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>Somewhere on this planet is a GM who is better than every

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>Somewhere on this planet is a GM who is better than every other GM

I wonder what he's like :3
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A smug cunt
>>
>Somewhere on the planet someone just took the world's biggest crap for the day.
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>>45349861

Past certain basics about knowing the rules and not being a flake, it becomes subjective so there's no way to determine it.

I mean, for half of /tg/ their ideal DM would be the worst kind of pandering doormat who enables all their That Guy bullshit while blocking the other players' attempts to deal with it.
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>>45349861
But you can already watch him in action
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>>45349899

That was me.

It was horrific.
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>>45349906
My "best GM" would be someone who can actually manage to show up on time and prepare a lighthearted game of dungeon crawl while cracking jokes about racism.
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>>45349969

Found the edgy teen Redditor.
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>>45350002
Cracking jokes ABOUT racism, not racist jokes. There's a difference. Also why does my preference upset you to the point of waving your finger at me while wildly proclaiming "LE REDDIT BOOGYMAN"? What kind of game would you prefer?
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>>45349861
That's really hard to measure. Most the GMs I know a fantastic in some areas, while being terrible in others. Just gotta play the kind of game the GM runs.

Also, she's cute as fuck. And I don't even have a foot fetish.
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>>45350154
>Most the GMs I know a fantastic in some areas, while being terrible in others

What if there's a single GM somewhere in Europe who happens to be good in every possible area!?
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>The best GM in the world is an Alaskan fisherman who has never played a role-playing game in his life
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>>45350181
Does dick-all for me. I'm from Texas.
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>>45349861
They gave up on GMing after being inundated by a flood of autismo-maximus sperglods
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>>45349861

Inversely somewhere on the planet there also exists the WORST GM IN THE WORLD.

Dare you enter his magical realm?
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>>45349861
He stands right now in the hall of super gms, discussing political roleplay actions, that will effect all the gms around the world.
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>>45349926
That shit is terrible.
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>>45350705
Just the ones with wheaton on camera mostly
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>>45350207
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>>45350705
Any spectated D&D game is terrible.
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>>45349861
>he
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>>45350043
Being this active on 4chan and expecting replies while thinking racism was the problem of his post
>Found the newfag redditor
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It's Stephen Radney-MacFarland.
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>>45349861
I bet he's alright.
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>>45350812
lol'd
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>>45349861
>saying your the best GM
he's an asshole.
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>>45350574
Is THE WORST GM a gm that runs shitty games or a gm that always promises amazing games but flakes out?
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>>45352828
I guess worst is subjective too.

Fuck
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>>45352828
>>45352874
It's one that always runs the shittiest games at first, but then flakes right after getting good
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>>45349861
>the goal of the campaign is for the characters to find the legendary "Good GM" because they have become jaded with adventure
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>>45352828
the worst GM is the GM that plays to win
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>>45350574
>>45352924
I was just going to post this guy but you sniped me.
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>>45349861
>Somewhere on this planet is the GM of your dreams.
>They probably don't even live on the same continent as you or speak the same language.
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>>45352952
Will his GMing improve if you kill his dog?
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>>45353001
No. Nothing can improve Wick.
https://en.wikipedia.org/wiki/Kola_Superdeep_Borehole
You see this?
This is the deepest man has ever dug.
And it still wouldn't be deep enough to reach Wick's head in his ass to try pulling it out.
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>>45349861
https://app.roll20.net/join/1152615/_gnKGg
>>
>Try to GM for /tg/
>Flakes everywhere
>Have to go through hordes of shitty roll20 players to try to find non-flakes because the last five fucking gamefinder threads keep giving me flakes and I have started to realize all the players in those threads are the same goddamn people

No one to blame but yourself /tg/. You've driven me to this.
>>
>>45349861
He probably works for wizards of the coast
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>>45353030
>You bought sickness immunity!
>Tee-hee, you get sick anyway, and thanks to the immunity, you can't be cured!
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>>45353347
>Oh you have a grandma? I'll make her hate your costumed alterego and have a heart attack when she finds out!
>Now all my players roll up orphans? Job well done, I am an amazing GM!
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>>45353277

His name is probably Chris Perkins.

I mean the PA stuff is alright, but his weekly DMing articles from way back in the day are a goddamn goldmine.
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>>45350043
Nigga you're new aren't you? Extreme intolerance and archaic ideas are if not tolerated, embraced here.

It's the fact you have to tolerate tardy players who can't run dungeon crawls.
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>>45349861
>Be me
>GM for the first time
>DnD for the the first time
>Me and one dude
>I make a very short dugeon crawl
>Player does nothing I imagine him to do
>Furiously try to make up shit as I go
>Some inn burns down
>I manage to crack an ingame joke via the bartender by referencing the past actions of the PC's character
>I AM GOD
>kill player with too hard encounter
DMing is fucking hard. WHy would anyone willingly want to do this shit, unless you have some sick MLP fantasy land and you need an outlet?
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World's Greatest DM here, ask me anything.
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>>45353953
>>kill player with too hard encounter
Please clarify: was it too hard on purpose or was it accidental?

Regardless, here's how gaming groups work when they're doing well.

Option A: you have players /beforehand agree/ that they are on the rails and they are not going to stray off them.
There's a tower, there's monsters in the tower and a princess on top and they're saving her.
You map out and stat out the tower and inhabitants.
Players still have freedom in how to engage the tower, how to tactically cut their way through the monsters and so on.

Option B: you are capable of winging everything on the go and you do so. They players provide you with plenty of input through curiosity about the world for you to hook quests on.

If the sides of players and GM are not in sync or they are unable to provide their end of the bargain (i.e. players go off the rails when the GM can't whip shit up; or when GM is ready to whip shit up and they just go "uh iduno wat do"), then the group will have a bad time.

Now, for the WHY?
Because some people want to dump their creativity into a world and see how others interact with it through their own creativity.
Or just because no one else will.
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>>45353988
How does it feel being second to me?
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>>45354048
Domon! Do not be so proud you believe you have mastered the school of the Undeafeated School of the East School!
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>>45349861
Honestly, I am sick of the usual "story teller" DM archetype. The way I run my group is from the standpoint of a supreme deity, that is interested in fucking around with people in subtle ways and raising the ante to nigh impossible levels of threat, that require more than just "roll initiative and then dice-off". My group was questioning the speed, by which they managed to procure gold to purchase items and accessories, thinking I'm stupid enough to hand them this much power. Soon enough, the gold turned out to be alchemical counterfeit and they had many, many different organizations, sworn to collect the debt by force. Thus, they had to commit a nigh impossible feat at lvl.6 to not only survive, but become heroes in their own right and have to deal with the repercussions of fame and the tall tales that further boosted their reputation. This led to them being forced upon more and more dangerous tasks, forging a cunning and ruthless group that would potentially be strong enough to complete the destiny I set before them. I never railroaded them and always kept their options opened, until they would screw up royally, like most PCs tend to do. How do you kill the Lich Queen of the Githyanki at lvl.6 without plot armor or special mcguffins? Proper motivation. No dungeon crawls, no fetch quests and no shitty escort missions.
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>>45349861
I imagine the best GM is probably the GM with the most versatility rather than being good in one field. A guy who can look at a group, figure out what they want to play, and make it enjoyable whether it's a magical realm rapefest or a deep space opera intrigue story.

Also be does really good impersonations.
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I knew an old GM I used to play with who was literally one of the best GM's I've ever seen.

He had played just about every RPG under the sun several times. He got requests from Chris Birch and the like to be silvershields for Modiphius but he turned them down.

I knew for a fact he could switch between many different settings and styles of GM but when my group played with him, it was like having Terry Wogan combined with the narrator from Hitchhikers guide to the galaxy radio broadcasts.

His grandson died of cancer a few years back and he died shortly after, rest in piece Archie.
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>>45354188
>Confusing incompetent moron with "story teller DM archetype"
And it's GM, you fucking D&D wanker
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>>45350729
>>45350729

> call anything terrible, wait for people to 180 their opinions and agree with you.
>>
>found my DnD crew online
>we all live in different nations but still get together to play
>not all of us make it all the time because life happens, but we try our damndest
>tfw my time with them on Sundays is one of the best I have consistently

>>45353242
Is it really that bad? I was thinking of trying to get in a second game through those threads...
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>>45355867
You can't tell me the one at Jim Dark Magic's house isn't GOAT
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>>45355867
Or Jeff

https://www.youtube.com/watch?v=b_0etXWuTPM
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>>45349861
He runs GURPS.
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>>45350043
You a dumbass nigger, boy

We /pol/ here, got Hitler's mummified cock down our throat
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>>45356002
Yes, you hit the jackpot on that group there.

If you want another even remotely as good? Gotta dig a lot.

But don't let the challenge to stop you. Just remember that your first group is the best and to never fail it in favour of some other scrubs.
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My GM might be in the top 10% of GMs if he didn't try so hard to make every climax of every campaign he runs completely soul crushing.

Abbreviated explanations that might sound shitty on paper but with full context are better then they sound.

>Campaign 1: The artifact that we need to activate to save the world will destroy the party member who uses it.
>Campaign 2: The mentor characters who became good friends with our party and raised us from childhood and made heroes of us are killed before our eyes by the big bad who had been manipulating our father figure and us into acting to further his own ends this entire time.
>Campaign 3: In order to break a seal that seemed otherwise unbreakable each of us needed to sacrifice a friend NPC. Incidentally he had been working very hard in that campaign to see to it that these NPCs had a bigger spotlight than usual and encouraged us to take the leadership feat. We could have walked away but none of our characters knew if we'd get another chance or if there even was another way.
>Campaign 4: The natural inclination of this world was to be evil. The government controlled through drugged food. Our characters for various reasons stopped eating the food. Our later goal to liberate the people from this thought control slowly created a darker and more miserable world as we continued to succeed at this quest.
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>>45351069
I dunno, I like Critical Role pretty well. I've actually learned quite a bit from how Mercer runs games.
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>>45349926
go away, Redtape
Thread posts: 61
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