I have to say WoW. It was always a pleasure finding those hidden villages off the beaten path that had comfy interiors. If there weren't any players around it only made the experience better.
All the Shire towns were inferior to Southshore.
>tfw Forsaken gassed it
Do you remember grizzly hills map?
That was a fucking comfy map, I mean it was quiet and empty
Fuck cataclysm, it took out one of the comfiest towns
You forgot music
>tfw you will never live the comfiest of lives in the shire
jesus christ it's not fair I wanna be a hobbit and live in the Shire all day
i'm almost the same fucking height let me in goddamn you
>Not posting any ANNO1404
Seriously what is wrong with you all
Every single town in Crystal Chronicles was cozy as fuck by definition
>entire world drowned in miasma
>all towns have a huge ass pretty crystal that creates a protective aura in city limits
>whimsical as fuck townspeople doing townspeople things
>all the buildings look like old european countryside homes with cobblestone roads and shit
>that one fucking song
This game is shit compared to the first one. But god damn I don't think I've ever spent so much time exploring a town in an MMO.
>tfw finding that jumping puzzle up in the caves
>tfw seeing player jump of a building into a pipe and following into another secret jumping puzzle
shit was cash
Sort of, but Emperor: Rise of the Middle Kingdom is much comfier. It's the pinnacle of 2D city-building. With aesthetic improvements (trees, statuary, plazas) you can make a genuinely beautiful city.
The music is very pleasant, too.
The only downside to the game is the perpetual reminder that we will never see a 2D game with enormously bigger populations and finely detailed 2D art. (No, developers, I don't really want 3D that much. Just let me build a 50K Chinese city in 2D.)
Goldshire isn't trash. It's just all the trolls that flock to my server that makes it bad. It used to be the RP hub of choice, with real roleplay. Back in mid-late BC.
But really, go to a random dead server and just chill in the inn, turn the music on. You'll see what he means.
Yeah, most people found all that by the headstart, so the novelty of it wore off so fucking fast that it makes you sad that the game is so fucking un-social ( whey they added the option to toggle off the armor of other players I fucking dropped it, what's the fucking point of looking good if no one is even going to see it since the game attracts mainly casuals with shitty laptops and they will surely turn off armors?)
Aye. I loved the skill system of GW1. The party play was great. And even if you're by yourself designing an 8-man team of heroes was fucking awesome.
GW2 just felt bland, cookie-cutterish, and didn't really have much for long-term play. I've never been so disappointed in an MMO. It seemed impossible to fuck up. At least with everything else we knew we were getting shit.
>I will never experience KH for the first time ever again.
>I've...felt things you people wouldn't believe.
Gabriel Knight's New Orleans was tight. They really got the feel of it down.
>what's the fucking point of looking good
>implying you aren't one of the richfags with no taste
I actually prefer Poseidon but to each his own.
that game will never be as charming as it was when it was just iro. old payone was so inviting. tfw no other mmorpg will ever be as comfy as RO. http://youtu.be/eWL5Y0GSoQ0?list=PLXg1rKe23JWZXSDGnw8mpwzfJ2LhiBxqA
This town is populated by cuddly, sometimes sinister, little dudes. It just warms my heart whenever I visit there.
I can remember also exactly the feeling I felt when I got to this city for the first time after hiking it from bastok to Rolanberry Fields completely on foot.
I will never have that feeling again
ARRC, adds new buildings and endgame research options
Monster Hunter. All of the villages are quaint, isolated places with comfy music themes and friendly NPCs.
Some of the best themes:
Once you get used to the layout of the village, it ain't bad. There's so many landmarks in there that navigating from one NPC to another is easier compared to something like Alcamoth.
>WRPG towns / villages
>Logically fleshed out with farming, river, marketplace, walls
>JRPG town / village
>three buildings undefended in the middle of nowhere, no market, no river, no farm or other source of food
This place becomes MAXIMUM COMFY when you're done with it.
ALL THE COMFY.
>no mentions of the liveliest, comfiest town of the past decade
every single one is comfy in its own way especially the ones you make
this game in general is incredibly comfy
>those inefficient fisheries
>playing anything but vanilla
stop. this crap is the opposite of comfy. Comfy in Anno is seeing well oiled supply chains taking care of your islands, not "oh how quaint" hamlets, it's the future, that shit might, MIGHT, fly in 1701 or 1404, but 2070 is all about efficiency.
>>JRPG town / village
>>three buildings undefended in the middle of nowhere, no market, no river, no farm or other source of food
Everyone is guilty of lazy towns.
You don't need to do gothic 1 to understand or enjoy gothic 2, but it's a whole different feelings when you revisit places in gothic 1 in gothic 2 and meet the old characters.
Not a town nor city but the safe heaven checkpoints in Alan Wake.
>Running like shit from shadow thralls
>See a run down shack with a light in front of the door
>Feel a wave of comfort and calm overcome me
>Never though a cold damp rundown shithole in the middle of nowhere would make me feel this way
>not having played glorious "Herrscher des Olymp: Zeus" for free from the Computer Bild CD back in the days
pleb faggot detected
All of dem goddesses. Especially Demeter.
Not a town, but I thought several of the areas in Black Mesa were super comfy. Like that area where you kill the vorts in the office complex, with all of those partitions. After the vorts were killed, I made a "server room" out of all of the computers found lying around in the nearby areas, decked out the small room the scientist was hiding in and refused to leave with some plants, books, and similar things, and put together a few other scenarios with various objects. It's weird, on one hand it's comfy and on the other it's very tense and hostile because you know all of the scientists are dying trying to defend themselves from the aliens. It's a unique mix.
Pic isn't related I just did that shit for fun
Maybe I'm strange, but I really like the like the towns in Morrowind.
My fucking nigger.
Palm Brinks and Balance Valley from 2 is also super comfy.
>tfw comfy genre is deader than dead
>not even scamstarters
No love for Rogue Camp?
>"Stay awhile and listen..."
Not the best shot but Cassardis, Dragon's Dogma is pretty comfy.
>not f5ing like mad after a shitpost to get your fix as soon as possible
>not seeing the irate post fresh off the presses and responding to it with an even more outrageous and scandalous shitpost
Bruma from oblivion was pretty comfy, all those log cabins and snow.
The imperial house was the comfiest of them all.
I loved hanging out at Monteriggioni.
I first built the brothel.
>my first 2 hours of DD was finding people to throw around and into the water just to see what would happen
>mfw red kraken monsters
I kinda like Gran Soren more, maybe because running over the rooftops is so much fucking fun with anything that has a double jump or levitate.
I have to agree with you man. Black Mesa, for all the creepy nonsensical labyrinthine design can just be comfy as shit. I could imagine holing up down there with a SPAS-12 and barricades against the Combine.
That pic is missing Children of the Nile.
But you're right. The last game that I had some hope for was Banished. It didn't turn out bad luckily but still not really what I was hoping for.
MacFarlane's Ranch RDR
Now that I have found the only other guy on the planet having played this, I had a very loud and offensive noise playing arbitrarily while playing the game.
Like nothing unusual and all of a sudden GNAAARGH and nothing related to it.
>mfw Zeusbro owning nignogs for the first time
>mfw going to war with aresbro
>mfw all of the waifus
>mfw sexy aphrodite
>the most fucking boring 'town' in RPG history.
>not getting that the entire reason for that starting point was that it was so hopeless (and boring) that you craved to explore the outside world
Nothing like coming down to Reno with armor full of bullets and pockets full of money to spend it all on drugs, booze, whores and gambling, and then joining the underground boxing circuit and becoming a pornstar.
Harvest Moon: A Wonderful Life is the comfiest game ever made, in my opinion. Most fans don't like it that much but it's actually the director's favourite Harvest Moon... and the only Harvest Moon game I like. The comfiness in this game is just beyond words, although there isn't really that much to do.
dat fucking OST.
DD makes it worth it with all the nice shit up there.
Also one of my pawns found the dupemaker that way and I was like "oh, neat."
And sniping dumb guards putting me in a cell for zipping through the city, then taking the back exit.
Man, DD deserves all of the 200 hours I've put into it, and I'm not even through BBI yet. (third run actually, first was pure mage which was pretty damn hard in the later levels, re-classing did nothing to immediately help)
Gran Soren is definitely more fun, but when you first walk out of the Chief's house and see a little fishing village in the sun is comfy as hell.
Throwing people is amazing though.
I fucking love you.
I want you to know that I love you and I'm willing to make the mistake of thinking that because we connect on this one point, we must be exactly alike in everything else.
Because It's a Wonderful Life is THAT comfy.
Most of Earthbound's towns were scientifically engineered to exude comfy, but Twoson's my favorite.
Anyone else play this as a kid? Damn it was mad comfy.
The dragon chapter was creepy as fuck, tho.
Henesys. You niggas don't even know
Haven't played this game, but speaking of educational games, this one is pretty comfy.
>minmaxing powergamer autists
If i was a minmaxing powerautist i would have shat on that anon for being greenpeace.
The ecologist are terribly inefficient from the start, shitting out 2-3 building won't be enough for you to survive.
Just finishing my second DD run now. Tried Magick Archer but I'm ssassin all the way. Haven't done BBI yet, cleaning up Everfall first. It's a fantastic game, top three PS3 for me.
why do you have to bring back these feels
comfiest game in existence
My city.. when I finish it..
Post more buildings and city layouts for inspiration please!
I've only played one educational game and it was anything but comfy.
Goddamn it was a pain in the ass to rebuild that fucking town but it was so worth it
it's almost like Anno games have multiple islands of multiple sizes, huh
chances are there was already a working economy set up and the settlement was made to be, holy shit, just a comfy village.
It was so much better when you only had to upgrade a tiny settlement, not an entire fucking city with apparently no loanable funds
loved this game but it got boring relativly quick. Did the modscene pick this game up, or did he release anything new since release?
>not loving rebuilding Rome
Rebuilding the city in Revelations was complete shit I'll give you, and the pirate cove in AC4 was a bit of a letdown, but rebuilding Rome was fucking amazing
Baten Kaitos has incredibly weird villages and they're all awesome, especially the music. Too bad can't find any specific tracks.
ANNO is an efficiency game, faggot, sorry building sleepy retreats isn't the correct way to play the game.
If you want to ~express your creativity~ go play autismcraft with this faglord.
what the fuck happened here
did you just slam your head against the keyboard and hope it made for a good town?
>wasting material on double roads
>town near a woodhut
>those storage sheds all together instead of being near strategic points
Everything still looked like shit when you were done with it though. You didn't restore any of the ruins and all you did was make some kiosks open up. I'm telling you man, it was unrewarding.
The best building minigame was making the homestead in AC3. It was an overall mediocre game but it felt awesome making a village from fucking nothing.
Your Hlaalu stronghold in Morrowind, not a city, but very very comfy.
this makes me want to replay AC1
>dat height in Acre
>dat roaming the yellow countryside on a horse
>that late medieval european designs
>dat fucking stronghold
Too bad my disc is fucked up. Loved that game so much
>Everything still looked like shit when you were done with it though
Did you fucking play Brotherhood? You can't fix fucking centuries old ruins but you did put back together a fuckton of the ruined city and entirely new buildings and such. It looked completely different near the end of the game.
I can't believe that nobody has said Wind Waker yet
the haloween update for terraria made for some really comfy builds
Windfall was great but it being basically the only city was a letdown. I wish that they hadn't cut Jabun's island since it looked like it was going to be a cool tropical island vibe, like Black Flag's cities.
I prefer Suran to Balmora but Ald'Ruhn is probably my favorite
the Redoran manor areas look so cool too, I always preferred them to Telivani
It looks really great in the divinity engine
It may be a shithole in reality, but holy fuck this music and ambient sounds consisting of wholehearted laughter, overlapping rambling and rattling tankards etc. just makes it magical.
You can recognize some of the buildings and such but the actual town square (where the giant tree and the merchant from the prologue in 1 were) is blocked by ruins. It's dark and gloomy, and I think the reason for the hamlet's destruction was the Hero of Skill in the pirate town.
Can't be any more specific, so google it I guess.
I somehow liked the first one a bit better, when the other god left you in peace,
>building your long houses near forested hills and seeing all of your followers going about there bussiness, which they can do if you don't spoil em so damn much.
> as the night rolls in bats fly around in the sky and the fireflies come out of hiding from the rocks and trees and at the spooky hour you hear the mumbles of your dreaming followers
Also those rare few occasions and locations where a snow storm can drift by and it coates litterally everything in white. Name me one fucking game that does that these days?
>have good relationship with russian oil guy, and black hippie
>have positive ecobalance
>militant hippie sinks oil guys boat near my island
>causes an oil spill
>says he will declare war on me if I don't get rid of the oil spill he caused
>join up with Russian and annihilate him
Also, Thorne is a total bro
>m-muh correct way to play the gaem!
Although, I agree with you. 2070 could be a comfy game but the way all the operating radiuses and stuff are set up, the only way to have is comfy city that doesnt looke like metastasizing cancer is to sen your efficiency to hell.
Imagine being lost in a raging tundra for days only to come upon this glorious settlement. The comfiest tows always a huge contrast for inside vs. outside.
He really hasn't done that much, Rouge Camp and Den of Evil was what he had somewhat finished last time I checked. Think he's waiting for a sturdier version of the engine to be released alongside more tutorials.
It's worth listening to all of it.
Majula a shit, Firelink a shit, Nexus was okay I guess. But Boletarian Castle and Undead Burg/Parish were fucking awesome.
Anor Londo less so because that giant architecture making it impossible to get around decently.
DQ8 has some comfy towns, too bad there's only like 3 things to do in them
Comfiest game ever, they even remade it for online play! Check it out it's called KaMremake
>implying medieval cities expanded their walls
No, you build the peasants' shit outside the walls and limit who gets to live inside. Expanding walls is fucking labor intensive man.
The guild 2 had quite a few of comfy towns.
>There will never a true sequel/successor to Windwaker
Skip it, it's overhyped and looks like a turd anyway. Play TLS, it's incredibly great. God like hubworld. But keep your expections low just in case.
>no one posts Comfy: The Game
I need a picture of the island covered in statues since thats obligatory at the end of your reign
Couldn't find a good picture but I really enjoyed the town and general setting of Canis Canem Edit / Bully
Modded morrowind is great for comfy, especially during sunrise/sunset
the land sections are fine and they threw out the actual good parts of the plot a few games back because it's ubisoft
are you telling me Zelda has a good plot? Literally AN ANCIENT EVIL UHWAKUNS
>there will never be another Bully game
>communist shithole simulation
A lot of the towns in Golden Sun were really cozy, and they managed to make them feel a lot bigger than they actually were.
I always want to build pleasant villages like this, but I'm way too worried about being inefficient
I end up with factories and shit all over the place and everyone would actually die from the smoke or a windmill blade flying off or something.
This is one of the most peaceful games I've played though
I have a really comfy little town
and every time I see little Timmy on his bike delivering the mail I want knock him off his bike and beat the shit out of him
I like the kid, it's just a mysterious urge.
There's apparently a cited effect for wanting to shit in bookstores. I guess it's because people feel comfy in book stores. Look it up.
Valkyria Chronicles. Despite the theme had quite a few cozy locations.
Skingrad along with Chorrol is probably my favorite towns out of all the ES games.
Hell, Oblivion in general just got comfy right.
And goddamn, Skingrad was modeled smart. Even though it's tiny as fuck, it feels so much bigger because the buildings are cramped so much. Great design.
The whole game is pretty much cozy the game
I want to live in a cottage at the end of the world. The ocean silently running off the edge and feeling the breeze and the palm trees
I just don't feel comfortable unless someone is swinging a sword at me.
the woodhut is for the trees to make his town look comfy as fuck
I always liked these smaller islands. They never had much in them, but they were serene almost.
>No mention of games with purposeful anti-comfy
Megaton in Fallout 3 is a good example. You do NOT want to live in this shithole, so there's actually a viable reason to go for Tenpenny Tower or find somewhere out in the wastes to live.
Big Town is comfy as fuck though if it weren't for the Super Mutants
the fuck you said noncomfy faggot
your house is box of rock
Personally I found Megaton comfy because of that
I've always really liked that rotting post-society look, that's why I like taking pictures of industrial areas and abandoned buildings
Tenpenny would have been better if they didn't cut so much content from it
Seeing a djinn past an obstacle that you can't reach, and then later on returning with the ability required was the most satisfying feeling.
Ignoring the absolute stupidity of that vampire mission, it was definitely a comfy little town.
Tucked away in a corner of the metro system. Drawing everything it needed from the ancient system, hidden from the violence on the surface. Safe and secluded.
Definitely where I'd set up shop.
brings me back to my NEET days of playing LOTRO for 7 hours straight. Now I'm working and I miss that lifestyle.
When are we going to make robots to work for us? I don't care if they enslave us after becoming self-aware, just let me live like a NEET for a few years first.
>that feel when there's something comfy, closed, secure nearby but you still linger on the dangerous outside
Hnnnng, better than comfy. It makes me want to
>closed in from all sides
>only one door
>reception in the front
>one side is on a cliff and entirely inaccessible
>awesome as fuck dinosaur
>best elite sniper in the Wasteland in its mouth guarding the place
>yet you still hang around the exposed gas station on the outside
>looking at the New Vegas Strip light up at sunset
Everyone take a fuckin backseat. This entire game was infested with comfiness.
>loved Caesar III when I was younger
>want to get into it again
>your city is at the mercy of the random algorithm of the walkers
Downloading Emperor now.
There's just something about Icicle Inn, but I've always loved snow levels.
Warm fire, snug blanket, hot cocoa.. maximum comfort.
I always want to play Anno 2070. Then I remember I have to turn on Uplay to make it work. So it just fucking sits there in my Steam library.
It was the first game I ever got that required Uplay. And the last. I didn't even realize that was a thing until I got Anno 2070.
Of course, Balamb Town was pretty damn cozy too.
Jumping around like in 3rd person as a Dragoon in Lindblum during the Festival of the Hunt in an mmo would be sweet.
Mmos tend to be grind focused rather than fun focused though.