Has a spectacle of video game violence ever made you say something along the lines of "Holy shit"?
Resident Evil 4 chainsaw decapitation was pretty shocking. As well as Gears of War chainsaw executions.
There's a death scene in The Last of Us that's pretty gruesome too, in it a clicker smashes Joel's face.
The endgame of Deadly Premonition.
Manhunt in general. And some RE4 death scenes.
Hell RE4 for being so campy had decent horror and gore. The village and the intro were pretty tense, and the part with regenerators too. The rest was meh scary wise, but suplexing everyone was fun.
Lunaris Temple Level 3 in Path of Exile.
Christ, that's a lot of blood.
>First Boss smashes a little orphan's head in
The last time was in Last of Us.
If one of thoser huge, fat clickers grab Joel, they will slowly rip his head apart after hooking his jaw.
You can start to hear the flesh getting torn and the bones being broken and then the screen fades to black.
That shit was very, very disturbing and well executed, sometimes showing next to nothing is better than showing gore.
From this gen? Not much. But whanever it does, fuck, it sticks. First time I saw a Gears of War chainsaw execution I flipped out, mostly in excitement. This one, though? I was actually wincing.
GoW 1, 2, and 3's intro sequences are all fantastically violent
Don't know why but maybe because I didn't see it so often, when I first booted up CoD WaW after I bought it around Christmas.
I ran five feet in my first match, got hit by a rifle grenade, and watching my leg fly off like that just made me say "what the fuck?"
>double clicking to gouge out posiedon's eyes
>the first time when you were like 13 and you decapitated a minotaur and ripped the head off a medusa within 10 seconds of eachother
>Was banned in Australia
>Friend claimed he had a version of it
>Said you could do shit like decapitate a head, put it in garbage bag and shoot hoops with it
Was he "that kid", or did the game really have that kind of shit?
I feel I've grown completely jaded as far as overblown spectacle goes.
Heres square enix setting the scene with a giant battlefield, a colossal army clashing into another colossal army, giant fire ball beams going all over the place, exploding and being absorbed by the occasional force field here and there thats barely holding on, thousands of space ship-ass plane things flying all around the place at sanic speeds blowing each other up, and the fucking moon opening up, lava flowing out of the cracks, and a giant fucking elder god dragon comes out to wreck shit.
Yet I just feel like I've seen it all before, and anyone mentioning it says its the tightest shit.
I want to go back.
>Said you could do shit like decapitate a head, put it in garbage bag and shoot hoops with it
What you can do is keep the heads and throw them as a distraction since the game is pretty much a stealth game. you cant put heads in bags or anything like that. There are hop rings in some parts of the game, i guess you can try to throw them in there if you want but the game doesn't register that as anything.
nigga u serious? pirate that shit and play it on pc. But yes, you can do that I suppose. The head's meant to be thrown as a distraction but if you find basketball hoops I'm sure you can have yourself a ball.
RE4 had "creepy" "chiller" enemies that moved slowly towards Leon, and that big bloody explosion when getting a headshot and watching them drop to their knees was satisfying.
I can't speak for RE5 or 6 because I haven't played them, but in RE:R the enemies seem like they're going for more of the "shocker", "holy shit" type of scary, they move faster, there is no blood explosion, and there is no satisfying death animation.
Dead Space 2's intro was pretty shocking, and that's having played the first one
and the eye needle machine, but that was more body horror
The regenerator execution in Dead Space 1 was fucking terrifying too
too bad everything loses its scary factor as soon as you die to it
except on Hardcore. Everything becomes 10x scarier
Also, RE4 had a more niche collection of guns, whereas RE:R had all the standard stuff, the glock, various assault rifles, etc.
RE4 made me feel like a tactic hipster, RE:R makes me feel like I'm playing the game in the exact same way everyone else did so it doesn't feel as special.
Also, gibbing someone in half-life for the first time as a kid and closely examining all the guts that got spread around, especially the half-skull/half-face. Oh and also Condemned, I haven't played the second but the melee combat is just brutal.
even if you do it right, it's still OW OW FUCK OW WHY
after replaying dead space 2 and RE4, I realized they are almost the exact same game
>giant drill/bulldozer section operated by annoying female companion
>stupid ancient ruins segment
>invincible enemy that chases you until you figure out freezing it is its weakness
>giant eldritch monster final boss
>cult of happy immigrants
>tedious block puzzles with obvious solutions
>everyone dies except you and female companion
RULES OF NATURE
Couldn't help but :O the rest of the fight.
I remember that other boss, the acid one
>OId timey Britbong mother and son
>Sweet, peaceful scene of son looking after his old, blind mother
>Suddenly DOSH, GRAB IT WHILE YOU CAN LADS
>Sprays acid in both their faces
>Beats them up
>Dumps them in a barrel
>Pours more acid on them whilst they're screaming
>Laughing all the while
It was like, the most bipolar thing I've ever seen.
>Joel's death animations when killed by a Clicker or Bloater in The Last of Us
>Lara Croft getting impaled through the face by a tree branch in Tomb Raider
>Foetus swamp in Demon's Souls Valley of Defilement
>Rummaging around in Paz's abdomen in Metal Gear Solid V: Ground Zeroes
>Basically everything in Silent Hill 2 and 3
The entire opening sequence to the very first time I killed a combine with a gun in HL2. Then trying UT 2K4 for the first time, then trying Planetside and SWG. My 14 year old self couldn't believe it.
I came from a machine that could only handle 2d PC games and very, very light 3D like Descent 2, Doom etc.
>tfw you will never experience that ever again.
Most of the heat actions in any of the Yakuza games. For good chunk of them the person would definitely be dead if it was real life. Especially Taiga in 4 throwing niggas around like ragdolls even harder than Kiryu.
Robotech:Battlecry for the gamecube. It was my first time of what I guess could be considered "open world" even though I was just in a box of space or sky. It was the idea of HOLY SHIT I AM JACK THE GIANT KILLER AND I GET TO MEET RICK that got me I guess. I was also surprised that I got to kill the little people. Also I just noticed you said video game violwnce and not just a holy shit for videogames in general. I'll post this anyways because more people need to play Battlecry.
RE4 was pretty perfect. Everything matched up. The weapons, the enemies and their AI and movement, the animations. Everything.
RE5 was nearly a copy-paste of RE4 but not nearly as interesting because of the enemy design, level design,overall experience, and because we already played a much better game in RE4.
RE6 had a weird aiming system. It had both a reticule that wavered and a laser, an aiming cooldown that was useless since you can cancel it by letting go of aim and immediately re-aiming, enemies were sped up to make things more "difficult", weapons felt weak and boring, and melee attacks lacked the feel of impact RE4 and RE5 had due to a stamina gauge to "balance" them.
Revelations was a mix of RE4 and RE6 in that enemies were slow again but they twitched around more to make it harder for you to aim since they had no real AI or environments like villages or ladders to fuck around with.
tl;dr RE4 was impeccably designed, rest weren't, especially RE6 and RE:R.
It's the closest any game has ever gotten to a Falcon Punch
>Playing Fallout: New Vegas
>Starting Honest Hearts for the first time
>Everyone goes on about the Yao Guai (Mutant bear thing), and how scary and dangerous they are
>Get in a fight with one
>VATS + repeatedly punch with the Two-step Goodbye
>It's arms and legs fly off as it shoots up into the air
>It then explodes in midair
Same thing happened with the Ghost of She. Loads of hype, running through the Grand Canyon while high as fuck, get to the boss and make fireworks out of it
>ctrl + f "quake 4"
that fucking intro sequence was completely out of left field.
>oh boy, generic "hero is strapped to an assembly line of some sort
>probably intended to kill me
>help will arrive soon I guess
>first machine gets closer
>okay guys, you can come out now
>BONESAW THROUGH THE GODDAMN LEGS
shit was intense.
I've never been grossed out or truly shocked but i'm often pleasantly surprised. so yeah i've said "holy shit" a lot in reaction to video game/movie/tv violence but it's generally followed up with "that was awesome."
"holy shit" inducing spectacles of awesome violence has always been more of a movie thing for me.
Platinum games have been like "Haha aw yeah!", but they don't reach "holy shit, I will never forget this"
I was playing one night and it was 2am I think, I thought let's try one more game. Clocktower 3 cool I played the SNES one. Got to that scene .......noped and turned the console off.
>Throwing boiling water on someone
>That van that crashes through the wall
>eventually the driver gets out and begs for his life
>Main character Smashes his face in, breaks his arms and legs and sets him on fire
Also the gore in Hells Highway is brutal
The first time I paid attention to what the executions were, for me it was front-kicking a guys face into his head when he was sitting back against the wall. Or liquefying a guy's head with a long melee weapon when he's down.
it's not being jaded, you just acquired some degree of taste
too many film and game makers cramp up too much shit together at one time just because they can to the point where you as the viewer get confused and and loose interest
I only ever played the original Contra so I can't say I know if you're right.
I think you ought to give people the benefit of the doubt more. Assuming everyone is a kid who never played any of the classics is gonna make you have a dim view of everyone you talk to on /v/.
I bought 1 from the recent steam sale, and it's fucking creepy
even the main menu is kind of disturbing
This surprised me at first
and then I realized it was satan
When pic related gets impaled and some shit in Dorf Fort
Postal 2 is fucking amazing.
It's like someone took the notebook of that edgy kid in middle school obsessed with violence we all knew and made it into a fucking game.
I know man.
It was especially jarring for me after only knowing about and playing Postal 2 first.
Postal 2's tone is like death by flatulation.
Postal 1's is like a real guy going postal.
I was gonna say "You must be new here" after that but your candor is refreshing.
I highly recommend Neo Contra though, if you can find it. Fantastic game. Not sure how well it emulates though.
The MC has to kill Red it isn't even particularly graphic, just how I have to end his life by FUCKING BURNING HIM ALIVE after seeing how shitty his life was
I reloaded my save thinking that I could save him somehow, and I had to go through it all over again
tfw walking into his room after killing him and seeing where he spent the majority of his life
I feel bad for forgetting this until reading your post.
I suppose I am somewhat new comparatively, but two years is long enough to understand how things work around here, I would think.
Is Neo Contra hard to find? I have a PS2 I can use to play it on.
because you have to imagine the violence you're inflicting.
pic related. not mine though.
I once had the monster hunter mod installed and jaggis would fight a rathalos I always heard the theme song in my head.
this was a pretty intense segment. not to mention my thumb felt like it was going to fall off
Cool. I'll look at getting a copy. Thanks.
Killing Bragg was pretty good, but I think my favorite of the two games is in the first one when you first use the Blackhole ability (i think), and the one guy flies up, and then comes back down getting impaled on a wrought iron fence.
>The final level of W101
It felt like the end of an amazing fap.
>You will never experience it for the first time again
you know the rules. You post it, you stream it.
>playing couch re5 mercs with a friend one time
>he enters dying state
>moments later this shit happens http://www.youtube.com/watch?v=BElh48YGEOM
we were both kinda shocked, and it was even funnier/more shocking because he was using fairy tale sheva, so it was that combined with a panty shot
this is like the second time some one has brought this up to me. that smashing, breaking of bones, and setting of fire is a sequence that lasts only about 2 seconds with short blacked out breaks in between. not to mention the game is retro and pixelated. i was completely disconnected from it.
How normalfag can you be man? Only tumblr and redditshits say stuff like "step in front of a train" or "don't breed" or other childish shit like that
holy shit you really are a tumblrtard
a fucking giant monkey? I hate those fucks
You stupid bitch
You stupid fucking bitch
Shitposting general is in >>>/s4s/
Although when you shitpost in /v/ you're pissing in an ocean of piss, but stay mad anyway normalfag.
I've seen this at least ten times and this still cracks me up.
>mfw TLOU gore
>most deaths just fades to black
Next gen version.
I thought the first time I saw it that one of the executions in the darkness two was a guy getting his anus and entire colon ripped straight out.
Later when I actually saw it again and wasn't just like oh damn, I realized it was actually his spine and skull getting ripped out through his ass. Game also had certain areas of the body just getting blown open and shit from strong gun fire, darkness tentacle whips, or the executions themselves. Chest ripped open, throat blown out, face blown off etc etc. Kinda neat.
That whole operation they did on Paz in GZ. The graphics and acting just made it all the more difficult to watch, not that that's a bad thing. Usually gore feels forced, or there for complete shock value, this genuinely was a well done scene.
>there's nothing in the cave worth dying for
bull fucking shit, that cave probably is filled with the greatest 2D waifus and the biggest 4k displays in the world and the sign maker is hoarding it all to himself.
>proving you need to go back to Tumblr
P.S. Stay mad
You mean getting upset about guro? Because that is what I was responding to. I posted >>253694046, he responded, so I responded back. The one not following the conversation is you.
It is only when I don't expect it when it does anything to me. If I know I am playing a game where you can cut people in half then I honestly couldn't care less as it is just a gameplay feature at that point.
On that note E/T rated games often surprise me more then M rated games.
>want to get into old action/shooter games
>lots of them are DEMONS or BRUTAL ALIUMRAPE themed
Fuck man, I'm 2pussy4thishit
I miss the demonophobia .gif dump. Did anyone ever make a new one?
Also, I guess we should be making .gif dumps for his newer games, or FoxTale's. I always wanted to make a webm of the alligator deaths in CrackleCradle.
That hatched scene in mafia 2 u know what im talking about if u played it
I can understand removing it if it didn't really feel relevant or was supposed to just be edgy for the sake of edginess though. As long as I can still curb stomp skulls and slice people in half I'm not going to complain in the least.
Inject yourself with steroids and RIP AND TEAR!!
Even fucking Stanley Parable is getting censored because some clit misinterpreted this part about player choice.
Rape is a touchy subject with a majority of consumers, and they'd probably lose a lot of fans if they kept it in. Censorship isn't always the death of a product, and you know HM2 is still going to be incredibly violent. Frankly, it'd be stupid of them to not remove the rape scene after the huge controversy over it, even if it wasn't actual rape.
Yes, but it wasn't removed for those reasons, it was removed due to journalists and bloggers complaining, thus it was censored. You can support it if you want, I can't stop you. I personally don't want to see more of that though so I'm probably going to pirate it if anything. I didn't even play Bravel Default, so I might do the same here.
"didnt know humans could be such pests?!?"(akward voice acting made it sound like a question).... MUAHAHAHAHA!!"
If a game had a rape, but it wasn't just a shock value "i got raped" rape, like something genuine that showed the "horrors" of rape and made you cringe hard like some gore or torture scenes; Would people shun the game?
Really? I feel that giving in and censoring their creative work is going to lose a few people. I know I won't be supporting them for this reason. I don't see why the subject of murder can be handled, yet rape is some untouchable thing in the creative world.
Probably. Rape is rape to these people, and for whatever reason various forms of murder are more acceptable than rape.
They'll lose some people over the censorship, sure, but it's most likely nothing compared to the number of people they'd lose if they refused to keep in the rape. Plus, they probably wouldn't be able to sell much of anything in the future either, because they'd become known as devs that support rape or something idiotic like that.
So then you support these bullying tactics? I don't think they'd lose many seeing as the people who cry about these sort of things usually aren't the ones playing games. Censorship of a creative work due to pressure from a group who find it offensive is not okay. It really shouldn't be defended either, let alone supported.
You'll live, I am sure.
If any of you have played it.
Most of the first chapter was gut pounding
like The MGPS, or any of the sneaking segments
Then the finale
It started off pretty intense with
Your camp being raidedand the whole elevator lobby fight was god damn awesome.
Malcoms and the other dudes deathfollowed by the the segment with either brian and junior or ben and terrywas great.
But the Core sequence topped what had come before it.
Then the segment with the train tail ended by the boss fight was keeping me at the edge.
Of course Jake isn't wearing one of hundreds of Helmets he picked up
The reveal of the interrogation was god damn weird
As if the story needed to be more confusing
the turret section was a bit lackluster, but mad sense as to why it was there.
Then the tease of chapter two.
Damn it made my heart race, left me confused, and pissed that I had to wait for the next chapter
>So then you support these bullying tactics?
I've said nothing similar to this. Don't get me wrong, I'm not saying I agree with it or are even ok with it, I'm saying that these people who refuse to buy this game because of this specific situation are being a little ridiculous. Both the people who wouldn't buy because of a (fake) rape scene, and the people who won't buy because the devs are censoring it. I'm sure you realize how much it would hurt the devs if they refused to do this.
They shouldn't, they should be standing by it and calmly addressing these journalists(like CDPR and XSEED), but instead they gave in and censored their creative work. What do you think that tells these journalists and bloggers? They gave them power. They validated their bullying tactics. This is not healthy for creative works and it makes it a lot harder for other devs with potentially "offensive" games.
Also, I feel that it gave the impression to the people who were against it that the devs "knew they were in the wrong." I'm not saying at all that the devs were in the wrong for including that scene, but if they draw back from what they made, it seems like they thought themselves that they were.
>So then you support these bullying tactics?
Not him but I don't think it's about supporting censorship as much as it's just understanding the rationale for their decision and trying to give them the benefit of the doubt since they were caught in a tough position. Not every developer is willing to be virtually martyred because they decided to fight for free speech in the video game industry. There is more at stake than artistic vision.
I think it's that lardass bloater that rips Joel's face off. I don't remember if Ellie had to face one either. TLoU had plenty of gruesome death scenes.
I fapped to each and every one of Ellie's.
Yet still they validated journalists and bloggers. They set an example... "Bully us enough, throw enough ignorant hate at us, and we'll change what you find offensive". Also what >>253698729 said.
So this in turn creates issues in the future for not only them, but other developers. As I said, you guys can support them if you want, it's whatever you want to do, but I don't think this sort of thing should be defended, and I won't be supporting it because I don't want to reward them for backing down from their creative vision.
Admittedly I haven't played Waxworks but that one Youtube video was more than enough for me.
Most of the newest Splatterhouse. And I loved every minute despite how repetitive it was. Always have been a fan of over the top gore.
>tfw when pulling a lake monster's intestinal track out of its baboon asshole.
Well it won't be changing anytime soon since modern gaming journalism is adopting the SJW mindset more than ever before. These groups effectively control the metacritic scores which has a huge influence on sales, reputations, and prosperity of developers.
The whole system is rotten from the inside and it's only getting worse.
A lot of the violence in Ground Zeroes was like that, except it wasn't played for "awesomeness" at all and left me feeling a bit dead inside once it was done. Can't wait for TPP.
>oh hey, this game looks cute
>everyone's saying it's pretty hard
>I love platformers
I was not prepared.
I got the game for free during the origin special, it just wasn't all that... Interesting, like at all. Felt like RE4 and looked much better but, it didn't feel like it did anything particularly good and just like RE4 but much worse it wasn't even remotely "scary".
Slapping humanoids with fleshy skins and insect like bodies does not equate to horror, there has to be more substance and at the age of 20+ I did not feel even remotely intimidated by Dead Space's journey.
I have a feeling that if I had experienced the game at release when I was much younger as opposed to now, specially while RE4 was more fresh in my mind, i'd have appreciated the game as a scifi version of it in next gen consoles but playing on PC at max settings in 2014 plus the above just didn't do it.
I'm not saying the game is overall bad, just didn't hit the spot for me at the given time.
Pretty much, so you are going to get a few developers who don't give into the bullshit and are worth buying from, and the rest who will continue to compromise until their creations are hollow and lifeless.
There hasn't been the chance of a happy ending for a while when it comes to video games... I guess "nerd culture" in general. I suppose some people will compromise for this, but as somebody who has something in the works and loves art, I won't. Guess the best case scenario is for it all to crash and burn, but even that is looking like it's not going to happen.
Yes, TPP will definately be a fantastic game, in terms of gameplay. And I honestly not expecting any of the heavy shit that was in Ground Zeroes, just thinking about what TPP has in store gets me all giddy and excited.
First time I chainsawed someone in Gears of War, especially since in the first one when you chainsawed someone their arms flailed about like they were the flash having a seizure.
Carmine's death in Gears 2.
>watch movie or cutscene
>when some grand spectacle of violence happens I space out completely
>only wake up when its over, not really remembering it in any detail
>"what is that glassy look you get when we watch an action movie, anon"
Do I have brain problems?
I fucking know. Can't tell you how many times I've watched the "STANDING" trailer... If they announce MGO3 in the package I might just break. Everything looks so fucking incredible so far, even more if you watch the 60fps gameplay.
I'm sorry, what was that?
>The scene in RE6 when
Pier's arm is torn off by flying metal
Even if you could barely see hisn missing arm(it was gone, but dark as fuck to actually see it, and even if you boosted the brightness, it would probably be a black hole), I didn't enjoy listening to his screams.
>taiga wall heat
>picks a dude up over his should and slams his head into a wall
>then as he drops the dude kicks him in the spine
>fight ends, dude gets up and gives me a battery
fucking yakuza games, still great stuff
>heads just pop
nah, they're okay headshots out of ten
Red Dead, max payne 3, and TLOU have pretty good headshots though
call of jaurez: gunslinger has "Stylish" blood effects but the headshots are satisfying because the enemies go slo-mo for a second when you get a headshot