So what's going to be next after the 3ds, Does anyone have a clue how the fuck they can top next gen handhelds- besides updating the internal hardware?
Yes, It will look like this and only play luigi games.
Those buttons are horrifying.
Let's hope they don't pull crazy shit like that.
I mean tablets are popular what of they followed that? I doubt it would happen but god damn it's a scary thought.
I honestly can't say what Nintendo is going to do. Maybe try some better VR.
nintendo made console with screen worse than PSP in favor of pointless gimmick that lovers framerate and dont affect gameplay. Nintendo is cancer of industry, they never about innovation or quality, but more about gimmicks, outdated hardware and shitting in customers mouth.
Another 3DS with no 3D feature, generally updated hardware, another circle pad, hopefully a better start/select placement (seriously no game uses select), and much higher resolution
I'm not sure if they would up the res or hardware that much, though, we might get another "We made the Wii and it's barely more powerful than the gamecube" scenario
They could try something like this: put a second system-on--a-chip inside an SD card and sell it as an Expansion Pak for the 3DS.
Even today nintendo still follows gunpei yokoi's ideas.
Here's a quick quote
"Yokoi articulated his philosophy of "Lateral Thinking of Withered Technology" (???????????, "Kareta Gijutsu no Suihei Shik?") (also translated as "Lateral Thinking with Seasoned Technology") in the book, Yokoi Gunpei Game House (???????? Yokoi Gunpei G?mu-kan?), which consists of a collection of interviews. "Withered technology" in this context refers to a mature technology which is cheap and well understood. "Lateral thinking" refers to finding radical new ways of using such technology. Yokoi held that toys and games do not necessarily require cutting edge technology; novel and fun gameplay are more important. In the interview he suggested that expensive cutting edge technology can get in the way of developing a new product."
It isn't always about the best of the best. If you can make money off of older tech that is easier to work with then why not?
Take a 2DS, replace the vertically mounted 800x480 screen with a 1280x800 screen, remove the extra bits covering the screen, add a second analog slider, bump the hardware up from OpenGL ES 1.1 to OpenGL ES 2 or 3, and switch the game card sizes from 1-2-4GB to 4-8-16GB.
>tfw with how the trends are going now they may resort to making a cheap tablet or smartphone instead of a dedicated handheld
As long as it has dual analog sticks or circle pads and four shoulder buttons implemented somehow. I don't want to rely on an accessory that only works with select titles for those features
I hope they don't do the 2 screen bullshit again. I'm tired of losing money on the hardware, and battery life because nintendo needs a gimmick, making it so that every game I play has a map, or just the game's logo displayed constantly
>It isn't always about the best of the best. If you can make money off of older tech that is easier to work with then why not?
It was always about the games. But all that was before mobile gaming though. Nintendo's profits and market share will continue to decline.
Ok, I love Nintendo as much as the next /v/ goer who doesn't shitpost, but name me one game where the 3D actually improved the gameplay and wasn't just a cool gimmick you turned off after 5 minutes of going "oh, that looks awesome
>if you can make money
Because there are more important things than just making more money.
Also, these "radical" ways of using new technology are fucking stupid. How does the fake 3D increase gameplay enjoyment?
Nintendo plans to integrate their next home console and next portable console into one device.
Source: That investor meeting that revealed amiibos for the first time and talked about jumping the technology gap to catch up to Sony and MS next gen.
So basically it's going to have the power of a home console while still being able to be taken on the go.
They should make the games come on cards made using proprietary hardware like a custom FPGA or something similar, so not only would it be impossible to rip the game from the cart it would be impossible to copy the cart in the first place as the carts for each game would be different at a hardware level.
This would stop ALL piracy on the system, and with that out of the way Nintendo could allow homebrew without any fear of piracy or having the firmware hacked (because there would be no reason to). The only downside would be that you couldnt purchase digital versions of games.
But that's what lateral thinking is anon.
They used existing technology in radical new ways. Sure the tablet and 3d was new and cutting edge but the hardware it runs on is not.
I could've been a patent artist, I tell ya!
Not him, but
>name me one game where the 3D actually improved the gameplay and wasn't just a cool gimmick you turned off after 5 minutes of going "oh, that looks awesome
There was literally a single segment where that mattered.
Everything else is just additional depth perception because 240p blows ass.
I had intended that the screen still be vertically mounted. 800x1280 would be the best of all worlds really. Yes DS/3DS would scale nicely up to that resolution, but Wii games would work in a 16x9 'top' screen region, as would older 4:3 titles and the WiiU's controller screen would also work.
I also expect it to include both receiver hardware for acting as a WiiU gamepad, but also broadcast hardware so with a hdmi dongle the handheld becomes a console.
WHAT UNHOLY CREATION HAVE YOU MADE?
Thought this was an interesting concept since the 2DS actually only has one screen
Taking out the 3D, better analog stick, improve touch screen by adding multi-touch function. I think another thing they should do is have simple connectivity to their console, including cross-platform purchases. Basically what was done with the Vita.
Given the fact nintendo ALWAYS copied milton bradley shit from the start, their next logical move would be some sort of 3D tabletop videogame console.
Literally something you drop on top of a table, look at it and can see a 3D world running on it and can 3D touch it, but still have a regular controller to play action games on it.
>all these people wanting stronger hardware
>implying Nintendo will make it 5 year old hardware instead of 7
Nintendo is always going to wait for today's power to be cheap and profitable. Technically now the 3DS is several generations behind today's smartphone.
Then stop claiming having the first cartridge portable video game.
I've always wanted a Wonderswan way back then. But it was too expensive and all the games were all in Japanese. I just wanted to play good Digimon games on the go.
I'm thinking about buying a 3DS soon and thought a 2DS would be fine just to save some money but..
How do they even think something like that is okay for a handheld? That shits too big and unwieldy, isn't it? I can't see them going with the concept again, for a first release/primary system, at least. It'd have to be just like it was for the 3DS release, an after launch price cut device. Mobility is just too important, right? Or are handhelds now resolved to being something people only play on the couch or in bed?
You can technically do this if you bring the Wii U with you.
But that also technically what Sony is doing with the PS Vita and the PS4; you can use the Vita as a Gamepad to the PS4, but also as its own console.
Basically, if Nintendo managed to make the 3DS a Vita of sorts to the Wii U, then all would be well.
>big and unwieldy
It's the size of a non-xl 3DS opened up.
Which is retarded, because they should have just gave it the XL's screens if they were going to make it one big device.
It would make sense if they made the next Gameboy something amazingly powerful, due the surge in smartphone hardware.
My hopes would be this
>high pixel density monitor
>true touch screen
>850mhz gpu (ask nvidia nicely for their new shit)
>200mb internal flash memory (booting and saving)
>SD card slot
>remove shitty 3d
>size of the 3ds or xl
>proper stereo front speakers (see htc one)
>nice aluminium matte black finish
But I don't think Nintendo would ever do that, since it would out power there WiiU and they'd actually have to spend a bit of money to make the new product along with actually martketing/selling it. The 3DS alone generates MILLIONS even though the device itself would cost less than $10 to make.
I don't have four sets of eyes so why the hell would I need two screens?
Being powerful and expensive ALWAYS fail.
What the portable gaming audience wants is games that you don't find on the consoles, a fucklong battery life and a small affordable price.
I've been on 4chan since 2004 and I've had the internet since it was first commercially available. And I've spent all day on the internet ever since. Never seen that image, go fuck yourself boy.
With Smash and another Pokemon I highly doubt that
>Being powerful and expensive ALWAYS fail.
You seem to forget how popular smartphones are.
>What the portable gaming audience wants is games that you don't find on the consoles, a fucklong battery life and a small affordable price.
All that can be made at around $100 and be sold at $200+ or more, have you came into terms with 2014 yet? They're already making 1440p smartphones with 2.4ghz+ quad core cpus with 8b ram and selling it for $400 - $500
What would it do? Or look like? A old style stylus needing, trigger Skulp'tcherz having, internally GameCube being, cartritge based portable?
That's not bad.
I can see them selling that for $299 the first year with a bunch of games, including it's own version of the new Zelda U.
On all systems, Wii, Wii U, and this tablet thing you seem to be describing...
And it would be 3D too huh.
So like a 3DU...
Why isn't this already out? Oh... Why rush. Hardware cheaper, softer ware more refined, technology... Changing
I enjoyed Uprising and Triple Deluxe more with the slider slightly on. Uprising had better depth-perception for long-range shooting with it on, and Triple Deluxe played with the effect very reminiscent to how red-and-blue-glasses movies did before the effect became commonplace enough to just up the ticket price. And some of the obstacles in Kirby bothered me without the effect on. Gordos that are closer or farther away than normal come to mind.
I like the way you think, anon.
However, I decided to take your suggestion a little further.
>Take Wii U Gamepad
>Shrink size and take out NFC reader on the side
>Add a clamshell screen
>Either flatten the thumbsticks to circle pads or make room for them on the top portion somehow
>Put in hardware that surpasses smartphones/tablets in power
>Maybe 3DS backwards compatibility
So practically a beefier DS with nearly the same amount of input options as the gamepad. It's all what I want
I don't understand all the hate for the 3d gimmick on the 3DS
does everyone just try it on a third party release title then say its shit and never touch it again? cause for newer releases it is actually pretty fucking good
Flagship smartphones are subsidized by telcos, no one would pay 600 usd for one out of contract. That is how much a handheld with amoled screen and ability to run games at native 1080p would cost.
Right. So not having the games you want equals to not having games at all. It's okay if the Vita lineup does not interest you, but stop parroting this crap, homos.
A 3DS with more power is basically the best path they can take, that said Nintendo always surpirses me with the stuff they come uo wuth
And really is all it needs, more power, the designs is fine right now
>Muh seocnd analogue stick
No fucking game besides Mon Hun uses it and they made an addon for that specifically
Though I wouldn't mind it
Its cheap and its shit. It was the whole gimmick that Nintendo pushed themselves into, have you noticed how all the 3D hype is died down now? Everybody wants higher quality screens/monitors.
All future portables should have the same number of buttons as the console controllers for maximum compatibility. Even the vita has to compensate for not enough shoulder buttons. They know all future games will require this many buttons, they should plan ahead for that. Two thumbsticks, four shoulder buttons, etc.
I'm Nathan Nintendo, founder and CEO of Nintendo, and Brad can fuck right off. You don't just fucking make something then shoot it out back. It's like a neglectful parent demanding they get treated with respect for giving birth to a celebrity and spiting the foster parent who actually got them to that status for getting the credit.
>implying anyone comes up with anything original anymore anyways
Everything is inspired by something else. It's like saying cavemen stole the wheel from a round-ish stone that rolled a few inches down a hill.
well the hype for anything tends to die down 3 fucking years after it released
and of course everybody wants better screens and monitors because graphics whores are some of the loudest minorities in gaming
>playing that on the iOS release for a demo
So fucking cramped.
Now that smartphones with oled/amoled screens are ubiquitous and people have the means to compare, the 3ds screen really is that crummy. The 3d effect does not make up for it.
This actually the most AMAZING control scheme I've ever seen... Why isn't this getting Kinect-like super hero and flying games, and exersize games.... That don't suck because tactile feedback?
What is wrong with the game industry?
I feel like this shit should be done already since 2001
Holy shit, they are different markets.
They way they make money is a completly different model, Smart Phones can afford all that shit because they get the money back in many other ways.
Then we'd already know about the technology and multiple others companies would be developing it. That would require a super flexible screen far beyonds the capabilities of the ones that are currently in development. You would need the screen to push back at your fingers and we simply don't have tech like that yet that can A) reliably work over long periods of time of heavy usage and B) be compressed down to a handheld level and be battery-powered. We've only just cracked the surface of flexible displays, let alone ones with touch input. Nintendo aren't innovators of technology, they aren't going to be the ones to create some futuristic sci fi level tech. It worries me that you lack the logic to figure this out on your own.
I could actually see this working with a tablet that had a butt pad as a case for it. Stead by the seat of your pants...
Basically, I want Nvidia to cooperate with Nintendo to launch a system that will do both handheld and home console. The new tegra K1 look very promising and their new chip (K2?) may be better than ps4.
Nintendo should just make a 3ds phone. Just make it slightly smaller than the original 3ds, make it like the vertical qwerty smart phones. Where the top screen is always visible and you slid it up to get you bottom screen. Stuff a decent battery in it, and what ever android that works like a phone while its closed.
I'd buy it.
Wii U is getting Ds games
WOuld it be possible for it to run 3DS games and use 3D if you have a 3D TV?
That way they could actually jump in power in the handheld area and cut costs by removing retrocompatibility
Didn't Ben Cousins
a guy formerly from DICE who left to make his own companymake a Gamasutra article with the exact same thing? Only that the sliding out portion had a screen as well.
Nvidia makes commodities, they'd not eat the R&D costs of developing a new system for Nintendo, plus the predatory pricing of the shield, without wanting a fair share of its profits, and that's not how Nintendo makes business.
If the future of handhelds is smartphone hybrids, Nintendo is utterly fucked.
How about the Kindle, right now it is the only portable successful thing not cell phone not apple.
Couldn't Nintendo make something like the Kindle for videogames?
the portable has to look like something an adult could use in the subway without shame
>Nvidia makes a portable home console with Nintendo
>People just get it to use as hand-warmers during the Macy's Thanksgiving Day Parade after buying it from the Nintendo Store in NYC
Like this, only with the touch screen the same resolution and aspect ratio as the top screen.
>the portable has to look like something an adult could use in the subway without shame
>the portable has to look like something an adult could use in the subway without shame
Then they'd have to not have the Nintendo logo on it, or advertise it at all. Everyone knows what a Game Boy or DS looks like just by a silhouette, and because of how much bank Nintendo makes on handhelds, the same would hold true for whatever design they use for the next handheld.
Imagine if the PSP did not exist, and Nintendo made the DS look exactly like it. You'd get as many looks and as much shame because of the brand name. A Target pair of sunglasses, even if it looked the same as a Chanel pair, will ALWAYS be seen as "cheap/tacky" because >Target, yet a Chanel pair that looked the same as a Target pair will be met more positivity.
To think a Nintendo product's physical look will change how people view it is fucking retarded because of how "adult/expensive" brand names = "mature/upper class" social status in any fucking product.
Natural selection AND hardware sales, baby. Gotta get rid of those Yorkers who actually watch parades somehow.
>You seem to forget how popular smartphones are.
Smart phones are not handheld gaming devices, they are mobile PCs. Smart phones and tablets disrupted laptops, not dedicated gaming handhelds. Mobile PC gaming and dedicated handheld gaming systems gaming are two different contexts, exactly like how PC gaming and console gaming are two different contexts.
Until there's a much, much tighter quality control for downloadable programs, as in no thousands of Flappy Bird/Cut the Rope/Frustrated Avians clones, advertisements on "free" programs, and so forth, I will not imagine such things in any sort of optimistic light.
>watching my brother play a Pictionary app that has VIDEO ADS every three sets
Why are mockups so fucking impractical looking god damn it's like these people don't even bother to think to themselves "how the fuck am I going to use this"
Sony already tried this but the phone sucked due to underwhelming specs abs selection of games.
The phone market works differently. It's not as simple as putting phone hardware inside a 3ds. The first and most important thing you need to have is good carrier relations worldwide. Carriers are the ones that decide if your phone will succeed or not. Sony has decades of experience doing this, Nokia had too before MS ruined then by buying Skype. Nintendo would have to start from the ground up and play catch up to succeed.
Plus if they can't beat MS and Sony in their home turf right now, entering the market where these two are taking a beating from Apple and Samsung spells doom.
>no one would pay 600 usd for one out of contract
>you know multiple people who do buy one out of contract because contracts in your country are rip off to the point of paying 3x the RRP of the phone
Xperia will always be behind the rest, they need to take space that would be for hardware and replace it with a controller
Sure they could go bigger but at that point they're basically a vita or a shield
an upgraded 3DS, minus 3D that has interchangeable control schemes (use 3 circle pads if you want for example) that utilizes the same OS as Nintendo's next console, which will allow cross-compatibility with certain games (like an Animal Crossing or Mario Kart title), while leaving others as device exclusive (mainline Pokemon or handheld specific titles for example).
You misunderstand. Most of the power of the Vita goes towards having to render the games twice for the 3D effect along with having to render a 2nd screen on the bottom. The Vita's only "gimmicks" that take away from performance is being able to multitask with the UI
Also getting in to the phone market would just attract attention of more competitors. If Samsung has an excuse to compete against Nintendo, they will.
Both nintendo and sony will have to get innovative in their next iteration of handhelds. And being innovative means no obvious shit like having phone hardware.
I think a interesting step, at least for Nintendo, would be a dock-able console.
They are the only console manufacture that hasn't gone x86 on their home consoles, but I doubt they will choose PowerPC for their next home console. If they choose ARM instead, they could just put the SoC with the best ARM CPU they can get on a handheld, and have a dock with an external GPU. It would most likely be weaker than a PS5 but the overall convenience value would be so high noone would give a shit.
That would be great because there is still a high demand for home consoles but the demand for handhelds is clearly going down. By doing that they can push both formats in one package. Either that or they'd have to have a crazy good software line up, gimmick and marketing campaign for their next handheld.
I think sony should just have a bundle option for their flagship smartphones that include an official slide-out controller case and call this case the xperia play. I don't see the need to make a phone with built in controllers at all.
Sony also must make sure that they sell their phones in the US and release them either on par of the competition(with hardware) or cheaper and with a great line up of games and software services.
The only way I see Nintendo consolidating their handheld/console markets next gen is if their QoL platform becomes a runaway success, which would force Nintendo to permanently allocate a certain amount of staff towards that platform. If that happened, I don't think Nintendo would have enough people internally to accommodate two platforms and the increased resources/time that the next gen would demand, so they'd probably combine them. Barring that, I'd think it would be two platforms again next gen.
>Because there are more important things than just making more money.
And he address that later. He explicitly talks about making fun games. Something Sony for example forgot 10000 billions of usd ago.
>would likely come out in 2016-2017
>smaller than the GamePad
>able to run all Wii U games
>sell for less than a new Wii U, probably even at its 2016 price tag
That's some Sega levels of insanity right there.
>not wanting the next 3D nintendo handheld to have true full Virtual Boy support
the closest scenario I can see Nintendo doing that is with a single touch screen that could do something similar to what the wonderswan did (allowed for similar physical controls on a vertical and horizontal position) so that they could split the screen on a vertical position for backwards compatibility with the 3DS.
>Take Wii U gamepad
>Slim it down
>Improve the build quality of the casing/buttons
>Use one of Nvidia's high end mobile GPUs
>Put hinges in the middle to allow it to fold in half
>Use one of those flexible OLED screens
That should do it
>So basically it's going to have the power of a home console while still being able to be taken on the go.
You're just misinterpreting what was actually said. No where in that meeting did Iwata ever say that their next handheld will be a fusion between home console and handheld in terms of hardware capability.
A more realistic interpretation would be that he means to make a handheld and home console that would be able to share their software just so that the cost of making games would be minimized while also stopping their glaring software release issue that have been plaguing their latest hardware. Architecture of both the handheld and home console would be similar enough for them to make a port possible with either downgraded or upgraded graphics.
that's how I interpreted it too. The closest thing to a hybrid the Nintendo platforms will have next gen will probably be a unified OS like what Apple does with their products.
>It isn't always about the best of the best. If you can make money off of older tech that is easier to work with then why not?
Because then you end up having worse graphics than an iPhone
First off, the 3D is here to stay, Iwata confirmed it will remain on future handhelds.
That being said, he mentioned a couple times they were toying with the idea of having more than just a home console and a handheld per generation.
Having more than one type of handheld at a time seems like a possibility.
Nintendo has already stated they are going to explore the mobile space with their own phone/tablet.
Source: Nintendo Annual Shareholder's Meeting 2014.
Dude asks Nintendo about their plans on the mobile space, they say that they refuse to go third party, guy retorts saying that he doesn't want a Fischer Price machine, and that the company needs to "Stop talking about childish things such as the future of video games" and actually talk business. Miyamoto and some younger dude respectfully rape his ass, and tell the next few shareholders that Iwata is in the hospital, and will not be getting fired (despite a few shareholders saying that they wish he would step down so as to return to the SNES era of success, and also that Miyamoto who is "more resilient to fatigue" should become Prez).
The entire shareholder meeting is on the Nintendo website. I'm going to
mastursleep[/sleep] but you can read every question on there. The bozo's quesiton was censored a bit. And yes, that guy was Japanese.
Nintendo can't ever remove 3D from their handhelds, just like they can never go back to single screens.
The next step up is making both top and bottom screens have control inputs and allowing the device to be split in half, being the ultimate share-with-a-friend device.
The next handheld from Nintendo needs to have rumble.
There's no excuse for it. Every mobile device has had this feature since god knows when and so has every controller since the N64.
Nintendo probably won't do much in terms of taking on the iphone market. I doubt we'll see an improved eShop.
Dual screens seem to be a popular feature.
3D will probably get dropped since nobody, not even the developers, uses it. It was cool but it's hardly an integral part of the system.
Faster hardware, but the hardware will still be last gen by the time next gen comes around.
Okay anon since 3d adds nothing just do this.
Grab a big ol knife
Now jab it repeatedly into one of your eyes, I'll let you pick
Now that that's done, try living everyday life and tell me how great driving, playing sports, or any other activity is without depth perception.
3d is more important than color
Nintendo tries to innovate so the next step probably is Haptic Touch Screen. Maybe or the entire control setup is haptic, or only the screen, but it makes sense for them to head to haptic next.
You can't fold a 2DS either. The idea of separate screens can sometimes be useful in certain games. MGSV is a great example of that, as are certain DS games. There isn't a single WiiU game that has capitalized on that potential yet and every major first party release from Nintendo so far has seemed to avoid trying to innovate with the gamepad/dual screen format. The only two games left in the pipeline of the near future are Bayo2 and Smash, those are the only 2 potential console-sellers that we the public know about at the moment and neither of them even tries to use the gamepad with any sort of innovation at all.
Are you seriously this retarded? That's like saying you think the N64 controller should have been built in hardwired to the WiiU. What exactly do you think the advantages of having a second d-pad instead of 4 face buttons and some shoulder buttons would be? You think they would make an obvious design error like that again just so you can play all 15 of the shitty games from their biggest failure of a console in history? How retarded do you even have to be to think something like that? And to top it all off you're dumb enough to think there will be another 3D handheld from Nintendo when they already admitted their foolishness by releasing the 2DS. Just... wow dude.
HD + DS = HDS
Neatly anti-aliased portabls Nintendo games with rock-solid framerates will pull the masses. Just imagine what an HD handheld Animal Crossing could do, or a 3D Pokemon game that's actually pretty.
Maybe they can advance to the 21st century where we have screens with more than 3 pixels on them!
Pretty sure the whole reason the back touchpad on the Vita exists is for cross-console capability. Even disregarding the touchscreen on the front, the Vita already has the same ammount of inputs as a standard controller because each quadrant of the back touchpad can function as a button. Every single PS4 game can be played remotely on the Vita or even using the Vita as a controller via a local network. I'd say that's maximum comparability, no?
The Kindle is shit and almost every other comparable android tablet (although with Kindles proprietary, extremely limited OS you'd be hard-pressed to even call it an Android tablet) is far more successful.
>First off, the 3D is here to stay, Iwata confirmed it will remain on future handhelds.
>That being said, he mentioned a couple times they were toying with the idea of having more than just a home console and a handheld per generation.
Nigga, he's referring to having three pillars: Consoles, handhelds, and QoL.
The 3DS XL design, with more durable shoulder buttons, and a 720p IPS display.
If Nintendo included this in their next handheld they can count me the fuck in.
Low graphics don't bother me but pixels are so painfully noticeable to me that it's sometimes distracting playing my 3DS.
>the device itself would cost less than $10 to make.
Nintendos next handheld and console will be 100% interchangable, linked and compatible.
There wont be a MArio handheld game and a Mario console game.
There will be a Mario game.
This IS what they are doing. They actually even said this was the plan years ago when the 3DS released
>Phablet sized device
>Nintendo games bypass most Android shit and instead plays on bare metal, thereby locking them to the hardware while still allowing for normal Android apps
I don't know how they can make a big jump from the 3DS, so I'd only assume higher specs and a few changes like sliding the top screen out instead of opening/folding it up, an OS similar to the Wii U and some sort of connectivity between them.