Where my eternal format players at?
What are we playing/brewing? Where are we going now that wizards has axed all support?
Playing dark ritual storm across all formats, dark petition is a hell of a card
Brewing Pauper High Tide
How'd I do?
4 Ghostly Flicker
4 Compulsive Research
4 High Tide
3 Toils of Night and Day
4 Psychic Puppetry
4 Cloud of Faeries
(unco(C1)) 4 Merchant Scroll
(unco) 1 Eerie Procession
4 Ideas Unbound
4 Eye to Nowhere
2 Halimar Depths
3 Evolving Wilds
3 Terramorphic Expanse
>Don't halimar depths hurt your island count?
Yes, but I'm not expecting to play more than one before I combo off, so I can use it to cast the first High Tide.
Still not ideal, but hopefully it will help me enough to justify it.
>What does terramorphic expanse/evolving wilds do for you?
They thin my deck to make drawing into things marginally easier.
My only relevant plays before I combo off are tutoring on turn 3, or Eye to Nowhere-ing a land (ideally on turn 2), so the etb tapped should phase me too much.
Deck thinning gives you a very marginal advantage, it makes you 2%ish less likely to draw a land. ETB tapped is actually a pretty big drawback, if your opener has double terramorphic you're basically time walking yourself
I sort of play. I want to build a better version of the old extended Astral Slide deck to play in Legacy, since my local format is low-powered anyway and I loved the deck.
Any ideas for how to make it work better? Would something a little more conventional like a Stoneforge package make sense as an inclusion?
My win condition is built out of cards that double as combo enablers.
I'll use Ghost Flicker / Archaeomancer shenanigans for infinite mana and recursion.
Incidentally, pic related can be cast on opponents.
ANTfag checking in, all hail dark petition. Super jelly of OP's duals, I can't even afford expedition fetches...
As for the legacy's dead meme, I live in a metro area. We have 20 person weeklies at two different shops.
I play it as a 1 of with 2 swarms. the difference between 1 and 2 mana is huge, but it's better against miracles and delver.
Right now? It's basically the list that won Worlds in 2004 http://tappedout.net/mtg-decks/24-07-14-julien-nuijtens-wg-astral-slide-2004-wc/
There were some changes I made, but it's been so long since I played the deck that I can't recall what my list was when I dropped it.
>I can see the infinite mana
Ghost Flicker + Archaeomancer + High Tide + [Cloud of Faeries] OR [High Tide + High Tide]
And between all of the digging, tutoring, and recursion; 3 high tides is probably easier to get.
>but it seems win-con light
Again, Ghost Flicker + Archaeomancer + Archaeomancer is infinite recursion as long as you feed it mana.
Now you're speaking my language. How long have you been on 2 dark petition, no top? I'm trying top out, and hate it every time I draw it.
My thoughts on xantid swarm are that i don't think its even that great against miracles, I'm mostly taking it in against delver where they have 11-15sh counterspells usually. And in that matchup I expect them to leave bolts in, so I was considering uping the count.
If I haven't already found a Compulsive Research, I use my infinite mana and recursion to dig into one.
And then I target my opponent with and recur Compulsive Research until they've draw their entire deck.
I've been on 2 petitions since origins dropped, taking out top and the 15th land. I haven't changed my maindeck since then (except for a failed run with the 2 past in flame, zero AN list, which was absolutely horrible.)
I agree completely on top except in 3 very specific situations
>Blood moon with no basics
>Discard/lockpiece heavy decks (everything without counters)
Everywhere else, it's basically air. I'd rather play six d tutors.
I feel you on swarm vs miracles, but assuming they haven't assembled CB+top, it practically wins the game by itself.
Haven't tried it, but my gut instinct tells me no. I'm more worried about not finding action cards than being mana light.
I was trying 2 PIF 1 dark petition for a while, its actually pretty good if you expect a whole ton of discard decks.
My game plan against miracles is to use discard to take counterbalance, but I take in decays so I'm going to have a lot of draws where I can strip their only counterspell. They're going to have maybe 7 post board, so going1 for 1 with discard isn't impossible. It still might be right to take in.
What do you board out? That's the area where I'm never positive
I like the double PiF in theory, but I'm more worried about the increased reliance on red mana and the graveyard. Double dark rit into AN is a classic free win button that I don't want to lose, and I play against so many incidental cages/RIPs that focusing on PiF seems like suicide.
My usual sideboard plan for miracles is
+2 swarm (usually switch one for grid to catch them if they keep in plows)
Keeping them off counterbalance is the priority, as they play very little interaction outside of it. I like to think of swarms as pure bait in that regard. If it resolves, they're banking on a CB landing, and if it doesn't, they have a second counter in hand.
The big problem with relying solely on discard is their ability to float a counter with top. I still shit my pants trying to combo against an active top if there's any blue card in their hand. Swarm lets you play solitaire, and in a pinch can sac to flashback therapy. It's only happened once, but it was fucking glorious.
>have pauper UR Delver/Kiln Fiend deck
>tfw never have anybody to play with
The only thing it's missing are the Gitaxian Probe playset and, for the sideboard, pyro/hydroblast. Other than that it's complete, albeit it's more of a control build than flat out blitz. Seriously, how do you even pilot the full-on blitz list? A guy lent me the cards almost a year ago and I played that deck and I was absolutely useless against nearly everything. I don't have my deck with me right now, but I'll post a list here when I get back home.
>>44766589 It's a pretty easy mistake to make, especially considering *my* miscommunication.
To make matters worse 4 of my uncommons (the Merchant Scrolls) could be treated as commons depending on the play group determines rarity from older sets (pic related).
I'd snap a picture of my deck but I don't have it with me, It's my own take on the "All in red"/"Stompy" archetype but with a human creature type theme.
4x Chalice of the void
4x Blood Moon
4x Magus Of the moon
3x Phyrexian revoker
4x Simian Spirit guide
3x Chrome Mox
4x City Of traitors
4x Ancient tomb
4x Cavern of souls
4x Prophetic Flamespeaker
2x Rakka Mar
2x Koth of the hammer
1x Chandra, Pyromaster
1x Flame-tongue Kavu
3x Hero of oxide ridge
1x Umezawa's Jitte
1x Sword of Fire and Ice
3x Tormods crypt
3x Shattering spree
1x Phyrexian revoker
1x Goblin welder
It's very good agains storm and lands.
Don't think feast and famine would do much for the deck, the opponent should have plenty of useless cards in their hand (if not, than I'm already loosing) to throw away, and I usually don't need extra mana for anything. Used to play 2x fire and ice just because how quick of a kill it is with flamespeaker
>>44766955 and >>44764977 here.
>He's brewing PAUPER anon.
No. No I am not. >>44766555
Also, >>44766858, I forgot to say this in my last post.
>Not superior online pauper
Curse you and your 20¢ Chain Lightnings!
Shits $15 apiece here.
Who /khans fetches and white bordered duals/ here?
4x Urza's Tower
4x Urza's Powerplant
4x Urza's Mine
4x Tranquil Cove
2x Remote Isle
4x Sea Gate oracle
3x Ulamog's crusher
1x Scour from existence
4x Journey to Nowhere
2x Rhystic Circle
2x Oblivion Ring
4x Expedition map
4x Azourius Signet
4x Phropetic Prism
My sideboard seems to have run off, but the big thing is 2x Curse of the Bloody tome for control mirrors
Notthing because without proxifags I have no one to play against.
Have you noticed most of the bad news started happening as soon as WotC administrative offices started filling up with cunts? Fucking whores erred the way to Marvel and are acting like the shit they have for IPs and characters can survive without the motherfucking game itself. They don't care about diminishing tournament assistance and their answer to shrinking sales is to ban judges, reduce the number of GPs and threaten to close stores.
Yeah, the "fewer GP's will make them more of a big event" thing is just bullshit. They already are the biggest thing except pro tours. Having to travel all over the world just to play some magic isn't something everyone can do.
Unfortunately I've only played the deck at an event once so don't have much data. Jace definitely felt like he belonged in the deck. Looting is great, flashbacking stuff is obviously great, entomb turning into 1 mana demonic tutor once he flips feels busted as hell. I put in Izzet Charm because I was expecting a lot of Deathrites but I never ended up facing any so idk. If you're not killing deathrites, the card feels kinda mediocre. I ended up boarding it out a decent amount. I think I'll go back to UBg, though I'll miss Pyroblast in the board. Not sure if cutting Petals is correct. Right now I suspect it isn't but eh.
budget legacy fag here, also playing storm but can't get LEDs and infernal's no good without it. I've instead gone 4 manamorphose 2 seething song 2 burning wish which in most cases has been good enough.
I've also playing a 4th duress over the 2nd preordain, what are your thoughts on that?
Going to 8 disruption spells is interesting, but my worry is that by increasing the number of discard spells you also increase the number of unkeepable hands you have. A double duress opener is usually going to be worse than 1 duress 1 preordain
No, only 2 dark petition. the 9 cards I listed (-4 LED, -4 infernal, -1 preordain, +4 manamorphose, +2 seething song, +2 wish +1 duress) were the only difference between the mainboard I have, and what I could make out from >>44765519 's picture. The manabase might be a little different as well
since I'm still using shocklands
Yeah, its bomberman (auriok salvagers + black lotus for infinite mana) that runs oath of druids.
The idea is to oath of druids into an auriok salvagers, and bin either a lions eye diamond or lotus as well as a 1 mana cantrip artifact to draw your deck, then kill somehow
The only real advantage you have vs control/storm oath is that you get to win vs dredge.
But it'd be easier to just put a few mages and cages instead and just play control oath desu.
I have 1 tendrils, 4 cards that always find it (2 wish 2 petition) PiF to dig super deep to find one of those 5 cards, and Ad naus to turn up any of the six. I've rarely found myself losing because I couldn't dig for a win.
If I were to run 4 dark petition I think I'd have to cut ad naus, unless I ran 2 main 2 in the board or something.
I'll consider it. I mean it's not like I'd be willing to bring this to anything bigger than FNM. I just don't have the $400 for LEDs and infernals sitting around since I'm still in college.
almost all of the cards were either standard pickups, or found at the local consignment shop's quarter bin
What's wrong with paper pauper?
I'm thinking of building a gauntlet of every competitive pauper deck and just making everyone in my University playgroup play with them instead of their janky-ass garbage homebrews because I don't enjoy winning every game before any decisions have already been made.
If it's the prices then I don't really see the problem, since it's a minor issue (except Oubliette, fuck that card).
Honestly, Legacy players are the only cool guys I've met playing Magic.
I remember back when I first got into Magic, the very first event I went to was a Legacy tourney with this janky ass non-combo elves. It still had 2 Cradles because they were 20 or 30 dollars at the time, but I just loved that my opponents would laugh with me at the ridiculously bad cards I was playing (mainboard Terastodon silver bullet against Ensnaring Bridge and Countertop!) and that they actually helped me build it to be more efficient despite how much of a lost cause it was.
I've only recently gotten back into Magic and I can't really justify spending enough money to build a proper Delver variant (holy shit Delver decks are the coolest thing every) or finish out my Elves (although I have most cards but the duals, fetches, Natural Orders and last two Cradles, excluding cute sideboard cards like Null Rod), so I'm considering doing the unthinkable and buying counterfeits to play with in tourneys.
I mean it's not like I'm gonna EVER sell them or trade them away to dupe people, I just want to be able to play what I think is the greatest format with the broest of bros around. Maybe play a GP or two but that's about it.
I might just flesh out the Elves list since honestly, it's doubtful Cradles and Bayous will ever depreciate, but Delver just looks like 100% the deck that I was born to play (Delver? Lightning Bolt? Young Pyromancer? Fucking Nimble Mongoose the best card ever? Fuck yeah)
>no degenerate card filtering á la Brainstorm and Fetches
>no Goyfs, Mongoose if RUG
>no Young Pyromancer if R
>no DRS if B
>no Stifles or Wastelands
but most importantly
Don't get me wrong, I have a fully sleeved Pauper Delver deck and I enjoy playing it, but the greatest thing about Magic is when you're interacting with your opponent and you're testing your skill as a player, and the breadth and depth of options and lines are just so much more staggering in Legacy than Pauper.
It's just not the same when you don't get to beat a player with a Jace on the board to death, or when you get blown out by a trillion Dredge zombies
On mtgo you need to click through everything. In a paper tournament you can demonstrate a loop, so once you have the kill you explain it, then they dir. On MTGO they can make you play it out, and you have to click through a mana loop, and clicking through a pyrite spellbomb loop would take a very long time. You only need to do one half of the loop if you just get infinite mana then torch them to death
My advice is to play delver. Elves is fun, but when you run 4 brainstorm 4 ponder you get a lot more chances to outplay your opponents, and makes your sideboard cards much stronger. Its also just really fun to play. Grixis is my jam right now, but RUG is good in the right meta
I've been brewing the following lately:
2 Bloodstained Mire
3 City of Brass
4 Polluted Delta
2 Children of Korlis
4 Chrome Mox
4 Dark Ritual
1 Emrakul, the Aeons Torn
4 Faithless Looting
4 Lotus Petal
4 Pull from Eternity
4 Serum Powder
4 Shallow Grave
1 Tendrils of Agony
The idea is to trade the reasonable amount of disruption and consistency via cantrips that normal Tin Fins has for a lot more speed and consistency via really great mulligans. Since you usually want to go off at the latest T2, you'll be using your nonland mana sources a lot more than Tin Fins, so the increased number of Chrome Moxen makes sense. Unmask + Chrome Mox + Serum Powder + Pull from Eternity is an absolutely absurd engine. I've also increased the Children of Korlis count and swapped Goryo's Vengeance for Exhume: harder to hit Emmy, much easier to Storm off, especially considering the Chrome Moxen and Pulls.
I'm not sure if I like serum powder here, wouldn't it be better as a cantrip? You're running serum powder to increase consistency, but trading off consistency for it. I get that you're trying to go all in, but my experience is that serum powder is only great if your deck needs one specific card in its opening hand to function, a la dredge or leylined
I'm going to take this to my first Legacy FNM this Friday. Wish me luck.
Yeah exactly my though, but I just can't rationalize spending as much money on assembling all of Delver as I can on just buying a few Cradles and trading for some Natural Orders, so I'd have to go with counterfeits.
I see nothing morally or ethically questionable about it at all, I just don't enjoy the thought of being at the whim of some random deck check fucking me over from competitive Magic for basically forever.
The main wincon is Rest in Peace + Helm, but it's a control deck based around Land Tax and Scroll rack for card advantage and an Enlightened Tutor toolbox for answers.
Belcher is nice because late game it is a one card combo while RIP and Helm is 2.
Has anyone ever tried Intuition in Reanimator?
>bins 2 reanimation targets vs DRS
>gets reanimation spells
>gets FoW if needed
>works well with baby Jace
At 3 mana it seems slow and awkward when you're trying to bin one of your 1-ofs. Maybe it's more suited to a more control oriented list.
I want to brew up doomsday control, looking for advice. The idea is to control the game until the opponent has no relevant cards in hand, then resolve doomsday and get a Shelldock emrakul kill or a lab man kill.
2 spell piece
4 git probe
1 ideas unbound
4 lim-duls vault
2 dark ritual
1 laboratory maniac
1 shelldock isle
Probe seems pretty bad in a control shell. Same with lim-dul's. Are they there because of doomsday? Also you're already playing black, might as well play some discard and jam Lili + JTMS.
Probe is a free way to crack doomsday piles, vault is so you can hold up permission then set up a kill on eot. I'm not sure if I want Jace, I'm looking to play control in the combo mirror and combo against control
The two basic piles I was thinking of were :
Git probe/cantrip and LED in hand:
Ideas Unbound, LED, top, probe, lab man
Git Probe/cantrip in hand, no LED:
shelldock, emrakul, 3 pieces of disruption
Its more of a doomsday deck that's trying to run permission
The idea was that LDV would let me dig for doomsday while holding up spell pierce. How many would you cut?>>44793592
Its usually better against miracles than a tendrils pile or a lab man pile in the dark. I've seen lists run snap or cloud of faeries so it's not a pass the turn pile
>What are we playing/brewing?
Brewing Vintage Infect. It has interaction + fast clock, but brainstorm/ponder being restricted really hurts it, but its not terrible.
I feel like I should either splash a third color, either red for blasts or black for tutors/yawgwill. I'm leaning towards black, but I'm unsure.
3 Wooded Foothills
4 Inkmoth Nexus
3 Misty Rainforest
4 Tropical Island
4 Blighted Agent
4 Glistener Elf
1 Sylvan Library
1 Crop Rotation
4 Force of Will
4 Vines of Vastwood
4 Gitaxian Probe
1 Mox Emerald
1 Black Lotus
1 Mox Sapphire
1 Ancestral Recall
4 Mental Misstep
1 Dig Through Time
SB: 1 Bojuka Bog
SB: 4 Nature's Claim
SB: 2 Krosan Grip
SB: 2 Flusterstorm
SB: 1 Submerge
SB: 1 Misdirection
SB: 1 Spellskite
SB: 1 Blightsteel Colossus
SB: 1 Tinker
SB: 1 Life from the Loam
Vines is a port from the Legacy version of the deck and I'm not really impressed by it. Its good vs. Swords, but you have Mistep to answer swords. Thinking of cutting some copies for Cruise/Become Immense.
I would splash black but I'd keep it a conservative splash. Vampiric, Demonic and Yawgwill are the only cards you really need.
Crop rotation seems out of place to me. It can grab inkmoth, but if you really need the manland that badly you can vamp/demonic for it with the black splash.
I really, really like having a tinker package in the sb though, it can really catch some people off guard, but you're going to need more artifacts for that to work (You can technically sac inkmoth to tinker though, so I guess that's a thing).
This looks like a great deck for null rod. Also, your sideboard needs WAY more dredge hate. Try 4 grafdiggers cage and 3 of something else. Maybe bojuka bog if you want to go deep on crop rotation.