Depends on the other 2 artifacts, what they do when they go to the bin and board. and is it worth doing that? Its also a sorcery so thats going to be another thing. You really need a worthwhile effect.
>>45066912 In fairness, the official rules text for goblin welder is a huge convoluted mess because even though the effect is simple (pick an artifact on board, pick one in that player's yard, they swap spots) they need a shitload of legalese to make it fit in the rules framework.
>>45074323 But the whole "New world order" is only a thing that dictates what can be done at common. Now Time Spiral level commons are bumped at uncommons, and we stll get morph in blocks such as Tarkir.
>>45074415 Right but you can't deny that everything has been pushed towards memerange creature bumpercars. There's only a few good spells that ever get printed. The only reason dig and cruise got printed was because WotC massively underestimated delve.
>>45074590 I think this fall into the "Spells where once really powerful" line of tought. Yes, they don't print strong spells anymore, but I think it's an experiment to see how the game evolves. They can always start to print them again if it doesn't work out. Also powerful spells that aren't strictly better than stuff of the past require time to be tested. Was Scapeshift useful before they printed Valakult? Maybe Bring to light or something else will become a new modern staple with a card printed in Shadows over Innistrad for what we can know.
>>45074590 >>45074887 Since m10 they've pretty much said that they would rather print a creature with an ability than a spell. Outside of dig, cruise and abrupt decay, there aren't any good new spells.
In terms of the game, now standard works the way its "supposed" to, you play creatures and attack. There aren't any big game state changing effects like necro or crumbling sanctuary. In this way, it's made the game less interesting because there are less subgames that aren't "kill the planeswalker or lose"
Simplicity isn't bad in Magic, by any means, but some times in magic there's an over-emphasis on powerful creature that are just good by themselves, so that it doens't really take any skill or creativity to get the most value out of them.
Everyone always thinks that *right now* is a low point for card design, no matter how good or bad the current cards are, but you can definitely see it in hindsight.
>>45080901 Right now decklists look like best two drop creature into best 3 drop creature into best 4 drop creature. They refuse to print unconditional removal below 3 mana or sweepers for below 5, so you can just jam creatures without your opponent being up on mana. The game is now about creature combat
It used to be that you were a powerful wizard slinging spells, now you're more of a general who smashes dudes together
Oh and fuck modern >building pod deck to get into modern since it seems fun and I have most of the parts >banned 2 days after finishing deck >ok, twin looks pretty fun too, I can move to that easy enough since I have some parts >few cards from finishing it >banned Kill me
>>45074415 You had cards with alternative flipping costs in TSP. Gathan Raiders or Fathom Seer. Only five shitty uncommons were like that in the whole Tarkir Block. Why? Too complicated for new players.
op here first of all fuck standard.it was shit ever since kamigawa started.It was called T2 at that time,and the modern equivalent of that time was Extended,which was maybe the best format ever. The variety of decks was insane,you had controls,combo decks,aggro decks,memedecks that actually won games...it was just a good time in magic.do you really wanna know what is wrecking the game ? FUCKING PLANESWALKERS all good cards are not printed because they put multiple good cards in some shitty jace boys abilities and stop printing new powerful cards because they don't want an overpowered set,so now the only strong things in sets are planeswalkers...like legendary creatures weren't enough..
>>45087051 Mindslaver is too expensive to activate. Lich's Mirror isn't a good card, only stalls losing. Maybe in the sideboard. Panoptic Mirror is too slow. Duplicant just gets removed instantly, there are way better reanimation targets.
>>45087126 This. /tg/ always makes fun of MaRo's "too complicated" stuff, but then the colorless mana rolls around which changes exactly nothing except visuals and half of /tg/ is too stupid to get it. Holy shit was that retarded.
>Thought: When I ripped his deck all out of basics and other lands, I then get all under my control and cast a giant worm! Epic! >Reality: Casting a big, easily removable und chumpblockable wurm after casting Splinter ~4 or 5 times, spending at least 5 turns to do so. Congratulations.
>>45091109 He completly decimates landbases, is removal proof and on top of that also a big body. Why is he being included? Because artifact decks usually don't run 3c+ or even many basic lands and there aren't a lot of better artifact bombs.
>>45074323 that shit only applies to common, we have been getting some pretty complex rares and mythics recently. Deciever of Forms is pretty rules heavy (especially with morph/manifest cards) and General Tazri has lots of abilities and Remorseless Punishment and the commands from dtk have a million modes. Complexity is really high in standard right now, and complex boardstates that are hard to navigate through seem to be the norm now that we don't get "lol reset button" at 4 mana anymore. There's nothing wrong with the complexity of cards printed recently.
>>45086151 It does tell you exactly what it does in very simple English, it's just a very unintuitive chain of events.
>If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. So far so good, if you draw a card other than the one you draw naturally from the draw step, you discard a card instead of drawing.
>If the player discards a card this way, he or she draws a card. Okay, sure. If you discarded a card (i.e. you had a card in hand before taking the extra draw, since it's not optional), you may now draw that card you were going to before Chains slapped a discard on it.
>If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard. If you didn't have a card in hand to discard to pay for the draw, you mill the card instead of drawing it and you get nothing, scrublord. It's a really, really simple effect with the Oracle text if you just read it and go through the steps.
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