Got the email that this is coming. Has anyone got theirs yet?
I got it a few days ago. How big is she? Compared to Figmas and Figuarts.
The VAHs are generally a little bigger in scale compared to your standard figmas or figuarts, but Nami runs 16.5cm approximately so you might be able to pose her without a problem with your other figures.
I hope they make a VAH Diane from 7 Deadly Sins because the Vulcanlog they did a promo for was set at 14cm, I mean it's the one freaking time a character could be over 6 inches and it wouldn't feel out of place.
Is this price accurate? I'm tempted to get one
boa was mentioned if memory serves
Boohoo, not everyone is doing the same thing.
Where was he limited other than the lack of dropdown hips, which many companies are seemingly phasing out anyways? Forward and backward torso movement is fine considering the soft rubber opened overlay (and it can be opened even further by popping him apart and removing the sash), the dropdown legs allow him a great range of motion considering the sheer bulk of his shorts' cuffs, the head and neck move extremely well, ankles are perfect... I'm missing where the 'limited heavily' is coming from unless it's coming from hyperbole.
This figure leaves me really conflicted. The fact that I don't care for post-timeskip OP, as well as the price for what we're getting, makes me think no to buying it. But those biggy titty Nami knockers and the perfect waist/hips...
Looks like a pretty solid figure, shame about the forward motion of the legs but otherwise it's got everything and a titty monster rack. Kinda makes Luffy's figure look bad in comparison because she got numerous effect parts and he didn't get shit for his powers. Plus she has a beautiful rack complete with perfect underboob and he's just some stupid male.
I mean, it looks to be about the same range of motion, they just moved the other leg back and the torso forward to compensate for it. The slightly upward angle of the photo helps as well.
Well, to do a kick like that wouldn't you need to use your whole body? But I see why it sucks cuz she won't be able to sit down. Though I am wondering, Does it have that pull-down hip joint that SH figures have that they might of over looked?
Christ...fuck that Figma. I have a lot of them but I can't stand that one. To think we are getting another one that will be spammed here.
Anyone else wish these VAH figures came with more interesting faces?
Where are the sharkteeth faces? Nami should at least come with the berri eye face.
You would use your whole body to do that kind of kick, yes, but that wasn't really the point. The main thing is the range of movement in the hip alone, which is very limited. And compensating the poor movement in one joint is fine, but with this figure, the pose still looks quite forced and awkward.
None of the other figures in this line have drop down hips. That would be pretty hard to overlook
This will be my first one of the line. Would have been cool.
Drop down hips would look really ugly anyway. I'll probably have her in subtle sexy poses for the most part, and the arms are still very well articulated, which is priority number one for a staff wielding character.
That's my main complaint about Luffy,all his faces are way too serious, he need some silly faces.
>Drop down hips would look really ugly anyway
The point of dropdown hips is that you get the exact same aesthetics of normal hips in static poses, but also a greater range for deeper poses when you actually extend the hips. Calling dropdown hips ugly is a completely dumb thing to say unless you find standard hips ugly, too.
I used to think they were good as well, but after owning a few figures with them, I started noticing an issue with them. The core function of them is dropping the point of movement a few centimeters from the naturally sculpted one. It offsets them and looks unnatural, at least in my eyes.
I'm just going to cut you off at the pass and point out that it's a slippery slope to say one form of toy articulation is not anatomically correct and therefore bad while glossing over everything else that is just as anatomically incorrect on toys. For example, wrists don't swivel, the rotation of the wrist comes from the difference between supine and pronated positions of the radius and ulna. If you cherry pick what you think is wrong while ignoring everything else that is just as "wrong", it makes you look like you're just developing half of an opinion for the sake of your own convenience rather than one based off of logic.
You're very right, plenty of techniques used to achieve movement are not similar to how a real human moves. But that doesn't mean progress has to stop. Bandai's SH Figuarts figures have been moving away from drop down hips and developed a great new setup in their Awakening Goku and First Order Stormtrooper
I just got her in and despite the size, I quite like her.
Except for the fact that mine came with another left fist instead of a holding things hand. I wanna return it to AmiAmi, but it's also backordered on their site.
So uh, what do?
>despite the size
There is literally nothing wrong with the size.
Oh trust me, there is nothing wrong with the size.
There is merely a problem with the size.
What is the OP character you want an action figure of the most? I'd kill for either pic related or a Crocodile.
Nico Robin. With multiple arm accessories.
>shit nigga, guess i'll get a nice 1/12 to go with a 1/4 or a 1/6 to a 1/18
Why not? Are you trying to make a point?
She cannot even do a squat, got mine on Monday was surprised of the size. Articulation wise the joint between the legs and the torso keep popping off, and the soft jeans in rubber is not helping. But it is a very good and sexy doll. Saving grace is you get 10 hands and 3 more faces and the stick with effects.
that setup isn't new, it's old, and still less articulate than earlier/most rider pulldown hips. The pulldown hips that suck are the DBZ ones, the rest are mostly great, and tend not to look weird at all. But there really is nothing wrong with pulldown hips when done right.
I personally prefer hip balls placed further in front, like Robot Damashii setups. Gives you the extra range upward without giving you more joint adjustments.
To be fair, thigh swivels exist because the range for human hips to twist is greater because they don't require edges to hold the ball into the socket. So thigh swivels aren't anatomically incorrect as far as range is concerned, they're just in the wrong place.
First word of warning, her climatact staff's paint will rub off on her skin very easily, so be careful.
Definitely better than luffy, but needs more of an ankle swivel. Also, still having the issue of scary fragile joints. One of her wrist joints started to separate when changing out the hands for the first time.
They are getting better and she looks great, but still has room to improve.
Her accessories are great. I wish luffy came with this much stuff.
the face doesn't look as great as the promos. Could you coat the staff in future shine to keep the paint from transferring? that's what I do with my queens blade figures for the same reason.