>Jumpchain IRC Chat
I would guess Alucard from Hellsing, but I'm not sure about Dracula from Castlevania.
Which jump is the best for becoming a fae?
I know Dresden lets you choose a powerful fae parent if you take that one background, and Changeling lets you be a changeling, but what other options are available?
Awwww, you're making me smile. But you know what they say, quality over quantity!
There's actually not a lot of options for becoming a faerie/Fair Folk, last I recall. Mainly because most settings paint them as fucking insane or ridiculously OP, so it might be a case of a low number of candidates. Of course, nothing's stopping anyone from trying to make another jump involving them.
Viking Saga's Elf kind of functions like some weird fae-type, though? In a 'different myth version' at least. I bet if we had a jump with more celtic themes it would be ridiculously easy to throw it in.
Fine then. Ah, I guess if we're going by which are the most stupidly overpowered I'd lean towards Touhou just for it's conceptual nonsense and base specs. Followed by Tsukihime for true ancestors although they surpass the former in base specs. After that Hellsing followed by Rosario, followed by Dresden, followed by WoD.
C'tan are star vampires but we don't talk about C'tan.
Depends somewhat on what kind of fae you're looking for, and whether the creepier/weirder elves count.
D&D, as usual.
Narnia, kind of.
Civilisation, though getting fey powers from it might be a bit scummy for 100cp.
For a certain value of "fae" Commorragh.
Oh yeah, that. For the benefit of the oddballs who care about their identity or whatever, IIRC one of the guys who tried it didn't really act like he was possesed by a fae/god at all, more like he was achieving his final form.
GUNNM Vampires are actually pretty lame. They're mostly just running off of ridiculous skill stockpiled through the ages, with one or two biological tricks. Admittedly the Karma Chameleon boost is pretty damn absurd if assumed to be approaching the level of Caerula Sanguinus, who managed to hand the Imaginos body protagonist her ass while being a biological being, and not the Venusian "made with clarktech biology" sort either. Somewhat above normal human but no cybernetics, only ridiculous skills at reading her opponent.
Shinso vmapires from Negima/UQ Holder tend to have near-Alucard levels of regeneration, impressive physical specs, an immunity to traditional vampire weaknesses, and powerful magic.
You get a magic sword/scythe/heat gun, ofcourse.
What kind of magic it would have is more of a question. And propably different on a case by case basis, considering that it's noted to be uncontrolled.
You can propably look at the Magic Sword item in the jump for things it could possibly do.
Since someone else already handled all of the sword/scythe stuff, I'll just add there may be a possibility you can devise a heat gun that shoots prefabricated spells. Discworld wizard magic at least not only at least partially runs on a D&D wizard style prepare-spells-keep-them-in-your-pocket-and-then-unleash-them, but is very compatible with magitech-to the point the younger wizards have more or less invented magitech without thinking of it as such, just because the nature of magic is such that it can be sufficiently analysed to the point of being used like science.
Oh, and whatever you do-DON'T MAKE THE HEAT GUN ON THE DISC unless you want it to develop a machine spirit that urges its' wielders to shoot everything in existence. Someone built a simple gun-well, "gonne"-and it developed a consciousness of its' own before going on a rampage. A jumpertech heat gun would be infinitely worse.
You can be a fairy and a vampire in Soul Eater.
>>Soul Eater (1000)
1000>Rolled 6- Witch's Realm -000
0900>Student Meister -100
0900>The Face -000
0900>Wavelength Communication (Discount Meister)-000
0800>Soul Perception (Discount Meister) -100
0600>Strong Soul -200
0450>Soul Menace (Discount Meister) -150
0050>Anti-Demon Wavelength (Discount Meister) -400
-150>Utility Meister (Discount Meister) -200
-550>Madness Release -400
-600>Pointy Witch Hat -050
-600>Death's List (Free Meister) -000
-600>Stylish Outfit -000
0600>Demon Weapon Partner- Shaup -000
0600>Energy Amplification,"It's a texture thing"-000
0600>Partial Weapon Manifestation,Alt. Ammo -000
0500>Don't Wanna Walk -100
0300>Soul Room -200
0100>Special Ability -200
0000>Super Stylized Weapon Form -100
0000>Stylish Outfit -100
-200>Witching Hour +200
0000>Think of the Children +100
Objective: Have fun! Make things a bit easier for Crona, as well. Prevent her from betraying the school, be her Maka. Other than that, just do the usual. Grab Dna/ Recreation stuffs from every notable character, such as Death, Death the kid, Mosquito, etc. Also: help out Maka's dad. He could use a little touch of reality.
Temptation is my largest issue, but I've got enough willpower perks to counter. Witching hour is a mere irritance relative to past events. I've got paralysis potions for it, anyway. Think of the children just means I'll have to prevent Medusa from getting away the first time. Slapstick i would've taken for 0 points. Too good.
I grabbed Madness Release because it's weakened less by the ADW than the passive is. It's also /really/ good with being 2 kinds of Esper.
What's the one thing you ask - nay, demand - that you never be forgiven for (and never forgive yourself for either), /jc/?
Keep jumping, he can't dodge forever.
I became everything I fought against in the decades aboard the Light of Terra ,I underwent attitude in Power Rangers specifically to remove the parts of myself that were capable of such things, but I'm never Going to achieve absolution for what I did.
I think he'd phrase it as becoming a tyrant or a dictator, not realizing that that's the best that can be done in 40K because everything is horrible and every other option leads even more to Chaos than tyranny does.
The Mechanicus is as competent as it can possibly be, and the Machine Spirits really do take offense to a lack of ritual. You lose half a continent if that tank isn't treated just right.
The Administratum has to do the paperwork of an entire, constantly-changing galaxy which can sometimes take centuries to relay information to them.
Every genocide, every scream of suffering that goes unheard, every exploded planet, every senseless waste of life is the best option the Imperium, that last, best hope for humanity, even has, because any other action would lead to the universe screwing over all mankind and all the aliens too, but even harder than it already does.
40K is so GRIMDARK your options are to either treat the whole thing as a gigantic joke or lose interest because there's no hope, there's no solution, and there's no point in caring about any of the characters or factions because they will all meet horrible fates.
And if you think you can change that? Tzeentch appreciates the contribution to his cause.
I became a tyrant warlord, destroying Innocent cultures In order to Break a "World" to My Will,I even Joined up with the Stagnant disgusting Necron
Unfortunately This anonymous is exactly right.
>implying Protomen-verse isn't just as grimderp
Everyone is terrible, everyone is a coward, the intended heroes are edgelords who hate humanity and decide that they have to murder aging parents and young children (or just watch them die) if they want anything to change, and the real villain is an old man and won't even get to enjoy his world domination long enough to realize maybe he should make sure his robots don't kill off all mankind and then each other once he bites it.
There's no reason to care about anyone because Good and Evil have both just flat-out given up.
The... Incident in ACTRAISER.
That was a pretty good one.
>tfw probably never ever make a good fanfiction even if I have bright ideas
Suffering is forever.
Letting guilt run your life is a silly decision that gets in the way of doing what's right more often than helps it. I don't expect forgiveness but I sure as shit don't let the lack of it control me.
I have no right to stop them from forgiving me. Controlling them like that would just be perpetuating my sin.
Literally, the Tomb Spyder replaced most of my upper torso and my left leg, I vented entire tribes Into the Void,I was more monstrous for Weaker reasons than I have ever been Before or since.
Two quick questions:
How survivable is Minecraft if taken early on, and if you buy the scrolls in Avatar that allow people to learn bending does that mean you can learn additional elements through that means?
I tend to agree, and I fell into the "lose interest" camp long before Jumpchain.
40K is one of the few settings where I'd advocate just murdering everything. And I do mean everything. There is nothing worth saving. Better to make it all silent.
I hear cutting off all access to the warp will do that, what with its tie-in to souls, but I can't remember any ways to do that offhand (which is sad, because it seems like the sort of solution I'd go for, so I should probably look into it at some point).
But, geez, you wanna know the really stupid thing? Even though I am literally advocating for the total and complete murder of all life in the universe "for the greater good", I'm STILL not as edgy as 40K.
"You're not even torturing people!" 40K would say. They would kick my ass and laugh at me for not wanting to make it more painful and grimdark.
Well, there's Lovecraft, obviously. Also Bayonetta, if you align yourself with the angels or Science yourself to be more like them. Soul Eater can do some pretty freaky shit with Madness Auras, if you let it collect enough in one place.
Pretty OK outside some of the drawbacks, and
>if a person who is neither a Bender nor born of any of the four Nations reads the scroll, they will gain the power to Bend that element.
Doesn't work on benders.
>>if a person is neither a Bender nor born of any of the four Nations reads the scroll, they will gain the power to Bend that element.
This part seems to basically say that it doesn't work if you already have bending.
Background: Drop-In, Age: 23
Perks: Followed the Footnotes, Parody (-100), True Librarian (-300), Monk of History (-200)
Items: Octiron (-100), Micromail (-200), Sapient Pearwood (-300)
Drawbacks: Dragonriders (+200)
I took Dragonriders more to see dragons than for the points. That I got to fight them was just a bonus. The only problem being that fire is one of the library's natural predators and dragons are very often fire, so I couldn't enter L-space without putting the whole place at risk of burning down.It also turns out that Parody works wonders with my changeling talecrafting and any oracular powers.
This world was kind of a paradise for me, and I spent a lot of time reading. Following the footnotes made just diving into the books here a lot more fun. I started to enjoy sunrises again, as well. Watching light slowly filter through dense magical fields isn't something I think I'll ever forget. There are floating rocks and muggers and kindness and cruelty and magic and monsters that are in no way monstrous and cultures actually change and grow and and I love it.
SCP Foundation will probably help, Hellsing has Alucards embrace which will eventually let you do the whole river of death thing, Siren: Blood Curse has some perks, Goar Simulator lets you be a Goat, Red is making a Warhammer 40K Jump, Gravity Falls has a good background for that, and the Darkest Dungeons jump has the Bilious background and the
Everything I've ever done sort of made sense to me at the time.
We must move forward, not backward; upward, not forward; and always twirling, twirling, twirling towards freedom!
How strong does the [Prototype] perk from Prototype make you, physically?
Because the other Prototypes throw around cars and people like it's nothing.
What kind of lifting power am I looking at?
Yes I would like to Have dead rising moved.
I don't know how bad an Insult that really is, but Brutus Is a standup guy who gets stuff done and Largely manages to Stay above drama,Lay off of him.
I thought he was a silly ghost with silly ghost office parties? Is he a ghost goose? A ghoose, if you will? Maybe a phantasmagander of some sort? Possibly in a fine suit.
Being called a silly goose usually isn't an insult. If it is, it's at worst dismissive.
Well, wouldn't suddenly killing everyone cause even more chaos in the Warp and probably result in all of them facing even worse fates? So really, you are torturing everyone.
See? You can be as edgy as 40K.
You just have to BELIEVE in yourself.
That's just Bayonetta through. Not the Angels from there. Those are pretty weird.
Just watch some videos about the angel boss fights on youtube, or something. Personal favorite is the one with his face on his shield.
Why post it if it's as unfinished as the last time?
Anyone remember Bakugan? That TCG/Marble game thing from 10 years ago? I seem to remember the show had an interesting premise before devolving into out-and-out stupid.
I wonder how well it would work as a jump?
Between this, what happened to Tactics, and BBS, I'm pretty sad mang, pretty sad. The same anon that did this was the one who did Dynasty Warriors too and that never made it into a jump either.
Forced my hand to do Warriors Orochi
While we're on the subject what does turning yourself into an angel actually entail? Do you risk mindfucking yourself? Does it give a major power boost? Can you turn people into Sages?
We don't know where he went to be honest, and he was mostly active on SB, only frequenting here once in a while.
Birth By Sleep.
My gripe is that Tactics and Tactics Advance are two completely points in the chronology of Ivalice. The "feel" of Tactics versus Tactics Advance is completely different from one another, and unlike Dynasty Warriors, it's not something I can capture even if I went for a tangent setting like Vagrant Story.
It's stupid through. Since this jump has been dead for months.
I mean, it was one anon on SB who clearly gave up long ago.
Why the fuck should that stop anyone here from making a complete Log Horizon jump?
The only exception is if the jump was made on some other site (read: Spacebattles) and uploaded to the drive without being posted and critiqued in thread. In which case, it's totally cool to kick them and someone else to do their own.
I didn't pay much attention to the jump when it was being worked on beyond a vague awareness of some sorta controversy about Level 1 or whatever and I'm not interested in Log Horizon anyway, so I can't say for sure if it counts or not.
Well Log Horizon anon *did* come to post his jump here for critique in the early days when he first started working through it, it's just that his "home base" so to speak is SB.
I wouldn't invalidate his work right away, and lots of people have very long production schedules due to real life stuff and other obligations. Just that progress reports would generally be nice.
I wasn't too interested in Log Horizon at first, was more interested that we were getting a new jumpmaker to the mix, but the setting isn't too bad, I don't mind it. I can see potential.
Yo, if you can demonstrably make progress on it. I'm entirely okay with you doing what you want with. I hit a road block with the whole class system I couldn't balance them.
Ah. I'd say it was a shame, but truth be told?
From what little I heard of Log Horizon it sounded like SAO, and the only thing I like about SAO is the abridged series so-
-oh. Nevermind, then.
Welp. Who's gonna be the (un)lucky chap to take a crack at it?
Log Horizon has some similarities to SAO but it's more that they are both of the same genre. In SAO people are trapped in virtual reality, in Log Horizon people got transported to a fantasy world that directly relates to the mmo they were playing. They aren't in a game, they are actually in a fantasy world, albeit one with game mechanics. Also in SAO people die when they are killed, in Log Horizon people respawn back in town when they are killed. So they are actually very different takes on people trapped in a game.
The deadlight is literally a warp alignment core that if unbroken seals off the warp forever when you j-j-jam it in. Go reread the final part of LoT a bit more closely, Blue.
Now in 40k jump there is a drawback to make actions in LoT canon for the 40k jump. Thereyougo.
No. The rule is, and always has been, that you can snag an incomplete Jump if the person who was working on it gives it up, or is actually gone (as in, not just not updating, but actually gone) for a long period.
Just don't do a crappy job.
(Redoing my chain
POKEMON TRAINER (1)
Hell On Earth: Orre
Pikachu, F, Hasty (Hidden Ability: Lightning Rod) (800cp)
•Mental Bond (650cp)
--SKILLS & ABILITIES--
•Physical Fitness (550cp)
•Survival Training (450cp)
•Combat Training (400cp)
You know what I hate? Sand. It gets EVERYWHERE! You taste it in your mouth, gets in your shoes, inside your underwear, and places where you wouldn't expect to find sand. Yet, it's there. That's the first thing I wake up to is a yellow rodent staring down at me, under the baking sun, and the sand. I somehow woke up, in the Pokemon universe and I happen to be in the worse place on PokeEarth, Orre. At least I had a motorcycle, a laptop, and a handgun with hundreds of rounds of ammo. The downside I found out, I'm an internationally wanted criminal.
The only good thing about Orre, there's no police. I'm just a criminal among criminals, for most part. I certainly did not have a great time, but I coped.
I did have to kill a few people, for they were trying steal my Pikachu. Pokemon are scarce in Orre, and one as cute and valuable as a Pilachu even more so. Thanks to my new found reflexes and impossible aiming skills, it was easy to kill. It was the guilt after that tore me up, and the anxiety of reprisal attacks.
Eventually I got really jaded about it, and stopped worrying so much. I guess it was the environment, when around criminals you learn to act and be one. It also didn't help that bounty hunters would show up and try to gun you down. My decade here was the worse time in my life, and I was running low on bullets too.
Well if it's as he says, why don't we just revert it to a "no claim" status for now, and whoever is interested can put forth drafts for open review from the author?
Cause I dunno, it's not a very popular IP to begin with, so it feels like only the people that are actually interested would consider making it.
Well there you have it, somebody can pick it up when they have a WIP ready for it and we'll go through standard procedures I guess.
Hey Seed Anon, how is Dynasty Warriors coming along by the way
•Strength 1 (450cp) - Gotta have some muscle.
•Endurance 4 (250cp) - Energizer bunny!
•Speed 4 (150cp) - I HAVE A NEED FOR SPEED!
•Dexterity 2 - At least I'm not tripping over myself
•Appeal 2 (50cp) - No acme & clean hair makes me very happy.
•Shape 1 (0cp) - Won't be out of shape again!
•Flexibility 1 - Bendy!
•Electricity (140cp) - Gotta have lights
•Plumbing (130cp) - No bathroom but running water is essential
•Heat/AC (120cp) - Yes! Very essential!
•Shelving - Good for storing my stuff
•Terminal (110cp) - Good for keep track of my crap.
•Workshop (100cp) - When I need to tinker.
•Medbay (80cp) - For times when I'm injured.
•Stasis Pod x2 (40cp) - Multiple pods for multiple people.
•Free Space (10cp) - Very roomy now.
•Food Supply (0cp) - Great, but I need to learn to cook.
Point of fact, not its not. What you said is that he said ON SB that anyone can do it, which is completely different from saying anyone can finish it ON SB.
Word choice and placement matter, anon.
Do you choose to shitpost or do you just live it?
>Stagnant disgusting necron
I find that highly offensive. You dare insult my culture?
Assuming you get defensive shenanigans from perks, like thaumcraft, or IC, Extremely.
It appears that it would give you abilities like a protagonist, minus the puppeteer shit that Mercer can do. Choose your favored one, I guess.
The Emperor can fix it, so, if you wanted to fix 40k, put a bullet in Horus's head before he has his little tantrum.
My previous chain I had 117 companions.
I always run at least 15 active companions, though the "true" active companion amount has shifted a bit since I have a couple several companions in one slot thing.
With everyone being part summoner or main summoner, we normally have 2 - 3 familiars/summons active at all times. Currently I think I have about...30 companions on this chain? But I haven't broken 100 jumps yet either, so yeah.
Can we not? There's no sense in rushing a jump out for quality. If you want to feel secure, make a good WIP skeleton, release it and see if thread agrees to lock it down. Making people feel like they need to pump out jumps isn't productive at all.
My pokemon team consisting of Vaporeon, Honchkrow, Magmar, Joltik, Blissey and Haunter, who were all left in PMD. Then my Infernape PMD partner, my digimon partner Falcomon, the Infernapes digimon partner Gotsumon, mai husbando Lexington got blue feathered, Ko'el and the Sisters of Battle from Light of Terra, Asriel Dreemurr because I got lucky on a dice roll and after I played the game I had to save him, and Isaac from Van Hellsing.
I don't plan on taking any more.
>The only good thing about Orre, there's no police.
>implying there's no International Police.
>implying as the world's most wanted you won't have their best men on it.
Suppose it's a good thing their best men are not very competent and tend to just swim in the wake of talented pre-teens.
Still you should plan for bumbling detectives.
Well, if you can find any drawbacks that limit your powers so you're just a person again cut off from all their powers but still have access to the warehouse, I guess you could use the scrolls to gain multiple disciplines.
I'm not sure if there are any jumps with drawbacks like that however.
With the chain i am running now, i have:
Gaia from the special reward of EVO,
Jibril from NGNL,
Naruto & Sasuke from MC-KUN drawback of Naruto,
Master Chief and Cortana from Halo,
Harry Potter from the eponymous jump,
and my Sister companion from Raildex.
And as for my 5 pods, i generally keep 5 servants i managed to convince to follow me from Fate/Jump (Arturia, imported from King Arthur, Medea, got her before Kuzuki, Archer, convinced him that following us would put him out of Alaya's reach, Cu Chulain, cause he loves battles and i forgot to save Bazett and Medusa as serviced rendered for curing Sakura/burning Zouken)
Yeah but they don't send you to jail, you just get blasted into the sky. Probably a lot.
Plus that's only if they're working for law enforcement when it tends to be the other way round.
My current roster is:
Morrigan Aensland from Darkstalkers
Esdeath from Akame ga Kill
Abridged Alucard from Hellsing Abridged
Gaea from EVO
The Deer Lord from Nichijou
GLaDos from Portal
Yukari Yakumo from Touhou
the Sapient Pearwood Staff from Discworld (Combined with pretty much every staff/magic-channel I got)
the Mansion from Carnival Phantasm's Drawback
Elodie from LLTQ
the Choir of Righteous Fury
the Small Army from Skullgirls
Jibril from NGNL
Taylor Hebert from Worm
Ranma from... Ranma 1/2
and White Mage from 8-Bit Theatre
Oh, and the Necron Tomb Spyder, I guess. Don't have it out much through. The others are all active at the same time, through the power of shared companion slot rewards.
> Vera [Yugioh/Rival]
> Neet [Invader Zim/Keef]
> Mikey (Mikemon) [Digimon/Annoying Tag-Along]
> Xellos [Slayers/That's A Secret!]
> Excalibur [Soul Eater/Excalibur]
> Scrappy Doo [Scooby Doo/Scrappy]
> (Unnamed?) [Golden Sun/Annoying Mentor]
> (Unnamed?) [Ralidex/Onee-Sama!]
> Schrodinger [Hellsing/Schrodinger's Cat]
> Vee/Sylver/Sylvee (Sylveon) [PMD/Partner]
> Robin (Genie) [Sims 3/Dusty Old Lamp]
> Waddle Dee (~x500+) [Kirby's Dream Land/Loyal Retainers]
> "Molly" [Legends of Spyro/Malicious Nemesis]
> Eddie [Transmetropolitan/Crazy Eddie]
> Cidolfus Demen Bunansa II [Final Fantasy XII/Security Card-144]
> Aemo & Morrow [Final Fantasy Dissidia]
> Nero [Fate Extra/-]
> Cryst [Bravely Default/Cryst-Fairy (Freebie)]
> Bass [Megaman/-]
> Bowser [Yoshi's Island/Babysitter]
> The Protagonist [Saint's Row/-]
> Gismor & Shadow [Drakengard 2/Apostle(x2)]
> (Unnamed?) [Kill La Kill/Spirited Student]
> Elodie [LLTQ/-]
> Sada [Naruto/-]
> Ayaka [Naruto/-]
> Konan [Naruto/Mentor]
> "Th͞҉͘a͏̀ţ͠" [Robot Unicorn/Always]
> Rubberobo Squad! [Medabots/Call In The Squad]
... and probably some other nameless freebies I picked up in bulk. I might even be missing a few here. My jumps are not well organized.
I used to have an Ogre from Dragon Age, but I... lost him. But he's Always in my heart.
I also used to have Big Band from Skullgirls, but we had a falling out, and I eventually sent him home.
Nah, talented pre-teens are their own justice in pokemon. Especially in the manga where Red and co become essentially the S-class heroes of the world, called in where all others would fail. They don't really work for anyone, they just kinda show up and wreck face because goddammit team rocket you're not allowed to steal God and God you're not allowed to destroy the world because team rocket woke you up from your nap.
Just be wary of protagonists in general, especially if you take enough drawbacks to be a subplot on their journey.
Technically being a protagonist doesn't actually help you avoid protagonists. Sure it helps, but it basically only changes things from 'go home don't even bother' to 'generic crossover event'.
Ohyeah, I think... In terms of Regular companions, I also have...
> Shuggy (Shoggoth) [Lovecraft/Pet Monster]
> Carmelita Fox [Sly Cooper/Inspector Fox]
> Desty Nova [GUNNM/-]
... as well as a bunch of unnamed recruits from Starcraft that were free.
I might have a squad of Klokateers from Metalocalypse, too, I can't remember, and it seems as if I've lost that particular jump in my doc.
Sometimes my jumps get eaten.
I still can't say for sure if that's everyone, but I think we're scraping the bottom of the overall headcount.
I'm actually slightly bummed the way Big Band's story ended, if only because I was originally hoping there to be more to it from a story perspective. Like, I was hoping there'd be a big turnaround or final moment, because back then I didn't know I was going to ram so deep into this TRAGIC MONSTER angle and figured there'd be some light at the end. And, HAHAH!, that sure didn't happen.
But I couldn't stand the thought of him just being stuck in companion limbo forever, because I actually really like him as a character? So the current story version is that I finally sent him home, and he's back in Skullgirls, fightan' the Skullgirl with even more jazzed up cybernetics.
I've thought about a retcon to say I companion'd someone else, but at this point I'm only willing to take people I don't mind suffering.
Who's enough of an asshole for that? Eliza...?
He's not... so... bad.
Okay, this will take a minute. Let's see:
My Pokemon Team (Dion, Tork, Gwyn, Dirge, Zach and Talin);
Ailyth from Valkyrie Profile;
Jibril from NGNL;
Jihl and Gilgamesh from FF13-2;
Breach from Generator Rex;
At least a dozen people from Ragnarok Online (that's what happens when you try doing ALL the scenarios);
Small Army from Skullgirls;
Alice, my AI adopted daughter from Gundam UC (it's complicated);
Adele, Exodus, Shemhazai and Ultima from FF12-RW;
Firemane from FF12;
Venom and The Boss from Metal Gear;
Giffany from Gravity Falls;
Morrigan from Darkstalkers;
Elodie from LLTQ;
The Deer Lord from Nichijou;
Yuugi and Suika from Touhou;
Segna, a Gria from FFTA;
There's still probaly more, but a lot of my chain is still just the builds with very little story beyond a couple jumps.
And them there's the people who I got with Chooser of the Slain (the "good" version of Dark Binding), which include the likes of:
Sacchin and SHIKI from Tsukihime;
The Intoners from Drakengard;
Kamina from Gurren Lagann;
Pitou from HxH;
Kimblee and Greed from Fullmetal Achemist;
Kaguya from Naruto;
... and many, many more.
Wow, didn't realize I had so many. Now how the hell am I going to choose who gets imported when...
If anything in Pokemon being a protagonist guarantees you'll be interacting with other protagonists. You'll either have Red, Blue or Crystal show up at some point when shit gets real or Ash come along and you'll play sidekick for awhile or have your rival/group of friends/co-protagonist following a parallel journey - depending on which canon amalgamation you subscribe to.
>Chooser of the Slain (Free and Restricted to Valkyrie) - The Battle Maiden's main duty revolves around collecting the souls of the chosen dead, training them further as warriors, and sending them to Valhalla to serve as Odin's soldiers when the time is ready. To properly perform this mission, you're now capable of absorbing the souls of the willing dead, convinced through honest methods or foul, into your body. There they reside, fully aware of themselves and separate from your own, their only method of interaction being to speak with you should you will it. Theoretically, there's no upper limit to how many souls you may hold at a time in this fashion. The second aspect of this ability is that of Materialization, the use of your own divine energy to give the souls a temporary physical body and summon them into the world as Einherjar. To all outside observers, your Einherjar resemble living humans, though as masses of Materialization Energy given human form, they lack many of the physical flaws a normal humans would have, such as the need to eat, the need for rest, and a lack of vital organs. They can't even die unless they're attacked by something that can destroy a soul, as a slain Einherjar will return to you automatically and can be summoned again, though it will take time for them and your Materialization Energy to recover.
>While at first their strength is equal to what it was in life, Einherjar can continue training with you and steadily grow in power and skill, even learning new abilities if you can teach them, with the only true limit being the strength of their souls. However, with their existence bound to you, Einherjar can typically only wander an area the size of a large modern city around you before automatically returning to you without suffering any harm. The final restriction is that summoned Einherjars Materialization Energy is derived from your own internal stores. Because of this, there's somewhat of a limit to how many you can use at once. To have your Einherjar fight at full power, you can only summon four of them at once, and although this isn't a hard limit, the more you summon beyond this number, the weaker they become, even if only in endurance. An army of Einherjar summoned at once would be a field of paper tigers. One thing to note is that while you're here, you're expected to send Einherjar that are ready to Valhalla and that things could end poorly if Odin thinks you're slacking off, though who, when, and how many is entirely up to you. Post-jump, you may simply release your Einherjar to pass on to the afterlife if you ever wish to free them.
>And them there's the people who I got with Chooser of the Slain (the "good" version of Dark Binding), which include the likes of:
Man, I always let people go with Chooser of the Slain. I just use it to ferry people out of bad situations; I don't hold onto them.
Ok so you want to be Yellow and save Red senpai.
I understand. If you can't be the best there ever was being his not-little-sister is the next best thing.
I'd rather be Burgundy and go on my own adventure without Special's cast for 40 protagonists clogging up every single region and ruining every single plot before I can do anything.
I recommend at least going with "The world is a big place and their series(or the equivalent) is taking place somewhere else", mostly do to the fact that pokemon seems to be a setting where you can't go half a mile without running into a group about to start the apocalypse.
Sure you might want to be the protagonist, but not being able to go 'someone else is working on that not my problem' seems like it would get boring after a while.
sup nerds im back. think i have backgrounds down. need some input really for junkman and Syker's capstone...
also item ideas (i have alot but i need MOAR!)
Technically that jump never says when in the timeline your journey occurs. Plus they don't really do much besides fight crime and do generic trainer stuff anyway most of the time. At which point you might as well complain that the police exist.
Plus if your assuming the game versions of them are around instead you don't have to deal with Ash being some time distortion super mary sue.
BW takes place in Unova, the region based off New York. And I think the competent version of Team Rocket, along with the other villains, made the series worthwhile.
>time distortion super mary sue
Well, with the most recent episode Ash produces enough Infinite Energy to mega-evolve greninja without a megastone.
There's some speculation that it may be tied to the time he got turned to stone by Mew/Mewtwo who have been described as having tons of infinite energy themselves (Mewtwo doesn't need a megastone to evolve in the anime, he's just that good). Ash may literally be a walking megastone after being turned to stone by infinite energy. Combined with also maybe being something of a chosen of Ho-Oh, he may just be fucking immortal.
Guess what time it is!
Trick question, it's every time.
If your actually trying to make a team of legendaries or something, not every game has them involved as a required part of the plotline.
Plus despite their importance the legendries seem ridiculously easy to use to cause problems.
If not the games don't all take place at the same time, and the jumps world is bigger than just what the game shows.
I was actually just wanting to get involved in an IMPORTANT plot. I never decided if I wanted any legendaries, and even if I did I'd only have one at most.
>Going my way?
Canon companion buy? Hell yes, Ayla get.
1.Solomon Grundy has nothing to do with Solomon Grundy syndrome, so maybe throw that in, at least as a drawback.
2.GAZE UPON MY CHROME DOME AND DESPAIR! Is one of most vague and potentially abusable things I've seen, seriously, you need to Narrow What it can do down or Nerf it.
3.Gun spirits are a really bad idea, and you should probably Mention that they are a trap option.
4.I've read a chunk of the books and is Spiritual journey with your AK-67 Based on anything in Canon?
5. I don't see banshee On The location table,You're doing that one right?
>Power of friendship
Well Ash is one of a limited amount of characters proven to have Aura which is literally friendship power.
During the fight with mega-charizard and Ash-Greninja, Alain's device was detecting infinite energy despite Ash not having a megastone.
>there will never be Mega Fossils that aren't Aerodactyl
New plots involve new legendaries more often than not. So a new game. Which we don't have and can't roll. Which are also going to come with new protags that'll solve the new plots.
Latest episode showed that Ash's Greninja fusion is at least in part related to the energy that powers mega evolutions but it may or may not be a true mega evolution and something Ash-specific since Alain's bracelet that detects if a mega evolution has happened didn't go off.
So Ash-Greninja might be a part-way phase to a Mega or Ash is combining his accumulated/innate powers from so many legendary interactions to get something unique.
whoop meant to label 3->4 and 4->5
to answer 3.) im assuming a general lower lethality for building a frikken gun. i mean you can play in game a gun-spirit tainted weapons dealer so...it cant be THAT bad...(god i hope noone has insane ideas)
Well , part of the spirituality of the dead lands universe Is that all-natural things have The spirit inside them, and as the factories That make guns Were built by people who are part of nature And the guns were built by the factories. They also have spirits, the thing about guns is that they are Tool spirits Which Are intended to help people which are tools to kill people So they are kind of schizophrenic like Joker schizophrenic.
Other example characters have included he terminally ill,An eldritch Tainted wizard and someone with Solomon Grundy syndrome,that is not a good Way to benchmark. Notice how they are in the section of the book shared by the players and the GM? They aren't necessarily supposed to be PCs.
Apparently the future of Pokemon is somehow tied to 'flowers' from an interview a couple days ago. With some of the Zygrade-cell powered cannon used to make a Yggdrasil, which combined with some promotional stuff showing a massive tree covered in flowers that are the same exact colour as that used in the currently unattainable alt-form of floette with a special signature move...
Z sounds like it might be a bit crazy. Potentially including fusion, whatever this Yggdrasil plot is, etc.
As far as I can tell the only villain groups that were actually fully defeated are Hoenns eco-terrorists, and maybe the Black and White ones.
Besides if you absolutely need to be involved in one (possibly a few but unless I'm misremembering several games take place at the same time) of the canon plotlines you can just get to it before the main character does.
well to somewhat pad experiments with gunspirits there was the perk "soul of the tool", giving a jumper a bit of boost when trying to boost their spirits and a bit of safety-first on how to properly deal with malicious gun spirits
I'm cautiously optimistic. The basic formula of Pokemon has served well for twenty years now but I wouldn't mind some more complexity and a more involved plot line than 'you wander into town and beat everyone to a pulp for no reason other than because they pay you to and they're in your way.'
Team Rocket is decapitated and essentially crippled, and they have no grand plots beyond that. They're just another petty gang. Same for Team Flare.
Team... I dunno, 4? They're destroyed too without their leader, who is currently stuck in Hell.
Team Plasma I think is also decapitated. Split into several small groups, some doing petty crime and some reforming into basically animal welfare advocates.
None of these groups are going to do anything significant ever again.
If I got to one of the plots before the protag, since they're there at every major event, I'd stop the plot before anything happened. Better for the world, more boring though, and I get nothing out of it.
True,But spiritual corruption can be a slow burn and jumpers have a lot of time to screw up. These things have forever to get you to bring about your rampage of destruction. Think going With a insect Totem in Shadowrun.
I hate the extra mechanic baggage. It's too crowded and idiotic and gives them a huge burden to account for every gen.
I also don't want the plot to become too anime over just an adventure to become champ. I know you keep saving the world, but the adventure plot never went away.
They do, but all Weaponry spirit are called gun spirits, and there's the fact that Most knives can do things other than kill.
I agree but it's not my jump,tell >>45240664
Is the Terms a mandatory drawback?
To Good Friends only mentions "a couple" of your Companions before saying it doubles. How many does the initial purchase give?
The Free Combination Attack allows you to fuse anything as long as it's between you and a partner who also has this? Or are there limitations to it? It says "some techniques aren't compatible" but I have no clue which ones are and aren't.
Same thing with the free Gate Key, does it get consumed, or is the only reason why anyone would buy more than one because they might lose it?
Who knows. Arceus kinda does as he pleases, twinning the PMD universe to save the Future Trio's timeline because they were badasses and so that the past universe also continues existing. Humans getting pulled from other universes every once and awhile into the PMD universe for various reasons. Celebis may or may not have the ability to cross over universes like they can time.
Arceus does as he pleases and answers to no one.
I pretty much put up all of my ongoing WIPs + jumps a couple threads ago. I don't normally update my own drive until something either hits IC 0.01 or C .99 or F status, so that's pretty much it.
30 jumps and 4 scratchpads. If you look back in the thread you'll find the jumps somewhere in there. Apologies, but I'm not keen on releasing my drive address.
The drawback isn't mandatory, but if you don't take it, you can't take any other Drawbacks. I thought it was a fair compromise.
The first purchase of To Good Friends lets you import two Companions, and each purchase thereafter doubles it.
In the game itself, each character winds up with seven Techs, which means 49 possible combinations per pair. However, only three of those are actually combinations. It's not that limiting in-Jump, but what it basically means is that not every single spell you can cast (for example) will combine with a spell your ally can cast. Just think of what makes sense together, and use your best judgment.
The only reason to buy another Gate Key is if you're afraid you'll lose it, break it, or want to take it apart for some reason. I just wanted to include the option in case you need a spare.
>Team Rocket is decapitated and essentially crippled, and they have no grand plots beyond that. They're just another petty gang. Same for Team Flare.
I think Heart Gold and Soul Silver implied Giovani was planning to return. As for Team Flare this is a group that used extortion to plan genocide and their still active.
>Team... I dunno, 4? They're destroyed too without their leader, who is currently stuck in Hell.
Only in Platinum in the other ones he basically just leaves swearing he will have revenge.
Team Plasma I think is also decapitated. Split into several small groups, some doing petty crime and some reforming into basically animal welfare advocates.
Can't really argue with this one but Plasma was stupid anyway.
>If I got to one of the plots before the protag, since they're there at every major event, I'd stop the plot before anything happened. Better for the world, more boring though, and I get nothing out of it.
What exactly are you trying to get out of fighting some criminal group that you won't get out of fighting that criminal group?
Semi-final draft of the Merlin jump.
Should be jumpable.
>What exactly are you trying to get out of fighting some criminal group that you won't get out of fighting that criminal group?
A challenge and achievement. Stopping them before they manage to do anything is neither.
Be wary of one thing following a 1/3/6 structure since that's the foundation of your main perks. You don't have a 50 CP float anywhere besides your companion section, your lowest item denominator is a 100 with a discount to free rather than half, so some builds might run into issues with CP leftover.
Overall it looks fine. It's a bit sparse, but...that's just me. But for what it is it's compact, gets to the point pretty well I'd say. The Druid tree is a bit...vague, but if you think it fits it's up to you. I'm not exactly too sure how to feel about the Drop In Cap, there's synergy with the drop in 600...and then again I don't know how much overlap you envision the two of them to have.
You could always join up with them and try and defeat the protagonist for a change of pace. I mean, in the anime and manga Team Rocket gets set back routinely but they tend to regroup and do stuff like try to piss off god enough to make him call the lesser gods to destroy the earth so they have a chance at catching them and revolting against god (because despite managing to steal Arceus' plates and him being really groggy the time they trussed him up they couldn't catch him or make him do anything except be dragged along the ground while he just kinda took it growing increasingly pissed and eventually decided that mankind just needed to die for a bit - only to be stopped by an all-star team of protagonists and Elite Four champs). Or they just try to re-catch Mewtwo again, because that still hasn't stopped being a good idea clearly and didn't nearly result in him conquering the world but had a change of heart when Ash died for man's sins and was resurrected.
Bastet drawback still seems to be 600cp, despite not seeming as bad as the 300cp drawbacks. Is there any reason it's worth so much more then Known Warlock, given that seems to not only have the same downside of people hunting you, but you don't get the benefit of a big power buff?
IC, Incomplete Status. Percentages are generally based off of states. I don't hit 0.1% until I get a full skeleton of everything that I intend to be present. I don't hit 0.5% until everything besides scenarios are up. So a lot of people look at those IC 0.01% that are like 50 pages long and they go "oh my god it's going to be too big" when in actuality the jump probably won't break 150 - 200 pages at most.
C is technical completion, always 0.99. Leaves it ready for Final Format, but generally C jumps are missing one thing or another. Dark Cloud was missing the Arland formatting as well as a scenario. ARIA was missing the revamped scenario as well as Arland formatting and a perk chain. FFX was missing ...8 perk chains, a synthesis item, 2 scenarios, 2 inner perk trees, and the Arcana system.
So typically, the F format is a bit of a leap off of the C format. I ended up doubling ARIA and FFX in size mainly because I wasn't satisfied with what I had added. (wasn't sufficiently representative of the setting) 13 (all three jumps) and 12 suffer from similar problems. I absolutely abhor the way I handled 13-3 and 12, both of those not only need to be brought to Arland standards, they also need better content descriptions.
Generally as I move a jump from C to F, I'll bring another one from IC to C. It's like a slow chain. C jumps are always smaller than F jumps, and some jumps I'll always leave in C status (like Siren and Gravity Rush) so the system works well for me.
It's a system I use so I can quickly organize and prioritize what I want to tackle in my free time. I guess you could say being an engineer, the whole organization thing comes naturally.
Ooh, the materials section is very tempting for me. I love weird material science. And with them all being self-renewing supplies I don't even have to cheat with Artificial Alloys. Sweet.
Needs 50cp items to fill in discounted 300cp gaps.
Really not a fan of perk bloat (2+ perks per tier per background), but whatever, it's your jump.
All of the 800cp perks should probably be further explained.
Bastet makes you into a murderous beast for at least a quarter of the entire Jump, and you can't control yourself.
In the other you've just got a high bounty. Meh.
>50 CP float
Damn. I've gone this entire time without even noticing that.
>The Druid tree is a bit...vague
I can see that, but I honestly don't know how to make it much clearer to people who haven't seen the show. I'll try and see what I can do.
I kind of struggled with thinking of enough appropriate perks for Drop-In. Over all I really wish I could have done a better job with the tree, but this is what I've decided to settle for. If something hits me and I can think of better perks, or if someone who knows the series can suggest something, I'd happily change some of it.
>It's a bit sparse
Ah, sorry. It's my first attempt at making a jump, and I really don't know how to put much more meat on it's bones.
Thanks for the feedback.
A murderous beast that's also getting a big buff to strength, speed and especially toughness. That kind of equals out the danger of not being in control. It basically feels about as dangerous as the 300s at best, definitely not 600 material. If you didn't get those massive physical buffs? It might be closer to 600, but with them it removes a lot of the danger.
>just a high bounty
Anon, it basically makes you out to be the most wanted criminal in the country. You have the king's personal hatred and focus and Uther's not exactly known for being weak on following up his grudges.
>Really not a fan of perk bloat
I...don't think I've ever heard someone complain about lots of perks, before.
>All of the 800cp perks should probably be further explained.
Oh man, I've already rewritten two of then like three times. Did you read the notes?
>I can see that, but I honestly don't know how to make it much clearer to people who haven't seen the show. I'll try and see what I can do.
Well to begin with, if there are limits as to what can be done, or "schools" that are present, clarifying them - in their own section if need be - might be a good start. You've listed examples of magic, but having not seen the source, I don't know if that's the higher end, or middle end, or lower end.
Now granted, I'm looking at this as a "first look", so I haven't done full research on it, but generally don't assume your audience will do full research on a setting just because a jump is available. If you can put in some clarifications in terms of boundaries as far as the setting presents them it might help. Maybe some more concrete wording?
Somebody who knows the setting better would probably be able to help you. CCDT perhaps? I dunno.
As for classifications. I think the way Wild Card handled elements and such in his Chrono Trigger jump isn't a bad way to go about it. You only need short blurbs to give people a better grasp of what each "aspect" of magic might do. It's a bit of an uphill battle, because there's just so much magic in jumpchain that people don't know what to expect and often they draw comparisons to magic systems they already know.
Even if you just make comparisons like "this is close to Harry Potter magic" people will still get a better grasp of what they're working with.
>Ah, sorry. It's my first attempt at making a jump, and I really don't know how to put much more meat on it's bones.
Sparse isn't a problem. We all have to start somewhere, and sparse means you have room to add meat if you feel that it's worth it. The jump works mechanically (save for that CP balancing thing) so you're off to a pretty good start.
If anything, try making a couple builds, one based off of each background, just to get a feel of CP spread.
I'm not the jumpmaker so I can't say this with certainty, but I feel like the 'danger' of the drawback is murdering innocent people en masse, possibly killing your companions if they try to stop you from going on a rampage, and if you're powerful enough, just plain destroying the world.
Of course, it's also not specified how big the boost from being a Bastet is, so the real danger might be that you'll draw enough heat that people who you could take on individually with the transformation will just team up and kick your shit in.
Far as I remember, Merlin never really does that sort of thing with magic. It just 'is' for the main character and we only get random snippets from other characters, usually totally unrelated to each other, at best being rituals of some sort.
Pretty dependent on morality there, something only a few jumpers seem to have. In any case, it's a negative based on a specific type of jumper, a poor way to measure.
Temporary, you're not perma killing them and they'll be back in a day-week.
>Destroying the world
Again, that's solely dependent on the jumper and shouldn't be used as a measurement.
The boost is described as 'extreme'. In setting, pretty much the majority of people are normal and even a Griffon was pretty much untouchable to them, which this should be at least equal to. Barring the few magic users, and even then there's not many and not many strong ones, there's not much that will be able to kill you.
Honestly I didn't even think of that. Mostly because it started off as just 1/3/6. But I suppose none of the 300 CP perks are really that broken or anything, so that spread would probably be okay.
You're nowhere near unkillable, the Bastet in the series was fatally wounded by normal humans while transformed. I've set it up so you can't dodge the transformation and will be forced to rampage.
I really think it's worth 600, but since you athink it's not I'm adding a clause that says you lose all extra abilities while transformed and you just have your bodymod body's physical abilities + those added by the curse.
At that point the series is filled with things that can kill you. Especially while you're a mindless beast.
Yeah, the optional sidequests at the end of the game to get your ultimate equipment always resonated well with me. It felt like a natural progression of what you had been doing in the rest of the game, not just a bunch of tasks unrelated to the plot that popped up out of nowhere like you often get in JRPGs.
Okay, crunching the numbers, because I was curious, using data from
time in the uncontrollable Bastet form is, on average, 6h20m a day.
a = """all sunrises"""
b = a.split()
c = [int(i)%100 + 60 * int(i)//100 for i in b]
d = sum(c)/len(c)
print( d//60, d%60)
So that's a little over the quarter of the entire jump, and it's not like it counts as rest- more like the opposite.
You know, I want to say that most people aren't amoral monsters in their imaginary mary sue adventures, but that's pretty delusional.
I don't really have any other arguments, so, I guess you're right?
>"this is close to Harry Potter magic"
Comparing content in jumps to stuff from other settings isn't great generally and doing it for systems of magic it's always going to be pretty reductive as they tend to be quite broad. One or two examples would be nice but most magical options in jumps don't give too many examples of what you can do with them, even Harry Potter doesn't really.
Well, my two cents on it is that "For an evil jumper, it's free CP." but a jumper with morality wouldn't consider it to begin with. So it's like an all or nothing situation because of how extreme this drawback is.
You could sort of take a look at it this way: is it worse to sum up enough drawbacks to make 600 CP...or is this lone drawback worse than that?
I dunno if this helps, but clarifying what "High-Priestesses of the Old Religion" level is might help give people a bit of a basis. Granted that it's the very first line in the notes, it could use a bit of clarification.
Eh, I used Harry Potter as an example since that was the first magic system that came to mind for me. I was mostly iffy over the explanation for magic in the notes, which gives examples of what can be done, but not really too clear on the scale of what it is.
Reading off the title I would have presumed either way that this is closer to Harry Potter magic than Bleach magic, but it does help me hone in on what I should be seeing.
...Which reminds me of how whack Bleach is getting.
The magic system is vague and varied. I'd say the closest other system I know of would probably be...Buffy, I guess. Which honestly isn't a much clearer system, but I can try drawing a comparison in the jump.
I'll try looking at Chrono Trigger, too.
>try making a couple builds
Something else I really should have thought of.
You know, it occurs to me that the But The Future Refused to Change drawback is actually Queen Zeal shooting herself in the foot. She only exists due to time travel, without Crono and the party going back to 65,000,000 BC and fighting Azla humanity would be extinct and Zeal would never have been founded. It's still a drawback, since Lavos's presence isn't a result of time travel, but it almost makes me want to take that just so I can laugh as she realizes that she's erased herself from existence.
The timeline is a little complex, but I think in the original timeline Ayla still beat Azala without help from the party, Lavos slammed into the Reptite fortress and cratered it, and Zeal still existed.
But it is definitely shooting herself in the foot, because in the original timeline the Black Omen never existed, so odds are things went a lot worse for her.
My companion list is pretty stable, since if someone's feeling done with this ship, I give them a couple jumps off to do whatever
In chronological order of friendship acquired
Catie (Quilava),my starter of course. Mildly cynical, extremely sarcastic. Fitting since she's basically stuck as a teenager. Mildly acrachnophobic
Laria (Lapras), pretty chill, preferring to go with the flow rather than swimming against the tide. Allergic to peanuts.
Heidi (French), outgoing, bubbly. Extreme optimist despite being unlucky. Loves wine a bit too much.
Rowena (Braviary), hyper patriot, and a genuinely nice person.Think female Captain America. Thinks puns are the highest form of wit.
Felicia (Talonflame), hotheaded, quick to anger. Looks before she leaps. Likes wearing pretty dresses.
Darlene (Sawsbuck), motherly. Plays peacemaker more often then anything else. Hard to inflame, but nasty temper when she angered. Likes embarrassing her "children"
Dixie (Durant), likes being the center of attention, for both good and bad reasons. Can be playful. Prefers Skittles over M&Ms.
USS North Carolina [Caroline] (Battleship), Brash, very showy. Also mildly racist. Another case of looking before leaping. Listens to folk music exclusively.
USS Washington [Wash, Washington] (Battleship) extremely shy, but is very much a team player. Tends to be overly critical of herself. Really into anime.
Her Majesty, Elsa the First, Queen of... (Human-ish? Maybe?), impish. Doesn't like keeping secrets. Is fond of overly long titles. Draws dicks on people's faces when they sleep.
Isuzu (Human. Probably.) Quiet, introverted. Very helpful when others need it, particularly emotionally. Doesn't care much for violence. Mildly OCD
Did Ayla beat Azla? I always got the impression that the timeline Crono and his friends came from relied on time travel to exist. Hence why if you finished the game early by fighting Lavos you got different timelines, because Crono never went and did the things that resulted in his own timeline. And then you could make further changes once you'd stabilized it, but initially at least it was a time loop scenario. Maybe I'm misinterpreting. You're right that she's still screwed either way, though. It would be funny to see the look on her face as she realizes that she retconned herself into either not existing or having no power.
That's not true. Just whack Balthasar upside the head so he'll never cause the Time Crash. El Nido will never be created, Porre will never make a magitech empire based on Elements, and Guardia will never be destroyed.
From my understanding, the original timeline is the Cataclysm timeline - Lavos falls to earth, humanity evolves into the Enlightened Ones, they poke Lavos until it wakes up and kills them all (and sends the Gurus and Magus through time), then Lavos goes back to sleep until 1999, when it wakes up and causes the Cataclysm. The Chrono Trigger timeline then takes place from there.
Meanwhile, there are two Reptite timelines - the Dinopolis Timeline is an alternate universe where Lavos never lands and the Reptites annihilate humanity, evolve into the Dragonians, and get sucked into a dimensional rift, and the Dino Age Timeline is the one where you take Ayla to go fight Lavos or hang out at the end of time, she isn't there to fight Azala, and Crono and Marle end up as Reptites.
NOT IF I UPGRADE GATO AND TORCH PORRE.
... I don't actually care.
I liked Chrono Cross, though the way they kill off the protags WAS needlessly petty.
I probably will upgrade the hell out of Gato, though, just for giggles.
Imagine Lynx's face when Gato suddenly goes full Spiral Gundam.
You're right, I'm misremembering. Dino Age only happens if you beat Lavos after recruiting Ayla but before fighting Azla. Okay, so humanity's survival isn't dependent on time travel. Well, that makes the scenario slightly less amusing, but still funny enough.
>So a lot of people look at those IC 0.01% that are like 50 pages long and they go "oh my god it's going to be too big" when in actuality the jump probably won't break 150 - 200 pages at most.
...you might have a slightly warped definition for "too big". Not that that's a bad thing, but 50 pages is already very fucking big.
A lawyer.... no actually probably a vampire from Darkstalkers. I believe that Dimitri actually blotted out the sun with his powers in one version of the story. Though that was the anime which was terrible. I am not sure how powerful the average vampire is in that world but he seems to be a vampiric demi-god.
Naw I just hold myself to different standards. I'll admit that I do tend to commit that "perk bloat" problem that the anon up there had mentioned. In my case I think some people might consider it "scenario bloat" and "item bloat" and "option bloat" in general though haha.
No, but maybe Wild has plans on making it? There's a couple of people in the community who are very well versed in the lore.
My ideal is to achieve a good balance between fluff lore, actual perk text, while making each piece actually relevant. In cases like 13-3 I grossly misfired. That thing is probably getting F formatted next. Either that or 12, where the structure REALLY makes me want to stab myself.
Our of curiosity. Let's say you take Pokémon first, take Chorno Trigger extremely early, and take the Jump's Eclipse drawback.
Is their anything keeping you from attempting to seal Lavos away using a pokeball?
I'm not sure where you got that idea. Is it because the item chests are Pokeball-shaped? I'm pretty sure that's just an aesthetic thing, not meant to mean that they're actual Pokeballs.
Normally Lavos isn't but
> Not content with this pitiful world, he began to harvest the energy of all those worlds you have visited and the DNA and vitality of every living – creature.
Implies that if you take it exteremly early a significant portion of Lavos new DNA would be pokemon DNA.
Which is what made me curious.
You mean the thing you won't have if you take that drawback?
Why do people have to take the Plot Bound drawback just to take other drawbacks? No other jump makes you do that, and indeed some others have Plot Bound as an actual drawback with CP and everything. It's like you're trying to get in on the CPwars in the worst way possible by actively punishing people who want to buy more things in a jump where each background has two trees that they can't fully buy without taking drawbacks.
Could I get a little bit of clarification on what Find This Person Fast does? The first part reads like a "the plot goes off the rails and you can't abuse metaknowledge" drawback, but I don't get what the part towards the end mean? What exactly is meant by useful advice being twisted into meaningless blather?
Chrono Cross is the "sequel" to Chrono Trigger that goes so far off the rails that it's really not the same setting. I would not be surprised to learn that it was originally meant to be a unique IP instead of a sequel, and just got piggybacked onto Chrono Trigger for name recognition. All the characters from the first game die, everything they did turns out to be pointless, new plot themes are introduced that massively contradict the first game's, all the new characters are awful...it reads like a bad fanfic.
Mainly? Because without it, there's nothing to keep you from ignoring a good half the drawbacks. In most Jumps the plot is still going to take place even if you avoid it. In Chrono Trigger, someone from the modern era literally will not encounter it unless you go chasing after it. The Day of Lavos is 989 years after the Jump ends.
Like I said, I feel like it's a good compromise between Persona's requirement that you take part in the plot, and the Jumper's privilege to just faff about for ten years. You can still do that, and you get your thousand CP.
Basically, important information will be mistranslated to not be useful. Think being told that energy whirls will disperse when you use your Slash technique when what he means is tornado energy will be dispersed, or being told "one of you is close to someone who needs help" when what he means is "ask your friends if they know people who need assistance."
So other than being suicidally stupid to attempt (just like taking that drawback) would locking Lavos upgraded to Super Mew in a pokeball and then making sure nobody can open it(or at least make it too difficult to try) by a valid method of stopping/defeating it?
You know hypothetically if you actually last long enough to try.
I'm not even going to comment, because that requires a knowledge of Pokemon that I don't have. But yes, the Lavos Beckons drawback can be satisfied by sealing Lavos away through some means that can permanently imprison a mountain-sized (literally) abomination from beyond the stars.
>it reads like a bad fanfic.
I just want to say that, even though I think it does cause a lot of issues with Trigger's story, I enjoyed it as a standalone game.
It also has one of my favorite medium painting moments, the scene where
the silent protagonist starts talking.
Well, remember that it states that it's not just that Lavos copied the DNA of things you encountered, he also scanned you and learned what you are. So he probably knows you have a Master Ball, and wouldn't make himself enough of a Pokemon to be susceptible to it.
Fair enough. Chrono Cross would be fine if it was it's own game, yes. It would have some problems, but no more than were typical of PS1-era JRPGs. But the attempt to make it fit into Chrono Trigger ruined it for me.
>persona's requirement to take part in the plot
You mean how we can't take part in any of the canon plots? Yet another arbitrary restriction from you, something that seems disturbingly common in your jumps.
I have so many perks that add narrators of various sorts describing what I do I feel like mystery science theater jumper edition.
Seriously? Taking part in any of the canon plots means that you're never going to matter as much as the protagonist. That's what being the Wild Card means, that you're the main character and everyone else is there just for your own personal growth. Since trying to actually balance the Wild Card for the jumper would be really difficult, having you be in a separate narrative without any Wild Cards at all seems to be a nice compromise.
Yeah, I can understand the desire to be a part of the games' plot. Tell you what - if I modify Persona, I'll include a +0 CP drawback that puts you in the proper timeframe for the location whose era you're in.
Gosh, who could ever want to go to a Persona series for the characters. They must only want to be a Wild Card, not to just take part in the crazy adventures that might make someone like Persona in the first place, or the wide and colourful cast that is the series big focus.
>Implies that if you take it exteremly early a significant portion of Lavos new DNA would be pokemon DNA.
Huh. Could work. Not something you'd really want to hedge your bets on though.
That sentence made a lot more sense in my head. What I mean is I'll add a +0 CP drawback that makes your year happen during the canonical event. But yeah, as >>45244735 pointed out, you're going to have to deal with not being the main character.
I wouldn't be considering making a Jump out of it if I didn't love the game too. It has some serious flaws, but it's still a wonderful game in its own right.
And you said the same about changing Fallout months ago, so forgive me if I'm a bit doubtful on that. Doesn't seem like it'd take more then a few minutes to add such a simple option so that you can actually go to the Persona games people like.
Wrong, you get to be involved in the plots of the SMT games. You're still at least 2 years passed Persona 4 and even further beyond the earlier games. It's also an extremely hard drawback that doesn't let you enjoy the games since you have to deal with Strange Journey's world ending plot.
You realize you can still have that, right? The characters are all still around, just because you're in between games doesn't mean they cease to exist. The only one of the canon characters you can't interact with is Makoto. And you get your own crazy adventure, which is likely to be more enjoyable since you can't just use meta-knowledge to go "yep, Adachi's the killer" or "no, don't kill the Arcana Shadows" and solve everything in five minutes. How awful that you'll have to actually solve a mystery.
That anon isn't gonna stop. His newest post shows he doesn't want you to do anything but cater to his every whim but also sit there and let him bitch at you. He's a cunt, ignore him.
Actually that's only in three and the later games. Before that when everyone was a wild card equivalent it just means your not going to matter even if you are the protagonist and that you might as well be in Hell with how bad things got.
Any chance of imported companions being able to get stuff besides a persona and a probably traumatizing backstory?
What? No, please. I may not be the bitching anon, but I'd like to be able to interact with the cast of my chosen game. I mean, sure it would be cool to be the wild card, but it would also be impossible to balance with the other choices so leaving it out makes sense to me. But please let me mess around with my preferred plot.
Even the latest game would have the characters all have aged two years, years spent being friends with each other. Sure you could befriend them too, but it's hardly the same as taking part in the journey alongside them.
And you can hardly whine about mysteries when nearly every jump we have has meta knowledge. You can just tell everyone the big plans in Naruto or Bleach, yet you're hardly forced to go into an OC plot there. And no, not everyone wants an OC adventure over the canon one they know and love and want to jump to.
>Cater to every whim
>Ask to spend the 5 minutes max it would take to make the jump actually about the Persona games
Nah you seem more cunty right now desu.
How about the fact that you'd be meeting them 18 or 14 years after if you wanted to befriend the people from P1 or P2? Sure, they're the same people in a general sense, but they've likely stopped being the same characters you knew when you played the games. They're not immortal either, most of them would be getting to be middle aged by the time you meet them if you get to them at the start of the jump.
I was pretty clear that Fallout isn't getting updated until Fallout 4 goes on Steam Sale and I play through it.
Not sure. That's something I'll have to think about, because several the perks in Persona were designed with the intention of just you having access to them.
Sorry, what? I literally just offered you what you two are asking for - the chance to be part of the Fool's Journey. You won't be the hero, and if it's during the Philemon era you won't be a wild card, but you will get to play that game and meet the cast.
This post >>45244979 was also replying to a post implying you shouldn't change things because someone was complaining, and from what I can tell is basically them going please change it even if someone was being a jerk about it.
I personally don't care what optional drawback he adds, I just don't think he should bother replying to this person who revealed himself to be one of those assholes who KEEPS bitching about Fallout over a year later and started so many shitstorms.
>I was pretty clear that Fallout isn't getting updated until Fallout 4 goes on Steam Sale and I play through it.
This is the first I'm hearing of it. Never the less, glad to know. It's a pretty good game.
Though once again I have to wonder how they draft up the plotlines at Bethesda. It's baffling in places.
Still an if. Right now I don't have that many ideas for things to change. There's that, a couple of new drawbacks (I only have one right now - Marin Fucking Karin) and swapping the Gourmet Pass for a Velvet Key that lets you get sidequests.
Maybe a Dancing All Night perk? No idea what it would do.
>Because otherwise the drawbacks aren't drawbacks without Lavos.
So there's literally nothing to do in this jump if you're not part of the main plot? There's nothing dangerous happening that would get riskier if you took Snack For The Great Lavos and had weaker powers? The Trial only matters if you are fighting Lavos? A Vanished Princess wouldn't lead to you venturing across time to save your ancestors unless you're doing it to fight Lavos? Losing magic or things being different, or having no resistance to magic - none of this could matter, could happen, unless you're destined to fight Lavos?
I don't really have a problem with getting involved in the plot, and the Scenarios encourage it. But you've made it so people can't get their whole tree unless they take a Plot Bound drawback for 0CP, and then take I think 200CP worth of additional drawbacks.
You said that he was saying frindships are worthless if they have other friends. I think he was saying that friendships forged after the events of the game are different to those forged during the plot. The characters are older and have forged unique friendships during an experience you don't get to be part of.
Least, that's what I think they meant.
Isn't the fact that you don't have many ideas just a sign that it will only take a few minutes to do? I really don't understand why you can't do it quick. Fallout's an imaged jump so I guess it'd probably be a pain to change but Persona is just text. All you need to is just alter the original file and saved as a pdf, which shouldn't take more then a few minutes.
It's not exactly a minor thing either to be unable to go to any of the games. It's like the Fate jump saying you have to make your own original war and not allowing you to go to any canon ones.
Seriously just wanting this minor quick fix to let people go to the reason they like the setting in the first place or at least why I like it.
Pretty much. The in some cases serious age difference is also a point. It's going to be a little hard for you to befriend some 40 year old from Persona 1 when you're just 16. And in many cases, they might grow up to be very different people.
This reminded me of something I was wondering.
Are Persona's limited to game mechanic abilities, or can they also gain those more story mode type abilities like the shadow detection and similar 'you can't actually use this in battle' stuff?
Oh also is Unbreakable Bond a one time boost per person, or does it have multiple levels like social links do?
I'm of the opinion that while it can be done...it's going to be one of those jumps that become more hassle than they're worth to the author. On top of the investment in making the jump they're going to have to basically brace for a lot of questions and judgement calls.
I could understand why people wanted it made as a jump, but yeah, like you I pity the one who actually has to do it.
The real trouble is really going to be the thread's reception. Bleach's power levels aren't as much an issue as people think, since the BS stuff is mostly concentrated in a dozen people or so, most of which are the top tier in the show. You can make the jump without needing to hand out A the Almighty, Conceptual Zanpakutou's or your own Hogyouko.
I loved going to persona personally. Jumpers what's your arcana I thought strength represented me well so I picked it on the plus side of having El Cid as my persona it was pretty dope. And a second person isn't a bad thing though I never really a person for my priestess arcana.
This reminds me actually. Is there any reason we get limited from half the arcana in picking our first Persona? I get that one of the perks sort of involves it, but it'd seem the main star of that perk is just getting a second persona, not that you can get one of the initially barred types?
>New jump comes out.
>Bunch of cunts just want to bitch about two years old jumps for not being exactly how they want.
Well a lot of people had said that reborn had wanted to do the remake himself so personally I'm waiting for that. I mean I know people rag on him for quality and whatnot, but if he as the original author had already said he wanted to do it there's no reason why we don't wait for him to give it a go.
It'll just be a couple months as everyone waits for this arc to end and see if Bleach gets another sequel like Naruto's half assed attempt.
Didn't answer the question anon, try again. Persona jump as is does not allow you to take part in any of the Persona games. Do you think a Worm jump that is set a century in the past is fair? Or a Star Wars OT jump set ten years after the story ends is? Or a Kill la Kill jump set a year after the Life fibers are defeated are? I can go on 500 or so examples anon, really.
I understand where you're coming from, but this is something I'm not budging on. Sorry if you're not happy with it, but you still can take everything except one Capstone.
Treat it like Save State and Pokemon Master until I make the change.
Like everything else, they're able to do what they can actually do, not just what you can do in combat. I figure they behave a lot more like they do in the anime, manga, or fighting games.
Unbreakable Bond is a one time boost per person. Rather than unlocking an ultimate persona when you max their social link, you unlock a new ability.
Because they've been given a lot of significance in P3 and P4. Literally every playable character except Teddie and every enemy except the big storyline bosses are 1-12. Also, to make the +600 CP Dual Persona perk more interesting.
>Waiting for reborn to do the remake
>It not going to happen unless he gives it up!
...No it will only happen if he doesn't give it up, or are you an illiterate trying to start shit?
I think a good deal of what makes a lot of people like the setting is linked to the plots and the characters, yes. People rarely like things like Sekirei because of it's 'deep and intricate plot' anon, they like it because it's got waifus. The same principle usually applies to other things. Without the characters, Akame ga Kill is just a boringly edgy world without it's cast. Persona in particular is focused on it's characters given that every game gives you a dozen or two different people to interact with through the social links.
Is Middle Earth nothing more than Bilbo and Frodo's story? A jump can be set there without having to place you into the plots. Any jump can. You may prefer it that it does, but it doesn't HAVE to. There's no requirements for it, and a good jump is going to have some scope outside of that.
Not all settings do and most jumps put you in the plot for a reason, because that's what people know and enjoy and when they want to go to the fictional world, they often want to take part in what they know and enjoy about it. Fairly simple concept. You seem to be completely unaware of the repeatedly stated fact that Persona places a heavy focus on it's characters. It's one of the main reasons people like it. Maybe not your reason, but that doesn't mean everyone else should be cut off because you're happy with something else.
I disagree with the idea of forcing it is people want their full tree, especially since there's time travel going on, surely someone is doing something you can get involved with without having to interfere in the protagonists journey. If you're not going to budge on it then I'll stop going on about it, aside from right now reiterating that I don't understand the need.
Your example is awful, because it pretty much s all about Bilbo and Frodo's stories. Once they're done all the really serious threats are more or less eliminated from the world. If you go too far before or after them you'll be stuck weaving for ten years or something.
Emmy--Emmeline Doe, my starter Eevee. Clever and stubborn, likes to remind me that I have limits.
Chartreuse Karakuri, robot companion from Negima. Calm and stoic, acts as my personal valet/chauffeur, able to pilot anything from a bicycle to the Battlestar Defiant.
Steve--reprogrammed Sentinel from The Matrix, basically a big metal puppy. a lot of time he's in the Warehouse.
Chicky--the Headless Chicken, my heavily and illegally modified yt-1300 turned shipgirl. hyperactive, loud, and trigger-happy, her first action upon waking up as a shipgirl was to punch me.
Big E--CV-6 Enterprise, my flagship from Kancolle. Sorta mama bear, kind and motherly, but fiercely protective of all of us.
Rae--SS-394 Razorback, a submarine also from Kancolle. Quiet and infatuated with cute things, though her definition of cute tends to skew a bit to the weird. Likes to read.
Hime--my Shirshu from way back in A:tLA. Been around for a long time, but didn't become Companion until I imported her into Generic Magical Girl as my animal guide doodah. Very innocent and playful, loves snuggling but hates hot climates.
Chisame Ooki--one of my friends from Slice of Life. Palled around with me for the thirty years of Star Trek because huge Trekkie nerd, but decided that living through the Dominion war wasn't nearly as much fun as watching it on the TV.
I've also got an R2, about a hundred other Sentinels and 300 plus modified B-1 Battle Droids, but I didn't count them as official Companions because reasons.
As a side note, on the B-1s' last software patch, I replaced the phrase "aye, sah" with "yes, mommy." to screw with my Companions. Emmy was surprised, Rae thought it was creepy, but E hasn't stopped giggling and humming to herself every time one of them says it to her.
She's also been giving me weird looks and drawing out the "Caaaptaaaiiin" when she talks to me. Should I be worried?
Nope. 10 years means 10 years of Atlus. On the plus side, nobody ever said you had to let any of the apocalypses actually happen.
Can we stop fighting about this? I understand both positions, which is why I'm offering the ability to choose. Do you want your own story in the world, complete with your own friends and struggles, or do you want to be a part of a story you love and get to know the characters you care about? They're both valid, so it's entirely up to you now.
>but decided that living through the Dominion war wasn't nearly as much fun as watching it on the TV.
>not creating self replicating drones and wiping the floor with the Dominion
We invented the pyrrhic victory you shape-shifting abominations
Why do you do this WC? It seems like half of all the jumps you make has some controversial, near completely arbitrary decision that you are utterly obstinate about keeping in. Fallout, Persona, Chrono Trigger. Why not just stick to what regular jumps do instead of again and again putting these strange limitations on and causing constant arguments?
It reminds me of Tera or Manyfist, except those two are eventually convince to change their insane decisions.
There is more to it sure. But you're journey takes place in 3011-3021, the time of the Fellowship. There's a fair number of other things, but the vast majority of what is in that setting is far earlier then 3011.
>There is more to it sure. But you're journey takes place in 3011-3021, the time of the Fellowship. There's a fair number of other things, but the vast majority of what is in that setting is far earlier then 3011.
Again, you know jackshit about the world. Please, for your sake, actually research this.
>Nope. 10 years means 10 years of Atlus. On the plus side, nobody ever said you had to let any of the apocalypses actually happen
Hypothetically if the Strange Journey drawback was taken and you somehow prevented this from becoming a normal Shin Megami Tensei jump, would their by any Persona related issues going on or do they just arbitrarily end after a year unless you end your chain?
Ah, you seem to think you need a world ending plot to have something to do. That probably explains your brain damage.
The advantage of a world like this is that you can make your story. Do you think Smaug was the only or last dragon? He was just the last firebreathing one. Cold drakes still existed and terrorized the North. You could become a dragon slayer easily, and that's just going off of the obvious.
Because Tolkien built a world, he didn't ONLY put in shit that happened in the plot and he didn't have EVERYTHING addressed by the characters. Welcome to good writing!
I envision the drawback as being less "the events of the entire SMT series are literally happening," and more "the events of the entire SMT series are happening, as filtered through the world of Persona." You can interpret it as the Persona things going away after you fix them, or as (for example) Thorman being chosen by a disturbance in the Collective Unconscious the same way the villains of P4 were.
Dude, if we wanted to make our own story completely independent of other stories this is a horrible vehicle to do it in, If that's what you want you should right your own story with it's own setting.
Wow! It's almost like not everything is at LOTR levels of detail! Imagine that. Don't be such a daft cunt, the majority of jumps do not have that benefit of having years and years of detail to them like that. If you're honestly expecting a 12 episode anime or a jump about a single hour and a half movie to have the same background detail levels as fucking Lord of the Rings, you're the stupidest person in these threads yet.
>this is a horrible vehicle to do it in
Yeah no, no it's not. It's a perfect vehicle for it.
It's almost like I used it as an example and your horrible little autistic self demanded I provide you more detail, and I supplied it! Way to miss the point!
>The advantage of a world like this is that you can make your story. Do you think Smaug was the only or last dragon? He was just the last firebreathing one. Cold drakes still existed and terrorized the North. You could become a dragon slayer easily, and that's just going off of the obvious.
Why whould I bother going to middle earth if I have only the barest interaction with it's elements? I could hunt dragons in any setting that has them. The plot's usually contain the most of what's unique and most interesting within a setting.
>Be given out of context powers and your own background to interact with a setting.
>All they want to do is follow the plot exactly and not do anything else.
Surely these two don't represent most of you? Most of us have our own plans, ideas, goals, interests, and stories right? Even if they interact with the plot at times.
As an anon stated earlier, you're example is garbage. Very little jumps have settings with that amount of detail. Less then a fifth at best. Persona definitely does not have that level of detail, given it's almost entirely focused on the plots and characters.
So yeah, try again moron, and put a bit more effort into not going for the lowest hanging fruit.
Okay that makes things easier. I was assuming literal SMT stuff.
So to me it basically looked like my options were either 'manipulate a bunch of people for power to continue the chain and then leave as soon as your done' or 'deal with the avatars of an entity that is constantly destroying billions of universes as well as other things that can rival it'.
If you think Frodo and Bilbo are the only elements of Middle Earth then again, you know absolute jackshit about the setting. Read. You're talking like a retard that only watched the movies.
Most jumps have settings with plenty of detail about a world outside of the immediate plot.
It's almost like you said the same thing. Hypocrite.
Sure, I usually do things other than interact with the plot, but I usually interact with the plot as well. I could go dragon hunting in LOTR after adventuring with Bilbo and Frodo as easily as I could if I came in after their stories.
>You want to be involved with the plot
>THE ONLY THING YOU GUYS WANT IS THE PLOT
Don't be stupid. Just because I want to interact with the main focus of the setting does not mean it is the only thing I will do. And even if it was, it's still my right to do so if I want, because that's half of what jumpchain is. Going to these settings.
Not really any point talking to you anymore, since you have this absurd idea that most jumps have background detail approaching LOTR levels.
>Not really any point talking to you
Because your point is literally just "FUCK YOU I DON'T KNOW ANYTHING ABOUT YOUR EXAMPLE", right? You had nothing to prove or say but your own stupidity and you have one so in spades.
Of course True Lies, the 2 hour movie, has a level of background detail equal to one of the foremost books in all of literature. Obviously one could have unique adventures in that setting, even if you were 50 or more years away from the only plot in that movie. There's simply no imaginable way it'd end up like every other modern based jump, that's just silly.
Get a fucking hold of yourself you moronic hipster.
And you. Shut the fuck up. You argue like an incompetent goat bashing it's head against a mountain. If you have nothing new to add to an argument, fucking leave it. No one else cares to watch you and the other fuckwit circle each other like idiotic monkeys.
Most of what she saw of the War was running blockades, spying, and delivering/extracting spies in the Chicken (not yet a shipgirl at that point) because no one in that galaxy had a clue about how to deal with hyperdrives. This was between various hijinks and shenanigans with the Enterprise and DS9 crews, which were varying levels of fun. As far as the actual war itself, we did our best to avoid any battles--not very well, mind, but we tried. Think Chichi got tired after about the fourth time one of her limbs had to be reattached.
>self replicating drones
why would I do that? Jem-Hadar would come at me 50 to 1 and I still wouldn't even be breathing hard.
What I'm fairly certain you imply cannot be, for I have not the compatible hardware to do so.
No, but literally my only goddamn point is that you don't HAVE to. They don't have to. Get it? Doesn't mean they can't, shouldn't, or anything else, but there's no compunction or requirement to do so or allow it when making a jump. Do you think that's better design? Wow, okay, who cares? I never said anything about that. I only talked about requirements and rules and settings.
Yup, finished, and Japanese servers got plenty of updates. Pretty good game all in all, suffered a bit from a very aggressive curve of progress in the 50 to 80 range, definitely needed people to work together.
Flopped in deployment in NA, I never bothered there, but JP was good. It'll make a pretty good jump, and since atwiki still has all the information in original Japanese I have all the sources I'll need to make a jump if I ever get around to it.
>why would I do that? Jem-Hadar would come at me 50 to 1 and I still wouldn't even be breathing hard.
>Not limiting your power to a normal person in universe and then having 500 final forms
Because people started arguing against me on that and demanding it be required and trying to say settings don't have anything to them but the main plot like morons. They are the ones that spun something fairly inarguable into bullshit.
I was hoping they had more intelligence than a block of cheese and could see something fairly simple and mundane, and I was pissy they were being ridiculously confrontational over something so innocent. You still see them being retards with posts like >>45246892 .
I tried to out-keikaku Cinder throughout RWBY.
Emphasis on "tried."
It ended up coming down to brute force.
>demanding it be required
I wasn't at least. I was saying I thought it to be a better design choice as it gave you more options. Why not interact with the plot and then fuck off and make giant moon lasers too, as opposed to just making moon lasers?
I once trolled Jack Spicer in Xiaolin Showdown by pretending to be an parallel, genderbent version who was way more competent due to getting fed up with Wuya's shit and devouring her for her magic.
Thanks to the drawbacks, everyone believed me and thought I was a bigger threat than the original. I laughed my way to the bank.
If you were involved in that argument then you must've gotten fucking worked up as hell to agree with the other guy and support him, and ultimately missed out on what my original post he was arguing against said.
>Jumps don't need to be built one way.
>WOW STOP FORCING THINGS ON ME.
Sure kept them from seeming unopposed. It's important that idiot opinions aren't the only opinions heard, or people will think them the norm.
Nah. I did once troll the Joker, though. I called him boring and unfunny, and offered him comedy lessons. I then spent a few weeks in an alt-form using the Sense of Humor perk from ATLA to commit crimes that were actually pretty damn hilarious.
He mad, bro. He mad indeed.
>If you were involved in that argument then you must've gotten fucking worked up as hell to agree with the other guy and support him, and ultimately missed out on what my original post he was arguing against said.
Yeah, that is in fact entirely possible. This is what I get for not reading the whole thread isn't it? I was under the impression that you were arguing against letting people interact with the plot.
Nope, not at all. My original post was >>45245897 , that's is what he felt was offensive.
Can't say I'm blameless and have never gotten worked up into an argument that went entirely off the rails, but yeah, this person was offended that I said you don't need a jump to be tied to the plot.
The usual usually consists of vague metaknowledge, a ridiculously long list of nicknames, and attempts of being Joseph Joestar with the "Your next line is!" stuff.
Speaking of Metaknowledge, what is the worst way you've justified your knowledge to other people?
>500 final forms
now that's just silly.
I'm never anything but upfront with those around me about who and what I am. At least since I learned from the last time I tried to keep any of it secret and maintaining relationships with locals. Anyway. I had a point.
Right! What's more fun, some eldritch abomination sweeping an arm to simply end a whole world, or a simple Bajoran/Vulcan hybrid that knocks the Jem-Hadar, Borg, or whathaveyou on their asses one after another in Matrix-level kung fu badassery? I vote the second.
>Right! What's more fun, some eldritch abomination sweeping an arm to simply end a whole world, or a simple Bajoran/Vulcan hybrid that knocks the Jem-Hadar, Borg, or whathaveyou on their asses one after another in Matrix-level kung fu badassery? I vote the second.
I vote for grammatically correct questions. Seriously, it hurt to read that.
Well, it depends on the viewpoint character. If you see it from the abomination's side and get to peek into his ascended perspective it can be pretty interesting.
I'm a sucker for that type of comicbook-tier wankery when you actually get to see how fights are when you're dealing with relativistic world-ending shit instead of just Superman punching a bad guy through a building except the building is a badly drawn planet and there is a textbox saying they're moving quintillion times the speed of light.
Very nice. Did you ever reveal the ruse? What happened if you did?
Inquiring minds want to know.
>did you ever reveal the ruse?
Let's just say the White Fang weren't happy about me hijacking their new pets. Heck, I even got to make my own dramatic rooftop speech! Something something "I am the one in control now. You have hand-delivered me an army and it will chase you to the ends of Remnant. The vast majority of you, including your leaders, will not leave this city alive. Here, the lies end. The illusions end. The terrorism ends. If you like fire so much that you'd burn all of Vale? You'll have a whale of a time... I N H E L L."
Honestly, I was mostly bluffing.
At least one of my Companions took it rather seriously, however.
Nobody from that world ever spoke to me again.
the punctuation was acknowledging and correcting my overabundance of commas in the previous post.
the hands-on is my way of saying that I'm purposefully limiting myself as a way to keep things challenging and entertaining for Jumpchan.
I don't think anyone in this thread, 4chan for that matter, should be using colons.
Please, for the love of god guys, stick to writing at an 8th grade level. You really suck when you try and go for the University standard.
And in answer to your question, there is more than 2 ways of tackling an issue, and that's like your opinion man.
Drones are way more Star Trek. If you work for the Federation you try and out engineer the enemy.
They teach you how to use them, not the time and place, clearly.
If you must use it then please supplement your advanced grammar with an advanced vocabulary.
This has been a public service announcement
I'm not so arrogant to think that I'm the only one here with a Bachelor of something anon. I'd just ask that we all think about the level of discourse. I work hard after all, I'm here to unwind, not decipher some form of retarded code.
>tfw haven't written on an 8th-grade level since 3rd grade.
the two ways I presented were just two. I'd love to see all the Third Options that other Jumpers take. it promises to be fun. In any case, I wasn't ever a member of Starfleet or even really the Federation, even if I did contract for them a fair bit. It was fun watching them scurry around to test all their nifty gadgets and such.
I never imagined a colon and semicolon could cause any trouble.
>Claims to be a trekkie, doesn't join Starfleet
>No mention of Andorian qts
You can take a stab at the conclusions I'm drawing here anon.
How's that work?
I'm guessing the male knocks up the ovipositored one (I guess it's like a hyena?) and she deposits eggs in the sterile one whose presumably most like a human female, but I have zero ideas on what the second male is for.
No, they have four sexes. As in, all four are biologically necessary to have a child. See >>45248395 - Andorian reproduction requires the ovipositor female to be impregnated by both males, then impregnate the womb female. It's also why they're dying out as a species, because seriously, too many steps.
They have forced conscription and 4 biological genders. Not mental disabilities that make them think they have special gender roles.
Also the 4 genders thing isn't core canon
Plus, is still cute
c u t e
At no point did I ever claim to be a Trekkie.
I've learned that I don't function well in large, highly-structured groups and instead chose to run with my Companions, having fun and taking what jobs we felt like doing. Starfleet isn't all there is to Star Trek--it's just what the shows all focus on.
I posted the build a while back, but I imported Emmy and Chartreuse as an Andorian and a Klingon respectively.
No, I don't really see what conclusion you're jumping to there, Anon.
Why is the second male necessary? How is it different from the first male?
I also question why they'd have sterile females. I mean, the reason bees have sterile females is because they're all the sisters or daughters of the queen so they're closely related. Do Andorans have huge batches of children like bees?
Also the thing about bees is that the queen has to keep feeding her sisters/daughters pheremones to keep them sterile. When a queen starts to get old, her hive starts to go 'rogue', meaning many of the females become fertile and start mating with all of the drones and fighting to implant some of their eggs in the hive so they have direct offspring. Pretty much all of them do this right before a queen is replaced and before the new one can establish herself. Do Andorans do this?
>isn't core canon
What's this mean?
>No, I don't really see what conclusion you're jumping to there, Anon.
f a g g o t
I just called transsexuality a mental disorder you fucking cuck
It's only ever mentioned in the expanded universe, much like how most of the Star Wars books are ignored.
The first male contributes a 1/4 zygote to the egg, which is a 1/2 zygote. The second male contributes another 1/4 zygote. Apparently these zygotes are not interchangeable, which is why they need two different males. As for the sterile females, they exist because for some reason the ovipositor females don't have wombs. They just create eggs, which they insert into the womb of the sterile females.
I know mechanically why they're needed, I mean why from a biological perspective. Things don't evolve to be sterile unless there's an advantage. The advantage is usually that they're set up to defend a breeding relative. It doesn't work outside of hive structures.
Also that male thing is just completely unnecessary in every way. Are we sure these things weren't designed by a higher entity as a sick joke?
>They just create eggs, which they insert into the womb of the sterile females.
I just realised that you can never have an Andorian gf who is pregnant with out getting cucked.
This is what genetic modification was made for
I... don't think they'd have the same concept of cheating as we would. At least, not within their four-person marriages.
Also, you're completely wrong, because you could always be the ovipositor female, and just be the one who fucks everyone.
That's the only thing that makes sense.
That's some next level homosexual type shit.
I've been playing the clueless protagonist card for now, but she's too smart not to see through it eventually. I don't keep stupid people, and my high standards are coming back to bite me. I want to think that it's just her maternal nature at being called Mommy combined with me being "Fleet Captain."
Emmy? She brow-beat me into restoring the "aye, sah" response, which I kinda missed. Thought the "Yes, Mommy" would be funny but it got old real fast. Why ask about Emmy specifically?
Don't really want to get into a debate about dick physics, but I took that into account, basically you're looking at something too heavy and rigid to support its own weight, or something so thin and fragile it would have a very high chance of accidentally breaking during either coupling or de-coupling.