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For House & Dominion: Civil War
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For House & Dominion: Civil War Quest

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You are Sonia Reynard, Baron of Rioja. One small world among many in the House of Jerik-Dremine. From it you control the fates of a dozen others in the so called Smuggler's Run. With your new position you have the opportunity to become one of the most influential people in your House.

It is from this world that you draw your fleets and armies from. Both have seen their first large scale deployment with a large battle in orbit of Magdalena and a follow up planetary assault.

As the Dominion slips deeper into civil war you and those under your command have been fighting to protect your little corner of known space. The DRH1 Relay is for the moment secure, though the threat posed by House Bonrah remains. You and your allies have taken a well deserved breather but the war waits for no one.

Knight Captain Katherine Drake is your fleet's Wing Commander.
Uyi Rna is the General of your Army and is finishing up occupation efforts on Magdalena.

Wiremu Tama is the admiral of your Fleet. He's been busy since the last major battle, helping to organise fleet exercises, and studying the effectiveness and integration of your stafighters forces and larger ships.

Fadila Saqqaf is your leading diplomatic adviser. It's been with her help that you've been able to delegate responsibilities in the newly annexed territories.

You've recently wrapped up a visit to the Yineput system to visit Baron Dante Zvonimir. While there you made a number of proposals that should help the slightly eccentric Baron increase sales of his advanced Gunship. Trading him stasis tech from your factories has also made it slightly easier for you to acquire materials for newer ground vehicles and power armor.
>>
>>45282356
FOR HOUSE AND DOMINION
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>>45282356
Second for setting up business between our crazy walker baron and the governor of surakeh for the new ground support fighter.

It would give us an excuse to run anti pirate ops on the trade routes from drh1 and 3 to yineput.
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>>45282547
>for the new ground support fighter.
The scaled down (Large) starfighter sized model you've suggested?
While the Baron is interested in the idea it will take him some time to finish the redesign of the current gunship to use a more modular armor system. Once that's done he'll have a team study it in detail.
Give it a few months.

>It would give us an excuse to run anti pirate ops on the trade routes from drh1 and 3 to yineput.
You've already sent mixed squadrons to help your allies in the region with that.


https://www.youtube.com/watch?v=l1xHHNpT4Nc

For the moment you're still in House Tho'ros space in the DRH 2 relay, preparing to return to Rioja. You're bringing one of the three gunships you've purchased back with you. The others will be shipped to Rioja in a few days.

You could return home immediately to hurry discussions of matters with the Governor and your Generals regarding assigning the Gunships you've bought. A slight delay at the nav station is also possible if you want your cloaked ships to conduct some subterfuge in nearby Bonrah space.

From here South Reach isn't so far away if you wanted to make a surprise visit to Bekka or generally see what trouble you could stir up.

You could also take advantage of House Tho'ros being neutral and take part in some simulated duels against Knights and Nobles from other Houses.

Was there anything you wanted to do before returning to Rioja?
>>
>>45282901
>Was there anything you wanted to do before returning to Rioja?
I'm up for visiting the South Reach to see Bekka/Winifred.

Wasn't Vista's research station in Nav Tac 4? We could visit her, see how the command and control program is getting on.
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>>45282901
Dropping in on Bekka would be funny but I think we should return to Rioja for now.
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>>45282901
>The scaled down (Large) starfighter sized model you've suggested?
Yeah.

>Stay away from DRH1 a bit longer
I'm sure Daska will appreciate some additional time to play Sonia. And Drake gets to be the new temporary Daska. I'm sure everybody back in the run is happy.

>From here South Reach isn't so far away if you wanted to make a surprise visit to Bekka
Yes.

>You could also take advantage of House Tho'ros being neutral and take part in some simulated duels against Knights and Nobles from other Houses.

>Tho'ros
I thought the Baron is from House Ferram?

>Was there anything you wanted to do before returning to Rioja?

Would Ber'h, RH, and Helios be willing to give us a rough idea what kind of forces they have available in the relay?

>>45150122
> trio including an old Battleship from Bonrah is a few thousand km ahead of the parking orbit your party is assigned.
>From the wiki: At least two Major Houses maintain ships of this type for ceremonial funcions.
Erm, can we find out why there here?

>Duel from last thread
Did our diplomats find out what was going on?
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>>45282901
While it would be a good change of pace to go to South reach and catch up with Winifred and bekka. The risk of getting trapped in south reach and getting separated from the run is something I'm not comfortable with.

However if we do go, can we do it in one of the stealth ships. Our flagship and escort is to noticeable and probably something that would attract to much attention and a juicy target of opportunity on our way back.
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>>45282901
I'd like to give our coaked ships some time to conduct operations. Maybe see what Foss is up to? Or did the RH hire him in another relay?

I do not believe it is wise for us to head to South Reach, however. If something were to happen, it would place two JD Barons and capable commanders in the same position, potentially leaving the larger holdings we gained outside of the Run in a difficult position.
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>>45283002
>Wasn't Vista's research station in Nav Tac 4? We could visit her, see how the command and control program is getting on.
Due to the presence of House Bonrah, and Terran attempts to restrict arms trade, certain direct routes cant be be used by the Devourer, though one of your cloaked battleships could manage it.

Also, if you visit Versa after South Reach it will mean adding 3 weeks to your time away from Rioja.

>>45283078
>I thought the Baron is from House Ferram?
GOD DAMN IT! I was searching for previous instances of mentioning the Baron's House for fucking ever before the start of last game and I couldn't find it so I had to come up with a new one. Thank you.

Now I need to figure out which one to stick with since the new one was what I put on the Dramatis Personae page.


>Would Ber'h, RH, and Helios be willing to give us a rough idea what kind of forces they have available in the relay?
Helios numbers are in flux right now. Ber'helum has a medium cruiser, a few battleships and some older corvette wings in the area assigned to help the allied House.

>Did our diplomats find out what was going on?
A walker duel sim had some questionable results and the Knights involved escalated things once out of the simulator.

They were using a newer model of holoblade that has a higher power output and disables some of the containment and cooling systems that would keep normal holographics from harming people. While not dangerous enough to be a threat to power cell armor or higher, it could be lethal to those in duty uniforms or unarmored flight suits.
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>>45283002
>>45283062
>>45283078
>>45283111
>>45283150

It looks like two are for and three are against going to South Reach right now.

>I'd like to give our coaked ships some time to conduct operations.
>Maybe see what Foss is up to?

Anyone in favour of this?
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>>45283902
Also against South Reach. Don't want to leave the Relay alone for too long and we got plenty of work there to do.

Stealth ships could be used for operations in DRH 1
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>>45283902
>>Maybe see what Foss is up to?
Get the cloak ships back to The Run and spying on Bonrah.
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>>45283902
>Anyone in favour of this?
I wouldn't mind foss, the BBs can try to to shadow a few pirates without losing them this time.
>>
Sorry for the delay, needed to check Sonia's finances.

You return to Rioja at best possible speed. As much as Daska may enjoy the chance to do some work with minimal oversight your escort of cloaked ships are needed to help keep an eye on House Bonrah.

Once you arrive Fadila informs you she'll begin talks immediately with House Phobos and others to find the best way to help strengthen the ground forces.


Wiremu Tama and Uyi Rna are both waiting to speak to you. After a brief greeting they get right to the point.

"We need to make a decision regarding Magdalena. The General has put a small PDF is in place to protect the world and slow assaults. Most of the army is ready to be shipped back to the fleets or Rioja so we can make use of them again."

"I'm not certain the new PDF will last very long without additional ground and space support." Uyi informs you.

Tama agrees. "If we're to stand a chance at holding the planet from future assaults it will mean committing space forces and orbital defenses. Do you plan to fortify the world or pull back to the Run if we face serious opposition."

Looking at what is available, most of your station building resources are tied up improving defenses at either entrance to the Run, or constructing fortified logistics bases to meet your terms with the Ruling House.

What are your plans?
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>>45285317
Our new heavy gunship should be strongly shielded and armed enough to trump anything groundside on that planet right now, right? Let’s send that along with whatever else we send.

Also I’d suggest a relatively small force of the army to train the PDF and respond to emergencies.

Other than that,

>Fortify the world.
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>>45285317
Move our efforts of improving the defenses at the Rioja end of the ruin to Magdalena. We'll want to gear it up enough to be able to handle a siege should Nasidum try to invade again and to help suppress any eventual uprising. Those starbases that can hold of Mediums and Medium Plasma cannon defenses should help. Should also try to get some extra starfighters to the planet. Both planetside and up on the stations.

In addition to increased orbital defense we should leave perhaps 50 000 regular forces from the army behind to support the PDF. We could also send Magdalena our new toys that we got from the Baron to see how they fair in garrison duty.
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>>45285317
>What are your plans?
Shift 2/3rds of the run entry defense force to the new planet.
50k troops stationed there seem like a good number.
Wait with orbital fortifications until the kilo has been modified for construction work?
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>>45285466
>Fortify the world.
>>45285555
>Move our efforts of improving the defenses at the Rioja end of the ruin to Magdalena.
>>45285881

3 in favour of fortifying it.

Doing so will require shifting resources from another site to speed this up. As Madman has pointed out diverting additional resources from the Rioja end of the Run would help, though it could just as easily be from any of the other locations.

You could also buy smaller defense platforms from other Houses to bolster the overall strength. Most of those available would be older types like the smaller Star Forts.
You could see about selling design specs for your range boosted LD or medium plasma cannon platforms in return for the other party producing some for you.

>>45285881
>Wait with orbital fortifications until the kilo has been modified for construction work?
It finished being rebuilt before you got back. It is only a transport capable of hauling larger station sections, not a true construction ship. Parts of its structure are still in bad shape but it can survive civilian duty.

[ ] Shift platform construction from Rioja area to Magdalena ASAP
[ ] Wait 1 month to finish projects near Rioja then shift to Magdalena
[ ] Split construction between the two sites
[ ] Other
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>>45286176
>[ ] Wait 1 month to finish projects near Rioja then shift to Magdalena
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>>45286176
>[ ] Wait 1 month to finish projects near Rioja then shift to Magdalena
Well that's not exactly a long time. I suppose we could wait.

>You could see about selling design specs for your range boosted LD or medium plasma cannon platforms in return for the other party producing some for you.
I'd say no to this. I'd rather we have less competition in that regard so we can sell them ourselves after we are done fortifying our own stuff.
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>>45286176
>Parts of its structure are still in bad shape but it can survive civilian duty.
Have that fixed as once we're doing with fortyfying Rioja.

>You could also buy smaller defense platforms from other Houses to bolster the overall strength. Most of those available would be older types like the smaller Star Forts.
How well did the torpedo forts perform during the defense of the KE's home system?

>[ ] Split construction between the two sites

>needed to check Sonia's finances
Wouldn't it make sense to sell the completed Monitor class mediums directly to the alliance without plasma cannons? We can't outfit more than a hanful of them with proper plasma cannons, while that wouldn't be a problem for the FA.

>You could see about selling design specs
I'd rather not.
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>>45286335
>Have that fixed as once we're doing with fortyfying Rioja.
Have that fixed once we're done fortifying Rioja.

Me fail English? That's unpossible.
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>>45286335
>Have that fixed as once we're doing with fortyfying Rioja.
This will not be easy. The best way to refit it back into a combat capable salvage and repair ship would be to send it to South Reach where the main RSS repair yards can do the work necessary.
London had it picked up as a cheap means of moving station modules that normal transports couldn't handle. The fact that the local yards couldn't perform a quick rebuild on it meant it was even cheaper to acquire.

The other Kilo was in batter shape and will return to service as an escort for Forbearance.

>How well did the torpedo forts perform during the defense of the KE's home system?
Thank you for reminding me of these.
>Older Star Forts have had some of their phase cannon turrets replaced with torpedo batteries providing the longer range firepower.
I can't remember if they were fitted with 2 or 4 Torp batteries. Probably 2 or they would have had ammo difficulties.
Like all of that type in modern times you need plenty of them to be effective and not worry about losses as much. Attack corvettes in large numbers can be a serious threat to them. If you can keep the smaller ships from engaging them at close range they can be very effective at bombarding potential siege craft.

One option might be to support them with newer shield platforms.

>Wouldn't it make sense to sell the completed Monitor class mediums directly to the alliance without plasma cannons?
Yes. Thanks to your proximity to the local Alliance base that should be quite easy. They're also able to cut through the Bonrah and Terran blockades.

>>45286284
>I'd say no to this.

Looks like we're not selling the secrets of plasma defenses at this time.
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>>45286791
>One option might be to support them with newer shield platforms.
I still feel like they are too squishy. Better to combine them into one station with both shields and torpedoes and make it larger. Like taking two star fortresses and smashing them together or the like.

Speaking of production and Medium cruisers. When will Ber'Helum complete the upgrades on our Medium Yard into a level 3 yard? How long will it take for it to be upgrades and for it to put out it's first ship? Lastly. Who owns that yard?
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>>44888811
>Helios
>They've been considered the 2nd most powerful House, at least politically, since the Dro'all first developed FTL.
>They have worked hard to maintain that position and the respect of most other Houses.
>They are the ones who pass up power for themselves if it results in longer term stability.
>This has bit them in the ass on more than a few occasions.

These guys are the Rovinar's best friends in the Dominion, right?
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>>45287010
>I still feel like they are too squishy. Better to combine them into one station with both shields and torpedoes and make it larger. Like taking two star fortresses and smashing them together or the like.

Well I did get a copy of autocad working so we could design some new defense platforms?

There are already 3 larger stations in orbit of Magdalena. You could expand them or build smaller supporting platforms that would be positioned near them.
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>>45286176

[x] Split construction between the two sites


I recall that we also had a military base among the territories we purchased on the 'back' end of the Run, would it be practical to relocate that over Magdelena for a temporary or even permanent period? Probably a question for the wider Admiralty/commanders?

And did we ever handle those pre-Nasidium guys that offered to help/join us & secure Magdelena if we respected claims they had?
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>>45287450
>Well I did get a copy of autocad working
Awesome, Deci based ship destroyer and updated Dominion old BB soon?

>There are already 3 larger stations in orbit of Magdalena.

I think smaller platforms are the way to go in case somebody decides to bring siege weapons.
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>>45287450
Was thinking several semi small platforms. Slap that shield generator on them. 3 or 4 Torpedo launchers and perhaps some point defense and voila. Anti siege point defense platform. Just make it... like twice as large or 50% bigger than a Starfort. That should solve any problems it may have with ammo and fitting some point defense and shields on it.
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>>45287010
>When will Ber'Helum complete the upgrades on our Medium Yard into a level 3 yard?
Give it another 3 weeks.

>Lastly. Who owns that yard?
Your House does, but there are contractual obligations to Ber'helum. Break them at your peril.

>>45287464
>I recall that we also had a military base among the territories we purchased on the 'back' end of the Run, would it be practical to relocate that over Magdelena for a temporary or even permanent period?
I think that was asked before when defenses were first being set up. The problem is that all of the other systems and outposts in that zone are supplied through that base.

>>45287518
>Deci based ship destroyer and updated Dominion old BB soon?
The Deci when I can find some time.

Updated old Dominion battleship? I guess it depends on what you want it to do. Running support for Medium Carriers or planetary assaults are just about the only thing I can think of.

>>45287650
If there are no objections I'll draw up a thing.
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>>45287830
>I guess it depends on what you want it to do
The idea was to produce a domestic max loadout Athena alternative.

>If there are no objections I'll draw up a thing.
If the design makes sense, sure.

>Your House does, but there are contractual obligations to Ber'helum.
Does Sonia get to own part of that shipyard for making the deal possible?
>>
>Magdalna
We should probably coordinate our defense efforts around that planet with the other allied Houses who now hold sectors in that area.
>>
>>45288042
>The idea was to produce a domestic max loadout Athena alternative.
Then the old BB is probably not your best bet.

Someone suggested a modification to let you put Athena modules on the new Fast Battleship. I have been considering it, just expect your sublight speed to drop.

>>45288164
Houses Kadnil and Binil are willing to consider concentrating a defensive effort on the planet were it to come under attack. The other Houses would prefer to either pull back to the Run or conduct a more mobile defense outside of it with the Run as a fallback position.

Okay these were a couple quick ones I crew up. That hexagon there is the equipment from an Alliance shield platform. I haven't thrown weapons on yet but we could mess with the stats.

That more ][ shaped one is your best bet for a smaller platform. Unless you just want two modules back to back. Hang on, just had an idea.
Okay, there we go.
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>>45288890
>That hexagon there is the equipment from an Alliance shield platform

Isn't that a bit too much for a mass deployed shield platform? Or are you supposed to use hundreds of those FA shield platforms too?
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>>45288997
See:

>>45287650
>Madman
>Was thinking several semi small platforms. Slap that shield generator on them.
>Just make it... like twice as large or 50% bigger than a Starfort.

Mad asked for a platform twice as large as a star fort with the shields (or most of them) of an alliance shield platform.
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>>45288890
I'd say I prefer the looks of the upper middle one. Mostly because it's smoother around the edges than the rest of them. Not as many sharp things poking out.

How much more would a platform of this type cost compared to a Starfort or Torpedo Starfort?
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>>45288890
>>45289528

Honestly, I don't see these shield stations being all that useful.

If you use them for their intended "shield around the planet" use, they're vulnerable to SP strikes, which the Dominion still has in much larger stock than the Neeran unless something has changed.

Maybe install one or two of these 'stations' as a module on the larger stations? With some extra equipment, they could even be deployed from the station with tractors to defend against siege weapons, and should be able to deploy their larger shield to help defend smaller, nearby defense stations?
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>>45289872
>Honestly, I don't see these shield stations being all that useful.
You are not obligated to put planetary shields on them. It is an option.

What sort of orbital defenses would you like deployed to Magdalena?

>>45289528
Fort costs 8 million.
Torpedo Fort would cost 9-10 million.

Add 10 million to each of the other prices in order to give it a shield platform upgrade.

The government is paying for all of these through emergency war loans.
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>>45289998
>What sort of orbital defenses would you like deployed to Magdalena?
Putting these shield upgrades on the three main stations seems like a sensible thing.

Other than that, why aren't we using Veritas system defense craft instead of mostly static stations?
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>>45289998
A couple of the more expensive ones over or near important sites with the cheaper one strung along between them without interfering with traffic?
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>>45289998 (You)
This was me btw.

You can not produce enough plasma gun platforms for them to be the only orbital platform option. If you want more you'll need assistance from another House. This can be from within the Run Alliance, some other House you're allied with or one of the majors.

This will be added to a survey at a later time if there are not enough players present.

[ ] Cancel plans to fortify Magdalena, defend the Run instead.
[ ] Defend Magdalena: Upgrade main stations
[ ] Defend Magdalena: Deploy secondary platforms (Select 2 or more station types to assist with planetary defense, or suggest new station options.)
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>>45289998
>What sort of orbital defenses would you like deployed to Magdalena?

Two of the the 32 million stations.
>>
>>45290815
>[ ] Defend Magdalena: Deploy secondary platforms (Select 2 or more station types to assist with planetary defense, or suggest new station options.)
Two of the A please.
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>>45290815
>[x] Defend Magdalena: Deploy secondary platforms
[x] C
[x] D

Quick request, would you mind doing a top down view of all the plasma cannons in service? Sort of like a scale/comparison image between Dominion and Republic versions.
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>>45290783
>Putting these shield upgrades on the three main stations seems like a sensible thing.
That is doable.

>why aren't we using Veritas system defense craft instead of mostly static stations?
You haven't bought any from them? Would you like to?
Keep in mind that as they lack FTL they can't perform micro jumps and will need a lift to leave the system.

Some players want to stay away from that particular House. This is another reason you haven't had an opportunity to buy them.

>>45290838
>Two of the the 32 million stations.
>>45290868
>Two of the A please.

Do you mean 2 of them will be assigned to each of the larger stations, or is that the total number you want built for the planet?
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>>45290980
Teach me to hit send without double checking posts. Yes two for the larger stations. Though turning Magdalena into the place where ships go to be salvage is a funny thought.
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>>45290980
>[x] total number
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>>45290980
>Some players want to stay away from that particular House.
I think the words were "don't openly or directly support them".

Or we could just use the Republic design, if people really don't want to have anything to do with Veritas any more.

Which would kinda suck because that thread where we came up with the veritas plan was one of the most fun we've had.

>Torpedo Fort
Has the House managed to reverse-engineer the torp batteries from the zeus yet? They would make for a nice upgrade.

I'm also not too convinced about the star fort in general. For two of these, we can build an AC.
>>
>>45290815
As an aside, whatever happened to those light siege cannons we recovered? I recall we grabbed four of them and stuck two on the Forberance. What did we do with the other two?
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>>45290965
I've never had a chance to put the LD's into autocad.

Also apparently the new autocad cant import pictures. Learning new terrible things all the time.
These are my best estimates.

>>45291328
They've been fitted in two different turrets on the forbearance. One dorsal, one ventral. Each turret has two of the light siege cannons.

>>45291220
>Has the House managed to reverse-engineer the torp batteries from the zeus yet?
They can build very small numbers of them. They require dedicated turret mounts, magazines, the whole bit.
>>
>>45290815
>[ ] Defend Magdalena: Deploy secondary platforms
>F
>I
>J

>>45291574
>They can build very small numbers of them. They require dedicated turret mounts, magazines, the whole bit.
Well lets put up an industry for creating those on Rioja then. We will want to replace our old batteries with these new ones.
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>>45291220
If we're going to do non-ftl system defense ships, we may as well have swarms of scarab IIs. They're likely cheaper and just as effective without the ability to microjump maneuver.

They also distance us from Veritas, and we already hold a license within the House, I think?


>I'm also not too convinced about the star fort in general. For two of these, we can build an AC.

I believe the advantage of the stations is that they don't require skilled and valuable pilots and navigators to function. They're PDF postings, and probably cost less to man and maintain.

>>45290815

I'd like to invest in 5 Torpedo Forts for the two stations over the world (10 total)
and 2 shields attached to each of the 3 stations.

I believe we should be able to deploy the torpedo forts in a pentagonal formation around the stations, forming a plane as if they were an umbrella over the planet. The extended shields from the larger stations should be able to lend them additional protection.

For future plans, I'd say a pair of C or D platforms could probably be helpful, positioned flanking the existing stations.
What is on that asteroid/planetoid station above the world? I wonder if we should just put a number of torpedo installations on it, like that Erid base?
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>>45291719
>If we're going to do non-ftl system defense ships, we may as well have swarms of scarab IIs.
Going by the wiki they're not but I don't want to have this fucking discussion again. Please forget I mentioned this, I'd delete the post you're quoting if I still could.
>>
>>45291640
>We will want to replace our old batteries with these new ones.
The Forbearance and the defense platforms are the only things that have enough room for them at this point. Maybe House Kadnil could put them on their newly acquired Heavy Cruiser.

Putting them on the Forbearance will mean replacing some of the repair docks for smaller ships.

>>45291719
>They're likely cheaper and just as effective
Checking archives... I could have sworn I mentioned their newer model sublight ship. Maybe it never came up because of opposition to dealing with them?

They have a new design that I came up with towards the start of the civil war arc. It has 1 high maneuver drive and a spinal mount heavy phase cannon. Which can be switched out for an LD plasma cannon.
>>
>>45291574
Damn, LD are small.
Or maybe Republic are big? This could be a good marketing angle.
>>
Anyways, the discussion for sublight system defense is a moot point right now. You cant easily get larger ones and Scarabs are not effective enough against larger starships on their own; they need support. You'd have most of your command staff opposing it.

So we're looking at a real mixed vote here. D is the only one that had 2 votes, and at least one of those just wants two platforms.

Based on the votes I'm going to suggest the following:

Alliance shield platform upgrade to each big station.

1x J
This will be parked near the main station that was damaged in the big battle and isn't fully rebuilt.

1x A
1x C
The A and C will be parked near the other two main stations, with the A near the smaller less heavily defended one.

3-6x D
1 or two of D will be assigned to each of the three main stations.

Torpedo forts and LD Plasma guns will will either help to cover the gaps in between or parked closer to the big stations where they might benefit from better shield coverage.

Thoughts?
>>
>>45292418
>Thoughts?
Is there anything available that's designed to counter starfighter and corvette spam? You an get more that 400 standard corvettes for the price of a wing of DA/CRV, and judging by the attack on forbearance, they can still be effective as fuck if you bring enough of them.

>>45289998
>The government is paying for all of these through emergency war loans.
Oh boy. At least they won't ave to pay off posat's debts.
>>
>>45292418
>Thoughts?
Why not start building gunsats? Last thread you mentioned DHI not having experience with starfighter and other small scale construction, so this might be a chance to get another J-D heavyweight industry off the ground.
>>
>>45292624
>Is there anything available that's designed to counter starfighter and corvette spam?

Gunsat = (Price of a starfighter)
You can mount small numbers of missile or GP torpedo racks on them. They don't have shields but they're cheap.

Light corvette scale platform = 100k
I just lowered the cost of this because it was way too high.
Single spinal mount phase cannon and shields. Much larger missile and torpedo racks available.

>so this might be a chance to get another J-D heavyweight industry off the ground.
As with most heavily populated Dominion worlds there is some starfighter manufacturing industry on Magdalena.
Do you want to divert that to production of Gunsats? It will take some work, and DHI may not care for it but they could run the facility. It will mean hiring on a lot of former staff or those that have come from other companies.
>>
>>45293007
>Do you want to divert that to production of Gunsats?
It seems like a decent choice, we can't really afford to field extensive starfighter forces anyway because of our low-ish population.
>>
>>45292418
This was what I was going for with that suggestion.

Did you want to scale back these numbers?
>>
>>45293345
Reduce the number of LD platforms by half, build gunsats and light corvette platforms for the money instead.
>>
Writing up a survey. Any last minute defense platform suggestions?

Was posting down for a few minutes?
>>
>>45294162
>Any last minute defense platform suggestions?
I was going to suggest a "let's leave this to the orbital defense professionals" but it's kinda late now.
>>
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>>45285317
>You return to Rioja at best possible speed
>>
>>45294472
That would have been a great suggestion and things might have gone the more abstract route of simply making sure the defense planners were getting enough resources. Then the discussion started to veer off towards design, costs and all of that.

>>45294549
I tried man.
>>
New survey is up. Link is on the wiki should you be unable to use this one. See you in the morning.

surveymonkey com/r/ TZDPXB7
>>
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>>45294622
>I tried man.
I know it's not your fault but I would have loved to take a slightly longer break from the whole run manager thing.

Last thread was a wonderful change of pace.
>>
>>45295204
I voted for it, friend.
I even suggested visiting our favourite computer, Vistro.
>>
>>45295204
There is still the issue of Alliance officers from your House returning on leave. I'm not certain we decided one way or another how to deal with offering to Knight them or not but you could still hold a ball or other party for some of them.
>>
>>45295321
I think I'll let the people who wanted to do more run managed deal with that.
>>
Multi layered orbital defense.

Large station upgrades:
-Alliance Shield Platform Systems (Shield upgrade)
-LD Plasma Cannon Turrets
-Particle Beam Point Defense
-Mass Driver Point Defense

1, Smuggler's Run medium defense platform near the damaged station

defense platforms Versions A, C, D
3, each larger station gets one

6 Torpedo Forts, each larger station gets two

6 Medium Plasma guns, each larger station gets 2
12 LD Plasma guns, each larger station gets 4

Light corvette scale platforms:
60, each larger station gets 20

Looks like fighter production is going to be diverted to building Gunsats. Some debate over DHI or another company doing it.

Picking up 4 or more advanced gunships.
>>
>>45300242
TSTG, is remote stasis field projection possible? Would compliment point defenses if it allowed torpedos to be 'caught' for a few seconds.
>>
>>45300480
The timing is difficult as they can only project so far. You're further ahead using them to detonate torpedoes before the reach the hull, though that will release enough energy to collapse the stasis field.

If you did manage to catch a torpedo you'd then be stuck with it and be forced to jettison the stasis field projector.


While they won't be anywhere near this dense the currently planned platforms should give the world a chance at repelling a good size invasion fleet.

With much of the planning out of the way for Magdalena's orbital defenses your advisers draw your attention to the surface. You've assigned an additional 50,000 troops to help shore up PDF weak points. In the event of collapse your army might be able to buy time for the locals to reassemble their fighting forces.

"We can always use more troops." General Rna tells you.

"Some of the Knights and local nobles from the previous House that owned Magdalena will offer their support and men at arms to the PDF if you confirm they have the rights to their former holdings."

Fadila returns from he other duties to offer some advice.
"While they did assist our troops we're under no obligation to honor an unspoken or unwritten agreement with them. We could even call them in to discuss matters then arrest them so that they cant foment rebellion."

"That would hurt perception of our House in the long run." Tama is quick to point out.

"True. We could offer to confirm the holdings of any who swear allegiance to us but that would cut down on our own winnings and money made from holding the planet. Or we simply offer to confirm those who have fighting forces or are knights that can contribute to defense."

[ ] Confirm the holding of Nobles who offer to support you
[ ] Confirm the holding of Nobles who can support you militarily
[ ] Refuse and take holdings for your House
[ ] Refuse and arrest that that could be troublesome

Stepping out. Back in hopefully a little over an hour.
>>
>>45300756
Can we switch out their holdings for places other than Magdalena that have equal value?

Otherwise I'd say confirm the holdings, but require their heirs to enroll in the military or spend time in J-D held space as hostages.

Classically, this provides both and insurance for the continued good behaviour of the nobles supporting us while at the same time giving their heirs the opportunity to build relationships and contacts within our house so that they can integrate better and not be ostracized.
>>
>>45300756
We want stability for Magdalena and as little backlash as possible. For that we need the support of the local nobles since they are the ones that would lead a organized rebellion if any would.

>>45300987
Also I like this idea of hostages from the nobles to JD. Helps to bind the next generation of Knights to JD.

[X] Confirm the holding of Nobles who offer to support you

Should however let House Intelligence look into the Nobles and pick out people that they consider to be a risk. Either by them being outspoken to JD or pro Nasidum/Bonrah/Xygen.
>>
>>45300756
>those who could be troublesome
What if we offer these guys to buy their lands at reduced value and ship them off to a house of their choice?
>>
>>45300756
[X] Confirm the holding of Nobles who offer to support you

>>45294549
I know I would have said go visit our sister. Curse my horrible timing and not getting here on time.
>>
>>45301165
The hostage exchange is one of the most important things for Feudalistic dynasties. It also gives the heirs the opportunity to meet future marriage candidates to tie the houses together.

Normally, one would keep the first generation heir hostage and then foster the following generations children which may be the heirs or the second in line depending.

Ideally, so long as both parties keep to their promise it's a win-win.
>>
>>45300756
Better yet, let's not only confirm the rights to their former holdings but off therm the holdings of the ones who DIDN'T speak up and tie the amount they can claim to the amount of support they give.

Let them know that success and support of the house is rewarded, and that there isn't any grudge held against old alliances.
>>
>>45300756
>[ ] Confirm the holding of Nobles who offer to support you
Though it does seem reasonable to require them to buy a certain number of J-D warbonds
>>
>>45300756
>[X] Confirm the holding of Nobles who offer to support you

Would it be possibleto get a detailed update on how our friends, allies, and acquaintances in the Dominion are doing?

With things quieting down in our region, I'd like to take a look at the big picture.
>>
>>45301275
That might work for a couple of them but for most that's their home.

>>45301429
>but off therm the holdings of the ones who DIDN'T speak up
"What?"
"Beg your pardon?"
"Please don't."
Are the responses of your advisers.

>>45301458
>Though it does seem reasonable to require them to buy a certain number of J-D warbonds
This is actually a thing my father just suggested to me while I was out.

>>45301767
I will work on this as there is time.

Looks like you're going to confirm the holding of Nobles who offer to support you.

>but require their heirs to enroll in the military or spend time in J-D held space as hostages.
Di you want to enact this policy?
>>
>>45302012
>>but require their heirs to enroll in the military or spend time in J-D held space as hostages.
>Did you want to enact this policy?
Yes
>>
>>45302012

>but require their heirs to enroll in the military or spend time in J-D held space as hostages.
Di you want to enact this policy?

Hostages, yes, enroll in the military not until this is over. They're too valuable for us to have them killed in engagements and possibly turn their parents against us. Alternatively, combat-safe positions are too high-value to risk possible spies. Which we should assume they are in the same sense all diplomats are.
>>
>>45300756
Hey, I proposed >>45300987
Can we switch out their holdings for places other than Magdalena that have equal value?

Otherwise I'd say confirm the holdings, but require their heirs to enroll in the military or spend time in J-D held space as hostages.

Classically, this provides both and insurance for the continued good behaviour of the nobles supporting us while at the same time giving their heirs the opportunity to build relationships and contacts within our house so that they can integrate better and not be ostracized.

And I want to cancel out the military part, I was thinking we should allow anyone to have their armies join the Factions Alliance if they didn't want to give us hostages instead.
>>
>>45302356
>Hostages, yes, enroll in the military not until this is over.
They would most likely be sent to the House Homeworlds. Positions can be made available that should be relatively safe.

>>45302386
>Can we switch out their holdings for places other than Magdalena that have equal value?
You can offer to do so but many won't want to since again these are their homes.
The alternative is forcible relocation or settlement.
>>
>>45302012
>Di you want to enact this policy?
Si. Hostages seems like a good idea to me, even if we could probably word it differently. Is it common in the Dominion to do so?

>>45302537
I'd rather not forcibly remove the nobles. Let them swear allegiance to JD and keep their land as the agreement was. That should make them a little less hostile towards us.
>>
>>45300756
What are the nobles on Magdalena like? How did the government before the occupation by Nasidum work? Which House did they belong to? What was life on the planet like before the factions conquerored the run?

It's kinda hard to decide when we know practically nothing about the planet.
>>
>>45302537
>Can we switch out their holdings for places other than Magdalena that have equal value?

Fair enough I suppose. I was just thinking that it seems like a lot of nobles hold different properties on different planets and maybe there would be some who would want to get rid of their Magdalena stuff. So if they didn't want to work with us we could just remove them from the situation entirely.
>>
>>45302537
I like the "forced investment in J-D war-bonds" idea, myself.

Just trying to think of ways to incentivize them to support the house.

Maybe a one-time opportunity to get them with a better interest rate?
>>
I have no idea if this counts as a special operations suggestion.

We have several up-and-coming knight LTs and captains in our forces. We could let them command small fleets around a core of half a BB unit, and let them help Houses allied to the big three we support who suffer from pirates.

That way we would gain influence with new potential allies, and allow our knights to gain experience commanding fleets.
>>
>>45303028
>Just trying to think of ways to incentivize them to support the house.

We could sell shares of that AC yard we captured to the north of Magdalena. While we don't control the territory any more, the yard is still ours.

If the House is doing well, the yard will earn them more.
>>
>Is it common in the Dominion to do so?
Not overly common but it does happen. Usually if nobles switch Houses they make their reasons clear and can generally be counted on to hold to their agreements.

In this situation a few of them would probably be just as happy if the world rejoined their old House, so this is probably a good time for it to be used.

>>45302602
>What are the nobles on Magdalena like?
You don't know personally. Would you like to attend a social gathering or invite them to one of you own?

Their House was fairly conservative and didn't support the addition of other species to the Dominion's nobility.

>How did the government before the occupation by Nasidum work?
Old guard. Land owning Lords and nobles worked with the Planetary Governor to ensure the economy kept running. Only Landed nobles were permitted to hold positions of office or authority. While some positions were voted on only members of the nobility could vote or run.

Things were relatively orderly with much of the populace enjoying an lengthy stretch of stability since the Warlords had been driven back to South Reach. Political agitators were quietly dealt with one way or another and the Governors maintained some propaganda giving the impression or working for the civilian's benefit.

Really a fairly quiet world by Dominion standards.

>Which House did they belong to?
House Ul'heix, very minor but a nominal ally of the Ruling House. Their home territories are still intact but their alliance to the Ruling House has flip flopped of late, especially when they were forced to surrender their territories in your region to Nasidum.

>What was life on the planet like before the factions conquerored the run?
While the planet had never truly fallen during the Warlord raids it had been attacked and raided many times. Industry and the populace suffered and both were the target of theft and capture operations.
The PDF was always outmatched and could do little but slow down assaults.
>>
>>45303366
>Would you like to attend a social gathering or invite them to one of you own?

I would like to attend on of theirs, if possible. If we meet them on their turf, we'll most likely get a more genuine impression.

>but their alliance to the Ruling House has flip flopped of late

Is the RH expected to pay them for part of the damages? They weren't particularly good allies to the minor Houses in the relay.
>>
>>45303037
Well you have 3 squadrons in the next relay helping with Pirates there. Did you want to transfer commanders to get more experience there as well as the raiding groups near Helios space?

>>45303515
>Is the RH expected to pay them for part of the damages?
No, they didn't surrender the planet.

The General has another piece of tech to discuss with you.

"The Phased particle emission generator, known to most of the troops as a fog generator or the Fog of War. It's a broad spectrum jamming device that makes orbital scanning of ground sites impossible, even in the visible spectrum. It will also disrupt wireless communication reducing its effective range. It can give prepared defenders a major advantage if they've taken advantage of local land lines."

It sounds a lot like Neeran cloaking shields to you.

"They're cheaper than holographic camouflage by far but they cause environmental damage and can be hazardous to unprotected civilians over time.

I'd like to suggest we get a few for emergency use on Magdalena. Or if you're against their use I would recommend the Run Alliance ban them entirely. The Worlds in the Run, especially Rioja, might not be able to recover so easily from them."

[ ] Buy a few
[ ] Support a ban on them.
>>
>>45304162
>[ ] Support a ban on them.
>>
>>45304162
>[X] Support a ban on them.
At least for planetary use. Would it make sense to install them on Forbearance or the larger stations?
>>
>>45304162
>[ ] Support a ban on them.
Environments can be restored and rebuilt over time even if I'd rather not have Riojas terraforming rest. However if we can't use it on Rioja due to it's fragile enviroment and we can't use it on Magdalena due to it's large population then I see little use for it.

We don't want to use something that forces scorched earth on us seeing as there are other far more efficient machines that can do that.
>>
>>45304162
[X] But a few
What happens if you mount one on a ship? Also how destructive are they?
>>
>>45304306
>Would it make sense to install them on Forbearance or the larger stations?
>>45304676
>What happens if you mount one on a ship?
They'll only work properly in atmosphere, that's what they were designed for. Conventional jamming and ecm are more effective and longer ranged in space.

>>45304364
>and we can't use it on Magdalena due to it's large population
You can it's just a risk. People are safe provided they go to their shelters.
Most are used in locations that are surrounded by desert to minimise damage.

>Also how destructive are they?
The phased particle fallout caused by the device can result in some ionizing radiation when they come in contact with solid objects. Anyone in Marine grade pressure suits or those with radiation protection rated for work in space should be okay.
>>
>>45304162
>[x] Allow use in emergencies with stricts time limits
>>
Looks like we may be banning FoW. They can be interesting to work with but really depends how desperate you are.

Your finances are in a good place for the moment. You blew most of your reserves the previous year getting Rioja up and running, but this year's cash should give you a chance to do it again.
After taxes you have 1.6 billion

>Rioja
With the current lull in the fighting in the region the Governor would like to get Rioja's capital finished and in place. Foundations are ready for the installation of an arcology that would provide everything necessary for the running of the government and would be heavily defended from any assault.
Cost 250 million
You could also put it off again and keep running the government out of secure floors of The Needle, the tallest building on Rioja.

>RSS
London would like some additional funding. 100-200 million to strengthen company Logistics support, mostly in the Run.

Any additional money you could spare for Heavy Cruiser construction would reduce the size of loans needed to finance them.

>House J-D
With the emergency war loans going on the House is desperate for money. Buy war bonds to help lessen the economic strain.

>Other
Any other projects you guys would be interested in?
>>
>>45305455
>Any other projects you guys would be interested in?
+Mining and development rights for some of the planets or systems the House got from Eminia.
+Shallan Medium slipway, pay license in ships.
+Expand the factory for cloaking devices.
+Build a transport yard in the run.
+Upgrade the fast BB yard in the run.
+Buy land from the House on the less popular planets like Frostback.
+Buy more DHI stock.
+Expand the R?S evacuation fleet with additional transports.
+Light, specialised powercell armor for police forces.
>>
>>45305455
>Any other projects you guys would be interested in?
I know we were calling the university Black Mesa, but what if we made an actual Black Mesa in the Mesa on Rioja? Transfer all our asteroid laboratory projects to it, get it set up bigger and better,just have it churn out the craziest shit. So research grant money for esoteric items?

Rioja: 250m
RSS: 200m
JD:550m

That leaves us with 600 million left over for other stuff.
>>
>>45306165
Why would you want to bring potentially hazardous scientific research onto an inhabited planet?
>>
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>>45305455
>>45305682
>>45306165
Maybe throw this into the next survey?

Onward to missions.

>Cloaked Tracking 03
House: Helios
Environment: Space
Type: Cloaked ship
Attempt to find additional pirate bases aligned with House Bonrah.
Deployment Time: 1 week on site

>Station Assault 01
House: Helios
Environment: Space/Station
Type: Recon Team or Marine assault
Some pirate bases within the Helios sphere of influence have been located. Send a Recon Team to secure valuable intelligence or Marines to capture the base and any ships present.
Deployment Time: 1 week on site

>Ghost Recon 03
House: Helios
Environment: Ground
Type: Recon Team
Sabotage an armor production facility forcing a temporary shut down.
Deployment Time: 1 week on site

>Helios Privateers 02
House: Helios
Environment: Space
Type: Privateer / Convoy Raiding
The Run and your alliance has access to many older ship types ideal for raiding and easily dismissed as pirates. Send such a unit to harass enemies preparing to strike against Helios.
Bonrah has begun to step up anti-piracy efforts. Relocate, or specifically target these forces for destruction.
Deployment Time: 1 week on site

>Find Heavy Carrier specs
House: Ber'helum / Nirium(RH) / Helios (Select 1)
Environment: Space/Station
Type: Cloaked ship & Recon Team
Intel is trying to find production data on the new Heavy Carrier to find a weakness and allow reverse engineering. Infiltrate a data facility and recover info on where it might be kept.
Deployment Time: 1 week on site

>Che'len Convoy Raiding 01
House: Nirium (RH)
Environment: Space
Type: Convoy Raiding
Che'len is smuggling in weapons from Iratar. This valuable materiel can't be allowed to reach their fleet. Cripple transports or destroy their cargo as quickly as possible.
Deployment Time: 14 days to target zone, 1 week on site

What forces do you want to deploy to carry out any particular missions?

Special forces:
2x Power cell Marine units
1x Recon Team
2x Commando Teams

2x Half Wing
>>
>>45307001
>>Station Assault 01
Whose space is that station located in?
>>
>>45282356
FOR HOUSE AND DOMINION!

>>45307001

>>Find Heavy Carrier specs
>House: Ber'helum / Nirium(RH) / Helios (Select 1)
>Environment: Space/Station
>Type: Cloaked ship & Recon Team
>Intel is trying to find production data on the new Heavy Carrier to find a weakness and allow reverse engineering. Infiltrate a data facility and recover info on where it might be kept.
>Deployment Time: 1 week on site

Yes. The Return of Psycho!Sonia. A nice vacation for us from all the shit that allows us to do the thing. We haven't done the thing in quite some time!
>>
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>>45307107
lel, fuck no
>>
>>45305455
Oh goody. Now we're REALLY starting to earn some cash!

>>Rioja
Arcology is approved. Will hopefully help with organizing the refugees into a functional workforce for Rioja.

>RSS
Funding request approved. 200 millions deposit.

>House J-D
100-200 Million Warbonds? I don't really want to buy to many since we will use most of this money to help improve our territory here which in turn will help the House.

>Other projects.
+Stasis field factories expansion.
+Dedicated personal stealth device/Ship Cloaking device factory.
+Buying up industries that produce general goods.
+Arms factories for spaceship weapons.
+Another Battleship/Transport yard at level 2-3
I'll add more later.

>>45307001
>Station Assault 01
1x Recon team

>>Helios Privateers 02
Didn't we already do 02 with our mixed wings or where in the process of doing it?

>Che'len Convoy Raiding 01
2x Half Wing. Bring the pain.

>Find Heavy Carrier specs
Might be fun for Sonia. I am approving going there. Can the Commando teams go on this instead of the Recon Team?

>Cloaked Tracking 03
Silent Hunter
>>
>>45303366
>Things were relatively orderly with much of the populace enjoying an lengthy stretch of stability since the Warlords had been driven back to South Reach.

You know, we've done a lot of ant-pirate stuff in the past and I think we have some movies out. Should we sneak them in on the down low and try to play up our part in that?
>>
>>45305455
>>House J-D
>With the emergency war loans going on the House is desperate for money. Buy war bonds to help lessen the economic strain.

I say we wait until someone brings it up to us first, which I imagine will happen.

No good deed that goes unseen is worth anything here.
>>
>>45307001
>>Cloaked Tracking 03
Send the two silent hunters already in the area.

>Helios Privateers 02
>Bonrah has begun to step up anti-piracy efforts.
Take our forces elsewhere.

>Station Assault 01
>Recon Team or Marine assault
Both?
>>
>>45305455
>Any other projects you guys would be interested in?
A bit of charity? We could finance a few scholarships, renovate a bunch of schools, or help a museum preserve a rare exhibit.

>Sonia is new more or less Baron of the entire region
Do we hold court?
>>
>>45305682
>Buy more DHI stock.
Before I forget, DHI's stock has split several times.

>>45307062
There are many minor Houses between Bonrah and Helios that are neutral. This station is found in one of them.

>>45307107
>The Return of Psycho!Sonia. A nice vacation for us from all the shit that allows us to do the thing. We haven't done the thing in quite some time!

Deployment Time for Sonia: 10 days to target zone, 1 week on site

>>45307179
>Didn't we already do 02 with our mixed wings or where in the process of doing it?
I checked and it was apparently never listed. It just took them longer to get to the area because some of their ships had lower FTL speeds.

>>45307206
>we've done a lot of ant-pirate stuff in the past and I think we have some movies out. Should we sneak them in on the down low and try to play up our part in that?
Sonia was only involved in the 2 movies. You could finance a couple more but others have already covered similar material.

>>45307275
>I say we wait until someone brings it up to us first, which I imagine will happen.
>No good deed that goes unseen is worth anything here.
Want to get your PR team on this now or wait for a request for more donations?

>>45307443
>Do we hold court?
So far you have not.
>>
>>45307509
Wait for a request, then offer to do a public drive for the bonds. That we we retain our position of the person being sought for a favour/money, plus we get to publicize that we're doing it.

Since we're only getting recognition for this, personally, then we should get the most out of it.

Also, could we buy a FoW for research and just keep it away from the action?
>>
>>45307509
>Deployment Time for Sonia: 10 days to target zone, 1 week on site

If people already feel supplying any help to Veritas is too dangerous, and spending a few days to visit Winifred and Bekka too time consuming, I really can't support this in good conscience.
>>
>>45307509
>So far you have not.
Are we supposed to? Do some barons do that?
Does Sonia get to wear a tiara?
>>
>>45307594
>Also, could we buy a FoW for research and just keep it away from the action?
Yes.

>>45307854
>Are we supposed to? Do some barons do that?
You can. Many are far too busy unless they're the head of the House then it's expected.
>Does Sonia get to wear a tiara?
Barons usually do no. The Dominion has begun implementing things like circlet's as additions to Alliance dress uniforms for social events to help Knights and the like stand out.

>>45307179
>Can the Commando teams go on this instead of the Recon Team?
Not until they have Holographic camo or they'll be spotted.

>>45307313
>Bonrah has begun to step up anti-piracy efforts.
>Take our forces elsewhere.

Well we've got a vote for the Che'len Convoy Raiding. Send them there?
>>
>>45305455
>Any other projects you guys would be interested in?
See if we can get a second Great Devourer built through Ber'helum.
>>
>>45307509
A movie about Crazy Has-Ann misadventures, aimed at kids would be probably nice.
>>
>>45307960
>Well we've got a vote for the Che'len Convoy Raiding. Send them there?
Not really. The idea was to send them simply to a different area or galaxy. I'm personally not too keen on bullying Che'len.

>You can.
What would we have to expect?
>>
>>45305455
>Any other projects you guys would be interested in?
Bulk up Medel's ground forces?
>>
>>45307993
Ships like the Devourer are only awarded to people once. It is unique. There are none quite like it and perhaps never will be again. Unless you want to build a knockoff yourself.

>>45308038
Well this is now a thing.

>>45308044
>What would we have to expect?
Me playing a lot more CKII to get ideas.
A lot more politics, investors, nobles that want to promote their popular image by being nearby. I have not given it much though at it seemed like a thing that would bore people.

>The idea was to send them simply to a different area or galaxy.
We've got 2 requests for Relocate, one of them wants to hit Che'len the other keep helping Helios elsewhere.

Any additional votes on this?

Roll 4d20 for Cloaked Tracking 03 and Station Assault 01
>>
Rolled 3 (1d20)

>>45308389
>Ships like the Devourer
How's the House that built it doing? We still have a lot of crew from them.

>I have not given it much though at it seemed like a thing that would bore people.
I think it has the potential to be fun if we do it in moderation. That press conference when we started our company was fun but I wouldn't want to do something like it more than every 20 or 30 threads either.

Maybe a bi-annual thing to correspond to the start/end of our old military tours?

>Roll 4d20 for Cloaked Tracking 03 and Station Assault 01
1

>projects
Build a plasma training facility run by the Devourer's not-cult?
>>
Rolled 7 (1d20)

>>45308493
2
>>
Rolled 4 (1d20)

>>45308564
3
>>
Rolled 4, 11, 17, 16 = 48 (4d20)

>>45308389
No bullying Che'Len right now.
>>
Rolled 8 (1d20)

>>45308640
4
>>
Rolled 2, 20, 19, 10 = 51 (4d20)

>>45308389
rollin bones
>>
>4, 20, 19, 16
Is Arthur commanding a stealth ship these days? Or does he have a sibling commanding one?

>>45305455
>Any other projects you guys would be interested in?
Invest in stuff on the planets in the run owned by our allies? If I remember correctly, the one owned by the ruling house doesn't have much in the way of industry or infrastructure.
>>
Whoops, that should have been d100's but I'm used to d20's for boarding assault. Oh well, nobody important died. Just a few holes in one of the silent hunters.

>Cloaked Tracking 03
House: Helios
Environment: Space
Type: Cloaked ship
Attempt to find additional pirate bases aligned with House Bonrah.
Deployment Time: 1 week on site
Results: FTL signatures from one of your silent hunters was detected, spooking a group of pirates into dropping to sublight and shooting until they were certain they weren't being followed any more. One of your ships took damage as a result and is under repair. Despite this the second ship managed to follow them to another base.

>Station Assault 01
House: Helios
Environment: Space/Station
Type: Recon Team or Marine assault
Some pirate bases within the Helios sphere of influence have been located. Send a Recon Team to secure valuable intelligence or Marines to capture the base and any ships present.
19, 16
Results: Recon team successfully gained access to the base and disabled sensors and defenses allowing marines and commandos to board. Several pirate ships were captured along with data on resupply points.
New Missions unlocked!

>Relations with Helios +10

While intel and some of the pirate ships will be handed over to Helios, what to do with the base and the remaining ships is up to you.

You could sell the base to Helios, keep it for use by your own special forces in the region, or relocate it. The last one will take some time to pull off.
>>
>>45309333
>Salvage
What kind of base, and how large. What kind of ship did we get?
>>
>>45309333
Relocate it to Magdalena? Or somewhere an extra fort would help.
>>
>>45309376
An older very beat up modular station core, 7 modules, and a jury rigged mining operation that was working on digging a hole into a small asteroid to hide the station in.

You've picked up 1 Marauder and half of a mixed squadron of attack ships.

>>45309392
It would take time for your own logistics to recover it. You could use some of your rep with Helios to have it shipped bat to the Run, or simply pay them to do so.

Do you want your other two half wings to carry out
>Helios Privateers 02
albeit in a different area?

If so roll 2d100, or vote no before the 3rd roll.
>>
>>45308389
>A movie about Crazy Has-Ann misadventures, aimed at kids would be probably nice.
>Well this is now a thing.

Veterans can probably contribute with subscriptions of bullshit stories they pulled under a blanket anonymity protection as as a way to not only provide a lighthearted show that kids like but one also returning veterans can know that their palls and their stories are remembered retold as cameos or secondary characters in a nice bright colored cartoon or something.
>>
>>45309719
Do our spec ops people want the station? If not, relocate it to the run.

How much would Helios want for shipping it back?

>If so roll 2d100, or vote no before the 3rd roll.
I'm undecided. I don't like raiding against civilian targets in general.
>>
>>45309333
>[x] keep it for use by your own special forces in the region
Relocate it, stealth it up if possible, basically keep it as a blacksite that our teams can go to hide-out, rearm and resupply
>>
>>45309885
>How much would Helios want for shipping it back?
8 million or 3 of the smaller modules that are in good shape to ship the rest back. It is war time and convoys are expensive to guard.

>Do our spec ops people want the station?
While keeping it supplied could be inconvenient, they would be able to drop salvaged gear or equipment there instead of at Helios bases.

This could let your Wing commanders earn more money and salvage from their raids in the region.

>>45309948
1 vote for that.
>>
>>45310064
In that case, let's keep the station there for now.
>>
>>45310064
> Sell the base to Helios

> Use it to resupply still

It's nothing special, and if we're leaving it there we might as well sell it.
>>
>>45310200
I'm not sure if we're able to easily acquire station cores at the moment. They used to cost 50 million before the war, and I doubt they've become any cheaper in the current economy.
>>
>>45310064
I'd be fine with leaving it in the same system, though I wonder if we could relocate it to a different asteroid within the system?

We should probably assume that Bonrah pirates may return, either to destroy the base or not knowing it has fallen. Relocating and setting up some ships to watch for a possible ambush chance might pay off.
>>
>>45310482
>though I wonder if we could relocate it to a different asteroid within the system?
Yes, that's doable.

Your Recon, Commando, Marine and silent hunter teams are still busy.

Did you want your 2 half wings in the Helios region to provide anti-piracy assistance to allies, help with moving and hiding the new base, or do you want to talk to one of the embassies to see if they have additional work in the region?
>>
>>45310482
>Relocating and setting up some ships to watch for a possible ambush chance might pay off.
Good idea.

>>45310566
>Did you want your 2 half wings in the Helios region to provide anti-piracy assistance to allies
I'm okay ith that. Although we should probably still relocate to a different region so we don't tip off Bonrah too easily.
>>
>>45310602
>Although we should probably still relocate to a different region so we don't tip off Bonrah too easily.
Most of your operations supporting Helios with anti-piracy work or raiding has been in the regions in red.

There aren't many places outside that particular galaxy to strike at Bonrah from and help Helios. You could focus on a different part of that galaxy.
>>
>>45310885
>Most of your operations supporting Helios with anti-piracy work or raiding has been in the regions in red.
Would it be possible to shift our anti-piracy efforts in the direction of Ceres/RH/Helios_allies without impacting effectiveness?
>>
>>45310885
Seconding selling it if we don't need it elsewhere.

>>45310290
Yeah, but if we're going to leave it there then it's best to sell it.

That way we don't have to maintain it, or pay for upkeep.

The real question is, do we NEED a sub-par station core somewhere else? It's very old and beat up, so really if it was actually any good it would only be good until the crisis is over, at which point would we even want it any more?

Might as well let someone else pay the inflated price and use it in the meantime, and then not take a loss or have to deal with it after.
>>
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>>45311178
>? It's very old and beat up, so really if it was actually any good it would only be good until the crisis is over, at which point would we even want it any more?
That probably depends on how much the repairs would cost.
>>
>>45311154
>Would it be possible to shift our anti-piracy efforts in the direction of Ceres/RH/Helios_allies without impacting effectiveness?
Yes, just beware that the Ceres / Talos outer region is becoming seriously contested territory. If anything it might be safer closer to Bonrah's main holdings.

The other side of the galaxy between Ber'helum and Bonrah has more small non-aligned Houses where plenty of small proxy wars are taking place. It's similar in many respects to the area around J-D's homeworlds.
Aries forces are still present.

>>45311211
The closer to the Helios main holdings you get the less hostiles there are (normally) until you get closer to House Ceres.

Repairs would cost a few million, as would upgrades.
>>
>>45311412
Ceres is allied with the ruling house, right? How's their military situation?

>Deployment zone
Well, I guess the area you picked is probably the best one at the moment.
>>
>>45311412
Out of curiosity, is there an option to do missions in support of the other members of the Run Alliance? I'm not sure if their holdings are too scattered from our area of operation for that to make sense, but considering that all politics is local it probably isn't a bad idea to scratch our neighbors' backs every now and then.
>>
>>45311496
>is there an option to do missions in support of the other members of the Run Alliance?
In your home galaxy there is. Most of their holdings are near yours.

>>45311491
>Ceres is allied with the ruling house, right?
And with Helios since they provide the engines and asteroids for the forts and Helios the weapons.
>How's their military situation?
They've being pressed hard by raids but as the largest Human led House they're used to that. Nasidum is trying to disrupt their mobile fortress production but so far hasn't been able to do more than destroy escorts.

Did you want your 2 half wings in the Helios region to:

[ ] Provide anti-piracy assistance to allies
[ ] Help with moving and hiding the new base
[ ] Helios privateer work (zones 1-5)
[ ] Helios privateer work (zones 1-8)
[ ] Anti-piracy work with allies (zones 1, 6, 7, 8)
[ ] Help House Ceres
[ ] Attack Aries Facilities
[ ] Give the Wing Commanders Sonia Level autonomy

First option to get 3 votes, or most within 30 minutes will be selected.
>>
>>45311713
>[x] Give the Wing Commanders Sonia Level autonomy
>>
>>45310064
>[x] keep it for use by your own special forces in the region

Repair what needs to be repaired and maybe this relocate the station and do as >>45310482 suggested.

If they are getting a little suspicious of us in this area maybe move to cleaning up pirates in the area where we bought our walkers from?

I also would not be adverse to going on a mission ourselves to steal zee plans.

Really I don't think it makes too much sense for us to try to back away from out support for House Veritas since lets all be honest here that ship has already sailed. If we don't want it to seem like we are directly helping them we should try to find a way to help them indirectly. How is the area they inhabit doing right now?
>>
>>45311713
>[X] Give the Wing Commanders Sonia Level autonomy
>>
>>45311713
>[X] Give the Wing Commanders Sonia Level autonomy
Time to get that gray hair!
Although I'd prefer we'd suggest an emphasis on
[ ] Anti-piracy work with allies (zones 1, 6, 7, 8)
to the wing commanders.

>spec ops suggestion
>[Mission Name]
House: RH/Ber'helum/Helios.
Environment: [Space]
Type: Cloaked transport, cloaked battleship
Quietly transport important stuff. A shipment of SP torps or other weapons that would hurt the war effort in the regioin if it were to be intercepted.
Deployment time: (This will be filled in by TSTG depending on where missions take place or available units.)
>>
>>45311713
[ ] Help House Ceres
While giving the Wing Commanders Sonia Level autonomy
>>
>>45311713
>[ ] Help House Ceres
Aren't the ships in our mixed wings pretty poorly suited to actual frontline combat?
>>
>>45311996
Wasn't meant to be a vote, btw.
>>
>>45311713
[x] Help House Ceres

As much as I'd like to give our commanders Sonia-level autonomy, I feel that it is a very bad idea without deploying a much larger force that they can call extra forces from, and an objective like "Capture the Run, Capture South Reach, Oh Shit Coup!"
>>
>>45311713
>[X] Give the Wing Commanders Sonia Level autonomy
>>
>>45311996
In a straight up fight against newer ships like assault corvettes, yes. They're best suited to hit and run.

>>45311730
>>45311800
>>45311899
>Give the Wing Commanders Sonia Level autonomy
Well then, roll 2d100 for operations.
>>
Rolled 90, 15 = 105 (2d100)

>>45312129
Well shit.
>>
Rolled 37 (1d100)

>>45312129
>Well then, roll 2d100 for operations.
1
>>
Rolled 80 (1d100)

>>45312219
2
>>
Rolled 63, 9 = 72 (2d100)

>>45312129
Rollin Thunder!
>>
90,80 they learned well from Psycho Sonia.
>>
>>45312375
Psycho Sonia, baron of salvage and craziness, assuming direct control.
>>
>>45312393
You mean not assuming direct control.
>>
https://www.youtube.com/watch?v=VWEmsUiQELU

Using the Marauder that was picked up from the pirate base and another captured transport, your two wing commanders have begun hauling salvage to strengthen their fleets and build up a reserve of ships.

Helios is treating them like any privateer force working for them and are supply them as such.

For this week one unit was hanging back to help out allies that are having trouble, while the other is going after convoys from Bonrah to their allies.

While not always successful you've taught them when to pull back and when to press the advantage. Usually through superior firepower.

Warship salvage totals for the week:
2 corvettes
4 Frigates
1 attack cruiser
2 Battlecruisers
1 Battleship

While the salvaged ships need repairs there are now enough in their reserve for an extra squadron.

Do you want to warn them against take slower battleships and battlecruisers on fast attack missions?
>>
>>45312632
Yes definitely warn them about that. Even if they are doing good any helpful info we have that we can pass down to others should be.
>>
>>45312632
>Do you want to warn them against take slower battleships and battlecruisers on fast attack missions?
Yes. 2 BCRs and a BB could make a decent support and escort unit for the allied houses in the region, though.
>>
>>45312632
It might be best to keep the slower ships in reserve for base defense / back up deployments.

On the other hand it doesn't hurt to have them be able to micro in mid battle to use as an ambush/pincer force.
>>
I really want to go after the Heavy Carrier data.
>>
You send a warning not to take the slower ships along on fast attack missions. They won't be able to keep up with the rest of the unit should they be forced to retreat.

After sending the message you suddenly get the felling of Déjà vu, like you've heard those instructions before...

>Cloaked Tracking 04
House: Helios
Environment: Space
Type: Cloaked ship
Shadow resupply efforts between pirate bases and House Bonrah. While Helios knows Bonrah is behind attacks on their allies they lack proof.
Deployment Time: 1 week on site

>Station Assault 02
House: Helios
Environment: Space/Station
Type: Recon Team or Marine assault
Some pirate bases within the Helios sphere of influence have been located. Send a Recon Team to secure valuable intelligence or Marines to capture the base and any ships present.

>Ghost Recon 03
House: Helios
Environment: Ground
Type: Recon Team
Sabotage an armor production facility forcing a temporary shut down.
Deployment Time: 1 week on site
>Unlocks: Secure additional camo systems

Special forces:
2x Power cell Marine units
1x Recon Team
2x Commando Teams

2x Silent Hunters

>Maintain Sonia Level autonomy for Wing commanders for another week? Y/N?
>>
>>45313174
>>Ghost Recon 03
>House: Helios
>Environment: Ground
>Type: Recon Team
>Sabotage an armor production facility forcing a temporary shut down.
>Deployment Time: 1 week on site
>>Unlocks: Secure additional camo systems

They have proven to be effective when off the leash. Can they help Ceres at all while being in their own?
>>
>>45313174
>>Maintain Sonia Level autonomy for Wing commanders for another week? Y

It's been alright so far, maybe we don't have to worry as much about them now.
>>
>>45313174
>Maintain Sonia Level autonomy for Wing commanders for another week? Y/N?
Y


>Ghost Recon 03
House: Helios
Environment: Ground
Type: Recon Team
Sabotage an armor production facility forcing a temporary shut down.
Deployment Time: 1 week on site

>Station Assault 02
House: Helios
Environment: Space/Station
Type: Recon Team or Marine assault
Some pirate bases within the Helios sphere of influence have been located. Send a Recon Team to secure valuable intelligence or Marines to capture the base and any ships present.

>Cloaked Tracking 04
House: Helios
Environment: Space
Type: Cloaked ship
Shadow resupply efforts between pirate bases and House Bonrah. While Helios knows Bonrah is behind attacks on their allies they lack proof.
Deployment Time: 1 week on site

All the things! Do et! Scout the supplies. Capture pirate ships. Sneaky sneak into the production facility. Infiltration units really are the best. We should try to get more of them. Don't suppose the Rovinar wants to sell any Silent Hunters? Like a squadron of them.
>>
>>45313174
>Cloaked ships
How about we let the enemy stew in their paranoia for a bit?

Use one of the Silent Hunters for something different in the area, like simple scouting missions in neutral territory. The other supports the recon mission.


>>Ghost Recon 03
Let's do this one with all forces that can contribute.

>>Maintain Sonia Level autonomy for Wing commanders for another week? Y/N?
Maybe alternate between free command and missions every other week? Sonia still had to do missions often enough, even when we were allowed to pick our own targets.
>>
>>45313355
>Maybe alternate between free command and missions every other week?
>>45313249
>Can they help Ceres at all while being in their own?
Combine these if the number of Y votes aren't high enough?

>>45313346
>All the things! Do et!
You only have 1 Recon team.

You could deploy them on Ghost Recon 03 and the Marines to the station assault but that wouldn't leave either with much in the way of backup. A station assault needs as many people as possible to ensure ships don't escape or distress signals aren't sent out.
>>
>>45313355
I'll back Ghost Recon 03 with all forces that can contribute.

I'd say we should give wing commanders alternating missions/autonomy.
>>
>>45313174

>Ghost Recon 03
House: Helios
Environment: Ground
Type: Recon Team
Sabotage an armor production facility forcing a temporary shut down.
Deployment Time: 1 week on site
>Unlocks: Secure additional camo systems

Oh yes. Throw everything at this. Those camo systems will be invaluable for us.
>>
So, Ghost Recon 03, with support from one of the silent hunters while the other one gets fully patched up.

Roll 4d100

Was there anything in particular you wanted the Wing Commanders doing to help House Ceres? Just ask where they're needed or assist them from the shadows?
>>
Rolled 22 (1d100)

>>45314006
>Roll 4d100
1

>Was there anything in particular you wanted the Wing Commanders doing to help House Ceres?
Patrol the supply lines between Helios and Ceres?
>>
Rolled 73, 23, 68, 76 = 240 (4d100)

>>45314006
Stay quiet. If they don't know it's one less potential leak for us.
>>
Rolled 46, 78, 88, 90 = 302 (4d100)

>>45314006
ROLLIN BONES
>>
Rolled 62 (1d100)

>>45314038
2
>>
Rolled 55 (1d100)

>>45314084
3
>>
Rolled 63, 5, 97, 75 = 240 (4d100)

>>45314006
You know, we really should think about getting into the station core and module business given our current portfolio of ships and defense platforms...
>>
Rolled 16 (1d100)

>>45314098
4

>73, 78, 88, 90 or this
Pretty decent.
>>
>>45314006
If possible, we should try to contact someone we've encountered before from Ceres, and do it quietly.

Don't want our people getting attacked by Ceres by mistake, though we could probably get some Helios IFFs for anti-piracy work?
>>
>>45314006
Ask where they could do the most help.
>>
Rolled 4, 2, 1, 1, 4, 2, 2, 3, 1, 4, 2, 1, 2, 2, 4, 3, 4, 2 = 44 (18d4)

>Ghost Recon 03
House: Helios
Environment: Ground
Type: Recon Team
Sabotage an armor production facility forcing a temporary shut down.
Deployment Time: 1 week on site
>Unlocks: Secure additional camo systems

Results: Recon team performed adequately, causing minor damage that led to an emergency shut down. Subroutines were loaded into parts of the factory computer systems that will give false readouts and require extensive checks before it can be made operational again.
Commando team created a distration elsewhere on the planet allowing easier exfiltration by the Recon team.
Helios is pleased that the facility was shut down without requiring its destruction. They're hoping one of their allied Houses will now be able to defeat the House controlling it more easily and eventually capture it.

Your Wing Commanders offered to provide assistance to House Ceres. While wary of a potential double cross they were not willing to turn down assistance.

Both Wing commanders conducted missions lying in wait for pirates trying to attack mining teams and asteroid mover fleets, or their transports. Knowing that the pirates would face additional opposition Ceres ensured that additional jamming craft were present.

Combined efforts have earned your Commanders 18 ships as salvage.
>>
Wing Commanders

Hera Boosalis (Human Female) A native of Torun, she's served in the House attack wings for many years. Both of her parents were the children of nobles who inherited no land of their own. While not true nobility they still had the wealth to pay for top level schooling.

Phas Rah'ne (Dro'all), a distant relative of Verilis Rah'ne, their immediately family lives in the outer colonies of the homeworlds as part of the nobility there.

A squadron's worth of attack ships in various states of repair has been added to the reserve forces in the Helios theater of operations. Enough Battleships and Battlecruisers are there to form half a squadron.
Some of the ships that have been picked up may be better off scrapped or handed off to allied mercenaries.

Do you want to send your commanders any additional aid? Funding, Escort Carriers, EC-K's and/or Dusk attack cruisers?

Or would you rather support the idea that they're not affiliated with your House? Funding could be provided for them to buy Chevalier or Dragoon class ships through Helios or Ber'helum. Journeyman class ships could provide ECM support.
>>
>>45315127
>Do you want to send your commanders any additional aid?
Yes.

>Funding
Yes.

>Escort Carriers
No. There not that well suited to hit and run attacks, and we can't really afford fighter losses.

>EC-K's and/or Dusk attack cruisers?
Would it be possible to send 2 squads of Vengeance attack cruisers? They're not as good as our regular ships but they wouldn't make it as easy to identify J-D as active in the region like the Dusk or EC-K would.

>Or would you rather support the idea that they're not affiliated with your House?
Or I should have read your entire post before starting to write this one. I think going with these options would be the better choice.

>Wing Commanders
How well do these two get along?

>Enough Battleships and Battlecruisers are there to form half a squadron.
6 ships looted? Great. More of these exodus BBs?
>>
>>45315127
>>45315326
>Going through the wiki atm
Are Vultures decent ships?
Would it make sense to classify the Hellcat as an attack or assault frigate? It seems the only thing that pushes their size into attack cruiser territory are the radiator arrays.
>>
>>45315326
>Vengeance attack cruisers?
Yes you can get some of those. Kind of been forgetting about them of late with all of the Dominion sourced designs the larger Houses are trying to promote. They still have the old problem of having a large cross section.

>More of these exodus BBs?
None of those larger ones I don't think, they wouldn't be mobile enough. One was an older Aries battleship battleship picked up when attacking Bonrah convoys. A CCD fast battleship, they're fairly common. The other 4 battlecruisers are a mix of common types.

>How well do these two get along?
Well enough. They've been able to deal with not having a real chance at promotion for a few years so they may be inclined to see if they can out do each other.

>>45315387
>Are Vultures decent ships?
They're okay. They can be upgraded and they're less likely to come apart at the seams like a Hellcat.

>Would it make sense to classify the Hellcat as an attack or assault frigate?
Probably.
>It seems the only thing that pushes their size into attack cruiser territory are the radiator arrays.
That and the extra spinal mount guns mounted in the wing roots of them. Was going for kind of a tie inteceptor thing but never had time to make them look better. Figured they were kind of crap anyways so why bother?
>>
>>45315558
>Hellcat kinda crap
Is it because they're hastily upgraded, or is the hellcat a flawed design ?

>They've been able to deal with not having a real chance at promotion for a few years so they may be inclined to see if they can out do each other.
How does the whole Dominion nobility system work when a House isn't involved in any conflicts for a decade or two?
>>
>>45307622
I dont mind Sonia supportig Veritas though. We cant remove our name from Veritas anyways since we were instrumental in their formation as a Dominion house.

Im not against supporting them openly. I understand why people are against it,but im always willing to vote for lending them a hand whenever im around to vote for it.

Im against sending the highest ranking officer away on a extended vacations during a time of crisis though. Germany entered WW1 because the Kaiser gave Austria a blank cheque to do anything and then fucked off for a 3 week vacation.
>>
>>45315758
I'm all for supporting them openly, but not unconditionally. Hell, our support originally was political to force a compromise and end the terrorist attacks.

On the other hand, we want to make sure they're stable enough to keep their end of the bargain up.

I'm not sure how that entire thing was relevant at all though, I didn't see anything related to house Veritas there.
>>
>>45301767
Haven't forgot about this btw.

>>45315656
>Is it because they're hastily upgraded, or is the hellcat a flawed design ?
Both.
The Hellcat (and the vulture) were both the result of cloud gazing but I lacked paper to draw them at a time so I never got them to look quite right. It seemed much cooler at the time but in the practice of actually trying to figure out how it might be built realised it would never really be that good.

>How does the whole Dominion nobility system work when a House isn't involved in any conflicts for a decade or two?
Officer Exchange Programs are among the simplest answers. Houses will often send some of their military off to fight in distant wars alongside allies in order to keep their military trained.
If there are shortages of people that can be Knighted they'll occasionally knight those that are "Good enough" for the time being. This is normally restricted to those already of nobles families.

Knights Dayton and Sylvan both got their titles like this, though Sylvan may not entirely realise it.

Generally its not necessary provided that noble heirs who are receiving land get their however many years of military service in. The population of the nobility would probably remain stable if not for political maneuverings and the like.

I'll see you guys in the morning.
>>
>>45315850
The last bit with Germany? It was just my opinion on sending Sonia away to South Reach for an additional 4 weeks(?) That seems really dumb considering we are the highest ranking officer and defacto coalition leader in the run.
>>
>>45315127
>Do you want to send your commanders any additional aid?
Yes and Vengeance attack cruisers

>Funding
Yes.

>Escort Carriers
No.

It is nice to see the fleet size grow while boosting relations. Having another wing or two operating in the area would be helpful.
>>
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>>45313174
>Gray Hair!

This is all Winifred's fault! Somehow!

We need Advice on how to get back into fun stuff, aside from consuming large quantities of highly refined alcohol and turning into a functional drunk.

We had fun missions with her. Jane Bond Adventures, fighting Conspiracies, a living action movie.

What we may need is to have our own Sonia to scream DIAMONDS! at us. Although in our case it would probably be GENUINE IMITATION USED TORPEDOES!
>>
Page 9 bump.
>>
This post took a bit.

Let's see, the army is continuing its expansion thanks to recruitment from the other House worlds in the Run.

>Would it be possible to get a detailed update on how our friends, allies, and acquaintances in the Dominion are doing?

Mike is still alive. Despite his potential usefulness in combat he's been increasingly stuck with training duties. As all of the new assault corvettes can mount the stasis bottle type afterburners they all need to be trained on their use.

Alex is still on track to become a Baron of one of the outer colony worlds. "We need to come up with another name for them now that they're not really the outer edge of the House."
He's next in line after Daska to command a fleet for the next big operation to come up. He confides in you that he's still a bit nervous about the idea of commanding a full fleet.

Dayton is continuing to serve in units protecting the borders against incursions, usually in charge of units with older model ships and less skilled or experienced pilots. He's finally swapped out his old Knight class for a Chevalier, but had it fitted with your best armor so that there isn't a drop in protection.
"If I'm to keep driving a school bus it might as well be fast enough to keep up with the rest of these kids."

Sylvan is rumored to be doing work with the cloaked Battleships and may be helping to train their crews. There isn't really much available on him right now.

Saputo is now Baron of Torun... which means he's not going to be relocating to the Run. You might as well keep building up that army because it could be awhile before another Knight Commander or Baron asks for it.
He was able to command a fleet during the invasion of House Eminia earning his promotion.
>>
Lorraine Day is involved in weapon and starship testing involving plasma cannons in addition to helping to train some units. She's picked up one of the new model Dusk class and is testing its effectiveness when fitted with LD plasma cannons. She is interested in your modified Deci idea, though the rest of the House is more reserved. Still managing to keep things balanced as a single mother.
"The money makes it a lot easier."

Verilis. Currently working as liaison for fleet coordination between J-D and allied Houses. Seems to be enjoying it.

Arthur was shipped off to South Reach along with Siri Thal to help Winifred. They're still alive.

The Family is doing well, little change from before and Dad is still overworked with logistics. Trading away much of the new territories to your allies has made his life much simpler.
Winifred contacts you to let you know she had to yell at Bekka for some of her off-duty activities.
"Why, what's she been doing?"
"Apparently reveling in the freedom of being far away from family members that might judge her activities. While I certainly have enough to do I'll still be talking to your mother about the possibility designating me Bekka's godmother.
And so help me Sonia Reynard should you make a "fairy godmother" joke I will ship your sister back to the Run in a stasis vault and let you look after her."
>>
>>45320327
Everything okay with Mike's child? How did he resolve the situation with the mother?
>>
>>45320339
What did she do?
>>
>>45320339
>godmother winnifred

... just have our people get the legal paperwork started, and inform mom.

Damn it bekka
>>
>>45307443
>Charity projects (scholarships, Schools, museums, etc)
Really you could say that most of the city you've built on Rioja has been a charity project. You're not really making any money off of it, just enough to pay for the continued expansion.

>>45320749
They did eventually marry. It must have been while Sonia was still under House arrest. Mike didn't want to get a reputation as a deadbeat dad and he didn't really get a chance to know his own father.
Their kid is doing fine and when Mike's not busy the couple are trying to do marriage counseling.

>>45320874
I believe the term is "wild college years."
Fortunately she's smart enough to never let it interfere with her duties.
>>
>>45320339
...it's probably about time we found a knighthood instructor for Bekka. And maybe invest in some power armor for her.
>>
>>45320992
>You're not really making any money off of it
Yet.

>Really you could say that most of the city you've built on Rioja has been a charity project.
Does that mean they're tax deductible?

>>45320992
>I believe the term is "wild college years."
>>
>>45320992
>I believe the term is "wild college years."
Maybe we should send her Sonia's service record up to the point where she had served as long as Bekka? Might get her ass back on track.
>>
>>45320992
>I believe the term is "wild college years."
Sonia will never understand. All she could do in her youth was blow pirates up and use anti tank guns on people.

Ah well. She is Winifreds problem to deal with now! Suck it!

>>45321169
But Sonia has the power of plot! No way you can beat that!
>>
>>45320339
> "fairy godmother"
... but, but, fairies are cool!
> I will ship your sister back to the Run in a stasis vault and let you look after her
That does not work. It would mess with tradition. Sure, fairly new one, but still, Reynards get to experience Winifred command and so forth. (implied vice versa)
That would really muck up our fantasyland relationscape.
>cue Winifred taking another drink from the ready Sonia Interactions Glass.
>What? I firmly believe Sonia has a broamance crush on Winifred. Reciprocation not necessarily required but welcome.
>>
>>45320339
>So, does that mean I'll get to be Daska's godmother?
>Sonia, she's older than you are.
>... does that mean 'yes'?
>>
>>45321083
>I believe the term is "wild college years."
>>45321254
>>45321169
>Maybe we should send her Sonia's service record up to the point where she had served as long as Bekka? Might get her ass back on track.

>Sonia will never understand. All she could do in her youth was blow pirates up and use anti tank guns on people.

Lets be honest here, the fact that there was a War on was incidental to what Sonia did. She would have done it anyway eventually. Wild Collage years for Sonia would have involved high explosives and massive property damage one way or another, with the occasional vibroblade shanking for the cool effect.
>>
>>45321282
>... but, but, fairies are cool!
Did we ever name our Medium? Cause if not we should totally name it Fairy Godmother just to tease Winifred.
>>
>>45320339
>"...designating me Bekka's godmother."

"That's an offer I can't refuse."
>>
>Buy land from the House on the less popular planets like Frostback.
You already had your chance to do this. You have land there. So does Alex and a few others. The Harmen family bought most of the remainder.

>>45321083
>Does that mean they're tax deductible?
Some of it is.

>>45321413
>"That's an offer I can't refuse."
"You can but I wouldn't suggest it."

>>45321334
Sonia was also younger when she left home while Bekka was in the academy/OCS longer. As a result she was under mom's watchful eye longer and thus probably wanted to rebel more but never had the chance.
Bekka's Theme immediately after arriving in South Reach and realising she's out of Mom's reach:
https://www.youtube.com/watch?v=fpZDiOSf_wY


>>45321043
>>45321169
I suppose the question is, do you trust Winifred to get her (back) on track?
>>
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>>45321440
But Moooom, I want to go to that party!
No, young lady! You'll do like your sister and get shot, stabbed, explo... okay, have fun.
>>
>>45321440
>trust Winfred?

Yes. But I haven't been convinced that Sonia shouldn't have some sort of role in mentoring/supporting/advising Bekka. Maybe the power armor gift idea is overkill on my part and the appropriate response would just be to take a more active interest in her life than a monthly letter/video call?
>>
>>45321043
I'd say we get her an instructor and gift her a Power armor of her choice when she becomes a Knight as a motivator.

>I suppose the question is, do you trust Winifred to get her (back) on track?
Ofcourse. She is the Fairy Godmother. But yeah, find the best instructor team money can buy and send them down to help her out.

Bekka's Theme immediately after arriving in South Reach and realising she's out of Mom's reach:

kek
>>
>>45321316
And by Daska, I do mean Drake.
>>
>>45320327
>He's finally swapped out his old Knight class for a Chevalier
Has the House conducted trials to compare the Dusk II, EC-K, Dragoon, Chevalier, and Nasidum cruisers? I'd be interested in the results.
>>
>>45321369
>Did we ever name our Medium?
Added to the next survey

>>45321716
That makes more sense though the other was funnier.

>>45321938
Strong points of the different ships were discussed at the last ball. The House officially supports the EC-K since they've invested the most R&D into it, but they're not opposed to Knights or Barons buying other types if they prefer how they perform in different areas.

Okay getting on with things. Your two wing commanders are being sent financial support and some of the latest Vengeance type attack cruisers being built. They can be equipped with ECM pods for support, though they're not as effective.
Is this okay?
>>
>>45322073
>Strong points of the different ships were discussed at the last ball.
Thanks, must have missed that.

>Is this okay?
Yeah, if the Vengeance turns out to be inadequate they can always sell them to mercs for more money.

Maybe send a squad of Dusk IIs to Winifred?
>>
>>45322073
Always invest in ECM. Also, what about Linda, the person we've been most intimate with so far physically?
>>
>>45322160
>Also, what about Linda
Yeah, would she be willing to sell the plan to loot nav hazard zones to the guild?
>>
I think it's criminal that a planet named Rioja doesn't have any vineyards yet.
>>
How much of Magdalena do we own?
>>
>>45322160
>>45322212
Linda, right. I'll write that up while you guys decide on your next missions.

Your cloaked ships are fully repaired. Wing commanders are conducting autonomous deployment.

>Cloaked Tracking 04
House: Helios
Environment: Space
Type: Cloaked ship
Shadow resupply efforts between pirate bases and House Bonrah. While Helios knows Bonrah is behind attacks on their allies they lack proof.
Deployment Time: 1 week on site

>Station Assault 02
House: Helios
Environment: Space/Station
Type: Recon Team or Marine assault
Some pirate bases within the Helios sphere of influence have been located. Send a Recon Team to secure valuable intelligence or Marines to capture the base and any ships present.

>Ghost Recon 04
House: Helios
Environment: Ground
Type: Recon Team & Commando team
A minor House has unofficially sided with Bonrah. Steal or destroy one of their SP Torpedo stockpiles before Bonrah can acquire them.
Deployment Time: 1 week on site

>Secure additional camo systems 01
House: Helios / J-D
Environment: Ground
Type: Recon Team
Helios has provided data on a site that should have new holographic camouflage set aside for use by Light Recon Power Armor. Raid the facility and make off with the camo systems to upgrade your House Commando teams.
Deployment Time: 1 week on site
>>
>>45322160
>>45322073
ECM is always better than no ECM
https://www.youtube.com/watch?v=PN_CP4SuoTU

>>45321440
Now I am curious what you think Sonias theme was or were...
>>
>>45322367
>Secure additional camo systems 01
>Cloaked Tracking 04
>>
>>45322367
>Ghost Recon 04
This seems like both the most urgent and the most valuable target. I vote to invest however many forces are needed to this.

If any are left over I’d like to do
>Station Assault 02
as well.
>>
>>45322367
>>Ghost Recon 04
>House: Helios
>Environment: Ground
>Type: Recon Team & Commando team
>A minor House has unofficially sided with Bonrah. Steal or destroy one of their SP Torpedo stockpiles before Bonrah can acquire them.
>Deployment Time: 1 week on site
>>
>>45322367
>>Ghost Recon 04
>House: Helios
>Environment: Ground
>Type: Recon Team & Commando team
>A minor House has unofficially sided with Bonrah. Steal or destroy one of their SP Torpedo stockpiles before Bonrah can acquire them.
>Deployment Time: 1 week on site

and

>Secure additional camo systems 01
House: Helios / J-D
Environment: Ground
Type: Recon Team
Helios has provided data on a site that should have new holographic camouflage set aside for use by Light Recon Power Armor. Raid the facility and make off with the camo systems to upgrade your House Commando teams.
Deployment Time: 1 week on site

Always do the shady shit that benefits you.
>>
>>45322367
>>Secure additional camo systems 01
House: Helios / J-D
Environment: Ground
Type: Recon Team
Helios has provided data on a site that should have new holographic camouflage set aside for use by Light Recon Power Armor. Raid the facility and make off with the camo systems to upgrade your House Commando teams.
Deployment Time: 1 week on site

Yes please. Any thing to get a hold of more Infiltration/Recon units.

>
>Ghost Recon 04
House: Helios
Environment: Ground
Type: Recon Team & Commando team
A minor House has unofficially sided with Bonrah. Steal or destroy one of their SP Torpedo stockpiles before Bonrah can acquire them.
Deployment Time: 1 week on site

Did someone mention SP's? Cause I do like SP's.
>>
>>45322367
>Secure additional camo systems 01

How's old man Kavos doing by the way?
>>
>>45322367
>Station Assault 02
Marine option

>Ghost Recon 04
Has priority if we have limited ground recon forces

>Secure additional camp systems 01
If we have the requisite recon assets available

I know at one point the idea of Sonia investing in her special forces teams came up, did we ever start building the requisite training infrastructure to start training promising marines and soldiers for integration into our elite units, or did we just requisition more forces?
>>
>>45322367
>>Cloaked Tracking 04
>>45322520
>>45322590
>>45322626

We may want to do this one to get proof of Helios allied being raided by Bonrah funded pirates.
>>
>>45322836
I'm fine with that, but we should probably start working on expanding the number of cloaked ships in our arsenal if we're going to have those two constantly working on Helios' missions away from the run.
>>
>>45322886
I've said it before. Buy some Silent Hunters from the Rovinar.
>>
>>45322909
They have an embargo in place and we used up all of our remaining favor with them when we got the 2 hunters.
>>
>>45322992
Clearly we need to salvage and return more Rovinarian ships...
>>
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>>45323036
>>
>>45322909
You already did this using the last favour they owed you. To buy more you'll have to get them off the black market in South Reach or the PCCG.


Linda is doing her best to stay away from both the civil war and the war with the Neeran. That's becoming more difficult all the time. Neeran raids are penetrating deeper into friendly territory, though the Alliance and the Shallans continue to push what is considered the front lines farther back.
Right now she's on a joint Navigator / Alliance mission studying wormhole interaction with black holes to see if it's possible to use them to anchor gates.

The entire thing is a harrowing experience but one of the few options that keep her away from the fighting.
"I can't say my stress levels have improved. Other than that I'm doing great." she finishes with a bit of a nervous laugh.
She's not really doing great. Maybe you can send her a vacation package for your high security resort?

When it comes to your plan she informs you that the Guild have a diplomatic team based out of the Ruling House logistics base in the Run. They've been conducting talks and negotiations with the species that inhabits the central nav hazard zone. This is taking time due to them having a slower than light infrastructure.

From what has been learned the really really big wreck sites may have already been salvaged and used to construct the accelerator systems used to boost ships up to a large percentage of light speed.
Can't find the thread I last talked about this in with the bounty hunters and the ships logs. 4plebs is not being helpful.

It's unlikely to be the case for all of the wreck sites so there should still be some to salvage. As long as you don't try to do anything crazy, like going into zones before they're declared safe, the guild will work with your company.
>>
>>45323245
>From what has been learned the really really big wreck sites may have already been salvaged and used to construct the accelerator systems used to boost ships up to a large percentage of light speed.

Isn't it a bit unrealistic for only 400 years at best at sub ftl and with tech below the factions standard at that time?

>As long as you don't try to do anything crazy, like going into zones before they're declared safe
Well, we'll need a permit for a construction ship to build gates, otherwise the salvage and colonization efforts won't be worth the money.
>>
>>45323351
Unrealistic for all of it, but not the central region and parts on the other side of the Run.
There were also survivors.

>>45322367
Ghost Recon 04
VS
Secure additional camo systems 01

You don't have the Recon teams to do both at the same time.
>>
>>45323600
>Ghost Recon 04
>>
>>45323600
As I said above: Ghost Recon 04 is urgent. If we don’t do it now, the enemy will get the SP.
My vote:
>Ghost Recon 04 first.
>>
>>45323351
Can we get the FA to give us an estimate what a mobile gate allowing medium cruisers to pass would cost with a minimum damage ftl drive?

They can put observers on it and get 90% of all V torps we salvage if they're reluctant.
>>
>>45323600
>Secure additional camo systems 01
Do that and we get more Recon units so we can do more stuff.
>>
Ghost Recon 04 it is.

What do you want to select for a secondary mission?
A) Cloaked Tracking 04
B) Station Assault 02
C) Support the SP Retrieval mission

Roll 4d100 for special operations and post your vote.
>>
Rolled 6, 60, 43, 43 = 152 (4d100)

>>45323920
>B) Station Assault 02
>>
Rolled 81, 42, 53, 36 = 212 (4d100)

>>45323920
>C) Support the SP Retrieval mission
>>
Rolled 57, 61, 38, 44 = 200 (4d100)

>>45323920
>[x] C) Support the SP Retrieval mission
>>
Rolled 44, 36, 37, 15 = 132 (4d100)

>>45323920
>C) Support the SP Retrieval mission
>>
Rolled 51 (1d100)

>>45323920
>A)
The SP retrieval mission will be highly dangerous, and another team equipped with camo will be incredibly helpful.

>Roll 4d100 for special operations and post your vote.
1
>>
>>45323920
>C) Support the SP Retrieval mission
Might as well send everything there and do the mission right and ensure that we get something nice out of it.
>>
Rolled 39, 41, 95, 16 = 191 (4d100)

>>45323920
> C) Support the SP Retrieval mission
>>
Seems most people are going with C.

One hunter to support the camo mission, one for the SP raid?
>>
Your Recon team does their job like the professionals they are, finding the stockpile and shutting down security to clear a path for the follow up extraction. Things begin to turn as the Commando team arrives. Part of the garrison assigned to the base realises something out of the ordinary is going on and the Commando team ends up in a firefight for most of the mission. While accomplished without many casualties the fighting means there isn't time to extract all of the torpedoes.

Special demolition charges provided by Helios for the mission are used to sabotage the remaining warheads then collapse the structure above the ammo dump.

LST's provide extraction for the teams and the captured torpedoes, reaching the Silent Hunters.

Attack corvette squadrons begin to pursue, causing damage to both ships before they escape.

1 of the Silent hunters is out of operations for repairs for the next week
240 SP Torpedoes recovered!
>>
Helios +10

Your Wing Commanders focused on harassing Bonrah logistics. Phas Rah'ne managed to capture some transports and a Mining Barge in addition to a Gungnir type battlecruiser.

They're grateful for the news that you're sending them some more up to date ships. Mission options for them in a moment.

Although 1 of your silent hunters are out of operation this week the remaining one is still capable of deployment.

>Cloaked Tracking 04
House: Helios
Environment: Space
Type: Cloaked ship
Shadow resupply efforts between pirate bases and House Bonrah. While Helios knows Bonrah is behind attacks on their allies they lack proof.
Deployment Time: 1 week on site

>Station Assault 02
House: Helios
Environment: Space/Station
Type: Recon Team or Marine assault
Some pirate bases within the Helios sphere of influence have been located. Send a Recon Team to secure valuable intelligence or Marines to capture the base and any ships present.

>Ghost Recon 05
House: Helios
Environment: Ground
Type: Recon Team, Commando, or Marine
What is believed to be an uprising backed by House Nasidum is taking place on an allied world. Send in a team to disable tanks in an enemy motor pool before they can be deployed.
Deployment Time: 1 week on site

>Secure additional camo systems 01
House: Helios / J-D
Environment: Ground
Type: Recon Team
Helios has provided data on a site that should have new holographic camouflage set aside for use by Light Recon Power Armor. Raid the facility and make off with the camo systems to upgrade your House Commando teams.
Deployment Time: 1 week on site

While I would assume you want to go after the additional camo systems this time there are other missions available.
>>
>>45324931
>>Secure additional camo systems 01
>House: Helios / J-D
>Environment: Ground
>Type: Recon Team
>Helios has provided data on a site that should have new holographic camouflage set aside for use by Light Recon Power Armor. Raid the facility and make off with the camo systems to upgrade your House Commando teams.
>Deployment Time: 1 week on site

And Cloaked Tracking 4
>>
>>45324931
>>Station Assault 02
This one seems to be the most time sensitive. Focus all resource other than the silent hunter on this.

>>Cloaked Tracking 04

>>45324530
>240 SP Torpedoes recovered!
How are these split?
>>
>>45324931
>Secure additional camo systems 01
This gets the highest priority right now. Also interesting:
>Cloaked Tracking 04
(Not sure if we should do this with only one operable hunter)
>Ghost Recon 05
(Only if doable without Recon Team)
>>
>>45324931
Definitely Camo mission.
>>
>>45324931
>Secure additional camo systems 01
DO ET! Recon team is a go.

>Station Assault 02
Send in the Marines to capture us some more delicious ships.
>>
>>45325061
I actually meant to vote for Ghost Recon 05, not Station Assault 02. No idea how I managed to copy the wrong one.
>>
>>45325061
>How are these split?
Helios would like to buy them but they'd rather seem them in the hands of an ally rather than an enemy.
You could assign them to your raiders or have them brought back to the Run. You don't need to tell the rest of your House about them but they'll be harder to keep quiet about if they're brought back to Rioja.

>>45325068
>Ghost Recon 05
>(Only if doable without Recon Team)
It will be harder and the chances of casualties are higher.

>Secure additional camo systems 01
Recon team & Commandos
>Cloaked Tracking 04
1 Silent hunter
>Station Assault 02
Marines

Does this look good? If so roll
>>45325372
...

>Secure additional camo systems 01
Recon team & Commandos

>Cloaked Tracking 04
1 Silent hunter

>Ghost Recon 05
(Marines only)

Does this look good?
>>
>>45325431
>Helios would like to buy them but they'd rather seem them in the hands of an ally rather than an enemy.
Quarter to Helios, quarter to the raiders, half to the house?

>Does this look good?
I don't feel comfortable sending our marines out alone.

Have them bully perform boarding drills on crews of ships undergoing repairs instead.
>>
>>45325431
Haven't voted yet due to work.

Voting for the camo/tracking/assault plan. Not comfortable deploying non-recon assets to tackle a ghost recon mission.
>>
Plan A) Roll 5d100
>Secure additional camo systems 01
Recon team & Commandos
>Cloaked Tracking 04
1 Silent hunter
>Station Assault 02
Marines

or Plan B) Roll 3d100
>Secure additional camo systems 01
Recon team & Commandos
>Cloaked Tracking 04
1 Silent hunter
>>
Rolled 16, 1, 84, 31, 10 = 142 (5d100)

>>45325618
Plan A
>>
Rolled 47, 19, 80 = 146 (3d100)

>>45325618
B
>>
Rolled 69, 24, 29 = 122 (3d100)

>>45325618
B.

Phone danger zone!
>>
Rolled 46, 78, 1 = 125 (3d100)

>>45325618
B
>>
>>45325618
B
>>
Rolled 8, 5, 41 = 54 (3d100)

>>45325618
B
>>
Helios +10

>Secure additional camo systems 01
House: Helios / J-D
Environment: Ground
Type: Recon Team
Helios has provided data on a site that should have new holographic camouflage set aside for use by Light Recon Power Armor. Raid the facility and make off with the camo systems to upgrade your House Commando teams.
Deployment Time: 1 week on site
Results: 69,78
It seems the base was prepared to repel recon troops. Your people have run into such problems before and while it would have taken longer they would have been able to get through on their own. The addition of the camo team meant that they had the numbers to get the job done even more quickly.
Enough camo systems were secured to equip 6 people, ideally letting you outfit a pair of 3 man teams.

>Cloaked Tracking 04
House: Helios
Environment: Space
Type: Cloaked ship
Shadow resupply efforts between pirate bases and House Bonrah. While Helios knows Bonrah is behind attacks on their allies they lack proof.
Deployment Time: 1 week on site
Results: 80
Your remaining Silent Hunter spent several days following transport ships between bases and watching equipment transfers. It took time to find a set of transfers that could solidly link Bonrah to some of the pirate groups but they found one.
Helios appreciates your efforts and promise it will be of help to them.

>Cont.
>>
Raiding fleet missions

Recon & Commando team status: Busy

>Station Assault 02B
House: Helios
Environment: Space/Station
Type: Fleet action
A pirate base you previously discovered has been fortified preventing an easy assault. It will need to be hit with 3 or more attack squadrons.
Deployment Time: 1 week on site

Aries Shield Convoy Raiding 01
House: Nirium (RH)
Environment: Space
Type: Convoy Raiding
Aries continues to operate out of some Houses and they're still making money despite their losses. Target Convoys carrying advanced shield tech. Few Houses can produce Terran "surface shields" but Aries can.
Deployment Time: 1 week on site

>Aries Energy Weapon Convoy Raiding 01
House: Nirium (RH)
Environment: Space
Type: Convoy Raiding
Aries continues to operate out of some Houses. Target Convoys carrying advanced energy weapons including pulse cannon arrays. DHI still can't produce these.
Deployment Time: 1 week on site

>Aries Munitions Convoy Raiding 01
House: Nirium (RH)
Environment: Space
Type: Convoy Raiding
Aries continues to operate out of some Houses. Target Convoys carrying munitions like missiles, advanced torpedoes, drones and interceptor systems.
Deployment Time: 1 week on site

>Advanced Convoy Raiding 2B
House: Ber'helum
Environment: Space
Type: Convoy Raiding
Intelligence has come in from House Ber'helum. They believe raiding ships from Nasidum have managed to intercept a number of convoys between Iratar and Che'len.
Nasidum may now have a stockpile of Iratar siege weaponry and they're attempting to expand it.

Ber'helum is prepared to provide a gravity well generator if your House can assemble a powerful raiding fleet and an experienced commander to lead it. Intercept Che'len convoys before Nasidum does, or ambush Nasidum units after they've stolen the weaponry.
Deployment Time: 14 days to target zone, 1 week on site
NOTE: Your wing commanders assisting Helios are not adequately staffed or equipped to take this mission.
>>
>>45326616
>[x] Advanced Convoy Raiding 2B
Let's personally lead this one.
>>
>>45326616
>>Advanced Convoy Raiding 2B
Nope. Nopenopennope. No toys for Nasidum. Fuck them up. Gather up a fuck huge raiding fleet and show them why they called us the Warlord of the Maelstrom.
>>
>>45326616
>Aries Shield Convoy Raiding 01
Better shields seem incredibly useful, especially when taking the shape of ships like the EC-K into account.

>Advanced Convoy Raiding 2B
Tempting. This seems like a good time for an update on the forces we have in the run.
>>
>>45326616
>Advanced Convoy Raiding 2B Cont.

As this would be a large operation it could be an opportunity for would be Barons to gain experience.

Available Commanders: (Select 1)
Baron Sonia Reynard*
Knight Commander Desh Xisoth
Knight Commander Daska Rna
Knight Commander Alex Palaiologos
Wing Commander Katherine Drake
Wing Commander Jehtot Kharbos
Wing Commander Felix Ekwueme

Heavy support ships: (Select 1)
Forbearance Super Heavy Cruiser
Majestic Heavy Carrier
"Qlippoth" Heavy Carrier

>>45326725
You would be picking up additional forces in the homeworlds. Right now the important thing is who is leading the fleet and the heavy support choice.

I need to make a quick grocery run. Yes I realise we're getting close to autosage.
Will try to quickly update House forces in the Run when I get back.
>>
>>45326616
>Advanced Convoy Raiding 2B
Is there even any need to discuss this? A chance to stick it to Nasidum and Che'len at the same time AND get nice weapons out of it in the process? Go all in!
>>
>>45326940
>Knight Commander Daska Rna
I can't imagine her not being up for it.
>>
>>45326940
>Available Commanders: (Select 1)
>Knight Commander Daska Rna
Daska is our number two after all so it's only right that we take her on it. Saputo and Drake can hold the fort down in DRH1.

HOWEVER! Could Sonia come as well. Not to command the fleet but to participate in it observe Daska first hand all the while shooting stuff with her Medium.

>Heavy support ships: (Select 1)
>"Qlippoth" Heavy Carrier
I kind of want to try this one out. I also don't want to bring the Forbearance out of DRH1 unless we are forced to do so.
>>
>>45326940
>Knight Commander Alex Palaiologos
>Majestic Heavy Carrier
>>
>>45326940
>Knight Commander Desh Xisoth
>Knight Commander Daska Rna
>Knight Commander Alex Palaiologos
Do any of these still need a large fleet command before they can become barons?

>Support choice
Would the raids be staged with friendly territory nearbly, or more or less in neutral space?

>Saputo
Got promoted to baron of the three original J-D worlds.
>>
>>45327035
>Saputo
See:
>>45327059
>Saputo Got promoted to baron of the three original J-D worlds.


>Do any of these still need a large fleet command before they can become barons?
Short answer: Yes
Long answer: Also yes. Desh Xisoth hasn't had the chance to command a full fleet for J-D yet, though he has some experience with his former House.
Daska is probably the most experienced Knight Commander having lead that other operation in South Reach with the Majestic. It wasn't considered to be quite enough at the time as she wasn't even really a Knight Commander yet. Things have changed with the shortage of barons compared to the current territory J-D holds.
Alex does need more experience, it's not just his self confidence in need of a boost.

>Would the raids be staged with friendly territory nearbly, or more or less in neutral space?
Neutral space. However Ber'helum space is relatively close by and could easily serve as a fallback point.
>>
>>45328191
Thanks. Do we know what the Nasidum raider fleet in the region looks like?
>>
>>45327035
Medium, not our battleship. if daska is in command of the Op Should she not get the medium?
>>
>>45328295
Daska has her own Medium of the same type we do. Don't know if it is outfitted the same but it's a Neeran Fast Medium like ours.

>>45328191
>Saputo Got promoted to baron of the three original J-D worlds.
Huh, I was so sure Saputo was promised a world in the Run as his own.
>>
>>45328191
Who ended up as Magdalena's planetary governor? I realize that the earl has the final say, but we could probably make/have made a temporary appointment.
I'm half tempted to put Tamoren Balle in the job just for the sheer giggle value of having a bunch of old line nobles having to deal with a Shallan governor. Call it shock therapy?
>>
>>45328363
>I was so sure Saputo was promised a world in the Run as his own.
He was. He even invested quite a bit of money into it but then things happened, people got arrested and there was a sudden vacancy.

>>45328618
>Who ended up as Magdalena's planetary governor?
Someone you don't know. I will update the House info with their name before the next game.
You don't get to pick who it is. At most you could do is assign a temporary one.

>>45328267
>Do we know what the Nasidum raider fleet in the region looks like?
Ber'helum intel believes it's not one of the rough around the edges raiding forces you've previously dealt with.
There is a larger carrier they've yet to identify in addition to medium cruiser repair ships.
Fighting forces primarily consist of Attack Corvette wings, which may be upgraded with salvaged Firestorm II's. There are also newer model attack cruisers and battleships. There are some assault corvettes assigned, they'll probably be guarding their support fleet and salvage craft.
>>
Come on guys how long has it been since we have been at the helm of the great Devourer! in a real battle?
>>
>>45328191
What happened to the old Baron of Torun?

>Commanders
I think all of them probably deserve a chance to earn their barony. It would probably also make sense to send 1 wing commander along. I'm a bit surprised they even need more deployments. Xisoth was supposed to become Baron of one of the main Erid worlds when the fighting ended.

Are any of them currently not required for the defense effort?

>Heavy Support
Is this a choice between direct combat, support, mixed combat/support?
>>
>>45328887
Like I said. Let Daska have command and we take our Medium out for a spin and just have some fun shooting stuff.
>>
>>45328839
>You don't get to pick who it is. At most you could do is assign a temporary one.
Oh I know. I was just thinking of using the opportunity to appoint a temporary governor to play a bit of racial politics.
>>
>>45328888
>What happened to the old Baron of Torun?
Arrested.
There was an old guard faction of sorts within the House nobility that among other things wanted to (eventually) remove trouble makers from power like Winifred and Sonia. There was some genuine concern that people like you would institute democratic reforms in the House after the election on Surakeh went through.

In the turmoil of the Torpedo attack on Dreminth and the government's subsequent evacuation they tried to depose the Earl. Except Archivald never really was on their side and the home fleet was loyal to him. He and Alex arrested them. Well, most of them.

Then Archivald canceled your house arrest.

>>45328888
>Is this a choice between direct combat, support, mixed combat/support?
The Fleet is going to be away from bases and without much in the way of repair options aside from what they bring with them.

Forbearance has the most firepower and has repair berths for smaller ships. While it's more logistics intensive to operate, you could drop it on an enemy fleet.

Majestic is the ideal long range fleet support ship, which is why it was taken along for Sonia's Knight Commander deployment. Its ability to defend itself can be a bit lacking but can provide some long range fire if needed.

"Qlippoth" is a Neeran heavy carrier that was captured and has been refit to better support and repair assault corvettes and faction warships. It's firepower is better than the Majestic and it can probably take a beating. It's the most mobile of the three heavies but mostly because its the smallest.

I'm working up a survey for a ton of things but will not be able to add votes for the heavy ships because I'm not a paying member.
>>
>>45329552
Pay up, goy

I'd rather give them the Majestic, the Forbearance is too expensive and unique to field in raiding missions, and I don't know if the Qlippoth can properly support the raid.
>>
Really big survey.

surveymonkey com/r/ RQSDYPT

Mostly development of Rioja ask was being discussed here
>>45305455
>>
>>45329552
Eliot Christian got arrested? Huh, I remember us getting along with him decently. Is Stanni Jor'ron still around?
>>
Fox kill-op when
>>
>>45329691
I can settle for Majestic. As long as we don't send Forbearance.

>>45329984
Soooooon
>>
>>45329984
Never.
>>
>>45329857
How much is the license for Shallan Mediums? I can't decide on a Medium Yard unless I know that.
>>
>>45328888
>Xisoth was supposed to become Baron of one of the main Erid worlds when the fighting ended.

>Xisoth himself is made a Knight Commander and is promised to be made Baron of the former Erid Capital.
He's been acting in the capacity of Baron of that world. He is in everything but name right now.

>>45329887
>Is Stanni Jor'ron still around?
>With one Baron currently locked up and another on campaign Daska Alex and Saputo have each been promoted to Knight Commander.
Right. They were away fighting the Neeran. Apparently still around and doing fine. I think Alex may be looking for a different planet to become Baron of. Though I suppose he still could go with one of the outer colonies.

>>45329984
Well now that you have more camo systems you could bring your bodyguards back. They could make a stop along the way.
>>
>>45330085
>How much is the license for Shallan Mediums? I can't decide on a Medium Yard unless I know that.
A billion? I remember saying a number in that range at some point.
>>
>>45330129
The price went down to 500m at some point. Give me a sec to find it.

We could simply build 2 slipways and contractually state we'll give them half of the production until the license is paid for.
>>
>>45330129
I also remember that but I wanted to be sure! No Shallan mediums for us!.
>>
It's silly to pick the Ber'helum hyper medium yard and then not pick the best Medium design.

I still think we should make a Shallan Medium Mk2 RSS Upgraded variant.
>>
>>45330129
>>45330188

Found it:
>That slow typing guy !!cAsGzl185mF Sun 13 Sep 2015 10:21:22 No.42473741
>>42473741
>>42472172
>>What's the current price for a license to build shallan mediums?
>Half billion. It's come done.
>>
>>45330243
The upgunned Shukant is fairly equivalent to the Shallan design actually.
>>
A few questions regarding medium cruisers:
Can spinal mount medium plasma cannon mounts always fit range boosted dominion medium plasma?

>>45330306
The only thing we know is that when equipped with 4 medium plasma cannons it's roughly equivalent to the shallan medium.

Unless I missed something, we have no idea how they compare beyond that.
>>
>>45329857
>Survey
>Eshik Medel
I know it might be a bit late to ask this but do we know what he intends to do with his House if he manages to liberate some or all of their old worlds?

I wouldn't want to put some crazy bloodthirsty dictator in charge.
>>
>>45330345
That's still a hell of a lot of firepower packed into one ship. No counting other weapons. Should be good enough to cover any needs we have seeing as we can pump out a river of them atm.

>>45330396
Does it matter overly much? He will become a vassal to JD and we can push him around a bit to suit our needs. If those needs happen to be not be a dick towards ever on a planet and incident a revolt then so be it.
>>
>>45330396
>>45330493

Didn't we introduce Medel to Ber'helum?

What advantage do we gain by helping him with ground forces, while we sort of help make him money every time we buy a Dusk II? (or do we have our own yard for that, now?)
>>
>>45330655
>or do we have our own yard for that, now
One of the yards we captured while taking Magdalena has been or is getting upgraded to produce Dusk IIs. We probably buy from him if we need more that our yard produces, or if his is closer.

>What advantage do we gain by helping him with ground forces
Ber'helum asked if he has enough forces to retake House Medel territory, and Eshik said he has only space forces. It's a way to speed up the whole plan.
>>
>>45330243
Shallan Medium is more expensive to build and hasn't been upgraded with new armor systems, though it does have more weapons. It could probably still mount tougher shields if you keep on top of its system upgrades.
Sublight performance is similar but the Shallan design has much more engine power to deal with its much higher mass.

>>45330345
>Can spinal mount medium plasma cannon mounts always fit range boosted dominion medium plasma?
Not without some work since the range boosted ones are longer and have some extra external hardware.
I made the newer Shukhant super easy to upgrade since plasma weapons would be mounted externally. The new Eminence class gets more of less the same treatment.

>>45330396
>do we know what he intends to do with his House if he manages to liberate some or all of their old worlds?
Not really. His plan is just to restore his House some day. He'll need to start PR at some point before an invasion to make things easier with the populace.
>I wouldn't want to put some crazy bloodthirsty dictator in charge.
If things turn bad you can always have some mercenaries go black knight on his ass. Though that would be a worst case scenario.

>>45330655
>Didn't we introduce Medel to Ber'helum?
Yes.

>we sort of help make him money every time we buy a Dusk II? (or do we have our own yard for that, now?)
You invested in the start up of his shipyard. Really it was a loan which he intends to pay back plus interest, so you're making some money off of it.

There is another yard producing Dusk class now, located at that graveyard.

>>45330714
>It's a way to speed up the whole plan.
Just keep in mind its more likely to result in him being an ally rather than a true vassal, though that is still possible.
>>
>>45330836
TSTG, some time ago you mentioned that putting people in stasis during emergency teleports wouldn't help because the teleporter effects would accumulate and hit them once the the stasis field is disabled.

Well, the effectivity of the SRL Reynard Accelerators scrap cannons and that other bit got me thinking. How about this:

We take a mass driver, and equip it with a stasis system that can cover the complete interior of the barrel.

When a shot is loaded we active the stasis field, and let the firing mechanism complete several runs down the length of the barrel.

The stasis field stops the magnetic effects from affecting the loaded ammo, while more or less accumulating in the stasis field.

When we deactivate the field, the shot is accelerate with the force of an accelerator multiple times as long as the one we used.
>>
>>45330836
Speaking of yard. I wouldn't mind another Attack Cruiser Yard. I mean we really lack Cruisers in Sonias fleet. Heck. Lack most things besides Corvettes in Sonias fleet.

>>45331059
Pure madness. It will never work. Is likely to end in total disaster. Let's do it.
>>
>>45330836
>Shallan Medium is more expensive to build and hasn't been upgraded with new armor systems, though it does have more weapons. It could probably still mount tougher shields if you keep on top of its system upgrades.
>Sublight performance is similar but the Shallan design has much more engine power to deal with its much higher mass

How much will it cost to 'bring it up to speed'? I feel like it's unnecessarily heavy from layers of armor that are now less effective thanks to specialised anti-torp armor.
>>
>>45331087
Way I remember it is so heavily armored because it's not suppose to be Medium Cruiser at all but a Heavy Cruiser in the body of a Medium Cruiser. Because Shallans don't use Heavies. Right?
>>
>>45331084
>Pure madness. It will never work. Is likely to end in total disaster. Let's do it.
It's only a matter of time before these guys have to escape to another universe.
Again.
>>
>>45331059
Oh man, that's the crazy good shit.

Speaking of more crazy ideas, I remember I posted an article a while ago about wormhole tunneling magnetic fields. We should see if we can develop those so we can make bendy, long-range plasma beams.
>>
Good thing we have a company producing mass drivers, and a fuckhuge stasis equipment factory.
Oh, and a nat 100 researcher.
>>
>>45331133
>Because Shallans don't use Heavies. Right?
They lacked the capability to build both a medium and a heavy so they created a bigger medium. More or less.

>>45331059
>some time ago you mentioned that putting people in stasis during emergency teleports wouldn't help because the teleporter effects would accumulate and hit them once the the stasis field is disabled.
And within the hour regretted that I'd posted that.
But seriously, there has to be a reason to keep people from just cheating their way through teleport shock. Then teleporters would be used as much as on Star Trek or Star Gate!

>The stasis field stops the magnetic effects from affecting the loaded ammo, while more or less accumulating in the stasis field.
>When we deactivate the field, the shot is accelerate with the force of an accelerator multiple times as long as the one we used.

You're talking about a portal infinite acceleration trick. Catch it at speed in a stasis field at one end, move the field & projectile back to the start, release for additional acceleration and catch it again in another stasis field.

There are things that can go wrong, and there are limits to the sort of energy stasis fields can contain or shrug off.
You may want the Rioja Institute of Technology to study it. Starting on a smaller scale.
>>
>>45331278
And because of that, we can do a small scale test to see if the energy overloads the stasis field and causes an explosion!

>>45331534
Why not have some sort of little understood reaction between active stasis fields and emergency teleporters akin to Vekron radiation? It only occurs within the stasis region, but any organic substances within suffer a range of horrible things from radiation sickness to instant necrosis? It could even be found to render stuff like plasma weapon stasis bottles inert 1% of the time or something, but no one has been able to determine where this comes from, or why it does what it does seemingly at random. Don't cross the streams.
>>
>>45331534
If we wanted to ship that captured mining barge back to the run, would Helios cut us a deal on packaging additional salvage with the delivery?
>>
>>45331534
>You may want the Rioja Institute of Technology to study it. Starting on a smaller scale.
I can't wait till we core an entire Neeran super with a splinter round moving at .999c
>>
>>45331087
We could ask their government if they'd be interested in an upgrade project.

>>45331534
>Starting on a smaller scale.
We might want to considern an off-planet campus for the more dangerous experiments.

>But seriously, there has to be a reason to keep people from just cheating their way through teleport shock
Ridiculous energy requirements to keep the stasis field intact during the transportation? Like requiring a super heavy's entire energy output for several months to make it work on a capsule that can fit 10 people or so.

Should I stop bringing up the idea to loot nav hazard zones via wormhole gates? I don't mind if it's not possible for one reason or another, or if you haven't decided yet. I'm just not sure if I should keep mentioning it or not.
>>
>>45331534
>You may want the Rioja Institute of Technology to study it. Starting on a smaller scale.
There is no stopping it now guys. Black Mesa confirmed

>They lacked the capability to build both a medium and a heavy so they created a bigger medium. More or less.
Have the Shallans not considered a Heavy Cruiser or Carrier in this day and age? Or are they focused on not dying horribly right now as is and just pumping out as many ships as they can?

Also how many years has this war gone on now? 6?
>>
>>45331707
>Have the Shallans not considered a Heavy Cruiser or Carrier in this day and age?
They probably can't afford to spend anything on the necessary infrastructure, especially since probably more than 90% of the forces fighting the Neeran Empire are from other factions at this point.

We can sell them our gunship heavy and Talos carriers once the dominion civil war is over. That should be enough until they don't have to worry about their civilian populations any more.
>>
>>45331661
>REDACTED
I'll give it some thought but those are some good suggestions.

>>45331688
>Should I stop bringing up the idea to loot nav hazard zones via wormhole gates?
It would probably be for the best. The navigators are just as likely to recognize the region as the space of the species living in it. Unless you want to invade and conquer another species space. FOR HOUSE AND DOMINION!

>>45331707
>Or are they focused on not dying horribly right now as is and just pumping out as many ships as they can?
That.
Their civilian government was falling apart and was just replaced by a military regime remember.

Data and time of next thread will be updated on the wiki when I find out. See you next week!
>>
Thanks for the thread TSTG!

I'm glad you managed to survive your cold.
>>
If this stasis/accelerator system works out we need a snappy name for it.
>>
>>45331950
>It would probably be for the best.
Awwww. Can we at least use it to mine and colonize the nav hazard zones close to the center of the colonized galaxies.

>The navigators are just as likely to recognize the region as the space of the species living in it.
The navigators can get fucked. They're squatting on territory in Dominion space.
>>
>>45331950
It would probably be for the best. The navigators are just as likely to recognize the region as the space of the species living in it. Unless you want to invade and conquer another species space. FOR HOUSE AND DOMINION!


I am okay with that. More interesting however would be if we found a pre space age world that has just begun rocket tests or the like and got to be their first contact. "The CRAZY TRAVELING TRADING TORPEDO EMPORIUM has noticed that this race and planet has shown interest in space! Let us be the first to introduce you all to our SPECIAL EDITION EXTRA EXPLOSIVE TORPEDO! A buy 3 get 1 for free deal if you order within the next half hour! BUT WAIT! There is more! Call now and revive a visit from the Baron of Torpedoes! Master of Salvage! Tamer of Sharks herself!"

And thus was a entirely new and innocent species forever lost of innocent and corrupted.

See you next week!
>>
>>45331950
>Republic history page on the wiki
So, is genocide still a-okay?
>>
>>45332031
Also if it works out, we could probably apply it to Dominion Plasma weapons for that sweet range/damage bonus.
>>
>>45332086
No, it's for mass drivers only.
>>
>>45331950
It's probably too late to ask, but is there anyone interested in trading developable territory near our Run holdings (or other more secure JD territories) for Magdelena?
>>
>>45332096
I mean, I don't see the reason you couldn't apply it to Plasma Weapons since it's basically just increasing the energy content of anything trapped in the stasis bubble.

Either way it might be a good opportunity to tour the University we've built. I imagine it'd be quite extensive.
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