Grixis will be the next big thing.
Best get your Jace's and Snapcasters ready.
I'll rape grixis any day
People have different opinions, fuck I even heard one guy here say that we need force and brainstorm (I don't think it's that bad). But control has a problem od stabilizing then losing anyway because turns out their opponent just finds another problem that needs to be dealt with immediately. Control needs either a good finisher or card draw source then to stay ahead once it is
What we need is something to draw cards, as card draw is too hindered and either sensai's top or jace as one gives us countertop and the other gives us a finisher.
The fact that wizards hasn't let cards that push their new world order s bit into modern has, over time, caused this to happen
>tfw enchantress will never be a thing in modern
Esperfag here, reprint Counterspell and Innocent blood, ban Eye of Ugin. That would make Esper a high Tier 2 deck. Without Tron/Eldrazi as a horrible matchup I can focus more on beating burn and aggro without compromising my positive combo and midrange MUs.
Unbanning Ancestral Visions would probably make UWR Tier 1 or 2 again.
And it's great against everything else.
Besides, memedrazi will be a cakewalk for control if Eye of Ugin is banned because they no longer have a real source of card advantage and are back to being a big midrange deck.
Eye of Ugin is a big part of the consistency and power of Tron, especially now that most lists play 3 Newlamog. There's no deck that can really survive 3 Newlamog's in a row, and Tron can start casting them off Eye on turn 5 or 6. It's a death sentence for control and midrange.
Grixis already came and went. I'm still holding on to my Jaces, but I doubt I'll be using them in Modern.
There's that Grishoalbrand list that had 4 of them, but I'm not sure they're good in that deck
As somebody who plays an azorius mid-range control aggro deck (surprisingly does really well against most other moderns), you simply need answers. They cast a spell. counter. Their spell got through? Removal. They have nothing and you haven't made a move yet? Creature (Something like Saint Of Geist Traft). They are playing Aggro? Counter-aggro e.g Windborn muse, azorius charm. They are playing many kill spells? Counters and Hexproof. Control is all about answers. And somehow, they are all there. In blue white, at least. My deck is fielding (Notice the spirit creature theme);
4 Drogskol Captain
2 Dungeon Geist
3 Geist Of Saint Traft
2 Kira, Great Glass Spinner
3 Latch Seeker
2 Windborn Muse
3 Azorius Charm
3 Mana Tithe
2 Midnight Haunting
3 Path To Exile
3 Render Silent
4 Rune Snag
2 Sphinx's Revelation
4 Flooded Strand
4 Hallowed Fountain
2 Ghost Quarter
3 Glacial Fortress
1 Prairie Stream
2 Seachrome Coast
2 Kataki, War's Wage (Artifact Hate)
1 Windborn Muse (For those extra annoying Aggro decks)
2 Detention Sphere (for that little extra removal)
3 Annul (Artifact and Enchantment hate)
2 Blessed Reversal (Mass Army hate/Also was a splintertwin counter)
2 Celestial Purge (Decks basing red or black)
3 Hindering Light (Good against outright countering burns)
Yeah, it top 8ed in SGC a few days ago I think.
And auriok champion was on screen...
mfw her price raise more than my dick
>Grixis already came and went
>tfw finished my Grixis control deck as it was on the way out
>Reprint wasteland/howling mine
I agree with wasteland, but...
>2 Sphinx's Revelation
Got that right, twin's gone
She only saw one printrun, that maybe why. There are few on rotation and she also has potential by having potential of dodging the most popular removals of modern, askde fro PtE
So I decided to swap out my Feed the Clans in the sideboard for this and it is absolutely wonderful. Is this card just actually a brilliant sideboard card? It synergizes well with snapcaster mage, it breaks the back of any burn/zoo deck, and it just randomly has positive interaction with reanimator too.
Bear in mind, I think I read stats somewhere that Fifth Dawn sold a lot less than, say, a modern set would sell, and iirc there's about as many Fifth Dawn Serum Visions as Voice of Resurgences out there. Now compare a rare in that same set to a common, and also consider that Voice is $40 again.
>tfw Dread Return's return is still unrightfully dreaded
>when you accidentally enter the standard general
I didn't say I want that, but anon was asking for what control in modern would need in oder to be viable. Counter Top is significantly worse in modern, so I doubt it would be a dominant force, although I could see it put control back on the map.
I'd loathe it for the durdlefest it would inevitably become though.
Of all the options I stated I'd probably prefer for MUD to become a deck in modern.
MFW Storm will now crush all you memefucks and you'll slowly rage quit the format back to standard where you belong.
It's quite literally the same as it ever was. Running 4 copies of Spell Snare and Vapor Snag just happens to be a really good play in the current aggro meta. T1 Delver, T2 Snare their Goyf, Snag their Nacatl.
Prices can always go higher.
As for buyers, mostly NEETs who spend all their autismbux on Magic cards, they don't need their money for anything else and they are desperate to do well at Magic, since they failed at life.
It was in that article that he said Modern has boiled down to sideboards. I think his point was that Twin boarded the opposite of how a deck normally does it; starting with the obscure cards (Splinter Twin), and bringing in the normal cards.
At this point you're either playing Bingo and hoping you get lucky or you're playing Solitaire and metagaming like a maniac.
There is strategy in solitaire and nothing will change my mind about that
No single mana discard outlets (albeit Looting), no LED and no Ichorids - it will be tame and needs a more creative way of playing the deck.
It could also just bring a more fair reanimate deck to Modern.
Enjoy his price collapse when he rotates out of Standard.
It wasn't Twin that kept Storm out of burnderm.
Looting is a great card, although LED makes it significantly better (in dredge at least).
Modern probably would be a pretty fair reanimator deck, I agree.
I should probably already start scheming, just in case it does ever get unbanned.
So if I'm playing G Devotion, and I use genesis wave to throw down a bunch of coursers and forests, do I gain life from all the coursers for all the lands I just threw down?
Similarly if Genesis Wave brings in a Eternal Witness I can bring the G Wave I just cast back to my hand right?
although I don't think it's better than vampiric link
If I'm right on this ruling, Genesis Wave makes everything enter at the same time (like Valakut with Mountains). So no, you wouldn't gain life from the Forests.
And no, because Eternal Witness would trigger upon entering the battlefield while Genesis Wave is still resolving; in other words, Eternal Witness's ability goes on the stack on top of G Wave (I'm 99% sure).
I've never had a huge problem with the Jund matchup on Storm, game one can be rough but I can usually fight through hand disruption with Past in Flames granted they don't get scooze online too early, post-sideboard I have Pyroclasm and Bolt for scooze and can just use PiF to work out of my gy. Many of my Jund games have boiled down to casting bolts and PiF bolt for the kill after they do quite a lot of dmg to themselves through fetches, shocks, and bob.
I'm not 100% but I think you're wrong about both. Cases where multiple permanents ETB at once count all the permanents that just entered, and ad for the E.Wit I believe she ETB after the spell resolves, which allows you to return it you hand.
A judge or someone who understands the rules better can feel free to chime in though
I wish the art for them was better, because it's hard to choose between two meh art pieces. I picked up MM1 Rift Bolts because they had that cool "updated" look. I shoulda got the Time Spiral ones.
So I always liked playing Troll Worship, and it seems good against my "all aggro all the time" meta, but Troll Ascetic was always annoyingly poor as a creature. Would running higher quality creatures, some dorks, and some number of Asceticism be a solution?
Turning a Knight of the Reliquary into a Troll for the purposes of the Worship interaction seems like fun, and you could get away with running fewer cards like Ascetic which are pretty poor outside their interaction with Worship.
tfw i play ad nauseam, grishoalbrand, and dredgevine modern
tfw i play oops all spells in legacy
am i the most degenerate combo player of all time?
I'm working on a budget 8-Rack right now.
Looking good, but only one problem remains : what can I put on the SB against Leyline of Sanctity ?
The card basically auto-wins the game by itself since almost every discard card targets your opponent. Even if he mulligans to 1 and his last card is LoS, it's just an unwinnable game and I'm looking for a way to prevent that. Ideas ?
Most jund decks have to worry about GR Tron more than storm so doubtful any have Grafdiggers cage, if they do I just have to hold off on my combo until I can deal with Cage then win that turn.
I allready run a full playset of Smallpox.
Pack Rat seems pretty good : dumping all the dead cards to make more cards is a good way to circumvate the Leyline. I like Nyxathid too eventho I don't really know what to remove for it.
Here's my current list
2x Dakmor Salvage
4x Dragonskull Summit
3x Ghost Quarter
3x Smoldering Marsh
4x Shrieking Affliction
4x Augur of Skulls
4x Hymn to Tourach
4x Raven's Crime
2x Funeral Charm
4x Victim of Night
4x The Rack
3x Bile Blight
3x Crumble to Dust
1x Drown in Sorrow
3x Rakdos Charm
2x Slaughter Games
Hymn to Tourach isn't modern legal, Wrench Mind is nearly as good. Augur of Skulls is prone to removal, and I think you have too much removal. I'd cut some of it for Bolts or more discard (Duress is really the only budget B discard spell left, but you need some more discard IMO).
This is my Mono-B list:
>dark ritual in ad nauseam
WE'RE ENTERING INTO THAT TURN 2 COMBO ZONE, FRIEND
I've been running a MUD-style deck in modern for a year and have been pulling x-2 results at GPTs where the majority of my losses have been memedecks or Merfolk. I haven't played any Modern since Twin ban due to being too busy IRL so I have no idea how assfucked I'm going to be if Merfolk is becoming more prevalent, as that matchup is seemingly unwinnable with my current 75
I'm happy to post a list if interested
Hey thanks. Tapped out shows Hymn to Tourach as Modern legal so I thought it was. Wrench mind seems to be a pretty good substitute.
I don't know about Necrogen Mists tho. When we are in topdeck mode it basically becomes more or less useless.
I know that Augur if Skulls feels weak but I wanted a cheap blocker for Infect matchup and if it's not dealt with in one turn it's just a 2 mana mind rot.
Soon to have a home when BW Hatebears makes its appearance. Being able to tick your Vials down while extorting to offset damage will be too much for Modern to handle.
There's no way to get Dark Ritual in modern without printing it in standard legal sets. They'd have to print it in some new set and then immediately ban it from standard to get the card in.
The average CMC of this kind of deck usually tops off below 2 mana, plus you'll often destroy/discard lands with Smallpox/Raven's Crime so Death Cloud seems a bit too slow for 8-Rack.
Yeah, they're really overrunning the format and oppressing other decks. Better ban Cryptic Command and Remand after Snapcaster, just to be safe. Don't want URx decks countering those Goyfs and Eldrazi on stream.
He's actually extremely power, the problem is the archetypes he's good in aren't as prevalent in modern with how the meta is at the moment. In Grixis decks for example Jace is a house and the mvp of the deck in a lot of cases.
If and when moderns meta changes to support different types of blue decks Jace will see a lot more play.
He already sees a heap of play in vintage and his playability in legacy is increasing.
How expensive must he get before he's reprinted in mythic rarity in a limited set? How long after until he gets banned right before a pro tour?
>He's actually extremely power, the problem is the archetypes he's good in aren't as prevalent in modern with how the meta is at the moment
Yeah man, Grave Troll is powerful too, right?
>no land belchercross
I have that shit built senpai. That deck will put some hair on your chest.
>tfw all I want to do is play hardcore UW control with Sphinx's revelation and detention spheres and shit
>tfw it will never be possible when shit like Tron and Eldrazi exist
>tfw all I want to do is beat bitches to death with an unmorphed Akroma
Maybe I can find a way to run it in Tron and hardcast it or some similar manner of ill-conceived retardation.
Everything I just explained applies to this jace.
Vryn's prodigy is all over vintage and is seeing increasing play in legacy.
Funnily enough Mind sculptor doesn't see nearly as much legacy play anymore
And buy into a worse version of an already T2 deck that costs an arm and a leg due to buyouts? No fucking thanks, I'd rather leave that FTV Akroma in the binder.
I sometimes do. I may even just give up running her in Death and Taxes and build a new shell, because it's not like it'll be that much worse than Death and Taxes is in Modern.
Literally the only way to win against Burn is to have 3-4 Bolts in your hand by turn 3 to kill Eidolons.
Not allowing Eidolon to hit you once via bolt vs him even hitting once is a huge gamechanger
>local store allows 12 proxies
>want to try affinity
The post on mtg salvation is from 2011. Should I expect any major changes since then for the "core" deck? It looks like fun and I might still have my gold bordered World Champion deck from back in the day still lying around.
> Glittering Wish out of stock
> People thinking this will be a thing
> Cant have a shitty combo deck cause of fucking jerks.
You people are really hungry. Get a real job fucking speculators.
4 Vault Skirge
4 that one pest with battlecry
2-4 Etched Champion
2-4 Steel Overseer
4 Mox Opal
4 Springleaf Drum
>allows 12 proxies
4 Ravager, 4 Inkmoth, 4 Mox. That takes out an alarming amount of the cash required
>I don't want to buy a bunch of cards that never go anywhere.
If they are played somewhere in Modern, they will always go somewhere. Don't be afraid to build a collection.
Also, brewing requires you having a fuckton of different cards that may or may not go up in price anytime soon.
Fuck selling your cards after you're done with them. Treat this game like any other piece of entertainment - as a sunk cost. You're only going to be disappointed if you plan on cashing out of the game.
Buy what you want and can afford and don't look back. Don't fucking give a shit about what you paid for your cards, make the decision at that very moment that would make you happy.
And quite frankly, I don't see any reason to be happy buying any new cards in Modern or Legacy right now. They're objectively too expensive. I bought my Fulminator Mages for $2. If I had to buy them now for $50 I'd tell the game to go fuck itself. I can't believe that people are being priced out of having fun with cardboard.
I was off to sleep a bit, I'd love to see your list.
Like something that requires an exorbitant hand size and doesn't require red mana. It can be Black, White, or Blue. I don't care. I just want to be fully rooted in esper colors and free up the slots dominated by Simian Spirit Guide.
It would have to be instant speed to match the usefulness of lightning storm and nothing else like that exists. That said, a card like this would be a nice buff to ad nauseam.
Hey guys, I'm very new to mtg (2 games played) and I want to make just a basic, fun deck to play on occasion with my friends who are aficionados.
I'm happy for it not to be in any way competitive, I just want to make a fun muck-around deck with lots of high risk gamechanging stuff or gimmicks or whatever. Advice would be very welcome.
So far I have a casual scum tier free starter white deck, plus also I bought a red card i liked the concept of (burning of Xinye), but I don't have any red cards to support it yet.
Hows my budget Time Walk deck look?
I've been testing it a bit, Gigadrowse is insane. It has a ton of uses, like using it EoT to tap them off counterspell mana, on upkeep to tap down lands, tapping down creatures to either stop lethal or let my awakened land though, or even to turn off Howling Mine when I don't want to deck myself.
Couldn't be worse.
I've been trying to break Affinity even more, so I added a basic forest (replaced one Blinkmoth) to go with my basic mountain, and run 2 Ancient Stirrings mainboard and 3 Natural States sideboard. I'm 13-1 in matches over the last two weeks, with my only loss being to a guy running Fish who had nut hands both game 2 and 3 (Chalice for 0 on turn 1 and Chalice for 1 turn 2, followed up by a Hurkyl's, then two Hurkyl's in his starting 7 game 3). I've blown up Stony Silences, Pithing Needles, and opposing Platings. Ancient Stirrings is a lot better that Thoughtcast imo. My worst 5 cards was 5 consecutive lands, but that's 5 turns of lands I didn't have to topdeck. Still run 4 galvanic blasts and 2 skites main because infect/aggro is a thing, and run a dispatch in the side. Worried this shit is gonna get banned now. :P
Listen, you're a nice Living Weapon but you're just way too clingy.
oh, gotcha. I think they're pretty similar but i've seen most BW tokens builds not run the sisters. I've been running B/W SS/Tokens and having a lot of fun/solid results with it, though
> print a set where eldrazis are getting killed all over zendikar
> don't print any decent spell that can remove colorless creatures/planeswalkers
> modern meta is now affinity (best aggro) vs eldrazi (best midrange) vs tron (best control)
As someone who's been running UW to decent success, the key to beating tron is transitioning into a tempo deck post-board.
I play spreading seas, negate, geist and mindcensor sideboard. Game one is virtually unwinnable, but i've had pretty consistent success post-board.
Eldrazi, however, is so far unwinnable. The creatures come down too fast to be tempoed out, and produce too much value to be controlled.
This was basically tailor-made to prey on the extremely fair meta at my shop. Probably not gonna win a big event with this, but it grinds out the "fair" decks like bgx or even collected company, and is surprisingly good against certain linear decks like burn or tron, even without wasting sideboard space on hate.
It was also good against twin...
If there was more burn, infect, etc in the meta, I'd consider it, but the rock-solid and painless manabase, (including access to kitchen finks), and the fact that it spends most of its time as a glorified lava spike in my meta (Tron, Scapeshift, Junk, etc.) keep me from doing so. I'm unwilling to drop any tec edges, kitchen finks, cryptics, or verdicts, so I had to make concessions somewhere.
I don't know if that's possible. You can stabilize, but eventually they'll topdeck eye of ugin for oblivion sower, steal your tec edges, and kill you with your own collonades.
If I had an answer, I'd say it was more maindeck spreading seas. I don't think you can reliably out-value them, simple because of the uncounterable value they get off of eyes or oblivion sowers, so my guess would be locking them out by attacking their mana aggressively, while beating down with geist.
meddling mage is a thought. The problem is how hard he is to protect, and how narrow the effect is. he gets stranglered/pathed/dismembered/ ulamoged. real easy.
Honestly, if you want to beat eldrazi, my suggestion is "play a different deck." I've gone back to Storm, which coincidentally also preys on slow, fair metas, albeit by outtempoing instead of outgrinding. (And your bad MU is burn instead of Eldrazi)
That is better, but they can answer it with ulamog, and worse, it doesn't solve the problem that they can outvalue you just by continually playing huge must-answer dudes; it's pretty embarassing against an on-the-board ulamog.
Nonetheless, nevermore may be worth a shot; I haven't tested it Another possibility is Worship, which has its own problems. The question is how deep you wanna go to beat the deck, and how reasonable it is to sacrifice other MU's to do so.
lmao two other people hopped on the bandwagon, plus a couple guys down the street.
That being said, without twin around, I think it may finally be time to switch back to GQ
Does anyone a copy of a list that was posted here about a month back? It was called Anything You Can Do I Can Do Better, I think. It was all about playing your opponent's deck using shapeshifter cards and Exotic Orchards.
UWx made top 16 at worlds this past year, top 8 the year before. It shows up every now and then, but was a bit outshined by twin. With twin gone it's not really in a bad spot in the meta, losing really only to burn, which you can definitely play around.
IMO though splashing R, and playing kik-jiki as a 2-3 of makes the deck a hell of a lot better.
All these shills.
Grixis is shit.
Ad Nauseam is unplayable
Faeries have somehow gotten worse every set.
Stop that shit, Tier 1-1.5 is RG Tron, Naya Burn, Robots, Jund, Junk, Merfolk, Infect, Temur Delver, BW Eldrazi and KikiChord.
If you want to shill the cards you stupidly invested in Reddit is a better change for dumbasses to bite.
Having test the kiki version, the mana is extremely shakey, to the extent that being able to threaten the combo consistently is true more in theory than in practice.
I think access to bolt is an improvement in the abstract, as it gives you more play in your bad matchups, and a more proactive gameplan.
I've also found burn to be a close but favorable matchup with my straight UW list. I mulligan aggressively, but wall of omens, spell snare and finks do insane amounts of work. Post-board, dispel, spreading seas, and geist allow you to lock up the game extremely quickly.
It never will as long as Tron, Eldrazi and Lantern are decks.
Tempo may be a deck if they were to give Delver decks Daze and Preordain. But once Urzatron or the Lantern softlock is online, the longer you take to close the game the less possible it is for you to win, and control takes the absolute longest to close the game.
If they were to fix Tron, Ancient Stirrings will be the card to go:
>Map takes 3 mana to tutor the land you need.
>Scrying takes 2 to tutor the land you need.
>Cantripfacts take 2 mana to filter one colored mana and give you a minimum possibility of drawing what you need.
>Stirrings takes 1 mana to look at 1/10th of your deck for anything you need.
If they ban anything from Burn, Modern becomes 4-color goodstuff.
So they print hardcore lifegain bullshit to keep it from winning and keep pretending it's not the second most popular deck because of how retarded it can be, without having to admit the format is sick and Burn is the vaccine that keeps every deck from being Jund+Blue and Bant+Black.
Nah man. It would be the eye. It is THE inevitability engine and adds so much consistency to the deck. Most people don't realize that the Urzatron isn't complete without the fourth piece.
Blood Moon is a meme.
If you don't need to worry about the asshole sitting in fron dealing 10 damage in a single turn, you don't fear fetching agressively and floating mana to Decay/Charm that Moon the fuck out and 4-color goodstuff decks are more likely to violate Infect and Affinity out of the format.
What's keeping the format together is Burn preventing manabases from being too agressive, and Tron preventing durdlerange from being a thing.
This prevents control from even existing in Modern, but it also prevents Modern being an exponentially more expensive version of KTK-BFZ standard.
>aggro and tron only, final destination, 20 life
Enjoy your wreck of a format.
I've got a couple Tarmogoyfs coming from Modern, is he good in Commander?
I know you're being facetious, but it's common knowledge that when a format gets shaken up post-rotation (or in this case a ban that serves the same purpose) the first few events are aggro-dominated.
It takes time for the other pilots to figure out what sort of metagame to expect, and so aggro becomes the optimum strategy for a while.
Buyouts happened, anon. When playable cards don't get reprinted, people and especially retailers snap them up. That act alone, spread among small online retailers and local shops reduces availability and increases demand on its own, fueling a self-sustaining cycle that only goes up for as long as the cards in question remain playable and are not reprinted.
Make this Tier 1.
Can deal infinite damage and gain infinite life turn 4.
Ive been playing Emeria control (both a casual mono white version and a competitive U/W version) and I believe its staged to move up a tier or so.
the only deck I seem to consistently lose to is scapeshift.
since they banned splinter twin they could give us back preodain/ponder/dig and give us brainstorm. A reliable 2cmc counterspell with a negligible but real drawback (pay 3 life) would be interesting to see.
it needs players to stop copying decks and start to think for themselves,and just start playing control,not waiting for someone to win a pro tour or something and make the same deck.