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Archived threads in /v/ - Video Games - 5009. page

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>Look up game I'm interested in online
>It has no trophies, no platinum or almost impossible to get trophies

No thanks.
89 posts and 13 images submitted.
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BotW
>>
xDDD
>>
I love how frogposters don't even try to shitpost anymore

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What games have good photomode?
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>>383210131
They can't grasp the nature of Midna's attack probably.
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It's deviantart bait and one of the 3 very mediocre clones of OOT alone with WW and SS.

Most 2D Zelda's subvert Zelda 1 and ALTTP's designs enough to feel like different games. MM and BOTW are the only 3D Zelda's that do this to the OOT framework.
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>>383210208
>Midna's attack
wha?

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Thoughts on Maplestory(2)?
29 posts and 9 images submitted.
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>>383209923
I think I got a boner ...
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>>383209923
>Thoughts on NEVEREVER(2)?
ftfy
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She maples my storys

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Why is this game perfect? Why has every assassin's creed game made since this been absolute trash?
124 posts and 25 images submitted.
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But Brotherhood was just as good.
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>>383369147
classic RPG progression, generic revenge story and Italy
perfect combination, we count all three in one right?
BF was good as well for almost same reasons

than we got retarded MC, a bunch of frenchies and brits
all three had nonsensical stories without any likable characters or focus
also going beyond 16th century is a waste to say the least
not even going to touch on gameplay, goes without saying
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>>383369147
reason is Directed by Patrice Désilets. and learned their lessons from the first ac game.

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Any RPGs (open-world or otherwise) with a better combat and magic system than Final Fantasy XV?
31 posts and 5 images submitted.
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all of them
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>>383209504
/thread
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>>383209504
fpbp

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Why do people say this isn't a "real" fighting game? Looks better than Street Fighter/Tekken/KoF to me desu
11 posts and 1 images submitted.
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Nobody says that, it's just that some people don't like it.

Personally i don't like the way the combo system works, and I think Neatherrealm's art direction is fugly.
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>>383209550
>Nobody says that
not OP but i've definitely seen people claim NRS games aren't actually fighting games.

As far as I can tell, to some people, if it's not a weeb anime fighter or made by capcom, it's not a fighting game.
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>>383210337
and those people are idiots

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Have you heard of the high elves?
12 posts and 1 images submitted.
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HRAGH
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>>383209131
What is the purpose of this meme when Wendy's threads can't exist?
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he posted a new one recently lol XD

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Priest or Cleric?

Battlemage or Spellsword?

Thief or Bard?
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>>383208983
Cleric
can't decide
Bard
where are you going with this?
>>
cleric
battlemage assuming it's an armored wizard
thief
>>
>>383208983
Priest
Spellsword
Bard

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what's the game, /v/?
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fucking your 2$ buck-toothed whore of a mom 2bh
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>>383368708
Any game.
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>>383368708
>So what do you do in your free time?
>I play video games

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Someone "sell" me on this. I stayed far away from this because I played other "hunting" games like God Eater and Freedom Wars and they all had shitty, clunky, unpolished, slow gameplay. With the reputation the MH serie has, I'm assuming it doesn't suffer from the same issues, right ? I'm happy this game gets a "proper" version that is not on a handheld console, and on PC on top of that, won't even have to pay for it.

Tell me what's the deal about this serie.
12 posts and 3 images submitted.
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No. Go play dark souls.
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>>383208982
?
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MH is one of those things you just "get".
You play it for a while and eventually it just clicks.

Also MH clones are not representative of MH at all. Playing God Eater to get why people like MH is about the same as watching a mockbuster to get why people like a popular movie.

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Everyone talks about how Bed of Chaos is such a terrible boss, and while I won't argue with that I find Ceaseless Discharge doesn't get nearly enough hate.

>can one shot you without actually touching you with anything
>all of its attacks cover ridiculous amounts of area and are all 1-2 shots
>can instakill a full fire resist build with unavoidable flamethrower attack right after you walk through the fog
>can only be hit a small percentage of the time
>drops absolutely nothing
>is a boss literally right after a much better boss
>marks the beginning of the worst part of ds1

Yeah, there's the insta-kill method but if you use that it might as well not even be a boss, and it being programmed in is like From even admitting they know the fight is terrible.
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>>383207801
Then there's the Centipede Demon. What a disaster that was.

>blind you with bright orange lava fucking everywhere
>give you a tiny as fuck platform to fight on surrounded in near instant death lava
>make the only way to step on the lava a ring you get by killing this boss or cutting a piece of it off
>make all the bosses attacks cover large distances and areas most of which can change direction at the last second and hit through shields
>boss almost never actually leaves the lava
>boss constantly fucks up the camera due to being huge and giving you no room to move around
>boss can literally jump above where the camera can even see and land directly on you for an instakill
>boss can actually glitch into the ceiling and be impossible to kill without resetting the fight
>solaire can help distract it so you can get the ring cut but half the time he lures it clear out of your reach into the lava and dies before you can even touch the boss
>once you have the lava ring its beyond piss easy and basically like fighting a dragon ass in izalith
>also not skippable
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>>383208586
Oh, there's also Demon Firesage smack dab between them. I'm sure he's got to be better, right?

>literally a stronger version of the first boss in the game which wasnt even a good fight or good design
>called FIREsage but does magic damage and is vulnerable to fire
>has a fuckload of debris in the arena serving exclusively to fuck up basic movement
>has the worst framerate of possibly any boss in gaming history
>literally as pathetically easy to kill as the first boss is

Unfortunately it's the best of the three, and at least it's skippable (I realize I forgot Centipede Demon was technically skippable as well) but to do so you have to farm 30 fucking humanities and give them to a secret covenant leader purely on a whim.
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>>383207801
Honestly I prefer the attempt at producing creative and varied bosses over the bland and samey designs of the later two games. Ceaseless was a bizarre encounter that was tricky to figure out how to deal with (legitimately at least), which made him kinda memorable. Similar with Centipede. BoC is where I draw the line though.

>stab human enemy in chest with sword
>heart is penetrated
>or lungs are stabbed
>or spinal cord is severed
>human dies in seconds if not instantly

>stab skeleton enemy in chest with sword
>hits mostly nothing
>bones might get chipped a bit
>skeleton continues fighting

Why are skeletons typically depicted as weak beginning-of-the-game enemies? They're obviously cut out to be the toughest of enemies.
12 posts and 2 images submitted.
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Most of the games I've played, skeletons only take good damage from magic.
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>>383207565
Humans are just skeletons with lots of flesh armor, making them tougher
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>>383207565
Nothing is holding the bones together so they're easily disassembled

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Anyone tried the HDMI mod for GameCube? Or is it better to use a Wii U + Nintendont
20 posts and 1 images submitted.
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Wii u vwii doesn't look good you could try the hdmi meme but it's better to get dolphin
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>>383208295
Does Dolphin play at full speed with the right PC?
Do you need an expensive PC to get that full speed?
How is input lag with Dolphin?
What's wrong with Wii U vWii?
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>>383206784
don't get GCvideo at badassconsoles. Dude took order back last september and nobody has gotten one so far. Doesn't look anyone will anytime soon either. Just get a wii with component

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WHAT THE FUCK? This level took me like 7 game over screens to clear.

Fuck those warthogs, fuck those tight jumps.
231 posts and 25 images submitted.
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This level was infamous in the original Crash too, if I remember correctly
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Slippery climb fucked me harder
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100% the levels Cold Hard Crash and Piston It Away from Crash 2 has been far worse for me so far:

>Cold Hard Crash
>You cannot get both the gems in one run, so you have to play it a second time
>To get the crates gem you have to:
>1. Get midway into the level to the death route (only appears if you get there without dying once)
>2. Go through the death route full of slippery ice everywhere, columns trying to crush you, and tons of nitro crates you have to avoid.
>3. Get to the end of the death route, hit a crate switch, and fucking GO BACK what you went through ALL OVER AGAIN to get a crate near the start of the death route, and ride the platform back where you came from and continue the level from there.

As for Piston It Away:
>To get the crates gem, you have to:
>1. Again, get to the death route
>2. And then go into it right? NO OF COURSE NOT, you have to go through the whole fucking level WITHOUT dying, get to the exit, and fucking GO BACK through the level to the death route platform to make sure you got all the crates.
>3. If you didn't know this first time around, and you are the kind of person to typically kill most enemies you see, then you ALREADY fucked up. Because there is literally a enemy you are supposed to not kill so you can use it as a bounce off platform when you go back to the death route.

Those were such fucking bullshit. I can't imagine some kid doing this shit, without any hints or guides or nothing. Its insane.

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