>add a wheel to a skeleton
OH, YOU CAN FUCK RIGHT OFF WITH THAT SHIT.
Maybe add some meat, circulatory system to supply the meat with blood, some more organs to produce food for that blood and clean it of toxins, and wrap it all up in a layer of fat (for insulation) and skin (for protection.)
How about actually fucking USING them for once?
I've been gming and playing for nearly a decade: the number of times I have used or fought against skeletons I can count on one fekking hand.
Seriously; they are cool! Just use them!
>How do we improve it?
Have it drink some milk
>show the skeins of necrotic energy holding the bones together in place of flesh
>make them less reliant of the human shape, and instead be all floaty and impossible, as if each bone was an individual marionette
>Dark Souls 1 had bone wheels
>Dark Souls 2 had a chariot with spiked wheels that crushed skeletons
>Bloodborne had a wheel weapon that could explode things into ridiculous amounts of gore
How will DS3 improve on this?
A skeleton who can remove pieces of himself and telepathically control the removed pieces from a distance
>come across locked door
>slide hand under door crack
>have hand claw its way up the door and unlock it from the other side
Nah, bone-chimeras are where it's at.
Posting the fan-made Reverent Fantasy Craft Species (which has a splinter feat allowing one to become a skeleton).
>The Gashadokuro, commonly reffered to as Odokuro by the Japanese, are preternatural entities that appear as skeletons approximately fifteen times the size of a normal human. Gashadokuro were first widely summoned in Japan's campaign in China late into the Second World War. They are formed from the bones of people who have starved to death, of which the Japanese had plenty in labor camps and besieged Chinese cities. The Gashadokuro, once formed, was given a sacrifice of one live prisoner's head in addition to the gastplasm necessary to power it, as per ancient tradition. Once the Gashadokuro had been made loyal to its creators, it was then outfitted with anti-materiel rifles and armor plating comparable to tanks. Inside of ribcage, a cockpit was placed with a seat for a pilot. The Gashadokuro were made into the first preternatural mechanized infantry, in which the pilot inside the skeleton broadcasts his orders directly into the Gashadokuro's gastplasm-powered thought system through a system of wires. The Gashadokuros were extremely effective in stopping Chinese light tanks and shielding infantry from artillery fire. After the war, other nations committed extensive research to find and create their own preternatural mechanized infantry.
And here we see the anon, giving the real answer that nobody listens to even though they all should.
Don't fucking get my hopes like that anon, I hate you.
You might get a roughly humanoid skeleton from a tiny monkey.
skellys dont need to breath, people need to. That means that skellys can live underwater and people cant. There were a lot of sailors that drowned. Why the fuck do necros use tombs when they could just walk to the beach, and raise a fucking army while enjoying the sun
Skeletons are great when it comes to talking smack since they're resistant to piercing damage.
Demons are tied to humans and upon their death, the demon takes full control over their body. All bodily functions cease until all that's left are bony remains of their victim, held together and powered by demonic magic.
>No potion of water-breathing
That's just not fair. You could at least put one in a chest in the next room.
Also, based amphibious races
Well think of it like this, if you're moving outward from the inner dungeon, it'd make sense to keep a waterbreathing potion in the room right before the flood trap just in case.
If the players can get out of this trap, they'll get a nice little solution for a water trap later on.
Don't ask questions you don't want answered, anon
probably because finding enough bones in the same spot after currents toss everything around is almost impossible.
You think sorting through some catacombs is bad, try the entire ocean.
Put some of them together.
Early in my gming career I used skeletons and undead so often that it became a running joke that my players would always expect undead in every single mission. It's an assumption to this day, even though I've been shamed away from it.
I'm gonna be useful and not be shitty. Here's my stab at a CR1 wheelie.
AC 15 (bones)
STR10 DEX16 CON15 INT6 WIS8 CHA5
Move speed, defenses and vulnerabilities unchanged.
Charge. Move 20ft straight line and bit with spin attack, DC 13 DEX save vs prone and 5(2d4) slashing dmg
Drive-by. May take disengage action as a bonus action on each turn.
Spin. +5 to hit, deals 8(1d8+3) bludgeoning damage.
Oooh idea! To keep the "incapacitated for a round after attacking" thing in, let's give it a fun multiattack:
"When making a charge attack and moving in a straight line, the bonewheel skeleton attacks each creature who occupies a space it passes through."
Maybe it will get lucky and get the whole party, but its safe to assume the reasonable number of targets hit per turn is two, so it cancels out the effect of the incapacitation nicely.
Now that I'm home i can put this shit in a statblock and revise it a bit.
Give it a top hat, monocle and bicycle
Don't make them humanoid. All vertibrates have skeletons. Animate anything cool. IN fact, make like an early paleontologist and just stick bones together until you have something vaguely like what you want.
That is against the Geneva Convention.