>>44746179 Considering there is no such thing as an objectively good game, that would very much depend on your personal preferences. All I can say is that it is an unholy amalgamation of several unrelated games and settings made on a dare and it works far better than it has any right to. It is the Frankenstein's monster of Tabletop RPGs, and boy, is it ever alive.
Yes, it's a lot of fun. In my experiences though, I've had a very hard time getting it off on the proper foot when I've tried to run stuff online. Half of that is the usual problems with starting things online, and half of it's getting people on the same theme. I usually advertise that as a DM I prefer to go over the top and kinda of ridiculous, and then I get a bunch of people trying to apply with 40K grim-only style applications. I feel like this is the kind of game that I'd need five clones of myself to really enjoy.
>>44747075 The balance between exalts is a little funky, the book1 ranged classes don't have gun kata access, gun kata are too class specific, and some uses of background points are way better than others.
>>44748080 Yeah, I dropped the book3 development a while back when it turned from "lets make a small amount of highly polished stuff that fits the setting well and fix questionable stuff from the old book" to "lets just add a ton of races and exalts regardless of whether they fit the feel and ignore everything else". Perhaps I'm exaggerating a little, but I had such high hopes.
>>44750897 I was talking more about how nearly every race takes from multiple source materials, like how the eldaring are a mixture of the eldar, the eladrin, and ME's cleansuit aliens (never played, can't be assed to look it up). Of the homebrew races, the githyanki/zerai are the ones that really really hit that perfectly.
>>44746179 Yes, I think the newer homebrew is taking it to far into a bunch of random directions that kind of cheapens it. It's meant to be the ultimate crossover, which isn't necessarily the same as a crossover with everything. The first book picks a few key settings (planescape, 40k, mass effect, spelljammer, a few others) and makes a game that fits together in a surprising way. It shouldn't have made so much sense but it did. Now people are trying to fit as many of their favorite ideas/animoos/fetishes into it, so it feels not as great/more skeezy. Either way it's pretty cool, and if you want to add more shit to it more power to you.
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