The past few days, I've been reading up about the Officio Assassinorum. There's just something about the organization that piqued my interest...
Expecting it to be a group of the Emperor's finest assassins, I got what I expected. The sniper, the shapeshifter, the anti-psyker...
Then I read about the Eversor and holy fuck. Forget assassin, he sounds more like a one-man fucking army! Forget being sneaky, he outright Leeroy Jenkins his way to the target and everyone around him. And actually fucking succeeding.
So here's a question that's been nagging at my mind. How POWERFUL is a single Eversor Assassin, fluff-wise? I know that they're dispatched to utterly annihilate the enemy's entire command structure. But how powerful is he compared to, say, a troupe of harlequins? A common Chapter Master with his retinue of elite Honour Guards? Lucius the Eternal? A freaking Swarmlord?
(All I know is that they're usually dispatched on some Hive Worlds to send a message and at one instance, one was assigned to assassinate Horus during the heresy)
>How POWERFUL is a single Eversor Assassin, fluff-wise?
As powerful as the writer makes it. It will vary because of inconsistencies with different writers and plot demands but the consensus is that it will fuck a nigga up.
An example is in Taros campaign where one killed a few fire warriors before dying and kill the ethereal in its explosion, yet in Mont'ka a single eversor killed a dozen or so crisis suits before dying
A group of about 100 took out most of the nearly 1000 marines sent in to kill their order's leader after he had the High Lords killed, if I remember correctly.
Usually they only send those jokers if they want to impress upon someone that they REALLY dun goofed.
Eversors are the best at taking out armies, but the Cuxulus is the deadliest. It'll walk right into your room without anyone noticing before shooting you with a lethal ray of pure terror
Well, shit. I'm surprised the Imperium didn't deploy a squad, or even an ARMY, of them, considering their specialization as opposed to the other Assassins.
Then again, the Eversors ARE noted to be batshit crazy and may not care much about friendly fire, so maybe that's why...
Really? Crap. I thought it was an eversor due to its skeletal helmet.
Maybe once a month
doesn't know, she's also the vindicare's sister
>this bait ass thread
Haven't seen it in a few months at least it's not another russ thread.
They're the "fuck collateral damage, we absolutely, positively need this fucker dead" assassins, and they do occasionally get sent out to kill Space Marines (and usually everything between them and their target, screaming and frothing at the mouth all the while.)
>Callidus engaging Fire Warriors in melee
That's like bringing a knife to a gunfight, what the fuck? Granted, Callidus would win in this case, but the Tau has back-up. Should've stayed dug in like a camper.
I don't think there's a gender requirement for being an Eversor, as far as I know it's just a matter of:
>Mind wipe and implant fanatical loyalty to the Officio and the Emperor
>Add a few cybernetics
>Inject them with ALL the combat drugs
>Put them on ice until they're needed
>I'm surprised the Imperium didn't deploy a squad, or even an ARMY, of them
having a single skull man fuck up your entire command HQ sends a message
also the Imperium is aware of the stormtrooper effect
Culexus will always be the best ones.
I mean, in a galaxy as fucked up as 40k, with monsters and unknown horrors beyond belief, it takes a special kind of someone to scare the shit out of everyone else.
the eversor is a drug fueled living cruise missile meant to turn entire ships or military installations into something that would look at home in a slasher flick. The pile of bodies they leave behind are meant as a message from the imperium on what happens when you dun goof really bad.
From the comic shown here >>44977519, it seems they're great at dealing with small groups in quick succession. Given that some Astartes have been known to wipe out great hordes of enemies, I dont think the Eversors are all that powerful.
The Eversor seems intended to wipe out a few bodyguards in a mad dash to their target. Now, thats not to say that some aren't ridiculously powerful, they're all going to be somewhat different given that they use a human body as a template and sometimes they probably get lucky.
At the end of the day, an Eversor could probably wipe a mid-sized force but only if they got to engage the individuals piecemeal.
So is this just the standard issue of GW being incapable of maintaining any level of consistency in their fluff? Cause I feel like a dude with an autorifle shouldn't be able to drop one if they can take out Chaos Champions. And that happened in this >>44977519, unless thats non-canon
>So is this just the standard issue of GW being incapable of maintaining any level of consistency in their fluff?
>Cause I feel like a dude with an autorifle shouldn't be able
Everything in 40k can kill everything else. That's the only constant.
Circumstance. Everyone gets lucky/unlucky has advantage/disadvantage in specific situations. Eversors can take down marines, plural. Other times, one might stumble and accidentally impale himself on a pitchfork someone left lying around. A single guardsman has taken out a Chaos Dreadnought. Doesn't mean that's the baseline for guardsmen.
On a base level, yeah, they can fuck up marines.
Ideal Marine is a superhuman soldier who can respond and adapt to situations with inhuman precision. They can operate vehicles and weaponry, attack, defend, fortify and occupy. They're supposed to be versatile and reliable.
Eversor have one job: fuck shit up. They're unstable and dangerous to everyone, and since their only requirement is the capacity for mass destruction, they are loaded up with shit that would fuck up a Space Marine.
I remember there was a chibi line up of Ultramarines (Dreadnaught through Space Marine) vs one Eversor Assassin, which I found quite cute, but can't seem to find it again. If someone knows what I'm talking about, link pls and ty.
Actually, I found it after a quick google search
>Cause I feel like a dude with an autorifle shouldn't be able to drop one if they can take out Chaos Champions
Assassins are glass cannons. They have practically zero armor(on the table, their armor save is reflected by their insanely high reflexes), so yea, if some random dude manages to hit them with a couple bullets, they do die.
That's... actually a pretty interesting match. Would love to see how the Emperor fares against the Assassinorum Execution Force(Vindicare, Callidus, Culexus and Eversor all at once)
The way I see it, the Vindicare provides the best firing support, both the Eversor and Callidus COULD try to distract him long enough in melee combat, while the Culexus, who I should note is a very big middle finger to psykers, nullifies the Emps powers and has the best chance of severely wounding, or even killing, the God-Emperor.
Ouch, really? Oh, nevermind then.
Eversor. He would tear through them because they're actually commonly used right in the middle of battles. The other are specialists or require some element of surprise.
Callidus is at a severe disadvantage without the element of surprise
Vindicaire might be able to take them all down from a distance but Assassins are all fast and would be gunning for him after his first shot
Culexus can be devastating but Assassins all have extreme stress training and none are particularly psychically attuned. They may be able to power through his abilities
Culexus are basically invisible until they unleash their terror aura. The one that killed Aun'va literally hitched a ride in a tau troop transport to get to Aun'va.
I would say that they're the deadliest individual assassin
>while the Culexus, who I should note is a very big middle finger to psykers
maybe average psykers, but could he takedown THE most powerful psyker in the galaxy?
Not to mention that the Emperor was at all times escorted by a full sisterhood of blanks
Probably inconsistent fluff then because in Mont'ka the Culexus literally hitches a ride in a troop transport and none of the fire warriors inside noticed him, before he walked into the bunker unimpeded before the Tau finally noticed him as he unleashed his terror aura
Also the HH novels suck ass and any of them past book 4 should be ignored
Pretty much this. You send other assassins to kill individuals, you send Eversors to decapitate an entire command structure. You send a Vindicare to snipe the president, you drop an Eversor on DC and let him butcher Congress and other politicians until the police, secret service, and army can bring him down.
The picture is cool and all but the aftermath is what makes you think. Chances are, the eversor will probably pull a bionic commando and leap from suit to suit until they are all dead in mid air followed by a graceful landing.
What comes afterward is the most interesting part though. Do the space marines clap him on the shoulder and say "good job my son" and give him a lift in their thunderhawk so he can go back to taking a nap. Or do they keep their jetpacks revved refusing to land near the crazed sociopath that just tore through robots with nothing but leotards and finger claws.
how about death cult assassins /tg/? what do they get done compared to these enhanced supermurderers? assassins outside the assassinorium.
The poisoners are on record as having killed off a rebel planet's Congress after showing up a few centuries late, but yeah, that's mostly something the berserkers do. Vindicare assassins do, of course, have rounds made to kill machines and even gargantuan beasts, but their ability to kill groups is limited by their purpose.
Outside of the Imperial/ex-Imperial assassins...nothing as major as that. Killing a few governors, some military commanders, and occasionally something as major as a rogue trader or Inquisitor.
they have a kill switch, the eversore loses consciousness if he completes his mission without dying, this is also how they infiltrate eversors when they arent just dropping them in. The eversor is put into position and then deactivated so he doesnt rage about and degrade from using his ultra drugs
>be Eversor assassin
>somehow get captured by Dark Eldar
>also get captured by Slaanesh Marines
>ascend to become God of combat drugs, kick Khorne off his throne and Slaanesh in the balls
>Emperor: Just as planned
>The poisoners are on record as having killed off a rebel planet's Congress after showing up a few centuries late
That requires that everyone sit down at once, the poison be slow acting as hell, or at bare minimum everyone being in attendance at once. Even the US senate doesn't always have full attendance.
Well, he's not going to get the kill, because that's Farsight he's tangling with. He does manage to take out one of the Eight, but it's the AI chip in the Broadside so there's no big loss.
They still have a minor soul/warp presence, so enough null energy can still hurt them. Still no real reason to send one, other than that the authors wanted all the assassins, sense be damned.
Remember that in DH, weapon ranges given are not in absolutes. That range is just the "recommended" range, but the maximum range is three times the number given. You just incur a minor penalty for firing at longer range. Which, given that Vindicares should have BS 100 or something anyway, shouldn't be a problem.
To put that in perspective, a lascannon has a range of 300m.
A battle cannon on a leman russ has a range of 750m.
The earthshaker cannon on a basilisk is 3500m.
In later editions, it is upped to 4 times the range.
>a lascannon has a range of 300m.
>A battle cannon on a leman russ has a range of 750m
is that just FFG being dumb, or what
Why don't they just produce Eversor Space Marines?
Space marines and eversors share many similar modifications, but ultimately the ones that make the eversor such a potent killing machine also do a number on their longevity. They're in stasis not just because they're spooky scary, but because all the drugs will eat their body up from the inside, and all the complicated cybernetics/implants require regular upkeep.
Space Marines on the other hand, primarily focus on natural durability. No need for regular checkups on the space marine's body once it's made.
Different tools for different jobs.
Because they're batshit crazy, can't tell friend from foe, kills everything they see(and can't stop) and is insanely addicted to his meds.
Sorta like an agile World Eater Berserker. On drugs. Said drugs massively improves performance at the cost of needing it every fucking day till you die.
Everyone already knows that, dumbasses.
That poster isn't asking what are the differences between them (which are known to all), he's asking why don't they make eversor SMs.
>batshit crazy, can't tell friend from foe
not exactly, memes aside they don't seem too crazy
Also, an eversor can easily have IFF data plugged into his mission briefing or sentinel array. And would undoubtedly be aware of the friendly forces operating in the same area.
because soldiers that must be cryogenically frozen or fucking die aren't very useful?
The sheer amount of resources required compared to making another Space Marine Chapter plus very, very short lifespan.
They only have ONE job(as one anon points out: fuck shit up), but they're REALLY good at that one job. Everything else, though? Command, logistics, protocol, etc. etc. I don't think so.
In 2nd edition, the drugs in their systems made them immune to other chemical weapons/poison/bio-anything. Because they're basically pumping poison through their system and running with one foot in the grave already.
iirc eversors are still lucid unless their deathsign is already triggered and they only have seconds left to live. At worst maybe the roid rage will make him act a little condescendingly towards the marines. There's two instances on seperate books where eversors have rescued people (one was in death mask where it freed the prisoners held by the cultists, and another was in nemesis where it helped rescue the local rebels. Both were ultimately self serving but its still worth mentioning that its not beneath them to "help out" whenever they can.
Weapons can be fired at targets up to 4 times weapon range. This is laughable seeing nominal range of 200 meters puts exitus rifle on the same level as REGULAR FUCKING LONG LAS. If I were running a DH game, I'd up the range to 500-600 m
My bad, I always forget which one it is. But yes, I agree that it needs to be upped to make more sense as this "super duper ultra magic awesome rifle" and all.
This sounds about right. Officio Assassinorium should be some of the deadliest mofos around when on the attack. As someone said, basically glass cannons.
Then again, who am I to complain? I play a RT Deathworlder running around with an autocannon with a 200 round ammo backpack.
In the old comic the vindicare hanging from a balloon hits a target from I think 5km? Somewhere in the single digit kilometer range.
He also shoots the pilot out of a thunderbolt iirc.
To be fair in that Officio team up novel the eversor was the one making the most tactically sound decisions while constantly telling the vindicare of all people to pull his head out of his ass and stop letting his emotions get in the way of his judgement.
Well, they can read lips. Useful for seeing what people are saying since there would be a ton of screaming going around.
1e is so bloated with it's skills.
>numbers from GW themselves which basically amount to an "okay" tank from the late 80's
>demolisher cannon with a 50m range
Like, numbers in 40k fluff are never worth taking too seriously because they're obviously just spitballed in an afternoon with incomplete knowledge on the subject. But a tank gun that can't even shoot 1k effectively? It's like they took the RAW ranges in inches from the tabletop game and just ported it all to meters.
The various systems aren't very consistent with each other. Ain't the eversor from DH core?
Eventually Tau have to confront Chaos, or Chaos takes them seriously.
Maybe the Tau manage to protect themselves from Imperial Assassins. Maybe they don't. It doesn't matter. Having each of your soldiers worth 10 of the enemies doesn't matter when the enemy outnumbers you 100 to 1.
If the Imperium manages to deal with the Tyranids, they will then crush the Tau with sheer numbers of ships and guardsmen.
If the nids manage to eat the Imperium, the Tau are also getting eaten. The Tau probably won't survive long enough to see if the Imperium or nids win.
If anyone else defeats both the nids and Imperium in that area of space, they are also going to squash the Tau.
>Like, numbers in 40k fluff are never worth taking too seriously because they're obviously just spitballed in an afternoon with incomplete knowledge on the subject
Plus balancing ranged weapons so that melee is viable is a design goal. One that can't be done if you have realistic ranges and firepower on melee weapons.
>Forget being sneaky
Eversor are perfectly capable of being sneaky. There was a really good bit of writefaggotry about eversors sneaking about before unleashing all sorts of shit.
In general though how I view the assassinoriums are
Callidus: When you want someone dead quietly, but you still want 'them' to do a few political things for a bit
Vindicare: When you want someone dead, and dont particularly care if other people find out
Culexis: When you want a psyker to spend their last moments shitting themselves in mortal terror.
Eversor: When you want fucking *everything* dead in order to send a message that you are not to be fucked with.
Eversor can have mixed results and even the assinorum offices don't really like to handle them, which is why they're shot at [whatever you don't like] while still a goddamn icecube, and you hope that the place doesn't have orbital craft, unless the eversor has the bright idea to 9/11 the place.
I'd probably put an eversor on about the level of a company champion for a spehss marheen. Sometimes they do better, sometimes they do worse.
No, an eversor is perfectly capable of doing shit like crawling around in vents and hiding for days at a time, before going back to GLORIOUS MURDER.
They generally prefer to doomguy their way through shit, but they can and *do* go sneakymode frequently too.
In Nemesis an Assassin strike force is assembled to take out HORUS. The Everseror takes on a Space Marine in hand to hand and even though he wins he gets fucked up himself in the process. Later he charges three and self detonates
One of the reasons why he got injured badly during the 1v1 fight was because he was protecting the Callidus. He put himself in a lot of unnecessary risk and took a couple of hits because he was forcing the space marine to focus on him instead of taking shots at the downed Callidus.
Yeah, from when Shadowsun dodged the Phase Blade because her plot senses tingled.
Still funny how the Assassin's near-Eldar speed and basically perfect movement, coupled with the Tau's slow reactions basically renders that standoff moot. Them Fire Warriors are going to die.
Eh, probably true. I'm all for fairly representing the Tau's technological and tactical superiority compared to the Imperium in general, but nothing short of plot powers could save any Tau character from an engagement with an Assassin. There's basically no advantage the Tau would have in such a situation, even the Assassinorum gear is really, really advanced compared to standard-grade.
Do Callidis keep their weapons hidden somewhere or do they just melt away and conceal themselves in whatever disguise they take? Are they using Ctan phase weapons AND liquid necrodermis?