>>45034342 Basically it went from tron burn and cheaper decks to a lot of weird decks. At our last big tournament, there were like four people on fish, one dude was playing Taking Turns, we had storm, Jeskai Delver, two Junk decks (one of them was mine), Ooze combo, Dredge, and some other bizzare lists. Oh, and one Tron.
>>45034420 But see, that meta sounds decently diverse. At least it wasn't 90% Twin or something. If anything good came out of this ban and not much did, at the very least we get to try out some tier 2 decks and memedecks.
>>45035297 I've been with this new store since it started 2 years ago and I was probably the first CCG customer. The other stores have been around since early 2000s, and the smelly old one is like from the 90s. I just hope it doesn't crash and burn because it's seriously the only shop in town that doesn't shill you out of your money.
>tfw city has only 1 game store at least we have a store, whelp
>>45035384 >run 4 vials at 1, 2, 3 and 4 charges who needs islands when you can run motherfucking PLAINS
I have a tendency to say "plains" when I mean island, and vica versa. It ticks off my buddy when I play a plains and say: "I play an island," so I do it on purpose to him. The twitches in his lower eyelid makes me tingle in a good way.
Is this a good thread to asking for help? Really want to make working pauper BU deck with zombie tokens but something went wrong. It's my first time with bigger amount of black mana so don't really know how to combine this. The idea was to mill part of opponent deck as soon as possible, use vile rebirth and then just reanimate own deck and make few more tokens
>>45036213 All types of card games, he usually does this little "cee-lo" game where they both put up something for a card he has for example 4x Goyfs from him and the person can either Put something up of equal value or work for him for free.
If you would beat him in a roll, he pull a "I get unlimited rolls since I own the store" type shit. So next time you go over there see if you can find the board saying how many people are working for him for free.
>>45036379 Huh, I actually did notice them once playing some dice game, but I didn't pay any attention to it. Although if he pulls some bullshit like that then what makes you think that you'd have to honor the agreement? Just saying, if I win the roll I expect goyfs or the bet is off.
>>45036440 Yeah some people walk away or some people just keep playing. So he preys on little kids who don't know any better. Sure he lets some walk away with cards that aren't worth much to show that even he can lose sometimes.
>>45036304 If you're looking to be more competitive, I suggest abandoning all ideas about milling your opponent. Cards like Mind Sculpt and Curse of the Bloody Tome are incredibly bad. I'm not going to tell you zombie tribal is good in modern but you can at least make some better card choices here. I recommend you replace Sculpt with Thought Scour and be sure to target yourself. You stand a change to get value off your Ghoulcaller Chants by way of dumping zambies into the yard and you don't waste a card since it cantrips. Targeted discard like Duress would also be good here. Look into Geralf's Messenger, Diregraf Ghoul and Grave Crawler while you're at it.
Ultimately, I think you need to spend a bit more time learning and enjoying the game before you jump into the competitive arena.
>>45036636 Eh, I guess maybe its because I go there with a friend, so the experience isn't all that bad. The only store that I will absolutely avoid is Kings Games because their staff has been rude as shit to me in the past.
>>45036972 God I hate standard so much. Why would babies even want to play a low power level game? I love doing power plays and slapping down strong threats and a tension filled match that comes down to a few cards. Feels way better then dragging a game out till turns 7 and finishing your opponent off with no tension whatsoever.
>>45037017 Wizards is a business, and businesses gravitate toward what makes them money. Sadly, that means they print a hilarious amount of shit for standard and don't give 2 hoots about eternal formats. And if standard can't have nice things except meme rhino and New Jace, modern can't get anything good either.
>>45037017 I will clarify that I do think there is such a thing as too much power ie formats like Vintage and cards like the power 9 , wasteland, force of will and JtMS but to me Modern has the perfect balance of power.
>>45037302 Yeah but you're forgetting casuals are fucking stupid and emotion-driven. They'll play with practically anything, but if they play against something that's even remotely powerful they get all mopey and butthurt. They'd much rather play with Shock than play against Bolt.
>>45037499 I miss the days of RTR burn in standard. It's an archetype that should NEVER be out of the standard format. The video below is probably one of my favorite matches of burn versus control in standard.
>>45037119 >modern can't get anything good either.
Are you serious?
Monastary Swiftspear Dig through time Treasure cruise Fetches Tasigur Gurmag Angler Ugin Monastary mentor Soulfire Grand Master Kolaghans Command Ojutai Dromokas Command Atarkas Command Ojutai's command Narset Pia and Kiran Nalaar Hangarback Walker Abbot of Keral Keep Days undoing bfz sucked though, I can't wait to see the impact of oath
So I know a few people, all professionals with postgraduate education, who would like to learn how to learn the ins and outs of Magic so that they can play very well at the kitchen table with the two of us in our social group that already play competitively. I had the idea of building a pair of identical 40-card decks in the same line of thought as Judge's Tower: have a variety of speeds and effects involved to create corner cases that illustrate basic game mechanics at a high level.
What are some of the more bizarre and/or skill-testing interactions you've seen in Modern? Is there a deck in the format that would be particularly suitable as a starting point?
>>45038970 Talk about Eye of Ugin, Eldrazi Temple , Urborg, Tomb of Yawgmoth and Ulamog, the Ceaseless Hunger. The former two are multiple buyouts happening in a short period of time. The last two are gradual increases caused by the Eldrazi hype.
I have both memedrazi and affinity (proxied, I shift cards between decks), so I was playtesting shit out. Affinity wins pretty hard, but dieseldrazi + an army of souls + vault of the archangel kept memedrazi in the fight longer than it should have. He just has a big fat fucking ass for 2 mana (in magical christmas land, usually you're paying 2 <> and 4/4 is still fucking booty on top of a thoughtseize snipe)
The deck has issues getting through parity, and lingering souls helps big time with that. Plus, BW runs cards like Path, Relic, Bog, Extraction, among others, so shit feeds the processing naturally without having to run bad cards like Relic 5-8.
>mfw I've won more beating face with souls and scions more than the actual big guys >mfw I should have just bought BW Tokens >mfw marsh flats are fucking expensive as shit
So, after the 2 burn decks in the top 16 of that SCG tourney, I've finally decided that nacatls and commands are worth it. Now I just have to figure out how to board with burn, namely which cards to board out? I'm running the 9th place maindeck with -1 mutagenic growth, +1 searing blaze md, and the following board: 2 palm 4 revelry 2 path 3 firewalker 1 smash to smithereens 1 searing blaze 2 vocanic fallout
So /tg/ I am wanting to become a private Magic dealer and, maybe some day, open my own shop. I plan to start distribution through TCGPlayer and then, if I am making a profit, slowly look for a place to lease.
I don't care about the feasibility of this. I am well aware that my odds of success are slim to none. The only thing I have going for me is my determination and the fact that the only shop in my city is poorly-run.
My question for you guys is this: What is the best way to pick up stock in terms of singles? Should I just buy from TCGPlayer and then resell at a slight profit? Should I crack boosters?
Any help, especially from people in this industry, is greatly appreciated.
>>45041474 couple of things could help: Find cards which sound great but aren't used because no one is paying attention to them. Delay, Rise//Fall, Kiki-Jiki are all good examples. trade for junk rares and cash out at dealers at GPs Buy boxes and sit on them. Buy sets with multiple valuable cards in them so the price goes up faster. For your money, conspiracy, Khans of tarkir, and mm2 are all relatively cheap and have a ton of good stuff
1 Anticipate 1 Blue Sun's Zenith 2 Cryptic Command 2 Deprive 1 Go for the Throat 2 Kolaghan's Command 4 Lightning Bolt 1 Logic Knot 2 Mana Leak 1 Mystical Teachings 2 Remand 2 Spell Snare 3 Terminate 1 Think Twice 1 Blood Crypt 1 Cavern of Souls 4 Flooded Strand 4 Island 4 Polluted Delta 2 Steam Vents 3 Sulfur Falls 1 Swamp 1 Temple of Deceit 2 Watery Grave 1 Keranos, God of Storms 4 Snapcaster Mage 1 Vendilion Clique 1 Wydwen, the Biting Gale 4 Serum Visions 1 Jace, Architect of Thought sb 1 Countersquall 2 Crumble to Dust 1 Darkblast 2 Dispel 2 Dragon's Claw 1 Jace, Architect of Thought 1 Languish 2 Negate 1 Volcanic Fallout 2 Wurmcoil Engine
Round 1 vs RUG delver (win 2-0)
This matchup feels pretty good for me. He just could not get a threat to stick and in game 1 snapcaster beats finished him off after he dealt a ton of damage to himself. Game 2 I forced through a keranos and I don't think he had an out in the 75.
Round 2 vs UR delver (lose 1-2)
This matchup feels not bad but it's definitely worse than the rug version. More young peezy and more/better countermagic. More bolts to my face. I think I could have won game 3, but I got greedy and instead of dredging darkblast to kill the young pyro I wanted to let him waste resources making tokens then end step teachings for volcanic fallout, but I couldn't force it through.
Round 3 vs burn (win 2-1)
Game 1 is intense and I win at 2 life after spending something like 5 turns remanding and snap remanding lethal burn. Game 2 he says his hand is awful and he should mulligan but he keeps. I keep a hand full of removal. He kept a hand with no creatures, just straight burn. Game three I had a turn one dragon's claw and it won me the game. He didn't see it in game two so I don't think he knew to side in destructive revelry.
Round 4 vs esper control
Holy shit I do not know how to play a control mirror. Or sideboard. Leyline of sanctity is really good against keranos.
>>45043676 My store has completely stopped opening boxes of the new set for singles. Starting with Fate Reforged there were no more singles of the new stuff. You take a $60 at cost box, spend $15 in labor to crack it open and sort only to sell the fucking singles for maybe $20 on average. Or you can sell the box for somewhere between $100-$150 and virtually zero labor.
It is working out just fine.
Any stores cracking boxes for singles are hemorrhaging money.
>>45043907 Yeah, you need a massive player base to justify a store credit system. Someone has to put dollars in your pocket. Granted, in a regular sized community the majority of people who persist on store credit wouldn't buy cards even if there wasn't a store credit system. I just feel like store credit feels too much like charity. All the effort on the part of the store owner that yields this weird unreliable amount of dollars.
You're ultimately going to have to eat the cost of singles that fail to sell before rotation. A large community ensures that you make enough money to keep it all going.
I'm happy to have a place to play. And whatever the store owner has to do to keep the roof over his head I'm down for.
>>45044005 I love decks that take Jund-principles and adds this overwhelming feeling of how badly you're losing. With Jund past and present you didn't really feel like you were losing. It was just a Putrid Leech or a Bloodbraid Elf. Seems "fair". Something like this is just back-to-back backbreakers. You ruin some guy's day only to kick them when they're down.
Dankdwellers let you cast the Bust half of Boom/Bust out of the yard.
The basic premise is to spot remove, Boom a fetchland or flagstone on your side, wrath, cast dank dwellers onto an empty board with boom/bust in the yard, cast Bust and leave Dankdwellers as the only permanent on the board.
>>45044293 Thankfully there arent alot of cards to 'buy out' from this deck. Garruk has been printed to death, Nykthos is from the new era so there's hundreds of thousands of copies floating around and the same goes for Ooze and Witness.
The only real candidates are Genesis Wave and Tooth and Nail, with the latter already having spiked.
>>45037138 that's probably because you're an idiot Wasteland and Force need to be in Modern, Modern is fucking garbage for brainless mongoloids right now, but hey some memekids love counting to 20 and turning shitty 2/2s sideways
>>45041576 >>For the time being I want to stick to just Magic cards. My goal is to make enough to support my own Magic habits while being a reliable source of cards and good customer service. just get a better job and pay for it as a hobby you fucking idiot
>>45036378 There are 19 stores in Mexico City. Of course they constantly try to cannibalize each other's sales and tournaments that could gather 300+ people end up getting 30 each across 10 stores. And they don't even compete in singles pricing, they use SCG.
>started playing MTG with Battle for Zendikar >bought 10 boosters >80€ Expedition >bought a booster box from that >120€ Expedition >waited for Oath of the Gatewatch >another Expedition I'm okay with that.
Still tweaking my jeskai control deck. Removed lightning helix, added sphinx's revelation. Telling Time seems like a good fallback spell when the opponent tries to play around my counterspells. Thoughts? As usual, I consider 20$+ cards to be outside of my budget range. So no snapcasters and no cryptic commands. I can barely afford lands as it is.
>>45047102 I honestly don't think Chandra is a good win condition. If you're really planning on slow-rolling your opponent, lose 2 Mana Leak and add 2 Remand. Mana Leak becomes useless once your opponent has enough mana to pay the permission. You're running scarce few non-instant spells, so consider losing some counters for 1 or 2 more Verdicts and maybe an Elixir of Immortality.
>>45047094 You can do better if $20 cards are out of your range imo. Replace Dissipate with Remands, Negate with Spell Snare, Quicken And Telling Time with Serum Visions. Remove Probes and add 1 more verdict and a wrath. Maybe remove negates for something like Ojutai's command For Wincons you have 6CMC Elspeth and Gideon Jura for budget options. I think that Dragonlord Ojutai is also under $20.
For Sideboard: Remove Nyx-Fleece and add Kor Firewalker or Timely Reinforcements Remove Radiant Flames and add Anger of the Gods Don't know about the rest right now
>>45048230 If you enjoy jerking off in public it's the best you can get... or giving your opponents a real bad time when they thought they would be playing magic. Sweet Jizz-us I love piloting the deck xD
>>45047094 I don't know why you play white. Especially if you take lightning helix out, which is one of your best spells and imo the only reason to play white. On grixis you would get better threats (tasigur, angler) and arguably better removal such as terminate. PtE land is really tough or at least I always felt the downside of it is too hard to bear sometimes. Sphinx's revelation is pretty shit card as modern is so fast as a format, that you won't probably ever get to cast it. You rather draw another removal instead of it. If you cannot afford lands, then colonnades are going to hurt you a lot, therefore get anglers, pia, whatever. Also, as snapcasters and jace's cost so much, I wouldn't recommend build a control build at all. When geist gets reprint, it's cheap wincon and you want to back it with 4x bolt 4x helix. Counterspells are a bit shit, wouldn't run more than 4 ever, unless it's spell pierce/dispel 1-2 offs. Gitaxian probe is shit without young pyromancer, so consider running that package, but I felt it's a bit too slow in modern, as you can't back it up as well as in legacy. (Well, geist ain't too good either) Personally I feel like you don't need more shocks but few checklands to back them up. Taking damage in burn format is pretty annoying. Would consider new UR manland as colonnade subtitude.
So all in all, your deck is underpowered and lacks finishers imo.
>>45048428 While I don't personally enjoying playing with or against them, I understand that they're an essential part of the game's balance. Without the threat of combo keeping sideboards honest, the game becomes a stagnant aggro-fest. Of course, this is assuming control is capable of stopping combo decks in the first place.
>>45049025 If it had viable answers. Control in modern is full frontal removal or some other weird shit, that's not standard "blue draw-go". Hell, basically jund and tron are both control decks. Even fow wouldn't save blue control in modern.
Btw, were decks on ban radar during summer, or is it always bloody january massacre?
>>45049120 >jund and tron are both control decks Ha ha! I love this meme! This here is what I call a meme! A supreme meme! This meme could easily get 5 meme points on the meme market! I'll trade you! I have; >remand is a timetable >twin is control What'll it meme?
>>45048349 Most pieces are almost dirt cheap here in europe aside from lotus bloom and leyline of sanctity. Here: http://www.mtggoldfish.com/archetype/modern-kci-eggs#paper
Glimmervoid is not needed, it's but it's a very good upgrade.
Some list run Mox opal$ which are expensive.
Some lists run the Urza Tron lands.
As for wincons it can be as cheap as pyrite spellbomb, codex shredder or as expensive as Emrakul, your choice.
Blind obedience which has extort is a good wincon that says FU to leyline of sanctity. That same leyline should be a four of in your SB and it maybe the most expensive piece.
Last but not least: http://www.mtgsalvation.com/forums/the-game/modern/modern-archives/224402-sunrise-combo#c3
^ This is a guide for whoever wants to learn how to play the deck. It's a very good guide, I suggest you read it if interested, the deck has a lot of sequencing, it's the key to play the deck in fact, good luck and may your opponents enjoy their breakfasts
>Why Stoneforge Mystic wouldn't stop the current metagame:
>Burn Skullcrack/Atarka's Command can stop the lifegain just long enough to finish you. And I don't think a Burn player will mind spending a Bolt to deal with Stoneforge Mystic before she becomes a problem. >Affinity Too fast, too many fliers, can resort to infect kills. >Infect Hahahaaaa. >Scapeshift Runs Bolt for the sole purpose of dealing with threats just like Stoneforge Mystic. >Delver Spell Snare and Bolt answer her perfectly, and Mana Leak is perfect for dealing with the Batterskull. >Zoo Sure, but I don't think Stoneforge Mystic having a good matchup means it's a problem. >Jund/Abzan Like nigger this is why you run Thoughtseize/Inquisition/Decay
I honestly cannot think of a matchup where Stoneforge Mystic would do anything in Modern outside of Zoo. Perhaps the problem is that people could just splash white for her? Or perhaps people are treating Stoneforge Mystic the same way Wizards treats Dread Return?
>>45049305 If you'd have read the post you'd have seen at the bottom that I was wondering whether any deck could just start splashing white for Stoneforge in the exact same way everyone splashed blue for Cruise. And this isn't a case of one card being good against Cruise; this is a case of almost everything in Modern not really having a problem with Stoneforge Mystic.
>>45049275 >>Zoo >Sure, but I don't think Stoneforge Mystic having a good matchup means it's a problem. >>Jund/Abzan >Like nigger this is why you run Thoughtseize/Inquisition/Decay
>>>>>>doesn't know zoo runs qasali pridemate >>>>>>doesn't point out jund's kolaghan's command answers both parts of stone forge Mystic This is why I don't listen to people like you. You don't know every deck in modern or how the metagame can fluctuate. You make redundant stupid points to try to get your waifu unbanned. Fuck off.
>>45049354 >>45049275 >>45049354 Also this isnt me supporting your point. This is me pointing out that you haven't thought through your point enough to see the glaringly obvious aspects to it which is why it's stupid
>>45049449 This and dispel/spell pierce. Althought almost every control mirror i have played becomes: the one that plays first dies. Cheap hand disrupción is good too (looking at you, duress) so they waste a counter or lost their cryptic command
SCG Atlanta Modern features 1st place: Temur delver 2.-3. place: Merfolk 4. place: Jund 5.-6. place: Affinity 7. place: Burn 8. place: Zoo
see link for decklists http://sales.starcitygames.com/deckdatabase/deckshow.php?event_ID=36&t[T2]=28&start_date=2016-01-24&end_date=2016-01-24&state=GA&city=Atlanta&order_1=finish&limit=8&t_num=1&action=Show+Decks
>>45049491 I play Grixis control and what I really hate about the twin ban (besides being a great matchup for me) is that it's kind of Wizards just saying "hey if something is popular for too long we are just gonna fucking ban it".
There was no real evidence that it was dominant in modern and it's win-rates were not anything special. The whole notion that it was kicked out weaker decks of the format just hurts my brain. It's literally the definition of tier 1 decks. They exist because they are the best and generally act as the gatekeepers for new brews.
I like playing modern well enough but if they do another dumb ban like that I'm likely to just cash out and convert to legacy
>>45049354 >>45049413 If you didn't want to come across as supporting it, why did you advance his argument by pointing out Zoo's best answer and Kommand?
This is why I don't listen to people like you. You see an imperfect but serviceable argument in favor of something you don't like and dismiss it for not being perfect. People like you are the reason we can't have nice things.
>>45044005 nearly done with this list. i just ordered the flagstones off tcgplayer for a minor wallet-raping. i don't have arid mesas right now though, so it's going to have to be scalding tarns, windswept heath, and flooded strand until i get the rent paid for next month and a fresh injection of funbux in my coffers.
i really want to do -1 chandra, -1 helix and put two crucible of worlds in. too cute though? is it even relevant?
>>45049508 "Barely" versus "hardly". And Twin ran counterspells, which are interactive.
When a deck is concerned with interacting with its opponent's strategy, not merely burning its creatures out of the way to swing in, that's what I'd consider an "interactive" deck. An "uninteractive" deck like Affinity, Infect, Bogles, and to a lesser extent Tron is one that is less concerned with answering its opponent's threats and more concerned with making sure it can jerk off onto the table uninterrupted by things like spot removal.
>>45034151 I'm the only person at any of the stores I go to ago plays tron. I've actually been doing very well. However, I'm afraid of the tron butt rape coming now that twin is gone. Should I just sell our of tron and jump on the Eldrazi meme wagon?
>>45049491 Well, it's stupid in the way you framed it, but their argument was not that it was the best deck, but that it was the best deck by a large margin.
Of course, they were wrong and they're fucking idiots and they totally are just banning whoever has the biggest meta% so you're 100% right about things as they are, but what you said isn't what Wizards pretends is their MO
>>45049619 I wouldn't run Teferi in the main. He's amazing against other blue decks, and any time you need some flash beats, but he's generally terrible against aggro, which is now 75% of the format.
>>45049654 I prefer Thoughtseize in the control mirror because it lets you see your opponents hand. As a sideboard card, it also helps your bad MUs, like Tron, Ad Nauseum, and Bogles, more than dispel. The only time it sucks is against Burn.
>>45049694 1 Negate is fine in the main. In your list I would cut the deprives and add a MD negate and another spell snare.
>>45050093 Hell, just Ponder is already "settling" in a way, but Brainstorm is just too much fun to be allowed in Modern and I actually agree with keeping it away from the format (though only because Wizards has shown repeatedly how much they loathe giving people good, universal answers, so combo decks would grow retarded strong unlike in Legacy where fair strategies just roll over them)
>>45050213 >all the maindeck Relics running around >literally one deck that's poorly positioned against everything in the new metagame Or did Tron start running maindeck Relics? I saw mention of something like Relics in Tron
>>45049827 You describe my situation to a T. Here are my thoughts on the matter: the new eldrazi deck is cute but doesn't have what it takes to be anywhere near as good as tron. If your okay with that then go for it. Personally, I don't like what I see in the deck. Further more, if you are concerned about an impending ban, I would like to point out that the prime target is the Eye of Ugin.
In the meantime, I just foiled out Ancient Stirrings and pimped Pyroclasm. I give 0 fucks and so can you.
>>45047998 You're thinking of Second Sunrise. FR is fine and dandy.
>>45048230 It's a bit uninteractive, but it's cheap and rewards tight play. KCI allows you to get sloppier as you combo on, but those first plays are important. Correct sequencing and reading the game are rewarded with a win. It's also good that not everyone sideboards as well against the deck as they could, mostly since they don't know the deck as well.
FAIR WARNING: if you decide to do eggs, make sure you can combo out fast. Know what you are doing. Otherwise you're giving eggs players a bad name everywhere by durdling around forever. It's not fun for you, it's not fun for your opponent who has to endure a lot as is with the deck. Practice the deck hours on end at home before taking it to a real game. Luckily, the deck lends itself well to goldfishing.
The link that >>45049239 provided is decent, read that all the way through. There's a primer on mtgsalvation called Poached Eggs as well, it's fairly informative. This one is dated after the SS ban.
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