>The Silver Hand http://www.helloquizzy.com/results/the-fantasy-rpg-class-test/?var_ChaoticStability=8&var_AlchemicSorcery=4&var_ElementalArchery=0&var_NecromanticWizardry=7&fromCGI=1&var_Intelligence=15&var_Vitality=22&var_AngelicLuminosity=18&var_EnchantedEngineering=1&var_ExplosiveEnergy=3&var_DemonicInsanity=3&var_HiddenPower=-1&var_Spirit=34&var_Agility=6&var_Bloodlust=13&var_Strength=11&var_PsionicForce=10
>silver hands are often viewed as gods to those around them Kneel, bitches.
>The Silver Hand is both a martial arts expert and a master of light and moon magic. Specifically Silver Hands either use their magic to launch blasts of powerful light based energy from their fists, or they use it to heal and restore life. With the ability to cure any illness or disease, Silver Hands are often viewed as gods to those around them, and as one of the most pure and benevolent classes, Silver Hands almost solely walk the path of good rather than evil. However, because of their proficiency with life and moon magic, it is not uncommon for them to occassionally use their powers for the side of darkness. Indeed, just as they can give life, they can also drain it and absorb it as their own thus becoming even more powerful. By absorbing another's life energy they are literally absorbing their power, spirit, and will and are able to use it to enhance their own power. Furthermore, their moon magic gives Silver Hands powers of transformation and transmutation, which they can use to morph themselves and others from humans into ghastly creatures of darkness and divine creatures of light.
>Named after the legendary wolf, Fenrir, you are a warrior of unrivaled ferocity and power. The Fenrir Knights are able to summon incredibly savage dark beasts to do their bidding. In addition, by using their summoning abilities Fenrir Knights have the unique ability to summon weapons and armor from alternate dimensions and locations. This essentially allows them to travel more lightly and counter opponents more easily by enabling them to freely choose the weapons and armor that can best help them win in battle. Not suprisingly, Fenrir Knights travel the world collecting the most powerful magical weapons and armor to help them become even more unstoppable and deadly than they already are. By augmenting those weapons with insanely powerful dark magic, all who stand in the path of the Fenrir Knight die a bloody and painful death. Masters of slaying with a sword and other weapons, the Fenrir Knights are truly fearsome foes.
Is this an actual class in something? In any case, this sounds edgy enough for me to be interested in it.
>>45363860 Forgot to post text for Star Lancer. Anybody know what class Star Lancer would be in Pathfinder or 5e?
>As their name suggests, Star Lancers are masters of the lance and spear-like weapons, which they can augment with rudimentary elemental and light magic. Quick, stealthy, and powerful, the Star Lancers can easily overwhelm even the most ferocious of opponents. Of all the warrior classes, the Star Lancers are unmatched in stamina and agility. By blending in with their surroundings, Star Lancers can use their ninja-like moves and reflexes to quickly and silently defeat their opponents. Star Lancers can move so quickly that it almost appears as if they are creating clones of themselves in battle. With this extreme speed, Star Lancers can attack and eliminate their foes without even looking as if they moved an inch. By combining their agility with their supreme weapon skills, Star Lancers can unleash devasting and virtually unstoppable combinations of attaks. Most often, Star Lancers enjoy spending time on their own and will often travel world by themselves or with a small group of companions; however, they have strong convictions and often have a strong sense of justice. If possible, Star Lancers will actually try to avoid battle, but they are not opposed to slashing down any foes foolish enough to stand in their way.
By drawing runes with their feet, Rune Weavers are able to quickly and easily create powerful and deadly spells. Oftentimes, Rune Weavers are skilled dancers, and they will often draw their runes through the art of dance. Although not skilled with a sword, Rune Weavers are often quite nimble and powerful, making them difficult opponents to defeat in battle. By combining the power of their martial arts with the flexibility of their dance, Rune Weavers can effortlessly outmaneuver and defeat their foes. In addition, by synchronizing their martial arts with their rune weaving, they can both physically attack their opponents and simultaneously cast spells with the runes they draw with their feet. This ability to use both incredibly powerful magic and physically attacks at the same time is a unique and deadly skill that almost no other class possesses. Although all Rune Weavers are quite skilled with light and healing magic, there are a few that have learned to use destructive elemental magic and powerful psionic energy.
are there any quizzes like this that aren't too obvious? the answers are always obvious what answer they will tend toward and i feel like that always affects my answers, like i'm trying to answer toward or away a specific outcome. i remember back when i took the pottermore test, it seemed a lot more subtle
Guys, doing the Adventures affects your class ranking!
I did it all the way through the first time and got Silver Hand. Then I redid it exactly the same but without the quests and got Warrior Priest >http://helloquizzy.okcupid.com/results/the-fantasy-rpg-class-test/?var_ChaoticStability=1&var_AlchemicSorcery=0&var_ElementalArchery=0&var_NecromanticWizardry=4&fromCGI=1&var_Intelligence=13&var_Vitality=14&var_AngelicLuminosity=0&var_EnchantedEngineering=8&var_ExplosiveEnergy=1&var_DemonicInsanity=0&var_HiddenPower=-1&var_Spirit=20&var_Agility=10&var_Bloodlust=9&var_Strength=11&var_PsionicForce=0
So, I'm guessing a few of the classes are your standard-ish class archetypes, while finishing the quests gives you tour specialization/prestige class.
>Masking themselves in gloom, Shadow Hands are fierce and deadly martial artists. Although their powers may be dark and seemingly evil, they may not actually be evil themselves. In fact, they are usually just and righteous people despite their ghastly appearance. In addition, they most often choose to only use their formidable powers for good causes, and they will usually refuse to fight unless absolutely necessary. By mastering the art of stealth and evasion, Shadow Hands can enhance and amplify the power of their hand-to-hand combat. In fact, Shadow Hands are so swift and powerful they can literally unleash thousands of punches on their opponents in a matter of seconds. Using this technique, they can take down armies of soldiers in the blink of an eye. On top of that, their defensive capabilities are boundless. Although they don't wear armor, they can surround their bodies with fields of light and dark energy to repel any spell or sword that may try to harm them. By night, the Shadow Hands can use their moon magic to enhance their power and agility by transforming into the Twilight Raven, a silent and swift creature of the night!
>Eeek! Abyss Knights are the ultimate warriors of death and summoners of darkness, and as the most feared of all warriors, Abyss Knights are savage and evil fighters. They will kill anything and everything that crosses their path and will not hesitate to lop off your head and hang it in their living room as a trophy. Don't be surprised if you see them laughing as they mercilessly chop through enemy after enemy. They live for battle, blood, and death because killing is often times the only thing that makes them feel truly alive. Although not the swiftess warriors, their sheer power, endurance, and skill with weapons more than makes up for it. They also have the unique ability to summon shadow creatures of pure darkness from the abyss of the underworld. These dark and mysterious creatures that they summon are able to aid them in battle and wreak havoc and chaos on the world. In addition, Abyss Knights are masters of dark magic and will not hesitate to launch deadly blasts of dark energy at their foes. They can even augment their weak elemental magic with their powerful dark magical to produce deadly and chaotic new magic combinations, such as black fire, black lightning, and annihilation magic.
>>45365895 >>45366058 >>45366029 >gets one of the most powerful class options in the quiz >complains about it and then mistypes it while kvetching >complains about weeaboo while also posting a weeb reaction face Top kek!
>Perfection incarnate! With wit and charm gushing from every pore, you are the Paragon. Deep down, you can't help feeling that you're better than everyone else, and you're right; you're amazing, and everyone knows it. Adoring crowds follow in your wake, bringing cries of adulation that echo across battlefields and through ancient dungeons. Even the many-limbed horrors you find in those dungeons know when to bow (or do their best approximation, at least), and you've grown used to having your arms heaped high with treasure by the writhing tentacles of surprisingly genial elder gods. You have Cthulhu on speed-dial.
>Despite all your power, courage, and wisdom, you are a warrior with an extremely tragic and unique ability. You are cursed with the ability to exist outside of time and for all time. You live forever, never aging, always remaining exactly as you are. The world changes around you, soaring by, while you sit by watch all the horrors and beauty of humanity unfold. But you are not helpless! With strong magic and impressive combat skills, you are certainly a force to be reckoned with. In fact, because of your immortality, you have a lifetime to train and hone the myriad skills and abilities at your disposal. Furthermore, it's almost impossible to injure you. Your body constantly and instantly regenerates and rejuvenates itself keeping you perpetually alive and healthy. Nothing short of complete annihilation of both your body and soul can kill you for good.
>While you may be physically invincible, you are not mentally invulnerable to the curse of your power. Can you survive the cold, dark passage of time? What impact will you have on the changes that take place in the world? Ultimately whether you choose to actively shape the world or passively sit by is your choice alone, and only you know deep down inside what you would really choose.
Fuck yeah, Star Glider. cosmic magic and runes are my fuckin' jam http://helloquizzy.okcupid.com/results/the-fantasy-rpg-class-test/?var_ChaoticStability=1&var_AlchemicSorcery=12&var_ElementalArchery=0&var_NecromanticWizardry=2&fromCGI=1&var_Intelligence=24&var_Vitality=24&var_AngelicLuminosity=10&var_EnchantedEngineering=5&var_ExplosiveEnergy=6&var_DemonicInsanity=1&var_HiddenPower=1&var_Spirit=29&var_Agility=11&var_Bloodlust=6&var_Strength=13&var_PsionicForce=11
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