>>44925451 Playing 5e and I just found a sword that has contains a Solar.
Depending on how much the Solar likes the user / agrees with the mission it confers different powers.
Typically it just shakes when someone lies in its vicinity. Other things it has be shown to do, release healing energy in times of need, change the damage type to fire, and add radiant damage againt demons.
Unfortunately it does this at its own choice (except the lying part) so can be quite unreliable.
>>44925451 Sword that let's you blink to random positions.
Or that's what it seems, when in reality it allows you to cross over into another plane temporarily. In that plane the spirit of the blade chases you, attempting to steal your soul. When it catches up to you it takes a few years off your life and you appear roughly where you ran to in the plane, having forgotten the entire experience.
Sword is semi alive and grows in experience with you. Over time you and the sword have a symbiosis relationship or a short. You not using the sword can cause you to lose health and become sickly. At its worst, even being away from the sword can weaken you. How ever, the sword adapts to your use of it, so it has limitless potential. It'll adapt to the enemies you fight. It'll adapt to your fighting style. If and when you die, the sword will return to its default state and await a new master.
How about a sword that divides space where an object is situated, rather then interacting with the object itself? Probably best fitted with some kind of On/off switch, otherwise you'll run into...problems
>>44925451 A buddy of mine told me one time about a great sword idea he had.
A sword of cleavage.
It was a pretty normal sword, but when it was drawn, all women's tops in the immediate area would somehow come undone. Even the tightest, strongest, most well made straps or clasps would fail somehow. A weak point in a strap. A rusty nail that everything hinged on. I think at one point, where he used it in a game, that he was able to somehow make a goddess of some-such actually lose her top.
Now, you'd think that this would be a pretty useless weapon. But in actual fact, how shocking would it be if a woman was just suddenly topless in the heat of battle? We played it that it would cause a will save or be dumbfounded by boobies for one round. Not to mention that a warrior facing you suddenly losing their shirt or chest armour would be in a pretty bad way since thats where a lot of major organs are.
so, a stupidly sounding sword at first, but actually quite practical too!
>>44925451 >Sword of metagaming Whenever you attack with this sword, it'll tell your character what he rolled, the amount of damage dealt and the enemy's AC. Your character doesn't understand what the fuck the sword is talking about, though.
>>44926561 I like the idea of swords that sound stupid with small little effects, but can be used creatively to get some real advantages. But this one in particular would probably lose me the respect of everyone at the table. Neat concept though.
That's it. I'm sick of all this "Enchanted Sword" bullshit that's going on in the d20 system right now. Enchanted Katanas deserve much better than that. Much, much better than that.
I should know what I'm talking about. I myself commissioned a genuine enchanted katana in Japan for 240,000,000 Yen (that's about $2,000,000) and have been practicing with it for almost 2 years now. I can even cut slabs of solid diamond with my enchanted katana.
Japanese smiths spend years working on a single enchanted katana and fold it up to a million times to produce the finest enchanted blades known to mankind.
Enchanted katanas are thrice as sharp as enchanted European swords and thrice as hard for that matter too. Anything an enchanted longsword can cut through, an enchanted katana can cut through better. I'm pretty sure an enchanted katana could easily bisect a knight wearing full adamantine plate with a simple vertical slash.
Ever wonder why medieval Europe never bothered conquering Japan? That's right, they were too scared to fight the disciplined Samurai and their enchanted katanas of destruction. Even in World War II, American soldiers targeted the men with the enchanted katanas first because their killing power was feared and respected.
So what am I saying? Enchanted katanas are simply the best sword that the world has ever seen, and thus, require better stats in the d20 system. Here is the stat block I propose for Enchanted Katanas:
(One-Handed Exotic Weapon) 1d12 Damage 19-20 x4 Crit +2 to hit and damage Counts as Masterwork
(Two-Handed Exotic Weapon) 2d10 Damage 17-20 x4 Crit +5 to hit and damage Counts as Masterwork
Now that seems a lot more representative of the cutting power of Enchanted Katanas in real life, don't you think?
tl;dr = Enchanted Katanas need to do more damage in d20, see my new stat block.
>>44925451 The sword at first seems like a fairly generic enchanted sword, but the more it's wielder uses it the more it influences their mind. Slowly, their entire life begins to revolve around becoming a better swordsman. No time for family, friends or even sleep and food besides what is the bare minimum to keep going. They even stop caring about good and evil, and eventually they put themselves in mortal danger almost constantly as they seek new challenges because they think that having death being the punishment for failure would be good motivation.
A reverse sword, you cut to heal. But it takes a lot of practice, you have to slash precisely where the wound is with enough strength to stitch it back together. It would be a heal that can be used by weapon wielder, the crit chance and damage would be used to crit heal and heal more.
>>44927646 >"Hello, fellow adventurer, I see you're injured. Please, sit here" >Unseathes >"Uhm... what are you doing?" >"Don't worry, my good man, this will take the pain away" >"You know what, I... I feel better already. It wasn't all that much in the end. Really good job you do here. Yeah. Great job. I'll be going"
>Dagger of Untold Secrets when used to stab someone in the back, it compels them to speak their deepest secret, loud enough for every sentient in the room to hear, in a language that they all understand, repeating in other tongues if there is no common one in the room >Dagger of Told Secrets the same, just they are compelled to say one of your deepest secrets >The Swordmaster Blade (the spelling is correct) an ancient master of several schools of combat, transmogrified into an intelligent sword that can teach the wielder swordplay and help in combat by taking control of their body. also the grip is the masters dick, made of metal, and with a leather cover, but otherwise fully functional
>>44925451 A cursed sword with poisoned barbs that spring out from the hilt. Grasping this sword the normal way leads to painful death. However, the sword can be used to great effect by holding it by the blade and bashing one's foes with the poison-barbed hilt...
>>44925451 I once gave my players a "sword of the mummy." It was a sword wrapped in bandages along most of it's length, and suffered a -1 to hit and damage as a result. I called it out on a whim while describing a room in a dungeon.
It did absolutely nothing, but when my players tried it out in combat I had the brilliant idea to make a secret GM roll. I continued to roll useless dice behind my hand every time the rogue swung with it, and they managed to convince themselves that it was dealing bonus negative energy damage for the entire campaign based on some shoddy HP calculations he made (guy was a terrible metagamer, but I let it slide for reasons). He eventually traded it out for a keen rapier, but it was funny while it lasted.
>>44925451 >Eternal Hunger >Sentient Chaotic Evil Longsword >Power Born of Hatred >Whenever you hit with Eternal Hunger, you gain temporary Hit Points equal to the amount of damage you deal on the attack. These Hit Points fade away after 24 hours. As long as these temporary hit points last and you keep Eternal Hunger in hand, you have advantage on attack rolls, saving throws, and ability checks. >No Superiors >You cannot be charmed or frightened while carrying Eternal Hunger, and your attacks with it ignore resistance and immunity to slashing damage. Whenever you fight an enemy that has a higher Challenge Rating or level than your level, you deal an additional 1d8 slashing damage on a hit. if you successfully kill or otherwise destroy an enemy with a Challenge Rating or level higher than your own with no assistance other than Eternal Hunger's, you gain a permanent +1 bonus to damage and attack rolls with the weapon, to a maximum of +3. >Undying Wrath >If you would be reduced to 0 hit points while carrying Eternal Hunger, you may attempt to make a DC 20 Constitution save. On a successful save, your hit point total instead becomes equal to your Constitution modifier + your level (minimum 1). >Sentience >Eternal Hunger is a sentient chaotic evil weapon with an Intelligence of 18, Wisdom of 16, and Charisma of 18. It has hearing and darkvision out to a range of 120 feet. The weapon can speak, read, and understand Common, and can communicate with its wielder telepathically. Its voice is deep and echoing. While you are attuned to it, Eternal Hunger also understands every language you know. >Personality >Eternal Hunger seems to have once been a man, but its focus is on conquest and destruction. It cares now for nothing more than destroying other sentient weapons and overcoming powerful enemies. When pressed as to its reasons, it seems that the blade seeks to destroy a god of war who cursed him into his new form to show the futility of Hunger's attempt to kill him.
Ranqu’or, Bringer of Righteous Justice and Redeemer of Innocents Intelligent Lawful Good Sword. Incredibly powerful but also incredibly vain. The wielder must call it's name in full before being able to unsheathe it. Once out, the sword will decide if the foe is worth its time. If not, it berates you for wasting it's time and reverts to a regular longsword until called upon again.
>>44928515 Follow up to this >>44928644 The sword can be broken over the leg to create a magical gift for someone in need, disappearing in the process. It returns to its former wielder restored when they need it most.
>>44928284 So this weapon would only be allowable for characters like lvl15+ right? Because with effects like that and no downsides besides the Ego, there's not really a reason NOT to use that sword. especially farming easy high CR monsters for permanent roll bonuses
>>44928798 I know. It's the perfect murderhobo sword, because it was actually made from a murderhobo. The final answer to 'I want a better weapon' whining. >>44928853 Yes, it would be considered an endgame weapon, also the bonus tops out at +3.
>>44928918 HA! That reminds me, in my old Forgotten Realms group, we had this guy who threw a fit that everyone had cooler stuff than him. I was a werewolf, so that was a thing The mage had some great spells because he was a great min maxer and role player The archer took some smart skills so he could do it some fancy shit. and I forget what the other guy had, but he was doing alright for him self. Anyway, the whiner finally got his wish and the DM gave him enchanted plate armor and a flaming sword. BUT Said player was still a whiner. and this player had terrible ideas, and we told him so when ever he suggested something stupid eventually this came to a head way, and the whole group got into a big argument. The armor guy left the group, so, the DM, who was pissed, killed his character. And I, being the only other warrior, got his stuff. So I was a werewolf, with +5 plate mail, and a flaming sword Sometimes, That Guys are gifts in ways you didn't realize.
A sword of legendary report said to have been wielded by the leader of the 6 Flowers Gang, Flowerless.
Strangely very few people have actually seen the sword in person as Flowerless was never seen actually carrying a sword on her person although the belt of her robes were always adorned with a ornate flower broach.
The secret of the sword is the blade is actually formed from Ki and flowerless would take hold of the broach and channel her Ki into it forming a nearly intangable blade of energy, all that was reported was that wherever she was made to wield her blade there was merely the strong scent of flowers in her wake.
A very simple looking long sword, with the words 'Oops' written on the blade. When you attack with the blade, it unleashes a sort of energy wave. At first, the wave doesn't really seem to do anything, how ever, there is a 1 in 50 chance that the blade will open a tiny worm hole, that will suck in who ever your are attacking.
> Sword of Bloody Hands > Cross guard has spikes pointing down towards the user >Handle is actually a short blade with runes on it >The "blade" is just a giant baseball bat-shaped rubber section also with runes >Due to the shape of the "blade" it requires a bit of force to pull the sword out of its sheath >The more the user hurts himself with the sword, the more damage it inflicts with the rubber blade > Also provides a small damage boost to the user for a short time after being stabbed >The more damage it can deal, the more the runes glow > If the user damages someone/thing else with the sword's blade-hilt, it receives the damage boost and the sword still gets its glowing damage boost
>>44925451 Speak the true name of a person whose blood the magic sword has tasted, and you will see that person's reflection in the gleaming steel. This reflection will answer any three questions honestly, to the best of the knowledge the relevant person had at the last time the sword cut them.
Sober, it's just an ordinary sword albeit well-crafted.
Buzzed, it glows with a dim aura and has enhanced cutting power.
Drunk, it glows brightly and can fire energy blasts similar to the Master Sword in Link to the Past.
Hammered, it has the above powers plus is now capable of cutting through any nonmagical material as effortlessly as a hot knife through warm butter. Stone, steel, ultra-reinforced unobtanium, it doesn't matter.
Totally blackout shitfaced to the point you won't remember a single thing tomorrow, it burns with a blinding aura, becomes semi-sapient, and takes over your mind to turn you into a berserk killing machine with superhuman speed that does not stop and does not feel pain or remorse or fear until anything you identify as an enemy is diced into fine chunks. You then pass out.
This sword has two features. First, it forges the body of the wielder into the form most fitting for them to achieve whatever they quest for. Second, the sword reshapes itself into the ideal blade to help complete the quest.
Want to be the world's greatest warrior? You are a half-orc giant with an unbreakable claymore. Want to be a great wizard? You are an elderly mage with a spell-blade. Want to be a CEO of a highly successful enterprise? You are the stereotype of an 80's businessman with a letter opener. Want to be the little girl? You are a little girl with a butter knife perfect for spreading sweet spreads across your various adorable foods.
This all actually occurs over a period of weeks. You know, so the adventurer knows what they are getting into.
>>44925451 A sword imbued with Necromantic power. Has 2 effects.
1. Any living humanoid killed by the blade is shortly thereafter raised as a zombie under the control of whomever currently wields the blade.
2. Any corpse with the blade embedded in it is either raised as an intelligent undead or becomes intelligent and becomes immune to magical control effects if it was already undead. If the blade is removed, the zombie loses all intelligence and becomes as if it under the 1st effect.
The zombie under the 2nd effect technically wields the blade and so controls all the other zombies under the 1st effect.
>>44925451 Parasite: Rapier with demonic runes. Upon a successful hit, the target makes a Will save with DC equal to damage dealt/3 +5 for each occurrence of the Will save in the same encounter. Failure of the will save results in an imp resembling a larval wasp (level equal to user's level/2 +Charisma modifier/2) being implanted in the wound. The creature utilizes a full round attack on each of its turns for three turns before escaping the wound as a matured demonic wasp (+3 to all the Imp's stats) and continuing the fight. The demon leaves the user's service after the encounter, but is not hostile to the user unless provoked.
>>44931969 What happens when a Slav gets ahold of this thing?
"0.914 is the world record for highest-ever recorded BAC that did not result in death. A 67 year-old Bulgarian man wandered into a hospital after being hit by a truck and they checked his BAC with multiple instruments, thinking that their equipment must be faulty"
For reference, normal humans have a 50/50 shot when BAC gets around .4, which would be a bit beyond the "Blackout shitfaced to the point you won't remember" phase.
a sword with something like holographic targeting could be interesting, shows you where to swing to hit accurately etc but your foe can see the targeting too, so a skilled user could have the targeting system aim for one spot and then instead attack another to catch an opponent off guard.
Nid is an NE artefact, whosoever takes it from it's previous owner inherits it's curse - the sword will not depart until it has killed the person dearest to you.
As a weapon, Nid has a formidable enhancement bonus, can enhance your ability to make opportunity attacks, seemingly seizing control of your arm in order to make otherwise impossible strikes, and can also be used as a spell casting implement, with the weapon's enhancement bonus applied to spells as a wand or other implement.
It is possessed of a malign intelligence, but initially appears harmless.
It has the power to instil greed in men, and make them desire it.
>>44925451 Sentient and lawful good aligned Does fuck-huge large amounts of damage but you have to convince it to hurt someone. Every swing. Otherwise, it will heal the target instead. Sounds like someone the user greatly respects, admires and/or loves.
weapon of opposition. it deal +1D6 elemental damage, and the element is strictly the opposite of the enemy. if enemy wield a fire weapon, the weapon of opposition will deal +1D6 ice damage. if you face an ice elemental, it will deal fire damage, and so on. if there is no specific element the weapon deal the last element used. if brand new, it will deal ice damage (versus the forge's fire)
>>44938423 What if it shoots fireballs/firebolts from the tip of the hilt instead of from the blade? I could see a wizard blacksmith selling it at a discount price due to this slight production oversight.
>>44927427 I remeber making such training swords in Morrowind. Since it was healing wounds after dmg was dealt, I can see it being used by blood knight character as way to make fights longer and more dificult and risky. Also it's energy was capped so it would run out of juice during fight eventually.
>Lizard's Tail A flamberge type Longsword. Despite being rigid and hardy in all other regards, only upon delivering a critically accurate thrust that pierces a target, attempting to pull the waved-blade away will have it cleanly snap in half. The sad victim of this attack will find that the half of the magic blade plunged inside of them will be difficult to remove and cause continued aggravated internal damage.
Reduced to the size and overall effectiveness of a Shortsword after snapping in half, the Lizard's Tail will remarkably regrow its length of iron from seemingly nothing over a twelve to twenty-four hour period. The previous "tail" of iron that snaps off appears to erode and vanish at the same rate, leaving no trace of itself after a day passes.
>>44925451 A normal sword at first glance, perhaps it holds its edge just a bit longer, or cuts a bit deeper than its peers. Its true value is unnoticed until its wielder confronts a wizard or other caster and the blade cuts through their magical barriers.
A sword that, when pointed outward, will shoot sharp rays of magic energy the width of the blade. Like a machine gun. If swinging the sword while using this effect, the wielder can send energy out in a spraying pattern.
>>44950153 >"roll reflex! quick!" >you barely evade a piece of scrap metal flying towards you >you look at where it came from >get to the sudden realisation there's a junkyard nearby >literal tons of scrap coming to greet you
NOPE inb4 that's not how it works, magic magnets aint gotta explain shit
The blade of the sword is an illusion cast by a powerful extra-dimensional material. This results in the physical blade simply passing through targets and doing no damage. Rather, it is the blade's shadow that does harm; when the shadow of the sword strikes the shadow of a person, they find themselves brutally cut. Incidentally, this makes the blade incredibly powerful at dusk when shadows are long, but very weak in bright light or complete darkness.
>>44925451 The famed sword of a band of 13 knights. Their unbreakable oaths cause 12 ghostly duplicates of their blades to circle and guard the wielder. The wielder can also command any or all of the individual swords to guard someone else nearby instead. Otherwise, it's a workmanlike weapon, with little ornamentation and practical construction.
>>44925451 A fearsome, wide-bladed chopping sword with an ornate handle worked with skull designs, and screaming faces in the fold patterns on the blade. The user can wield it with unnatural grace and precision, despite looking like it weighs a good 15 pounds. It's actually just a hilt, and the illusionary blade harms people with the power of suggestion. It deals increased damage to frightened people and anyone given cause to believe that the blade is more fearsome than it is, say the wielder using stage magic to cut down a tree with one swing.
This is all you see at first glance. A hilt with no blade.
Picking it up you hear the roar of a tornado as the hilt generates a supersonic looping current of air in the shape of a blade. Like a tornado, the blade is invisible until it touches dirt or other fine debris, which gets sucked into the current and makes the shape visible.
Any special materials caught in the current confer their properties to the weapon's attack--sweep the blade across powdered silver and it'll be especially harmful to werewolves, etc.
With enough training you can eventually learn how to use the weapon to do things like launch arrows back towards the shooter, generate air currents to push and pull things from a distance, pick people up with the sword, and other fun tricks.
>>44925451 A sword that gets exponentially more powerful for every person's life you take with it. But in order to invoke this amazing power, you must recite the name of every person you've killed with the blade, in correct order, before attacking. Failing to do so results in the sword acting as harmful as a rusting, blunt, bronze sword.
You must recite all of the names for the effect to happen; if you've killed 10 people, you can't just say the first 3 names and "settle" for 3x damage, for example. It quickly becomes overpowered, but just for a moment before it becomes so obtuse to use properly that it becomes obsolete.
>Bloodstained Dial This sword is said to have been made by a chronomancer from the future, and has an uncanny resemblance to a clock arm. When swinging it, you may suspend the attack in time until a determined moment, when the slash is mysteriously replicated.
>Mirror Shard Despite the blade looking to be entirely made out of a reflective glass surface, it is surprisingly durable. A reflection of the blade follows it, as if held by the mirror image of the wielder.
>Iron Compulsion This slender weapon has a handle covered in purple ribbons that trail after it. Wounds caused by it feel pleasurable instead of painful, sending victims into ecstasy as they are about to meet their end, begging for more. Wielders who accidentally hurt themselves have a tendency to die shortly after.
Death and poison combo with haste seem good, but it's the sort that I would hate to have if I get swarmed. Drain too is situationnal.
I mean, most of the others are damages based. You can get more damage, or more DPS, up to 225% with various combo. Of them, worst with demon + flamme, as it give a 300% dmg first hit then decrease, and the best is Fire + diamond as it is a 300% dps buff.
blood and ethereal seem the best all around, if armor is % based and superior to 50% reduction. Steady heal. and disregard ennemy armor. If you have plenty of armor yourself, it mean that you will be a unkillable armored machine with reliable damage.
When held aloft, it creates an area of bright light for 500 feet in every direction. All creatues in this area are subject to 1 point of Radiant damage per turn. Holding this sword gives the wielder resistance to Radiant damage.
These were mass produced in the age of heroes, because the resistance immunized them to everyone else, so the army just all held these up and charged, dealing thousands of damage per turn to everyone not wielding one. And they still almost got wiped out by the demons
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