>guys, I want to play. Its been a decade since I got to play. One of you all come up with a game. The literally roll dice to see who will do it. >new DM downloaded a one shot. >read it line for line. >boring as shit >everyone got bored halfway through >"you need to DM anon..you suck for letting him run that." Wtf?
Last time I was able to play? 5 years ago. One of my players first time dming, he wants try 4e. Not my thing but I'm OK with it so I roll up an avenger.
>says its in ravenloft >cool shit! You go new DM! >starts at a checkpoint and once each player gets across they'll meet up >try to pass, gaurds say I don't have papers and can't get them anywhere near there >watch the crowd and follow someone to the loo >knock them out, steal papers >DM says its a woman, ask me if I'm going to take her >no? Why would I do that? >it's OK if you do, you're in ravenloft >again say no >alright, I'll write down you raped her
I forgot about this incident until 2 towns over when police try to arrest me for rape. I started dming next game
I've got a good group now, we're all friends, everyone roleplays, its more of a time commitment thing at this point. Hoping at some point one of them will get interested enough and ambitious enough to try. Even a one-shot would be fun.
*sigh* Its not the same. DM started us off as slaves in an arena..I listened for 20 minutes as the druid demanded his horse companion be put in the cell with him. We broke out( no rolls needed we just did it), and fled 100 yards to town, and started looking for quests. I ask if we're on an island. >DM: "I haven't thought about it" I ask if there are ships to get us away from here. >DM" I don't know. Why leave here?" Ummm because we're escaped slaves? >DM" oh. Town is so huge, no one will notice you." Oh. I see. How many people live here? >DM: " like 200 or so I guess"
Me and another alternate every week. He runs a standard dnd campaign in a homebrew setting, where I play a barbarian. I run a homebrew savage worlds sci fi campaign. Pretty satisfying as DMing every week would get tiring for both of us.
>lv 1 gotta climb a ladder up over a wall. >wolf can't climb ladders >druid calls bullshit >"putting a ladder in, is denying me my class benefit, so you can't. Unless you want to make the fighter throw away his weapons and the mage toss his spell book." >dude..its just a ladder. Once inside, open the gate and let the wolf in. Or tie a rope and haul the wolf up. >" no. You don't get it. By putting obstacles in that force me to give up a class feature, it makes this class less than worthless. That's bullshit."
>>45033742 >>45033531 Whoa. I'm forever DM for our group, and I tried roll20. Two druids in the group, and both were the worst players I'd ever seen. 1) constantly trying to correct DM 2)every step I took, one of them was trying to insert his pet like it was a second PC 3) neither healed. Ever. 4) neither had played together before.
Is this a new trend? Shit tier players pick druids?
>>45032937 2 days ago. >finish own campaign >tell everyone that I'll only do another if someone else holds a campaign of their own. >almost everyone takes turns with one-shots. >guy with a pretty good oneshot finds it's actually fun and agrees to host his own campaign. >taking turns hosting campaign one week, playing in the other campaign next week. >everythingworkedoutbetterthanexpected.parchment
The one time someone else started a D&D campaign, I ended up getting really sick for a few months due to a kidney problem. By the time I got better the campaign had fallen apart and they were looking for a new DM.
My group has tried to DM so I can play. It just ain't so pretty... >far far far too much treasure >no idea of what their world looks like or is made of >just plops down monsters out of the blue. "You see an orc. In the middle of the road. It attacks player 3.. Roll init" They tried..they just suck at it.
>>45032937 We traded off a few times. One guy used his new power to pay back every in game slight the other players had done. >"remember when your human said dwarven beards look like a70s porn; to my dwarf, like 6 years ago? Well guess what... A group of dwarves show up and surround your camp..they hate humans. They're wearing their rape boots.". Shit like that till we fired him.
Next guy couldn't plan beyond his notes. >"um...you all need to go into that inn, its where your next job comes from"
I know it's nowhere near as bad as a lot of this thread, but with all the effort I've spent homebrewing and GMing I already feel burned out on it. I think I'm done GMing until someone else runs a half decent game. Or until enough time passes and I get a compelling enough idea, I guess.
>>45034712 I'm always afraid when RPing that I'm taking things too far, especially when minor creatures come into play. >I give a piercing whistle as I run towards the open window, diving out in a practiced maneuver to land on my griffon's back, busting my bal- >Anon, I control the griffon. >Well, yeah, but all my downtime is spent on "training" my griffon for special commands. this is one of them. >I'm gonna need some rolls, Anon. >Literally weeks of downtime poured into practicing this maneuver among others, and I have to make rolls? >As does the griffon.
>>45036497 Application and practice are different. sometimes its not always perfect, professionals still make mistakes. I'd give you some great bonuses, but I would not say everything is perfect 100% of the time, unless you practiced in this exact room.
>>45036575 Perfectly reasonable. I'm not sure DM will go for "special" commands for the griffon though. I've been out of the campaign for awhile, but I said before I took a break that my character was spending the Winter training his griffon. I'd like a few simple things, like calling it by whistle and handless steering, and some cool over the top but negligible benefit things, but I don't know how the DM will react. If I ever get to join back in. Stupid 6am work shift.
>>45032937 Normiereeeee here looking to into this shit.
Is this normal? My only experience is honestly watching videos and hearing stories on youtube about people back in the day. When I see things now, and hear you guys talk about it like >>45033742 and some guy saying an obstacle that's difficult means his class is useless. Is this trendy now? I have no experience on it, but it seems like the fact you have stats and shit means you gonna give something up now and then, unless you want a bunch of mary sues in a circlejerk. Honestly the biggest draw for me to this kind of gameplay was the fact that you had to actually think about it now and then and play things to your advantage, and when hardships come, you do the best you can Oregon Trail style.
Its an odd one up here but I was the one whom set up the local RP group. After a few issues we three DM's met up and agreed to host our games alternately on each Tuesday. I only play in one other DM's world so I get to play once every three weeks and DM once every three weeks.
>>45036843 Some people are upset about things like balance in their games and want those games to be about waving your dick in front of others.
The Druid is already playing a pretty overpowered class, potentially, but he will still bitch about being left out of the action because it's not about him at this very moment or something. Like any hobby, it attracts retards.
For most players, even if you roll a motley crew consisting of different character classes, everyone gets a role and gets to have fun if you avoid having That Guys.
You trust the Wizard not to take over the Fighter's damage-dealing role by summoning a Succubus that not only stuns everyone on arrival (saving throw or too enamored to fight) but also claws like a +5 weapon and sucks everyone's dick afterwards and so on. Rather, the Wizard will instead summon a Dryad who will stun everyone on arrival with her boobs but heal and support the Fighter and then suck everyone's dick afterwards. That kinda thing.
>>45037176 That's cool, I wish I could find a group like that, part of the thing that's keeping me out of it is knowing that not only is there going to be a that guy, but he's going to have more group cred than me so calling him on his bullshit will be meaningless lol.
>>45037757 /tg/ is full of people from the Army playing this kinda stuff. If you pick something relatively new (so not filled with obnoxious amounts of tables and stats to keep track of) and story-telling oriented (dunno, Dungeon World? WFRP?), you can have fun.
You can ease them into the idea of dungeons and shit by playing something like Munchkin (the card game) together.
>>45037899 You obviously. Just print out some stat sheets for monsters, get a big GM shield, have a character generation session to start with (Recommended level 2 so they learn how to level up without being too abnormally strong to start with), fudge a roll or two to keep things interesting, and just give them some kind of rail to guide them. After a while it'll feel natural to plan out monsters and adventures that you'll only need half an hour to write the needed monster stuff on notecards and get the basic plot for that session worked out. Here's some additional tips to make it easier to learn for players: >Give the guy playing wizard/cleric/Druid/sorcerer/bard a bunch of notecards with spells written in then with all the stuff they need to know how the spell works. Having them pick out the cards at the beginning of each day (putting chips on spells you prepared more than once to represent those extra casts) will get them into the gear of preparing their spells in a timely manner along with creating their own spell notecards as they get more spells. >Give players bonuses for creativity in situations and extra stuff when something unusual actually works out. Like if one guy hurls a spear into a raging giant's chest and the giant falls forward because of tripping make the giant take a X3 spear damage from being illy impaled by the spear still lodged in him >Make the spotlight move around a lot >Have fun and don't be afraid to wave the rules when it would ruin the fun of the game. >Also ban save or die spells. Nothing good comes out of them.
>>45038255 Thanks for the advice but I've never even played before, isn't that kinda taboo to DM off the bat? Then again I guess if everyone's new, the worst that can happen is everyone dies and they think it's their fault.
>>45034712 >"Anon, you don't get to decide that. I'm the GM." https://www.youtube.com/watch?v=OCpUjERoMKI
>>45038651 That's what I do. I play a recently muted fighter that has his own little revenge arc to get back at the guild that cut his tongue off coming up. It's nice to have a modicum of control over the direction of the party while behind the screen.
>>45038693 Agreed. That's why when we start at level one and the cleric didn't roll cure light wounds he usually asks whatever diety he worships when he levels to level 2 for cure light wounds to make sure his friends and fellow citizens don't die too fast.
>>45038983 Min/Max fuckheads usually go for Druids and have no real empathy or desire to help he other members of the party if it doesn't directly benefit their Druids. So now Druids online have a bad reputation for being played by morons (80% of the time this is correct).
>>45039325 It sounds like a passive aggressive DM. Putting obstacles in the way, that is only an obstacle for one player. I'd get pissed if the DM set things up to make my pet a hindrance or unable to be at my side.
a year ago, but it only lasted a few sessions. The GM used some obscure homebrew ruleset that was a version of pathfinder. Apparantly the whole thing was weighted so that fighters had a higher saving throw bonus than what a wizard could possibly have as their spell DC. So fighters were gods, Wizards were useless, and every one else was even more useless than the wizards. It was really really really lame.
>>45039515 >my pet must be at my side at all times! i can not think of any logical work around, i cant even function without it! it shouldn't even be a thing, how dare you even insist, oh hold on my moms calling
>>45038693 >>45038480 >The fighter wants to talk things out? Kill'em. >The cleric wants to help the cultists? Kill'em. >The rogue isn't a skill monkey? Kill'em. >The barbarian can read? Kill'em. >The paladin writes nonreligious poetry? Kill'em. >The wizard is less than 50 years old? Kill'em. >The sorcerer doesn't wear ridiculous robes? Kill'em. Your games sound like soooo much fun, Anons.
>>45040017 >Druid won't heal me, he's instead focusing on offensive spells >Rather than dealing with the situation like a normal person and buy potions, I'm going to be massive sperg and threaten to kill the character because how dare he play in a way I don't approve
I'd make characters that didn't do their job on purpose just to fuck with you, because you're a massive cunt.
>>45039977 3 of those 4 classes have other things besides what was said. Cleric and druid heals are from OPTIONAL spells, and rogues can specialize in other things. Fighters literally have no specialties or class features besides more ways to kill.
Let me put it this way. If you did not know the PC's class, would you still expect them to do shit specific to their class? I read a story time on here of a person who played a rogue, but as they never shared their classes no one had any idea he was a rogue, they just assumed he was a poorly built fighter. Cue everyone is captured and questioned, and as no one knows he is a rogue no one says anything about how easily he can escape. He does so and frees the others, prompting the cleric to have a shitfit over traveling with a criminal the entire time. Now true, he did "his role" eventually, but this was well into the campaign and when they had no other options. The entire game up to this point he should've been killed says at least one two people in this thread.
>Can't actually argue with the point >just take the bait and pretend you're right
Dumbass niggers. Healer won't heal? Buy potions. Rogue won't do his job? Hire a specialist. Memes on the other player that much harder, without the added effect of derailing the game because your parents failed your upbringing.
But no, you resort to "hurr I kill your PC" and pointless dick-stroking hypotheticals because you're too stupid to come up with an alternative.
>>45040218 Well, if they're not being useful ( healing/buffing/helping), then they ate just some faggot in a robe with a pet. They're not a good fit with us. So why would they be here wanting 25% of our treasure?
>>45040157 It's almost like it was satire of expecting the classes to fulfill predestined roles.
>>45040203 >talk to the player like a normal person >if you continue being an asshole for a poor reason I'll try to sperg in your game ftfy
>>45040281 >>have animal companion >>cast nature spells >Couldn't possibly be a ranger also >DRUIDS MUST HEAL, OTHERWISE WHY BOTHER PLAYING A NATURE SORCERER? There's a shitload more spells on their spell list than just "heal whiny teammates." I'm saying expecting a druid to be your healbitch just because they chose to play a druid is ridiculous. Wasn't the entire point of them in 3.5 to be animal shape-shifting fighters, with spells as a secondary alternative?
>>45040340 Again, just because the druid doesn't heal doesn't mean they're being useless. The chapter on druids has a lot more than "Druids are into nature and heal people. Here's the table on their heal spell."
>>45040381 ... I guess we're talking to a bunch of power gamers. I had a half-feeling we were, but I'm tired so I wasn't sure. Done with this conversation, our goals are too different. You want to beat the game, I want to have fun with my friends. You can keep trying, but pic related.
>>45039442 You're a cunt. My ranger road a fucking dinosaur. You know what I did when he couldn't go somewhere with me? I let him roam free and eat chickens while I did other shit. He was a major class feature, but I knew he could be an obstacle so I didn't bitch.
>>45037869 I didn't really think about how true this is until you just mentioned. The last 4 groups I've played with have all had some army guys. Kinda surprising considering you wouldn't expect a bunch of meatheads to be playing.
>>45040637 >>Don't need an offensive guy. >>We need a healer. >>So, that druid can fuck right off. >We need a healer. >We So why don't you play the healer, Anon-kun? >I don't want to. Maybe he doesn't either, Anon-kun. >BUT WE NEED ONE! >We Rinse, repeat.
>>45040636 If your ranger was specced specifically to use that companion in combat (I'm assuming having a fucking dinosaur means he was) and the DM blocked you from having him in a combat situation then your DM is a dick. It's not entitlement to not want to be picked on.
>>45040637 >2fighters and a rogue >new player us a druid >doesn't heal ever >just summons bears >every fucking encounter..bears >turns into a bear even >we have to spend a fortune on potions because this faggot is infatuated with bears >kick him from group and get a real druid I see no problem with this.
>get tired of dms running us through their novels >decide to run some games to start getting the hang of it >start by taking basic concepts of a module and running, reacting to what they do >two fuckers go and get module after they realize what I am doing >start making up my own stuff >run a lot of campaigns based on what they do and making plots out of reactions to what they do >they love it, never complain and always want me to run
Hit a spot where I had no time to plan games because of working in a mill and school. Old dms take back over.
>railroads >invisible fucking walls in a ttrpg >plots for books they wrote >homebrew worlds they never explain or change mid game >campaigns never finish, just get too convoluted/mind numbing to continue >constant rule change then refuse to run anything but same system for shit that does not fit
Now, I run at least half of every game. It is the only way I can enjoy my friends when playing a game and the only weekend of the month I take off to chill out away from home. Fucking hell, thinking about it makes me not want to go this weekend and just stay home and work on the house or volunteer for an extra shift because someone wants to start up a GoT game.
>>45040799 >bears soak more damage than heal spells by an order of magnitude >your healer is a bitch >your fights now take 2 times as long and he runs out of spells after half as many fights as bearman
>>45040860 I am fun to play with, because I'm a better player than you. Because I can deal with things.
So, tell me exactly why you don't lead by example? Oh wait, you're a spoiled child. The thought of practicing what you preach has never crossed your mind, has it? Oh no, rather than deal with the situation and make it work, you bitch and cry and whine until the problem goes away.
Don't go outside. Real life is way too hard for the likes of you.
>>45040860 This is a screencap of the index for the D&D 5e player's handbook. You will notice that "Druid" has 6 pages. Now, I haven't read it in awhile, but I am willing to bet much money those 6 pages say more than "Druids are healers." Saying a druid who doesn't heal is useless is pretty retarded, on par with expecting a Face rogue to be a trap master and thief.
>>45040971 >>By NOT filling the proper role, the power gaming druid is attempting to make another player redundant. >proper role The only people who think of things as "proper roles" ARE power gamers, you dense twit. The term "proper role" says you think there is a clear and definite way the game of make believe should be played so you can win. Again, >>45040455 >You want to beat the game, I want to have fun with my friends.
What's really funny is this guy is claiming the bear druid is a power gamer while everyone else is trying to say he's useless. So either bear druid's too strong and makes everyone else feel like shit, or he's a useless turd.
I fucking wish I could be a foreverDM. I want to see a full campaign from level 1 to 10. Three other players compete for DM time in my group, and every time someone is missing so we agree to start new. I've levelled up one fucking time in five years. Anything could be better than the same damn startups every few weekends. It's agonizing.
I love the job, really. I love playing all the NPCs, being able to roleplay everything from a mental patient to a vampire to a dragon, it's tons of fun. I love being able to set things up my own way, put as much time into setting up notes and details as I can. I love making maps, spending a week in Photoshop creating a photoreal cave for my players to explore, or putting together brick walls in a castle. I love planning awesome moments down the road, and weaving complex stories together that don't come to fruition until later on.
The thing is, I can't really enjoy these things because of the players. It's so hard to find players who actually make me want to run for them.
All I ask is enthusiasm. Excitement, that sound in their voice like they're actually enjoying things. Roleplaying, being engaged in the game, doing a little voice or changing up their mannerism to show that they're really getting into it.
But all I ever get is monotone, lifeless, dullards who insist the game is the best part of their week, but they couldn't sound enthusiastic if their lives depended on it.
Just once, I'd like to have people who make DMing worth it.
i've never played a character in any of my favorite systems. i've not been a player in a D&D game since 2009. the longest game of recent memory was 8 sessions of Pokemon RPG in 2013. otherwise it has only been one-shots; two weeks ago it was cthulhu dark.
>>45038480 I disagree. In fact, I've been running a campaign for months now that has been going great with a non-healing druid (and no other healing classes at all). I give the players Deadly-tier encounters for their level as well. The only healing ever done is goodberry out of combat.
Making someone play a healslut is just being an ignorant grognard, and a poor GM.
>>45040413 >Hey WoTC, what else should we give druids in 5e? >Let's give them an archetype made for shapeshifting and fighting in animal forms (where they can't cast their spells). >Awesome, now people won't just automatically shoehorn druids into being healbots, we're so clever!
>>45041610 It looks like the anon you referenced, asked for a heal...and the druid refused. Why? I dunno. Did he not have one memorized? Did he need it for himself? If he had one, but didn't heal, I'd be pissed. PvP worthy? Nah.
>>45041688 If they're based of prepared spells, it is completely possible to not have a healing spell prepared. True.
Though frankly, if it was a high RP campaign and the character was at odds with others in the group, I probably wouldn't heal them either unless my character was feeling particularly benevolent at the time.
Not enough info is provided. But people are generalizing it into: >Do you do class-stereotype X? >No? Kill him.
Which is pretty much the easiest way to destroy any sort of creative process in characters. I've seen many classes not do the expected, it turns out great, and usually my players will get a chuckle out of it.
>>45040218 >play a healer >have ability to heal >have ability to replace any prepared spell with a healing spell spontaneously >refuse to play the role you chose in favor of simply being an asshole, because "I don't feel like healing you, even though you're at 1hp and I haven't cast anything yet." At that point killing the character is more than justified.
>>45041733 It should, but casting all druids into the healbot couch is not a way to make a class dynamic and fun.
>>45041772 If they specifically chose the class to heal, then yeah they're just dumb. If they chose a druid (which is capable of plenty of other things), they are not required to have healing spells on hand. They can't replace healing spells in place of prepared spells automatically in certain rulesets anyway. So, that is really only relevant for whatever ruleset you're referring to.
>>45041832 >B-but muh jewgolds anon... Players are greeeeeedy.
>>45041899 That's a good point. I should mention I'd enjoy what you do, and I personally enjoy roleplaying very much and tend to use accents and sometimes act out my actions at the table - especially hand motions during conversation. Basically taking my chance to be a thespian without having to memorize lines.
And even as a paladin, I tend not to use Sense Motive rolls and rely on my own judgement to decide if an NPC I'm talking to is lying or not.
>>45040782 >If your ranger was specced specifically to use that companion in combat (I'm assuming having a fucking dinosaur means he was) and the DM blocked you from having him in a combat situation then your DM is a dick. It's not entitlement to not want to be picked on.
He totally was, but you can't fly a dinosaur into a tiny fucking tunnel, so I fucking dealt with it and had a blast instead of being a whiny bitch.
>>45038477 Just act like you know what you're doing. Eventually it'll be true.
https://www.youtube.com/watch?v=zNrU0_A-PFk I also think this is a really good video for new DMs to watch. He talks about a lot of stuff that I never really see brought up in other "How to DM" type things.
>>45042008 Easiest way I've found to deal with that guy, if I am playing, is to ask them once or twice wtf they're doing, and if the give an loldumb answer, or a bullshit one, I pick a perfect moment, and then kill their character.
>>45040138 God, you sound just like my players. They're a bunch of immature shit heads that REFUSE to work together. Anytime one of them tries to be creative or do something a little out of the box, the rest of them go
>no, don't do that you moron
Then when it inevitably fails because nobody tried to help out or do anything to make it work, the reaction is always
>see I told you not to do that you dipshit
How's it feel to know that you're on the same playing level as 16 year olds?
>>45042068 >player makes an archery ranger >constantly hangs back in combat and fires into melee >player didn't take feat for melee firing without a -4 >hits fighter and rogue several times >spends minute after minute after combat collecting arrows >"haha I am anal about arrows, my character is always worried about running out!!" >I buy 500 arrows, leave them bundled in the wagon so we can stop searching for his fucking arrows after every combat. >"I'm still looking for arrows dammit! Its what my guy would do!!" >ranger allows a thief that tried to kill us to go free...why? "Cause I am cg!" Hahaha >wounds rogue and ko's him as rogue is in combat again >get rogue healed..leaving >rogue gets hit by thief ranger freed. Rogue goes negative again. >get rogue healed...rogue stands up, just in time to get shot by ranger again. >rogue waits at top of ladder..stabs ranger in back as he tries to climb out >kills ranger..
Which was that guy? Both were playing their character. But one wasn't being good for the group.
I used reddit to find newbs and taught them all in realspace, confident that one would want to DM. Worked out fine, got a game I'm playing in every Thursday, and every Tuesday. Problem is I have like NO free time now
>>45042305 The arrow gathering would be annoying, but not death worthy. The shooting party members in combat happens, not death worthy. Letting some thief go, isn't death worthy. But put all that shit together... And ya. Ranger needed killed.
>>45042398 Well, the first step is getting rid of having free weekends EVER. I almost never have free time on the weekend... *Sniffle* Otherwise, three of the campaigns are with the same group of fa/tg/uys I found from a gamefinder on here. I host two, and one of the players does the other one. Then I have an Adventurer's League game I go to wednesdays. I can shut down and not have to RP much in it since it's AL. So I use it to wind down from all the high-RP games I'm in charge of. I rarely enjoy playing in campaigns so I'm not averse to being forever-DM. But it's nice to get to unload a bit as a PC without feeling like I'm some DMPC-ing shitstain.
>>45042604 It was more like.. >"how many arrows can I find?" >DM rolls ..."3" >"OK, any broken ones I can fix?" >DM "no" >"OK, I want to inspect these three, and make sure they are good, not damaged" >DM" they're fine. No need to check " >"ya but I wanna be certain. Need me to roll?" >DM " the arrows are fine" Every. Fucking. Combat.
>>45042604 It's been some time since i played d&d but if i remember right arrows that hit are assumed destroyed and any that miss are 50/50 so that's some extra rolling unless the DM just says half of them are usable.
>>45042471 I guess intentionally killing a party member instead of just telling his character "yeah, you are out, we can't rely on you because you are a fucking idiot" is kinda that guy behavior to me.
>>45042886 Try reading. >>45042857 >telling his character If your characters have a problem with his behavior they can ask him to remove himself from their presence, much like how if the player's smell of BO is offensive the other players can ask him to go away.
Like four months ago. My playgroup has seven people in it. Three of us have GM'd over the last few years, and a fourth (the newest addition) is looking to get his feet wet a few months from now. We usually have two campaigns alternating--Guy A will run one for a few months, then hand it off to Guy B, who hands it back whenever it feels right. Usually never more than fourish months at a time (which is 16 sessions, since we play weekly).
When a "campaign" finishes (after alternating a few times usually), that GM steps out and tags Guy C in. He alternates with Guy B until his campaign ends, and then Guy A (or whoever) jumps back in. Having two campaigns going works great--I think three would get confusing, but switching back and forth every few months keeps things fresh.
So we all play pretty often. All the GMs have time to prepare for their next batch of sessions, and everyone plays more than they GM.
>>45043424 If we're talking ic, then the proper course, is to handle it ic. Thus, the rogue handled it. Handled it ic.
It reminds me of a guy named Opie ( yes he had red hair), who we all liked. He loved gaming. Loved it. But he was the biggest fuck up ever to play a PNP RPG. We killed so many of his characters...but kept it all ic. Talking did no good, because Opie was unable to understand that his actions were wrong.
>>45032937 I am thankful as fuck to one of my players, as I've finally got to be a player after almost 8 years straight as a DM. He's not very good at it, but he's managing and conscious about not being a That DM.
He does have a few issues with my method of thinking of a character concept and then doing it no matter how mechanically complex it is within the system.
>>45033742 Yep, idiot player right there. I've had my group fight in goblin tunnels where the great sword wielding barbarian/fighter couldn't swing his primary weapon without penalties, and he never complained. How shit was this player? He's complaining about what is arguably the weakest benefit of druids.
>>45040768 Yeah, that attitude right there would make me want to kick you out of the group. It's dickish and straight up comfrontational. Now, the answer I would put up is a DMPC with a vow of silence. Did that before, kept the group from being stuck with healbot player who isn't having fun.
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