Eight Ancient Tombs Edition
eye is much better than ancient tomb in the deck, since it basically taps for 2 for every eldrazi you cast, so it can effectively tap for 4-8 mana when you are casting several spells with it
I think i heard about this, and from what i recall people said this about the whole unbanning of twin as to the eldrazi situation
>the eldrazi are honestly too much, even if they unbanned twin, that just means a few iterations of eldrazi would be put down, but it would still dominate the format, probably even more so then twin.
>if anything amulet bloom decks might have had a better chance of 'policing' these eldrazi decks since it was a quicker combo deck than twin in some cases, plus pretty hard to disrupt after the amulet was played, but eldrazi would still hold a pretty strong torch
>Eye of ugin is honestly the problem, there were countless times where it alone allowed for so many absurd plays in the current pro tour it honestly cant be ignored, like when turn 2 with a single temple and an eye, cast 2 Matter Reshapers cause of the cost reduction. And that's basically the norm of what the deck can do cause of EoU
Basically ban the fucking eye. It'd make the deck a lot more fair, despite it hurting tron just a bit. I mean temples also produce two, but a 2/1 on turn 1 isnt grounbreaking vs 4 2/1s on turn 1.
buts its restricted to eldrazi spells only, and u can only have 4, I mean, turn 1, if you have one, u get an eldrazi mimic, a 2/1 creature, crazy. Like u'd have to have them as ur first 2-3 lands for them to be broken, and even then, its just colorless mana, u cant do anything but play eldrazi spells for 'unfair' costs, while the tron lands, can get 7 mana turn 3 vs 3 temples getting 6 mana for JUST eldrazi, meanwhile the Eye not only does nearly the same, but gets better as the game goes along, and even feeds you more cards in the late game. Plus you don't even have to tap it for the mana so it combos even better with cards like urborg and such. Like having the eldrazi being a tier 1 deck isnt a bad thing as long as its not over oppressive.
Interesting. Seems pretty slow though.
I guess the idea is starting with Booming your flagstones and their land to keep them slow, and then getting the Bust off a goblin deep dweller?
Why are there posts on reddit blaming the twin ban for the current state of modern. Twin wouldn't do shit against this top 8. Also the answer is more bans, not unbanning more broken cards.
The last time 6 copies of a deck made a top 8 at the same PT, the deck doing it was Elves that contained 4 Glimpse of Nature and 4 Jitte, and looked very much like its Legacy counterpart.
Also the last time 6 copies of a deck made a top 8, LSV was in that top 8 too.
beware of trap hands. if you played ernhamgeddon back in 96 it's essentially the same game plan. disrupt the early game if you can or ignore the board if you have a wrath, wrath if you have one, cast a fatty and armageddon. the goal is for the only permanents on the board to be your goblin and maybe a moon or crucible.
>people just immediately crying for a ban instead of giving the meta the chance to adjust
When did you realize you stopped thinking?
There are things. People are just getting tunnel vision and don't want to start adapting to a brand new deck
>mfw wotc decides that the card that needs to be banned is SSG
RIP in piss combo
>mfw Wizards is turning into Konami
>Kill strong and beloved deck/archetype to buff and shill new weaker product
>After product flew off the stores, kill said deck to shill and buff the other new product
>Rinse and repeat every 3/6 months
Well I gotta admit, Konami went FAR ahead by recently killing a deck ONLY 2 weeks after it was released, because the new booster was completly sold out so they couldn't profit of it.
Are you guys prepared for Wizards turning Konami and the eventual morph of Magic into Yugioh?
Yes. The more disproportionately powerful cards you have the more the less powerful cards are pushed out of the format reducing diversity. I'm not sure how that is too difficult for you to understand that it would go over your head, and yet here we are.
^^^^^ he's right u know
It plops down creatures as fast as aggro, but instead of just vulnerable hard hitting fags, they have upside, i.e. eldrazi mimic, matter reshaper, etc.
Turn 2 and 3 they can plop down Thoughtnot seers and reality smashers, both of which stop aggro and burn creatures in their tracks, not to mention avoid eidolon burns.
The creatures they put out like thoughtnot disrupt ur hand, so there goes ur combo piece, reality smahers wants u to discard a card to kill it, so fuck 1 for 1'ing, and matter reshaper lets u draw a card, or even gives u a free card if its 3 cmc or less right onto the field, and others bring along with them several creatures, like blight herder or drowner of hope, so going wide isn't viable either.
Combine that with some spot removal like dismember, bolt, etc, you got urself a deck that has removal, creatures pumping out faster than zoo, stronger than midrange, that fuck over controls strategy in the ass, and a middle finger to a lot of combo decks as well.
This is probably one of the most (too) well rounded decks i've ever seen in modern, jack of all trades. It needs a ban, no question about it.
>If X number of cards enter the format, X number of cards get pushed out of the format :^(
Well no fucking shit Sherlock. Modern's problem is a completely fucked up imbalance of archetypes. By the way, "archetypes" doesn't mean "decks" as Wizards would have you believe; it means broad overarching strategies. Zoo is not an archetypes, it is a deck. Modern right now is nothing but aggro decks. Like, the entire top 16 of this shitty event was nothing but aggro decks. If cards on the ban list can help to make control a thing, then holy fucking shit unban them already.
Right now about 80% of the ban list could be unbanned and none of it would stop what's happening.
This. It has the consistency of a midrange deck with the speed of a combo deck. It has 12 sol lands, cliques that cost 2 colorless to cast, 3 mana 5/5s with upside and 0 mana 2/1s that pretty much always attack for more.
>I NAMED A CARD THAT DEALS ENOUGH DAMAGE TO THE BOARD TO KILL A BUNCH OF X/1S
Nice job there. Really, you did great.
The last time a PT top 8 had 6 copies of the same deck, it was basically Legacy Elves running 4x Glimpse and 4x Jitte.
>Are you guys prepared for Wizards turning Konami and the eventual morph of Magic into Yugioh?
i'll just play dota or cs:go or something. nobody said i HAVE TO play magic cards. if it sucks i'll fuck off to something else and sell my decks for pocket money.
I didn't start jack shit, I simply stated that there are no reasonable answers to a deck as big and fast as Eldrazi. Some other faggot linked Big Game Hunter as if it's going to stop a Legacy level deck.
Reality Smasher only cares for spells
>cast some removal on him
>discard Big G to get rid of your Thought Knot
that's the plan
>implying you still have Big G in hand after Thought Nazi
Im not so sure, Anon. Chalice on 1 scares me alot.
Not like they're always on the play, and not like they'll always turn 1 land SSG into chalice for 1. You have Cavern to help you out, and once you get Heritage Druid/Elvish Archdruid out, not all your Elves cost 1 mana
Leads are flex slots. Was trying them vs. decks that 1v1 you alot (Thoughtseize.dec/Manaleak.dec). With this new colorless meta I dont have a fucking clue anymore.
Pyroclasm is actually rather easy to play around, though Leads also helped there.
>Guys stop calling for an Eye of Ugin ban, we just need to build decks around it to have a chance at beating it.
>The first question a brewer had to ask is "can this beat Twin?" Too many decks weren't viable because they simply couldn't beat Twin, and thats why Twin needed to go.
Fuck people like you
Eye of Ugin
>can search for eldrazis
>is not a colorless source
>is a colorless source
>not a legendary
>can't search eldrazis
I don't think the deck would really be broken if you took out just one of the two.
Eye is also played in Tron and I hate Tron so therefore we should ban Eye of Ugin. I am the hero we need to save modern, please hire me WotC.
If they ban out Eye of Ugin, the degenerate shit we seen is still possible with 2 Eldrazi Temple opening hand.
On the other hand, banning Eldrazi Temple made it very unlikely for the deck to ever power out TKS on t2.
seriosuly what the fuck is wrong wiht this thread? does your brain work with memes? is your only possible thought overreacting to everything? This eldrazi deck is busted but it's not like we are all doomed forever, calm down people will adapt and then a ban will come. No need to cry nor create stupid consiparition theories. No need to spam the thread and shout how busted eldrazi is to whatever is asked in the thread no matter how unrelated
I bet WotC pays you a large sum to come here and convince us that they don't have a grand masterplan to force us to buy packs from the newest sets and use that money to take over the world. WHAT UP SHEEPLE!
are you retarded or something, how do you expect people not to be talking about something so major and recent
like what kind of autism is it that makes you think that people shouldn't be talking about it
The problem is that you don't have any great way to fight eldrazi decks. They are too fast for countermagic, land destruction or discard, and many of their cards already have built in protection from 1 for 1 removal. Board wipes are also pretty useless since they can very easily recover.
You would need to go pretty esoteric in order to beat eldrazi, either by tapping them down, applying a prison effect or trying to loam+ghost quarter them. And these strategies outright suck against the rest of the meta.
i did not say eldrazi ar not a problem, but people are overeacting like with everything in this general
in the last thread there was a guy trying to get tips for a new deck to build and people spammed eldrazi onto him absolutely randomly, when he specifically asked for a mindgames deck, another one asked for other tips and people answered that he would get rekt by eldrazi either way. I didn't say it's wrong to talk about it, but damn
probably the best way to beat eldrazi is prison, but not slow ld prison, something more like ensnaring bridge or worship that you can hopefully develop by turn 3
you need something that answers large numbers of 4/4 or larger creatures by turns 2-3
One thing that stood out to me is that none of the Eldrazi list ran any answers to hard locks like Ensnaring Bridge or assorted enchantments.
Ratchet Bomb comes close but it's slow and can be easily responded to in turn
It has always been a problem, just never *quite* enough of a problem for Wizards to actually bother to do something about it. But this pro tour really showed how awful having a lotus petal effect in the format is. It was in the recently deceased Amulet Bloom deck. It's in Goryo's Vengeance. It's in Eldrazi. It's in damn near every single suspect deck. Even in otherwise fair decks, it still enables things like turn 2 blood moon which end games immediately. If you watched coverage and saw the number of times it enabled some swingy degenerate play, you'd have to agree with me. Unless you like modern being swingy and degenerate, in which case, fuck you.
I agree with the philosophy of unbanning to rectify bad metagames instead of draconianly and hastily banning everything. However sometimes broken cards come along which are so strong that to metagame against them warps the format into something stupid. Treasure Cruise. Mental Misstep. Skullclamp. And now with all these 2-5cmc eldrazi, eye of ugin and eldrazi temple are officially broken to the level where they absolutely destroyed the pro tour. Mercilessly. (In combo with another card that bypasses normal mana limits, SSG...)
Ban: Eldrazi Temple, Simian Spirit Guide
Unban: Ancestral Vision, Bloodbraid Elf, Sword of the Meek
Next January, potentially unban SFM if fair decks still suck.
It would be amazing to see more "if you would discard X" effects being played in response to Eldrazi.
But I'm pretty sure people will just keep complaining instead
Obliterator is also better defensively.
RW STAX PILLOWFORT VARIANTS IS THE SAVIOR OF MODERN YOU HEARD IT HERE FIRST
>Runed Halo naming Thought-Knot Seer
>Sphere of Safety and Ghostly Prison holding down the fort
>Nevermore naming Reality Smasher
Trouble is unless you are running a large number of them they can just pick something else and laugh at your overcosted creatures. There are few efficient cards with that text so its hard to run enough to make them useful vs non liliana/kommand style of discard.
i don't agree with you just because i like rituals and ssg is the only decent one we have, i think they are part of magic and i want to keep them. ssg is a card that is inherently very explosive, but it makes grat swings from too good to decent, i don't think it's a problem inherently, but it is definitely like "super enabler" which shows that there is something wrong with the deck, if something is a bit too good ssg might push him to broken because of those explosive draws that happen sometimes,but i think it's random enough that it's not a problem
If feel like my GW bears brews just got better.
It's great to fuck over that fat guy playing jund (or jund with white instead of red) anyways.
Sometimes I don't even know what people are playing but Arbitor and thalia just fucks em up anyways.
idk, just tried cockatrice first and never had a reason to try xmage? also from like the 1 screenshot i've seen of xmage, the ui looks much uglier
it's a replay and i'm on a 5-year-old laptop? dunno
I think if you're looking for that kind of "old school" magic, vintage and legacy are the formats for you. Fast mana is inherently broken and can only really be contained when everyone is doing it, and with free counterspells.
Yeah it's for fucking over lilly. But it will also work with reality smasher. I'm not a super competitive player but everytime I can recall I played against jund type decks, both in modern and in inn/ravnica standard the discard to battle has came up and it's usually a big blow out.
legacy would probably be better for me , but i really think that having some explosive draws that sometimes mean you will win is not such a horrible thing. Yes it is bad to lose without having played, but very often the game is decided on draw anyway, this is just a more glaring way of winning on the draw. Again SSG is very good and it makes some powerful deck have those times where you don't even get to play,but it's not the problem here, it just makes the problem worse
Just lost to the deck on Xmage. I was using RUG Delver. Turn two spreading seas, turn 3 blood moon. Still lost. The ass pain is real.
heh, not having to argue is pretty nice,but i like playing fast and retards don't come along that often, will try xmage and see how much the rule enforcement slows the game down
>was in the recently deceased Amulet Bloom deck
Not in most lists, the only decent reason to run spirit guide in bloom was if you palmed your opening hands, terrible otherwise.
>It's in Goryo's Vengeance.
Which cheats out a better version of yawgamoth's bargain into play but a worse petal is broken?
>It's in damn near every single suspect deck.
Except infect affinity and tron (vengeance is not a suspect deck yet either)...
>Fast mana is inherently broken
In comparison to what? If fast mana makes for a good meta game it isn't broken and all of the metas with fast mana have been better than modern has been for the last 2 years.
i saw a comment that most of the pt made their sideboards with affinity, infect and burn in mind, and were caught off guard by eldrazi boardwise. does that seem plausible, or even relevant given the difficulty in finding cards to answer these decks?
>trying to deny fast mana is broken
Lion's Eye Diamond
Bypassing normal mana limits is the most powerful thing you can do in magic, and it always has been
Goryo's vengeance should be banned too desu, putting emrakul or griselbrand into play WITH HASTE should cost at least 4 mana (see unburial rites for a fair but powerful reanimation spell). Fatties are never the problem, because when cast for their actual mana costs, they're perfectly fine. What's always broken is BYPASSING MANA LIMITS, which cards like simian spirit guide, goryo's vengeance, rituals, lotus petal, and eldrazi temple/eye of ugin all do.
To get a mana advantage you should have to play cards that can be interacted with like birds of paradise, noble hierarch, farseek, etc. Simian Spirit Guide is degenerate as fuck and just makes for miserable games where a combo player does something absurdly powerful before the other guy even gets time to use discard, hate permanents, or counterspells to stop it
Pyroclasm almost does shit against the eldrazi, it misses on the bigger creatures entirely, it only really hits, Mimics and Stranglers, it can hit endless one sometimes, but thats only if they paid less than 3 to cast it, and Matter Reshaper, but that doesnt really count cause it literally replaces itself, not to mention the strangler probably already did its job of removing ur creature anyway.
and again, in reverse, also only hits a few creatures, the Smasher and TKS, and others depending on build, one of which can remove the BGH before it even has a chance to work, and the others not mentioned leaving behind tokens for u to deal with as well. 2 for 1 isnt really 2 for 1 when they still have board presence.
And these guys only work on discard, TKS exiles, and the only other one to really discard is Smaher, meanwhile ur dealing with Reshaper, Mimics, Endless Ones, Stranglers, Drowners, and Scions and so forth,
And thats why its a really strong deck, its got a diverse selection of creatures, most of which have upside effects which make it hard to 1 for 1 and most of the time 2 for 1, despite ur efforts. That and combined with the fact that it can splash in almost any color to suit its meta and still be efficient as shit makes for an extremely strong competitor.
there just arent any real answers to the strategy, ld is too slow and doesnt stop the tide of creatures, wipes are either too slow for the big ones or too small for the small ones, they also play hand disruption and even counterspells
you want to race them which is a deck choice not a sb choice
Modern is so disgusting, full of casual trash players. Wahhh the Eldrazi are killing me because they banned the broken decks in the format.
You want to know how to fix Modern? You delete it and go back to extended so control decks can actually police the format and Aggro isn't slaughtered by Midrange and Combo.
New cards shouldn't have a massive impact on a non Standard format every freakin set.
yeah legacy + extended + standard is better than legacy + badlegacy + standard
modern will never have the kind of answers that are needed to keep the format in check because wizards doesnt print the kinds of cards that glue legacy together anymore, namely brainstorm and counterspells
extended was the perfect format. mix of rotation and a large card pool which allows actual brewing because the format is large and also changing
Right now Extended would contain Deathrite Shaman + Fetchlands + Shocklands, Voice of Resurgence, Anafenza, Meme Rhino, and a slew of other stupid goodstuff cards in Abzan colours. And, just like standard right now, would contain NO COUNTER MAGIC.
>Black Lotus, Mox
kek, might as well insist that drawing is broken because of recall.
Would you look at that 'unplayable in any deck but storm and some variations of reanimator' BROKEN! they don't even see play in pauper.
Are you haveing a fucking giggle?
>Lion's Eye Diamond
OK so dark depths is an unacceptable card because it was good with cards that were printed several years after it was printed? The card was unplayable for years and still isn't broken in legacy.
>Fatties are never the problem, because when cast for their actual mana costs, they're perfectly fine.
>Cheat spells are never the problem, because when you don't have retardely large fatties they're perfectly fine
>What's always broken is BYPASSING MANA LIMITS
What is the point of having grizel B without having cheat cards? It won't see play without cheat effects so it might as well just be banned in the first place?
You think that you're actually saying something by repeating 'BYPASSING MANA LIMITS' but you're just spouting one side of a tautology, cards are played through costs, if a card has too big of an effect for too little mana then it becomes OP, you can focus on either the big effect or the mana cost, you choose to focus on the mana cost because modern players have been brainwashed into thinking fast mana=OP.
>Cards should be able to be interacted with
Somewhat OK in theory, but how do you interact with lightning bolt with anything but blue? No decks interact with everything, you're just circularly arguing for the entire game to be about creatures because every color has creature interaction (farseek would also be removed from that list).
>There's nothing to interact with
Bullshit, you don't play a deck that can interact with is, because you can win enough of your games without interaction, there are enough answers in modern, they just aren't playable.
i present to you the anti eldrazi tech, remember to buy your copies before the spike
The biggest issue with the Eldrazi decks is that the OGW eldrazi are very efficient creatures with a CMC for Standard in mind.
Eye of Ugin let's them cast a 2/1 for free. It lets,them cast a 3/2 that replaces itself for 1 diamond mana. You cast a 4/4 that lets you see their hand and strip an answer for 2. You cast a 5/5 trample and haste guy with built-in protection for 3.
Yes, you need diamond mana, but basically 3/4 of their mana base taps for said mana so it really isn't an issue. If it was just the Eldrazi Temple the deck would be pretty balanced all things considered. At worst, they'd get their 5/5 out on turn 3, which lets other decks build a board presence or cast a mana leak or similar counterspell, and lets LD be a viable strategy against the deck.
Ban the Eye, give more tools to other colors by unbanning stuff (assuming you can print enough supply to meet the demand for the recently unbanned cards).
If you unbanned every single blue card in the Modern banlist, Control would still not exist.
If you also reprinted Counterspell, Control would still not exist.
It has been tried in that "every card with modern frame is legal" subformat. And it turns out the only reason Miracles works in Legacy is the extremely limited mana costs they play. As soon as niggers start playing 4-5 drops and delve shit, it loses because even with counterspell, terminus, top, swords, force and council's judgment, threat decks beat answer decks.
Control is viable in Standard because critical Cancel redundancy beats the very few meaningful threats in the format, not because the archetype is good.
Typing on a tablet keypad is slow enough as-is. My overall point was that the OGW eldrazi were costed with Standard in mind, not Modern. And WotC has been on a "creatures with relevant/powerful abilities" kick since Bloodbraid Elf. It's just gotten to the point where now the moment a new set drops we look at the strongest effects for the lowest cost and if it'll fly in Modern.
Nearly every set from Alara onward has had at least 1 creature affect Modern in some way.
Why isn't wizards printing a Modern Masters ever year? They don't make money on singles sales, and the trend is a customer gets tired of Standard and moves on to a new format anyways.
Do they hate customers? Why won't they make it easier and more lucrative to buy already printed cards so that they can make an even bigger profit and maintain their older customer base?
Prices are inflating like crazy and it will only get worse unless they do something. This isn't like vintage where the cards are oldie relics that are worth thousands of dollars these are cards that are commonly used and built into tournament decks like crazy.
Do they think people can ride the standard train forever? That their players don't grow and just cash out and never come back?
This is pants on head retarded and I would fire everyone responsible for this mess if I was hemorrhaging potential profit like WOC is right now. Supply and demand jesus christ.
the point of the comment was suggesting the overwhelming dominance of eldrazi was due in part to people not devoting sb slots for it, which seems to probably be irrelevant because as >>45275456 and many others have said, there's not much you can do.
how do you all think 8rack would be against new eldrazi? they dump their hand faster than ever and have few ways to deal with bridge. Plus now that they've dropped relics and maps, wrench mind is better
8 rack seems awful, if you dont draw your bridge you cant possibly win, and then they have all this artifact hate in their sideboard along with shit like chalice and ratchet bomb
Well it's a mixture of two things:
1) the deck is actually strong
2) nobody who wasn't playing it prepared against it
Reason 2 is also the reason why calling for a ban is unreasonable at the moment.
I for one would like to see how the meta changes
Not only Modern.
>Knight of the Reliquary
>Eidolon of the Great Revel
MaRo's creature fetishism has been pushing Legacy's shit in these past 10 years.
G/W Hatebears shits on Eldrazi
think about it
>Loxodon Smiter to shit on Smashers ability
Thalia, Arbiter, Ghost Quarter are even more gravy
I tell you, G/W Hatebears is Eldrazis worst MU
And Chalice does shit against it
If the decks that beat Eldrazi can't also have a good matchup against >50% of the rest of the field, then it means nothing, since it would still be correct to play Eldrazi and beat everyone except (insert anti-eldrazi deck here)
If I remember correctly, when Caw-Blade first emerged people did play anti-CB decks, but they only beat CB and lost to Valakut and everything else, so people just played Caw-Blade instead
8Rack would actually be the deck's bane if Chalice wasn't a thing. Bridge, Smallpox-Extirpate and Pack Rat are all things you don't want to face when your plan is swarming big dudes.
To who? It's a faceless organization that HAS no legit contact. Maybe Hasbro but I doubt they would get more than a slap on the wrist.
It's frustrating to see this format die because it has so much potential for being another gigantic source of income like standard is.
if you read exit reviews from past wotc employees or anonymous shit like glassdoor you see that they have some major bureaucracy and seniority issues with both the department itself and also corporate
they are really fucking gridlocked, same kind of reasons modo is shit and always will be shit
>has been tried in that "every card with modern frame is legal" subformat. And it turns out the only reason Miracles works in Legacy is the extremely limited mana costs they play.
The fuck are you on about? Stoneblade has won several no ban list tournies and control is viable in no ban list modern.
>Control is viable in Standard because critical Cancel redundancy beats the very few meaningful threats in the format, not because the archetype is good.
Can this meme please fucking die already? Control was good for over a fucking decade of magic, it wasn't always a secretly bad archetype or some bullshit.
I'll have you know it took a lot of balls and skill to go Eye, Mimic, Chalice on 0 on turn 1
Messing around with friends, testing shit out and Bant TurboFog with 20 fogs and new Nissa seems to be pretty good against Eldrazi, Zoo and Infect, while also seeming favorable against Burn, especially post board.
Gets absolutely shit on by fair UR and GBx decks though. Could this be the aggressive cancer that kills the other cancer?
I play Elf variations a lot, curio combo, devotion, collected, belcher yadda yadda. I love elves. But elves are never gonna be better than tier 2 decks at best in modern for many reasons.
One of them being that you can't do shit to a Chalice turn 1. And chalice wasn't a thing in modern until memedrazi.
At least in legacy you can force of will it, in modern elf you just can't do shit about it. And chalice 1 mana is game over for any Elf build.
You have Cavern of Souls. They also can't always be on the play, nor can they consistently play their shit turn 1. You only need to resolve 1 Heritage Druid or 1 dork into Archdruid, and you can drop all your Visionaries, Elites and cheat your way into CoCo-ing into Ezuris and Shaman of the Packs.
The best part is you don't even need to enter combat to beat them
Woah guys, I don't get why you're giving Wizards of the Coast™ such criticism.
You guy should instead focus on bulding fantastic new decks to counter the new exciting Eldrazi® decks!
I'm quiet sure we'll also see brand new fantastic and exciting card effects in the next expansion Shadows over Innistrad®. Vampires and Angels are so exciting!
So come on guys, keep on building decks!
Currently testing the match up now and it seems pretty good, if you untap turn 4 (turn 3 on a good affinty draw) with a dictate/mine up, you seem to win 100% of the time from that point on. Things get hairier without mine/dictate but it is not a bad match up.
Iwill post list in a bit after I make some adjustments
on what planet is Chalice a Problem?
Against Affinity Stony is better
Against Infect Spellskite is better
Against Burn/Zoo it is awesome but they have Revelry and Smash
Chalice is fine, always was
-Yeah because with all of their hand removal you sure as hell can easily put on your battlefield your 3 elves for heritage.
-And like, their mass and spot creatures removal are non existent, they're not playing Ratchet bomb or dismember or gutshot post-SB.
They have too many answers, Elves are non interractive decks, very creature dependant.
I'm not saying you can't win. I'm saying Eldrazi rapes you in most of the time.
I love elves. Elves are fun. Elves are what I build most of my crazy homebrews around. I was playing CoCo elves before it was even a thing.
But elves in modern, with the current card pool, the current ban list will never be better than a tier 2 deck, they're too easily disrupted, are too creature dependant, with creatures easily mass removable, etc.
idk, i feel like your chance of immediately ripping chalice are greater than their chance of immediately landing chalice. They need a guide and the artifact, whereas you only need 1 of like 8 discard spells, and they realllly don't want to mulligan. As >>45275832 said, tokens are problematic.
i just feel like black control might stand a chance because of fast discard, removal, and damnation. also, as mentioned before, obliterator is great against a small field of big creatures
makes sense. i too am curious to see how things play out
look at this
2 loam decks
>possibility storm combo
>painter's servant shuts down the Eldrazi lands
GET YOUR PLAYSET NOW BOYS
Urborg has been getting steady rises for the past few days. It's not impossible that it will explode in the following weeks instead of today. But today is still very possible.
I'm actually hoping for something playable that makes Vampire tokens
I'm tired of using her as soldier tokens
Everyone at the cardshop hates eldrazi now. I dont even have eye of ugin, just eldrazi temples. No chalice either.
At least I shouldn't have to worry about inkmoth nexus getting banned if I cash out and start playing infect.
Wait, so now every card that used to produce generic mana can pay for <> ?
Damn, and I was avoiding all those new cards because I thought I couldn't put them in play.
lets go affinity
Eldrazi wins the temp aggro game against Affinity
gee, what a suprise
seems like that ugly fuck LSV will get another success now, that he waited long enough for another broken deck to emerge
good for him
>namecalling one of MTG's most relevant pro's ever
>he doesn't want to see Eldrazi mirror for the 50th time
What, you don't like competitive diversity?
all communities of betas are inevitably taken over by sjws, betas are always obsessed with being polite and not offending people, following social norms etc, making people upset terrifies betas
This Maynard guy is starting to tick me off. First he tries to cheat his way into top 8, now he's clearly slowplaying.
Totally, every single player on the Pro Tour not playing Draftdrazi or Affinity should just get learn the game and get some experience.
Silly baddies, playing cards that Wizards isn't selling. They should just purchase more Oath of the Gatewatch products at their local retailer.
You need a plan. The goal is to find a way to sneak a threat out of Gut Shot range. The solution was to force a Ravager + Inkmoth trade before the modular trigger so Pest can get the counters.
Line of play is not obvious at all. Sequencing it was the tricky part that needed thinking.
I'm not the guy the that you are talking to, but are you sure you're not on the wrong website? Redditor.
Sure, fine. But there's also a time where you just have to take a line and force the opponent to just have an answer. These matches tend to lead to the latter situation more often then the first.
Use the new creature’s power and toughness at the time the ability resolves to determine the base power and toughness of Eldrazi Mimic. If that creature is no longer on the battlefield at that time, use its power and toughness when it left the battlefield. (Keep in mind that those values may be negative, for example if a spell like Spatial Contortion giving it +3/-3 is what caused it to leave the battlefield.)
So, just out of curiosity.
What answers does your deck have for the Eldrazi deck post-sideboard?
For me its probably Paths and Deflecting Palms for the creatures, and Destructive Revelry for Chalices.
Jace is too powerful if/when the format slows down from turn 2 unboltable haste beaters. Dread Return might be alright since you can't play Oops, Visions seems fair since Cascade outside LE isn't a thing.
And? The deck is trash in the current meta. I've had to pollute my side with a set of Melira, Gut Shots, Feed the Clan, Swagtusk and just pray I dodge solitaire combo like AN and Grishoalbrand.
The amount of Oathwatch stuff in the recent modern pro tour amazes me. What's this going to do to standard, as the two markets compete for powerful cards?
Where's the price point going to settle for Eldrazi Mimic, Reality Smasher and Matter reshaper? I got playsets of each for some dumb standard colourless (though I may splash green to ramp, as there are 8 painland that most of the time will make <> which can also go green).
Temple. It contributes 2 mana without even having to tap, when paired with urborg it's essentially Mishra's Workshop, and lategame it allows you to tutor every turn.
Card is fucking busted.
Wow. All this bullshit they're talking in the stream wants me to quit this game. They don't know shit about their own game.