What does /v/ think of Metro Exodus? Will it live up to the legend that was Metro 2033?
>>380659129
I think it'll just be 'good' like Last Light was.
>>380659246
I don't consider Last Light a video game so I can't relate
>No Castle Vidcons this year for E3L:_:L
Enhanced or Classic
No real story to fuck up, so entirely depends on what is cheaper. If money is no object for you, or you're just pirating it, get enhanced.
>>380659278
What about BG and BG2?
*blocks path*
*steals equipment*
Doable?
What developer?
What genre?
Exclusive or a multiplat?
>play a jrpg
>okay we got our asses kicked, but let's try using the power of friendship!
>it works
>Play a JRPG
>The final boss is god
>Play JRPG
>Have autism
>play a jrpg
>get ass kicked
>get a game over
>grind and beat same boss
>get your ass kicked in a cutscene
>boss is indestructible
>you have to fake your death in order to proceed
>boss ate your snack pack
Name one game other than Snake Eater where this happens.
>>380659272Metal Arms: Glitch in the System
So is this Switch exclusive or not?
Nothing is pointing towards it being exclusive.
Will it be like Monster Hunter World?
>>380658652
Literally wait for more info
>>380658652
It will come to the Xbone, Switch and pc
Sony btfo i guess?
Its not exclusive
Did anyone else notice how high this dude looked? Look how big his eyes are.
DUDE
No I didnt.
I recently bought a new headset (Ocelote Blast headset) with virtual 7.1 surround sound, but I am a bit confussed about what options to use in games.
This new headset has its own usual software to set sound options, one of which hurdur 'gaming' profile with its own 7.1 option activated, but in games like Overwatch if you activate the dolby atmosphere it asks you to deactivate any 7.1 previous option from your headset.
Question is then which options should I use, guys? Should I configure my sound around the headset software, or around each particular game settings? In any case, do you guys have any recomendation, for any of both? That means in terms of sound volume in game, virtual 7.1, or the equalizer and environmental effects of the headset.
We are going to see a new golden sun on 2018?? MetalDX user saids yes two months ago...anyone can confirm it?
Holy shit, this looks like the kind of game that NeoGAF would unironically call a masterpiece.
Is David Cage the most cringeworthy person in the industry?
>>380658504
I feel like David Cage is just copying some fucking anime or random book.
I swear I have seen this plot before Blade Runner?
I have been trying to find this game since it was shown on Microsoft's conference. We didn't get DMC5, but at least we got ONE thing to look forward to from E3 and it looks pretty good. It also has an original mechanic that Capcom, Team Ninja, nor Platinum created - floor/wall mechanic that can be done in the air.
https://www.youtube.com/watch?v=JHUcohywK5E
https://www.youtube.com/watch?v=Yt3y1dpBWzA
>>380658273
Looks pretty bad ass. Every play that 2D bloodrayne game? That game was awesome. The only good bloodrayne game ever made and it's a spin off lol.
>>380658273
Finally, someone released a trailer for this. I knew it was a chinese dev. Anyway, it looks OK, but similar to other chinese 2D action games, ICEY, rainblood, etc. We'll have to wait and see how it feels and plays.
>>380661307
It's the official dev channel and in the comment section they answered a bunch of questions.
Yes, you are correct: there are multiple blades and no weapon switch/toggle functions. Each blade signifies a different type of attack (Small, Medium, Large). Good observation.
You can mix attack types in your combos (of course) and there is no lock button, as you’ve noticed. If you move back + attack, you simply just turn to attack on the other side. We are all fans of DMC, like yourself, and the decision was made to not have a lock button to make things simpler and flow along better with the amount of enemies coming from all sides.
Yes, if changing or altering enemy positioning is part of your strategy in our game, it would allow you to be more efficient and killing enemies and performing better combos.
“Wall running” is definitely limited. This is indicated by the corresponding energy meter. However, you can recover/add to the meter when you kill enemies when you’re in the air.
Our parallel world, specifically the futuristic world, is still mostly a work-in-progress. A lot of the future levels you saw in the video are temporary and constantly being updated. Should the two parallel stages and levels look more like each other or less?
Yes, once the enemies are caught in your combo, provided that you don’t screw up on performing the particular combo you are executing, the enemy cannot escape your combos.
E3 is finally over.
Post results.
>>380658217
post template
>>380659026
>>380658217
>you essentially get a game for free
>your opinion is vastly different from those who bought it
What's her name /v/?
>>380658207
Oblivion. It's pretty good if you don't pay for it and mod it up.
>>380658207
My parents buy my games
So I'm practically a fanfag of them all
>>380658334
>Oblivion
>only good if you didn't pay for it
What the fuck did you just say to me you little bitch?