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Tree of Savior

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New blog is up (with a new video)
http://blog.treeofsavior.com/?p=481

Q) Are there day and night cycles?
A) There is no day/night cycle in ToS.

Q) I heard you can jump on objects. Is it possible to find new stuff or do random things with it? I'd like to find a hidden dungeon or items.
A) There are some things located where it can not be seen normally.

Q) Is there a marriage system?
A) No, but if it's on high demand we might add it later.

Q) What really is the 'costume'? Is it kind of a uniform? A collection? Just an option?
A) In ToS, 'costume' is for your character's appearance and it's independent from 'armors' that have defensive stats. It won't influence any of your characters stats. The costume of each class can be obtained from each class master NPCs once you unlock the class.

Q) I've seen the time-reversing ability by a Chronomancer... Would it revive a dead ally? What about the items I've obtained earlier? How about the dead monsters?
A) First of all, it is on long cooldown so it can not be used that often. However, it will revive enemies and allies. Items will be kept. Think of a character in a SF movie doing the time-travel but still having objects in his pocket.
>>
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Thaumaturge, is a class that controls elements.

You may convert an enemy's trap to yours, or grow or shrink the size of the enemy. Some classes have abilities that depend on the size of the target object so it will influence the situation in combat. You can also grow a part of the body, so if you grow the hand/arm that's holding a weapon, it will give bonus to attack; The hand/arm with a shield, defense.
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>>253797523
fuck off
>>
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Archer, is a basic class for ranged combat classes.

The damage depends on the distance to the target. You may also switch stance to increase range, but you won't be able to move. Monsters attacked by strong/heavy arrow attacks sometimes get 'threaded' together. You can attack them like treating one target. It is a class that can attack while moving so it has upperhand in dealing boss monsters.
>>
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Pyromancer, is a class that uses fire.

Fire attacks do a lot of damage over time so it's favorable when fighting against a lot of enemies. You can use move keys while channeling 'Fire wall' to draw the shape of it. Fireball can be placed and moved by melee attacks so it can be used for several functions in party play.
>>
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Centurion, is a class that can lead other characters.

Players who joined the 'formation' will yield the control of their characters to the centurion. Each formation has its own unique passive. For example, 'Winged Formation' that's used to surround the enemy is efficient against boss monsters. 'Phalanx Formation' will transfer 'blocking stats' from rear side characters to the frontline so it is efficient in attacking a lot of enemies.
>>
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>>253797619
Don't you have a wow nostalgia thread to shitpost in?

Still wondering how centurions will work, the whole autowalk thing seems weird.
>>
>>253798006
sounds good for farming with bots :^)
>>
>>253798006

>dat fucking formation in the video

Goddamn I want this.
>>
>>253798425
>that formation
>that loliball tossing

Holy shit Tree of Savior can't come soon enough.
>>
>>253798110

I think the Centurion player moves everyone for them, but the other players probably can cancel out of the formation I'm assuming.
>>
>>253797880
>That baseball fireball.

Jesus fuck.
I don't want to get hyped, but so far it really seems to be ragnarok online 2, at least on class design.

Just hoping everything interesting doesn't have xbox huge cooldowns
>>
>dem thighs.
>>
It sure does look like they're going with ROs style were all the classes are unique.

Makes it even tougher to choose what class you want to play as

Also. The warrior class that can fight while moving + while being mounted was great in the last video
>>
>/v/ tells me to play some shitty MMO
>okay
>/v/ gets bored of shitty MMO after a week
>play shitty MMO by myself
No. Fuck you. We are not doing this again.
>>
>Ragnarok Online with Vanillaware-style art

Zzzzzzzzzzzzzzz
>>
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>>253797523
>>253797606
>>253797743
>>253797880
>>253798006
>these "dead inside" eyes
will i be able to make a souless crossdressing trap maiden?
>>
>>253798885
>implying it won't take at least a week to pick your class
>>
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>>253798885
You will do it again and like it
>>
>Last part of the video
>Spartan style formation with sword and board warriors
>>
gameplay looks boring
>>
>>253799447
this
>>
>>253798832
You can change between all jobs of all the same base class, so it's not that bad.

I hope we get job quests, at least.
>>
After so many years of ragnarok and quitting after renewal, I can not be more hyped for this game. Is it going to be a f2p title, buy the box, or p2p?
>>
>>253799785
They said that quests was optional but that there are some important ones you might want to do, which probably is RO style of job quests, dungeon access quests and similar
>>
>>253799947
Everything implies to monthly fee, but we don't know shit right now.
>>
>>253798006
>Players who joined the 'formation' will yield the control of their characters to the centurion.
I hope that's only movement cotroll or it'll be pretty boring to play with one
>>
>>253800068
Original RO was like that before Valkyrie, so I guess it's just a minor disappointment because I -wanted- it to be free, but I'll pay the monthly fee if there is one instead of flocking to a private server.
>>
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>>253797523
>that artstyle
>these interesting classes
>mmorpg
>>
>>253800068

It better be P2P.
>>
>>253797523
>A) There is no day/night cycle in ToS.

dropped like it's hot
>>
Mounted combat and formations look pretty interesting.

Is there any downsides to it or is it just "Can't move independently"?
>>
>>253800701
What, you don't like the smell of BRs?
>>
There's a fuck ton of classes but I can't help but think there'll only be like 5 worth using.
>>
>>253800867

I've played private servers RO for a long time in my youth, I got enough BR experience to last several lifetimes.
>>
>>253801065

oi br?
>>
>>253801173
u pinoy?
>>
>>253801173

zeni pl0x
>>
>>253801005
Taking into account you can change between classes, I bet some will be balanced for solo, other for group content, other for pvp, etc.

For example a cleric would go bokor to solo shit, monk for pvp, and priest/sadhu for parties.
>>
Wait, armors/pants/etc DO affect your style or is it like RO1?
>>
>>253801005
All classes had their uses in RO since they were all unique.
But sure some of the classes will be the type of class that you can always have more of in your party while some classes will just be there for the one unique buff or similar they give.
>>
>>253801005
in RO it wasn't like that at all, especially not in PvP. Even classes that couldn't rebirth (gunslinger, ninja) still held their own.
>>
>>253801459

>Taking into account you can change between classes

You can? Do you keep the skills?
>>
Monk or Magician?
Someone decide for me please.
>>
>>253801739
I was a championfag in RO, so I'm gonna be biased and tell you monk for days.
>>
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There better be a Taekwon class.
>>
>>253801723
Probably sub classes you can switch between anytime out of combat and each sub class has its own levels/skill levels.
>>
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One thing
>Can't aim with mouse
Just think for a second how retarded that is for a skill based game, worse yet you actually aim skills with the movement keys, and so far there isn't a focused healing skill, only healing traps. So it should also be clear anyone who thinks this will actually be the spiritual successor to Ragnarok is wrong, the developers are the same ones that created Granado Espada and they use a system where each class has it's own stat systems, so for your own good, don't fool yourself.

So far I'm extremely disappointed, it's like they had a good idea and simply decided to shit on it.
>>
Anything that markets itself as an MMO is automatically bad.

MMOs are money-making systems, not video games.
>>
>>253801624
lol
>>
>>253802621
Okay.
>>
>>253802359

I thought pressing shift allowed you to use mouse or something like that, anyone correct me pls
>>
>>253802784
I'd like to see that "lol" against my throw kunai ninja you little shit. You step to me you'll be smacked in the face by reverse tatami you ugly fuck
>>
>>253802887
Nope, it simply allows you to use the mouse for UI stuff like inventory and putting up points, it has come to a situation where some of the developers are actually thinking about implementing a support for gamepads.

In other words, they have no idea what they are doing.
>>
>>253802621
>MMOs are money-making systems, not video games.

almost all video games are money-making systems
>>
http://vimeo.com/100699016
>Cataphract, Chronomancer, Quarrel Shooter and Bokor combat preview
>>
>>253797606
>You can also grow a part of the body

Rev up them doujins
>>
>>253803372
I don't think you understand normally you create a game and then you charge for it, on MMOs you build the whole game around ways of sucking off money.
>>
>>253803372

No they are not, they're consumer goods. There's a difference. MMOs are just systems to keep the player occupied while the game company continually makes money from them. They're like gambling machines with a more complex algorithim.
>>
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>not molesting loli sadhu's while they're in spirit mode
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>>253803616
>Xration doing ToS doujins
All of my yes.
>>
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>>253803586
>that ranged gameplay
>that slowpaced combat
>that awful targeting system
This shit is atrocious, who the fuck thought this was a good idea?
>>
>>253803685
That's true for f2p games.
>>253803694
>Developers are trying to keep people having fun playing their games
>This is somehow bad
>>
>>253800258
>I -wanted- it to be free

Do you want the huehue?
>>
It sounds like someone is trying to sell me something
>>
>>253804345
I want to not spend money.

Brazilians are also easy targets in the pvp arena. High ping, could never switch between unfro and ghost armor fast enough.
>>
>>253804345
It doesn't feel like an MMO without them, you know?
>>
>>253804315
People don't play themepark MMOs because they're fun, they play them because they're addicted.
>>
>>253797523
>1.
>>
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>>253802887
Here I found the quote
>When you move or control your character, only keyboard is used, but when you click on UIs, you can use mouse. We had a version of the game which you can move your character using mouse, but it was rather hard to play the game using mouse so we gave up on using mouse. Nothing happens even if you click on the ground.
>fast paced is too hard
Can someone explain to me what the fuck is this bullshit?
>>
>>253805520
Would you play Ys with a mouse?
>>
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>formation allow you to yield control of your character and allowing the centurion to control it
>sadhu spirits away
>>
>>253805739
WASD for movement, mouse to aim and the game only uses two buttons for actions anyway.
>>
>>253805520
mouse doesnt make it fast paced, mouse just invites auto combat.
>>
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>>253804145
Still waiting.
>>
Does this have PvP

Does this have WoE
>>
>still no swordsman class
still waiting
>>
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>>253797523
>still no negromancer with army of cutesy skeletons
>>
>>253806006
please read
>>253805980
>>
>>253806702
But there was a necromancer in last weeks video, though it had zombies instead of skeletons
>>
>>253806702
There are two necromancer classes
>>
>>253806748
>only two buttons

You are aware combat is more than hit, and hit harder right?
>>
>>253806941
That was the voodoo class. Necro makes abominations out of body parts.
>>
>>253807225
whatever
>>
>>253807225
obviously, the first button if for the normal attack the second one varies depending on what you equip, the problem is that for aiming, targeting and and even combos a mouse if much more useful that that retarded thing they came up with, specially for AoE spells.
>>
>>253807694
Your character will aim at the target it's facing, just like any other mmo and the character aiming at the target you locked onto
>>
>>253807898
It's clear that on all those situations I mentioned aiming trough the mouse would be more intuitive, but there's more, using a shield would also be easier making it possible for them to increase the animation speed of monsters and making the skill ceiling of the game higher. Spiral Knights made this perfectly, but apparently those developers are too retarded to grasp that concept.
>>
>>253808430
>slower is less skill

The game is focusing on combining class abilities together. We also have no idea how fast things will get later on. Look at RO shit's all slow as molasses to start
>>
>>253808921
We could have a ragnarok successor with Spiral Knights game play, but if you are fine with what you see then good for you, I'm done with this pile of crap.
>>
>>253809393
If I wanted to play spiral knights I would play spiral knights.
>>
>>253809393
I'd prefer a ragnarok successor with ragnarok gameplay personally
>>
>>253809650
why not just play ragnarok?
>>
>>253809805
Renewal
>>
Mouse combat would be nice for ranged/magic classes. Melee classes are better off with keyboard.
>>
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Anons, will you support the Queen in her quest to find the Goddess and the great Tree of Savior so that she can claim the power of the Goddess for herself and become our eternal Queen?

Or will you join with the filthy republicans who want to destroy our great nation and use the power of the Goddess and the Tree of Savior for their own illegitimate means?
>>
>>253798885
>playing with /vee/
>>
>>253810442
She's got nice tits, she does.
>>
>>253810365
You don't have to aim though
>>
>>253809805
Because despite popular belief it's fucking dead.

This is our ragnarok now anon.
>>
>>253809805
This guy got it >>253810207
>>
Looks good, hope they have SEA servers or something at least because they are basically the only thing I ping well too (West Ausfag)
>>
>>253806702
Two Necromancers.

The Magician -> Necromancer:
Summon a Skeleton and create a Golem through compiling bodies together.

The Priest -> Bokor:
Use the voodoo magic you learned from the old Gypsy in the swamps to raise a horde of the dead as your slaves.
>>
>>253806471
Swordsman is a starter class, silly.

You then turn into a Highlander and then fuck shit up. No need to wait, it was one of the first to be announced.
>>
>>253804169
Looks a lot like Ragnarok Online to me.
>>
>>253804169
If you didn't like Ragnarok online it ain't for you chief.

I'd appreciate it if you'd recognize this game is being made to appeal towards fans of ragnarok online.

It's the spirtual successor after all.

Ragnarok Online 2 was a joke, it was made to appeal to people like you.
>>
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>>253811427
>mfw centurion can use skeletons and zombies on formations
>>
okay, two questions:

1) Is this game free? I would sooner not play another sub MMO

2) When is this even coming out?
>>
So how fast is it possible to attack?
>>
>>253805520
>>253802359
Fucking dropped.
>>
>>253815027
Who
Knows
>>
>>253815027
P2P, at least at first. Might by F2P if it crashes and burns. It's by the creator of RO and Granado Espada, and he has stated, multiple times, that he never creates a game and hopes for it to become Free to Play.

No idea.
>>
>>253815047
Depends on your Stats/Buffs/Equipment/Class.

Chronomancers can double your attack speed, and then with enough other shit you can probably attain ridiculous levels.
>>
>>253815717
I'm hoping for Frenzy levels of fast
>>
>>253800789
Why is this necessarily a bad thing? RO1 didn't have them and it played perfectly well, and was even enjoyable to boot!
>>
>>253818489
I think a properly done day/night cycle adds a lot to a game.

Having different spawns at night, certain dungeons that only open under the light of a full moon, dealing with darkness; these are some of the things that can make a game much more varied while still preserving a certain amount of status quo.

Of course, if it is shit like World of Warcraft's day night cycle then you're better off not wasting resources and leaving things at a light level dependent on thearea.
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