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Spores of madness thread 2

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Original thread for those just joining us

>>45306984
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Ok, now going to bed... op is not kill, just asleep
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>>45314939
Well fine then.

1d4chan link: https://1d4chan.org/wiki/Spores_of_Madness
>>
Going to ask again before I hit the sack: What do we call the head Magos of the Spores?
>>
>>45315454
Good question, I was kinda playing with the idea that none of the Spores ever bothered to learn his name. I was going for Squidward by way of Milton from Office Space.
>>
>>45314939
What's with all you fucking OP cunts always "going to bed"? You'd think that bed was this magical thing that OPs are drawn to, like moths to a flame or something.
Be a fucking human being and don't start a new thread then go to bed within 3 posts. Fucks sake.
>>
Do you guys think there should be something akin around our area like Port Royal was during the 1800th century?
>>
>>45317807
They are trying to build their own space hulk, so there is that.
>>
>>45316531
Faggot

>>45315803
This idea is approved

>>45317807
>>45318596
Correcct, The Tumour is the beginning of an artificial Space hulk the Spores are making that would serve as a 'home port' or some such thing
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>>45318722
What should we focus on for now?
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>>45318952
Lets talk about ships! As Pirates, ships are pretty damn important.

For instance, the Pieces of Eight, we know it is a Battle Barge and Boil Beards Flgship, what else? Does it have secial weponry? Upjumped thrusters?

Is their a table for ship creation on 1d4chan? I didn't see one
>>
>>45319036
Let's fucking make a ship creation table!
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>>45319061
ALRIGHTY THEN, we start with... shioop class eh?

I believe they are, in no particular order

Destroyers/Raiders
Frigates
Ironclads
Light Cruisers
Cruisers
Battlecruisers
Grand Cruisers
Battleships
Logistic vessels
>>
>>45319115
Someone who knows how to make creation tables please start this page on 1d4chan
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>>45319115
I see 9 ships on that lists, perhaps we can make the 10th one a space station?
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>>45319154
It will make it easier to roll a d10 than a d9
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>>45319154
Actually I forgot to put battle barge
>>
FULL FIRST ROLL LIST
1d10 OR 1d100?

Destroyer/Raider
Frigate
Ironclad
Light Cruiser
Cruiser
Battlecruiser
Grand Cruiser
Battleship
Logistic Vessel
Battle Barge
>>
>>45319186
I'd say a D10
>>
>>45319191
Ok, first roll is a d10 for Ship class

What should next list be? Alleigance?
>>
>>45319036
We don't really need tables to flesh out ships; relying on tables for everything usually gets you cookie cutter results, which is why most creation threads that use them rarely last a single thread.

The Bonnie Whore's Kisses is a heavily modified Nova frigate, focused on speed, acceleration, and maneuvering while redesigned to minimize crew needs and maximize storage space.
>>
The next table should be the year when it was finished. I guess we can just copy the space marine timeline table?
>>
>>45319206
We aren't going to use this for our ships I don't think, as we already know most stuff about our ships

I thinnk people just want to make a creation table now...

Its kinda off topic though dso good point, lets flesh it out without tables

The Pieces of Eight is a Battle Barge and a Pirate flagship, it is probably been modified with firepower, speed and storage in mind, or at least the first two
>>
>>45319227
How many ships in our fleet should be actual military vessels? There was the surviving pre-fall Spores of Madness ships that escaped, the naval vessels they commandeered during the Inquisition attack, and the Mechanicus ships that joined them as their initial fleet.
>>
>>45319347
Well we have a total of 32 ships including the Pieces of eight(not sure if the tumour factrs into that number)

We are pirates so firepower, raiding ability, and speed are important. Most ships, including combat ships, have probably been modified to allow for more cargo space, but thats besides the poitn.

We know we have at least 1 factory ship, we probably also have a good number of frigates(5 or so) and most likely a few of the logistical ships as well(maybe around 10?)

Anything from the original chapter fleet is almost exclusively combat oriented, Strike cruisers and such, So assuming ship casualties in the escape, maybe 6 ships+Pieces of eight for the Chapter fleet remaining, in the inquis attack, again, mostly combat ships they were there to purge, perhaps managing to stal a further 5 or 6 during the escape?

So far that is 28 ships, 29 with the Tumour, leaves two ships

That good so far?
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>>45319450
I wouldn't count the Tumor, I'd imagine it's functional but horribly unoptimized and not something they'd want to risk in open combat. I'd say that their ship ratios are biased towards capital ships, as Battle Barges and Strike Cruisers are designed for forcing their way through enemy fleets, with most of their original escorts and logistics vessels being lost during the Inquisition attack. I'd put it at about half combat ships, one factory ship, maybe four or five logistics ships, and the rest merchant raiders.
>>
>>45319450
I can write some fluff about a ship if you guys want to? so far I have these ideas in mind
>An agri ship. The ship is used to grow food and recyle water

>A stole pleasure world cruise ship. This ship has been converted into a housing for the majority of the cultists. A bit smaller and less defencable than the other ships, but if this ship manages to unleash it's inhabitants onto a planet, then all hell breaks lose.

I can fluff them out further if you guys want to?
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>>45319864
You don't have to ask permission.
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>>45319885
I just wasnt shure if those ideas for ships would fit into the lore, that's all
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>>45319890
It's cool, we don't have much on the fleet itself. Only five named ships, IIRC, not counting the three that were destroyed.
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>>45319890
Yea they good, feel free to fluff
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>>45319961
I mean yea we don't have to fluff the fleet much, if at all, but it's always a nice option.

Who was going to flesh out that khorne warrant we hate?
>>
Spores of madness reminds me of that one Tzeentch Psyker I made for Black Crusade. She experimented with a plant from Melancholia, one that caused the effects of the Drug spook (Temporarily makes someone into a Psyker)

So she upped the potency to insane levels, made it grow anywhere, affect every variety of being and become parasitic to a certain extent along with infusing it with the warp to have it regenerate and grow at absurd rates along with spreading it's seed once burned, even if it regenerated to survive the burning.

As such it became a "Just add water" recipe for a daemon world, as every single person who inhaled it's scent would essentially become super psykers with a +99 to their phenomena rolls, capable of transferring itself to other planets through infesting a human's body whether by seeds carried upon their body or those growing inside their body. With no real counter aside from simple quarantine, it was a surprisingly effective superweapon. You only needed a single missile with a several ton payload to deliver the seeds to the atmosphere and you've delivered a weapon as certain as an exterminatus.
Never really got to use it, but the name reminded me of it.
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>>45319963
Ok, I'll start with the cruise ship

The Bountyfull spirit or "the barge" as it is called it's new crew was a large cruise ship that came from the Pleasure World "Wunderlantica".

The ship was doing it's annual tour around a stellar formation when it came under attack by a few bored ships from the Spores of Madness. The captain onboard the Bountyfull spirit surrenderd, hoping that the pirates would leave him, his crew and his guests alone. But the cultists from the Spores of Madness had other plans.

The culitsts began to round up all the passengers into the ball room on the ship. With the help of a psyker they managed to sacrafice them all to the dark gods.

Now the ship serves as a housing area for many culitsts. The ballroom has also been turned into a fighting arena.
>>
>>45315803
Ok, I like that idea anyways. He's already called "The Magos" on the wiki.
>>
Things we need fluff on as of date:
Boil Beard
"The Magos"
The Pieces of Eight
Bonnie Whore's Kisses
Enemies
Tactics
Any other important ships
What else the Ark Defilement does
Brother Jacobin
Any other important characters
>>
>>45320004
That would be me.

The Steel Devourers are a Khorne-devoted CSM warband. Originally an Ultramarine successor that was censured for their grandstanding and interference with the operations of other battlegroups, their Chapter Master Zyrus refused the order of penitence crusade and struck out with half his chapter in rebellion. First attempting to set up his own mini-empire, Zyrus fled in a scorched Earth retreat when confronted with an Imperial Navy taskforce hunting him down. Hiding until various conflicts forced the Imperium to draw their attention away from him and his men, the Steel Devourers began a terror campaign focused on centers of manufacturing and agri-worlds to weaken and spread thin Imperial forces. During their assault on the Atrion system they besieged the Hive World of Atrion IV for nine months, only to discover that the hive had fallen to diseases spread in its food supplies from the corrupted agri-world of Valeten IX rather than the Steel Devourers guns. For having their prize taken from their grasp and the humiliation of being held back by automated defense systems for almost a week after the death of the last defender, Zyrus was struck down as a Chaos spawn, his new form an eight headed-hydra mindlessly gnawing at his own flesh. Following the fall of Zyrus the Steel Devourers split into multiple smaller warbands, each operating independently but mutually cooperative.
>>
>>45320521
I'm about to do the captains fluff myself
>>
>>45320523
The Steel Devourers have sworn vengeance on the Spores of Madness, however due to the difference in methods of operation a showdown between the two warbands has so far eluded them. As such, the Steel Devourers frequently hire themselves out as protection for less scrupulous traders or use false-flagged vessels in ambush attempts against Spores of Madness raiding.

>>45320521
Brother Jacobin is the Spores' recruiter and the main guy interacting with the cultists. There is a paragraph of fluff with him in the previous thread.
>>
>>45320671
Jacobin sounds like a Dark Apostle to me
>>
>>45320671
How does our lovely Brother Jacobin feel about the Belle Dame? I would imagine not so great.
>>
>>45321669
>All have their place in Nurgle's garden, to tend, to grow, to cultivate, to harvest, and to cull. What role one plays might change many times in one's life and what is desired is rarely what comes to be.

His non-answers aside, he doesn't see any difference between interpreting her womb or interpreting a slave's entrails. He's mostly just pissed about the trouble she's caused between the varying cultist beliefs makes his life rather difficult.

On a personal level, he thinks she's a bore and rather dim-witted.
>>
I've been sort of unclear on this about the Belle dame... does she talk? Or interact at all? It isn't really stated and I can't really tell, but it sounds like she at least knows the spores protect her
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>>45321984
I would assume so. Maybe a bit to herself, but maybe I'm wrong.
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It's ironic that the Chaos spawn got it's description before the captain
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>>45322125
That's because I'm writing it and dealing with other shit at the same time.

It'll be up soon enough
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Regarding our fleet name, how about we call it "The invisible hand"

Beucase you know, Boil has lost one of his hands.......
>>
>>45322250
I very much like this and think this is what it should be
>>
>>45321984
She talks and interacts, she's just very detached.
>>
I like this warband. Im going to use it as a part of my characters background in Black Crusiade next time I play with my friends
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>>45322302
Alright, this will work (in addition to the occasional muttering to herself)
>>
>>45322373
THIS just makes me feel awesome! Good job boyos, we got it on 1d4chan AND now we are being used in an actual game!

'Drink up me hearties yo ho!'
>>
Aldo added links to the threads on 1d4chan page
>>
>>45322294
seconded
>>
There, Boil Beard fluff is up
>>
So, is Billy the final name for our chaos spawn?
>>
>>45325522
I think we scrapped the pet no? I feel like we could just make Bloaterbud the equivalent
>>
Who was our Inquisitorial nemisis again?
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>>45325658
Inquisitor Spotswood

He has 0 fleshing out though, so anyone who wants to work that out can (even change his Gender if you feel like it)
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>>45320671
thought we were more enslavers than recruiters, did I miss something?
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>>45326623
Recruiter was the wrong word for what he does as I have learned. He handles the cultists, who may be slaves, but fight better if they also believe in nurgle
>>
Anyone working on good ole Spotswood? Or perhaps other possible enemies? Or writefaggotry? Or characters? Fluff in general?

Just asking cause I'm probably gonna start writefagging myself shortly
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>>45328955
Thought about it, been focused on other tasks, though.
>>
Oh yea, I'm also adding our Daemon engine drop pods to 1d4chan right now boyos
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>>45329562
Added it
>>
>>45326623
>>45326674
The slaves are different from the recruits. Slaves are commodities to be sold. When they're used as labor its in menial and non-essential tasks. Recruits are non-Astartes members of the crew. They make up the bulk of the Spores' forces, as the low numbers of Astartes means that most ships only have one or two Spore marines onboard at any given time.

>>45328955
I had a thing on Spotswood but my cat jumped on my keyboard and messed it up. To summarize:

>Archibald Endecott Spotswood
>Thin, older man looking to be in his late 60s.
>Bald except for a ring of white hair going from ear to ear, eyes replaced by cybernetics.
>Douchebag.
>Seriously, even for Inquisitors he's a douchebag.
>Demands immediate obedience to his authority and throws his rosette around like it's a credit card.
>Distrusting, rather than a standard retinue he's always flanked by a attache of mindscrubbed Inquisition stormtroopers bearing his custom uniform and insignia.
>>
>>45329722
Should probably move the notable actions to its own section. Also put up a list of the enemies so far.
>>
I cannot believe the stupid "Spores of Madness" name I came up with stuck.
Oddly proud of that.
>>
le bumb
>>
>>45331419
Yea it wasn't great, but I suck with names and no one else suggested a different one!

I have to admit though, it has since grown on me

(Although, the Belle Dame makes me kinda want to change it to 'Knightd of the fair lady' or 'the pale guard' or something like that)
>>
>>45331490
Don't want to make her the focus. Spores of Madness works fine.
>>
>>45331527
I KNOW, just interesting is all

And like I said the name grew on me. I am not gonna change it now that it is on a wiki

btw the Writefag I'm fixing to start involves one of the two plauge marines of her guard, really just cause it interests me atm
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Sporks of Madness
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BTW after Ironsides and Boil Beard who do we want drawn next? Arkus? Jakobin? Belle Dame? Bolg'Shav? Tektus the dense?
>>
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>>45331490
>I have to admit though, it has since grown on me

that's just nurgle's blessing, brother
then again, the Dreamless Knights was also a name I suggested that stuck, so maybe 40k simply needs more puns?
>>
>>45331734
What is this Warband? Is it on 1d4chan? Or did you just come up with this?
>>
>>45331641
Jacobin is probably too generic to warrant a drawfag, Arkus would be a pretty good choice though we might have an issue finding people to draw him due to the need to draw his retinue, and we haven't actually hashed out Bolg'Shav's appearance.
>>
>>45331765
http://suptg.thisisnotatrueending.com/archive/42144629/

They exist, they were fun to make, and there's writefaggotry for them.
Not bad for a friday afternoon.
>>
>>45331807
Cool, only real differenc is that its like... a FULL warband and the Spores are just a company

I hope we get that succesful IF not more! The Spores certainly have potential, thank to all you harworking anons and myslef
>>
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>>45331910
The Knights are less "YarrHarr" fun and more.... obtuse naval-gazing weirdness.
Malal's a hell of a drug, kids.
>>
>>45331641
I'd say the Belle Dame.
Maybe the Pieces of Eight, but that's way too tall of an order.
>>
>>45331962
I kinda like that though. Once people started talking up the pirate theme I expected ridiculousness, and was pleasantly surprised with the grim-darky tone they had(other than Ironside obviously)

I like that they are more serious and fit nicely into the lore, makes them something people may actually use for black crusade or painting their models. It also leads to WAY more interesting writefaggotry in my opinion
>>
>>45330021
Would you mind adding him to the 1d4chan page?
>>
>>45332101
Everyone loves pirates, shrieking madmen or otherwise.
>>
>>45325726
I actually named him for a historical pirate hunter, so his lore can either be adapted from history or completely made up if you want.
>>
>>45331490
Yeah, remember the Belle Dame came to light ''after'' the Spores.
Besides, I like Spores of Madness, you little shit.
>>
>>45332140
I can do it in a sec. Need to finish typing up some irrelevant writefaggotry for a thread on 2 times 4chan (curse you spam filer).
>>
>>45332217
It's up. Give me more fluff and I can get it in.
>>
Should I Ol' Ironsides it up?
>>
>>45332879
Should you what?
>>
>>45333162
Add some commentary from the big guy himself.
Also, how does Failbaddon the Armless come into play? I know he's an ally, but that's about it. Should we flesh that out?
>>
>>45333883
Yea Isuppose. Of course I can't get involved till tomorrow but all yall feel free to flesh out our Abby reationship a bit more

Or any fluff for that matter
>>
>>45333883
I think at the core Abby loves us because not only are we generally effective at what we do, we also lack that backstabbing, personal goals above all else mentality that a lot of CSM have.
>>
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bumping with fluff:

Klobb'ead da Freeboota:

Klobb'ead is an Ork freeboota that the Spores of Madness came in contact with when they where chasing down a convoy of imperial supply ships. Klobb'ead's battle krooza had by chance stumbled upon the convoy and the spores of madness by pure chance just as the Spores had began to board and pillage the ships.

And naturally, for being Orks they opend fire with every shoota, lobba and launcha they had. And almost every shot missed, mainly becuase the boys manning the guns didn't really aim, they just liked the sound the guns made in space (Ork logic, don't question it).

Klobb'ead, being a very kunnin Ork looked at the imperial ships, and "da smelly 'umies" ships and had an idea. He smacked the clsoest Mekboy to open a channul so they could speak with "da biggest and da strongest".

And while the Spores of madness could easily destory the krooza they still needed time to haul and unram/dock thier ships.

When Boil Beard answerd the call via a pict network link the two captains saw eachother face to face.

Klobb'ead was amused to see another "almost orky" captain. He was probably refering to Boil's green, vile and infested beard and face.

After a breif conversation Klobb'ead and Boilbeard came to an agreement so that both sides wouldn't lose anything. The Orks could take the ships so they can "Make em Orkier and make Klobb'ead stronger" and the Spores would get the cargo they where after.

It happends from time to time that the two fleets come across with eachother, sometimes they ask the ork to "soften" up a planet's defences in exchange for all they loot they can carry from the planet.
Boil Beard and Klobb'ead has a very, peculiar friendship

What do you guys think?
>>
>>45337180
I love it.
>>
How's our relationship with the other forces of chaos and xenos?
>>
>>45338387
I think we like other Nurgle worshippers, and when it comes to Xenos, well..I guess what mood we are in at the time
>>
>>45337180
Very good

>>45338387
>>45339132
As said other Nurgleites are good, other chaos forces are sort of hit or miss

The xenos question is actually a bit strange considering the supernatural xenos in the Ghoul Stars and the fact the Belle Dame's own humanity is in question
>>
bump
>>
Whay would motivate the Spores of Madness to ally themselves with a renegade and heretic force (A rebel milita to be precise)?
Planning on perhaps making a small squad of plauge marines and chaos bikers as battlebrothers for my R&H army.
>>
>>45342107
That depends a bit, as renegades and heretics which god do they favour? Are they chaos undivided? What is their goal?

Honestly, remember the Spores are Pirates, and Pirates can be hired. Maybe not money, but prisoners? Hostages? Arkus is a slaver and the Spores are always looking for more man power
>>
>>45342199
Well my R&H army "Bartow’s blight corps/brigade" (I can't choose between corps and brigade) are dedicated to Nurgle, so they will make good pals with the Spores of Madness, so I have that going for me I guess I was lucky that a Nurgle dedicated warband got created
>>
>>45342315
Indeed! In that case they would probably help cause you follow Papa, but also to take some poor sa- I MEAN lucky fanatics back with them... in addition to some slaves and the joy of diseasing another world
>>
>>45342315
I could actually see some fun Writefaggotry coming out of this... do me a favour and describe your blight corps would you?
>>
>>45342618
Well I can give you a quick summary of my own little fluff them. They haven't started thier path to nurgle yet. And I just started collected them (I only have one model built so far)

The agriworld Akrabam is a relative moderate planet in the Retra sub sector. The main product of the planet is a type of fruit that grow with the help of the planets seawater. It's hard work for the farmers to farm the fruits as the trees they grow on are fragile and expensive to take care of.
The capital on Akrabam, 'Krasta' is the only "real" city only because it is home to a few million people, while many other cities around the planet only houses at most several thousand people at most. This has led to the majority of Akrabam's PDF forces to be stationed in the capital, leaving the countryside completely undefended.

The threat that threatened Akrabam didn't came from the void. It came from within after the governor declared a rise of the tithe by 25%.
This increase in tithe made it so the farmers didn't have enough to support themselves after their already hard work. This lead to riots, sabotage and death in the capital.

During the "pacification" of the capital many smaller regions and towns banded together in order to fight back the oppressive rule of the governor.
At first the militia members were unorganized and undisciplined. But that was only until the son of a local imperial guard veteran rose up and united the militia. This man was Bartow West. Used to handle a rifle and studying his father’s old journals he had the knowledge and skills possible to form a force that stood a fighting chance.

So in about 1 or 2 months, me and my friend is going to have a little mini campaign in order to create more lore for them and thier path to the Plaugefather
>>
>>45343503
Btw, all of my plattons will be scratch built. And I might use Bloaterbud (just for fun) as the psudo "leader" in my group of 3 chaos spawns
>>
>>45343582
Can't wait to see when the Spores come into contact with them! Or at least a small contingent of their Plauge marines and Bikers!
>>
>>45343743
That will probably happend later in the future campaign though
>>
>>45343776
Of course of course

Though I should probably write up a Plauge MArine character as despite the Spores only having a handful none have yet been mentioned. That is what I shall work on now
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