>"If you like video games so much anon why don't you make them :)"
I like playing them, not making them.
Its like telling someone "if you like books so much why dont you write one?"
You don't have to participate in an industry to enjoy it's output. Just about everyone watches movies or listens to music, but only a relatively small portion of the population actually create for those mediums.
I have made like... so many garbage practice games. They're now to the point where they'd be perfectly legit "indie" titles if I has the means & willpower to expand on the framework, have art, have music, have more than 1 level, have everything else. But still I do not finish a game because like >>254730915
things that aren't coding are hard.
>If you don't like america why don't you get out?
>Why do you waste food? There's africans dying of hunger!
>What do you mean you can't get a girlfriend? Just be yourself!
>You're depressed? Lol good, the world is your oyster :o) go on an adventure
>"If you like movies so much, why don't you direct them :)"
Bullshit, if you truly love a job then your work will be gratifying. Whoever tried to sell you this "work is just like play" garbage is a retard. I can love what I do and still want to take a break from it from time to time to enjoy something leisurely.
Cuz making someting ain da same as experiencing da thing, ya know man, if i make a vidya gaem I cant experience da vidya gaem, because i already spoiled the plot for myself, know what im sayin
This. I work in health care and employees moan and groan when they clock in, wondering what kind of asshole patients they'll get today. In the end, you put on a professional front and do your job. Now good patients, they're awesome. Anyone would go the extra mile to make sure they're comfortable and well taken care of.
I've been thinking of getting Game Maker and start learning to make games in my spare time but I don't think I would ever release them. Putting out a game that looks like this would be shameful.
>I don't have an idea of what skill sets and resources I'd need
There's this amazing thing called the internet, where you can search for information you don't know.
Don't say you'd "love to, really would" then follow it up with "but I don't actually want to even look up what I'd need to learn to do so".
>If you like chlorine so much why don't you drink it :^)
Working on it.
Coding is hard.
Because I never learned to code and I have no creativity what so ever.
Games industry in belgium is ded and i'm not the ideas kinda guy.
I'm studying for coding tho
>"If you like Pussy so much why don't you get a sex change? :)"
>playing vidya is exactly the same as making games!
I am working on making a game, my art sucks currently though so I'm working on that first, but actual game progress? zilch. It's not so easy to make a good, fun game.
Replace "novel" with "game" and you have me.
Because I don't like video games. Nobody does. They're just an escape for losers like me because we can't get laid or have normal social lives.
>tfw no gf
Because I admit I don't have the will power to learn programming and the essentials to get hired for any legitimate company.
I'm not foolish enough to believe simply taking design courses will suffice in the job world
I do however have a dream. I'm currently a communications major. Focusing on journalism. I'll probably start as a grunt at some company in LA since that's where I live, but I'd love to legitimize game journalism.
I'm fed up with the shlock and bullshit that big sites make consumers have to deal with. Movie , food and other media/consumption critics can do and say what ever the fuck they want and are more or less out to support to consumer, not the producer
It won't be easy, maybe not even achievable but I want to try.
>working on a game for the last 8 years
>buggy as fuck
>doesn't work unless you have about 8gb of ram
>will crash after playing for 30 minutes
>the game itself is about 60gb because it's a complete mess and I don't even know what's used and what isn't
>99% of the assets are borrowed from other games because I don't have an artistic bone in my body
>can't upload it anywhere because my upload speed is snails
Making vidya is not hard. Especially nowadays. There are a shitload of tools and documentation to help you create a game which require little to no coding.
The #1 reason people don't make video games is easy: it takes a lot of time. Designing, building, testing, etc. You really have to push yourself to continue.
>Relatives always ask why I don't get a career in game development
>Always tell them I don't want a dead end job working for peanuts and long hours
The people making the real money in video games are the ones with business degrees.
I always felt that using a bunch of tools without actually knowing how to code was like cheating. I'm not opposed to using tools, they're very helpful, but I made sure gain coding powers, first.
It's not like having a degree is the holy grail.
Videogame industry is infamous for its death marches (where you work day and night and weekends too without proper overtime compensation because your shit needs to get done and if it don't turn out right, the disaster of a project will probably get you fired).
>the disaster of a project will probably get you fired
It will also ruin your references when you apply for another job with either a shait failure or mysterious gap of time on your CV.
I am extremely uncreative. I've been playing games for 20 years and have never had a thought along the lines of "oh man this would make an awesome game"
After factoring that the only other aspect of 'making' a game would be the coding, and while I do enjoy writing code I don't enjoy the stupidly competitive job market, the shit hours, and even worse pay.
You're just in denial anon. The loneliness hurts so much that you lie to yourself and try to convince yourself you're happy in order to make it go away. But it's not real happiness, just a delusion.
>marrying a video game playing loser
Because you will grow sick of it. You will hate any and all "professional" fronts that come with it.
You become aware of things that happen behind the current, and you grow to despise it.
Work is not play time, work is not fun, work is exactly what it is, work. If you wish to destroy the love of your hobby by thinking, "Wow, I can get paid for doing things I like!" then by all means, please do so.
Don't mix work with play.
But why would you ever want to play video games when you could just have sex instead? Once you can get regular sex, embarrassing hobbies like video games are no longer needed to fill the void, and you can finally have a full and happy life.
Your dad understands what words mean.
>Google, "work: activity involving mental or physical effort done in order to achieve a purpose or result."
It has absolutely nothing to do with enjoying the process or not.
Stop projecting so hard. I'm hardly lonely, I live in a house with 9 other people. One of which being my
If anything I'm around too many people. I could do with more alone time.
we are in 3D modeling process
meanwhile a friend is coding shit
I posted this while ago, we changed some things since some of you faggets told me that it looks like some fire emblem cunt
>Implying there is such a thing as being around too many people.
>Implying people actually want alone time.
Humans are social animals, anon. The more people you socialize with the happier you will feel. Shit like introversion and asexuality aren't real, they're just excuses that socially retarded people made up to seem less pathetic to others.
I actually did this
I learned C++ and SFML and OpenGL
Then I realised I fucking hated it and I hated videogames and I suck at original thought
I made a platformer engine which is fucking shit and everything moves jerkily and obviously ive missed the intricacies of it all because weird errors and shit happen for no reason whatsoever, like your guy will stop and sink into the ground for no fucking reason, I cant figure it out because im a shitty programmer, I realised how absurd it all was and replaced all the graphics with Sweet Bro and Hella Jeff graphics and put a really loud blaring song in the background that loops randomly and a malfunctioning menu system, I wish I could find it on my HD, id post it if I could
> gain coding powers, first
True, but don't go too far. Creating your own 3D engine is a complete job. There's nothing wrong with using existing software / libraries. Just make sure that the end result is something you made.
Protip: find an aspect of game development you like (story, animations, audio, level editing, etc.) and make a mod for some popular game (this is the main reason I like Skyrim: its Creation Kit).
So it's a jRPG sort of thing? Cool cool. Looks good. Depends on the mood you're aiming for. I can't really do cheerful, upbeat stuff you'd normally find in these sort of games. It just ain't in me.
If it's more melancholic/moody in nature then it could work.
It takes long, tends to go wrong a lot, and the behind the scenes stuff isn't particularly exciting either. Pretty much stuff you already know if you've ever tried to make anything even resembling a game.
we all know each other IRL
I know where he lives and where he works
If you're wondering why death marches happen so often, it's because publishers have deadlines like, say, the holiday season. Now, add in the possibility of unrealistic expectations from the game pitch (thanks sales aka "those guys who will sell a product based on shit they think can totally be done while the developers would say FUCK OFF WE CANT DO THAT" then collect a bonus for making a deal while the dev team gets fucked) conflicting with the game designer's vision conflicting with marketing's "Do X Y Z for sales plz" dictates and you wind up with so much shit that gets wasted left and right before we even get into testing shit and discovering what features don't work. You basically go back and forth and crank out stuff that will never make it to the final product and funny ideas that sounded good until you actually seriously attempted to code them... oh yeah. Then near the end shit hits the fan, whips get cracking and you have to work overtime to crank out something playable before release.
Good companies are better about this, but even they tend to suffer from ginormous overtimes.
Or you can work for like Valve who will just release shit at whatever pace they want.
>Friend tries to get me a job at gamestop
>Read about how it got a load of awards for apparently being a good place to work out
>Some freakish midget hispanic asian hybrid in a leather jacket and gel spiked hair
>Knows jack diddly about videogames
>Freaky mutant leatherman gets the job
>Learn about how shit is to work there
>Hispasian faggot ended up killing himself 5 days later
Normal people don't want to be alone. It makes them feel lonely and sad. They want to be with people all the time, that's why they invented Myspace, Facebook, constantly text everybody they know, etc. It's all in the name of filling that void during the few measly hours a day they can't be with other people.
Nobody with a real social life would say he desires "alone time" only losers lying to themselves do that. If you truly, legitimately desire alone time then there is something wrong with you. It's not something humans are programmed to want.
Two others, less ambient tracks from a project that sadly fell apart.
Something like that I guess. He sort of emailed me after a quite lengthy radio silence saying that the game is off cause he needs to focus on his personal life and cannot complete the project alone yada yada. Shame, it could be cool and the guy was really driven for first couple of months.
tigs thread for some art and shit
Welp, just noticed he deleted the art.
Disregard the link then.
because I cannot imagine a circle of hell worse than being a part of an average video game company
-treated like trash
-paid like trash
-no ideas of yours will ever be implemented
-you will create day 1 dlc
I know this feeling all too well anon. I'm fighting it a little bit more every day.
>tfw kinda can art
>decide to git gud and bring my art to professional levels to work in the industry
>1 year later I collapse in exhaustion and depression, losing all motivation
>tfw learning to draw is the hardest fucking god damn thing in the universe
>if you like eating so much, why don't you become a chef?
I marbledev when I get the chance
>tfw depressed as shit
>decide to fucking do something about it one day
>all I have ever been able to do is draw stick figures
>look up some tutorials, draw for awhile
>suddenly I have a pretty good picture of my cat, looks like a real artists pencil sketch
>come crashing down when I try to draw something the next day
Been learning piano too, it's a good feeling when things finally come together.
Ideaman is a useless job since designers are generally just lead artists/coders. Unless you've got the skill to make design docs and concept art you need to sharpen up a skillset.
>"If you like women so much anon why don't you have a gf :)"
>being a hermit codemonkey suffering from scoliosis rather than enjoy a finished game while giving up only a trivial amount of shekels
Because most of /v/ only drinks water and only eats raw vegetables, and is disgusted at the mere thought of somebody eating or drinking anything else. In their perfect world, chefs wouldn't even exist.
I'm working on a game in RPG Maker. I'm using stolen scripts because I can't code. I'm going to make the sprites from scratch though. Since I can't find an music maker as accessible as Mario Paint, I'll likely just use stolen midis as well. Right now all I have to show for it is a single sprite and two boss portraits. I have a friend helping me with large portraits but she would rather blog about her self-pity than do the work I give her, so as soon as I can find an artist who isn't a complete faggot, I'm giving her the boot.
>come crashing down when I try to draw something the next day
yup basically this.
I'm drawing less and less often the last year, my habits have devolved into "hate drawing for 3 months, draw ONE picture, like it, hate it the next day, another 3 month block"
At this point it's just a waste of fucking time. Also now that all art does is piss me off, if I'm gonna get a job I hate anyway I may as well do something that doesn't pay as horribly as art does.
>tfw last 2 years of life were a complete waste
I'd like to compose but there's so much competition out there and I'm not that confident in my abilities.
I'd like to learn other things but feel I'm too far behind to learn to draw or code my own stuff
Maybe if I learned each aspect enough so that I could just get my ideas across to to other people.... I dunno
Literally everyone and their dog would like that job. That's why no one has that job.
You need to contribute a lot more to the actual product, learn to draw or model or animate or make music
I could come up with plots, direct cutscenes, animation stills, art, hell. Maybe even voice act. I've just accepted the fact my dream if making games is unobtainable, so I'm forced to get a degree in business association, because all my aspirations are too high.
>"If you like being a faggot so much, why don't you suck a dick?"
Man, ideaguys are the worst.
Why would I, as a programmer, want to program your ideas? I do that for a living. In my spare time, I work on my own ideas.
learn2code. Object oriented is as easy as any logic puzzle. C# or Java.
Horseshit, I drive a schoolbus for a small city, and it's fucking great. The hardest part about the job is waking up at five AM, but after that I'm golden. Beats the minimum wage by a hell of a lot too.
I'm an extreme extrovert, and even I get overloaded with human contact and just want to sit in my room, not talk to anybody and play vidya all day sometimes. I mean, I'm still generally social on Twitter, but that's about it.
Granted, if I don't get out for like 3 days in a row I start to get lonely, but I'm in college most of the year so that's not really an issue.
>mfw I'm a game design student
>mfw the most viewed website on every other computer at school is 9gag
>if you like money so much why don't you make it
It's great. I get paid decently and it's an easy job. I come in whenever I want, still live in the Midwest for cheap, and my boss is awesome
Actually, this week my co-workers and boss worked noon to 6am getting our game ready for qa
Seriously, why? If you want a worse version of 4chan, go for Reddit. If you want viral images and memes go for Imgur. 9gag is just stupid
I browse imgur at work because I would be fired if I browsed 4chan please don't hate me
>cooking is fun
Am I the only person who fucking hates cooking? I still do it, and what I can make I'm fairly good at. But oh my fuck do I avoid it if I can, especially if it's just for myself. Would rather cook dinner for myself and at least one other. Just for me? Spaghettios in the microwave.
I started making my own dream simulator when I lost everything - files, progress, computer, everything. Because I had posted this picture to twitter to gain hype for it, it's all I have left. When I can finally afford a new rig, I'll remake it.
Good as far as I know, they've been around for 5 years and the owners are smart, they know the market pretty well. We're being contracted by a few companies right now, so money's good
I find it stressful and often frustrating even though I'm not bad at it, but I love the feeling of satisfaction and the end result too much to just make microwave meals all the time
I want to make comics
But furry porn is kinda hot and anything to do with feet will make me rock hard from start to finish. The only thing that will motivate me to draw anymore is to see fetish pictures finished so I can fap
I have a problem with this
I sure love cooking and make new and tasty stuff, but I get so fucking mad when someone eats it
Mobile dev guy here. That's what I did, but I got really lucky. The degree it's worthless. The effort you put into your resume and portfolio gets you a job, the education helps you get started.
My degree place was awesome, but it was unnecessary, if you have motivation. It really helped me learn to program, which I never would have done I my own
>I find it stressful and often frustrating even though I'm not bad at it
I'm in the exact same boat. I do like when people compliment my cooking, like for instance I just made fettuccine alfredo for
my girlfriend'sfather and stepmother, whom normally just buy a jar of alfredo sauce (boggles my mind). They thought it was fucking great (bland imo, I need to do more with it), and it felt good that they really liked it, but I didn't enjoy the process of cooking it in the least.
perfect, I was thinking about only taking core game design classes, build a resume, and not get a degree. Like why the fuck would I need to take two different Human World Views classes.
Ferris state university. Great people, pretty cheap. But not the best, and certainly won't guarantee you job.
If you live out west, for sure go to gdc to find out what the industry is like. Tons of people will give you advice.
Gdc is pretty mandatory in my opinion. Otherwise, you never really get how to get a job in the industry
I had a dream about a cool game idea
>chillin at the aunty and unc's place with the bro all house of bel-air style
>suddenly bro tells you to deliver something and watch over his job, he orders you a pizza to convince you into it
>he give yous a balloon that inflates and turns into a zeppelin kind of machine
>you get to fly this dope thing around all the way to the city where his job's at
>city is a lot like mirrors edge or watch dogs, really big, you can travel in it by foot and car but who does that when you have a bigass balloon
>once you reach his job you get that delicious pizza, its barbecue
>at the place you make a revelation about some secretive company that he works for that has some cool breakthrough in Things, you gotta help them out
>this gang syndicate wants to fuck the company up, their gang colors are red and they're huge douchebags
>one part in the game involved a timed mission where you had to intercept one of their gang members climbing up a building while those gang members shoot you up with artillery (How the fuck did they get artillery dawg) and pursue you in their cars in the outskirts of the city
>you fly up on the building where the guys at, you gotta stealth up it, cool movement like mirrors edge, or you can just balloon up that bitch
>did I mention you can deliver pizza or order pizza using your balloon
Game design classes are dumb. Learn to model, animate, texture, rig, program, or sculpt.
Any hack can design a game
Where I went there was like 2 classes total for just game design. The rest were all that other stuff I said above
But I am making games. Right now I'm working on a survival horror game.
YES IT'S PIXEL SHIT THANK YOU. Purely because we can't afford any better and it's made by two guys (well, two more for sounds and music), otherwise we would naturally go with 3D.
We were featured on some websites which is cool, like Kotaku, RPS, etc., most recently in indie game month on N4G:
That's what all of the classes are for. So far I've learned Unity (yeck), Maya, Photoshop, Pro-Tools, and a littler programming. Never would have had the attention span to learn it on my own.
Wow... just wow. Why do perverted, manipulative pieces of shit like you have to exist? Humans aren't just objects you can put your penis into whenever you please. They have emotions and dignity. Just because someone refuses to do you sexual favors does NOT, I repeat NOT mean they're bad patients. Fucking asshole...
I do have some ideas for game characters. I'll post them, if you want.
Nah, Game Maker Studio, which is actually quite nice for 2D. Just use code instead of the stupid drag'n'drop icons.
>mfw I'm a game dev student
>mfw people browse /v/ and /g/ in the computer labs
>Insipid school announcements video plays at the beginning of class
>What do you want to do when you graduate piece comes on
>Filthy weeb talks about moving to Japan and becoming a video game design master
>Entire room laughs at his faggotry
Ever since that day I've distanced myself as far from video games as possible
>I'm a game dev student
You're an idiot
This fucker's called the Hellraiser. He's a recurring boss, there's a ton of variations on him. Here's one of them.
Not him, but trying to become proficient at all of those skills at once is silly. You should pick a field and focus on that, whether it be programming or 3D animation or business or whatever
Another hellraiser (Oh yeah, I have 2 color palletes for each one)
Yeah, his story is that his robotic head keeps getting placed on a bunch of different robotic bodies so he can be reincarnated time and time again
I'm actually working on a game myself. The MC is a blind war refugee.
I have an alpha screenshot.
One more hellraiser for y'all
Well, obviously it's not going to be in the finished product, but once the game is finished, I don't know what I'm going to do about getting art and sound for it.
I could just pay someone, but I'm worried about getting ripped off.
>Game Dev is a lot of things. That's why choosing "Game Dev" as a major is the biggest monumental waste of time and money there is.
Are you retarded? No major teaches every facet of an entire business, because that isn't how any business works. Like I already said, it focuses almost entirely on programming. It's an offshoot of my school's CS major.
What you're assuming is equally as retarded as thinking architecture majors will teach you carpentry.
I am making a game though. It's an action game (plays like LoZ1) about Free Software.
Don't assume all of us are lazy fucks just because you are OP
That would actually be hilarious.
He's, no better yet, SHE'S blind, and the whole game is just you laying in a hospital bed, people talking to you and shit.
Then you get better, but you can't walk any more. Your girlfriend (because ya gotta please those LGBT folks) wheels you around in a wheelchair. By the end, she breaks up with you because you've become too much of a burden.
It ends with the tragic suicide of the blind lesbian war veteran, as she purposefully rolls into traffic.
Plot-twist, the ex-girlfriend is the one who hits her.
I call it "Love is Blind". Gimme a Vidya Oscar.
>mfw when I check my journals online after any visit to the ER and they always write "The patient was very polite/forthcoming"
>if you like music so much why don't you become a musician
>if you like reading so much why don't you become a writer
>if you like movies so much why don't become a movie director
Everyone knows these don't make sense, so why do they assume the video game industry is some magical world where everyone can get a job simply because it's their hobby?
Been programming since I was 9. Ever since I first saw a video game I knew that's what I wanted to do. I programmed games all through college then started doing at as my day job. 20 years later and I still feel like that 9 year old kid. I love video games and programming computers. I feel pretty blessed in that regard.
But even though I love it, it has been hard and there have been times when I have failed and there are times when I have been exploited, but 90% of it has been great.
She's not lazy, she's the only squid to even get out of the water, let alone try to take over the world. You're just jealous because you can't make video games.
Because these kids don't know the difference between making a shitty 2D "indie" platformer in whatever language their high-school's comp-sci class taught them and making an actual game.
It's like talking about how great it is to be a professional baseball player after you spend a year on your local t-ball team.
It's easy to talk about what you think you're good at, until somebody asks you to actually put them to use.
You posted an image of when her tentacles were all messed up. Because she was so used to those overpowered things, she couldn't manage well. And how far as the Inkvasion really come? Don't get me wrong, I'm all for the cause, but I like to think I look at it objectively.
I have made video games before, C++ & Java varieties
Because I've tried and I got bored and stopped working on it.
Kinda sad that this tween decided to blog and samefag about their latest Deviantart spergfest in a /v/ thread.
>find some guy on tig
>he's pretty quick with coding, whipped up something basic and playable in a day
>oh man finally someone who knows their shit
>always keeps bringing up mobile games
>one day, talk about random design things
>he brings up Extra Credits
>he likes their videos
But I am.
Check it on /m/ if you like Kamen Rider for the Kamen Rider Legacy thread
If you are going to do that, you might as well just get a real degree like Comp Sci or Software Engineering.
Get it from a technical school like RIT, they wont make you take more than 3 or 4 classes that are outside of your field of study(Out of like 30-40 that you will be taking)
Or do you think you arent man enough to step up and learn math?
>Or do you think you arent man enough to step up and learn math?
I'm not him but math..... oh my god fuck math... Why out of all generations is math the most important in this one.
Because back in the day everything you used didnt use upper level college math to make it run properly.
Sadly the object you posted that post on was the baby of thousands of people using millions of collective math experience to solve issues.
I feel you though man. If I wasnt doing Comp Sci, I would be doing something with history. I love history.
Are you? Is it actually the same classes or just a separate short little track on programming?
If it is, then you actually go to a decent school, so nice job. But I still don't think a game dev degree is worth nearly as much as a CS one.
If this is real I hope she becomes a feminist soon and bitches at you 24/7 about how your gave are misogynistic
Almost everybody hates what they do, even if they like it. There is nobody on Earth who absolutely loves what they're doing. Everyone hates work, even if they try to make it seem like it's working out for them, when that too is part of the job.
Keep listening to your high school teachers "find something you like" and then realize in college you think about changing it 5 times and ultimately end up with the same bullshit.
Like I said, keep fucking thinking like that, whatever helps you sleep.
When you find out that the industry is really shitty and you are working double as much as your CS counterparts, but only making half the pay, and you cant switch to a profitable industry because you pidgeonholed yourself into shitty game industry, then you will regret your decision haha.
Make just want to enlist and work out until the air-force accepts me.
>Fighter Pilots are a dying medium
The fact that I won't be able to live out my dream of being Mobius one doing barrel rolls every 3 seconds not only destroys my spirit but also a bit of my body.
>25 years old here
I can agree with this entirely. Just pick anything and work really hard at it.
I'm trying to be an uber game dev, learning to art, code, model, & music on my own.
It's like my own personal hell where I'm a huge leech and have nothing to show for it ever.
I tried to ditch all my friends so I'd have more progress, but it only made things worse and now I have even less motivation.
Please give me the sweet release of death.
>Going to college with my best friend soon to learn to make vidjyo games
>She's gonna focus on coding & animating
>I'm focusing on the art, story, level & character design
>Might find a guy to make music & other shit for us
I'm a bit more than just an idea guy, cause I've done a lot of level design from 2D games to Doom maps since I was like 12. I also write up shit like the world lore/story of a game, certain mechanics or elements in a game, etc. I'm even prototyping a board game with that friend as a basic intro to defining rules & good game design. I think I'm doing pretty good so far.
CS:S has some neat dream like maps
Bullshit. I've worked in the video game industry for 7 years now and while there are days where I'm just in a piss poor mood, I still love my job.
Get the fuck out kid, you don't know what the fuck you're talking about.
>play some of the most successful HL1 mods competitively as a kid
>help create some of the most successful HL2 mods as a teenager
>win money and prizes
>create items for TF2 and Dota 2
>earn a stable income
>join an indie team and help create one of the more recent indie smash hits
>make enough money to live independently wealthy the rest of my life
Now I just dick around doing whatever I please, and that just happens to be game dev.
I find social interaction, let alone the amount required to get the money and labor required to produce one to be a nightmarish exercise in futility. Also, I suck at math, know nothing about music and have less artistic ability than Christian Weston Chandler.
I mean, yeah, me and my friends always say crazy stuff like "In our game, in the exploding flying end credits fight with your best friend, we can make the asain names give you nonsense game breaking power ups."
But it's not like we have any skills of any kind. Friend A is studying to be an engineer, and hates it, Friend B mows lawns and makes $80 a week, and Friend C is a coder, but he hates sillyness (having grown up with PC games like Vampire: The Masquerade and his older brother going in and out of jail.)
and I'm basically a fat depressed NEET with no future.
But yeah if I ever get a computer and write my teen book series, I'd be glad to spend all my money on making an awesome Superman game or something. Maybe based on that New Krypton event that I never finished.
And here I have the opposite problem, I'm a really good artist out of inspiration at the moment and I at least know my way around Ableton Live well enough to make basic melodies but coding in another other than Python gives me a headache if it's more complex than an inventory...
And sometimes I do pair up with a programmer for things like jams and Ludum Dare and it is good like you'd expect but part of me yearns for ... I don't know... something more substantial while at the same time not to the point of completely eating up my life or putting on a yoke of responsibility I don't need or never agreed to (i.e. agreeing to a Kickstarter project or something)
I've made a couple games and put them up for free. Each has less than a 300 plays and mixed reviews. Been doing this for about 6 years now. About as long as I've been on /v/. Never attempted to make a dime off any of them and don't think I could even if I wanted to.
Is gamemaker actually good? Risk of Rain was a pretty solid game and I want to make some sidescroller game with levels and crap. How much coding do I need to know if I'm going to use GM? Or should I just learn coding and make an engine myself and how long does that take. 2D, pixel graphics (sort of), nothing spectacular.
>not a good artist
>not a good programmer
>not a good musician
>not motivated or self disciplined
>no thousands of cash to burn through
I am working on a short story but I lack the exp for adding in anything else. Maybe if someone likes it, I can get a job writing video game stories?
I love Game Maker. It will never be as powerful as building your game from scratch but it's the quickest and most enjoyable tool to use which makes it the easiest to learn. It's also as beginner friendly or "codey" as you like. Here's a script I posted in /agdg/ just today. It makes this image off pure code.
Also it ports to mostly everything.
Because I'm trying to make
tech house musicinstead. It's harder than you'd think.
Oh that's good. When I stop being a depressed piece of shit I'll give it a try.
Thing is that GML is a VERY friendly language and because of that you can pickup bad coding habits but you will learn some basics, but not all the basics. Like Game Maker will never teach you anything about delta time, detecting collisions, memory allocation/maintenance, pointers, or asset loading because it does all that for you. But Game Maker will teach you the fundamentals of how games work like object oriented programming and structure.
I'll be digging into coding one day anyway, I think I can handle something like that. I have all the ideas saved anyway so I can drop GML and pick it up later when I'm better at coding so I won't end up with bad habits.
>Not knowing about Unity 5
You make games as a hobby. Selling comes waaay later and even then it's a bit of a lottery. It's probably the least dependable way to make a living.
Good luck anon. Remember you only get one chance when you put your reputation at stake. Don't fuck it up.
I don't got no skills for making video games. I can't program, I'm a retard at math, I can't into art and have never improved in that area, even my handwriting is a mess, I can't come up with any good stories or write to save my life, I can't make music. Most importantly I don't have any good ideas, I have no creativity. I have no good ideas for making a game.
I have no motivation to make a game, having no good ideas in the first place. Nor do I have the motivation to learn anything that is required to make a game.
I don't even like video games that much anymore.
>tfw you love video games so much, you wanna make one
>tfw you start making one and you find out how fucking hard it is
>tfw learning all the ins and outs of game design totally kills the magic video games always held for you
>tfw you no longer want to design video games
>tfw you no longer find games magical or immersive, because your educated mind only sees development techniques instead of the game
>tfw you ruined gaming for yourself just because you loved it so much
It comes from programmers who work with "game designers" who know nothing about how games work.
>"I was thinking guys we make this game an MMO with time control like in Prince of Persia! Why hasn't anyone done this?"
As the guy who wasn't even in the KS video I have to say that the random snappy humor kind of clashes with the actual games humor, which is more subtle and natural. I'm not gonna lie I honestly think the dumb humor in the video hurt us more than it did good since almost no one has said anything negative about the actual game which still needs a lot of polish. As for the bacon thing you can just play as one of the other characters.
Don't really like other hobbies either though.
I don't really go out or know any drug dealers though.
Some of the others already tried, but it didn't really go so well. I also don't really want to post a new thread here about it since I know how much people hate shill/marketers here. I don't think many here would back it anyways since the video for it is pretty shitty like you said. I can only hope we break the minimum and slowly get more through paypal as we release better looking updates. That's the best case scenario to me at this point.
You do know you can order it online now, right?
Too lazy, I have an idea in my head, but have no idea where to go to even begin. Aside from that I can't do art worth shit, and have no idea if things I would like to implement are easy to do or not
I really do believe everyone should move beyond consumer only point on their hobbies, no matter what it is, though. It doesn't have to be creating a game on your own, although that would be nice, but the real way to truly continue to enjoy a hobby is to make something out of it for yourself.
I'm learning how to draw digitally, edit videos and make detailed guides because of games.
>tfw wish I cared more about art and drawing in school as I get more into anime
I made a solitaire program with 4 card background options, I could never meet my own expectations with a real game though I'd probably make dennis dyack look level headed and organized in comparison.
I don't want to get arrested by some narc going to pick up a package, and I'm not doing a dead drop or courier service shit just to make sure I don't get caught.
Not to mention I wouldn't even know where to find these alternates you mentioned.