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Banished Quest 174
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Welcome to Banished Quest!
You take the role of a young mage labeled a criminal by his people and cast out into the wider world. In the last thread you pursued your panicking companion into the dungeons.

It is currently the 26th of Svarthi, in the year 936 NH.

Character Sheet:
http://pastebin.com/8wLGz3HQ
Inventory:
http://pastebin.com/9mxDQn7N
Companions:
http://pastebin.com/tWc3Zjje
Spellbook:
http://pastebin.com/Tu1sVEnQ
Runic Library:
http://pastebin.com/7zQt9XLy
Current Missions:
http://pastebin.com/rzD5PPsU

Dice:
http://pastebin.com/nhswziq6
Magic:
http://pastebin.com/aYPzn0aU
http://pastebin.com/2iHKTQTS
Combat:
http://pastebin.com/e1peu2ih
http://pastebin.com/1niidZEa
Enchanting:
http://pastebin.com/jUQKQLLx
Fluff:
http://pastebin.com/ydKwNLba
http://pastebin.com/sijmZSSf
http://pastebin.com/UygnkCBe
http://pastebin.com/gR0sgiFu
http://pastebin.com/ibi8j7Md
http://pastebin.com/q8rQUjzS

Archives:
http://suptg.thisisnotatrueending.com/archive.html?tags=Banished%20Quest
Twitter:
https://twitter.com/Quidam_Asinus
Ask Page:
http://ask.fm/Quidam_Asinus
Tumblr:
http://somaqm.tumblr.com/
IRC Channel:
#BanishedDiscussion on Rizon

Notes:
Using names or trips in this quest is heavily discouraged. While it is impossible for me to prevent you from doing so, I ask that you not. I will also not count any votes made while using names or trips.
>>
As the screeching from the gash in the floor grows closer, Profectus shoulders past you to take up position at the front of the crevice. He positions his shield over the gash and rest his foot on top, bearing his full weight on the back of the shield while sticking his stone hand into a narrow gap left uncovered by the ornately carved steel. Cracks form in the polished surface of his marble arm, great fissures ripping themselves open to reveal the liquid fire roiling beneath the surface.

He begins to gather his vys, heat rolling off his arm even as molten rock drips from the tears in his stone flesh. There's a muted flash from the other side of the shield, the glow of his arm intensifying to the point that he's painful to look at. It last for only a few moments but leaves the stone around his arm cracked and glowing an angry red.

Seconds pass in silence as your party waits to see if Profectus succeeded in killing off whatever it was that was down there. Finally, he drags his hand out of the crack in the ground. It's coated in black rock, immobilized, but he manages to erode away the excess without too much trouble. The cracks in his hand are thinner than those in his arm, a web of thin glowing lines rather than great canyons filled with molten rock.

Finally, after the silence stretches on for a while longer, Profectus stands up and retrieves his shield. Where once a jagged hole covered in some manner of slime seemed to be your only passage forward, Profectus has carved a tunnel of smooth black glass. The glowing has subsided, but even from several feet away and encased in a suit of armor the heat is oppressive.

(1/2)
>>
File: Giant Bugs.jpg (86 KB, 720x711) Image search: [iqdb] [SauceNao] [Google]
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>Combat Initiated!
>Enemy Turn
>Enemies Remaining: 6x Bugs
>Allies: Profectus, Darzi, Fulvia
>Status: Unharmed

A glob of some thick, mucosal substance hurtles from the hole in the ground, smacking Profectus square in the back of the head despite his rather preternatural attempt to block it with his shield. It seeps between the cracks in his armor, quickly solidifying into a layer of white stone, or something quite similar to stone. Three more globs of the stuff shoot from the hole, none doing any significant damage but one managing to glue Profectus' foot to the ground. As he tries to retreat he stumbles, falling to the ground. That's when the creatures pounce.

Hurtling from the glass tunnel is a blue-headed creature coated in a thick red carapace. The tips of its legs end in sharp points, and its pedipalps drips some sort of viscous black ooze. They spread wide to reveal a set of jaws split down the middle, the teeth on either side ominously sharp. It lunges forward to bite Profectus but a screen lowers over his face, thus preventing any harm.

>Your Turn!
>Enemies Remaining: 6x Bugs
>Allies: Profectus (Stuck), Darzi, Fulvia
>Status: Unharmed

(2/3)
>>
Profectus rips his sword from its sheathe but pinned down by the creature's weight, it would stand nearly at your waist, he can't manage to do any significant damage. He does hack into the side of the creature's bulbous abdomen, shattering its carapace there to reveal the pale flesh beneath, blue blood oozing slowly from the wound.

>Seal the hole to prevent any more of the bastards from getting out. You trust Darzi and Fulvia to deal with the one pinning Profectus down.
>Skewer the one attacking Profectus with your trident. Destroying a creature's soul is generally a pretty assured way to kill them.
>Now seems like the perfect occasion to try out that shortsword that carved through stone you retrieved from the assassin that tried to kill your brother.
>There seems to be quite a few of them packed into pretty close confines down there. Shooting a bolt of lightning down the hole might just kill the lot of them.
>Write-in
>>
>>44775182
>There seems to be quite a few of them packed into pretty close confines down there. Shooting a bolt of lightning down the hole might just kill the lot of them.

>You trust Darzi and Fulvia to deal with the one pinning Profectus down.
>>
>>44775182
Also you might want to archive right now.
>>
>>44775182
>>There seems to be quite a few of them packed into pretty close confines down there. Shooting a bolt of lightning down the hole might just kill the lot of them.

anything alive coming our way gets to try out our new sword.
>Now seems like the perfect occasion to try out that shortsword that carved through stone you retrieved from the assassin that tried to kill your brother.
>>
>>44775182
Try out the assasins short sword. I'm keen to see what it does
>>
>>44775182
>>There seems to be quite a few of them packed into pretty close confines down there. Shooting a bolt of lightning down the hole might just kill the lot of them.
>>
>>44775182
>Seal the hole to prevent any more of the bastards from getting out. You trust Darzi and Fulvia to deal with the one pinning Profectus down.
>>
>>44775182
>>Now seems like the perfect occasion to try out that shortsword that carved through stone you retrieved from the assassin that tried to kill your brother.
>>
>>44775182
>>Seal the hole to prevent any more of the bastards from getting out. You trust Darzi and Fulvia to deal with the one pinning Profectus down.
And fuck you Soma. I was about to go to sleep
>>
>>44775607
>>44775530
>Plug that hole.

>>44775207
>>44775279
>>44775514
>Shock and awe.

>>44775606
>>44775279
>>44775379
>HACK SLASH STAB

>>44775223
Done, although I think the last archive description was because I forgot to archive rather than just a misarchival for its own sake.

Anyway, writin'!
>>
>>44775642
>Done, although I think the last archive description was because I forgot to archive rather than just a misarchival for its own sake.

I was more worried about the deliberate mixarchiving that's been going on these past couple days. I mean look at the Superhuman Legacy archival below yours.
>>
>>44775798
And the last thread of Hellborn.
>>
>>44775878
LL thankfully fixed that one and a bunch of others yesterday.
>>
>>44775923
Neat.
Honestly,sometimes I wonder how that guy keeps going. Dealing with all that shit like "live with your shame"-fag must be a pain in the ass.
>>
ROOOOOOOLL 3d10

I need six rolls for two different actions. First set is for attacking the bug with the sword, second set is for shooting lightning from your fingertips. Normally I wouldn't allow you to do two things at once, but I've already started writing. So, eh.
>>
>>44776113
>>
>>44776113
Is it possible for us to become capable of two things at once? Like with enough mastery of nature so we can keep track of both things and enough mastery of the things we're doing? So like we could do 2 expert level things if we're a master at both of those and a master of nature?
>>
Rolled 6, 5, 9 = 20 (3d10)

>>44776113
>>
Rolled 9, 8, 6 = 23 (3d10)

>>44776113
>>44776172
God damn it. I fucked up.
>>
Rolled 6, 8, 5 = 19 (3d10)

>>44776113
>>
Rolled 2, 6, 2 = 10 (3d10)

>>44776113
>>
Rolled 4, 5, 1 = 10 (3d10)

>>44776113
>>
Rolled 1, 5, 10 = 16 (3d10)

>>44776113
>>
>>44776214
>>44776234
>>44776256
We zapped ourselves
>>
>>44776306
I think we get a big bonus from our armor.
>>
>>44776192
>>44776199
>>44776211
>33, 36, 32 vs DC 19
>Great Success!
Bonus: +13 (+3 from Marshal Talents, +4 from Enchanted Shortsword, +2 from Warlock Armor, +4 from Shield of the Scorpion)
DC: 19 (Base 15, +2 due to Cramped Confines, +4 due to Thick Carapace (Negated), +2 due to Water Magic)

>>44776214
>>44776234
>>44776256
>16, 16, 22 vs DC 17
>Regular Failure!
Bonus: (+6 from Master Fire Vatis)
DC: 17 (Base 15, +4 from Insulated, -2 from Close Confines)

Spend 2 vys to make it a Great Success?
>Spend
>Don't

You'll be at 48/65 after casting the spell.
>>
>>44776334
i got a big bonus from ur mum last night
>>
>>44776306
Better than accidentally decapitating Prof.
>>
>>44776398
>>Spend
>>
>>44776398
Spend
Spend
Spend
>>
>>44776398
Spend
>>
>>44776334
Actually this Anon is right, you should get attack bonuses from your Armor, Shield, and Sword (Since you'll be using the Weapon Channeling meta to cast without putting away your weapon)

So all that combined is an additional +10, putting you well above the required 17. Muh bad.
>>
>>44776398
>spend
Honestly why do you even ask.
>>
>>44776398
Spend
>>
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>>44776399
SICK BURN
>>
>>44776398
>Don't
>>
>>44776398
Spend 1 for regular success
>>
File: Lightning.jpg (26 KB, 1280x720) Image search: [iqdb] [SauceNao] [Google]
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You reach into your cloak, extracting the oddly constructed shortsword from its depths. It almost seems like it's two different blades forced together, one bronze and the other steel. You also note with some curiosity that, for its length, the blade is remarkably heavy. You wonder if that has anything to do with the rather vast number of runic arrays carved into the bronze portion of the blade.

You adjust your grip, attempting to compensate for the sword's unfamiliar construction. Angling your shield towards the hole in the ground so as to avoid sharing Profectus' fate, you take two steps forward and swing the blade with all the strength you can muster. Rather than embedding itself in the creature's thick hide it passes through the shell of the insect as easily as it might part cloth.

You cleave your enemy in half and end up overbalancing as a result of the unexpected ease with which you killed the beast. This ends up working in your favor, you stumble and manage to avoid four globs of that thick mucous these creatures seem to spew. They impact against the wall behind you, quickly hardening into the coarse substance which now coats Profectus' foot.

You fall to one knee, bringing your shield up to provide cover against whatever it is these creatures are spitting. Thrusting you blade towards the tunnel's opening, you begin to pull vys from your surrounding. The carvings on the side of the blade glow bright as energy builds, whipped into activity by your will alone. It's only as the air begins to hum from the electricity arcing up and down the length of the blade that finally you release your grip on the gathered vys.

(1/3
>>
A bolt of lightning shoots from the sword's tip, a white hot blur momentarily illuminating the darkness of the tunnel. In that brief flash you see five more of the creatures staring back at you, the blue heads of two swollen for some unknowable reason. The lightning strikes the nearest one, and even as it explodes into cooked flesh and scorched shell the lightning is already arcing to the three others closest to the entrance.

Your ears ring from the clap of thunder that followed your attack, dust filling the air. The tunnel, illuminated by the smoldering corpse of the first creature struck, is notably less crowded. One of the bugs seems relatively unaffected, but three seem to be dead and one is twitching on the glass floor of the tunnel. You must admit they actually smell quite good, like lobster or perhaps crab.

Just as you're preparing to channel vys, a metal spike shoots from the floor of the tunnel and impales the last surviving creature through its swollen blue head, that mucosal substance oozing from its punctured shell. The spike recedes, even as the hardened shell around Profectus' leg slowly dissolves into a fine dust.

>Combat Concluded!

You can still hear screeching from the tunnel, but it's distant and fading. Between you and Profectus, they've probably been scared off. As you push yourself to your feet, a hand grips your forearm. It's Fulvia, her monocular glass eye staring up at you, the metallic sclera contracting much like the iris of a real eye.

Her voice thunders through your thoughts, eliciting a wince of pain. {I was not aware that you had mastered the art of hurling lightning. I had thought it a technique requiring a Grandmaster's skill to accomplish.}

(2/3)
>>
You really hope she figures out how to control the forcefulness with which she communicates her thoughts soon. Until then, you decide you'll use Metal magic to reinforce the separation between your mind and hers. {Yes, well. It seems my former master managed to replicate the effects by exciting ambient vys into a frenzy of activity and then directing the resulting built up energy. Rather convoluted and not particularly efficient, but it's certainly powerful.}

>Onwards, into the tunnel. Before more of those creatures show up.
>Try and get in contact with Mortia, see if she can't provide you some directions to wherever she's wandered.
>Screw this, she's a full grown woman. Even naive as she is, she should be able to take care of herself.
>Write-in
>>
>>44777364
>>Onwards, into the tunnel. Before more of those creatures show up.
>>
>>44777364
>>>Onwards, into the tunnel. Before more of those creatures show up.
>>Try and get in contact with Mortia, see if she can't provide you some directions to wherever she's wandered.
>>
>>44777364
>Try and get in contact with Mortia, see if she can't provide you some directions to wherever she's wandered.
>>
>>44777364
>>Try and get in contact with Mortia, see if she can't provide you some directions to wherever she's wandered.
>>
>>44777364
>Screw this, she's a full grown woman. Even naive as she is, she should be able to take care of herself.
>>
>>44777364
>Try and get in contact with Mortia, see if she can't provide you some directions to wherever she's wandered.
>>
>>44777364
>Onwards, into the tunnel. Before more of those creatures show up.
>>
>>44777364
>>Try and get in contact with Mortia, see if she can't provide you some directions to wherever she's wandered.
>>
>>44777413
>>44777456
>>44777540
>Take the slide.

>>44777456
>>44777464
>>44777524
>>44777532
>>44777554
>Phone a friend.

>>44777532
>Meh, she's kind of a drag anyway.

You'll try to get in contact with her before heading down the tunnel. Writin'
>>
>>44777364
>>Onwards, into the tunnel. Before more of those creatures show up.
>>Try and get in contact with Mortia, see if she can't provide you some directions to wherever she's wandered.
>>
File: 1340146813239.png (280 KB, 452x710) Image search: [iqdb] [SauceNao] [Google]
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Slow day.
>>
>>44778576
I've run out of shitposting ideas.
>>
>>44778640
>Auto Shitposting Engine
>>
>>44778640
>>44778652
Saying you don't know what to shitpost anymore is actually shitposting, luckily.
>>
So soma, care to tell why you are immunosuppresed? A treatment for an autoimmune disease?
>>
>>44778771
He has the butt disease.
>>
>>44778576
We're usually slower after Soma misses a few threads.
>>
You peer into the tunnel, but it seems well and truly abandoned now. You passively wonder how those bug creatures survived Profectus' blast while probing Mortia's thoughts, trying to get an idea of how she's doing. Though panicked, she is still conscious and does not seem harmed. {Did you encounter a horde of giant crustaceans when descending the tunnel in the floor of the dungeons?}

Her emotional maelstrom that was her mind only moments before quiets, panic giving way to calm. You're not sure if this is genuine or merely an attempt to make herself seem more in control of the situation. {Yes, I fought them off and fled deeper into the tunnel system below. They didn't follow me. I warn you though, bugs are not the only creatures lurking down here. There is an large accumulation of vys deeper into the tunnel complex that I'm making my way towards, I think it might be a living creature, though I'm not yet sure.}

You suppress your annoyance with Mortia for throwing herself into harm's way with the sort of reckless abandon that only you would typically be foolish enough to practice. {Well we're coming down after you, so I would appreciate it if you could provide us some directions. Wandering around aimlessly in the tunnels would do nothing but waste both of our time.}

A hint of guilt is transmitted through the connection along with her response. {I've sort of lost track, but if you just focus your vys and head towards the largest and brightest object you can find you should find me eventually. Even for a novice I imagine this place glows like a bonfire through the lens of Nature magic.}

(1/3)
>>
>>44778771
Ass AIDS
>>
Not particularly helpful, but you sever the connection regardless. Turning your attention once more to Darzi, Fulvia, and Profectus you pose a question.“Well then, who's going down first?”

Darzi steps forward. It makes sense, her armor is by far the heaviest you've ever seen. Even if she gets swarmed by those bugs, you doubt they'd be able to do much of anything to actually harm her. She tries to lower herself gently into the mouth of the tunnel, but her spear proves unwieldy and the glass slick. Her boots slide off the floor of the tunnel and her attempts to steady herself only send her careening into the black.

You pull your shield tight against your chest and carefully lower yourself in next. You could probably just use Earth magic to roughen the floor of the tunnel and allow yourself safe passage, but that seems rather dull. The moment you release your grip on the edge of the tunnel you're sent shooting through the obsidian lined hole, the slope of the tunnel leaving you practically airborn.

You create a ball of light, fire without flame or heat, to illuminate the path ahead of you. It's a surprisingly long fall, you're trapped inside for nearly a minute before finally you see the end ahead. Though the tunnel continues on ever deeper, ahead the floor has collapsed and you can see light spilling from the chamber beyond. You reinforce yourself with metal magic as you fly from the hole in the floor, only to crash into a pool of water.

You flounder, your armor and robes making it hard to keep yourself above the surface. However, your foot strikes something hard and, after some experimental probing, you realize it's shallow enough that you can stand on the bottom. Darzi has already hauled herself up to the shore of this underground lake, her weight leaned on her spear.

(2/3)
>>
>>44778831
>Her boots slide off the floor of the tunnel and her attempts to steady herself only send her careening into the black.
ayy
>>
Profectus crashes into you, knocking you off your balance. He panics, pushing off of you to try and claw his way towards the surface. Perhaps you should have been a bit quicker getting away from the hole in the ceiling. Regardless once he's hauled himself towards the shore you wade towards dry land. Fulvia shares your fate not seconds after you manage to lumber out of the way, slamming into the water with a tremendous splash.

Eventually the four of you manage to gather on the banks of what turns out to be a rather expansive lake. You're a little annoyed, Mortia could have warned you that there was water at the bottom of the tunnel. It's Darzi who finally breaks the silence, her voice inordinately loud in the vastness of the chamber in which this underground lake sits. “So where do we go from here?”

You focus your Vys, the world shifting into various shades of green and white. Peering below fails to reveal any particularly large signatures of vys, certainly nothing you'd describe as enormous. There is a very strong signature a hundred feet or so deeper into the caverns, and innumerable other life forms milling about the caves. You'd even call some of the creatures dwelling down here quite large, but none seem all that remarkable.
(3/4)
>>
>>44778771
You think with all the fecal matter we make him deal with his immune system would be stronger than goku.
>>
Then you look up. A swollen white blot looms above you, it seems almost as though a second sun hidden deep beneath the Earth. It extends tendrils into the world around it, each one draining its surroundings of ambient vys. You probably fell in deeper than Mortia thanks to Profectus' blast smoothing the walls of the tunnel, but it's not all bad. You seem closer to whatever the vys signature is than Mortia.

>Stick to the plan, try to advance towards whatever that enormous lifeform is.
>You should try and meet up with Mortia first, enter a trance to see if you can't find her amongst the innumerable creatures dwelling in these tunnels.
>You'd be willing to bet that those white dots deeper into the cave system are artifacts of some sort, try to find a way down. You'd probably just have to wait for Mortia anyway if you started to pick your way back upwards now.
>Write-in
>>
>>44778870
>>Stick to the plan, try to advance towards whatever that enormous lifeform is.
>>
>>44778870
>>Stick to the plan, try to advance towards whatever that enormous lifeform is.
>>
>>44778870
>You should try and meet up with Mortia first, enter a trance to see if you can't find her amongst the innumerable creatures dwelling in these tunnels.
>>
>>44777609
Can we pocket these monsters as both proof and food?
>>
>>44778870
>Stick to the plan, try to advance towards whatever that enormous lifeform is.
>>
>>44778870
>>You'd be willing to bet that those white dots deeper into the cave system are artifacts of some sort, try to find a way down. You'd probably just have to wait for Mortia anyway if you started to pick your way back upwards now.
duh
>>
>>44778870
>You'd be willing to bet that those white dots deeper into the cave system are artifacts of some sort, try to find a way down. You'd probably just have to wait for Mortia anyway if you started to pick your way back upwards now.

>2016
>caring about things other than cool artifacts in bq
>>
>>44778870
>>You'd be willing to bet that those white dots deeper into the cave system are artifacts of some sort, try to find a way down. You'd probably just have to wait for Mortia anyway if you started to pick your way back upwards now.
Artifacts>Mormor
>>
>>44778870
>You should try and meet up with Mortia first, enter a trance to see if you can't find her amongst the innumerable creatures dwelling in these tunnels.
>>
>>44778870
>>Stick to the plan, try to advance towards whatever that enormous lifeform is.
>>
>>44778870
>Stick to the plan, try to advance towards whatever that enormous lifeform is.
>You should try and meet up with Mortia first, enter a trance to see if you can't find her amongst the innumerable creatures dwelling in these tunnels.
Just head towards the big thing while trying to lock onto Mortia with nature magic, with all her artifacts on she should be pretty easy to spot
>>
>>44778870
>Prod with the plan, JC.
>>
>>44778870
>Stick to the plan, try to advance towards whatever that enormous lifeform is.
>>
>>44778870
>You'd be willing to bet that those white dots deeper into the cave system are artifacts of some sort, try to find a way down. You'd probably just have to wait for Mortia anyway if you started to pick your way back upwards now.
>>
>>44778870
>You'd be willing to bet that those white dots deeper into the cave system are artifacts of some sort, try to find a way down. You'd probably just have to wait for Mortia anyway if you started to pick your way back upwards now.
>>
>>44779079
>>44779054
>>44779103
>>44779105
>>44778922
>>44778905
>>44778891
>No deviation from the plan.

>>44779133
>>44779037
>>44779008
>>44778929
>>44779158
>Did somebody say shiny objects?

>>44778910
>>44779046
>>44779079
>Slight deviation from the plan.

Writin'
>>
>>44778870
>You'd be willing to bet that those white dots deeper into the cave system are artifacts of some sort, try to find a way down. You'd probably just have to wait for Mortia anyway if you started to pick your way back upwards now.
Tell mormor what we are doing first though.
>>
>tfw can't think of anything to discuss
>>
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You cut the flow of vys, your vision returning to normal. You find yourself staring up at a patch of glowing white crystals growing from the ceiling of the cavern, the source of the light filling this chamber. It stretches from one side of the cavern to the other in one broad strip broken only occasionally by a hole where the roof has collapsed.

You get the impression that this place isn't very stable, so turn your attention to your companions. “I think we went too deep, the gathering of vys is above us, but not very far. If we set off now I'd be willing to bet that we beat Mortia there, which means we can hopefully prevent her from doing anything idiotic.”

Nobody voices any complaints, perhaps out of a desire to avoid attracting attention to your party, so the four of you set out along the edge of the underground lake in search of some way out of this cavern. You take the lead, with Profectus at your side and Darzi only a few steps behind. Fulvia lingers further back, her hands glowing in the dim light cast by the crystals above.

You find a number of paths deeper into the tunnel through cracks in the floor or twisting passages lit by more of those glowing gemstones, yet to call the hole in the wall a passage upwards would be a lie. It's really more like a crack, barely tall enough for you to stand in and so narrow your armor is going to be scrapes against the walls, but it slopes upwards and you don't exactly seem spoiled for choice. You manage to fit, if only barely. The fact that Darzi likewise manages to squeeze through is even more impressive, considering her armor is quite a bit bulkier than your own. You suspect that has something to do with the fact it's Elaudian steel.

(1/2)
>>
>>44780155
Then shitpost
>>
On the other side you emerge into a much wider hallway, the walls carved in intricate geometric designs. Burned out torches line the walls ensconced in rusted iron holders, a wave of your hand reignites them. Those that aren't soaking wet that is. IT seems moisture has seeped into the chamber from the lake below, moss and slime coats every surface. It's with some trepidation that you advance towards the stairwell at the end of the hall, only to pause as you draw near. You hear something coming from above, the steady clank of metal against stone.

At first you think it might be Mortia, but something seems off. It sounds too heavy, and the echo of its footsteps seems unnatural. Gesturing for your companions to wait, you creep up the stairs and peek around the wall to the floor above, where a man in a suit of steel armor waits for you. He drags alongside himself a heavy sword dotted with sapphires as he marches away from the stairwell, towards a rusted iron door.

The figure turns, proceeding to march down a joining hallway. You manage to catch a glimpse of where its head ought to be just as it vanishes around the corner, but instead of a man you find only formless shadow staring back at you.

You get the impression this place is probably important, whatever it is.

>The stairwell continues up, and the vys signature is still a few dozen feet above. No reason to stop here.
>The large signature of vys is coming from the direction of that doorway, investigate what's on the other side.
>Write-in
>>
>>44780222
>The large signature of vys is coming from the direction of that doorway, investigate what's on the other side.
>>
>>44780222
>>The large signature of vys is coming from the direction of that doorway, investigate what's on the other side.
>>
>>44780222
>>The large signature of vys is coming from the direction of that doorway, investigate what's on the other side.
>>
>>44780222
>>The large signature of vys is coming from the direction of that doorway, investigate what's on the other side.
>>
>>44780222
>The large signature of vys is coming from the direction of that doorway, investigate what's on the other side.

why is Artorias under our family estate?
>>
>>44780197
>artorias
Nice desu
>>44780222
>The large signature of vys is coming from the direction of that doorway, investigate what's on the other side.
>>
>>44780295
>>44780276
>>44780261
>>44780251
>>44780243
>>44780237
>Through the iron door.
Writin'
>>
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>Completely unanimous vote
I hope we stay this dead.
>>
>>44780511
I'm just lurking off and on. Been kinda apathetic about the quest lately for some reason.
>>
>>44780585
It's because the last few threads have been shopping with middling tier at best artifacts and curbstomping political bullshit with our "lolfuckyou" magic and our companions.
>>
>>44780511
Hopefully Soma will give us a new mask soon so we can all vote for that.
>>
Be right back, gonna eat real quick.
>>
>>44780585
I just find Mik's motivations and the overall narrative aspect hella boring. Top tier world building and metaphysical sperging though
>>
>>44780707
>and then soma choked to death on a hotdog, never to quest again
>>
>>44780749
I'm just here because there are scenes that I'm holding out for, like the unbanishment ceremony.
>>
>>44780774
Don't underestimate somas mouth's experience with wieners
>>
>>44780812
l-lewd
>>
>>44780749
The only reason BQ's world/metaphysical shit is so good is because the average QM has the writing ability of a 5th grader, making BQ look better by comparison.
>>
>>44780812
>>
Only 144 threads behind. Im going to catch up any day now!
>>
>>44781064
why
>>
>>44781064
Have fun on Namek
>>
>>44781064
Stop posting in these threads if you're not caught up, no one cares if you're reading the archives or not.
>>
>>44781064
What the hell is taking you so long? I started rereading BQ three days ago and I'm already to Namak. And that's with work eating up my time. Do you just read at, like, ten words a minute, or do you actually read non-story posts in the archive?
>>
>>44781064
fuck u nigga
>>
>>44781123
How would he get the full BQ experience if he wasn't reading the anon posts?
>>
>>44781064
Choke on a dick.
>>
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>>44781151
>giving a shit about the BQ experience
>>
>>44780585
We're too OP and failing rolls is almost impossible so it's not exciting at all anymore
>>
>>44781176
I did read all the posts. I enjoy anons shitposting
>>
>>44781176
>giving a shit about anything in BQ but the shitposting
You're doing it wrong, anon.
>>
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>>44781185
>We're too OP and failing rolls is almost impossible

whelp, quest gonna end in 2 threads now, been nice running with you guys
>>
Threadrly reminder that analwulf is a tool and no one likes him
>>
>>44781328
Is this some fresh IRC faggotry?
>>
I'm just waiting for that vatis chick we knocked up to come back with baby in hand demanding a second.
>>
>>44781355
>IRC faggotry
kinda redundant innit bruv?
>>
so are you guys still mad about planefag?
>>
>>44781397
urite
>>
>>44781378
I'd give it to her.
>>
>>44781378
It's only been a month or two. She should just now be discovering/accepting that she's preggers.

That said, we do need to contact Deme to hears the news in Anthus and get that nigger to put our sidebitch on the phone.
>>
>>44781398
literally who
>>
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You reach through the brooches to your companions. {It's safe, everyone follow me. I think there might be some manner of golem patrolling the hallways but it's moved on.}

Your party falls in behind you and all four of your party advance down the hallway together, Fulvia once again bringing up the rear. You stop just before the hallway the golem wandered down and check to make sure it's not just waiting for you in ambush, but find the hallway empty. It continues on for quite some time but not even twenty feet away a doorway hangs ajar, firelight spilling out of the room within and the shadows of a half dozen figures cast against the opposite wall. You can't imagine what on Earth is going on in there, but you also don't particularly want to find out.

Continuing on you sidle up to the door, your footsteps impossibly loud now that you're actually trying to stay quiet. It's these damned boots, they're so heavy they'd make noise walking across woven carpet. Gripping the door handle you use a bit of Earth magic to erode away the rust clinging to the hinges, and carefully lean your weight back. A muffled, high pitched squeal echoes through the halls, but you don't hear any approaching footsteps. Once you've got the door open just wide enough to fit through, you slip into the next room.

Inside you find yourself standing on the banks of a stone river, light streaming down from an opening in the ceiling above. It looks like a ladder crawls up the wall towards it, though judging by the number of missing rungs it's not exactly safe. A shove from behind pushes you further into the room, Darzi squeezing in behind you.

(1/2)
>>
>>44781458
>implying she's not our main and only bitch
Just give up, darzifags
>>
Fulvia drags the heavy iron door shut behind her, sliding a metal bar across the door once she's shut it firmly. That should prevent you from being followed, hopefully. To either side the river seems to stretch on into eternity, thick iron pipes dipping into the water at regular intervals. Water leaks from their ancient seams, the metal groaning as if about to burst under pressure.

Profectus has wandered closer to the edge of the river and peers down into its depths. It doesn't seem particularly deep, but you still can't see the bottom. Perhaps that's why a ball of fire appears over his shoulder, to provide some extra light. You're about to turn towards the stairwell when his voice filters through your thoughts. {Mik, there's something down there. Looks like it might be a corpse.}

>Stick to the plan, everyone up the ladder. Who cares about some ancient corpse?
>Maybe it has something valuable? Dive in to retrieve it.
>Tell Profectus to blast it, just to be safe.
>Write-in
>>
>>44781541
>Stick to the plan, everyone up the ladder. Who cares about some ancient corpse?
We can explore after we've regrouped with Mortia.
>>
>>44781541
>Maybe it has something valuable? Dive in to retrieve it.
>>
>>44781541
>Stick to the plan, everyone up the ladder. Who cares about some ancient corpse?

exploration and loot later, meet up with mort
>>
>>44781541
>Write-in
Look at it with nature magic
>>
>>44781541
Manipulate the flow of water so we can check it out without getting wet or swept away by the current
>>
>>44781605
changing form >>44781581 to this
>>
>>44781541
>Maybe it has something valuable? Dive in to retrieve it.
>>
>>44781534
>implying she won't seduce Darzi into a threesome
>implying she won't tease us both into a haze where we no longer realize nor care that we're fucking Darzi raw
>implying she won't grab us from behind and force us down into a mating press
>implying she won't hold us tight and whisper how we'll set up playdates for the children while we unload our vys-enhanced seed deep into her womb
>implying Crys won't vanish without a trace after we broadcast it all over the fucking brooches again
>>
>>44781605
Or we could pull it out of the water instead.
>>
>>44781541
Voting for >>44781605. 50% of why is just to see how Soma describes this choice in the vote tally.
>>
>>44781605
>>44781635
>>44781663
>>44781599 (I'll count this since it's essentially "avoid getting in the water but check dat shit out")
>Get 'em wet shaggy

>>44781567
>>44781581
>Stick to the pan

>>44781570
>>44781653
>DIVE DIVE DIVE

Writin'
>>
Rolled 7, 1, 5 + 14 = 27 (3d10 + 14)

>>44781714
>>
Rolled 5, 3, 7 = 15 (3d10)

>>44781714
>>
Rolled 1, 7, 4 = 12 (3d10)

>>44781714
>>
Rolled 6, 8, 10 = 24 (3d10)

>>44781714
>>
>>44781658

I most read those sex scenes again, very erotic while giving enough room to the imagination.
>>
Rolled 1, 7, 7 = 15 (3d10)

>>44781714
>>
Rolled 4, 4, 2 = 10 (3d10)

>>44781714
>>
Rolled 2, 2, 4 = 8 (3d10)

>>44781714
>>
Rolled 7, 3, 9 = 19 (3d10)

>>44781714
>>
>>44781751
>>44781771
>>44781791
>21, 23, 20 vs DC 20 (Base 20 for the volume of water being moved)
>Success!

The +4 from Frosty only applies to ice and freezing based spells, this is more directly water manipulating, so only a +8 from being a Grandmaster. Still a Great Success and writin'
>>
>>44781897
That's because it was Somouto who wrote them
>>
Rolled 4, 5, 5 + 8 = 22 (3d10 + 8)

>>44781714
>>
Rolled 9, 1, 2 + 8 = 20 (3d10 + 8)

>>44781714
Last roll
>>
>>44781897
My memory fails me. What sex scenes are you referring too?
>>
MAKE RHYNIA GREAT AGAIN
>>
>>44782410
REMOVE BARBARIANS
>>
>>44782472
RIGHT WING DEATH SQUADS
>>
>>44782577
LEGALIZE HUMAN EXPERIMENTATION
>>
>>44782577
DOMESTIC BANDITRY
>>
>>44782577
LEGALIZE DRUGS
>>
You advance towards the river, pausing as you reach the bank. The water is murky, a thick layer of green mold clinging to the surface. You try to peer past that to whatever it is that caught Profectus' eye. Only when he finally moves the the ball of fire closer do you see what he's talking about. At the bottom of the river sits an old, desiccated corpse. It's hard to tell whether it was a man or a women, the flesh hangs only loosely from its ancient bones and most of its throat has been ripped out by some unknown beast, but it's wearing an old suit of Hiacian armor so you feel safe assuming it was once a man.

The armor itself is made from the same material as your warlock armor, the shell of a palaka worm, but it doesn't feel enchanted. Certainly not to the extent your Warlock armor is. Still, just to be sure you channel vys and with a gesture the river's slow current grinds to a halt. Tremulously, the river begins to pull itself apart. Split down the middle by the force of your will until the riverbed lay exposed. A thousand years of caked dirt and rotten plantlife, clinging to the stone floor.

Exposed to air, the corpse begins to move. You realize you were looking at but the smallest portion of an immense beast, one of its dozen arms prying itself from the muck and grime to grip the riverbank. You and Profectus both back away as it hauls itself up to its full, immense height. Its head is a warped construction of severed limbs, its mouth a collection of jagged bone and severed fingers clawing at the air like insectoid mandibles as it crawls onto the bank of the river.

You release your spell, the water crashing together with tremendous force and knocking the beast off balance. You try freezing the water's surface but a blade of bone punctures through the ice sheet.

You glance towards Profectus, his stone arm having ripped itself apart to expose its glowing innards. He looks to you, awaiting your command.

(1/2)
>>
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>That arm of his can destroy damn near anything, tell him to blast this piece of shit.
>This place doesn't exactly seem structurally stable. The four of you combined should make short work of the creature without the need for Profectus' arm.
>Fuck that shit, run away. This thing seems pretty slow and you doubt it could climb a ladder, even with all its innumerable hands.
>Write-in
>>
>>44782839
>This place doesn't exactly seem structurally stable. The four of you combined should make short work of the creature without the need for Profectus' arm.
>>
>>44782866
>>This place doesn't exactly seem structurally stable. The four of you combined should make short work of the creature without the need for Profectus' arm.
>>
>>44782866
>That arm of his can destroy damn near anything, tell him to blast this piece of shit.
>>
>>44782866
>This place doesn't exactly seem structurally stable. The four of you combined should make short work of the creature without the need for Profectus' arm.

It seems pretty biological and water kept it down. We should use our decaying magic.
>>
>>44782866
>This place doesn't exactly seem structurally stable. The four of you combined should make short work of the creature without the need for Profectus' arm.
Plus that nigga is still a one minute man when it comes to vys.
>>
>>44782866
>>This place doesn't exactly seem structurally stable. The four of you combined should make short work of the creature without the need for Profectus' arm.
Lets not kill ourselves with a stupid ass cave in.

What a lame way to end the quest if we got crushed by a rock.
>>
>>44783053
>>44782976
>>44782961
>>44782887
>>44782886
>Play it safe

>>>44782894
>Burn down hot topic.

Writin'
>>
>>44783096
>>Burn down hot topic.
kek
>>
>>44783096
When will we get to learn casting with the husk of our soul?
>>
>>44782866
>Use water magic to rot the fucker's parts off
>>
>>44783202
all my this.
And have Chys lock that thing in, if it survives the rot attack or can use water magic to heal.
>>
>>44783246
>Chys
She's not here.
>>
Yea as a water GM rotting the everloving shit out of this thing should be easy peaszey
>>
Thank god we didn't dive in.
>>
You calm Profectus with a gesture, your thoughts reaching out to those of your other companions. {So long as we all work together I don't think we need to resort to any drastic measures. This thing is already a corpse, we've just got to make it lie still.}

A bolt of vys shoots past your head, impacting the creature's torso and leaving the flesh there smoldering. However the undead conglomerate of flesh and bone continues to haul itself out of the water seemingly undeterred even as three more bolts manage to knock off one of its arms. The severed limb lands with a crunch into the ice surrounding the ever rising monstrosity, but much to your dismay one of its lower arms simply reaches out and grabs the lost appendage, passing it up the line to be reattached as though nothing happened.

So maybe this isn't going to be exactly what you'd call easy, but fighting it on even ground is still better than getting buried under a hundred tons of rock and rubble. Focusing your will, you seek to rot the flesh off its bones. You succeed spectacularly, the rotten meat sloughing off in great clumps as it drags itself onto the shore. Fulvia wills spikes of metal to impale the creature through the abdomen and pin it in place, even as she shoots fire from her finger tips to set it alight.

Unfortunately the waterlogged, waxy skin seems quite unwilling to catch aflame and for every limb you sever another one seems to sprout elsewhere. Finally it hauls itself fully onto the shore and on a hundred legs begins to crawl forward. You, in a fit of desperation, sever its head with a glance. The rotten skull separating from the body with relative easy and rolling a few feet towards you.

(1/2)
>>
Rather than collapsing into a hunk of rotten flesh and shattered bone, the severed fingers servings as the head's 'teeth' spring to life. They bear the skull aloft, crawling towards you much faster than the lumbering corpse it was once apart of. Profectus blast it with a stream of fire, at a much lower intensity than his usual assaults, and leaves nothing but a smear of ash where it had once been. Still the beast lumbers forward.

>Combat Initiated!
>Enemies Remaining: 1x Corpse Crawler (Unharmed)
>Allies: Profectus, Fulvia, Darzi
>Status: Unharmed

Long strips of flesh start to peel themselves away from the body, arms and legs detaching even as disembodied torsos and chunks of discarded flesh fall away from the body. Where once you stood before an immense, lumbering beast you quickly find yourself faced instead by a dozen smaller, faster combatants. Some are little more than a severed hand crawling forward on shattered fingers, while others are spider-like collections of limbs.

>Allied Turn!
>Enemies Remaining: 1x Corpse Crawler (Dismantling), 13x Flesh Golems (5x Pinned)
>Allies Remaining: Profectus, Fulvia, Darzi
>Status:Unharmed

Fulvia's efforts prove much more effective on these than their larger progenitor, she manages to pin many of them down before they can get very far.

>Focus on the big fucker, try to rot it away before it can produce any more of the smaller creatures. (3 vys)
>If you can keep the smaller ones at bay long enough, the larger one should eventually kill itself off. Turn them to ash. (4 vys)
>Cast a Ranged, Area of Effect, Paralysis spell. That should take care of the little fuckers. (4 vys)
>These things seem held together by vys, a poison spell would destroy that vys and likely do a lot of damage. (2 vys)
>Write-in
>>
>>44783744
>These things seem held together by vys, a poison spell would destroy that vys and likely do a lot of damage
>>
>>44783744
>>These things seem held together by vys, a poison spell would destroy that vys and likely do a lot of damage. (2 vys)

Rot. Decay. Poison. We are Pestilence. Dust to dust, ashes to ashes.
>>
>>44783744
>Write-in
Can we rip all the water out of the body to desiccate it and then light it on fire?

Or tel Chrys to disintegrate it?
>>
>>44783744
>Focus on the big fucker, try to rot it away before it can produce any more of the smaller creatures. (3 vys)
>>
>>44783744
>>Focus on the big fucker, try to rot it away before it can produce any more of the smaller creatures. (3 vys)
>>
>>44783806
You could try to draw the water out of the creature's flesh to weaken it and make it more susceptible to fire.

Chrys ain't around though, she's flying on a dragon hunting for food with your son.
>>
>>44783744
>These things seem held together by vys, a poison spell would destroy that vys and likely do a lot of damage.
>>
>>44783798
>>44783770
I feel like poison would take to long

>>44783744
would leeching the moisture from it be viable?
>>
>>44783825
Oh right. I completely forgot that she isn't here.
>>
>>44783806
>Or tel Chrys to disintegrate it?
She's flying with Zahak
>>
>>44783744
>>Focus on the big fucker, try to rot it away before it can produce any more of the smaller creatures. (3 vys)
The party can take care of the small fuckers.
>>
>>44783744
>>These things seem held together by vys, a poison spell would destroy that vys and likely do a lot of damage. (2 vys)
>>
>>44783744
>These things seem held together by vys, a poison spell would destroy that vys and likely do a lot of damage. (2 vys)
>>
>>44784007
>>44783984
>>44783798
>>44783770
>>44783835
>Poison

>>44783880
>>44783824
>>44783808
>Disintegrate

>>44783843
>>44783806
>Draw the moisture from it

Writin' for nosiop.
>>
Rolled 3, 6, 5 = 14 (3d10)

>>44784069
>>
Rolled 8, 6, 7 = 21 (3d10)

>>44784069
>>
Rolled 9, 10, 3 = 22 (3d10)

>>44784069
>>
Rolled 5, 4, 1 = 10 (3d10)

>>44784069
Spend for great success
>>
Rolled 7, 3, 3 = 13 (3d10)

>>44784069
>>
>>44784069
am i blind because im not seeing a prompt in the post to roll, unless you are saying in IRC
>>
Rolled 8, 6, 3 = 17 (3d10)

>>44784069
You should know we are gonna spend for it if its less than 10 soma.
>>
Rolled 1, 8, 2 = 11 (3d10)

>>44784069
Nat 3
>>44784203
Common sense dictates we roll.
>>
Rolled 10, 4, 8 = 22 (3d10)

>>44784069
>>
>>44784140
Oh yeah, dice.
SO your bonus is +8 (+4 from the Enchanted Shortsword, +2 from Warlock Armor, +2 from Vatis)
VS DC 24 (Base 20, +6 from Undead, +2 from compartmental, -4 from spell suitability)

>>44784140
>>44784150
>>44784158
>22, 29, 30 vs DC 24
>Success!

Spend for a great success? You're at 46/65 after casting the spell.
>Spend 2
>Don't spend

>>44784203
I think people just sort of know at this point, a lot of them at least. They make up for my own negligence.
>>
Rolled 4, 1, 6 = 11 (3d10)

>>44784069
One more left for Nat's.
>>
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>>44784253
>Spend 2
>>
>>44784253
>Spend 2
>>
Rolled 7, 7, 7 = 21 (3d10)

>>44784253
Soma its usually an automatic spend if its under 10 vys atvthis point.
>>44784069
>>
>>44784290
>Implying I'm not already writing for you spending but putting the vote to you so it seems like I finished the post faster than I actually did.
>>
>>44784253
if it's less than 5 vys and we're above half of our capacity can we just assume we spend?
>>
>>44784290
>Rolled 7, 7, 7
Checked
>>
>>44784253
Spend
>>
>>44784307
>Implying this actually works if you admit that's what you're doing.

>Still slowma
>>
>>44784307
RRRRRRRRRRRRRRRRRRRRRRRAAAAAAAIIIIIILRRRRRRRRRRROOOOOOOOAAAAAAAAD
>>
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>>
You gather your vys in your right arm, cold seeping through your bones as the poison gathers in your veins. Your old master always used to say that every spell a Vatis cast rips away a little portion of themselves, and now you know that to be true. Manipulating the spell, you force the vys to drain through your palm into the hilt of your sword, and then into the frost-coated blade.

A bolt of green shoots from the tip of your shortsword the moment you point it towards the creature. The spell strikes the conglomeration of disparate flesh and bone and at first seems to have no, or very little effect. Some of the flesh falling off its bones doesn't spring immediately to life, some of it just lays there dead, robbed of the vys sustaining it. Other bits and pieces do manage to keep themselves animated, four more flesh golems joining their brethren, but that pales in comparison to the dozen or more it created only moments before.
>Vys Pool: (44/65)

Profectus charges forward, his heavy falcata cleaving a decayed torso nearly in half while his shield knocks aside a disembodied skull leaping for his throat. Darzi's fires off a few more bolts from her spear before charging forward, managing to knock the legs off one of the charging spider-like golems before impaling it on the unusually long blade of her weapon.

>Enemy Turn!
>Enemies Remaining: 1x Corpse Crawler (Poisoned, Disassembling), 17x Flesh Golems (5x Pinned, 4x Poisoned, 3x Wounded)
>Allies Remaining: Profectus, Fulvia, Darzi
>Status: Unharmed

(1/3)
>>
One of the spider-like collection of arms and legs leaps upon Profectus, knocking him to the floor. Its bony fingers claw at his armor, trying to worm their way underneath the metal plates. You hear him shout, but you can't tell if it's out of pain or surprise. Four more swarm Darzi, and though she keeps them at bay she's still indisposed. She does manage to stab one in its rotten face, but it does not seem overly disturbed by the development.

You note with some pleasure that the golems created since you poisoned the creature are slowly falling apart, you just hope it isn't too little too late. Five of the creatures are charging straight towards you on innumerable arms and legs, their fingers skittering loudly across the stone as they drawn nearer.

>Allied Turn!
Enemies Remaining: 1x Corpse Crawler (Poisoned, Disassembling), 19x Flesh Golems (5x Pinned, 6x Poisoned, 4x Wounded)
>Allies Remaining: Profectus (Pinned), Fulvia, Darzi
>Status: Unharmed

The giant stitched together corpse isn't looking quite as giant anymore, it's been hollowed out by its fleeing brood, and seems to be on the cusp of collapsing under its own weight. Unfortunately you have your own problems to deal with. You manage to slice the first pouncing golem in half with your shortblade, but that just means you've got six enemies to contend with instead of five.
(2/3)
>>
An immense ball of fire shoots across the room, casting the chamber momentarily in stark contrast. It strikes the lumbering behemoth square in what you suppose passes for its chest, sending globs of liquid fire spewing across the room. One such glob lands on one of the golems charging you, quickly chewing through its fragile limbs and immobilize it, while a significant portion coats Darzi and the four golems she's dealing with. Your companion, in her heavy armor, is fine if somewhat confused. The same is not true of her opponents.

>Focus on defense, warding off the five remaining golems trying to rip you apart and assimilate your flesh.
>Poison seemed to work once, why not a Ranged, Area of Effect, Selective Poison spell that excludes your companions? (5 vys, +4 DC)
>Paralyze the creatures charging you, so you can have some room to think. (3 vys)
>Now seems like an excellent time to learn how to combine two elements. Try to coat them in liquid fire. (???)
>Write-in
>>
Profalactus is not having a good day
>>
>>44784909
>>Paralyze the creatures charging you, so you can have some room to think. (3 vys)

Nothing we have will kill them fast enough. We ought to just prevent ourselves from taking damage, and let our poison do it's job.
>>
>>44784909
>Now seems like an excellent time to learn how to combine two elements. Try to coat them in liquid fire. (???)
>>
>>44784909
>Now seems like an excellent time to learn how to combine two elements. Try to coat them in liquid fire. (???)
>>
>>44784909
>Now seems like an excellent time to learn how to combine two elements. Try to coat them in liquid fire. (???)
Like there was any other option
>>
>>44784909
>>Paralyze the creatures charging you, so you can have some room to think. (3 vys)
Para never failed us in all the time we used it
>>
>>44784909
>>Now seems like an excellent time to learn how to combine two elements. Try to coat them in liquid fire. (???)
we'll be fiiiiiiiiiiiiine
>>
>>44784909
>Paralyze the creatures charging you, so you can have some room to think. (3 vys)
Now is not the time to experiment
>>
>>44784909
>>Now seems like an excellent time to learn how to combine two elements. Try to coat them in liquid fire. (???)
was it profectus who shot that fireball? Your post doesnt say who it actually came from

It was the golems from earlier. Golems best bros.
>>
>>44784909
>Paralyze the creatures charging you, so you can have some room to think. (3 vys)

We know meta-effects will work since poison is effecting them. Now is not the time for using a new *technique* we've never even meditated on, much less used successfully.
>>
>>44784909
>>Now seems like an excellent time to learn how to combine two elements. Try to coat them in liquid fire. (???)
Don't be a bitch.
>>
>>44784909
>Now seems like an excellent time to learn how to combine two elements. Try to coat them in liquid fire. (???)
I see no way this could possibly go wrong.
>>
>>44784909
>Focus on defense, warding off the five remaining golems trying to rip you apart and assimilate your flesh.
>>
>>44785002
>Golems best bros.
Why don't we have one again?
>>
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>>44784935
>>44784961
>>44784992
>>44785022
>Stick with the tried and the true.

>>44784940
>>44784941
>>44784960
>>44784977
>>44785002
>>44785038
>>44785042
>The middle of battle is the perfect time to experiment with new magical concepts.

>>44785051
>Defend yerself laddy!

ROOOOOOOLL ME SOME 3d10s, one set. I'm determining bonuses and DCs right now.

>>44784919
Shit rolls desu. He rolled a 9, 9, and a 7 before bonuses.
>>
Rolled 7, 10, 10 = 27 (3d10)

>>44785074
Calling in my karma from earlier today.
>>
Rolled 8, 9, 9 = 26 (3d10)

>>44785074
wellshit
>>
>>44784909
Cut off and regrow our arms while feeding it to the thing
>>
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Rolled 4, 3, 6 = 13 (3d10)

>>44785074
>>
>>44785085
>>44785087
Tis good enough I hope
>>
>>44785085
>>44785087
ayy. At least we're guaranteed regular success even if Soma is incredibly jewish.
>>
Soma, since this counts as learning a technique, will we get +1 Vys?
>>
So I'll count this as a roll for Meditation on Forms.

That means you get a +4 bonus from method of meditation.

Bonus: +12 (+2 from Vatis, +2 from Warlock Armor, +4 from Method, +4 from A Terrible Thing to Waste)
DC: 35 (Base DC 25 for Intermediate Techniques, +10 due to Distractions (+2 per Enemy))

>>44785085
>>44785087
>>44785100
>39, 38, 25 vs DC 35
>Regular Success!

Spend 10 for a Great Success?
>Spend 10
>Don't Spend

You'll be at 40/65 after casting the spell
>>
>>44785182
Actually yeah, it will. So you'll be at 41/66 vys before spending anything.
>>
>>44785259
>Don't.
Call me crazy but we might need some Vys in reserve for this whole dungeon.
>>
>>44785259
>Spend 10

Can we leech from the surviving non-poisoned golem pieces once we've done this?
>>
>>44785259
Si senor.

>>44785294
We've been shunting excess pre-meditation vys into our ring as well as the pendant. We've got like, 150 reserve.
>>
>>44785259
>Don't Spend
>>
>>44785259
>Spend 10
>>
>>44785074
>>The middle of battle is the perfect time to experiment with new magical concepts.
But of course!
>>
>>44785259
>Don't Spend
>>
>>44785259
>>Spend 10
>>
>>44785259
>Spend 10
Haha! Broken mechanics!
>>
>>44785259
>Spend.

We have a ring full of Vys still.
>>
>>44785259
>>Don't Spend
>>
>>44785259
>>Don't Spend
>>
>>44785259
>Spend 10
>>
>>44785259
>>Spend 10
great success
>>
>>44785259
Spend, we got the nearly 70 vys to drain from the ring.
>>
>>44785259
>Spend 10
>>
>>44785259
>Spend
>>
>>44785259
Dont spend
>>
>>44785259
>>Spend 10
>>
Updated the Spellbook and the Char Sheet

>>44785295
>>44785307
>>44785310
>>44785325
>>44785333
>>44785338
>>44785351
>>44785353
>>44785356
>>44785360
>>44785365
>Spend

>>44785367
>>44785340
>>44785349
>>44785322
>>44785309
>>44785294
>Conserve

That'll put you at 31/66

You have 68 vys stored in your ring.
>>
Doesn't doing shit like this increase our maximum vys pool size?
>>
>>44785428
anon
did you read somas posts
>>
>>44785428
See >>44785282
>>
>>44785434
barely
>>
hoooooly fuck this thread has gone on for nine hours and we've gone from standing outside a hole looking in, to fighting things outside the same hole?

Is this namek 2.0
I'm glad I chose to go out instead if sticking around to participate
>>
>>44785461
At least we finally learned magic napalm.
>>
>>44785461
You didn't even read the fucking thread. We're inside the hole.

People like you are just one of the many reasons why it's not enjoyable to play this Quest. It's not Soma. It never was. Nothing he's done is that different from the very first thread. It's the people playing it.
>>
>>44785461
The whole Nazir arc is longer than Namek now
>>
Could an Earth+Fire grandmaster theoretically cause nuclear explosions on demand?
>>
>>44785461
I liked Namek. Cyberpunk hellhole was a cool place.
>>
>>44785487
>It's not Soma. It never was.
It kinda is, he could have asked to stop the shitposting just like the namefagging early on but nope. That and taking his sweet ass time to post is making the story taking more time than necessary
>>
>>44785487
lol cry more fag
>>
>>44785538
>YFW you realize you're worse than phasefags
>>
>>44785549
You shut your goddamn mouth right now.

Phasing did nothing wrong.
>>
>>44785580
At least they're not druidfags
>>
>>44785549
>Hating Phasefags
We dindu nuffin.
>>
>>44785591
The world will be GREEN
>>
>>44785591
b-but muh plants are super useful
>>
>>44785608
You suck like a backwards butt

>Nothing he's done is that different from the very first thread.
Shit actually happened and it happened faster. This has literally been a couple of random encounters, with over an hour per post for what amounts to "you cut off the left hand. You cut off the right hand. Use fire? Use water? Wat do"

Which is fine, whatever, but it doesn't advance the narrative in any way. Someone archive diving could skip this thread and jump into the next and not miss a thing.

This thread is uniquely enjoyable because at some point it became a singularity for shitposting and samefagging and now most everyone who's still around is just waiting to see what kind of flaming trainwreck Mik offs himself with. Nobody even gets buttmad when randumb mask options win basically for this reason
>>
>>44785716
upvoted. quests are srs bsns.
>>
Pressed upon from all sides, you close your eyes. To some it would seem a rather counterproductive move, a guarantee of your own death, but most people cannot expand their senses into the world around them to perceive the world without the need for eyes. Even you can't do it that well, the world dissolves into nothing more than vague impressions and collections of vys wandering through a field of green.

Your sword lashes out, slicing of the golems pouncing at you in half. Then you contort your body to bring your shield up in time to block another attacker. A shove frees you of its overbearing weight, and a swift slash separates three of its limbs from its mutated torso. You feel almost as though you're dancing, your trance coming with unusual ease as the screams of your companions and the crackle of flame fade away into the background.

Fire proved surprisingly effective against these creatures, but that was no normal fire. It clung to their waxy skin and kept burning despite the fact they've all been soaking in water for the past few centuries. It turned a rather menacing enemy into a smoldering pile of rotten meat and broken bone with unrivaled efficiency. Thinking back to what you've learned over the course of the last several months, you decide you'll replicate this task.
>Vys Pool: (40/65)

Channeling vys into the blade of your sword, you slash the next enemy to pounce upon you. The blade carves through the blur of green as though it was little more than thin air, but it does not ignite as you'd hoped. Fire does not leap across the floor, clinging desperately to your enemies. You channel yet more vys, this time stripping away the excess until all that's left is Water. When you drive the tip of the blade through your next enemy, steam shoots from their wounds, ripping them wider than they would have been otherwise but failing to kill them.
>Vys Pool: (36/65)
(1/2)
>>
Perhaps it is a problem of proportion. Focusing your will, you pump the blade so full of vys it seems on the cusp of igniting. It glows white in your vision, excess vys pouring off the blade in waves. The waste saddens you, but there's no helping it right now. You have more important things to worry about. With a swing of the heavy blade fire leaps from the edge of the sword, casting out in a wide arc over your enemies. Rather than merely scorching them it coats them in a flame which refuses to be extinguished, even as they being to writhe violently on the floor.
>Vys Pool: (31/66)

You relax, slowly easing back into the waking world. Darzi has stumbled out of the pile of corpses, still alight, and is ripping one of the remaining corpse-beast in half with her bare hands. Profectus seems to have bored a hole in one of the creatures pinning him to the ground and kicked the other away. He's currently hacking again and again at one of his remaining attackers, little remains of it at this point save a fine paste.

>Combat Concluded!
>Enemies Remaining: 6x Flesh Golems (2x Pinned, 4x Wounded)
>Allies Remaining: Profectus (Wounded), Fulvia (Unconscious), Darzi
>Status: Wounded

You take a step toward one of the few remaining golems, pinned to the floor by an enormous spike of metal. You're not sure whether it's due to the lack of adrenaline or merely your own poor luck, but you suddenly realize that you're bleeding. Between your armor's boot and your greaves, at the base of your knee, a deep gash has been carved through muscle and tendon. You stumble, but healing the wound is a simple task.

Your companions seem similarly fortunate, though Profectus' face is absolutely covered in blood. Likely due to a gash in his forehead. You heal that as well, though he doesn't seem to notice. That task completed you set upon the remaining flesh golems, reducing them shortly to ash thanks in large part to your newly mastered power.
>Vys Pool: (23/66)
(2/3)
>>
The entire process leaves you exhausted, so you draw upon the reserve of vys stored within your ring. Carved from the tusk of an ancient spirit, and decorated with a ring of crystallized vys, it's proved a rather useful little asset. You manage to restore your store of vys completely, the weakness in your limbs forgotten and the headache pounding behind your eyes slowly fading away.
>Vys Pool: (66/66)

Turning to survey the battlefield, you take a deep breath. The stench of burning hair and rotten flesh is strong, but you ignore it. Something is amiss. It takes you a while to put your finger on what exactly, but then you see Fulvia collapsed into a pile near the door, the light in her monocular eye dimmed. You suppose it was she who cast that enormous fireball across the room, expending her vys reserves to do it.

>Rest for a time to let Fulvia recover.
>Use Manipulate and Leech to pump her full of vys, that should get her on her feet.
>You don't have time to dawdle. Shove her in the cloak and get up that ladder.
>Write-in
>>
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>>44785856
>Use Manipulate and Leech to pump her full of vys, that should get her on her feet.
>>
>>44785856
>Use Manipulate and Leech to pump her full of vys, that should get her on her feet.
>>
>>44785856
>>Use Manipulate and Leech to pump her full of vys, that should get her on her feet.
>>
>>44785856
>>44785846
>>44785833
Dropped muh trip.
>>
>>44785856
>>Use Manipulate and Leech to pump her full of vys, that should get her on her feet.
>>
>>44785856
>Use Rape and Orgasm to pump her full of jizz, that should get her on her feet.
>>
Is the misarchiver now upvoting all quests instead of downvoting them? Seeing a lot of noname or shitty quests with 20+, kek
>>
>>44785856
Pump her full of love, be dramatic
>>
>>44785856
fug fulvia. nows our chance
>>
>>44785875
>>44785881
>>44785887
>>44785898
>>44785905
>>44785961
>>44785963
>Now that she's unconscious, you have the perfect opportunity to fill her with your life force.
>>
>>44785856
CLANKCLANK the unsuspecting and vulnerable gynoid
>>
>>44785924
no
>>
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>>44785833
So battle trances are a thing?

Neat
>>
>>44785979
ayy
>>
>>44786043
Back in the temple the gal we cockblocked showed us how it was done
>>
>>44785407
Soma, in the spellbook, you wrote "examples of potential combinations". So we don't know yet if tremor sense works, neither IC nor OOC, right? I guess you will update that section with "confirmed combinations" as we try them out?

>>44785856
>>Use Manipulate and Leech to pump her full of vys, that should get her on her feet.
>>
The battle seems to be over. Profectus has lain back on the stone floor to catch his breath and Darzi is trying to wash the still-burning fire off her armor in the river. She isn't having much success, it seems quite unwilling to wash off in water and even when it does and keeps burning as it floats downstream.

Thus you turn your attention fully to the unconscious Fulvia. Taking a seat beside her you channel vys, a thin tendril extending from your chest and binding itself to her abdomen. You suppose that's where her reserves are, with most people the tether usually latches to their chest.

The next part is a bit trickier. Using the manipulate spell you 'grip' the end attached to Fulvia, ripping it free and binding it to your own reserves. Then you rip free the end originally attached to you and bind it to Fulvia. The result is, instead of draining her of vys, you end up allowing your vys to drain into her reserves. She seems to drink greedily from the wellspring of your power, draining you significantly before finally her monocular eye.
>Vys Pool: (51/66)

You sever the connection as she pushes herself upright, thoughts whispering through your own. You're glad you thought to reinforce your mind with Metal magic. {I am pleased to see that you did not perish, Dux. It required the full weight of my vys pool to generate a spell I believed powerful enough to turn the tide of battle.}

You nod, helping her to her feet as you rise to your own. {I assumed as much. That liquid fire proved surprisingly effective against the corpse golems, enough so that I was finally inspired to master the art of combining elements myself.}
(1/2)
>>
>>44786427
>draining you significantly before finally her monocular eye.
HER EYE WHAT
>>
She stops brushing out her armored robes, focusing her attention on you. {There was time enough to meditate in the middle of battle? That seems unnecessarily reckless.}

Right, you suppose you've never actually meditated in battle either. {Nothing of the sort, I used Nature magic and a method I learned in Pani's temple to slip into a trance while sacrificing as little of my ability to fight as possible.}

You expand your focus, roping your other companions into the mental conversation. {We can't afford to dawdle, there's a ladder up to the floor above, I'd be willing to bet that's where we'll find the source of that enormous vys signature.}

Darzi apparently gives up on ever extinguishing the fire burning on her armor. She's mostly freed her upper body of the stuff, but most of her legs are still on fire. She leaves little drops of smoldering flame wherever she walks, forming a trail of fire. Profectus meanwhile seems reluctant to rise from the cold stone floor, but eventually forces himself to his feet. He's wiped the blood out of his eyes, though he's still coated in the stuff.

You ascend first, followed shortly by Fulvia, then Darzi, and finally Profectus last of all. His shield seems to be causing him trouble climbing the rungs, but he's managing well enough. The ladder is ancient and rusted, but wherever a rung is missing you carve a ledge with Earth magic and it's by the grace of Metal magic that you manage to reach the top without falling to a rather unceremonious death.
>Vys Pool: (50/66)

(2/3)
>>
>>44786456
So Darzi is dropping liquid fire on Prof while they both climb the ladder?
>>
You haul yourself through the minuscule hole at the top of the ladder, finding yourself in what seems to be a bathhouse of some sort. Seven enormous ball of marble float seemingly under their own power above a large pool of clear, clean water, surrounded by a ring of the same stone. The water is hot, steam rising towards the immense, vaulted ceiling. You can't begin to guess at its source, though it's cascading down from holes in the walls high above. The sound of cascading water is all that disturbs the silence.

This is rather disappointing, if you're being perfectly honest. While true, the levitating balls of stone are impressive for a glorified art installation, you've seen better. You were expecting some sort of immense tentacled beast to fight, or a powerful artifact to steal. Not a statue. Channeling vys, you cast the worlds in shades of green and realize with no small amount of relief that this is not the source of that bright glow. Rather, the source is just beyond the pair of decaying wooden doors on the opposite end of the bathhouse, and slightly lower than the level you're on.

You and your companions advance, once they've all found their feet. This area seems remarkably peaceful, considering what unknowable horror lurks just beyond the door on its furthest side. Darzi decides to wade through the pool in the hopes that it will finally remove the last vestiges of that liquid fire, but only partially succeeds. Profectus has greater success, since only small portions had fallen on his armor thanks to Darzi's lack of consideration.

(3/4)
>>
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>>44786456
>Profectus meanwhile seems reluctant to rise from the cold stone floor, but eventually forces himself to his feet. He's wiped the blood out of his eyes, though he's still coated in the stuff.
>>
As the four of you reach the doorway, Profectus and Darzi step forward to lead the way through the door. Profectus with his tower shield, and Darzi with her heavy armor make for quite the imposing sight. The wooden doors squeal open on ancient hinges to reveal a stairwell constructed of elaborately carved marble, and as a group you descend into the depths of whatever lies beyond.

You emerge into a remarkably small chamber, lit by rows of torches even after all these years. Smoke fill sthe room, fragrant and sweet. Perhaps they're burning sandalwood? Ten pillars surround the central construction, an enormous runic array built up around a brass dome, some sort of bulbous statue dangling from the ceiling. It reminds you of the uvula of some enormous mouth.

The pillars themselves are carved from some manner of green stone, you've never seen its like before. It's polished to gleam like marble in the light of the torches, but lacks the usual dappled pattern associated with marble. Your party reaches the bottom of the steps without triggering any sort of trap or activating whatever this artifact is, but nor do you have any idea what it might do or why it drinks so greedily from the ambient vys surrounding this chamber.

>Look around for a set of controls.
>Contact Mortia, tell her you're already here and inquire after her progress.
>Inspect the runic array, maybe you can determine its purpose.
>Write-in
>>
>>44786546
>Contact Mortia, tell her you're already here and inquire after her progress.
>Inspect the runic array, maybe you can determine its purpose.
>>
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>>44786546
>Contact Mortia, tell her you're already here and inquire after her progress.
>>
>>44786546
>>Contact Mortia, tell her you're already here and inquire after her progress.
>>Inspect the runic array, maybe you can determine its purpose.
>>
>>44786546
>Contact Mortia, tell her you're already here and inquire after her progress.
>>
>>44786546
>>Contact Mortia, tell her you're already here and inquire after her progress.
>>
>>44786546
>Write-in
MEDITATE ON THIS SHIT
>>
>>44786546
>>Look around for a set of controls.
>>Contact Mortia, tell her you're already here and inquire after her progress.
>>Inspect the runic array, maybe you can determine its purpose.
Look at everything, but don't touch anything yet, while talking to Mortia.
>>
>>44786546
>Contact Mortia, tell her you're already here and inquire after her progress.
>>
>>44786546
>>Look around for a set of controls.
>>Contact Mortia, tell her you're already here and inquire after her progress.
>>Inspect the runic array, maybe you can determine its purpose.
All of it my nigga.
>>
>>44786546
>Look around for a set of controls.
>Contact Mortia, tell her you're already here and inquire after her progress.
>Inspect the runic array, maybe you can determine its purpose.
>>
>>44786552
>>44786553
>>44786558
>>44786561
>>44786573
>>44786580
>>44786596
>>44786598
>>44786598
>Wish mah bitches would get here.

>>44786598
>>44786580
>>44786618
>Where are the fuckin' keys?

>>44786552
>>44786558
>>44786580
>>44786598
>>44786618
>Check out those sweet geometric patterns, bruh.

>>44786574
>MEDITATE

Writin' for inspecting the runic array and contacting Mortia.

Probably the last past, I'm dog tired.
>>
>>44786546
>Write-in
activate catshrine.exe
>>
>>44786381
Oh, and to answer this question:
Those are combinations Mik is pretty sure will work, either due to experience, or reading about them, or being told about them.
And yee, I'll update it with stuff you come up with later on.
>>
>>44786652
>>>
> Soma !!+GTkXXhXj7Y 01/15/16(Fri)17:43:18 No.4478
what would water and metal
>>
>>44786725
I would have thought either literally liquid metal/elaudian steel, or a way to heal the mind/insanity
>>
>>44786751
maybe we can use water/earth in the future and repair all the damage to the earth the rhynians did haha??
>>
Tired as fuck, going to bed.

Thanks for running Soma.
>>
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You glance to each of your companions in turn before speaking. “Look around for a set of controls, I'm going to inspect the runic array. Don't touch anything yet, we still don't know what this thing does.”

They fan out. Darzi and Fulvia vanish beyond a gently sloping stairwell to an area below, while Profectus begins to mill about the level you're on in search of anything which might pass as the controls for this massive machine. You, meanwhile, advance towards the center of the chamber and the brass dome there. Looking at it now, it strikes you that the runic array is actually much larger than you'd thought. It seems to encompass the entirety of the first floor, even the pillars supporting the enormous dangling statue above are part of the array.

Most of the largest runic circles closest to the bronze dome are empty, patterns spiraling out around them for no conceivable purpose. You see remote repeated a few time, as well as a few runes you recognize from the enchanter's palace you stumbled across in the void. That rune which teleported you to the ancient temple in the depths of the Pa'vala. Unfortuantely there's never any indication of a destination, so you doubt that is the purpose of the room.

Looking up to the dangling uvula of this immense disembodied mouth, you find it's carved with the rune for Fire modified by a number of runes you don't recognize, Large among them. Perhaps a weapon of some sort? However, the Fire rune seems to be targeting the base rune, which you're unfamiliar with.

You decide to inspect the pillars, the teeth if you're sticking with the mouth analogy. The carvings seem largely decorative, though each one is engraved with a single rune at their center. All are subtly different, but remarkably similar to the Mark rune you are familiar with. Perhaps the runes correspond to specific versions of the Mark rune carved elsewhere in the world? A secret weapon, perhaps designed to wipe out cities?
(1/2)
>>
With a sigh you return to the center of the chamber, trying to make out some of the other runes carved around the edge. To distract yourself from this useless endeavor you allow your thoughts to mix with Mortia's, finding her mind overwhelmed by a sense of curiosity. {We've reached the chamber responsible for the massive vys signature, how close are you?}

She's surprised, but suppresses it. {Only a few hundred feet, I believe. I've found a chambered filled with mosaics and I may have gotten distracted inspecting them. They're all fine work, and remarkably whole considering how long ago you told me your people's empire collapsed. What can you tell me of the chamber?}

You shrug, a useless gesture considering she can't see you. {Not much, we've only just arrived. If I had to guess at it's purpose, it's either some sort of teleportation array or a city-destroying weapons capable of killing millions of people. Personally I'm hoping for the former. We haven't managed to find a control panel yet, unfortunately.

You take a few steps away from the bronze dome at the center of the room, turning towards the stairwell where Darzi and Fulvia vanished. It's not a moment later that you notice the designs on the floor beginning to glow blue, and feel the familiar sensation of vys saturating the air. Turning slowly around you find Profectus, his hand placed upon the surface of one of the, now illuminated pillars.

The bronze dome splits slowly open, and from within slides a strange, twisted lump of what you believe is iron, or perhaps some similar material. Tendrils, almost organic in appearance, branch from the top of the metallic lump like some sort of crown. As the device rises slowly from within the dome, stone arms joining it to the dangling statue above, you get the distinct impression that you may want to distance yourself.

>EEEEEEND THREAD
>>
THANKS FOR RUNNING SOMA
>>
>>44786856
God damn it Prof.
>>
>>44786856
>Use leech to absorb the vys
>>
>>44786856
whoops
thanks profectus
>>
>>44786856
Dangit, Prof! Can’t you at least wait a bit before pushing random buttons?

Thanks for the thread.
>>
>>44786856
>Profectus, his hand placed upon the surface of one of the, now illuminated pillars.
Which hand? the Stone one? Prepare your shadowrunning, lads, if it is
>>
>>44786929
Yes
>>
>>44786856
Something tells me he knows what he's doing.
>>
>>44786936
Fuckin' knew it
Thread replies: 337
Thread images: 27
Thread DB ID: 421130



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