You meet the Avatar's charge head on. The weighted silver of your fist collides with the crimson spirit-fire of the Avatar's claw with a resounding clang. The two of you stand dead-locked for a moment as you exert the force of your will against the raw animalistic need of the being before you. Threads of silver and red dance in the cold black emptiness around you as you vie against it for dominance.
You're in charge here. This spirit is bound to you.
The spirit-fire surges from the avatar's claws. You can feel the flesh of your arms bubble and blister under the unexpected heat. The ravaging cold of the void and the hideous heat of the Avatar's primal flame clash on either side of you, leaving you trapped in agony between them. You stagger back a step, then another.
The Avatar breaks the deadlock, leaping back only to pounce again as you stumble off balance. Jagged teeth and serrated claws tear into your arms as you bring them up instinctively to cover your face. You can hear the sound of snapping chains. Is your link coming undone?
Just what the hell is this place?
The Avatar's frenetic assault pierces your guard. One long talon rakes between your arms, tearing a thick ribbon of flesh from your chest. You let out a strangled scream as the spirit-fire spreads through your veins.
The Avatar presses its advantage. Teeth descend on your arms, bone-crushing force leveraging with practiced fury against your flesh. You can feel your bone whining under the strain, threatening to splinter apart.
It wasn't supposed to happen like this.
You scream as your arm snaps like dry kindling under the Avatar of Hunger's jaws. A lance of fresh agony pins you in place, senses overwhelmed.
It can't end like this.
You're not supposed to fall here.
You have w-work to do.
> Give up. (End)
> Give in. (???)
So do you think giving up is an end-simulation thing or what?
My feelings are that whatever we unleash, we can learn to manage, but if we die, everything is fucked.
Well most of my feeling our anger at how we got to this point.
It's my favorite quest, too, but these idiots have ruined it for everyone. I'm just acknowledging that instead of doing pathetic "if I'm just hotblooded enough then my stupid decisions don't have consequences" write-ins.
It's not the fucking same you clown. There are ways of mitigating danger, or at least knowing when something is or isn't worth risking. If we tried talking to the Avatar of Hunger, we would have realized we're not ready to hone him.
Yeah but Magni isn't quite our foci is what I'm thinking.
You can't beat prophecy anon. If we die, it just means that our death further's the Void's plans and we don't have a chance to turn the tables.
Being hotblooded probably will not work.
Giving up will just end the quest forever, since there's no way for Quinn and Terra to become Totemists.
Giving in will definitely be bad, but it'll be a bad we can fix if we remember how to think.
If thats the way the chips fall, thats the way they fall.
We need a powerful weapon to fight the behemoth and the risk was worth it. Seeing as we almost got eaten by a fucking spider dealing with Amal it should be abundantly clear it will be dangerous no matter who we hone.
Shut the fuck up. It wasn't worth it at all. We didn't need the weapon right now. We coould have tried to mentally prepare ourselves. It's not like the Tyrant Wyrm is bearing down upon our village.
And yes we were menaced by a spider, that doesn't mean that you can just throw your hands in the air and surrender complete responsibility to the dice.
I'm sorry I must have missed where you said we should prepare ourselves mentally and how we should have prepared ourselves mentally before we started.
Oh wait, thats because you didn't. You are only bitching now because we are loosing. Something that always happens when we start to loose in quests.
You clearly don't understand the point of bitching and moaning. It's not to be productive. It's to spread the terrible mood you're in to as many other people as possible, because misery loves company.
No it isn't. It would be covered under "we should mentally prepare ourselves" not "we should go to bed".
You are a fool. All the things we do carry risks. We have almost died how many times up to this point? This needed to be done.
While probably not as dumb as Hunger, I think Power wasn't a good idea either when honing the spirit. Void may have been the most successful, or at least the lower cost for failure.
Like, assuming the dice would have been the same regardless, I think Void wouldn't have put us in as shitty a spot as the other two.
You grit your teeth. You won't give up. You can't.
The Avatar shakes your limp arm like a dog worrying a bone. You can feel the sinew peeling away from your bone. The pain is indescribable, a white-hot knife from your forearm to the base of your skull. Even as you marshall your strength you cry out instictively in pure terror and agony, a noise that only seems to spur the spirit devouring you to new heights of frenzy.
All that training with Ayren, and this is what you amount to?
Your arm snaps again with a bloody squelch. Something wet and hot splatters across your form. Drool? Blood? Probably both. A claw tears into your shoulder, snagging against the space where the bones connect.
You won't give up.
The Avatar lets out a positively ecstatic moan as it tears chunks from your near-severed arm. You're losing mass and substance by the second.
“Victory at any cost.”
Ayren's voice echoes in the back of your skull. Warped, distorted. A high-pitched whine of feedback masks his words. Pain, you think. There's enough of it to go around.
You won't give up.
Your unbroken arm rises. Fingers wreathed in argent spirit-fire burrow deep into the Avatar's eye socket. The sunken hollows of its gaze yield no satisfying squelch, but it's enough leverage to pull its slavering maw from your ruined appendage.
You can't give up. You can't -get- up.
You must give in.
Something dark seethes inside you. A bubbling pitch stirs in the pit of your stomach.
Cold, black fury. If the Totemist's Pact can't keep you safe, you'll just have to do it yourself.
You let out a roar to match the Avatar's hurling it bodily away from you. The spirit lets out a screech of surprise as it hurtles through the dispassionate void.
“Good.” Ayren's voice echoes its approval in the back of your skull, masked by the static-whine of white-hot pain.
You roll to your feet. The ruined tube of your forearm twitches disturbingly as you slowly find your footing again. Not to be deterred, the Avatar is already making its ravenous second approach.
> The Hall of Re=lection””: F#mine”s R*s&!
> Roll 1d100 to tame the fury within!
It did not need to be done no matter how many times you repeat it. And even if it did, it didn't need to be done now. I was worried about honing anything because we were tired. I didn't think anons would choose the most dangerous spirit.
It's not just the dice. Depending on our options while failures are always bad, consecutive failures worse, they won't always get killed.
think of it this way, we can figure out how not to be conduit of the void, and maybe even gain more insight into what the void is planning.
...Such is the power of the dark side.
Well, I guess we've only got minimal Void corruption out of this, then. Sounds like we might have lost the Avatar of Hunger, though. So this was still a failure, just not a critical one yet.
I know that the Void is just using our master's voice to manipulate us, but does anyone else get the impression that that's still pretty much exactly the advice Ayren would give?
We've been marked by the Void, and in moments of weakness it can worm its way in. That's why we've got the static and warped voices and all that. It's the Void tainting us, made easier since we're honing Hunger, which is already related.
Wait a sec. Did we just roll to stop going berserk? Doesn't that mean we have a mangled arm and the Hunger avatar isn't even close to beaten yet?
I really hope that's not what just happened, but I think we might have just rolled really well to kill ourselves.
Here we go, Osyki may lose that arm, but god damn it, we aren't losing the fight.
The challenge was "tame the fury within" which is our void corruption. The Hunger Avatar is currently the fury without.
I really hope that we're able to do some judo whatever and put the Hunger Avatar in its place, but I think we might have just resumed the boss battle already in progress in the classic "shounen protagonist shakes off evil side because that's no how they want to win" maneuver.
Honestly, I'm kind of doubting that we'll actually lose the arm. We're fighting in the spirit realm, what's most likely is that we'll lose function in that arm but the flesh will remain perfectly intact. So instead of a cool prosthetic we'll just have a limp and useless arm. We'll have to cut it off ourselves.
I'm pretty sure it doesn't work like that.
I just hope that with the help of the First Totemist, Boand, Elana, maybe owing a favor or two to Sylvannis and the Swamp Mother, we can eventually regain functionality.
Have we ever tried binding things to bandages or poultices?
The worst part is what excuse do we have? I'm pretty sure the anons aren't gonna come up with one, so we need to retroactively justify why Osyki caught a case of severe retardation.
All we need is magnets. Stick enough magnets in a fake arm and its just as good as a real one.
The need for powerful weapons to fight the giant monster that threatens everything we know?
The quest almost ended. The protagonist whose main weapons are a bow and a spear may lose an arm. We jumpstarted the end of the world by givng in to the dark side.
All because some anons think the dice absolve them of responsibility. Salt is appropriate.
I was suspecting that anyway.
Spirit infused prosthetics can handle the arm and this is hardly the first time hes almost died is it?
If we did this in a week how would the results have changed?
Retroactively, I'd say Exhastion. or A good speach about how Osyki feels Overburdened with all these responbilities and threats, and he thought that if he tries, tries so hard to put up a brave face, and pretend everything is okay and he's immortal, that He's Weak. and the only way he can get stronger is by nearly killing himself. That he's terrified, but what else can he do? This is the price for strength he seeks. The Strength to protect (her) the village.
For the first time since you touch that bone key, you have a moment of clarity. Free of the haze of hunger you're free to examine things objectively.
By all means, you have every right to be angry. The spirit you've bound, the one whose power you're attempting to hone to a razor-point, should not be tearing your -fucking arm off-.
This isn't ordinary anger. You're well aware of that. Your third has has been slammed open since you locked fists with Hunger.
You can see the seething tendrils of flickering black creeping from the pit of your stomach. You've lost far too much blood to be on your feet without some kind of reinforcement. By all rights you should be a cooling cadaver at this point, another life lost to the howling abyss that exists within the Avatar.
At this point, you don't care. You're alive. You're on your feet.
As the Avatar coils its muscles to pounce you come to a profound realization about yourself.
You've always been one for posturing. It's embarassing to admit, but Boand was right: you love to make an entrance. You've gotten pretty good at playing the hero for the village, a righteous arbiter of justice and defender of the meek.
Underneath it all, you don't particularly care if it's your hotblooded refusal to roll over and die or some dark prophecy propping you up.
You sink into a low stance. The mangled remains of your arm crack audibly as something sinister animates them, sinewy fibers snaking through the torn flesh.
You'd like to do good, it's true. Right now, though? What's important is that you survive.
Ayren beat that much into you, at least.
The inky pitch bubbling from your mouth, your nostrils, your tear ducts halts its advance. The world around you slows to a crawl as the Avatar hurtles toward you. Your aura flares around you, condenses into thick silvery plating.
It's not ideal, but you'll survive.
Your broken arm, at this point little more than corrupt spiritual energy and raw hate, snakes upward. Inky black claws lock around the avatar's horns, yanking it off course and slamming it into the ground hard enough to crack the glass surface of the void again. A familiar shape wrought in dark power coalesces in your good hand as you advance on the screaming spirit.
It's a shame things had to work out this way.
The Avatar spits an unceasing stream of blood, spittle, and piteous cries as you advance on it. Your arm, snaked unnaturally long to hold it in place, slowly recedes to a more reasonable length.
“Next time will be better.” You surprise yourself with your own voice. A feedback-sharp whine creeps behind your words, though you're reasonably certain they are entirely your own.
The void lance shatters the Avatar's skull into a dozen pieces.
There is a shuddering instability in the hall around you. The void glass cracks in a dozen places as the spiritual pressure holding the Reflection together rapidly begins to come undone.
The smoky apparition that seems to have devoured your arm moves with a mind of its own. Seizing a shard of the rapidly deteriorating void, it peels away at the fabric of the Reflection until the Hall is visible beyond.
> T#% H*LL 0F &E#LEC7ION!: famine's end.
> roll 1d100 to exit intact.
I mean, we never really used Hunger for anything, but it was nice to have. As for the arm, I think we might have a new one made of void-matter now. Which has all sorts of unsettling implications.
Fuck that was a bad loss, The avatar was a tough fight to win in the first place. and His Bindings were super useful.
But Osyki will learn, from this. he had gotten to overcofident. Forgetten his roots. Osyki the Prepared. We do not fight fair. We do not go in to a situation without having contingencies. The cost of the lesson was high, paid in Blood and Pride. But it is one we shall make sure to keep in our hearts.
That'd be great but no one's gonna learn shit from this. They'll still say "it had to be done" and "we did the best we could" and blame it all on bad dice.
I think what anons need to get is having plans and taking precautions isn't just about making the good rolls better, if anything that's not even the point, the point is making the bad rolls not as bad.
All I'm seeing is a lot of bitching about risking anything in the first place. If we'd rolled good each time, we would have been rewarded. We rolled badly each time, so we were penalized.
Anons who say "it had to be done" might indeed be denying any responsibility for their actions, but it's more than likely everyone saying "them's the breaks" is saying it because they knew the risks going in, they lost, and they're already looking for the next goalpost.
Get over it.
We would have thought "Wow this thing holds absolutely no loyalty to us at all, and it almost beat us when we fought it with a shitload of bindings. Maybe this is a bad plan."
This isn't just gambling though. The numbers do not exist in a vacuum. These same dice rolls with Tryd would not have resulted in things going just as poorly, we just would have had a shitty time of it and maybe some third degree burns. The fact that anons are maintaining that every risk we take is exactly the same and completely dependent on luck is the opposite of what they should learn.
I wanted to go spirit-chasing in the southern plains, and am sad that this week's episode took a different turn. Nothing to do with whether this was a good idea or not, I just think that it would have been a more enjoyable thing for us to spend tonight doing. Probably would have had less bitching.
Just came into this, but first off, why did we risk honing Hunger in the first place? I would likely have chosen one we can trust more, like Thane, personally, since we had no repertoire with the Avatar of Hunger. Or see what happened if we tried with a celestial bind. That said, these are the breaks, but we need to learn from it. As a group, this quest has been growing too complacent with the idea that Osyki can overcome anything. Getting our ass kicked may very well remind us to not get ahead of ourselves.
Yeah but I'm saying the shitty rolls would need to be even shittier and a lot more frequent to put us in exactly the same shitty situation.
How is it hard to grasp that there are varying degrees of mortal peril?
Also, part of the reason we didn't have as shitty rolls was because our bond with Amal gave us a pretty good modifier, didn't it?
By delving into our bindings and trying to force our will onto it. Most of the time we have simply held discussions with our spirits but we haven't tried brute forcing it. We also could of done something similiar to Modi Magni and seal part of its nature or get help from one of our spirits to clash against it.
It really would have. I wanted to have fun, not see my favorite quest get destroyed with zero evidence that the exact same thing won't happen again at the earliest opportunity, because the people who voted for it think the blame falls squarely on the RNG.
If we rolled a one on the spider do you think we wouldn't have gotten just as mangled? You think if we tried scaling that cliff and fucking up we couldnt have fallen off and died? This shit is risky.
I get why we'd want to hone Hunger. It's because we're planning on fighting the Tyrant Wyrm and Hunger and 1/4 or whatever the void spirit's name is seem like our best bets of doing that.
What I still don't get is why anons felt they had to hone Hunger NOW. Did they somehow get the impression the Behemoth was currently barreling towards our village?
Actually the help from external spirits was just said to not work due to the nature of the honing. That said, this was a mean, mean motherfucker to start with. Kinda reminds me of how Terra tried for a salamander as her familiar in it's way, just more extreme.
We would have. But we didn't roll any 1s this time. But I'm saying that they'd have to be lower than what we rolled last thread for us to get in the same amount of shit you dense motherfucker. How badly do you want this quest to die? Because if you honestly think we didn't do anything wrong, then it's only a matter of time before this situation repeats itself.
Can we all resolve to at least try to make next week more fun? Encourage ideas that will minimize argument and make for fun gameplay, instead of bog us down for hours? Because even without the bitching, this just wasn't that interesting a thread. Not to put any blame on Diarca, his writing was good. We just chose to do something rather boring with the time we had. No grand adventure, no fun social interaction, just us and a spirit punching each other all night.
Yes it fucking does. We could have at least tried researching ways to make it easier, talk it over with people. This was not a fluke of the dice. This was the result of reckless incompetence.
Like yes, if we did roll well every time, we probably would have succeeded without a hitch. But that doesn't mean that everything is completely arbitrary. It just means that good dice rolls can bail us out of a bad plan, just like a good plan can at least mitigate bad dice rolls.
Personally, I would want to see if I could get any of the others on par with them instead, because then you have more spirits that pack ridiculous punch rather than a couple really good ones. That said, why are people calling Amal a spider, anyway?
We wouldnt have gotten the same amount of shit. Hunger was one of our strongest bindings, honeing him would have made him stronger than any one of the other bindings we have available to hone. It was a high risk, high reward situation.
What would they say? Hes hungry as fuck and super dangerous? We told zahn and he didnt say "dont do it bro I got a way to make this super easy" And he would know the fucking best of anyone.
Hey fuck you, you selfish bastard. I had fun.
This whole argument is pointless, people get holier than thou over choosing to not take risks and then moan loudly over majority taking a risk. Suddenly it backfired and they feel the need to point fingers and go 'I TOLD YOU SO' like a bunch of obnoxious teenagers.
Well, I know it doesn't help now, but knowing how Ayren seemed to be, he likely has some bullshit secret technique somewhere to it, or some little device he used to mess with it for better results. Just saying. Also, while I understand making one spirit stronger than the others, as I said >>44977665, I like the idea of three super powerful spirit melds over one astounding, one super powerful, and the others running the gambit. Then again, I also arrived late, so what is done is done. Just saying, there are many ways to amass power, either by spreading it out among our allied spirits, or by trying and making one rise above the others. Both ways have merit.
It was a really really stupid risk. And if there was a one-time only reset button that would take us back to before we bound the Hunger avatar, like if the Void is so weird that "Next time it will be better" means it can actually rewind time, I bet you all would do exactly the same thing over again because the dice will probably be different.
[[ Alright folks. It's late here and things are getting a little heated. For what it's worth, I'm pleased with how today's thread worked out--I've been looking for an opportunity to introduce Void mechanics for a bit now. It came by sooner than I expected, but that just adds to the fun! We'll get a more in-depth mechanical look at them next time.
We'll pick up here next week. Thanks for sticking around and sharing in such animated discussion! As always, questions, comments, and criticisms are all welcome in my askbox. Sorry to cut things short, but at the very least we got past the cliffhanger. See you all next week.]]
>It was a really really stupid risk.
No. Nice subjective opinion btw.
>I bet you all would do exactly the same thing over again
Yes, because it gives us more power than other choices.
Risk & reward.
Osyki the Prepared and Osyki the Silver Tougned were titles he earned in the beginning, back when hunting a rock turtle ment we brought a backpack full of misc items we might need for a mountain expedition.
>There is no way to prepare for hunger.
You don't KNOW that though. You're just assuming it without any basis.
I can assume with just as must basis that we might have had better resonance if we either starved ourselves or gouged ourselves before attempting the challenge.
It probably wouldn't have, but I'm more thinking that either being really full and sated would have slowed the void from twisting our mind and body, or being really hungry would have let us understand the Avatar's hunger.
You don't know how it works. You're just sticking with the idea that there was no way we could have made it any easier on ourselves because that means we didn't do anything wrong.
What the fuck? Was it just shitposting, or did you people really get THAT mad over a few poor rolls?
It's a fucking story. Bad things happen.
If we constantly succeeded and never suffered any repercussions ever when we didn't it wouldn't be very interesting.
Plus it's not like fucking up just meant "lol the past few updates were a waste of ~3 hours, nothing happens".
Interesting shit happened, and the action was really fun.
I'm fine with not succeeding all the time you jackass. The problem is you guys don't think we should even try to win, but instead just roll dice blindly because everything has the exact same odds of success.
>The problem is you guys don't think we should even try to win, but instead just roll dice blindly because everything has the exact same odds of success.
What? Did you want us to spend dozens of updates autistically preparing for one semi-dangerous thing like this is a fucking Spacebattles quest?
I don't think most of the playerbase wants to waste Diarca's time on that.
Okay let me put it like this. If we chose to fight the Tyrant Wyrm in close combat with our current bindings, or if we made a plan, got a special weapon made, etc. We'd still just roll a 3d100.
Do you honestly think that if we rolled the exact same numbers in both scenarios, the results would be the same?
no they would not be the same, but they also aren't the same situation, there's no real way to prepare for honing besides choosing the spirit, and knowing how the spirit thinks. even then it's not a guarantee.
Meh, I meant practice with friendlier sorts to get more distributed power, then work our way to the crazier sorts. Low DCs to start are good for the reason that it becomes that much harder to fail quite so painfully, and practice can make a DC for the next time easier. That said, what happened happened, and we learn from this. Just saying that maybe next time we try a honing, we concentrate less on what is strong and more getting the rest up to par with our strongest. It all provides a power boost, after all. Maybe some would be more supportive, like Thane, but the totemist's bag of tricks is more than pure brute force.
Also, imagine what upgraded Cloudburst Shoes would be like. They've been fucking amazing as is, so imagine them even stronger. Also, we still have the dual meld item, right? Imagine the Cloudburst with the earth sphere (I am sad to say I forget the spirit's name at the moment, it's been far too long). Imagine what all that would possibly do. Now imagine both honed and united, or...fuck, what was the combo that ended with the razor wing bound to a bow and firing spectral dragons, I think? A focus's raw power is all perspective.
But there is literally no way to prepare for honing. It's a test of the Totemist's personal ability and luck, which is why it's so fucking risky in the first place. Every "preparation" people have mentioned are just bullshit that was literally pulled out of their asses and was never possible within the quest itself.
It's a test of how well the Totemist's bond is with the spirit as well. Even if it's probably impossible to bond with the avatar of hunger, that just means our abilities aren't up to snuff just yet.
I'm really not sure what's hard to grasp about us a least pretending to learn something from this incident, instead of just saying we had bad luck and leaving it there. Like if only in-character from Osyki's perspective, he can't see the dice, shrugging it off as nothing he could have done doesn't make sense. What is so fucking hard to grasp about that you dense moherfucker?