The only thing I'd really consider "good" about them is that they always seem enthusiastic and excited to be playing, and not averse to actually getting into character and roleplaying.
The most I've ever seen at of...pretty much all normal players is a bored, monotone, bored voice and no sense that they actually want to be there. And I don't just mean in my games, I mean in all games I've ever seen played.
Thats like posting a professional baseball team and saying "you wont ever be this good".
of course not. These guys at for a fucking living, have had coaching and experience, not to mention a fucking campaign so rail roaded you could operate an actual train on it called "Wizards marketing."
It just seems so fucking scripted, and the clever' moments are just some baisic hack and slash tricks. I dont see any real character investment other then a throw back sometimes or maybe an npc's past friend says hi.
I'll hand it to them though, they stay on track and genuinely seem to enjoy themselves. I guess you cant ask more of a group
>>45012085 One of them is the GM's girlfriend. Shes also a huge bitch and metas. Take a guess.
Honestly, with a bow as shit as that one I doubt it really matters much. It looks like the sort of bow you'd get in a $15 babbys first archery starter kit. It's even got the acrylic red "straight outta 6th grade PE" finish to it.
>>45012250 >>I'll hand it to them though, they stay on track and genuinely seem to enjoy themselves. I guess you cant ask more of a group
This is, I guess, what bothers me the most. I love narrative campaigns, with a story you can actually follow and players invested in making things happen. So it would be cool to see what a group of people who really want to be there and roleplay would do with that.
Unfortunately, Mercer isn't really that kind of the DM, and the group just seems a bit too...simple, I guess? Like their actions, their roleplay, their ideas, they all sound like they are still level 1 playing their first D&D session.
>>45012296 That'd be nearly alright, especially to pick up ideas. What I can't understand is people spending their lives watching other people play video games. Like, what the fuck man, all the time you spent watching, you could have played yourself, just double-click the goddamn .exe. It's not like you have to bother learning a shitload of rules and finding a group and set up everything IRL.
>>45012250 For doing it for a living, they're really bad at holding audience interest, building a narrative, maintaining serviceable audio standards, creating any point for the visual element, knowing the rules of the shitty game they're playing, and generally acting like people who have apparently been doing this for actual years.
>>45012560 Same reason you'd watch live plays: to see how a different personality brought themselves to the game and how they interact with it, as well as pick up new techniques and avenues for your own play. You're there for the personality, not the game. The game is just the medium through which that personality is explored.
>>45012250 >It just seems so fucking scripted That's what happens when you get actual actors to do improv. >>45012691 >not liking Vax I can at least forgive not liking Pike, she's fine but her work schedule is fucked
they have a pretty good grasp of rules and the whole point of house ruling is to keep gameplay smooth instead of being halted every 5 seconds by neckbeard rule lawyers who pride themselves on memorizing every niche ruling and interaction they can but can never remember to conduct personal hygiene
>>45013391 Take a drink every time someone needs to be reminded of something very basic (like what different skill checks mean). Take two drinks if those people are Laura, Marisha or Travis. Finish your drink if Laura starts a session with brand new dice. Though I'd say Mercer says "no" as often as "yes". >>45013446 The way her hair is arranged, it looks like she either has a side-shave or she's wearing a misaligned wig.
>>45014362 Orion/Tiberius did leave the show. There's been some debate as to why, but the official word is that Orion had his own personal projects that he wanted to work on, and he didn't want to bring the group down by constantly being in and out (like Ashley/Pike does).
That doesn't mean those people are having a bad time.
I see this a lot too. Different people get different things out of the game (and it says as much in many Dungeon Master's Guides and GM advice books).
Just because people aren't talking excitedly and doing improv doesn't mean they aren't enjoying themselves.
Look at this, this is how I've seen play usually go:
Attentive, a little slow, more focus on the game than on pretend conversations.
Frankly I'd feel burned-out if I had to keep up with the Critical Role crew all the time. Maybe actors get used to it, but I'd need a break from all the silly voices. I guess they're putting on a show, so I doubt their home games would be like this.
https://www.youtube.com/watch?v=xFRN1aiJLmE This is how close we are to getting Steve Blum on the show. Still can't believe this is just how he talks.
>>45015986 Apparently well, since the game was going for 2 years before the stream started. https://www.youtube.com/watch?v=9D5RWAn2sIk They had all 8, but Ashley Johnson's schedule got super packed right when the stream started because she was filming a TV show so she's only recently been back regularly, and Orion Acaba recently left the show entirely. >>45015994 Watch this >>45015792 it's the home game. And what is an RPG, if not putting on a show for each other?
Why is it that these things seem to range from mediocre to terrible? Is it impossible for people to be both enthusiastic and focused? And why in the name of all that's holy would you ever play with more than 6 people (5 players + a GM)?
Guess I was wrong. They seem more hyper and talk over each other more often, but this feels more casual and fun. The live games are more structured.
>And what is an RPG, if not putting on a show for each other?
I meant they're putting on a specific kind of show for the internet. And even if and when they aren't, I agree everyone is putting on a show, but there are different types of show that different people and groups enjoy the most.
It's a live show moneymaker for G&S a certain degree of railroading is required to keep it moving along for the viewers. Don't lie and say you've never had a session that got bogged down into nonsense, and that's fine because at home who cares. These people are literally selling tickets to the game and taking sponsors...they'd have to be insane to just leave it all up to chance rather than railroad to a little quality control.
>>45016755 Why are you assuming this doesn't impact anyone?
I have never watched TableTop and I have no strong feelings on Wil Wheaton, I don't even know who Felicia Day is outside of "she's on TableTop" and "she's in Supernatural", but I am assblasted at what TableTop is doing to my hobby.
Can't go ten minutes without someone mentioning it. They bought a board game because it was on TableTop. Did you see the last TableTop? This reminds me of that bit in TableTop where...
Then all of a sudden it's TableTop Day. Oh cool, an annual day for tabletop! Wait, I misread, it's "TableTop Day", two capital "T"s. A whole day advertising a popular stream or YouTube channel or whatever it is, and it's taken over my FLGS. Even gaming products and giveaways have a TableTop spin, like the Munchkin bookmarks.
Plus a lot of game stores I've been to have "as seen on TableTop" sections or stickers. I'm guessing TableTop Inc. distributes those, probably on TableTop Day.
Maybe TableTop is amazing. It could be the most fantastic series in the world. I'm just not interesting in watching it, but I do get mad at how it's become the golden standard of endorsement and guerilla marketing (or maybe just plain old marketing, it's not exactly subtle).
>>45012129 She is certainly the lowpoint of the group. They kicked Orion for being a metagaming creeper, but she really isn't any better. Just blurting things out and overplaying her naive lawful good angle like a total fun sponge.
>>45016947 From what I can tell your problem is more with Table Top than this show. They shill for shitty dice boxes, collect for charity, have WAAAAAY too invested fans, and Matt has put out a couple homebrew classes.
I see it as a group of friends, not people cast for a role, who get together and play. It's a bit railroady, but it's obvious from watching that there really is no other option. Most of the players can't remember how to do basic skill checks so a certain degree of handholding is to be expected.
I could see how TableTop dominating your FLGS could get annoying, but maybe all the attention will drive new product, and sure lots of it might be casual garbage, but some of it will be worthwhile. I'm willing to put up with all the cringey bullshit if a few good things come along with it.
>Can you name a single casual activity that women don't partake in for social uniqueness points?
Here's a hint. If you have a female friend, and she does some kind of noncompetitive activity without taking a mandatory number of photos of herself doing this activity, and photos of the outcome of said activity if it's a craft, you have stumped me. I personally have known maybe 2 women in my entire life that can beat this one, and the only reason they don't qualify is one of their hobbies is taking polaroids and making scrapbooks rather than posting shit online for the world to see, therefore defeating the social uniqueness aspect, but still recording every quirky thing they've ever done for future evidence.
>>45015792 >>45015856 I think she's hideous. Her hairline is approaching Jessica Nigri levels of awful. I think my hate for her has made her seem uglier to me than she actually is though, so take what I say with a grain of salt.
>>45017237 >They shill for shitty dice boxes, collect for charity, have WAAAAAY too invested fans, and Matt has put out a couple homebrew classes. You put two good things and too bad things in that list.
>>45018306 Their both good at stabbing /cutting things, have a rivalry, and a prank war going back and forth.
Also, Matt's a great DM. Go to any DM advice thread, or New DM thread,and all the advice you find from YOU fa/tg/uys he actively employs and follows every episode.
Also, I always see the "as long as the players have fun" spiel thrown around in every thread on this board, and the CR group has fun and is enthusiastic about playing EVERY session. Watch videos of their game pre stream, they were having just as much fun and were putting on even more of a show then what they so now.
>>45011915 Every time I see this image that fucking bow shatters my suspension of disbelief and I can't help but think that chick is dumb as hell. I've never watched this and I don't know who she is, but the goddamn limbs are backwards! Whoever was doing the props fucked up and all they had to do was read the directions that inevitably came with that $30 child's toy.
>>45023758 It's not about shitty props, I get that. It's about pretending to be nerdy about fantasy and getting it wrong. Even though I know they're just entertainers it still seems so fraudulent to me. If I'm doing a show based on old west cowboys and one of my props is a rifle that has the sights mixed up, you can be sure as shit I'm gonna lose viewers because of it.
>>45024374 It's not poorly made, it's wrong. Take out your phone and google "bow". If you're in charge of props it's your job to get it right. Details like that matter. I've only got so much time on this earth. If it seems like your project is missing details I'm not going to waste my time with it.
Why do so many people shy away from upwards of 6~7 players? Like it's a fucking death knell for having fun.
(ForeverDM here). I've run solo adventures, 3~5 player sessions, and am currently in the middle of an 7~8 (depending on the week) campaign, and all have been just as fun because I'm playing with people who want to play, are enthusiastic about the game, and are either friends or family.
This is the most no-fun board that I visit, and it's really confusing when it's focused on fucking social-interaction based GAMING.
>>45016290 I think there's good things out there, they just don't get as much attention, because shit is way more accessible to trend followers than to enthusiasts, and enthusiasts will ALWAYS be outnumbered.
>Not watching the best RPG group on the net Step your game up /tg/. https://www.youtube.com/watch?v=efRE_tqUkhY&list=PLr8mrSTjqGo6-A9QBncTWvj96GKALCfae Jumpsuit and Ace Maverick best characters, Argon a shit.
>>45031341 Huh? How are you getting that? The players have a number of relationships of varying degree with a variety of NPCs, have obviously thrown Matt for a loop forcing him to improvise on certain sections, and has admitted the players have gone completely off the intended path, forcing him to adapt.
Can you give me an example of the overt and constant railroading?
>>45031268 Literally scripted vs. live improv You're an idiot.
>>45031780 >Looked at Pathfinder's Gunslinger >Converted numbers to be in line with 5e balance
>>45011915 >8 people coming in because it's their job/it helps their job >obligated to do stupid promotions and ads while recording the very thing they're advertising, like watching a movie trailer for the movie you're watching in the middle of the movie you're watching >even though it's their job, they still show up late pretty regularly
>>45032555 >Be playing for 2 years, known in your professional circles that you run a game >Professional streamers say, "Hey, want to do that in front of the camera?" >Only promos you have to do is for the CHANNEL you're featured on. "Hey, if you like this, check out this other show." >Acknowledge from DAY 1 this is and has always been a casual thing. >why are you such a hater.jpg
>>45032555 >obligated to do stupid promotions and ads while recording the very thing they're advertising, like watching a movie trailer for the movie you're watching in the middle of the movie you're watching They already do that in movies, anon. It's called product placement, and most of CR's is internal. And they literally just did a charity drive.
But anon, females are objectively terrible roleplayers, without exception. Therefore that group is objectively terrible. This guy >>45012106 gets it.
I don't allow men to play female characters, and I never roleplay as female NPCs because I'm not a SJW femnazi crybaby. My games have all gone great as a result. Men only bro. 100% men, all the time, infinity. A hundred years forever men, all NPCs men, all PCs men, bro. Fuck women, this is a mans hobby bro.
>people complaining that Matt railroads Not even. I don't think you've actually watched any. >people trying to pretend Matt isn't a grade A DM whose performance is easily doubled in value by his huge vocal range which makes the game much more immersive
>>45036340 For all of his flaws, I still miss Orion. One thing he did well was roleplay his character. Sure he powergamed and tried a lot of crazy thing that usually ended with him being told no or such, but he really got into character I thought. Plus, it was his brash attitude and (admittedly annoying) habit of interrupting and trying to do everything in one turn/shopping trip that really highlighted those moments. Plenty of the cast are just as guilty but it's OK because people tend to like them better.
>>45012560 Playing a video game is something you must actively engage in, wheres watching someone play is something casual you can sit back relax, eat food or really do anything else. Many games don't even have a plot or anything you really need to actively follow like most TV shows so you can just watch it in the background hell I'm watching someone play games while I post this. You can only play vidya for so many hours in a row before getting a bit burned out for a while.
>>45036562 His NPC's are great, certainly. Over all his descriptions are really good as well, he really paints a picture for you.
I really don't get the Railroad criticism though.
I mean, I'm not a fan of the adventure he has taken his players on so far. I'd play, but none of them so far have been ones where I would say 'yeah, this is what I want to do'. You know? But that is just me.
>>45036607 I feel like it was a culmination of him wanting to do his own thing plus internal tensions. I like to think he maybe wanted them to leave his friends (who I think are still friends in some respects) alone, so the video wasn't great. I don't know. Still, it was handled pretty poorly.
Again, despite all of that, I still am pissed how they treated him and Tibs is still one of my favorites. Like all the hamming up the old woman bullshit while everyone else was doing just the same, he just managed to pull it off. Keyleth suddenly growing a conscious and actually starting to act like a druid was cringy too. I get that his joke about half-chub was in poor taste and bad timing but it's perfectly fine when anyone else does the exact same thing or we get Scanlan poop talk #5958. His errands were trying to be creative and shit and trying to prep for a big battle against people who literally just casually put him out of commission before. No shit he's going to prepare. No one made a fuss when Percy spent an equal amount of time working on stuff and failing.
>>45036697 To each their own, I'd be down with those adventures. But I'm a newbie DM running Lost Mines of Phandalin. I still can't see the railroading seeing as there are long parts where he's like "What do you guys want to do?" And they have no idea and he just lets them decide. How can that be construed as them having no player agency?
I think it is pretty clear that there was a conversation and he was canned. There is no other explanation for why he left the way he did, so suddenly. Heck, we just had Matt RP his character leaving for him. If it was mostly 'him' then he would have showed up and did a twenty minute RP, at the minimum, and left.
His excuse, for those that haven't watched, was that no no no I didn't get canned. I uh uh chose to leave, yeah. Because I realized that I had written tons of stuff for this character and draconia and that I can play D&D anytime in the future, but now I need to follow this to greatness. Whatever. So his story is that he no longer has time to play D&D (and get paid) because he needs every waking moment to further develop his D&D character for that big movie/book gig that is JUST about to happen...really...anyday now...
I lost a lot of respect for the guy.
(And somebody needs to talk to Scanlan and have him tone that stuff down.)
I enjoyed the stoic, devil-may-care attitude, but his family was killed off by an evul goddess who is MARRIED to him. And he's a priest of light and goodness because she's so completely evul that she needs something to balance it all out or the universe would collapse. And nobody else has ever heard of her because she's too evil and would kill anyone who knew. Without employing overused buzzwords, it may make me cringe more than any character concept I've ever heard.
>>45036764 It's because you're too new and dumb to understand what DMing is.
Nothing that they've done, they actually chose to do. Every quest they've been on, they were dragged there by an NPC. Every "what do you want to do" moment is either DURING or BETWEEN plot threads.
They didn't CHOOSE to go to the Illithid city, they were sent there. They didn't CHOOSE to go to Whitestone, they were baited by a very obvious "This is your backstory do this now" NPC. Nothing they do is because they sat down, weighed their options, and chose a direction to head. They've always been on the railroad, they just are too engaged by the "Hey this NPC is from my backstory!" to see the rails.
>>45037378 >constantly trying to shine in every encounter
That was the only thing I thought was really bad. The other stuff was there, but others did it and on occasion worse. But he did try to take the spotlight even when it was someone elses turn. Which is really bad form.
>>45038163 They didn't have to go, they talked about not going. Sure, it was most likely they would go. But that isn't railroading.
Baiting players with adventures that the players are going to want to pursue is not a bad thing. Most people, I would think, would consider that a good thing. Should Matt only present adventure options that they players don't want to go on and have nothing to do with their characters?
>>45038163 At no point does he make it impossible for them to do what they want. He's skilled in getting them to chose to go where he has things prepared for but it's always their choices and he is just impeccable with improv because a lot of things are all off the top that he didn't expect. Given what he has shown as DM tips, he prepares a shitton. In episode 29 he had a STACK of maps because he wasn't sure where they would want to go in Whitestone.
They did choose to go to Whitestone, Percy's backstory and the other character's care for him led them there regardless of what the DM did. All Matt did was drop a name once and it was pursued.
I don't think you know what railroading is you self-righteous cunt. I may be new but I know what railroading is and isn't and I can guarantee you're not even a quarter of the DM that Matt is. Go fuck yourself.
>>45039181 To be fair, they get a lot of shit like they have in that picture from the fans as gifts. In fact, they get soooo much shit for free. I am always jealous, like meteorite dice and custom dice for each of them.
>>45037378 That moment in the vault when Laura Bailey was trying to shoot the switch and rolled really high but Tiberius stepped in and used telekinesis anyway on the arrow seemed to be one of the biggest red flags. I think everyone could look past the K'varn fight where he tried his obviously impossible plan but the vault switch was just egregious spotlight hogging. No one seemed pleased when that happened, even twitch chat.
>>45039181 The amount of stuff sad sack no friend people send them is upsetting. I get it that they have devoted fans, but they have garbage bags full of dice and 1000$+ stuffed bears. Give it a fucking rest. You aren't going to get a guest spot on the show because you gave them the winning powerball number of dice.
They should really announce they aren't accepting any more of that stuff and will just be selling it for or directly donating it to the charity of the week.
If people want to send in notes about how much they enjoy the show or a hand woven magic carpet figure (probably 45 minutes of work) fine, but the girls on the show must have enough shitty homemade jewelry to start their own etsy company.
I won't call out Liam on accepting all the daggers people send...you can never have to many daggers. Then again he has small children in his house so 30 knives is probably enough.
>>45039347 It's on youtube, Rollplay R&D. He was with them playing Numenera, Maid RPG, and apparently from now on he's going to be a permanent cast member on R&D. They just wrapped up a game where they played Saga of the Icelanders.
>>45038163 But the players always had the option to just not do it. They saw a plot thread and said "hey that sounds fun, let's go do that." What do you expect them to do, just fuck around with their thumbs up their asses? It's the DMs job to provide possible quests for people to go on and then let them do so. Sounds to me like you let your players decide what quests are available then go do them, in which case, what use are you as a DM?
>>45039690 Well I've watched the show from the beginning but I zone out during the intro book keeping and I've skipped the Critmas episodes so if they made the statement there then that's why I didn't notice.
What confounds me is the number of people who think the show is rsilroady. It's no more so than it should be for a live broadcast. Matt let's the players go where they want, and prepares a lot around that. All the time he has to improve an NPC or adapt because they found a mind flayer buddy earlier then expected or whatever. If he railroaded them he wouldn't have 50 maps that he never touches. If that is railroading I hate to see what some people consider a good game. Why even have a DM just roll for whatever you want and sit there alone.
>>45039805 Yea some people (read: shitty DMs) seem to think their role is literally just to referee on rolls. You can't let your players just decide where they want to go simply because they have no idea where there is to go. You end up with those campaigns people always complain about where the group just kinda sits there not having a good time because they have no plot hooks or adventures because the DM thinks the players should just come up with their own adventures. It's the role of the DM to create a breathing city and plot hooks and dungeons within them and then let the players decide how they want to interact with those and from what I've seen, that's exactly what Matt does.
>>45018306 Grog got a magic beard, Vax played a prank where he shaved half of it because Grog literally can grow his magic beard back in a couple days (faster than any actual beard haver). Grog took it super personally and despite multiple apologies and emasculations from Vax, Grog still treats him like shit about it.
I think it's actually appropriate roleplay. Grog's a simpleton and if you hurt his feelings they stay hurt even if the dude's gone above and beyond to make amends. One day Vax is gonna die and Grog's gonna regret not burying the hatchet sooner.
>>45043975 Well, unless they git gud or end up with some kind of maguffin that can intsakill dragons, we may be looking at a tpk in the near future But hey, if that happens, they may start playing shadowrun Or a new d&d campaign I'm fine with either
Okay, assuming they don't get tpk'd by dragons, what's the worst way you can think of this ending? I'd say grog being corrupted by craven edge, facing the party as a powered up boss, killing almost the entire party, and having to be put down like a rabid animal by pike that would just be heartbreaking
Orion/Tiberius is terrible. The character is the most Gary Stu character in the cast. Not only did he become a top student in the mage guild at a young age, he somehow successfully tricked the government in letting him be an ambassador, when all other information points them to being isolationist, so he could secretly look for artifacts. On top of that, he thinks that "Draconia", a country full of dragonborn, seems to be his unique and original idea. All his Stormwind family don't even share common ancestry, and yet somehow they're all related, except maybe Tiberius for reason above. Oh yeah, and he can magically communicate with all of them for whatever advice or information he wants.
If that wasn't enough, as a player he's even worse, because when he wasn't fireballing the shit out of his own party, he was trying to come up with ways to solely be the hero, through meta gaming or just being a dick and stealing someone else's spotlight. Or the ill-fated, "I'll just call the Draconian Knights to steamroll this enemy because I'm so important."
The group/show would be much better off if they never mention him again.
Bottom line, whether you like geek and sundry or not, these are a group of voice talents that genuinely seem to be enjoying a game together, cameras or not. It's heartwarming to see people actually and unironically enjoying themselves, even if they're not the best.
Geek and Sundry is not something I give money to nor would encourage others to do so, but I like Critical Role for what it is. My group is different and far better, but the show itself just stands as a bit of noble brightness to me in a world of tongue-and-cheek bullshit.
That and Sam Riegel's been one of the coolest dudes since he played Donatello, so there's that.
>>45011915 Have they been playing the same campaign forever? I drop in every now and then to see what they're upto and the dude in the back is ALWAYS a fucking barbarian and the girl on the bottom right is always the strong womyn type.
>>45046611 That's a bias statement on my part. They're crazy into the lore of the world, heavily invested in roleplay and plotlines, constantly thinking outside the box, and they're just all in all people I'd call good friends. They're a better group for me compared to what the voice actors show. It doesn't matter to me that they're not capable of doing voices in any capacity or whatever.
>>45028085 6+ players are an organisational nightmare. You'll almost never have all players present, and even if, the sheer amount of characters reduces playtime and investment from each. Smaller parties are much better because it forces everyone to participate and be involved in the story and the roleplaying aspect. It's a simple question of time per player. Especially dominant or quiet players further distort the experience.
pretty happy with my group except for the frequency we meet, whenever we piss each other off or get bored we react to it in game and it makes shit happen. We're all old friends so we can keep a joke going or be serious when it counts.
We haven't played in over 6 months though, hoping to pick it up soon. I've had a lot of fun playing a sorcerer(dd3.5) with only non-combat spells, bluffing my way through bad situations and making creative use of otherwise useless spells to survive combat situations. Animate rope is a severely underrated spell, let me just say.
Lillith has inspired me, partially because I made a very grumpy tavern wench within Neverwinter as an NPC for my group and she was well loved despite her constant resting bitch-face and attitude. And I have been reading Brimstone Angels as well.
So, a Tiefling Warlock who is ashamed of herself and the pact she has made and disguises herself as a normal human tavern wench to make an honest living and her outward affect is always displeased primarily because those who seem to never leave her alone in reality would recoil in disgust from her and that internal struggle of who she is, who she wants to be, etc. is constantly going.
>>45055313 Vax. He's basically got a death wish. >>45056114 That conversation with Vax was sad as fuck, Mercer got the "I'm heartbroken but I'm going to power through this because I'm a man" act down cold
>>45050546 > I've had a lot of fun playing a sorcerer(dd3.5) with only non-combat spells, bluffing my way through bad situations and making creative use of otherwise useless spells to survive combat situations.
Muh nigger. I'm playing a 5e Bard right now with the exact same thing. Shit is awesome.
I started watching this thinking "oh god this is going to be a bunch of fake ass motherfuckers being lame as shit", but I was surprised.
They're legitimately enjoying it, and it's fun to watch VAs you've been aware of for awhile just having fun playing. This most recent episode was a good example of that, T Willis is the guy that doesn't seem to take it seriously sometimes and you wonder if he's just there because his wife is. But toward the end when shit got intense he was giddy.
As shit as Geek & Sundry is, Critical Role is fun as shit to watch, and i'm as surprised as anyone of that fact.
>>45058938 What the fuck did you just fucking say about me, you little bitch? I’ll have you know I graduated top of my class in the Navy Seals, and I’ve been involved in numerous secret raids on Al-Quaeda, and I have over 300 confirmed kills. I am trained in gorilla warfare and I’m the top sniper in the entire US armed forces. You are nothing to me but just another target. I will wipe you the fuck out with precision the likes of which has never been seen before on this Earth, mark my fucking words. You think you can get away with saying that shit to me over the Internet? Think again, fucker. As we speak I am contacting my secret network of spies across the USA and your IP is being traced right now so you better prepare for the storm, maggot. The storm that wipes out the pathetic little thing you call your life. You’re fucking dead, kid. I can be anywhere, anytime, and I can kill you in over seven hundred ways, and that’s just with my bare hands. Not only am I extensively trained in unarmed combat, but I have access to the entire arsenal of the United States Marine Corps and I will use it to its full extent to wipe your miserable ass off the face of the continent, you little shit. If only you could have known what unholy retribution your little “clever” comment was about to bring down upon you, maybe you would have held your fucking tongue. But you couldn’t, you didn’t, and now you’re paying the price, you goddamn idiot. I will shit fury all over you and you will drown in it. You’re fucking dead, kiddo.
>>45062009 I guess, but I laugh my ass off every time Sam busts her chops about it. She dumped a load of points into it, but all it is is a hassle.
>need to stealth >fucking bear >need to be subtle >fucking armored bear >need to avoid a trap >fucking clumsy ass bear >need rooms at the inn >fucking bear >need to cross a narrow bridge >bear >magic carpet only carries so much weight >fucking heavy ass bear
When Sam says, "do we need to bring the bear"? I'm with him 100% she's too attached to use it in combat or she plain forgets it exists the majority of the time only to pipe in with >ohhhhawwww trinket
I get the more desperate lonely subset of the fans love the fucking bear, but I just see it as a minor help or forgotten at the best of times and a giant pain in the ass all the rest.
She would be better off with an Hawk or some shit that you don't have to babysit all the damn time but can at least provide a useful scout.
>>45062384 There are videos of them playing in a normal house, all having a good time. You can tell it was just a bunch of friends playing. They also play...for hours....on live stream. I'm willing to take that bet.
>>45062296 To be fair, although the bear is never helpful and sometimes painful, it's at least partially just being a BM ranger to begin with. Hell, unless i'm wrong, you can't normally have a large creature anyway, so thats houseruled and STILL not combat effective.
>>45062981 >>45064341 I could care less that it is a bear rather than that it's useless. It could be a battle trained hippo, but she should use it when she fights, not forget it's around when they make checks, and know when to leave it behind.
>>45064584 It's 5e, it's useless in battle 99% of the time because it uses up your action, which you need to be able to attack yourself. At best she could shove it places where it can get AOO, but more realistically it just dies.
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