>>255682517 It was only good because AM2 worked on it, Nintendo would need to get them in again or source some talent from somewhere else. They don't appear to have a team capable of making a game like that one in house.
Honestly, I love Miyamoto, but I really think he's losing his touch. He's the reason Sticker Star blew, he's the reason Galaxy didn't have a more fleshed out story, Pikmin 3 was nowhere near as good as Pikmin 2, and both of his E3 projects looked really mediocre.
I never thought I'd say this, but I'm actually worried about the new Starfox with Miyamoto in charge.
>>255683118 I feel the same way. I want to make a comparison to george lucas, but that's not really fair to miyamoto. It's just that he's really respected and people take what he says incredibly seriously, but the problem is he ends up talking about and having power over stuff that's completely out of his depth
>>255682694 That's just PR doublespeak. The last thing he would do is come out and say that they stopped caring about F-Zero when consumers quit buying it, that's Capcom-tier amateur hour shit. It would make F-Zero fans feel even worse than they already do.
Every game sold fewer copies than the last until Nintendo finally decided to drop it, simple as that
>>255683302 >this is the man responsible for Wii Music and Nintendogs i think that's sort of unfair to say unless you're saying those games were objectively bad because of their theme and subject matter. Miyamoto just thought of the concepts for both those titles and provided his general input. if you thought the games were bad (i dunno about Nintendogs but we all agree Wii Music was pretty awful) i think more criticism should go towards the developers.
>>255683485 No, but it's just another example of Miyamoto being completely against storytelling in games. He's the reason Sticker Star had almost no dialogue or interesting locations. It ended up being a paper mario version of NSMB.
Also yes, Miyamoto is in charge of the new Star Fox.
No game will top F-Zero GX in terms of production values that's for goddamn sure: >cutscenes for every racers at the end of Master mode >theme songs for every racers in Character Profiles >fucking 40 racers in one small disc >AX arcade games produced
Let's not forget the F-Zero anime that was produced and barely was known here in the US.
There is NO WAY F-Zero was profitable after all this money spent. It is not a popular game, it fits a niche more than anything (like any racing game really). What make you guys think Nintendo is willing to invest a couple of other millions on a franchise that doesn't sell?
Nintendo killed off FZ because the GBA games didn't sell well. Honestly Nintendo can be really fucking retarded when it comes to stuff like this. They don't seem to understand that people don't want handheld FZ and just assumed that the ENTIRE FRANCHISE was unwanted.
Kinda reminds me of the current metroid situation. Quality games coming out left and right during the previous decade, and then suddenly ONE BAD FLOP comes out and nintendo is completely dumbstruck as what to do with the franchise. I know they're supposedly going to make a new metroid, but the fact that it's going to take them 5+ years to do it is ridiculous
And then at other times, nintendo just shelves IPs for no reason. Before the wiimote was unveiled, miyamoto was quoted as saying the new controller would be perfect for a pikmin game. Guess what? No new pikmin for the entire wii lifespan. And then there was a reasonable amount of starfox games and instead of trying to improve, they just scrapped the IP entirely.
i bet you're the same retards who think mother 3 should have a sequel. i bet you're the same retards who perpetually ask for these games but would never actually buy them. you fuckers didn't even buy sin & punishment 2, why should nintendo give a shit about you?
>>255683302 >Nintendo has no idea what people want its you who doesnt know what people want. who the fuck wants these games besides the loud group of 5 people? no one. absolutely no one >thats not true youre dumb if people actually wanted them, theyd make them. even with all the kicking and screaming the majoras mask fans do, they still havent made a remake. why? because those people arent enough to turn a profit >so theyre jews then no. they make games for money. if 50 people want mario, and 2 want f-zero, who are they gonna listen to? i want these games too, but you faggots need to stop thinking that anyone but you actually wants and would pay for these games
Sony did it right, Journey, Flower and a bunch of experimental games rarely make money but the people who buy them enjoy them and they use those games to reel people to their ecosystem. Blockbusters like TLOU cover the development costs of these lesser known games.
>>255684462 track editor. and that hasn't stopped them from remaking mario kart and NSMB on a yearly basis
and you can always add other gameplay elements. Diddy Kong Racing was pretty unique in that it's singleplayer wasn't JUST races. There were different objectives and such and even boss battles. Those same ideas could in a way be implemented in a new fzero game. Or what about vehicular combat and destructible environments to give the racing a more actionized gameplay style? I'm just throwing ideas out there, but the point is it's not like the series can't be used.
>>255684071 You are an idiot. It wasn't just because the GBA games flopped. Every entry in the series sold worse than the one before. X sold half what the original did, GX didn't even break half a million copies. It was over.
As for Metroid, they haven't done anything with it yet as they don't have a free team to give it to. Retro has been busy, all of the internal teams are busy, outsourcing was a disaster. I wouldn't be surprised in Retro started work on a new Prime game once Frozen Dong was done.
>>255684597 see, you have to understand that a lot of faggots on /v/ think they are the majority and anything they said will have the weight on game companies decision the truth is not just nintendo but the whole market is always cater to the majority a.ka. casuals
I think they will get around to making another one. Or maybe F Zero GX HD by Hexadrive. Shit they are making a new Star Fox, a new F Zero is hardly a stretch anymore. Don't be surprised that Miyamoto thinks people don't want FZero anymore, GX sold like shit
I tend to follow gaming news and I didn't know the Wii U had released until a year after it came out. I was like, "With all the hype behind Xbone and PS4, why isn't Nintendo hyping the Wii U release?" Then I was told the Wii U launched the previous holiday season and was pretty surprised.
I can't even imagine normalfags or parents realizing it exists in the first place.
>>255682694 This is the same reason Paper Mario Sticker Star was ruined. He said he didn't just want a portable Thousand Year Door, he wanted it to be different. For as much crap as Nintendo gets about rehashing, Miyamoto actually refuses to let them rehash enough unless it's Mario or Pokemon.
Have the typical F-Zero racers still in the game... as "legendary" racers and you could unlock their machines by moneymatching them in some way or something.
The real thing would be the online community, where you try to become the absolute best F-Zero racer. Have a weekly race, and in the meantime do some "moneymatch" races against people online. Make it work like some kind of Arena mode thing until the real race. Anyone that wins the real race gets something special.
>>255685429 every casual Wii series has gotten a sequel on U except for Music. it's not that the casuals don't want/like the games it's just the marketing is and has been god-awful and they don't even know it exists or understand what it is. they just expected they'd put a new console out with the Wii name and all the casuals that made that console a phenomenon would jump right on board without their hand being held.
When you're a console maker (and especially a console maker with basically no third party support) you need to focus on having a wide variety of games to incentivize people to buy the console. Not every game needs to be a multimillion hit, and if you take that approach you end up only making mario spinoffs
They could probably just rehash gx with track editor, market it well, and sell loads.
Anyone have that article that basically explained how nintendo dropped the ball on delivering it? Like for instance how the game cover depicts too much weebshit and not enough racing game (I'm paraphrasing here)
Would be fine with me. Trackmania was one of the best racing games at its prime and was only killed by Ubisoft being Ubisoft (really wish these fucks would go broke already). Nothing like going from Indy Racing style maps, to offroad maps, to challenge maps. Shit was amazing.
>>255683302 Miyamoto is a brilliant game designer but also somewhat conservative in outlook, much like Nintendo itself. He's always been more a craftsmen than an innovator (the mirror of Yu Suzuki, an innovator who fell out of favor when Sega got assimilated by Sammy and turned ultra-conservative).
>>255683302 As much as I love the Mother series, I wouldn't want one not made by Shigesato Itoi. And he doesn't want to make another one. He said so in an interview, and I agree. The development process for Mother 3 was hell, starting on the snes, going to the n64 DD, then being moved to a standard n64 cartridge, and finally the GBA.
People literally bought Wiis for Wii Sports only and didn't even realize it could do anything else. I worked in retail during the Wii launch and you would not believe the number of people who asked, "Do you have that Wii Sports game?" and then they'd buy a Wii with no other games or accessories, just to play Wii Sports.
Why? Because it was brilliantly marketed and the concept was simple. Wii U has more complex design concepts and zero marketing, which both work against the Wii U majorly in the casual market.
>HD >Fast >Online Does it need anything more? F-Zero multiplayer sucks because its too fast for split screen horizontal and vertical is just dumb. Online solves the cheap multiplayer experience and maybe add some survival modes.
What about road hazards and modes where fast thinking is a requiremement?
>>255686778 Nintendo really made a deal with the devil. The casual crowd is massive and it was the perfect timing for them to make huge bucks taping into the market, but the casual crowd is also incredibly flaky and you can't rely on them as a stable userbase. Exemplified by how the casuals dropped their wiis and took up smartphone/tablet gaming.
And at the same time, chasing after the casuals resulted in them disregarding the true gamer crowd.
>>255686220 I doubt they would be involvein another F-Zero, because of Yakuza taking up all their resources, and because the now very conservative Sega would probably be even more against an F-Zero game than Nintendo.
>>255684597 I agree. As is, F-Zero is not popular enough to survive in today's game market; there just isn't a demand. That's why I agree with Miyamoto in that Nintendo should only make another F-Zero if they could change things up enough to create a new experience (like what Sakurai did with Kid Icarus). Now, how do you change a futuristic arcade racer and make it new? I have no idea.
>F-Zero VS Redline >includes Mario Kart-esque powerups, but they must be manually loaded onto your vehicle, and can only be used once per race >earn credits by finishing races; credits can be spent on better powerups >Funky Boy shows up halfway through the final track; you have to avoid getting caught in the crossfire between him and Colonel Volton
>>255684597 >its you who doesnt know what people want. who the fuck wants these games besides the loud group of 5 people? no one. absolutely no one
I don't know about Metroid and Mother, but saying that about Star Fox is pretty blind. Star Fox 64 shifted over 4 million on a poor selling console. If they made an actual good one again, there's no reason they couldn't replicate or surpass that success. Maybe they will with the new one, but not showing it at E3 except behind closed doors isn't a good first sign IMO.
>>255689307 Yeah, it did. This is why we still don't have any rerelease, no dubbed torrents, and it took a good Samaritan to actually upload all the subbed episodes on YouTube about 10 years after the anime's release.
>>255688836 Neither Kid Icarus, Joss Whedon, or referential humor have any connections with eachother. >>255688228 Funny, I don't remember any characters screaming to hide their age or pulling any kinda censorship in what they wrote.
>>255683160 It's so fucking easy for Nintendo to make a good FZ game.
Take GX, upgrade all the textures and models, add shipbuilder and painter, add online matchmaking and racing cups, add leaderboards for fastest times on maps, add map builder, add tons of new cars and characters.
It's really not that fucking hard, Nintendo is lazy as fuck and just relies on their one trick pony Mario.
>>255684462 Dear Nintendo: YOUR COCKSUCKING PRODUCT HAS REDUCED ME TO A GIBBERING MAN-APE WHOSE ONLY RESORT TO DEALING WITH THE ALMIGHTY FUCKING GRIEF IT'S BESTOWED UPON ME IS TO SCREAM AND HURT MYSELF.
Seriously, I am jumping up and down and throwing my shit in handfuls at the fucking television in some impotent primal effort to get the thing to work. I have been sitting here trying to enjoy your product - YOUR PRODUCT, YOUR GAME, YOUR CONTRACT BETWEEN DEVELOPER AND CONSUMER THAT THE CONSUMER WILL ENJOY YOUR PRODUCT - but instead the damn thing's been crawling out of the console and taking warm shits in my gaping mouth. Swear to god, you should have just added a little door to the console through which a hand pops out and flips me off, because I am insulted that your QA or testers or whatever brainless shitstove three genes short of a monkey FAGNUT signs your games through thought that a person with more than a single fucking digit IQ could enjoy Story Mode Chapter 7. INSULTED.
WORK WITH ME HERE: The goal's simple enough! Come in first! Hey, that's fine, it's just like playing the grand fucking prix; not a problem! Only deal is your cross-eyed team of tongue-slapping wunderkind decided to give the game every single fucking advantage possible TO THE GAME rather than me.
How in the fuck does Black Shadow - whose car is the heaviest and lamest piece of shit next to the Crazy Bear - suddenly become SO FUCKING GOOD that he can stay in first without using a drop of boost? Huh!? Why!? You never see this shithead anywhere near the top fucking 20 in a normal race. BUT HO HO HO THIS TIME HE'S MEGA-COCK, THE FASTEST FAGGOT IN THE WORLD. 1.21 GIGAWATTS MARTY, LET'S GO BACK TO THE FUCKING FUTURE.
>>255690153 >That awful camera >The way the machine gets away from you when you boost >Track is completely flat It might be hard and it might be a cool minigame, but don't even pretend that's an actual F-Zero substitute.
>>255690934 But it's not just Black Shadow with the magical powers, it's the entire fucking lineup of racers! THEY'RE ALL FASTER THAN YOU. AND DON'T REQUIRE ANY BOOST.
But but but I of course, am still driving some piece of shit hamster-powered jalopy who guzzles it's entire energy bar in no less than four fucking boosts! Add to this the entire course just got shitted on by some retarded space tiki volacano god and you've got a course full of hazards that'll drain at least 1/4 of your energy bar JUST BECAUSE IT CAN. WHOOPIE.
HURRR, you say. THAT'S JUST THE CHALLENGE. IT'S NOT SUPPOSED TO BE EASY. Well fuck that noise, you lopsided frankenfaced fuckfurter.
Tell me, please, why does the GAME have to win? Huh? What happens when the game wins and I lose? Is there some huge fucking kegger waiting for it when it gets done? Is there money involved? Or perhaps the motives are more sinister. Maybe the game's family is being held hostage by another game and that game has it's cock in F-Zero's wife's mouth and he's holding a cell phone up to her and F-Zero can hear her pained moans and cries for help and the asshole game then says, "You beat that cock-sucking human, or I'll blow her brains out." I COULD UNDERSTAND THAT. I CAN BE SYMPATHETIC.
It's not any fun if I can't win, you faggots. I want to move on. I want to unlock whatever piece of shit clown car you have hidden away from me so I can start racing and get pissed off with that too. When your game prevents me from fully enjoying the product I have bought you have failed in your fucking mission to deliver a game. You lose! You break the contract! You contract the gay and fucking DIE DIE DIE.
>>255687106 the problem with online is in a game like that latency would really fuck with the gameplay. you'd basically have to turn off collision and sometimes your opponent would win the match despite on your screen you crossed the finish line first.
>>255692315 The Nintendo Land soundtrack isn't too bad actually. Ridley's theme is pretty great. https://www.youtube.com/watch?v=YB0xwRjmLtc https://www.youtube.com/watch?v=0l_lceQ0iEo https://www.youtube.com/watch?v=KffMDlc6aJo Wouldn't mind a sequel, especially if it used more second-parties.
Okay, so Nintendo is retarded, and you faggots always play the "Nintendo isn't greedy!" card. But let's face it, they're assholes. They will literally sell you F-Zero UX for $60 and no improvements other than grafix. What I want to see, is more community shit. There are no arcady racers with big communities outside of Trackmania, and Nintendo could build an entire fucking network out of this game. Remember how GX had an emblem editor and custom machine creations? Why not make a community that can share those? and why not have limited edition parts that can be won in global weekly events? Why not give the community tools to also make tracks? And alongside the story mode, give players with custom machines a racing campaign with actual ranks and levels, so you can feel like you're part of the F-Zero universe as well. I want to see all of that, plus the obvious >better graphics >30 person online racing
>>255693023 >learn how to make shitty origami throwing stars in highschool >we have massive wars in the hallways >perfect the art of flinging them out of the palm one at a time >play this game >my nostalgia when
>>255693023 Yesterday I learn that Nintendoland has an actual credits screen. I need to get gud or get some friends.
Anyway, Nintendoland has some really nice production values. The music is great and the game looks really good though that comes from really good art styles and what not. It just looks a hell a lot better that most first attempts at HD games that other companies went through.
>>255694606 Kirby's Air Ride also got shat on by reviews too. I think it sits at 63 on metacritic.
It's not greatest game but there is a shit ton of content in that game and the "achievement system" is pretty fucking great. I'm sure if it was released on the Wii during the hight of it's popularity when casual games were in, they would have "love" the game.
I would love an F-Zero that does the opposite of Mario Kart 8. Mario Kart 8 went and added anti gravity tracks all over the place, I wanna see a buncha F-Zero tracks that have you leave the anti grav tracks and be grounded to the planet surfaces in a more open areas. A couple tracks did it but it was pretty short.
I still find it strange that for as much as Miyamoto DEMANDS each game be WAY different from eachother, I seriously wonder why Mario gets a slide in that department.
I mean Pokemon is Gamefreak so they are kinda doing whatever while under Nintendo and I'm sure Nintendo doesn't fuck with what they are doing considering they are a 'Press release button, print money' machine.
Like it's commendable to really experiment with each game but there should be some sort of 'baseline' for each game to draw from. Paper Mario should be inherently a turn based RPG. Hell I wouldn't mind the sticker mechanic if there was still party members and a level up system, and some more story and humor to go with it.
You can see where he's coming from though. He draws things back to the original Mario Brothers it seems: Drops you straight into the game, pure gameplay, very simple controls so a retard can quickly figure out what in the fuck they are doing and go from there.
I just think one of the problems is that his games also tend to be EXTREMELY short for the price point they ask for. Don't get me wrong, Pikmin 3 was a fucking gorgeous game and it was the first time in a long time I sat there and looked at the game aesthetically and just went 'whoah'. Going to the crystal boss thing was fucking neato.
The only downside was a 100% clear took what, 10-11 hours at most? It was a really good game for those 10-11 hours but it hardly gives a reason to re-play it.
>>255683302 >What's to stop them from doing another Mother game? Itoi himself said that he's over with the series, and no one in Nintendo wants to continue the series because of that. >Another Metroid? Exploring where they can go after the blunder that Other M was, and trying to make the people forget about that shit >Another Wario Land? Yeah, Fuck them >When's the last time we had a real Star Fox game? They confirmed that they were making a new SF at E3, I just hope they do a reboot
>>255697689 MK8 is much slower than F-Zero, has less players, and still has lag issues at times. Haven't you ever had a player ignore your red shell, or suddeenly warp, or cross the finish line behind you and end up in front of you on the scoreboard?
>>255698571 You're likely lucky. I've had those issues show up mostly in worldwide randoms, and occasionally in the /v/ tournament, but never with friends.
If F-Zero UX existed and had 30 player online, it would need very damn good netcode, certainly better than MK8's, if it wanted to not have issues like that when playing with people on other continents.
You bump the resolution You add more tracks on top of old ones You add online multiplayer Maybe even add an online bounty mode where people post bounties on each other and you have to beat them in a race or destroy their sweet ass ride while surviving bounties of your own
But no, /v/ just wants a God Hand/GTA clone. None of which makes any god damn fucking sense.
>>255682742 It's because it's already perfect. Seriously. You could improve it by adding online multiplayer and better graphics, but Nintendo wants to innovate in the gameplay, and as I said, they can't.
>>255699867 Hey, I don't know what the fuck Nintendo thinks. Obviously that was the case with SPM and PMSS, and with Star Fox after 64. And if they don't care about innovating F-Zero's gameplay, why wouldn't they release another?
>>255700595 Doom 64 had that god-tier soundtrack and brand new sprites though. Doom 3 Xbox had native co-op, PC needed mods for that plus 3 is clunky enough anyways, console controsl don't mean jack shit
>>255698201 If by that you mean GX, it kind of doesn't help that the Gamecube and a good portion of its games didn't sell all that well to begin with. Most popular games didn't sell more than 2mil copies according to Wikipedia, and GX sold ~350k copies. Not too bad.
Outside of Wii VC, OoT 3D was the first time OoT was rereleased to retail. I mean that still more than most games but have you ever seen how many God of War collections there are or how many times the Metal Gear games have resold and repackaged? For a game so highly rated, Nintendo hasn't really milked it for all it's worth surprisingly.
>>255704535 Very Hard difficulty is no joke. The AI on the racing stages are far more aggressive in story missions than in Master mode in Grand Prix. They will fucking murder you with a perfect attack if you get close to them.
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