Pathfinder General /pfg/
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Vote in the /pfg/ community consensus for tiers:
Old thread: >>45345216
Artist is Kawazu.
I dunno, this one looks pretty convincingly like a girl and also has the benefit of looking like a legitimately-interesting race.
>net +10 to ability scores
>can learn to use any item whenever they want
>no racial HD or level adjustment modifier
Why? This can't be first-party. Who even comes up with this kind of shit?
I particularly like the Bird-of-Paradise/Flandre-ripoff on this one, myself.
Hi thread, i have a question for you that i cant seem to find the answer for anywhere else. In my setting I plan to have an npc that is a Promethian Alchemist. I want him to have two homunculi, a pair of twins, but I can't seem to find out if you CAN have more than one. Anyone here know?
But is DSP really gonna do like three or five or whatever new flying races just for this low-cost art? Or worse, a half-dozen races with "Eh, the wings are just decorative" as a racial feature?
He offered art that looked semi-decent for what basically amounts to pennies. Same as how Dorian got work with DSP, he offered and they accepted. Simple as that man; your art, too, can get in a book if it's decent enough!
hey Gareth, can I bother you a bit?
I polished that ART for the Eiremian if you're interested.
Man, people commission art for reasons beyond fapping. I've got a folderful of art I bought because I can't draw and I wanted to see my characters realized. Let's at least be rational if we can't be civil.
Given that we're talking about art, you might want to specify you mean Alternate Racial Trait
If you're willing to deal with my bleary 3 AM criticisms, bring it on.
There aren't currently any plans but there's some non-race mechanical ideas for Bloodforge 2: Why Can't Anyone Keep It In Their Fucking Pants that might fit.
It is true. I wouldn't be on deck with DSP hadn't it been for you lovely folks.
Aura of Calm
As a standard action, an Eiremian can project their serenity to dampen strong emotions around herself (25ft. + 5ft. / 2 levels) and may target one creature, plus an additional creature every four levels and subtly manipulate their attitudes.
Enemies must make a Will save (DC 10 + 1/2 the eiremian’s character level + the Eiremian’s Wisdom modifier) or have their attitudes influenced from hostile to unfriendly to indifferent. This ability does not influence a target's attitude to shift towards friendly or helpful. If the creature is currently being threatened or attacked by you or your allies, it receives a +5 bonus on its saving throw. This ability also automatically suppresses (but does not dispel) any morale bonuses granted by spells such as bless, good hope, and also negates a bard's ability to inspire courage or a barbarian's rage ability, for one round per the Eiremian's level.
She may also use this ability on her allies instead to grant them a bonus to their resistance against emotion-based effects equal to the Eiremion's Wisdom modifier, reduce the intensity of any ongoing fear effects by 1 level, and removes the confused and shakened condition.
An Eiremian can use Aura of Calm up three times + their wisdom modifier per day.
I mean, great, but you weren't talking about art just there, and your acronym was coincidentally the same as the current topic, and Gareth is bleary and dead, so I wanted to be sure he wasn't confused. I am a thoughtful lover.
It's not being questioned.
The wording, it burns.
"An eiremian can project her serenity, dampening strong emotions around herself. Up to three times per day, as a standard action, she chooses one creature within (25 ft. + 5ft. per 2 character levels), plus an additional creature in that range for every four character levels she posseses. Hostile creatures must succeed at a Will save (DC 10 + 1/2 the eiremian's character level + her Wisdom modifier; a creature threatened by the eiremian or her allies recieves a +5 bonus to its save) or have their attitude shifted from hostile to unfriendly, or from unfriendly to indifferent (this may not improve a creature's attitude above indifferent). Additionally, morale bonuses affecting the creature are suppressed for a number of rounds equal to the eiremian's character level.
Allies affected by this ability instead gain a resistance bonus equal to the eiremian's Wisdom modifier to saving throws against emotion-based effects and reduce the intensity of fear effects affecting them by 1 step. Confused allies affected by this ability cease being confused."
Still feels pretty damn complex, though. What're your thoughts, /pfg/?
It seems pretty strong and very complex for a racial ability. Personally, I think the negative version is more interesting... but on the other hand it's a lot more abusable, and I like the friendly version more mechanically. Either way, I'd cut it to one or the other.
On the one hand that's fairly true, and reprinting a spell as another ability has made it look more complicated/powerful before (you would not BELIEVE how much stuff I got for the /slow/ strike in Cursed Razor until I pointed out that it's literally nerfed, single-target /slow/). On the other hand, it's possible that the spell is also too complex.
So either Calm Emotions or Daze?
Pretty nice options.
Both are actually good.
Terrible Peace is great against casters or anything for that matter really.
Aura of Calm *could* potentially be great, but Eiremians suffer from a CHA penalty so they won't make great bards despite this good SLA.
Is there such a thing as an item of Message, or something similar (not counting custom items, I'm not sure the DM would go for it)? Basically a magical walkie-talkie for those of us with no caster levels?
I feel this is nearly complete
Here are the great gods and goddess of Golarion!
The super-duper goddess of devotion, hope and uprisings! Super important!
The super-duper goddess of the Sun, she saved the universe from Rovagug, she has a state religion over the biggest empire on Golarion (offscreen)!
The super-duper goddess of the moon died for your sins, you can't worship her now :(
The super-duper goddess of JUSTICE and paladins, she's the heir of the god of man
The super-duper goddess of trickery, and revenge!
The super-duper goddess of travel, luck and dreams, she's the patron goddess of an entire people!
The super-duper goddess of death and fate!
The super-duper goddess of art, beauty and love!
The super-duper goddess of undeath! She's the only one to escape Pharasma!
The non-binary dualistic god of nature!
The neurodivergent transmortal of magic
The Egytpian gods because lol
The cis-shit god of the 1% and greed
The cis-shit god of drunks
The cis-shit god of tyranny
The cis-shit god of forges
The cis-shit god of violence
The cis-shit god of pain
The cis-shit god of rednecks and traditional gender roles
How about splitting it up into two different abilities instead then?
The hostile-targetting one could be an alternate ability for Terrible Peace.
The party-support one could replace that Eiremian ability that provides them with the emotion resistances.
Would you like some icecream and chabingers?
I don't know shit about golarion and I haven't played a cleric in two years.
Sort of, I'm half Redneck on my father's side, so inherited the love of country music, deep fried things, snowmobiling and the like, but not the racism, alcoholism or lack of teeth.
That was Forrest and his rationale made sense.
Positive and Negative Energy, despite being two sides of the same coin, don't necessarily mean everything they do or affect, are polar opposites.
That's not really duality (except in the strictest sense, I guess), that's "splitting a huge and powerful racial ability up into two smaller and more manageable racial abilities"
>Aura of Calm *could* potentially be great, but Eiremians suffer from a CHA penalty so they won't make great bards despite this good SLA.
You don't necessarily need that high charisma to be the party's mediator. There are a lot of traits and feats that lets you use intelligence instead.
Sorry, I gave 0 fucks to your problem.
But since I'm bored, I'll tell you.
There's a relatively cheap item that lets you carry messages unerringly from one person to another.
I've used it several times against my DM to track down people who went into hiding or gone missing, because RAI, it does exactly that job.
>A token that creates a small bird that can be used to deliver a small written message unerringly to a designated target.
>Unerringly to a designated target
Well shit, looks like I found a way to deliver explosive runes via air mail.
>decide to gm a game online to make being posted in the company's yurop office for a year a bit less boring
>three players show up with pretty solid characters (bard, paladin and alchemist)
>fourth player shows up with a magical realm futa sorcerer
How do I handle this? Two of my good players are the kind of people who would leave if the fourth guy accuses me of having soggy knees.
Depends on your other players. If you think they would mind that kind of sexual bullshit, you can just call out the player when they bring it up during inappropriate moments, and if they made a demon futa sorcerer I can almost guarantee that he will.
On the other hand if your players are okay with it, the best thing to do to dissuade that special kind of retarded is to have actual consequences and persecution in the game setting. Maybe people think a Futa with magical powers is a demon and constantly chase the fucker out of town? Not only will it teach him to both figuratively and literally keep it in his pants, but it also makes sense thematically. Generally the best way to dissuade players from doing something is to make their actions have consequences, even if they don't realize it at first.
Get an item of Keep Watch.
You still have to REST, but you don't have to be asleep for it. You can just sit quietly and read or something in the time you'd otherwise be asleep.
>>45354392 is right though, a Ring of Sustenance also cuts down the amount of sleep you need, both combined would lead to you only needing to sit down for a few hours each day.
Ring of sustenance, Dreamer's Star, Allnight + Insomnia powder, Wand of Keep watch (important to note the distinction between Vigorous activity and non-vigorous, talk to your GM beforehand)
That's all I can think of, there's probably some more obscure ones out there
Its still weird seeing people cry more over Munavri when they have level adjustment. Same deal as Drow Nobles and Duergar tyrants-You want it, you pay for it in being a level behind until the bonuses are meaningless.
Back of the Bestiary 1 it says "treat CR as LA" and then makes a few other concessions so that LA goes away as you level up.
so, as an example, the half-dragon template would be LA +2
How much would it cost to build a castle out of Adamantine? I expect the cost to be impossible, but I want my party to assault a castle they can't possibly destroy (for reasons). The SRD doesn't mention price per weight, only price per weapon and armor, does anyone have numbers that include weight and price? I want to work backwards and figure this shit out.
How long does it usually take before they add new source material to d20pfsrd? Isn't there a thing where it has to be 3 weeks after the source material is released? Or is it just whenever someone can upload the material as fast as possible?
I'm gonna planeshift the entire thing into another dimension when they kill the wizard who lives in it. They might want it, but a castle in the Abyss seems like a bad place to live.
You're aware that Adamantine has Hardness 20, not Hardness Infinite, right?
Anything over 20 damage does indeed harm it, and it is still just as vulnerable to shit like being removed via Distintegrate.
I did something horrible and I don't know what to do about it, /tg/ you have to help me.
I purchased the subscription to Hell's Vengeance. I saw the sendspace thing and all the characters were colorful and interesting, the antagonists were actually menacing and they introduced both new devils and a new archon, so I bought it, I don't know what came over me, plz halp.
Yeah, you can stack templates, so long as they are not conflicting. Since a resolute monster is from a lawful plane, and a celestial is from a good plane, I would imagine a resolute celestial creature would be from a lawful good plane.
It might be an interesting idea one day to do a timeline so we can map out the progression and look at where failures can happen/speculate what they will compromise chronologically
And they SHOULD.
That GM is trying to pull the old "Everyone but you can have cool things, look it's gone you get nothing lol". They will use the MYRIAD of ways one has to ignore or bypass hardness (or just hit it fuck hard like a barbarian), take it apart future-equipment-piece by future-equipment-piece, and That GM will deserve EVERY SINGLE MINUTE of them playing minecraft with his bullshit.
So, paladins can get their divine powers from believing in an ideal; doesn't have to follow particular deity. Can clerics do the same? Also, is it possible to follow a dead god and gain power from that faith?
So what are GMs supposed to do then? Not allow anyone in the world to have cool things?
Once the PCs have reached wbl, all the rest of their enemies need to be vow of poverty monks until they level up?
Letting PCs be too far over WBL will cause very real power creep problems unless you put restrictions on the stuff they can buy.
Yeah, you can go kind of over, but as long as you acknowledge there's a point beyond which it gets silly, theres a point where you need to, by your logic, stop letting the PCs run into cool things.
Or you know, don't have those restrictions?
The arms race isn't unreasonable and beyond a certain amount of gold salesmen for magic items simply do not exist. Nobody is selling the stuff level 20s use and the wizards capable of making it aren't necessarily trading in gems and +3 Swords any more.
Make a gentleman's agreement for them to not use the wealth from sacking the castle on it.
The goal is to have a setting that makes sense. Give them some reason to spend money on things other than personal power. Alternatively, let them TAKE the adamantine castle. Clear out the BBEG and start their own base of operations around it.
That's basically what happened in my game. I expect them to at some point take the time to figure out how to turn the place's orbital laser back on too.
>Do you people play with people you don't trust?
I have some players I like as friends but will go and pull the most ridiculous stuff if I don't explicitly say it's not allowed.
So yes, I do ;_;
Any item THEY can craft isn't a problem though. That's time not spent adventuring (or done very slowly if it is) so its something you can influence by making the adventures something other than tomb robberies with no time limit and on top of that by the time they can make all the absurd items they like they fucking deserve them. However abusable crafting is they do need a certain amount of spellcraft or a crafting skill to do it.
>Give them some reason to spend money on things other than personal power.
Tfw one of my players always makes the stoic TN type who only cares about getting stronger, solves everything with violence and intimidation, and has no interest in possessions for leisure
I gave each party member a customisable magic room and they said 'don't need it, I guess since I'm getting it anyway it'll just be a room full of training dummies'
He does pass the bare minimum roleplay requirements, and does occasionally show good personality, but still. He just never rolls a character who is interested in any material gain that doesn't make them stronger.
It's actually not. Chaotic Neutral includes Valkyries, Gorum and Einherjar, which are those who seek battle and violence for its own sake.
However, the pursuit of personal gain through a strong code and the foreswearing of all but one's own strength is rather Lawful Neutral, similar to Iomedae or the traditional image of a monk in golarion.
Then i don't know what to tell you, you fundamentally misunderstand alignment. Quite literally the god of obsessive self-improvement is the poster child of LN. Lawful alignment doesn't distinguish between individualism and collectivism, it only cares about lawfulness.
The difference is the means in which its being done. If you just want perfection irregardless of the hows and whats, then its Chaotic.
However if you seek perfection through rigorous implementation of self inflicted codes, standards, oaths, and covenants, then its Lawful.
For example: Buddha and Mormons, due to seeking self perfection and improvement through specific and strict traditions and laws, would be Lawful. While your typical mad scientist like Hojo from FFVII, who basically sought after perfection in whatever the crap way he wanted with nothing to stop him, would be Chaotic.
Basically, its the difference between if your Modus Operandi is either a refiner's fire, or the tumbling snowball
>That's time not spent adventuring (or done very slowly if it is) so its something you can influence by making the adventures something other than tomb robberies with no time limit
Is there really that big a difference between "Well you coouulldd steal this adamantine but for plot reasons you can't" and "Well you couulllddd craft all these things and you have the money to, but for plot reasons you don't have time"?
Absolutely there is. Time and possibility are so very different. Time can be rationed and can be weighed against a potential risk. Yes the Lich might raise an army, but then you'll have the magical items to fight said army.
Compared to "you can't have the castle unless you derail the whole campaign to live in the abyss" its charming and wonderful.
>wizards capable of making it aren't necessarily trading in gems and +3 Swords any more
I don't think there is a single wizard in PF who doesn't accept diamonds or diamond dust as payment.
Item of Keep Watch. You still have to sit quietly and do nothing, maybe read a book, but you don't have to sleep. Is this the same anon who wants to qualify for feats by wearing the synth 24/7?
I want to stroke that witch's
Fuck, why are stoats the best familiars/patrons?
Yes, I'm trying to build a melee tank since we don't have a front line and synthesist seemed like a good idea but it's turning into a hell of a hassle. Also sadly dm doesn't allow things from books that aren't the main ones(ones in the pazio srd)
The ring of sustenance fulfills your daily nutrition and sleep after wearing it for a week.
Can I use this ring to maximize my gains?
Also why can't I use rigorous exercise to boost physical stats buy growing old automatically boosts my mental stats.
This reminds me of the time I was in a Land of the Linnorm Kings campaign where the party witch (a Varki woman modeled after the Sami) had a stoat.
She named it Otso, it was adorable.
Man, even on the most "I have to get stronger" character I've had, I ended up getting massive amounts of money, then spending them on fluff stuff like a high-tech Batman mansion full of ridiculously good training equipment.
She was actually CN too, now that I think about it...
If it's a deadly enough squat, yes.
Ability scores don't have enough granularity to cover mundane exercise. Someone who exercises a lot will have decent Str/Dex/Con scores, and this is represented by them *having high Str/Dex/Con scores*.
It might be represented by other things as well, or those stats might be representing completely different things, but no, "exercising" does not increase physical stats on its own any more than studying would increase mental stats.
You can still be pretty tanky even without your guyver. The summoner can wear armor, it just gets replaced by the suit when summoned. Plus various spell buffs, regular summons to buy time, etc.
Pathfinder general, I come to you with a conundrum.
I want to play in a pathfinder
erp, yet i have no idea how to find where such a game would recruit; I tried, long ago, to find a GM in gamefinder threads, but they were all disgusted by my desire.
>The Varki are Sami
Holy shit why have I never made the connection. For the longest time I associated the Varki with Inuit or Canadian natives more than the people they're basically modeled after.
Next you're going to tell me the Finnish are
>yet i have no idea how to find where such a game would recruit
Roll20 recruits for Pathfinder ERP from time to time, although it's a "once every three months" sort of deal.
F-List has the occasional listing, but the fetishes there are fairly touch-and-go while the players tend to range from friendly to assholes. Still, it's far more likely to happen here than on Roll20.
If you're willing to go with Play-by-Post, the absolute *best* place to get Pathfinder ERP is Elliquiy, which is surprisingly vanilla as far as ERP sites go; the userbase is quite mature, screening a player or DM to see if they got what you want is quick and anonymous (just look at post history), and there's always at least two games looking for players in the Group Listings. The dice roller is awful though, so you'll have to deal with that or find a workaround.
Its from The Bastards of Erebus Adventure Path. It has a bunch of Tiefling options and fluff details.
Like Fiendish Heritag.
Youre right, first tier in the archmage. My bad. I knew it was there, just not sure where
Crafting Mastery (Ex): You can craft any magic item
as if you had the necessary item creation feats. If you
actually have the item creation feat needed for a magic
item you're crafting, whenever you attempt a skill check
to create that item, roll twice and use the higher result,
and you make twice as much progress on the item for any
time spent. This ability does not reduce the item's cost or
any other requirements.
>Gathering nonhuman allies to face an army of succubi
lewd Land of the Linnorm Kings?
The character in that art once refused to save a little girl from falling out of a tree and breaking her leg, but was more than willing to carry her to the hospital.
That's the textbook definition of sociopath.
>Lewd White Estrid
>Hot Tian girls
>All those thralls and slave taking
>Trolls, wolves and vicious beasts prowling the lands
>Reputation Points for siring or having a child
Don't forget making skinwalker girls say awoo
when you're plowing them from behind
The constant clatter of dice appease the RNG gods
Reminder that you will never have voluptuous Tian and Ulfen women wearing Victoria's Secret wings for you.
>Reminder that you will never have voluptuous Tian and Ulfen women wearing Victoria's Secret wings for you.
Anon, if lewd DM uses the setting and concept posted here >>45357306 and >>45357187, you'll totally have that.
Is this Touhoufag who got accepted by DSP for whatever shit Agata, as in that autistic dude who plays half-fae catboys with absolutely cringe-inducing, stupid histories and asinine personalities? The narcissistic fuck who consistently gets kicked out of games because he won't shut the fuck up and stop trying to play other people's characters?
>wrap the party around her finger
Anyone who has this as their goal is in for an unpleasant surprise.
Most players don't want their character wrapped around your character's finger.
You'll probably just annoy everyone and end up ditched or dead.
>inb4 you try to use your social skills on other PCs to force them to like you, not realizing it will only alienate their players and make them resent you.
That's more of an OoC thing, really. If the party goes into it with the goal of that sort of dynamic it can work great. Same goes for master/servant or apprentice relationships, or lovers.
The current party does have an invite from a selkie to visit her up north, and eventually needs to visit the far east...
Oh god... the things one player put that poor, sweet awoo through...
>Before: pure and joyful tomboy
>After: eagerly obedient with an empty eyed, broken smile
>Oh god... the things one player put that poor, sweet awoo through...
>>Before: pure and joyful tomboy
>>After: eagerly obedient with an empty eyed, broken smile
Oh I know exactly why I've got this sadness; and also a boner.
>Oh god... the things one player put that poor, sweet awoo through...
You got to break the wolf to make a dog, anon.
With all due respect, listening to a canine howl as one plows it from behind is among those things that should remain strictly in the realm of fantasy and never be actually experienced.
Hahah, you're funny.
But everyone knows you've never roleplayed doing so and never will.
To be fair, the anon said "making a skinwalker SAY awoo", not "making a skinwalker awoo/go awoo" which means whatever the girl's doing while getting plowed, it's not actually howling.
"Awoo" is just a catch-all word for wolf-girls anyway.
>The narcissistic fuck who consistently gets kicked out of games because he won't shut the fuck up and stop trying to play other people's characters?
Sounds like a good storytime. Let's hear it.
Im playing a caster for the first "Magus", and I have a stupid question regarding Shocking grasp. How do I cast it ? Do I roll for it separatly as if I was making a melee atk, or do I have to combine it with my melee atk. Im confused by this part in the description "Your successful melee touch attack deals 1d6 of dmg "
First, you cast the spell. Then, you either walk up to them or you make a concentration check
(DC 17, your bonus on the check is your caster level + your bonus spell stat)to avoid provoking attacks of opportunity (if you fail, you take an attack of opportunity and need to roll the same check but at a new DC of 11 + the damage you take).
It's then a melee attack against touch AC with a weapon that deals 1d6 electricity damage per caster level, that disappears once you touch someone or cast another spell.
You make a separate attack as part of the spell. so if you use your spell combat class feature, you'd make a normal weapon attack and then the attack with shocking grasp (which is either with your free hand or with your weapon, since you're a magus.)
If you use your free hand, you don't have to worry about your targets armor at all since you're just trying to grab them, but if you use your weapon you get your weapon's damage and critical range (which is why rapier/scimitar magi are so popular).
(Failure on the second check means you lose the spell, I should add.)
If you're actually playing a member of the magus class, then you can use spellstrike to deliver the touch and add your weapon attack damage on top of it, but it targets normal AC instead of touch AC.
Also, you get to keep making "touches" in place of normal attacks until you discharge the spell.
What's a good replacement for a Skeletal Champion Fighter 2? to go up against level 2s?
The original fight is against level 1s or maybe 2s but these will definitely be 2 (maybe 3?) and will be of tougher stock.
The fight also has some other skeletons in it but i dont plan to change them much, they should be mooks to absorb blows.
I am thinking perhaps a path of war character will be threatening. His original version had improved disarm (to steal blunt weapons with his off hand so you couldn't hurt him), so perhaps a scarlet throne focused warlord? What makes the best einhander in POW?
There is a teamwork feat that lets you basically Message people you can see (who also have the feat). Of course, a limitation of sight might be too much for what you want.
Otherwise, magic items or carrier pigeons (or similar).
Time to break out the old evidence that Touhoufag is victim of a massive smear campaign created by one, incredibly autistic faggot.
Thanks for your answers, Im still confused, Im a little slow with magic in PF.
Right now I'm only a Lvl1 Magus, from what I understood is that at this point I can use Spellcombat as a FullRoundAction to hit with my Scimitar and Cast Shocking grasp with my other free hand.
By doing that, I get a -2 on my Scimitar atk roll, and also -2 if I cast ShockingGrasp with my free hand, but since it gives me a +3 vs metal, I'll be rolling with a +1, and it's going to be a touch atk, since I don't have acces to Spellstrike yet, am I correct ?
Now once I get Spellstrike(lvl2), I'll be able to cast ShockingGrasp with a total dmg of :
(2d6) + Scimitar(1d6 +Str Mod) against regular AC and not touch AC
Did I get this right guys ?
Honestly I'm still holding out hope for that SoL game we were talking about a few threads ago. I want to play the comfy tabletops.
Not to disagree with you, but he IS kind of an autist fuck. Not nearly as bad as that one anon was bellyaching, but he's definitely not the average anon.
Honestly, though, Magus is not really a good choice for your first spellcaster. It's a good class, but it's fiddly as shit and has a ton of resources and "exception to the rule" abilities that make it difficult to play. On top of that, it's super squishy at low levels.
>it's that webm
She can't keep getting away with this.
Kid on kid marketed to adults. And it's not like Kuro hasn't played tonsil hockey with adults.
She's a walking statutory charge.
>And it's not like Kuro hasn't played tonsil hockey with adults.
Well if it still uses fate/stay rules then probably not.
They don't retain their memories from each time, right? It's kind of like a saved copy was booted, and then deleted after each grail war. Or I'm mis-remembering
>Weapons in Osirion and the surrounding regions tend to have the classical, streamlined designs seen in ancient statues. Even when made of iron or steel, these swords are often washed in bronze or copper to look older.
Kuro isn't EMIYA in loli form, Kuro is the magically repressed magus side of Ilya which would've potentially grown up into everyone's favorite 18 year old murder loli in FSN. She uses the Archer card as a focus to manifest, then wishes herself to be a real girl when she turns face and is told the Einzbern line of magi is dead. She is explicitly Ilya and sees herself as such; they just call her Kuro/Chloe for simplicity's sake and to uphold the Masquerade.
And Taiga. She pretty much literally fucked herself in one of the OVAs.
Should I actually look at that series? I've played F/SN, most of ataraxia while it wasn't finished with translation, and was tempted to try and read/watch this. Then I saw the mana transfer scenes and lost interest. Is it actually any good and those scenes don't ruin the rest of the show?
How much loli fanservice can you take, anon? If it's high, watch the first two seasons and the back end of the third. If you can't, start with the 3rei manga, about five ish chapters in.
Our characters have recently been exposed to a host of diseases during a fight with some kind of pestilence daemon that was hiding in the sewers under a plague-ridden city. The monk and barbarian both walked away clean, but my slayer, the party's wizard, and our oracle all have at least one disease. One that both the wizard and my slayer have is described as a magical disease (they're all magical diseases actually that "dulls your sense of pain and clouds your judgement" and aside from giving a -1 penalty on will saves until cured it prevents you from knowing how many hit points you have at a given time beyond at max HP, above half HP, or below half HP. I'm not really sure if I should be angry about this, it feels kinda meta, plus it could make it easy for the DM to fudge damage rolls since he says he won't tell me how much damage I take from attacks so that I can reverse engineer my HP (he'll be keeping track of it instead).
Am I overreacting? We can probably cure the disease, but we need to get to somewhere we can get Remove Curse since it requires that and Remove Disease to cure.
>would've potentially grown up into everyone's favorite 18 year old murder loli in FSN
I fucking hate this stupid, erroneous idea. I fucking hate Prisma Illya. And I fucking hate you.
Kuro's characterization is so absolutely fucking disparate from the original Ilya that any comparison there might have been is meaningless. Prisma Illya is fucking cancer, an absolute travesty that does not deserve to exist when the money that went into it could have been more productively used on a series that wasn't dime-a-dozen mahou shoujo rubbish., and everyone who approves of it and propagates it is a worthless moefag who the world would be better off without.
Where is the attention to detail that got me into this setting? At the very least, Prisma Illya makes references to how things are supposed to work and maintains the general characterization of some characters (ironically not fucking Illya herself, though!), but it's all superficial. It's this cursory adherence to the Nasuverse and decent animation that tricks ignorant people into thinking Prisma Illya is acceptable when it's actually a plummet in quality.
This series is actually fucking shit, yet is somewhat popular 1) because of its tenuous connection to the Nasuverse, 2) because moefags will latch on to any inane thing that triggers their innocence boner, and 3) because people love Illya, even though she's not actually even in this fucking show; there are characters that happen to have designs that are based on Illya's, but Illya herself, as seen in Fate, the one people fell for in the first place, is utterly absent due to the plot's circumstances. And if Kuro is supposed to be the closest equivalent to that Illya, than her characterization is, frankly, totally botched.
Hiroyama is a fucking stupid hack and I hope he dies a coward's death.
>being this mad about chinese cartoons
bruh. Stop. The Nasuverse, in its entirety, is stupid, awfully-written crap. Nothing of value has come out of it, at all. It's just fun to watch/read. It doesn't have to be anything else.
It's very much like PF, in that regard. You can have fun with it, despite what it is, not because of what it is.
>obvious secondary who only watched the anime or got into stupid Fate garbage
>never knew the actual quality of Kara no Kyoukai and Tsukihime untainted by absolute shit like CCC, Apocrypha, and Grand Order
Nasu used to put actual effort into his work. After Mahoyo under-performed, he's gotten lazy and peddles garbage while throwing the IP to authors who don't have nearly the talent he used to show, let alone up to the standard of quality that Urobuchi demonstrated before them.
There was a time when Type-Moon used to be good. It's godawful now, and it's idiots like you who gobble it up. Congratulations, you are the lowest common denominator.
>Nasu used to put actual effort into his work.
Have you ever read any of his interviews? Or afterwords? Nasu doesn't give two shits about a coherent world and is a pathological liar. He takes the easy way out whenever he can and deliberately does no setting work so people like you can sperg out about it.
The only secondary here is you, for getting worked by a man who shits out urban fantasy drivel that you willingly gobble from Tohsaka's anus.
>implying I give a fuck what you think
>implying Nasu doesn't just write whatever the fuck he feels like and people lap it up
He's not a good writer. He's a solid entertainer, though.
But let's be honest, you're the one who is getting legitimately angry about chinese porn vidya/comics/cartoons. Not even particularly good ones, either.
Darkwood is pretty much as good as mithral for bows, isn't it? I need to take a look at that part of the book again.
So if you had a material that had, say, an innate, scaling Enhancement bonus that was based on BaB, and it made enchantments put onto the weapon into Ex abilities, along with dealing double the base weapon damage to creatures vulnerable to Cold Iron/Spellcasters/things with SLAs, which parts of this, if any, would apply?
All? None? Just the innate bits, but the damage doesn't? The reverse?
>Have you ever read any of his interviews? Or afterwords?
Did you, faggot? No, he stressed the details so fucking much because he was afraid people would come up to him at cons and call him a liar about the consistency of his own world.
Early Nasu was concerned about the structure of his world and disliked moefaggotry to the point where Takeuchi had to convince him to put more of it in the work. You can read this as far back as the fucking Kusarihime interview, you dumb cunt. Current Nasu clearly doesn't give a shit, however, given the nature and content of CCC and Grand Order.
I've never thought Nasu's works were fucking masterpieces or anything, but at least they weren't worthless pandering trash to moefaggots and lolicons.
>So if you had a material that had, say, an innate, scaling Enhancement bonus that was based on BaB, and it made enchantments put onto the weapon into Ex abilities, along with dealing double the base weapon damage to creatures vulnerable to Cold Iron/Spellcasters/things with SLAs, which parts of this, if any, would apply?
I guess the enhancement bonus would apply to ranged attacks. I'm not sure about EX abilities from magical enhancements. The double damage to vulnerable shouldn't apply, unless it was on the ammo.
I'm not good at off the cuff judgments so you'd want a second opinion.
The Ex thing doesn't really do anything to how they work, it just makes them not shut off in anti-magic and shit. Basically means that your sword is no longer magical, it's just made REALLY fucking well and the universe went "Well shit nigger, fine, it can fucking light itself on fire. Chill, man."
>"implying I give a fuck what you think"
Clearly you do or you wouldn't feel the need to respond to my opinion at all.
And what Nasu wanted to write before was distinctly different from what he wanted to write now. He wanted to write Rakkyou and Tsukihime and those works had an actual sense of quality and effort to them despite their raw nature.
Fate is just about what it means to be a hero. Fate/Extra is about war. CCC is about fanservice. Everything released the last couple years was about fanservice and pandering and had absolutely zero substance. Power levels have skyrocketed and characterization is at an all time low. The Nasuverse has become a reflection of Toaru at this point, a franchise that started out itself mimicking Type-Moon.
You do realize, from actually looking at the text that was a bullshit excuse, right? If you don't, I have a bridge to sell you.
The man had to pull an alternate universe retcon separating Rakkyo and Tsukihime instead of owning up and explaining why DAs weren't a thing in Rakkyo/why his super sekrit Eyes were on two characters. They had to rewrite Overlooking View for the movie because it was incomprehensible garbage in prose form. Arcueid and Ryougi exist because they were Nasu's fetishes (instead of Takeuchi, who was twin maids and Saberfaces). Fujinon and Azaka were moefaggotry of their time, and Nasu has reused those archetypes in every fucking thing he's written. You're just a child crying about shit you don't like. And as a child, your arms are too short to slap box with the adults here. So shut up dude, sit down man, and relax.
So apart from the art being really, really bad and unsubtle (I'm guessing the entire budget for Hells Vengeance went on lube for JJ and Crystal's beat-raw cocks) the first book doesn't seem that offensive.
Mostly its just a series of events something along the lines of
'Can you stop acting retarded plz townsfolk?'
"NEVER. VIVA LA REVOLUTION"
'Stop breaking into the Jail you stupid fucks! Or there'll be consequences'
"What do you mean you're going to execute someone?! OPPRESSORS"
'Ah shit they set a building on fire, for fuck sake!'
Don't forget; everyone with high scores must exercise if they are a species that can exercise.
If someone didn't exercise, they wouldn't have high ability scores in the first place, because they'd be little limp-wristed low STR concubines.
Okay then, what are Tsukihime and Rakkyo about, since you've botched Fate so badly. Hint: Fate's about the crushing weight of ideals and breaking free from the mistakes of your forebears. It's also about historical figures cockfighting and putting your penis in one of three women.
>alternate universe retcon separating Rakkyo and Tsukihime instead of owning up and explaining why DAs weren't a thing in Rakkyo/why his super sekrit Eyes were on two characters.
It wasn't the MEoDP or Dead Apostles, moron. Touko encounters Dead Apostles alongside Lugh in Mahoyo just fine and the universe doesn't implode or anything. The problem was Arcueid, and it wasn't the fact that she existed, it was that she came out of Castle Brunestud and is hanging out with a fucking Japanese teenager. Arcueid would represent the ideal perfect humanoid form that Touko's path to Akasha is seeking, so going to Misaki Cho and convincing Arcueid to let Touko research her would be an easy access to Maelstrom of Origins, and that would defeat the point.
>They had to rewrite Overlooking View for the movie because it was incomprehensible garbage in prose form.
Have you even fucking read Overlooking View? It's the movie that fucked it up, and they didn't even really rewrite it - not the lines at least. They just copied the text from pretty much the first part of every conversation rather than the actual relevant discussions and dialogue, so the actual point and meaning of the movie is totally fucking lost. What they did add was the two action scenes in the movie, but that's hardly a big rewrite.
You must be thinking of Oblivion Recorder, which WAS rewritten relatively extensively. But even then, it wasn't because the prose was incomprehensible, it was because the chapter was so unabashedly dark due to its subject matter.
>Arcueid/Ryougi exist because they were Nasu's fetishes
And yet he went out of his way to give them legitimate characterization and attempted to instill a degree of depth in them, something you simply don't see in his current heroines. Well, he at least tried in F/E, but come CCC all effort in that regard was thrown out the window.
I've run out of room, but I've already shot down as erroneous all of your possibly legitimate complaints, so fuck you.
>Fate's about the crushing weight of ideals and breaking free from the mistakes of your forebears.
the ideals of being a fucking *hero*
>It's also about mythological *heroes* cockfighting
ftfy, you retard
Fate as a series is about *heroes.* That is the unifying concept.
Kiritsugu wanted to be a hero.
Shirou wanted to be a hero.
EMIYA wanted to be a hero.
Well, to be accurate, they wanted to be allies of justice, a certain type of hero. But becoming a hero does not mean you will be an ally of justice, merely that you will be renowned by humanity. Then we cascade into all of the "utilitarianism actually sucks pretty hardcore" stuff that made Urobuchi praise Fate so highly.
While it is not untrue that breaking free from the mistakes of your forebears is something of a theme, it is one only really reflected in the exploration of Shirou and EMIYA in the original game and isn't really relevant to the nature of the Heroic Spirits themselves.
Excalibur is the materialization of the human desire for "glory," the high renown that names one a hero. Not justice, not goodness, not ideals as a whole. Glory.
Fate is about heroes, dumbfuck.
As to Rakkyou, it's about... a lot of things, depending on the chapter, because it's a messy story, but the overarching theme is about death and the taijiu (as in the parallels between two things existing in equilibrium and also, being the diagram of the supreme ultimate, Akasha). It's also about Nasu wanking to Mage: The Ascension and about how Clocktower doesn't know what the fuck it's doing Christ almighty.
Tsukihime is about life, death, and eternity. Shiki and Roa are actually really well done foils.