Two wouldn't keep making them, all those GTAs, XCOM and now Bioshock
This is kinda bullshit though.
There are people, even on /v/ who still own for example geforce 8600/core2duo setups yet AAA games won't run on it.
Indies are kinda different thing, they can't make the games use the latest technology because nomoney(and usually - noskillz) so instead they're focusing on making other shit.
Smartphones are really similar with one huge difference - "heavy" games earn only fraction of money that Angry birds or other flash-level game earn. So when you see advanced game on google play/apple store - it's usually port, and who the hell would want to play ports with such horrible controls?
>tfw got this laptop refurbished for $700
>dual core hyperthreaded i7
>GT 745m (it's an alright card, plays a lot of games on medium 1080p)
>1080 15" IPS panel
>250 gig SSD and 1 TB HDD
I got a knockout deal on this thing. Comes with the asus-certified warranty too for 2 years. had it for about 3-4 months now with no issues whatsoever
That looks genuinely good anon.
Atleast you didn't go full retard like I did.
>Buy Desktop Pre Built cause I'm a pussy and don't want to build cause I'm shure I'mma dun goof
>AMD A10-6700 3.7GHz Quad Core
>nVidia GeForce 620GT (kill me please edition)
>can't run any games at my native res of 1680x1050
>during the time I owned it before upgrading, I had increased my Steam Library from 80 to 220.
>Insert 8GB of RAM to get 14GB of RAM in total
>Replace 620GT with 720Ti (plays all games I want at native res with no issues)
>Replace no name brand 250W PSU with EVGA 500W PSU
Cost me 900 euro in total because I was retarded enough to buy prebuilt instead of building myself.
Atleast I can now build if I wanted to.
Thought I should screencap it all for context.
That's because those toasters probably aren't the most common setups for people who buy games, so devs of PC only games just target better specs. If by AAA you mean multiplats, those are made with consoles in mind.
Ports or not, I have to assume those things still make money (you don't have to make as much as angry birds to make profits) since publishers keep making them. There are few devs who try to push the hardware, like Madfinger games who created Dead Trigger 1/2 and Gameloft.
I doubt Sony will be in any hurry to start a new gen considering they're winning this one. Nintendo will probably release a new console in 2017 since they typically go in 5 year cycles. I'm curious to see how they rectify the launch errors they had with the Wii U (crappy name that caused confusion, too much focus on the gamepad that made the Wii U look like an add-on, physical console itself looked too much like a Wii, little advertising/marketing, no system seller at launch, underestimation of HD development). I figure Microsoft may release a new console at the same time as Nintendo.
One has to wonder if 3rd party support for handhelds is going to dry out, Capcom just ported MonHun Freedom Unite for iOS, some publishers like 2K Games seem to be enamored with mobile, Japan that always loved handhelds is a huge market for mobiles now, shit is just in a bad state overall for handhelds.
that looks like a psp version its impressive but i dont see why you wouldnt play a console or pc version over the mess you just posted
and you are deluded for a number of reasons the mobile catching up to this gen will be expensive as fuck
and even if your prediction is true the big 3 will already have started working on the next gen by the time 4 years passes
because handhelds are literally pointless now seeing as most people have smartphones that are relatively powerful (you could get an S5 for $100 when you had an upgrade, and an S4 for literally 1 dollar when you renewed your contract)
Controllers for phones are getting really cheap too, so it's not a surprise that studios aren't making many games for a closed system like a handheld
OP is overly optimistic, if by that he means 4 years to catch up to PS4/Xbone hardware. Mobiles are close to 360/PS3 but there's a long way to go still, I would say 8 years is a much better estimate. At one point smartphones/tablets will surpass consoles during their cycle, yearly refreshes simply beats years of stagnation that consoles provide.
Smartphones already have 2,7Ghz quadcore processors and soon get octacores. The GPU is obviously shit in comparison to PCs or consoles but innovation happens where the money is and that's mobile shit right now.
Intel's current CPU architecture is a bit over seven years old and they had no reason to change anything as there's no serious competitor threatening them on the desktop market.
I'm personally certain we see even better mobile processors and less desktop performance increase in the long run.
Sure, the architecture is obviously multimedia focussed but performance is excellent in this field. Desktop has a different target audience. Yet the 2.7Ghz do carry meaning - it shows how energy efficient mobile devices have become to allow such clock rates to begin with. Contary to this we saw little change in the desktop market and only got the usual manufacturing process advances.
Not only that but the experience is not the same. No one can tell me that playing on some little 8 inch screen with touch controls is better or even equal than on a bigger pc monitor with mouse and keyboard. There is no comparison wharsoever. Not saying it doesnt have its place. Mobile platforms are catered more towards casuals and hopefully these types of vidya will steer them toward the full experience on pc.
this. also, does it really matter? devs never do anything interesting with all this new tech. I'd like it to go back to even more dated tech so maybe they'd be forced to come up with fun ideas/mechanics.
Any good GBA emulators for android? I'm currently using MyBoy (free version) but holy shit it drains the battery like there's no tomorrow. Are the rest of the emus less optimized?
No sane publisher would spend money developing big budget mobile titles, where people pay pennies for your games. When it comes to games more complex than mini game shit like angry birds, all mobile will get are ports.
mobile will never have controls unless it's a handheld console. every attempt to include them has and will continue to be a failure outside of niche products aimed at emulatorfags.