>>45325745 >what's so bad about the current limited format? There's literally nothing good about it. >I personally have enjoyed it quite a lot Just because you can guzzle shit milkshakes and come out smiling doesn't mean they're good.
>>45325884 Can have 7 mana open on turn 2, which is less likely but more common 7-8 on turn 3. Dropping a hornet queen shuts them down or just primal command looping into ewit or acidic slime until you build up enough to go over the top.
>>45325891 It's a turn 2 planes walker that protects itself for a turn and then gives 2 gavony township activations. Works fine in green devotion
>>45325897 That was a different person. To answer your question, Allies feel boring this time around and Eldrazi is more like a pile of good stuff with some pretty basic support. I've heard there are other archetypes but I've never had a chance to draft them, nor have I seen them.
It just feels a little all over the place to me, so "chopping my limbs off" is a bit hyperbolic.
turn 2, burning tree x2~3>play nykthos, activate for devotion to green, if devotion if above for play garruk, untap 2 lands (if utopia sprawl land you're in luck) activate nykthos again, add previous devotion +2 from garruk. likely have around 7 mana, cast anything and everything remaining in your hand.
or just playing arbor elf turn 1.
playing forest turn 2, tap 1st forest sprawl onto 2nd. tap2x with elf, generate 4 mana, cast garruk, untap 2 lands making 3 mana, cast nissa, make plant, pass turn ;3
And if you don't happen to have that precice absurd sequence of cards, or if your opponent has even the slightest whiff of an answer after you've dumped your hand, you lose on the spot to virtually anything.
>>45326682 HEALTHYFORMAT E(repeat after me) A(this is healthy) Ĺ(this is healthy) T(this is healthy) H(this is healthy) Y(this is healthy) F(this is healthy) O(this is healthy) R(this is healthy) M(this is healthy) A(this is healthy) T(this is healthy)
So I brewed a temur prowess deck in my toilet bowl and its fun, and not horrible, but makes me wonder if I shouldn't just play infect. Prowess is nice for exploiting the opponents fetches, shocks, bobs, etc. where infect can't, flying, mainboard twisted image, etc. Infect's merits speak for themselves.
Obviously infect is tier whatever and prowess isn't but I don't think that's the whole story because I'm bad.
>>45326869 The question you asked yourself is the core problem with Modern. When control isn't a viable way to play, the format basically boils down to beating your opponent faster than he can beat your. A deck that goldfishes turn 5 wins on average is worse than a deck that goldfishes turn 4 wins on average. It doesn't matter what the decks are playing. RUG prowess? Why bother when Eldrazi and Affinity are faster?
>>45326319 Do you want tempo based with delver and swiftspear or do you want to be more control with the kiki-jiki resto package for the combo kill? I like the idea of etb abusing with wall of omens, snapcaster, resto and kiki-jiki
>>45325533 Some cards that have aplications in a colorless deck. Or cards with interesting interplay with colorless. Also, the colorless mana symbol. The rest of these faggots might like to bitch endlessly but colorless is my jam baby.
Oh, and some dope graveyard shenanigans. Self mill is also my bag.
At the very least one of them will be banned. There's no way they'll let that fly, especially after Shadows over Innistrad is released and Wizards stops caring about selling Oath of the Gatewatch packs.
The all-in Kuldotha red variant is good for a surprise. It packs 7-8 bushwhackers and goblin grenades for wins out of nowhere. At the end of the day though it's just an Affinity deck that only has 1, albeit very explosive angle of attack, as opposed to Affinity's multi-angled one.
The other variant is Lordless Goblins with Shared Animosity. It's less explosive, but doesn't have the weakness of getting blown out when Goblin Chieftain gets killed mid combat.
a control deck def wants to be running at least 24 bc you want to be gaining mana advantage at almost every turn of the game, esp against midrange/tempo decks which are going to be trying to just outvalue you
So I heard there was a Mardu Midrange list at the Pro tour? Any one got a list? I want a midrange deck that doesn't cost an arm and a leg because of Wizards refusal to reprint Goyf in any meaningful amount.
>>45328663 You want my list? Its something i bashed together out of all the lists i could find and then tweaked from there. The best thing is that nobody expects a goblin deck so it just fucks up everybody's plans
>>45328994 Its good from a couple angles in my experience and it has synergy with all your creatures minus the 2 devils. And the 2 bloodmoons shut down a ton of stuff and with goblin king make all your dudes unblockable. Its just a lot of fun
I've been playing Affinity without Ravager, and it doesn't suck per say, but god damn is your game plan a lot sloppier. I can't afford to drop $240 on a playset right now.
I used to play U/R storm back in the day, so i have playset of tarn, steam vents, git probe, sleight of hand, serum visons, bolt, manamorphose, ect. I basically have MOST of the shell for Delver, be it U/R, Grixis, or even grixis midrange/control.
Would I be better off selling my Affinity list without ravager and pocketing about $$700, then spending $350ish converting to grixis delver, or Sell off my Tarns and steam vents and buy ravager? I hate selling lands, and I'm afraid of an arcbound ravager ban.
>>45330133 I would probably wait another month or two to see what happens to Eldrazi.
If Eldrazi gets emergency banned then I would stick with Affinity and just save up to finish it.
If you're set on playing some form of Delver, RUG Delver seems fun, although it is really expensive to get into since you'll want a playset of goyfs and snapcasters. That being said however, my friend's Grixis Delver was really fun to play against, and if you're okay with selling affinity, then go for it.
I doubt Arcbound Ravager will get banned, but if anything is getting hit it's going to be right out of the Eldrazi list, most likely Eye of Ugin, maybe Chalice of the Void because of how oppressing it is.
>>45326185 Control decks thrive on mana advantage, so you're going to want to hit your land drops no matter what control deck you play. The number of lands then is dependant on the amount of cantrips/deck manipulation you run and how big you want to go (5 mana planeswalker vs revelation for X=7, etc.)
For example, like >>45326930 said, Miracles in Legacy can get away with less lands than decks like Shardless/Stoneblade because it usually runs 10 cantrips AND Top.
In Modern, for a real control deck (not Grixis Midrange or some other junk) you want to be at 25 or 26. Esper will run 26 so they can maximize WSZ and Revelation, but UWR decks will run 25 or 26 depending on how many Tec Edges and Revs they have. I would lean towards 26 though, like Shaun McLaren had in his Pro Tour winning deck http://mtgtop8.com/event?e=6698&f=MO.
25 or so "land equivalent" cards is basically the standard for control decks in any format. Pic related is somebodies copy of Brian Weissman’s "The Deck" from 1996. Counting the mana artifacts, Weissman had about 27 "lands" in his deck.
>>45328438 Why would you recommend Ashiok or Narset or Gideon?
>>45330371 Goyfs I can't swing, but I can buy snapcasters easy if I sell affinity first.The whole point of switching decks would be to pocket some cash while simultaneously getting a complete decklist, rather than a halfassed one missing vital pieces.
>>45330499 Narset is just general value in a creatureless shell. You should have roughly a 60% chance of drawing a card on her + and getting an esper charm with rebound is stupid levels of card advantage. Her ult is also pretty fantastic against a lot of decks (though admittedly it does little against Eldrazi).
Ashiok is crazy useful against midrange style decks. If they don't focus it you get chump blockers for days, if they do you get a lot of virtual life while still generating occasional value off of chump blockers. His ult is also pretty backbreaking but generally that doesn't happen much.
Gideon Ally of Zendikar is pretty trash in a control shell but I assume you were talking about Jura? He serves largely as a finisher or virtual fogs but doesn't generate too much value himself. His + ability gains you roughly the same virtual life that Ashiok would but comes down 2 turns later; his -2 is only useful against decks that don't go wide and haven't already killed you. He is certainly a much faster clock, but I prefer using walkers in esper control to generate value/incremental advantage and leave finishers to manlands.
Where can I get a primer on the Eldrazi menace? I last played competitively with Affinity. In standard. Would be amusing to find the deck again and dust it off, see if it still does fine a decade later.
>We won't ever reprint Goyf at reasonable levels so here's a bad version for poor people.
On a serious note though, the whole Delirium mechanic makes me wonder how are people supposed to put lands in the graveyard reliably with this set. Discard and self-mill? Or would they actually reprint the ZEN fetches?
I think it's very cool how Eldrazi are doing the same thing in both the story and the modern scene. They just burst outta nowhere and fuck shit up. It's very interesting to see how WotC has combined both story and gameplay with these creatures. I personally think it's genius
Not at all. Affinity was so fucking broken there was literally nothing you could do about it. It was pretty much play it or die. People came up with ridiculous shit like 12 shatter effects in the maindeck and still fell short.
>>45331391 >Narset is just general value in a creatureless shell. You should have roughly a 60% chance of drawing a card on her + and getting an esper charm with rebound is stupid levels of card advantage. Her ult is also pretty fantastic against a lot of decks (though admittedly it does little against Eldrazi). I don't think +1 for a ~50% chance to draw a card is worth it for 4 mana. Also the -2 is clunky in a deck that mostly plays at instant speed. It takes Narset 3 or 4 turns of +1ing to draw the two cards that Esper Charm can draw right away.
>Ashiok is crazy useful against midrange style decks. If they don't focus it you get chump blockers for days, if they do you get a lot of virtual life while still generating occasional value off of chump blockers. His ult is also pretty backbreaking but generally that doesn't happen much. The Midrange decks Ashiok is good against run Abrupt Decay to kill it in game 1, though.
>Gideon Ally of Zendikar is pretty trash in a control shell but I assume you were talking about Jura? Yeah, I specified Jura in my original post.
>He serves largely as a finisher or virtual fogs but doesn't generate too much value himself. His + ability gains you roughly the same virtual life that Ashiok would but comes down 2 turns later; It's impossible for fast decks to ignore him like they can Ashiok though, because creatures have to attack him.
>his -2 is only useful against decks that don't go wide and haven't already killed you. He is certainly a much faster clock, but I prefer using walkers in esper control to generate value/incremental advantage and leave finishers to manlands. I prefer using walkers for board control. In Esper I have Think Twice and Esper Charm to generate CA.
>>45332943 >This red-green Eldrazi deck is uniquely positioned to go over the top of both the blue-red Eldrazi deck and the pure colorless deck. World Breaker is excellent in the mirror, getting rid of your opponent's Eye of Ugin and cutting them off from their crucial double-mana sources, such as Eldrazi Temple.
>But the real killer is Kozilek's Return.
>The first one clears the ground against the blue-red Eldrazi deck. But then, when World Breaker comes down, it wipes your opponent's board!
How is an Eldrazi deck that's not running SSG and has a CMC 7 gimmick monster going to beat C or UR 'drazi?
>>45332842 If I were Hasbro I'd nuke off WotC. They have an established and well-loved IP and they are getting bodied by Hearthstone. They don't learn from what Hearthstone - a truly shitty game- does well; they just continue retreading the same worn path. These dinosaurs need to meet their tar-pit. So just fire everyone at WotC, dissolve it as a company and immediately create a department with head-hunted new blood. This should effectively abolish the reserved list unless the new department agrees to honour that ancient retarded pact.
>>45332943 >>45333080 >Another deck that put up phenomenal results at the Pro Tour, not dropping a match but finishing just outside of the Top 8 due to the accompanying draft record, was Matthew Rogers's Chord of Calling deck.
>Unlike other midrange decks, what this features is a two-card combo that should be able to win you the game. Archangel of Thune plus Spike Feeder lets you gain unlimited life and put unlimited +1/+1 counters on all of your creatures—which should be more than enough to seal the deal.
>But there's some real tech lurking just beneath the surface if you want to be really cruel. There's one card that is immensely difficult for the Eldrazi deck—or many beatdown decks, for that matter—to deal with.
Like, okay, you can't lose the game. Now what is your plan from there? Attack into a board full of 4/4's, 5/5's and the most non-infinite 2/1's and 1/1's a tier 1 deck has ever been able to produce in a turn?
Same logic as Pod. They only get more broken with more sets released. We still gotta see Emrakul in the story; it's pretty obvious they aren't done with the Eldrazi cards just yet. So banning Mimic and TKS doesn't really solve anything.
>>45333165 >>http://magic.wizards.com/en/articles/archive/how-build/how-tweak-pro-tour-decks-2016-02-09 Very little at a guess. Read their glassdoor reviews. The fact that their wages are repeatedly stated to be miserable indicates that they're hiring and retaining the bottom of the barrel. You can see it in the new shitty digital crap art, the new garbage lore, the new garbage flavour text. You can tell they lack good leadership because they're still shitting out so many new keywords and mechanics despite long having passed the point of saturation. The game never needed anus mana, cohort or devoid. None of these mechanics made any one of my MTG pals go 'Whoa, that's cool!' or similar. Closest I got was a couple of comments on which cards looked strong.
>>45330499 >Ashiok Well for one he's really fun_. But more serously if left unchecked he gains value in stealing for some blockers and can come down early into the game drawing away undo hate from yourself at the very least. Abrupt decay can land, but otherwise it's a genuinely good just from natural value. Can sit in the sideboard if you want.
>Narset Narset's there because she has some alright abilities, but she's really in there because she's big and will do exactly what gideon does, in taking hate or she might land you a draw. She starts off big so she doesn't leave the battlefield for just anything
>Gideon He's fine, but there are better ways to fog in white.
>>45333334 Worship has been a real card for a long time. I've been running it as sideboard against Aggro across multiple formats since it was first printed, sometimes even mained when the metagame was particularly suited.
Like it or not, balls-out aggro vs 8Tombs.dec is precisely such a format.
I'm new to this game, and by new, I mean I've only played against my brother (who is much more experienced than I) and I've never beaten him.
My friend recommended this deck (without doing much research on it beforehand) and I just bought it and some sleeves.
I'm going to FNM this week. Am I going to get destroyed and mocked by everyone? Can someone explain to me what I should be trying to do in the first few turns? I try to get the Rites of Flourishing out as fast as I can but I just seem to be ramping my opponent with it and he destroys me because I don't draw a fog or Snapcaster.
>>45329256 That's some fun stuff! Naya is so strong but so fair. That Ajani is somehow so much better in action then he always seems on paper too. He just always/only shows up when it'll fuck over the opponent.
I'm not claiming to be a great competative player but Naya decks always just feel so good and I wana play every card.
>>45333738 I actually legitimately think they're running out of design space. The thing about this game is that there are very few "actions" you can really explore until you've done it all because what we're dealing with are simply cards.
There are really only a couple "spaces" we can deal with and they interact with each other, namely cards in the hand, library, and the battlefield. The only "resources" beyond cards are your life total and there's only combat and cards that interact with that. I know that's overly simplifying things but it's not a lot of space to work with. The fact that they've opened up the Exile zone to work with with the Eldrazi is something I think is the most innovation the game has seen for a very long fucking time - and it's too bad that after this block it's just going away for a while.
I'm willing to bet that their whole intention behind the Great Designer Search is not to charitably hold a contest for one lucky winner, it's to milk the last remnants of innovation out of the game space's potential and what better way to do it than have your players do all your R&D and creative thinking for you. FOR FREE. Like, Wizards owns all those ideas and we only have today archives of the Top-16 or however many people they choose to duke it out. Do we still have access to the massive wiki of discarded ideas - they're probably mining that stuff for ideas and nobody thinks to archive that to see if they're stealing your shit.
Look at that new Invigorate mechanic. It's just another fucking way to put a cantrip onto a card. Ooh look at this neat feature you can pay extra mana later to draw a card! I know I'm shitting all over it but it's a mechanic that shows how desperate they are to find new space to design in.
The only real space they have left is to fundamentally change the hard-rules of the game. But how the fuck do you create something that is like Leyline of Lich?
They're honestly not working hard enough. Future Sight has a lot of unused concepts like Fortify and "Enchant Instant card in Graveyard." Future Sight has opened a lot of neat ideas that they're probably too scared to tap because it scares away casuals
>>45334632 I think one of the principles of Future Sight they need to jump on is to utterly exhaust every single keyword they've invented in the past.
Let's take something like Madness and the color Red (I know Madness is coming back). I expect them to grind that fucking mechanic into the dirt one day. There will be Madness for everything in Red and I don't mean just creatures I mean every fucking spell effect we have in Red: Threaten, burn, no damage prevention, Trumpet Blast, rummaging, no blocking, fry a flying creature, etc. I fully expect one day we'll have Planeswalkers with alternate casting costs like Madness.
Combining effects like Kicker and Convoke; Madness and Cycling. I think you're right that this is where we should be going with design. But for some fucking reason they don't go there. Suspend with Eldrazi Processors like the effect with Delay. The fact that they're not doing smart shit like that is where I agree they're not working fucking hard enough. Like, did we even do anything with cool Flashback last time in Innistrad? No.
Sorry, but I hate "choice" Instant cards like Fortify and the charms and the commands. They're just a lazy excuse to put a bunch of effects onto one card and I don't think it's good design to have swiss army knives like that because they have the potential to be "perfect" cards at some point or another and that's just lazy design - anybody can design a dream card like charms.
>>45334840 I thought you were talking about the card Fortify, which I see now is in another set. I just stuff everything from that block into one set in my head.
Regarding Fortify and Equipment I think those cards are a waste of time. They're often just too good or crap, and now Wizards are just designing them to be crap. I really liked Haunted Plate Mail as a design but most equipment and the land-equipment would be useless like that. Seeing Bonesaw as a good card in Oath is fantastic but that's a niche situation that isn't the norm. I'd rather they just design Enchantments with the Rancor clause than waste our time trying to balance anymore equipment.
Like Bonesaw I only want to see equipment in a set if it matters. And I agree with Wizards' thinking that cards like Trusty Machete are just too good for Limited. So really, they should stop printing garbage equipment - make it something truly special like a Planeswalker. Each piece of equipment could be something cool (not necessarily good) instead of all the unplayable crap they've been printing for Limited that often isn't even good in Limited.
>>45334803 >Wizards will sooner kill their game than create anything that is complex or difficult for new players. But why?
Are they just so fucking cheap that they're not willing to pay people to think? I know it is hard to justify paying someone to dream up ideas but all they have to do is pay some guy to sift through the Designer Search entries and just steal that shit wholesale.
How hard is it to cram together mechanics like Buyback and Storm onto a card. The reason why Equipment was once interesting was because Mirrodin was full of cards where "power matters", which made them interesting though they were completely broken.
I know what you're feeling but it's so hard for me to believe that everyone at that company are just old faggots who just want to keep the status quo and keep their jobs. Were the people responsible for Kamigawa really fired for such a shit block? I mean, I can see some really sick potential for a set that has Splice but onto things like card types like "Creature" or "Sorcery" instead of that Arcane shit and Forecast letting the opponent know what's in your hand. Include really strong hand-hate cards like Wrench Mind and we'll go to town.
There's just no fucking mechanic synergies anymore. They're so fucking gun-shy after Affinity. It's all combat-oriented dogshit now.
>>45326899 Control isn't dead, Mono-Black Control can beat Eldrazi, Affinity and Infect no problem.
Problem is, you get paired with Burn or Tron on the first matches and you're fucked because you'll be playing them all day while the decks you can actually beat win the tournament. It's CAW Blade vs Twin/UB Control vs Valakut all over again, the decks that can beat Eldrazi are being chased off the format by the decks Eldrazi buttrapes.
>>45335024 NWO man. Can't have commons do cool shit.
See this? Apparently this would break a new player's mind. A part of me wonders if they had just plugged Future Sight with a bunch of "safe" art of Dragons and Angels if it would have sold just like any other set.
>>45329994 >just like Llanowar Elves Memes aside, turn 1 mana dorks are a low cost high reward in standard. If your opponent does nothing you have a very large boost in tempo. If your opponent kills it, then that's one less kill/burn spell they have. If they kill it any turn after it can tap, then the damage is already done.
>>45335430 I don't consider that a "bright side". I want lands reprinted until they're worth $5 a piece at most. And I say that as a person who owns multiple playsets of fetches and shocks and didn't pay the retarded prices they cost now. Seriously $80 Scalding Tarns is bullshit; game shouldn't be so fucking expensive to play.
>>45335473 The answer is that it doesn't really matter. The deck is raw efficiency. Nacatls are "better" but you're not going to lose significant percentage points by just going for burn straight to the face.
>>45335521 It can't wait a couple years. Modern will be dead due to people getting locked out of the format due to faggot prices.
It has to happen in a year. The price horseshit has ramped up to a point where people are saying fuck-it. People were "happy" to have a few "legendary" cards cost a couple hundred bucks for a set like Goyf, Clique, and Bob. But now it's something else. Now it's several dozen core cards like lands costing that much.
I have to buy the strands, foothills, vents and an extra Shivan for land, and about half of the spells I already have so buying the deck is going to run me about 219 bucks. Which isn't so bad considering how fucking bloated the format is. God I want to get into pauper instead I just can't stand it.
Not really any good shit on tapped out, most of what I can see for storm is shitty fucking Junk decks thrown together for the sake of seeing if it'll work. I meshed together some stuff from top8 and organized card amounts based on what I have and what I need.
Oh I'm retarded you meant I should put the list on tappedout, yeah I normally do I just am throwing this together now. I only have my buy list in tapped out so I can just import it into tcgplayer to buy the deck. Too lazy to readd everything sorry senpai.
>>45325529 Obviously. The PT is not a good indiocation of the health of the meta, especially this soon after the banning of two of the most defining cards in the format and the release of an entirely new set.
People who thought that control decks would be viable under such circumstances don't understand this game. The PT was always gonna be about threats and which threats are the best. Now that we know that Eldrazi with Chalice of the Void are the best aggressive deck people can start to build reactive decks to counter them, which in turn opens up the door for other aggressive decks to take advantage of those control decks not being tuned to beat them.
>>45336176 >Now that we know that Eldrazi with Chalice of the Void are the best aggressive deck people can start to build reactive decks to counter them I'd say that you don't understand the meta of Modern if you really think that. The tools don't exist in Modern to build a reactive deck. That's why the format has been ruled by Affinity and Burn ever since the Twin ban. If it was possible to build a reactive deck, reactive decks would've started making top 8s on MTGO a week after the Twin ban. Arguments about, "oh you need time to find out if you need to run 2 or 3 copies of X card" are completely meaningless when that copy won't have a big enough effect on the consistency of your deck to matter against someone who just jams Guides and Bolts into a deck and lets it rip. Reactive decks (Control) cannot exist in Modern otherwise they'd already exist in some semi-viable form. End of story. Modern is going to be aggro v aggro until the format dies. A deck's viability will forever be determined by how fast it goldfishes a kill.
>>45332002 I just don't get wizards retarded logic
they print something so strong it forms an upper edge
now instead of printing different things that are as powerful but function differently, they insist on printing things that are worse and tell us we should have fun on the middle ground and not the upper edge
this card right here is this very fucking bullshit they could print so many fucking Tarmo alternatives but they insist on printing something that has added requirements and an upper limit
seriously, this company employs so many fucking lazy incompetent retards it almost hurts
fucking freakshow interviews we just saw this weekend confirms this
>>45336478 Yeah, with Wizards trying to cover the fact that one archetype alone absolutely dominated the PT. I'd be very surprised if the top 9-16 contained anything but aggro. The last 3 Modern events listed on mtgtop8 have been 95% aggro, 5% combo. Like, shit son.
>>45336301 yes the problem with modern is that the best way to answer somebody's strategy is by killing them
there are too many different strategies to answer, they are all so powerful and so aggressive, and the power level of the answers are too weak and they are getting weaker since wizards is scared of printing them
every ugly fat social reject that is into fantasy or scifi thinks they are the second coming of creativity and intelligence
look at fuckin MaRo with his annoying lisp he was that small kid who always tried to get attention and can't keep his mouth fucking shut for even a second look at that guy with his bowtie - like seriously, where did he even get his clothes? and then of course the women - fucking women who ended up reading books and shlicking their beans to Harry Potter fanfic would actually do a better job than those whores who were desperate for a job and just gave it a try because they knew they could get hired because of their fucking pussy
god I am so mad
this fucking company ruined a whole format and prints so fucking awful excuses of cards and sets
that picture about scientists baffled about WotC's ability to fuck up over and over again is just true, damn meme magic
>>45336947 like an anime would ever get in a physical confrontation
you'll just silently seethe and maybe mutter under your breath when he's not looking at you and is off laughing with his friends, then come home and post on tg about how bad he was (even though he beat you)
>>45328616 The biggest FNM in the country? That doesn't mean shit. I go to one of the largest FNMs in the country and it's riddled with casuals and bad decks because the pack-a-win prize structure rewards shit players. On the other hand, the small store I went to before that which had proper top 8 payouts was consistently stuffed with good players and top tier decks.
>>45338742 but what red cards do you run? much of your deck needs to be green and blue right? is there some high cmc red card i dont know about that serves a secondary function in the deck that would go with blazing shoal
>>45339321 i think people are playing blasphemous act instead of dragonstorm now since you could theoretically cast it off steam vents. i'm really leaning towards blazing infect, but i'm afraid people will tech against me bc i play infect in legitimate modern.
It's not gay as long as we use a rape wig, hope things get better bro I wont feed you some shit about meeting the right person or whatever because I have no idea what you went through, but my offer to spread you like lox on a bagel and slam your manhole until you call me daddy is always on the table. Just hang in there, and remember that no matter how shit things may seem at least you're not Anthony Burch.
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