>>44850163 Interface Zero is my current go-to Cyberpunk setting. It has all the familiar tropes, high technology contrasted with crime and poverty. Huge mega corporations that are above the law, and of course cyberware. However, the geopolitics of this future have been updated to be less dated and it one of the few settings that I've found willing to tackle contemporary social issues head on.
It also runs on Savage Worlds which is probably one of my favorite RPG systems.
>>44850581 Gropey, we have huge almost Megacorps that can get away with almost anything Self-Driving cars are going to be the norm within 5 years We already have mind controlled prosthetics, though admittedly in the prototype stages We have killer drones and are on the early stages of virtual reality Jaded and disenfranchised public with little faith in the government
My main problem with GURPS and Cyberpunk 2020 is how out of date is how out of date both are. Don't get me wrong, I love GURPs mechanics and Cyberpunk 2020's fluff, and have copies of both books, but when there are stats for fax machines in a setting set in the future, you know that there is something wrong.
Is there is something that is somewhat up to date that isn't Shadowrun(Yes, I own that game too. No, it isn't what I am looking for)?
>>44850736 But anon, the entire concept of Cyberpunk is (to many people) tied to the 80s. It's not about what we think the future might look like, it's about roleplaying in what the 80s thought the future would look like, hence why you have hackers typing super fast to hack into the mainframe on green and black terminal screens and you can connect to virtual reality through your phone.
GURPS is still a bad game with bad mechanics but the fluffy stuff is alright.
>>44850818 >Savage Worlds Oh man, I have been meaning to try that. Thanks for the recommendation
>>44850819 I am sure that some do, but that is only the tip of the iceberg. The GURPS book for example lists dozens of different networks ranging from PKTelcom to IbPac, with the Internet itself just being one of them. That certainly doesn't reflect the reality of communications today, much less in thirty years.
>>44850919 >The GURPS book for example lists dozens of different networks ranging from PKTelcom to IbPac
I remember when Shadowrun made a big deal out of ISDN and 64 kbit connections in the FAR FUTURE. That's why cyberpunk (and scifi) games should never list particular technologies specifically. It just dates them very quickly.
Bullshit - it wasn't the grammar or sentences, it was that the fucking game mechanics - the programs and 'hacking' mechanism were fucking stupid; neither fun nor really cool. The idiot who wrote it knew what "real" (read - late '80s, early '90s) hacking was like and wrote the book that way to make it "more authentic". He forgot that reality is boring, and cyberpunk is about cool - remember Neuromancer was the gold standard for cyberpunk at that time, and still is to some degree. All he had to do was make it cool.
Instead he wanted "real" hacking. The result was a shit book, and SJGames computers seized by feds in the process.
SLA Industries Interface Zero Corporation Wyred Zaibatsu Transhuman Space Remember Tomorrow Karbon Underground Tales from the Sprawl ICE Cyberspace Gurps Cyberworld Gurps Cyberpunk Digital Shades Ghost/Echo Modempunk Android Netrunner
Ya see, son, that's whats called an "Ad Hominem" logical fallacy - its when a person has nothing to say so they just go "Ur stoopid!" Here's a source for you, I'm sure you can google the big words - https://yourlogicalfallacyis.com/
Let me know if you want to address the substance of the argument - and incidentally its backed up in part by SJGames own account. The rest I got from an ebook on "Operation Sun Devil", I believe.
People who think cyberpunk is limited to the future by the way of 70's and 80's, are the same people that would say that the Illiad is boring ancient shit without any modern-day relevance.
Growing economic inequality, the dehumanizing effects of technology, rebelliousness in the form of negativity/cynicism, transhumanism, etc. are themes which are equally relevant today, as they were when Neuromancer was first published. The only reason cyberpunk is "stuck" in the 80's is because people have a nostalgic wish to emulate the style/aesthetics, without even trying to understand the underlying ideas.
>>44851570 There is no reason why we can't have both
Shadowrun still has Islamic terrorists running around murdering people, but Megacorps effectively control the world. The only real underlaying thing that needs to be updated IMO is the tech. Add exciting things in like self driving cars and smartphones.
>>44851538 Ah, you haven't read the book recently. Read it now. GURPS Cyberpunk's core problems were that the 1) the hacking mechanic sucked (because he tried to make it 'realistic' yet 'cyber') and 2) the rest of the world was uninspired and boring - weak cyberware, weak lifestyles, and why the fuck did gyrojet pistols become a thing? The first can be forgiven if the rest was good - just look at Shadowrun 3rd. The combination of the two is fatal.
>>44851834 Not even the guy you're talking to, but you don't seem to understand that people have different opinions. If YOU think it's good, then EVERYONE has to agree with you. Several other people share the opinion that the rules are bad for being too "realistic" and you're just stomping around going "I NO UNDERSTAND! PEOPLE NOT LIKE THING I LIKE? THEY WRONG!"
>>44851638 >Shadowrun still has Islamic terrorists running around murdering people, but Megacorps effectively control the world.
Right, but what if China (or Chinese state corporations) actually run the world. Or what if Islamics enable sharia law across large parts of the world? What if a Caliphate arises that sucks in most of the Muslim world, as posited in Transhuman Space? Would that still be cyberpunk?
I'm just getting a little bored of the megacorps threat and want something different.
>>44851433 >>44851384 What I wanna know is why that squad of future cops just seem to be wearing whatever. No uniform, no badge of authority? How do we know they're cops and not breaking into a guys house to take his stuff?
>>44852557 >and can't be simulated by machines Ok, so I KNOW what you mean, but you should be more clear with your speech. Because it can. And is. Constantly. Are you looking at a computer screen right now? It's being stimulated by a machine. Have you ever gotten a zap from a machine? It's being stimulated. Are you breathing and a machine happens to be nearby? In some way, that machine, making noise or just being seen by you, is in a way stimulating your brain.
>>44852590 What you refuse to understand is that it's NOT the same thing. Insisting it is only makes comprehending the brain HARDER. Yeah sure i guess cell depolarization and repolarization create something conceptually similar to binary language (each cell either says 0 or 1 at any ho en moment) but it all also depends on non simulable shit (like the way in wich milions of neurons adjust each other's message to create coherent movements in the cerebellum... nothing we can do with machines is even similar) or hormonal regulation. It's either impossible or so far away in the future it might as well be, if we assume a LOT of things about neuroscience.
>>44852752 That depends entirely on how you define intelligence. The current goal, from my understanding, is to develop an algorithm that can simulate the intuitive leaps that the human mind makes. Once we have a system to do that reliably, i think we'll be well on the way to sentient AI. Though I wouldn't hold out hope for more than simulation of emotions.
Though i guess once we hit tbe point where it can intuitively guess what emotion would be appropriate, it'd be a good enough substitute for the real thing.
>>44852802 The moment you'll stop putting bullshit they didn't say in people's mouth, will be the moment you'll discover actual conversation. >>44852828 So you agree with me there's a qualitative difference between how our brain works and how a machine must work, and we don't even fully understand each of the two factors.
>>44852965 Except it is. Proof: You've getting mad over the internet. Go code a program that does the same. While you're there also code something that censors your posts each time you write a logical fallacy. That would mean never posting again but heh. Jokes aside: no; the brain is not "special" it's just infinitelly complex and not the whole story.
>>44852922 Yes there's a qualitative difference, biochemical reactions vs electronic. However, all biochemical reactions can be simulated electronically. We understand how they work, it's nust a matter of finding a way to code it that doesn't take up as much space.
And it's likely to be successfully done within the next 20 years. Possibly less if that crazy russian follows through with his plans.
The big problem we have right now is in getting an algorithm that will take the processes & results from past experiences and apply them to unrelated situations. We've had semi-intuitive limited AI for a while now, after all.
>>44853034 >However, all biochemical reactions can be simulated electronically. We understand how they work >We understand how they work Except we don't. The Neurosciences are a very "We're trying to figure out what the fuck is going on, and we're making SOME progress... slowly." field.
>>44853013 Throughout this entire thread you've demonstrated a complete lack of understanding of the difference between software and hardware. Case in point, you just told me to write a program (software) that functions like a brain (hardware).
If you can't even tell those two apart, you have no business talking about AI.
Plus you keep saying there's a "qualitative difference" between things but have not offered any explanations. You literally just keeping saying "Things are different!" over and over again.
>>44853034 >The big problem we have right now is in getting an algorithm that will take the processes & results from past experiences and apply them to unrelated situations. Something we don't understand how works in the brain. >all biochemical reactions can be simulated electronically. Clearly they can simulate each chemical reaction in a vacuum ,never said the opposite. I'm just skeptical we can simulate everything that's happening at once with all the bilions of effects each reaction has to the whole reaction environment. Also see we supposed to brute force it with just One processor/ a limiterà number of processors? Because each NEURON is a processor... Can something simulate something orders of magnitude bigger than itself, that interacts with itself in ways it doesn't even understand?
>>44853168 So in your opinion "getting angry" is something that happens because there's a specific pièce of brain that makes you angry on command, rather that an indescriveably complex cascade of chemical reactions interpreted in a specific way by... Something we don't know. I tought Phrenology went out of style.
>>44852802 >luddite Why in the fuck do you people keep on using this word so fucking wrong! Is it just one fucking idiot who keeps on doing it over and over again again when I happen to be here! LEARN WHAT WORDS MEAN YOU FUCKING IDIOT!
>inb4 hurr durr u mad AT LEAST I'M NOT A FUCKING MORON WHO CAN'T USE THE WORD LUDDITE PROPERLY LIKE YOU!
>>44854009 Not him - I did not want to get involved in the debate up to this point, since both of you have been terribly wrong and I suspected this would not go anywhere: but the reason why people are sceptical is because they pay attention to what is going on. It's very simple: neurology and A.I. modeling have been stagnating for several decades (neurology has been stagnating for almost a century, in fact), and so far, just about every major optimistic prediction about where the technology will go as been WRONG. There is literally NO REASON to assume that we'll suddenly crack up the connectom and have human-like A.I. in the next 20 years.
GURPS Cyberpunk is outdated and aside from the updated netrunning hasn't been touched in 4E.
Because Transhuman Space is the actual cyberpunk setting for GURPS, and nowadays it's a lot more in line with what people want from cyberpunk - it has the clean aesthetic in the rich nations, and the grungy cybernetics in the poor.
>>44850163 Cyberpunk doesn't mean the same thing whether you live in the 20th or 21th century.
21th Century's Cyberpunk is post-modernism and transhumanism. 20th Century's Cyberpunk is uchronia and retrofuturism. The main aspect that didn't change with time is the first theme of Cyberpunk : Victims of the New.
So ask yourself what games translates this idea better, and you'll have a cyberpunk game.
-Cyberpunk 2020 is retro as fuck but got the feel right, without any thought or substance behind it tho. The system is broken as fuck but fun to play if you don't mind that.
-Shadowrun was cyberpunk plus high fantasy (1E-3E), and is now sci-fi plus urban fantasy (4E-5E).
-Remember Tomorrow got the feel even better than CP2020 and isn't retro or clunky. It's a story game though, not an RPG. So good if you like strict mechanics and guidelines for doing a specific style of Cyberpunk stories (small fishes in a big pond).
-Savage World Cyberpunk, GURPS Cyberpunk/Transhuman Space are their own things, but don't really get the social part. The tech is interesting, but that's about it.
-Technoir is fucking awesome, but doesn't give you more than evocative stuff to work with as far as themes are concerned, meaning you should know your Gibson & K. Dick if you want to do it "right".
I think I covered the basics, other games might be a bit too far from the point.
>>44850483 Not to big on Savage World's system, but I'm interested in the setting. Mind delving upon the contemporary issues it tackles with?
>>44850985 Except, you know, getting your brain fried by Black ICE. That's how the world is. What we gain in practicality , we lose in horrible-coolness.
>>44851355 Don't know SLA Industries, Wyred, Karbon, Underground, Digital Shades.
Corporation isn't Cyberpunk, it just has Cybernetics and Corps, but it's mainly a superhero game with an edgy feeling. And god is the system stupid. Zaibatsu like the mini-game? It's good and it's Cyberpunk as satire yeah. Ghost/Echo isn't Cyberpunk, it's Fantasy Steampunk.
Interface Zero is the only Cyberpunk game I've ever seen that dares touch the question of the Israeli-Palestinian conflict. Hell, it has an adventure set in the region. That's one of only 4 games I know that does that, and one of them is so obscure I doubt that the writers know about it.
>>44854812 Ars Magica is like, you're a cabal of wizards in a fantasy medieval world that's more historical than fantasy, and myths are real. And like there are wizard politics and magic duels called certamen and you try to make your cabal strive but there are others bigger than you who want the same thing and will try to screw you to get it. If you've played Mage the Ascension, the magic system is kinda like that, except everyone is an Hermetic Mage but can do far more stuff than just fireballs.
>>44854941 That's a fuzzy one. I'd call it a roleplaying game since it's guidelines are not on how to actually "make it work", but on how to deal with the specificity (and novelty, at the time) of troupe play.
>>44855493 Loyd Blankenship got in contact with actual hackers for his research on GURPS Cyberpunk. The Secret Service found out, raided SJG HQ, nicked the computers with the Cyberpunk drafts on them, and claimed the book was a 'manual for cybercrime' or some shit.
We had a thread like that the other day. It died after about 20 posts. No one here actually has any interest in cyberpunk, they are just using it as proxy to start an argument that boils down to "stop liking/disliking what I dislike/like". Starting the thread with a dumb question like "What's the best system for X" doesn't help either.
>>44850886 >Yes it does, if high enough. 90% of military and contracting blasting caps are electrical resistance based, igniting another combustible, which in turn sets off the plastique. I hate people like you. You think you know shit, but you don't. C4 is temperature insensitive. The resistive element in blasting caps sets off a temperature sensitive explosive and the resulting small explosion sets off the C4. Also, C4 and plastique are entirely different compounds.
>>44854449 Nothing about the pdf's posted strikes me as particularly belonging to Philip K. Dick, in terms of style. Dick deals with things like the perception of reality, and what makes a person a person, things like that.
Honestly, his style seems more suited for Eclipse Phase, with its destroyed Earth, unknowable AI enemy, totalitarian governments, and body-hopping.
>>44857310 Don't forget Europe being a populist nightmare where politics are entirely based on emotions, and where the ruling class has such a firm grip on the media that they manage to cover up mass sexual assault at a public festival. While at the same time one of most powerful forces in one nation's politics is a fucking website, which is directly influencing national politics to the point of forcing a referendum that has the EU shaking in its boots.
So do you know about SR's Epochs? The whole ending of the Mayan calendar starts a new world...this new world happens to see magic ascendent (and prior epochs where magic was ascendent are where we get our myths from)...eclipse phase is set in the beginning of the next epoch where magic has waned.
SJGames was raided by the secret service in the early 90s and this book was confiscated. It turned out to be related to something else, but the US Attorney called it a "manual for cybercrime". Written by an actual hacker.
OK so in fairness to each his own. It's for 3rd Ed GURPS, which admittedly is a mess. But still fucking awesome IMO if you adapt it to GURPS Fourth edition.
>>44858188 >It's for 3rd Ed GURPS, which admittedly is a mess. I hear this a lot, is it because multiple authors had to create rules for something because it wasn't in the core, and none of them made the same thing?
>>44858188 >but the US Attorney called it a "manual for cybercrime". Written by an actual hacker.
A cyber security textbook, even if it's a good and legit one, is not a good thing when you're looking for a Cyberpunk RPG module. Neuromancer would have been a lot worse off if half of it had been in-depth technical explanations of various buffer overflow exploits.
I live in the EU, you fucking moron. Of course, because you're denying literal FACTS, you probably don't. You just saw something that said maybe things aren't completely hunky-dory, and we can't have that, of course.
>>44854535 It's not afraid to touch on issues like the rise of the extreme Right and religiously motivated warfare. The USA fell after a civil war caused by the absolute worst elements of the extreme right seizing control of the government.
Islam doesn't fare much better. Israel and it's neighbors as well as India and Pakistan get into a "limited" nuclear war that causes a nuclear autumn and nearly ends life on earth. Earths ecosystem is only beginning to recover from this event, often referred to as "the Death."
So in addition to fighting evil megacorporations, you can pit your PCs against religious fanatic paramilitaries.
If you're not a big fan of Savage Worlds, the setting is also available for True 20 and a FATE edition is being playtested.
>>44856772 It has some bits which seem outdated, and are, but are kinda ahead of their time - IIRC you could buy newspapers that'd be printed on the spot for you, which sounds dumb and lol, but they'd be customised with articles from a variety of sources in a way that seems more like a selection of posts from your rss feeds than the generic newspaper most people think of. Custom aggregated content... delivered by basically a fax machine.
>>44858407 >Europe being a populist nightmare Wrong. The EU has been extensively criticized for its undemocratic nature and failure to account for popular will. >politics are entirely based on emotions Wrong. Most policy in the EU is developed in a highly technocratic fashion, which has contributed to concerns about the EUs undemocratic nature. The politics of some nations in some areas is driven by emotional thinking but there are many dozens of nations of Europe and this is not true of most of them. >and where the ruling class has such a firm grip on the media that they manage to cover up mass sexual assault at a public festival Clearly they have a pretty poor grasp on the mass media given that they totally failed to cover anything up and the whole world knows about it. The reasons for Europe being so shit at the moment are totally unrelated to your 'facts' because your 'facts' are hysterical misunderstandings. The only claim you made with any basis in reality is that Europe has a powerful elite. Well guess what, everyone has one of those, always had. Also none of your claims about Europe (if they were true) would make the world more cyberpunk, just generically more dystopic.
>>44858748 >Wrong. The EU has been extensively criticized for its undemocratic nature and failure to account for popular will.
Look at you, you little faggot. You say "wrong" like you're right, when you can't even get your bloody facts straight.
EUROPE =/= THE EU. You dumb motherfucker.
>Wrong. Most policy in the EU is developed in a highly technocratic fashion, which has contributed to concerns about the EUs undemocratic nature. The politics of some nations in some areas is driven by emotional thinking but there are many dozens of nations of Europe and this is not true of most of them.
This isn't a proper argument, either. You don't even use any examples. I mean, look at the recent elections in France, where the left told their followers to vote for the right in order to keep the FN out of office. How is that not emotion-driven politics? Or Cameron trying to ban Trump from the UK. How is that not emotion-driven politics?
>Clearly they have a pretty poor grasp blahblahblah
Honestly, I've never seen a solid argument following this ad hominem. Where to start? No, nigger, they didn't fail. They kept it under wraps for half a fucking year, which is pretty impressive on its own, considering the dozens of perpetrators and victims, and the public location. But it only came out when the media renewed their interest after the Cologne attacks. Which means that if they wanted, it would STILL be covered up.
You are a fucking idiot who managed to get everything wrong about a two-sentence post. I don't even know how you did it, but it's a fucking crime mongoloids like you actually get to vote.
You're the sort of person who would drown in a shallow pond.
>>44858949 >But it only came out when the media renewed their interest after the Cologne attacks. Which means that if they wanted, it would STILL be covered up. Clearly their firm grasp is firm. Unless it's not firm, in which case it isn't firm. This was a coverup by a police department in Stockholm, and they still couldn't keep it for more than a year. Motherfucker, it took decades for us to hear about Operation Gladio or Propaganda Due and you hold up political angst over brown skinned motherfuckers giving white supremacists ammunition as an example of a grand success by shadowy elites?
That's not impressive, that's pathetic.
>You are a fucking idiot who managed to get everything wrong about a two-sentence post. I don't even know how you did it, but it's a fucking crime mongoloids like you actually get to vote. Weren't you just ranting about ad hominems?
>>44858925 I'm sorry but none of the motives fit. There's no emphasis where there needs to be, no tension, no relief. The only thing that works about it is it's electronic music. I'm not saying that there's not some better music in this style for that trailer, but it's not that piece. The original was much better. Go back, watch the original and note how you feel the music (not whether you like it or not, that's subjective taste and you're free to dislike that song, I'm talking about the link between the visuals and the pattern of tension in the song.
>>44859101 Ah, so there it is. You're butthurt because you think this is about your silly politics. You'll note that I never pointed the finger to any one side. I just said that the establishment is actively influencing the media and police in order to cover up that are not favourable for them. Which is exactly what they did, and which is also exactly what you would expect from Cyberpunk politics. Hence the example. Take your bullshit to /pol/.
>Weren't you just ranting about ad hominems?
So you don't know what an ad hominem is? Stay retarded, familia.
>>44859163 >which is also exactly what you would expect from Cyberpunk politics It's exactly what I'd expect from all politics - leaders and the wealthy use their power to make themselves look less bad, but aren't very good at it, news at eleven. It's as old as politicians and the rich, why would it change?
>>44859214 It's not really >muh feels I'm sorry, I don't have the the technical vocabulary to properly describe what I'm talking about, but from technical point of view, the original works far, far better.
>>44859239 >I can't put it into words but trust me it's better kek It doesn't fit the neo-80s cyberpunk setting half as well. Perturbator does. Frankly he should be asked to do the entire game's soundtrack too, like Power Glove were with Blood Dragon
>>44854449 >GURPS Cyberpunk/Transhuman Space are their own things, but don't really get the social part. The tech is interesting, but that's about it.
Are you kidding?
Most of THS is the social part. There's as much for diplomats and memeticists to do as any combat monster or hacker. Several of the books are mostly about the social issues and actions of the setting and how players can interact and influence it.
>>44859290 >It doesn't fit the neo-80s cyberpunk setting half as well It's not necessarily neo-80s. I'm not going to argue the musical style doesn't fit as well, but that doesn't matter as much as how the motives (motifs if you want to use the wrong pluralization) fit the the visuals.
Anachronism in music doesn't matter much at all in scoring a visual piece. Take for instance Ride of the Valkyries in Apocalypse Now.
>>44859442 >It wasn't. CP2020 definitely was. Have you even read the fucking books? Yes I have and I'm not sure that you're on target thinking it's pink mohawk. You can run it pink mohawk just like you can SR, but that's not the core of it. In any event, have you not thought for a moment that the fact that they're calling it 2077 instead of 2020 might indicate that there's updating of the ideas, themes, and setting? Full on pink mohawk won't fly these days in a market as large as CDPR wants.
>>44858949 Since almost every important nation in Europe is a member of the EU I feel that my assumption was pretty fair. Also if you are talking about the continent of Europe and not the EU then your claim that Europe is a populist nightmare is even stupider. Its like claiming the entire economy of South America is in recession.
http://www.iop.harvard.edu/europe-between-technocracy-and-democracy here is one of many, easily available accounts of the EUs technocratic nature.
The left telling people to vote for a more moderate right wing party to prevent them getting into power is not emotional. Voting for the least worst viable option is common practice and is entirely rational.
Cameron has said the exact opposite. http://www.dailymail.co.uk/news/article-3362449/Donald-Trump-divisive-stupid-wrong-shouldn-t-ban-Britain-says-David-Cameron.html The ad hominem I used was to say that you were hysterical so I'm not sure what you mean here.
>>44859501 90% of the expansions and splats were bigger guns, full-body prosthesis that made you effectively a walking tank, and you think that's not pink mohawk as fuck. Okay. Also by your definition Blade Runner's score makes it "pink mohawk" too, which is retarded as fuck.
And they can't fuck it up or change it too much or risk alienating die-hard CP2020 fans, who are probably still in that demographic.
>>44859609 >die-hard CP2020 fans All 12 of them. Plus the 7 guys that hang out on the Views From The Edge forums. ;)
I'm pretty sure CDPR won't be pandering to any putative CP2020 demographic, that one died out long, long ago and was never very big in the first place. They're going to make a cyberpunk game that tricks the Call of Duty demographic into buying an RPG.
>>44851538 What he's saying is, "the level of realism added to the sourcebook was no different than a book on agriculture being released as a splatbook for a farming skillcheck on D&D". Which means that playing that game was only "roleplaying" being a hacker because you would be using it to hack imaginary stuff on your kitchen table. If you actually decided to try what the book said on actual systems it could even work because the author was an autist and wrote a hacking manual. The feds even fucked him for it since mst of what was written applied to real life interfaces. Also, in earlier posts he said that he liked gurps, it's just that particular cyberpunk book that sucks. So, you see, you lack reading comprehension. Try lord of the flies, it should work your brain out but still be understandable enough. If you still can't get it you can read harry potter or something.
>>44854505 You're deeply confused about it. Once you get the gist of it (aka transhumanism), it's fairly straight-forward. I mean, why would you play a genre about which you know nothing? At least read a bit before touting your craptastic opinions around.
>>44861017 With corporations lobbying and bribing the politicians - no one cares. With new surveillance programs coming up - no one cares. Where being Centre or even slightly right-wing is seen as being a nazi. Where media show you only one true righteous viewpoint
And there are few countries that are kinda opposite when it comes to the second last one last one (Hungary, Poland) - but it is as bad. Idea of being Centre or slightly left is seen as being stalinist and/or feminazi sjw maximus.
>>44859395 >It's Cyberpunk 2020/2077 Correction, it's Cyberpunk 2077, which is not necessarily the same as Cyberpunk 2020. 57 years passed. Only 26 years have passed between the 80s and now. It wouldn't surprise me if they used the time jump to get rid of a lot of the elements that seem anachronistic to us now.
>>44856668 My MOS is 89D. Plastique is an outdated term for CC#s, and you're the idiot. It is heat resistant to a degree that anything other than purposeful exposure won't cause it to react. Did you notice the actual schematic he posted? >>44850525 Clearly mentions a primary combustible.
It was a time when there was a massive amount of rules expansion.
Fourth edition consolidated it all, while normalizing everything and making it all internally consistent. 3e was a necessary step on the road to fourth, but not a game I'd ever like to play.
It's very telling that even ten years later nearly all the mechanics in Fourth edition are in the Basic Set. Mostly what you see in sourcebooks are examples of how to apply those mechanics to fit a genre.
For a crunchy example, the hot new magic system is GURPS Power: Sorcery. It draws ENTIRELY from the Basic Set and Powers and introduces no new rules at all. Basically, it extrapolated a full magic system including spell creation rules using the rules you already have.
And it emphasized stuff like social engineering which was really at the core of how to hack a network.
The rhetoric from the DoJ was intended to damage SJGames's reputation and get their court orders upheld without revealing what the investigation had really been about. The dickish moves were laughed out of court when it turned out that the hacked document supposedly top secret and worth tens of thousands of dollars was publicly available for sale from the phone company for less than ten bucks.
And SJGames wasn't even involved except in the sense that one of the employees had downloaded a hacker newsletter with the E911 document in it.
Bruce Sterling's The Hacker Crackdown is a good summary of what happened and how. Sterling himself was a founder of the cyberpunk movement; later he switched over to transhumanist fiction and from there now writes lots of generic stuff.
Transhuman Space isn't cyberpunk, but it's pretty much THE game in the Transhuman genre. You've got leaders of the transhumanist movement actually authoring supplements, what more could you want? The history and social science missed a few and hit a few, as with any near-future setting. David Pulver's openly said he'd screwed up a few predictions. But as far as social sciences go, THS is lightyears ahead of any RPG I've ever seen-- and manages to be interesting and opinionated without being ideological.
>>44851570 Right now there is a bank in the United States of America that is being fined billions of dollars despite the fact that the CEO invested in things he knew to be not particularly safe or reliable to make a buck. As a direct consequence of this the American housing market collapsed even faster then it would have in the early 00's, causing homelessness, poverty (and all the crime and secondary problems that come with both) and economic downswing on a literally global scale due to interlinked economies, and his the banks dubious investment choices while certainly not THE main contributing factor was certainly a significant one in the US part of the global economic equation. This man is loosing his job, and his corporation is being fined billions, but he gets to keep all the money he made himself and not go to jail despite this.
Megacorporation a DO exist, and important and wealthy people can get away with actions that have dangerous long-term economic consequences, and then get a light slap on the wrist and retire as multi-billionaires. It's just that none of the cool cybertechnology shit happened I guess.
>>44851736 In my home city it was proven in court that the police regular fine people over little things and shit like that and arrest people so they get fined in court, which then the city immediately funnels the fines back into the police budgets. The police here aren't privatized but they were literally existing to make money for themselves through city assistance.
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