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Is it any good?
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You are currently reading a thread in /v/ - Video Games

Thread replies: 413
Thread images: 100
Is it any good?
>>
>>250182584
It is, surprisingly.
Shooting off the limbs of alien scum with a plasma cutter never gets old.
>>
yes

2 and 3 are terrible
>>
>>250182584
Yeah, get a flamer for little shits, plasma cutter for regular stuff and pulse rifle against bosses.

Rest is up to you.
>>
yes, and the environment is eerie and spooky
never played it, just sat in a couch and watched, played the second and it was alright
>>
Yes, but like most EA franchises, it got run into the ground pretty quick.

The sequels were ho-hum. 2 had some great moments but they turned Issac into a whiny bitch the entire game. 3 was just a stock action game.

I shut off 3 in disgust the moment it told me to crouch behind cover
>>
>>250182584
yes. I remember seeing some videos and though 'meh', but when I played I could not stop until the end. Right now I'm playing the 3rd and despite many ppl hate it, I think it's very good
>>
>>250182918
Naw man, 2 is cool.
3 is terrible though.
>>
>Is it any good?

http://vsrecommendedgames.wikia.com/wiki//v/%27s_Recommended_Games_Wiki
Lets fucking see shall we?

Mmm yep its there
>>
>>250183050

2 was linear as hell and removed all the spooky

i felt like i was playing an action game when i played 2
>>
I enjoyed it a lot, the ambiance is perfect. The only flaw I found was that after the third chapter, you knew exactly where the enemy was going to appear. Its a solid 8.5/10
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Not OP, always wondered about this game, now i think i will go pick it up.

Thanks /v/!
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>>250183282
so is reach, odst, halo wars, resident evil 5, saints row 4

this wiki is surprisingly clean
just spent 15 minutes looking and thats all the shit games i could find in the 360 and pc sections

is this a new wiki?
>>
>>250183282
>He seriously thinks that reddit's recommended games wiki is in any way related to /v/

Stop posting links to this pile of dogshit.
>>
>>250182584

It's Resident Evil 4 in space minus the humor. Has great moments, and amazing ambient effects. Jump scares become predictable.
>>
The controls on PC are shit.
>>
>>250182584
Great game, I'd reccomend using a controller if you're gonna get it on PC tho. Use sweetfx too, to make the game darker and have better lighting.

I'm gonna play the devil's advocate here. I really enjoyed Dead Space 2; it was atleast on par with DS1. Playing them both side-by-side will make you realize how improved and smoother the gameplay is in 2, although the clunkiness of 1 sort of adds to the atmosphere. I also enjoyed DS3, but it's definitely the worst of the series. They expanded the gameplay aspects, such as spaceflight and combat, but at some points it was too much. Weapon crafting, for example, is charming at first, but it becomes pretty defunct later on when you're not sure what combination is the best and just want the old style weapons back. I'd reccomend them, definitely get them on sale.

Gamer's gate is actually having an EA sale where you can get all the games for 5 bucks each (dlc is another 5).
>>
>>250182584
I personally find it overrated, because the atmosphere and combat gets old fast, if you've played 4 chapters you've played the whole game
The story is also very weak
>>
Watch out! There is a spook behind every corner.


It gets old in the first 5 minutes.
>>
>>250183282
reddit pig go home
>>
I like Dead Space 1, I love Dead Space 2, and I was too disgusted to even buy 3.
It's the little improvements in 2 I like, minor graphical touches that have a big effect, and the fact that Isaac actually speaks and has some character is nice.
>>
>>250182584
Do you like RE4? Do you like aliens?
Do you like games that are not particularly scary?

If yes to all, yes, it's a damn good game.
>>
>>250182584
There are people who will shit on it for the jump scares, and there are plenty, but for me, the mood and the environment of that game were so phenomenal that they created more of a sense of fear than the monsters, themselves. It's worth spending some time in the ISS Ishimura.
>>
>>250186762
>>250186890
I will admit that by the second or third playthrough the little background noises and stuff were really wearing on my nerves and making me feel tense and unsettled.
>>
>>250183045
It's alright, but it removed a lot of what was good in the previous two.

Also, microtransactions and cover based shootan.
>>
>>250186313
What did you think was weak about the story? I thought it was pretty straightforward on the narrative end, with appropriate elements successfully vague in order preserve some ambiguity and/or mystique.

>>250187404
Fuck yeah, man. That goddamn sound design made me clench.
>>
>>250187638
I know nobody likes the argument, but you don't have to buy the micro-transactions. I'm almost finished with the game and haven't bought anything. The cover based shooting was surprisingly used sparingly, if anything it was nice to have a change of gameplay.
>>
>>250187762
It was bland and unmemorable copy of various other horror franchises, I'll take AvP and System Shock anyday over this
>>
>>250186714
I liked 2 a lot as well, and I think in order to differentiate itself from the original, it had to change up the formula, but I liked wandering around the gothic tomb of the Ishimura more than Titan. I think many of the individual areas of Titan were more fleshed out and interesting, but they were less of a cohesive, foreboding place than the Ishimura. Also the fact that the attack on Titan was ongoing made it feel more frantic and less isolated and desecrated than the original game's setting.
>>
>>250188081
Yeah, you don't have to buy anything, but the good weapon attachments are locked behind a paywall and a mystery box, if I remember rightly. And tbh, the cover based shooting was spare, because you only fight human enemies about five times during the campaign, and they were so out of whack with what the series is about, it felt like (and feels like) a betrayal,
>>
>>250188097
I loved AvP and AvP2. Dead Space's story beats those hands down, despite being derivative.
>>
>>250188097
All AvP games so far have been fps or shit/not scary at all. Dead Space has plenty of gameplay elements of System Shock, if anything its a better spiritual successor than bioshock.
>>
>>250188474
I remember on my first playthrough, going to the Ishimura made me nervous as fuck, it was what the first two did great, which were atmosphere and sound design.
>>
Deadspace the first was like a little horror in space done right

>walking around a spaceship seperated from your crew
>finding little audio logs from the former crew, raging from mundane conversations up to full blown suicide notes as they feel killing themselves in preferential to what is to come
>crazyman keeps trying to make you understand how great it is to become one with the unimind by sending waves of the monstrosities after you


Then EA smelled the success of the first and like EVERY SINGLE FUCKING SHOOTER THEY HAVE THEY TRIED TO MAKE IT COD
>>
>>250182584
yea, but its only like jump scares
>>
>>250183306
>i felt like i was playing an action game when i played 2
It's because you were.
>>
>>250188649
I think it was the ultra/epic weapon packs. You could buy those with ingame res. or dosh but it was definitely rng bullshit. The worst part of it for me is that DS3 is a singleplayer (coop, but not competitive) game. You can, with a little effort, beat the game with just the in-game stuff. Putting payed ease-of-access dlc into a singleplayer game is nothing more than a cash-grab.
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>>250188825
>Returning to the Ishimura
>>
>>250188081
>you dont have to buy the microtransactions

only they make it so you WANT to

they wrecked all of the previous games weapons to encourage you to buy the new ones
>>
>>250183306
>2 was linear as hell
So was 1, there was no proper hub mode, which everyone seems to harp on about when you compare the two. If anything, 3 had the biggest ability to free roam and there were even a few side quest spots.

>removed all the spooky, action game
It was more of an action game than 1 was, because EA smelled success. Still had a few spooky moments though, like going back on the Ishimura.
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>>250189595
>>250188825
I loved how Isaac reacted to that shit. The one place he never wants to see again.
>>
>>250183037
>they turned Issac into a whiny bitch the entire game

he was just an engineer you dumbass im surprised he didnt crack in number one, it made him a better character if you want to play some guy who doesnt give a fuck about the situation he is in go play doom or serious sam
dead space 2 was fantastic and those retards at EA just had to ruin it
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>>250189813
The wasn't central hub for all the chapters, but all the areas had a sort of minihub to return to. I liked the first one more, but 2 is a better game for a lot of reasons, including pic related.
>>
>>250189595
they could have made the ishimura the only section in Deadspace 2 without necros and it would have been the best horror section of the game

>the audio logs of the janitor
>"Im hearing scratching and growling in the vents but when i check em they stop"
>"im all alone down here for some reason, all the others have left and dont want to work here"
>"something GRABBED ME, when i scrambled to get up it let go and when i looked at the direction it came from there was an open vent where there shouldnt have been"
>"im getting the FUCK OUT OF HERE"
>>
Ironically enough, the series goes down hill with each sequel. It becomes more of an action game in later sequels.
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>>250189936
>im surprised he didnt crack in number one
He kinda did.
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>>250190131
I refuse to believe that was actually foreshadowing. It must have been coincidental.
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>>250190131
Is that sphere in the center actually a Brother Moon?
>>
It's OK. It's not really scary at all but the shooting mechanics feel nice and the sound design is good. Though it feels a bit clunky compared to 2, its probably worth the fiver it usually goes on sale for.
>>
>>250190482
It probably wasn't.

Michael Altman (the Church founder) was a scientist who studied the original Marker, and there was presumably an event surrounding it, since it was destroyed (I think this was referenced in one of the games' logs) So, it's possible he witnessed a Convergence, survived it, went mad with Marker dementia, and started the Church.
>>
>>250190482
>>250190570
Guys is this 3-talk? I haven't started it yet
>>
>>250190239
suprise suprise EA's influence on the Dev went up and up as the series went on

i think the only reason 1 was as good was because EA didnt see it as a lucritive thing and just let visceral games just do their thing

>EA CEO : hmm hmm, stock value, marketing budget, hmm hmm
>EA underling: sir, that Deadspace game that Visceral made, people LIKE IT, they are buying it in droves!
>EA CEO: hmmm?! what? really? well get some of our yes men down at Visceral at once! this is a chance to make mad money by making the game more accessable to all ages, cause that always works
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>>250190609
Basically 1 is the most atmospheric and spooky. 2 the best game mechanically and gameplay wise. 3 Is just terrible with the only redeeming factor being the weapon mod system.
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>>250189936
^5

Isaac turned out to be a cool guy. I'm glad he grew a personality.
>>
>>250190963
Yes
>>
>>250182584
Try turning off the music, going into the .ini, setting the brightness down to -2, and play on Impossible with the plasma cutter only, no shop and no bench and you might have a good time. Otherwise, it's far too easy.
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>>250186714
The only thing I hated in 2 is when they removed those parasites that would wiggle out body parts if you stomp on them repeatedly

little details like that made the first one unique
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>>250182584
I really disliked to retarded camera and the terrible posture of the main character. He's like a fucking hunchback, he take 3 hours to turn around, and that camera is stuck like 2 inches behind his right shoulder so his fucking body cover one third of your screen, it's retarded.
>Inb4 it's for the immersion so you cannot see on your side or behind you
Bitch please, if you wanted me not so see behind me or too far on my side, just give me a first person view.

Otherwise than that it's perfectly decent.
>>
>>250190916

That's not how it happend.
>>
>>250191535
I thought there was something wrong with my settings until I realized dude's in a pretty clunky environment suit.
>>
>>250190916
Altman wasn't the church founder though. They say he was but in reality he thought the Markers were an abomination and tried to destroy them like Isaac.

He was kidnapped and killed by two EarthGov guys who made him out to be a Martyr and started Unitology
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>>250191535
the posture and the athleticism of the character i LOVED

you werent playing a FUCKING MARINE/SPARTAN, or in this case it would be a SPACE MARINE

you were playing a guy who was a fucking engineer, a guy who probably isnt in the best of shape, and has to use mainly engineering tools
>>
>>250182584
I enjoyed it alot, the graphics are good too.
Use an xbox 360 controller tho, except at the turret part.
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>>250191995
>tfw those space marines got their shit pushed in by a single Necromorph

Engie is bes.
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I can recommend the hardcover artbook, the comics and the books if you're interested in the story or just more Dead Space stuff.

They're all nicely drawn/written and expand upon the story without taking it too far.

The thing I like most about Dead Space is how it's not all about saving the world or some shit, the stories are about dudes getting caught in a shitstorm and trying to survive.
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>>250192479
Don't play 3
Don't play 3
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>>250192174
>except at the turret part.
Jesus, I had forgotten.

Unrelated: https://www.youtube.com/watch?v=3Ap7MM42Syw
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>>250182584
It's very good. I'd recommend. Only downside is EA, so please pirate if possible.
>>
Mouse acceleration you can't disable.

Makes aiming a bitch sometimes.

That said the first is easily the best.
>>
>>250192440
you wouldve to if a hundred necromorphs all swarmed you at once
>>
>>250192440
>all the conventional weaponry is trash, only industrial powertools work

I think I'm going to change majors.
>>
>>250191995

Carver has a different animation set compared to Isaac, he stands taller and takes larger, heavier steps. Neat little detail.
>>
>>250192591
>using Kinect
>ever

I could say nothing, push a button, and achieve the end result faster.
>>
>>250182584
Yes it is.

It's probably the closest game to RE4 that will ever be made as well. Play 2 if you enjoy 1 but stay away from 3.
>>
>>250192973
I just love how the unenthused slav mangles the commands.

I want to get a russian bride just so she can interface with kinect as I play with a controller.
>>
>>250192802
they didn't know the threat couldn't be killed by a head shot
>>
>>250191995
Sure. I'm not complaining about the fact you are weaker (it's the point of a survival-horror game, that keep you on your toes), but it's retarded that a fucking futuristic gown is so little adapted to natural movement. Shit son, Buzz Aldrin in his fucking '69 big old ass spacesuit seemed to move with more ease than Isaac.
>>
>>250191961
>He was kidnapped and killed by two EarthGov guys who made him out to be a Martyr and started Unitology

Why the FUCK would EarthGov do that?
>>
>>250182918
2 was great, never played 3 though
>>
>>250194319
To make him a Martyr and to start Unitology, obviously
>>
>>250194319
He was about to blow their cover and expose the marker research.

There was also something about info about the marker leaking outside so EarthGov needed a cover. Can't remember that exactly though, been a long time since I read the book.
>>
>>250192973
I don't have an xbox, but I have found myself shouting fuck off at a jump scare.
>>
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>>250191995
>a guy who probably isnt in the best of shape

And is almost FIFTY YEARS OLD
>>
>>250194903
Is that Templesmith?
at first I read "Make us Whole Grain"
>>
>>250182584
i hate how in that game where the enemies would just fucking ambush you all at once, i suggest playing on easy because it's kinda bullshit
>>
>>250195248
>that one regular necromorph
>keeps running away
>wtf? why is he running
>suddenly 4 necros pounce on you
>>
1 is probably in my top 5 games of last gen. 2 is good but removed any tension and became too actiony. Also the final boss from 2 was beyond shit. 2 also had the crappiest bosses in general. One of the bosses is literally you just running past shit then shooting a single explosive near its mouth BOOM you're done.

3 is pretty shitty but not beyond the kind of shitty that you can't play it. The story becomes just terrible. Necromorph moons eating the galaxy out of life bleh.
>>
>>250195248
It's even worse in 3, where that happens every 5 minutes.
>>
>>250195248
>i suggest playing on easy

this is /v/
>>
>>250182584
my fave franchise from last gen.
i love the setting,sound,iore,gameplay..everything.
in my opinion:
ds1:10/10
ds2:9/10
extraction:9/10
ds3: 8/10
ds3 was not what i expected but it´s still a fun game but the story sucks tough.
>>
In the first and second games, there are instances where a necromorph will quickly dash across a lit doorway or at the opposite end of a hall for effect. Does anybody know if it's possible to kill them?
>>
>>250195834
I didn't play DS3, but I agree with everything except Extraction is 136/10.
>>
>>250183050
I rather play 3 than 2

at least 3 knows what it is, 2 was just a crappy, more action-oriented 1 with all its best parts straight-up recycled from the first game. Fuck DS2.
>>
>>250195248
Pretty sure every encounter is predetermined. Nothing is random especially if you play cautiously. Beat the game on impossible and remember it being hard but that was mostly because of the tankish fucking pure forms that were all over the end.
>>
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I never got the complaint about 2 being too actiony.

I never ran out of ammo for my plasma cutter and just murdered everything I could in DS1. Stasis slow+Shoot and stop made the game fun and actiony. Sure, 1 was a bit more on the spooky side but by 2 you knew how the necros acted. I love DS1 and think DS2 was still great. Fuck errything about 3 though.
>>
>Deadspace 1
>oh no, that military vessel crashed into the ishimura
>better go inside of it
>oh look, super charged necromorphs with armor and lightning speed
>>
>>250196403
I thought that was pretty inspired design, with how your stasis ability normalized their movements, otherwise they'd fuck you up
>>
>>250195243
>at first I read "Make us Whole Grain"

Sounds like some sort of crazy advertisement collaboration between EA and some bakery for Dead Space 4.
>>
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>>250196403
>I wonder if I should upgrade stasis
>nah
>when I am ever gonna NEED stasis
>>
>>250196270
I like to compare Dead Space 1 and 2 to Alien and Aliens.
Although Dead Space 1 has a LOT of action compared to Alien. But I feel that its atmosphere was closer to Alien.


Fuck, if only Dead Space played out like a proper survival-horror instead of an action game with horror elements.
>>
>>250182584
>people ITT denying this wasn't an action game from the beginning of the series
>third fucking person shooter with it's best quality being gameplay
Second game jumps up in quality across the board. The third was just okay.
>>
>>250197131
>Not upgrading what makes the game easymodo.

>>250197210
Thats how I see it.
>>
>>250197131
but i upgraded the flamer and oxygen fully
>>
>>250197254
It's best quality was sound design.
>>
>>250196403
>>250197131
y-you were supposed to stasis them?

I just cut off their legs with the plasma cutter
>>
>>250197131
This, I was playing on the hardest difficulty and got walled at that point. Just straight up stopped playing, I need to man up and tackle that task one of these days, I really did like the game.
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>>250197210
And that means that 3 was either Alien 3 or Resurrection, which were shit.

I still liked DS3, though
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THREADLY REMINDER:
ALWAYS PLACE DEAD SPACE GAMES WITH MUSIC OFF
IT IS A STRAIGHT UPGRADE TO THE GAME'S ATMOSPHERE
>>
>he didn't buy the Humble Origin Bundle
>>
>>250191680

>implying any of these retards read this pretty cool book
>that one part where altman grabs a plasma cutter but it's the size of a fridge or something because the book takes place like 200 years before the game
>that part with the spoon, holy shit

fuck you, EA
>>
>>250197447
But it plays like a non clunky as shit Resident Evil, it is one of the best TPS games out there. Sound design is second.
>>
>>250197462
>I just cut off their legs with the plasma cutter
>that half second of calm as they hit the floor
>that sound they make as they start to crawl toward you

jesus christ
>>
>>250197462
Stasis REALLY HELPS, but they're not impossible. I didn't find out until after I beat the game that I could've saved myself a headache by upgrading stasis.

People say Dead Space is 2 EZ, but if someone isn't told in advance to spend all their power nodes on the cutter and stasis they can easily make some really bad upgrade choices.
>>
>>250197575

fuck you faggot, you can't tell me what to do
>>
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>>250196919
Bread Space
>>
>>250197573
DS3 is like Resurrection.

I kinda liked areas of DS3 as well, but they cocked it up with all the stupid, scripted action sequences
>>
It's RE4 (with better controls, setting and atmosphere) in space. Take that as you will.
>>
>>250198064
>packing around as many weapons as i can
>always fucking no ammo
>next playthrough only use cutter
>ammo up the ass
>>
>>250198256
The thing is though Dead Space has pretty cool action sequences throughout the whole series. I don't know if it is just my love for space and the crazy settings.
>>
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>>250197575
https://www.youtube.com/watch?v=yAnV8Yz2EW4
>>
>4 days after it came out
IT'S SHIT! THIS IS WHAT HAPPENED TO SURVIVAL HORROR? DON'T EVEN PIRATE IT!
>4 years after it came out
>Yeah, it's pretty good.
>>
>>250198256

this guy knows, mostly

the atmosphere was mostly pretty good, and the areas were super cool

I love exploring old abandoned bases, forsaken for mysterious and horrifying reasons

the gameplay, gun system, story, all of it was retarded

and fuck you if you enjoyed the gun-making system, it was so fucking broken, universal ammo, AND a two-weapon limit to force you to use that shit

that's some sacrilegious shit right there
>>
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>>250198017
>They still crawl really fucking fast
>>
>>250198705
Turnover rate of newfriends is high.
>>
>>250198705
To be fair, it was divided when it first came out. THEN after the second one, everyone hopped on the first one's dick, like /v/ usually does, same process with the next iteration.
>>
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>>250198256
I loved the general aesthetics of the SCAF facilities and especially the abandoned fleet
>>
>>250198705
There was a core of us who always liked it. Dead Space threads are some of the bro-est threads you'll ever see.
>>
>>250198705

which one? DS3?

if you're talking about DS2, then what happens is the shitposters got tired of trying to shit on others' opinions

DS2 was pretty good, considering EA had a hand in it, and if you disagree then you're a huge faggot
>>
>>250198705
>These people discussing the game from 4 yers ago are surely the same people in this thread right now.
>>
>>250198731
Oh god yes, the gun crafting fucking broke the game.

All that happened was that I made a weapon that was so powerful (for me, shotgun+semi-auto battle rifle) that you don't use anything else for the entire game.
>>
>>250182584
I bought this for $5 in a steam sale last year.
It is, to date, the biggest regret in my life.
Even for $5 it was a bad decision because the titular Dead Space must be in reference to the response area around your reticle.
game=shit
>>
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Y'all niggers got any visual design elements stashed away? I fucking loved that shit in both 1 and 2.
>>
>>250198705
>2008 was 6 years ago

Also, if IIRC, everyone still had a bitter taste in their mouth from Bioshock 1.

I recall the second one being received much more warmly with that Anon who did a playthrough while quickly drawing up his experiences.
>>
>>250199225
You missed out on a lot of hilarity and fun experimenting with even better weapons plebeian.
>>
>>250198256
>>250198731
This pretty much.

Anyway, is the DS 3 addon worth the few bucks just to squeeze out a bit more of DS experience ?
>>
>>250199284
Anon, did you play with a mouse and vsync enabled?
>>
>>250195243
Nah mate, this is Templesmith
https://www.youtube.com/watch?v=YAhJLUzsbLo
>>
>>250199225
Try the semi-auto rifle + plasma hammer with the revolver + plasma saw on back up.

Literally unstoppable on Easy/Normal, slightly harder to survive on Survivalist and above.
>>
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>>250199382
>tfw I have the artbooks from DS1/2/3
>tfw the DS1 comes with glorious three dee fucking glasses, what

the art design and concepts are fucking genius, I wonder what happened to make the story so goddamn retarded in DS3
>>
>>250199601
There was just no reason to experiment with weapons because you had all the ammo for your current favorite.

Now, if they had separate ammo drops for different modules, THEN it would have been interesting.
>>
>>250199781
I actually like his workeven though I forgot what it looked like, apparently
>>
>>250199475
>bitter taste in their mouth from Bioshock 1

are you a mongoloid? that shit was dope and people mostly received it as such

you talk like a bitch
>>
>>250199863
Fuck, I didn't even think about the graphic elements that would be included. I'll have to pick up one of those books if they're available.
>>
>>250199601
>hilarity and fun
>in a game that's meant to be extremely tense and kind of spooky

eat shit, faggot
>>
>>250182918
2 was my favourite
>>
>>250199801
>literally unstoppable on easy/normal
Wow it's nothing. Chain gun with all speed and damage cores out DPSs even explosives.
>>250199964
>fully automatic revolvers is no reason to experiment
>not experiencing a chain gun at 30,000rpm
>>
>>250200181

the DS1 one is small, I got it for like $15 on amazon

I forget which other one I have, if it's from DS2 or 3, I think the DS2 one is like a million dollars because it's rare or something
>>
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>>250200360
holy shit, just the cover of this one is my jam.
>>
>>250200189
The gravity gun has been in since the first installment you humungous retarded faggot. Kill yourself. It was always a ridiculous action game.
>>
>>250183050
why does /v/ like 2 so much? It's half as long, no bosses, an overabundance of EPIC CINEMATIC MOMENTS and mostly just kind of feels like a slimmer repeat of the first. More variety of locations is all its got.
>>
It's like a reimagined System Shock where Event Horizon meets Alien, so yes.
>>
>>250199713
yup, probably spent at least on hour on various forums trying to figure out why it was all fucked up, bad ports wreck games.
the arkham games are examples of ports done right while the best route is like dishonored, where there is a separate team for consoles/pc's all together.
>>
>>250200643
>It's half as long, no bosses
This is such weak bait.
>>
>>250199863
>the art design and concepts are fucking genius, I wonder what happened to make the story so goddamn retarded in DS3

EA happened, im dead fucking serious on this one
>>
>>250200562

fag
>>
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>>250197575
You know, I tried this in Dead Space 3 after getting good results in 1 and 2. There are long stretches where the sound team just did not bother doing any ambient noise because of the orchestral score playing over it. Inside the ships and on planet. Turn down the music and you've got nothing but the sounds made by the player and enemies.

It feels like the plug was pulled on development half or two thirds of the way in to accommodate EA's new franchise-focus policy and yet still expected to ship. There are text logs everywhere which are literally transcripts of conversations which in any other world would have been voiced.

>>250200001
I love it too. The motion comic in that link is what got me looking for more of his work.
>>
>have ME3 save file
>play DS3
>get the N7 suit
>oh cool
>put it on at the next suit station
>it's just a reskin of the security suit
Why were the suits in 3 so shit?
>>
The third one is going to be free on PS+ next month, is it screen-split co-op or do you have to play it online like on pc?
>>
>>250200846
Was it longer? It felt shorter, but it was more frenetic as well. The bosses were pretty ass comparatively, though. You have to admit that.
>>
>>250199681
Nah, just watch the ending. It's basically the true ending of DS3 being sold
>>
>>250182584

Yes. But just like Mass Effect and Dragon Age: Origins, EA went and fucked up the later games in the series.
>>
>>250200927

I mean, I believe it

but EA was publishing it from the start

I'm wondering what specifically happened

it's obvious that EA saw the IP was making lods of emone and put their reverse-midas touch to work, but what, specifically

did they drop in a new writer? or just an infernal goon who would beat up the writers when they tried to do something cool? or what?
>>
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>>250200643
Richer atmosphere, Isaac has a personality, Isaac's hallucinations have gravity, the return to the Ishimura is cooler and better designed than in the first game though you do have to play the first for this to work and some of those EPIC CINEMATIC MOMENTS really are that epic.

I would have liked for the drag tentacles for real, not just messing around to make a return, and for there to have been a boss as cool as the laundry machine monster. But that's all I missed.
>>
>>250201190
>pre-order DS2 because fuck yeah
>notice there's a Unitologist suit like in DS1
>golly_i_bet_its_great.webm
>just a security suit reskin

feels bad, man
>>
>>250201310
Simple - "you must reach more audience".
And that means less features (to make it less complex) and more "oh, wow" moments.
>>
>>250201310
Ea didnt think the first was going tobe worth there time so they let visceral do what they want with it

Visceral took the chance and put ALL their effort into it, pimping it out

EA then sent teams of yesmen/morons to visceral to "diversify the ages that would like Deadspace" after the first
>>
>>250200029
>implying System Shock 2 fags weren't screaming "muh shitty rip off" in most of those threads
>>
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Good game overall. Not perfect, but good. Worth playing at least once.

It has a minimalist HUD done very well, weapons are reasonably balanced (>using anything other than the plasma cutter), tension is inconsistent due to how predictable sequences can get and there being many more LOUD SECTIONS WHERE SIRENS ARE BLARING AND GABLEBARBLE COMING FROM THE NECROMORPHS than there should be, but there are unnerving parts. The boot stomp sounds way too impactful for it's own good, it tricks you into thinking that it would be useful in combat.
>>
>>250185307
You have to disable vsync ingame and enable it in your driver settings
>>
>>250201521
At least the suits in two gave you a bonus effect, everything in three was just cosmetic.
>>
>>250201310

No one knows what sort of black arts EA uses to ruin games. We just know that as soon as title they produce makes money or becomes popular, the inevitable sequels are at best worse than the first game (Mass Effect 2) or are at worst are complete shit (Dragon Age 2 and Mass Effect 3).
>>
>>250201654
It's pretty similar.
>>
>>250197575
>turn off the music in most games now
>Killing Floor becomes a horror game
>>
>>250200643

also, it's kind of rare for a zombie-outbreak type game to begin with the outbreak itself, usually you end up in the part where it's already gone to shit

in DS2, you actively get to see it all go to shit around you, which I fucking love in horror games

>initially it's panic and some light resistance
>you see survivors here and there, fleeing, panicking
>some videos and crap from the govt.
>it starts to slow down, survivors are super rare, all resistance is swept aside, and any messages are all automated
>eventually you're all alone

god I fucking loved that
>>
>>250201654
My memory of old Dead Space threads was rosy until you posted that. Jesus Christ. It's all coming back.
>>
>>250201263
It was longer, but I can understand your appreciation for things like the giant butthole from DS1 even if they were easy.
>>
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>>250201807

ARE YOU READY TO SNAP INTO DEAD SPACE 3?
>>
>>250201814
its simple

EA wants a COD of their own like activision has

Activision could make the next COD be all about you being a soldier and having to escape out of an orphanage/day care center and having to use all your weapons and lethal force training at your disposal and morons would still buy it

so they take something that is popular and make it into a COD clone, hoping that it will still be popular
>>
>>250201190
I liked the Archaeologist one or whatever it was, had a design reminiscent of The Thing, minus the neat helmet.
>>
>>250201951
Who couldn't appreciate a giant butthole fight? What are you, some kind of faggot?
>>
>>250191535

It is for immersion.
That annoyance at not being able to see much and feeling clunky should've been fear if you were properly immersed
>>
>>250201249
No split-screen.
>>
its not scary
>>
>>250202376
fuck, what's the point then
>>
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>>250202170
I will never have a slimjim gun for DS3or a macho man suit
>>
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>>250202524
>it actually sort of looks like slim jim packaging
>>
>>250202170
>mfw
>>
>>250202214
That fight was tedious.
>>
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>>250202661

I wonder if EA knows how much fans of the various IPs they've gobbled up hate them

I bet they laugh about it when sitting on their gold toilets and diamond encrusted caviar funnels
>>
>>250182584
It's alright. Worth playing, it has some things going for it. Don't expect it to be even remotely as good as any survival horror game pre-2006.
>>
>>250202214
That fight was one of the best surprises in videogames. I was not prepared for a giant butthole of organic mass.
>>250202721
That fight wasn't even remotely close to being long enough to be called tedious you mongoloid.
>>
>>250202484
>>250202376
I was pretty pissed about that, too. A friend even brought his 360 over so we could bro-op 3. No luck.
>>
>>250201517
>Isaac has a personality

I preferred 2 but seriously. They gave him a voice to shout "HOLY SHIIIIIIIIIIIIIIIIIT" when a vacuum opened or a huge necromorph jumped down, he had no character
>>
>>250202484
I don't think it would work that well locally tbh.
>>
>>250202915
>>250202989
Didn't the demo have split screen?
>>
>Isaac Clarke

Still a fucking stupid name.
>>
>>250202661
I love this kind of bullshit. The more shameless the better.
>>
>>250182584
dont know, got it free on origin some time ago thou, gonna play it after exams are over
>>
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remember me?
>>
>>250203124
Isaac Asimov and Arthur C. Clarke?
>>
>>250202905
If by butthole boss, you mean the Leviathan, then it was just "space jump to avoid tentacles" "shoot the yellow bits" and rinse, repeat until dead.

For fuck's sake, you can pop the final boss without even taking a hit, even on the hardest difficulty.
>>
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>>250202942
He's tired, depressed, and he's had it up to here with this shit. Can you even blame him?
>>
was there any reason to add the cuckolding plot in 3?
was there even a reason to add romance in Issac's life?
>>
>>250203279
It takes all of two minutes if that.
>>
>>250203271
Combined! How clever!
>>
>>250203258
he was cute back then, too
>>
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>>250203523
No
>>
>>250203603
And that two minutes is so repetitious, it's tedious as fuck.
>>
>>250186019
Best answer, although I'd have to say I never got past the first 20 minutes of 3 due to not liking the gameplay.
>>
>>250203296
No, but it's hardly a character. Also why did he go from completely silent to fairly talkative it made no sense
>>
>>250203725
It seems like an nice nod to prominent sci-fi writers. Not sure why you're so buttdevastated over it.
>>
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>>250203603
>there are people on /v/ right now who not only don't think Isaac Clark isn't the worst character in video games, but that he's actually somehow a well written character
Just, holy fucking shit.
>>
>>250203523

to lure women into playing dead space?

I honestly have no idea what the point was

usually when they do that shit with movies, it's so that dudes will have an easier time convincing their women to tag along to those tiresome action movies and the movie maker earns two tickets instead of one

it feels like EA was going for that, which is laughable and pathetic, all at once
>>
>>250190131
>>250190916
I have no clue what the lore is, someone mind filling me in?
>>
>>250204045

you talk like a fag and your taste is awful
>>
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>>250204217
>typical Dead Space fan
It's literally the Call of Duty of "spooky" games.
>>
>>250182918
2 is the same game
>>
http://www.youtube.com/watch?v=F7nWC3fwszw

Armor changing is the coolest thing in this game, especially the way your helmet closes. In the first game, Isaac just put his helmet on.
>>
>>250204183

inside the asteroid that killed the dinosaurs was a black marker, an alien artifact, humans find it, shit goes crazy when they study it, they hide it away while also making a church out of it because it makes people crazy

eventually humanity realizes there's a signal coming out of the marker that seems infinite, so they wanna make energy from it, they make an imperfect copy

they take it to some shithole planet to try it out, crazy shit happens again, everything is shut down and mothballed

that crazy church gets wind of it and tracks it down 200 years later or whatever, and dead space 1 happens
>>
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>>250204045
We know everything we know to understand and justify Isaac's actions. That's all you need for a main character in a video game.
>>
>>250203992
It's a name that an 8-year-old came up with.

Dead Space 4 starring H.P. Bradbury, Ira Heinlein, and Ridley Spielberg.
>>
Yes its great. I recommend switching vynsc on/off as it can cure a mouse
>>
>>250204404

all the words you're typing are still really faggy and your taste is still shit
>>
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>>250203523
Yes.

To make him suffer.

To make it hurt all the more when what little hope clings to this battered shell of a man gets picked away.

To fling him so far into despair that no light can find him.
>>
>>250203874
What didn't make sense was him being silent. The only reason he was silent was because if he talked, the twist would have been ruined.
>>
Does Dead Space 2/3 require Origin to play?
>>
>>250204693
That's well-read 8-year-old. I'm explaining the reasoning behind Isaac's name, and you're responding with "IT BAD"
>>
>>250204749

that's such bullshit

in DS2 he was supposed to purge his demons by slaying that shit in his mind that looked like nicole

while him and Ellie could've been a match, that shit wasn't set in stone, they just teamed up to escape

EA took it to a really stupid place
>>
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>>250204693
Don't forget to fix your FOV also, i can't take game's default 75.
>>250204951
Only 3rd does, not that you should play it though
>>
>>250204951
2 doesn't. 3 does. The good news is you're not going to play 3 anyway because it's terrible.
>>
>>250204997
I know the reasoning and yes, it's bad.
>>
>>250204693
>a name that could easily occur in real life
>GOD IT'S SO SHITTY
Do you understand how naming conventions even work?

What would you prefer him to be named?
>>
>>250204693
>It's a name that an 8-year-old came up with.
The entire story is written by an eight year old, why are you so hung up over the name?
>>
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>Clarke will never catch a break
>Not even when he dies
>Becomes a necromorph
>Killed by a plasma cutter
>>
>>250205084
>>250205108
Thanks kameraden
>>
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>>250205205
Blast Hardcheese
>>
>>250205284
I always felt the build up for Stross was a little wasted.
>>
>>250205205
Something better than a bland homage written by 8-year-olds.

And I'd love for you to explain "naming conventions" to everyone.

>>250205263
Good point.

>>250205431
Bob Johnson.
>>
>>250198628
NOPE NOPE NOPE NOPE NOPE NOPE NOPE NOPE NOPE NOPE NOPE NOPE NOPE NOPE
NOPE NOPE NOPE NOPE NOPE NOPE NOPE
>>
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>>250191680

my nigga
>>
Why does Dead Space 3 get so much hate? The gameplay is basically the same as the first two plus the ability to roll.
The cover system is only needed when human enemies show up, and once you get past the prologue chapter you can probably count the times that happens on one hand, plus most of the time you can just sit and wait for them to get swarmed by necros anyway.
The co-op isn't forced on you like in RE5/6, and it's actually pretty fun if you have someone to play it with.
Weapon crafting is a great system, and the microtransaction stuff can be bought with ingame currency so there's not even a reason to complain about it.
Honestly, the only thing I dislike about 3 is the universal ammo and how abundant it is.
>>
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>>250205284
>>250205494
I had hopes that I could save him, then I remember I was playing Dead Space.

Speaking of Stross, Jesus those Dead Space movies were terrible.
The second one was the worst. That CGI man.
>>
>>250205719
>this name is shitty
>give us a better one
>n-no you

Your posts sound like they're written by an eight-year-old.
>>
>>250182918
You never played any of the DS games
>>
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>>250203258

He was basically a young Ian Holm
>>
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All I know is that Dead Space is a movie.
>>
http://www.neogaf.com/forum/showthread.php?t=510491&page=31

This thread on Neofag shows the difference between different FOV settings
>>
Dead Space 3 isn't so bad as long as you try not to consider it a Dead Space title.

Weapon customization was pretty cool for a bit.
>>
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>>250205082
>not wanting to kick Isaac down, then kick him when he's down, then steal his wallet

I agree with you, I just like the idea of Isaac's life being an endless sinkhole of misery. While I'm sure someone could have written the romance plot well, it's best that any writing staff employed by EA not even try.
>>
>>250197575
hmmm, that sounds interesting
>>
>>250198628
I hate how they didn't apply this for Dead Space 3.
And as dumb as my idea was, I really wanted the Ishimura to re-appear in Dead Space 3.
Fuck, Imagine if it was the ship Isaac and Carver had to use to get to Earth in the Awakened DLC.

http://www.youtube.com/watch?v=e1ZS2se9g4M
>>
>>250205991
>This movie/video game/cheeseburger sucks
>Well I'd like to see YOU make one!

Besides, we already offered some: Bob Johnson, Blast Hardcheese, H.P. Heinlein, and Ridley Cameron are all better names than Isaac "Oh, I See What You Did There" Clarke.
>>
>>250204440
2 is essentially 1 but with less consistency. A fucking Kindergarten? Really?
>>
>>250206448
Based on what?
>>
>>250186019
>using a controller in a game that requires aiming in any form whatsoever
i will never get this, just turn of VSYNC for the love of god and every mouse movement will be responsive as fuck
>>
WHY WAS THE PLASMA CUTTER SO FUCKING GOOD?

Like really it was so good there was hardly any reason to use anything else
>>
>>250182584
Yeah, it's a solid 7/10.
>>
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http://www.youtube.com/watch?v=jRXQsQKGqIU

Visceral pls
>>
>>250206418
Goddamn, that trailer is hot, and I'm totally with you on seeing the Ishimura again. I want it to show up with some other, maybe supernatural phenomena. The fucker is literally ghost ship now.

>>250206649
It makes sense for a day care center to be on Titan. I agree about the consistency, though, just by the design of the colony it's going to be less unified.
>>
>>250199863
>we want the CoD audience
Making it more like CoD gets priority over everything.
>>
Dead Space 3 was fun as fuck, but it just didn't feel like Dead Space.

I actually cared for the NPC is Dead Space 1 and 2.
But 3? I swear Norton is one of the worst written characters I've seen in a while.
>>
Is Dead Space 1 the last truly good EA game?
>>
>>250206678
Based on actual Japanese history.
>>
>>250206649
I got a big kick out of using the Force Gun on that massive wave of kid zombies in the gym.
>>
>>250206871
That shit was maxed out immediately. They even tried to make cutter shitty in the 2nd game, and it was still amazing.
>>
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>>250205981
Second one was absolute shit
>Early PS2 CGI
>Art style shift with each story
>Stories don't even match up

Especially the last flashback
>Escaping Necromorphs by GOING INTO a vent
>Necromorphs look like edgy animu monsters with smooth skin, get taken down with headshots
>>
>>250207263
>Isaac
>Japanese
>>
>>250207247
It's the last truly okay EA game.
>>
>>250199863
>he thinks Dead Space's story wasn't retarded from the goddamn moment "muh wife" was introduced
>Then, the Maker shenanigans
Please.
>>
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>>250206418
You know what is a bigger crime?
Getting rid of the Advanced Suit in Dead Space 3.
>>
>>250200643
Because Isaac as a character becomes really important and it has a somewhat faster pace.

DS1 is best imo
>>
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>>250206871
Bought one of these and repainted it because it looked kind of like a Plasma Cutter. Great weapon, wish I could get an actual model of it.
>>
>>250207424
By good I meant something in the 7/10 range, to give some reference.
>>
>>250206418
http://www.youtube.com/watch?v=RYaJCmJgb9A

Cumon Step it up
>>
>>250206840

Then the menu controls become unresponsive.

To go further, disable the in-game v-sync because it is god awful and force it using your gpu control panel. Viola, responsive mouse movement everywhere.

Admittedly, if you are already a sharpshooter when it comes to mouse aiming these games are piss easy on any difficulty.
>>
>>250205431

I'd put my faith in him.
>>
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>>250207552
The new suit wasnt bad but though, I still take the engineers suit when I can get access to it, its great looking.
>>
>>250207579
Holy shit, that's maverick-level awesome. It really does resemble the cutter in the shittiest position.
>>
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>>250207552
Really ? What the fuck they were thinking

http://www.youtube.com/watch?v=x7qLsB4XbH8
>>
>>250207552
I liked the Vintage suit

I was hoping for more suits like that
>>
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>>250207703
The Twinkle Twinkle was already posted, so I posted the lullaby trailer for the Second one.

>>250207824
My Fellow Enginigger! I love wearing the Engineer suit in the 3rd.
>>
>>250207973
>>250207552
I do like that sleek, beak-leak look of the helmet, but I miss the clunky baroque shit from the first game, prior to the military suit.
>>
>>250208208
Yeah, I missed that too. I would have liked the Engie suit in the later games to be based on the level 5 suit.
>>
Did Dead Space 3 have a lullaby?
>>
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>>250208151
You understand me.
>>
>>250203296
https://www.youtube.com/watch?v=AVnNSKry3yg
>>
>>250207224

I never cared about anyone besides Ellie because I wanted to see Isaac giving her the dick. I did feel bad for the fat guy who froze and died all alone while you were trying to get a new thermal suit.

For me the ending in d3 should have been the ending of 2. Think about it, D2 coud have ended with Isaac missing, only for him to come in D3 and be saved by Ellie at least second in the ending.

Now we have such a shitty cliffhanger.
>>
>>250208464
Nope. Unless you consider this a lullaby.

http://www.youtube.com/watch?v=KAGSlxUQBtE
>>
>>250208713
Oh god no
>>
>>250208713
Are you fucking with me? Phil Collins is in DS3?
>>
>>250208612
Fuck I remember this video.

Good times.
>>
>>250207552

I liked the advanced suits helmet design, but I enjoyed the suit aesthetics of the security suit. A shame everything was just a recolor in DS2.

>>250208208
Military suit in DS1 Was the best. You became the angry skeleton in an angry ship filled with angry aliens.
>>
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I'm only here to say that Ellie is the best waifu ever.
>>
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>>250208464

>Twinkle Twinkle little star
>Bet you thought this franchise would go far
>Up above metacritic, so high
>Even better than Far Cry

>But young shit-eater don't you see?
>We at EA think differently
>Take a horror and turn it action
>Now it's time for DLC son.
>>
>>250208851
Behold.

http://www.youtube.com/watch?v=u5f5tOmMkLk
>>
>>250209010
Someone pls post Ellie from the 3rd game with that ACTUAL GAMEPLAY FOOTAGE caption. The one where her mouth is open like Pacman's mouth
>>
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>>250208612
>Hell yea! Good Times!
Every time.
>>
>>250209098
I actually never got around to playing the DLC for DS3
>>
>>250209113
Not as bad as Bullet with Butterfly wings for DS2.
>>
>>250209098
There was DLC for DS3? I dont know why Im not surprised really, they really did butcher the series in the end.
>>
>>250209098
heh pretty good
>>
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>>250209254
Don't have that, sry.
>>
>>250209281
Issac crashes into a brother moon that is invading earth
EARTH IS IN DANGER
DEAD EFFECT 3
>>
Dead Space 1
>UGAAH!

Dead Space 2

>FUCK YOU and FUCK YOUR MARKER
>Stick around, I'm full of bad ideas

Dead Space 3

>Good men mean well, they just don't always end up doing well
>>
How can anyone find this "something's going to pop outta the vent for a cheap scare" game fun at all?

Terrible game.
>>
>>250209717
I mostly played it for the story and shit.

The best part of a lot of games are the small tidbits. I fucking loved reading the notes and letters you find in Skyrim or Fallout. Same with Dead Space... the logs were good.
>>
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>>250209717
Your shitposting game is terrible.
>>
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>>250209428
Forget the re-skinned Suit DLCs, the Awakened Campaign DLC was the only thing good about Dead Space 3.
>>
>>250209717
I didn't play it for horror. It's a good shooting game with great atmosphere.
>>
>>250209281
Its kinda dumb. In the time it took Isaac and That Other Guy to find a shuttle and get up to the abandoned fleet, the Unitologists who went there right after DS3 ended had already settled in, broken apart into factions, had a bloody civil war that killed almost everybody, got turned into Necromorphs, and recorded about 4 hours of audio logs detailing it all.

Also everyone on Earth got turned into a Meat Moon and Isaac and The Other Guy presumably died.
>>
>>250209717
Its a horror movie in the same respects that the Aliens movie is a horror movie. Its not.
>>
>>250210145
Nope, DA ERF didn't get meat mooned, that was a different brother moon that had woken up.
>>
>>250209941

>Aw no! Aw, Sarge! He spoiled all the food! What are we gonna do now?

>Man cannot live on bread alone.
>The meat is all around us.
>TASTY meat.
>Fingers, noses, and toeses.
>We must tell them.
>They must know.
>THEY.
>MUST.
>EAT.
>>
>>250209717
I don't even care for that. Its the little things.
Like explosive undead alien fetuses.
>>
>>250182584
They'll be giving 3 in PS+ next month
I don't even feel like downloading it
>>
>>250182584
I actually left off in the middle of DS2 myself. I was at like chapter 8 or something like that. How far was I?

1 and 2 are both excellent btw.
>>
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>Those changes from Ellie in Dead Space 2 to Dead Space 3

She had a nice ass.
>>
>>250201521
I got the CE for 2 and that Force-gun was pretty fucking useful.
>>
>>250210609
Dead Space 1 had 12 chapters.
Dead Space 2 had 15 chapters.
Dead Space 3 had who cares.
>>
>>250210614
I liked her looking beaten and struggling.
"Preppy girl" Ellie was a massive step down for aesthetic. At least you felt she was going through the same struggles you were in 2.
>>
>>250210324
Oh man, oh man.

Feeders were pretty creepy. I always tried to stay to the shadows and sneak by. One false move and they swarm you. Not too dangerous but it was actually one of the things that were spooky to me.
>>
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BANG BANG BANG
>>
Welp, Dead Space 3 going to be available to ps+ members in their IGC. Guess I have to try it and hope it doesn't tarnish my opinion of the first two.
>>
>>250209703
Dead Space 1 Isaac didn't give a shit.
Dead Space 2 Isaac was a bad ass.
Dead Space 3 Isaac was a huge moralfag.
>>
>>250211010
PEW PEW PEW
>>
>>250211010
PEW PEW PEW
>>
>>250209428
awakening is how the full game should´ve been,necros appearing out of nowhere was so good.
they need to bring back dementia if DS4 is possible.
>>
>>250210324
>>250210956

https://www.youtube.com/watch?v=0V6W8JillAc
>>
>>250210814
I'm thinking about playing DS3 maybe at some point because fuck it, it may still be a fun TPS in the same way that RE5 was still a fun TPS.
>>
I'm disappointed they didn't bring in Lexine for DS3 somehow.
>>
>>250210956
I loved feeder rooms. Every time I went in with a shotgun/rifle combined gun and just got all the free supplies.
>>
>>250206375
Isaac has had such a rough fucking life and none of it was his fault. Yet he never fucking surrenders regardless of what he may face. He is a true hero.
>>
>>250211461
Also on another note, I wish there was a game like Dead Space but more colorful, lighthearted and less grimdark. I mean, the way you can move around outside in space is awesome and the way planets look outside of the ships and whatnot is downright beautiful. Why don't more games do stuff like that? I want a game like that that isn't so fucking thematically dark goddammit.
>>
What I'll never be able to forgive is how they changed the crosshair from DS1 to DS2.

In Dead Space they were proper little projected lights, rendered in-engine. In DS2 it's just 3 static dots slapped on the UI.
>>
>>250211527
You know what disappointed me the most in DS3. Not the story, not the human enemies, not the micro transactions.

It was all those copy paste side missions.
The same corridor again and again. I didn't mind backtracking in DS 1 or 2 since they changed it enough to matter, but those "dungeons" were a slap to the face.
>>
>>250212131
You can change it in the options menu.

You fucking idiot.
>>
>>250212131
I forget, cant you change that in the settings to original aiming, or is that only for DS3?
>>
>>250212131
>In DS2 it's just 3 static dots slapped on the UI.
>what is classic aiming
check the settings dude,you can change it.
>>
>>250212131
You can change it back in the options.
>>250212063
I want a game like Dead Space without combat, where fixing the ship is your only objective. Make the ship repairs tough puzzles instead of "put thing A into slot B," and you could keep the audio logs and stuff for lore.
>>
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>>250210956
>Enhanced Feeders
NOPE NOPE NOPE NOPE NOPE NOPE NOPE NOPE NOPE NOPE NOPE NOPE NOPE NOPE
>>
>>250212314
>>250212325
>>250212360
>>250212374
O shiet, now I feel compelled to reinstall just for that.
>>
>>250212063
I like the holograms and the technology of the series. I toyed with the idea in my head and realized that I wouldn't mind if EA tried to cash in on the wider audience by making a spinoff TPS that's all about shootan with the futuristic shit minus the Necros.
At least a spinoff like that would mean the main series would go on.
>>
>>250212374
Dead Space ignition was sort of like that.
>>
>>250212383
the cage battle inside nexus was pure suffering,i don´t want to do that anymore.
>>
>>250212627
Yes, please. As much as I really liked, or even loved the first two games, give me something that isn't so grimdark, please. Focus on the positive aspects of the future.

If not a spinoff, then some kind of spiritual successor. This has so much potential.
>>
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>>250212692
That game was ok.
I really only played it for the Hacker Suit.
I cant believe they butchered that suit for Isaac's casual clothing at the beginning of 3.
>>
I was a bit disappointed they switched from baby necromorphs to the dogs
>>
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>>250212383
>>
>>250213229
While I agree, I understand.
>>
>those necromorphs that are stuck to the wall

I swear the human part was still conscious and begging for help and screaming
>>
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It's been a while since we had a good Dead Space thread.

This was nice.
>>
anyone played the smartphone game?
I found it quite good even with touch controls?
The Wii one also is top tier
>>
>>250213229
It's not a cwensorship issue. Babies just couldn't have fit in the setting.
In the Ishimura there was a bunch of cloning vats
In the Sprawl there were babies errywhere, to the point there were two kinds of baby necromorphs.
In 3 it's a research/military base on a remote ice planet. Not much procreation going on.
>>
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>>250214020
I remember walking up to the first one and off goes your head.

I could smack their dead bodies for hours.
>>
>>250214020
It was. Exploders do too.
>>250214064
Too many goddamned microtransactions on mobile, good game otherwise. The wii lightgun shooter is a bit easy I find. Even on hardest I breezed through.
>>
>>250214064
That was surprisingly good. I liked how they put a audio log for her in DS2.
>>
>>250214272
You are thinking the fully developed ones, all they do is scream and moan. The half-formed ones are still completely human in thinking and beg for death.
>>
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Forgot I had these. Don't know if they've been posted already.

1/3
>>
>>250214750
Too pointy.
>>
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>>250214750

2/3
>>
>>250214915
>A medieval fantasy Dead Space
I didn't know I wanted it before I saw it.
>>
>>250214915
That's fanart of the Dragon Age 2 crossover, get it out of here.
>>
>>250214750
>>250214915

Holy Engineers, Tech Paladins. Fucking neat.
>>
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>>250209703
>Good men mean well, they just don't always end up doing well

Thank fuck. This line won't get itself out of my head for how fucking retarded it is in the context of Dead Space 3 and as a justification for jackass protagonists in general.

I wonder if Isaac remembered saying that when Carver's giga-nigga moment near the end woke up the moon properly? Or does that somehow end up not being his fault due to a revelation in the DLC?
>>
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>>250214915

3/3

Just three unrelated redesigns of Isaac Clarke iirc.
>>
>>250214750
Warframe X Dead Space?
>>
>>250215072
I remember a game had Dead Space promotional armor for it. Was it dragon age?
>>
>>250215191
>filename Dead Space 4 concept art
>>
>>250215173
Nope. Still Carver's fault.
>>
So, controller or KB+M?
>>
>>250216093

The first one was made with controllers in mind, the mouse aim is just a translated stick aim.

The other two work fine with kb+m
>>
>>250215328
Dante's Inferno
>>
>>250216473
Skate 3 too.
>>
>>250216961
Seriously?
>>
>>250217367
>>
>>250215191
Fucking Grey Knight Isaac.
>>
>>250217631
>Even in other games Isaac never gets a break
>>
Would DS3 have been better without Call of Gears Carver?
>>
>>250218479
Nah, those co-op missions were brilliant.
The problem mostly lied in how EA forced them to make it even more actioney than 2.
>>
>>250218634
I heard that they originally planned for Dead Space 1 to be co-op. Wonder how that would have turned out.
>>
>>250211313
>sneaking around them

this felt so broken, I didn't even realize you could do it until way later

I just busted in and treated them like the horde from DS2

plus with the retarded weapon system, there's no way you can die to them, they're made of paper
>>
>>250217737
Isaac and Hawke are both beset by constant misfortune and surrounded by terrible people. It fits.
>>
>>250214020

I always burned them to cleanse their flesh
>>
>>250219081
If it was like in 2 where each person could see different things, it would have been brilliant
>>
>>250215236
More like Guyverx X Deadspace.
>>
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just a last thing, my favorite part of dead space 3 besides the atmosphere and settings and crud was that kain played the bad guy

too bad it was sort of wasted on the character/game, but he at least made some of it bearable

>Isaac?
>Isaac, is that you?
>You are unbelievably difficult to kill, did you know that?
>>
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>>250219746
EYE-SAC
>>
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>>250218634

>implying anybody played the co-op

I can't believe that it was forced so you were locked out of an area AND they couldn't just program a buddy AI so you could play it without needing to go online

>several years from now when the servers are shut down (more like several months, who the fuck still plays DS3)
>people want to replay the co-op shit
>they can't because no online servers
>no split-screen or system link
>that part of the game is lost forever except for shit LPs where some faggot is always talking
>>
>>250220062

ha, so good

actual DS3 spoiler, nerd

his death was hilarious, too, it was well done
>>
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>>250220137
Yeah.
That really sucks.
Thanks EA.

>>250219746

>Its gas that EATS your face
>>
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>>250220137
This.
And their practices will only get worse
>>
>>250220137
I played the co-op. IT was fun, it managed to be somewhat scarier than the base game because your partners could hallucinate and see shit that just doesn't show up for you. It's a brilliant idea.
>>
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>PLAY WITH KINECT
>>
>>250205894
I could learn to tolerate Dead Space 3, but I felt that the team royally fucked up the ragdoll physics in the game. The enemies felt like styrofoam when you killed them. In the first two, when you shot a leg off they would slam into the ground with a meaty sense of weight about them. In the third, they would fly off a hundred feet, and then when you found the body, (if it didn't fucking disappear) you could kick it around like a toy.

All in all, there are too many things that a Dead Space fan would notice that are waaayy off the mark.
>>
>>250182584

this is one of my favourite games. why the fuck there are so little survival horrors set on space ships? the only other one I can think of is system shock
>>
>>250198256
there was some fairly entertaining parts of ds3, if you like the series i'd recommend at least playing it, i got it for free so no skin off my nose.
The main problem is most of the sidequests is just repeated maps, and alot of the enemies are recycled.
>>
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>>250221718
SS inspired DS.
Or so they say.
>>
>>250221959

I know that, but seriously. spaceships are awesome settings for horrors, I have no idea why nobody makes games like that. there's some greenlight game with a similar setting, but it's a moonbase
>>
>>250222262
We may never know Anon.
But our cries will never be answered.
We will never be made whole.
>>
>>250222262
Routine is actually the only indie game I am looking forward to or have looked forward to. Fingers crossed without getting too much hype.

I absolutely hate spooky shit in vidya though. Why do I even love Dead Space so much.
>>
>>250222876

ah, yes, you just made me remember the title. brb, voting on greenlight
>>
>>250223112

>this game has been greenlit

nevermind
>>
>>250222876
The aesthetics are nice, Im not big on horror games myself but I love sci fi, Dead Space has a nice little universe around it too.
>>
>>250182584
One of the best games of the previous generation. Hands down the best action horror game.
>>
>>250223293
I think it was one of the first games to be greenlit on steam, but I could be wrong. Looks to be pretty good anyway though, if they manage to finally get it out with just a team of 3 people it's going to be even more impressive if it becomes successful.
>>
>>250182918
2 was meh.
3 was shit though.
>>
>>250223641

still I wanted a fucking space ship ;_;
>>
>>250223479
Fucking this, it's staggering how much lore actually went into building the game's universe. I found it really interesting and read lore on the wiki often.
>>
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>>250222262
>System Shock
>Dead Space
>Alien Isolation
Yeah, kinda a bummer there are so few horror series that use space. Though hey, if you're willing to take an underwater station instead of the space variety, there is SOMA next year.
>>
>>250205894

The atmosphere. The throwing hordes of Regenerators at you until you no longer care. Reducing the Stalkers to "they run at you and die without any attempts at mind games". Ruining the admittedly cool and disturbing idea of Feeders by having them just die in one shot anyway. Too much time planetside in daylight. No areas even slightly comparable to the Ishimura and Unitologist Church segments of DS2.

Maybe twenty minutes into the alien city I finally just had to put my controller down and say, "You know what, I'm done. I'm forcing myself to keep playing, fuck it."
>>
>>250223754
>>250182918
wasn't 3 actually developed mainly by an entirely different studio too? Like some montreal group or some shit.

I really hate how 3 breaks all the gameplay concepts established in one (gameplay is all about shooting off limbs, never break the camera away from behind issac, you should have to conserve ammo for various weapon types, etc. etc.)
>>
>>250221959

I'm pretty sure a bunch of shit inspired dead space, bro

system shock ain't the only media that has scary stuff happen on a scary spaceship
>>
>>250182584
You got it for free a few weeks ago right? They gave it away. Inb4 contrarian faggots argue about origin
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