Pathfinder General /pfg/
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Old thread >>44658366
Were Paizo the ones who wrote the stuff in Dragon Compendium? Could they potentially bring us some of the cool stuff in it, like Diopsids, Dvati and Tibbits, not to mention the cool as fuck Death Master and Savant classes?
>implying such a creature as these "gods" are described as could ever consider me worthy of marriage
>implying the very idea of their existence, were it true, would not render mine redundant
>implying I have anywhere else to go
At least I may know peace.
Asmodeus will be my perfectly lawful waifu. He knows what needs to be done and isn't afraid to make it happen, even when flawless order for all requires the suffering of a few... Or many. Either way. He also has some sweet domains and
likes very pretty in a nice Hell-inspired dress.
Their dedication is to order, not to the greater good. There is a difference, as order does not necessarily or inherently bring happiness, save to those individuals predisposed to find happiness in it.
Also they treat Halflings and Tieflings like garbage, when it's well-documented that fewer Tieflings would turn to Evil and Chaos if people treated them like people growing up.
If you believe his book, he's above all of them.
If you don't, he's still one of the Core 20, putting him at least on part with Sarenrae and company.
>Noiralog is the future
The only thing that prevents people from being happy is that pesky free will. It's the cause of everything bad. Conflict, wars, hate, without free will this would not exist.
Can you call Asmodeus evil for opposing it?
Obedience means nothing when one cannot even think to disobey. Such creatures would be less than human, even less than beasts! Soulless automatons with no capacity to choose goodness!
But humans seek the guidance of Gods all the time, ask the Harrow for their future, and weren't many a hero choosen by goodness instead of the other way around?
Asmodeus shepards mortals towards their true desire. Nothing wrong with that.
Why is this even organized by tier? Listing iconics also refers to their specific - horribly suboptimal - builds, so the normal tiers do not even hold for the ones that can't rewrite most of their poor decisions every day at dawn.
Originally it was organized by tier just because that was a simple way to group them. Later I decided to keep it that way because I was curious how races/gender/class placement would shake out.
How do you measure power?
If gods are defined by their laws, and he knows the law better than any mortal or divine being, then he is the most powerful god.
However, he is limited by his laws. This stops him from being all-powerful.
>TEMPORAL BODY ADJUSTMENT
>By reversing the flow of your personal hourglass, you can turn back time, undoing a harmful event. You may initiate this counter when you would be affected by a negative condition (such as being cursed, dazed, paralyzed, or sickened), or are affected by a negative condition. Negate the condition that would affect you, or end any one such condition currently affecting you.
Maybe this is just me, but is "remove any negative condition and curse automatically for free an unlimited number of times per day" kind of crazy for a level 4 manuever? Spells usually need level checks for that.
action costs and availability are important, as well as the fact that if you can't move you can't initiate a maneuver. it's personal-only, too, unless you find some way to share a boost.
You get a one-shot dodge of the effect, as opposed to slightly higher level spells that would heal it in you and friends after it's taken root, or make you and your friends actually immune in the first place.
It's not just a one-shot dodge, you can use it to remove any effect at any time afterwards. The main limitation is that it can only affect yourself, unless you have an ability like that initiator paladin thing.
It does still strike me as a bit strong, though.
Unless it specifically lists all the conditions it can remove, it can also do stuff like negate poison and sickness, which are longer term and harder to get rid of, but still a temporary negative condition.
It's basically 'don't worry if you fail a save against this condition, you can just automatically act as if you rerolled and passed'
No, it's an immediate action.
It takes place the moment you're about to be affected.
>You may initiate this counter when you would be affected by a negative condition
>Negate the condition that would affect you
sure, but then you're also complaining about spammability, which is just not true in the context of prevention since you can only do it once per round and once per maneuver recovery, and someone who's no-save-just-losing you will probably have more lose spells lined up
It also can remove grapples, falling prone, entanglement, aging, any negative spell effect that can be considered harmful (like geas or dominate), suffocation, unconsciousness, and death in some cases.
This has more but here are three if you dont wanna look through the list.
>GMing Iron Gods
>two players die to wraiths
>they become wraiths themselves
>the advanced wraith dies and the player wraiths become free willed
>they want to rejoin the party playing as wraiths
Do I allow it?
>be turned into life-hating undead made out of the antithesis of living
>lol I'm still the same guy I'll keep adventuring with my best buddies forever
>let PCs get incorporeality and undead immunities
Shit GM detected
Is there any way for me as a PC to qualify for the ghoul only feats?
I thought maybe racial heritage (ghoul), but that's only for humanoids.
I'm trying to play a Ghoul Blooded sorcerer who worships the Demon Lord of Ghouls and has ghoul feats.
I just really want to be more ghoul like.
Depends on the setting. Undead don't /have/ to be evil, but they tend to be. Wraiths in particular universally hate life. It's a literal, physical part of their being (inasmuch as something incorporeal can have a physical part).
If they came back as wraiths and then just went back to adventuring, they're not wraiths. They're ghosts.
Someone who came back as a ghost though sheer force of will when a wraith would normally have created them into a spawn is a neat idea though.
Take Leadership. Get a cohort with UMD or Create Undead on their spell list. Buy a scroll of Create Undead. Kill yourself. Make the cohort use the scroll on you to become a ghoul.
>Pharasma-Friendly Death Domain 3rd-level domain spell: Replace animate dead with speak with dead. 6th-level domain spell: Replace create undead with antilife shell. 8th-level domain spell: Replace create greater undead with symbol of death.
>Pharasma-Friendly Souls Subdomain 3rd-level domain spell: Replace animate dead with speak with dead.
Used Psion to completely invalidate every single encounter we threw through charming the shit out of everything and everyone with high as hell DCs they can never beat. Was going to eventually go Thrallherd, which I looked at and saw was bullshit.
Psion is tier 2, and their classes all really fall between 2 and 4, I think Psion is their only tier 2, but their may be archetypes for like wilder or some other full casters that change that.
Well, standard spellcaster affair, but it's harder to do with a psion. I suspect shenanigans that have little to do with the class
Or at the very least, ignoring of PP manifester level expenditure limits.
No one has every said that. The Psion's a spontaneous ninthcaster, so about the same as Sorcerers. The Mystic and Vizier are also probably T2 because of their sheer power and their ability to wreck WBL with crafting.
Would you say 2 CON is a fair trade for immunity to fatigue and exhaustion as a barbarian? I'm going to guess no.
Context: my barbarian has a Belt of Physical Perfect +2 (all three physical stats). Upgrading it to +4 would require 48,000 GP, a total I have about half of now. Upgrading it by combining it with a Cord of Stubborn Resolve would cost 22,500, so almost all of the money I have now, and waste the CON boost from the item since it doesn't stack with the CON boost the item already gives. If I sell the Belt of Physical Perfection though, I would have enough money to buy a Belt of Physical Might +2 (STR/DEX) and combine it with a Cord of Stubborn Resolve. It would cost around 30,000 GP, and when upgraded to +4 STR/DEX & +2 CON, it would be worth about 62,000 GP, almost as much as a Belt of Physical Perfection +4.
You want suboptimal Cleric and want more skills? Take the Cloistered Cleric archetype, it was made for you. 4 + Int skills, reduced spell slots, +1/2 level to Knowledges (and nothing to use that for), and the ability to Aid Another to everyone in the party (eventually) within 30ft... for skill and ability checks only.
If you take the halfling Helpful trait in combination with the Fools for Friends trait, you can Aid Another for +5... so effectively you can make the whole party reasonably good at any particular task they're set to. Great when the campaign unexpectedly turns aquatic, or similar unpreparedness scenarios.
Psion and arguably Wilder are T2, T1 with augmented Reformation.
Mystic and Vizier can crack T2 with crafting cheese, but it's easy to see those coming. Both are solid-to-high 3s without the cheese.
Most of the rest are T3 on at least some builds, with a couple of solid-to-high 4s (base non-sidebar Soulknife and Wrath Daevics come to mind, maybe 1-2 others). Note that Wrath (Vengeance) Daevic is /freaking high/ on T4, having the highest standing damage out of any DSP class (clocked ~1200 DPR on my Olympic sim with full cheese).
No DSP class lands on the bottom half of T4 or below
You'd have to convince it that it would have any reason to do so to even have the ability to make that check. If the demon's got all the cards he doesn't even have to hear your words.
Nah, in all seriousness we've made our share of mistakes. UltPsi was early in the run and featured Soulknife (too conservative), certain legacy powers (fucking Ego Whip, Reformation, Fusion + Astral Seed), we kinda fucked up some of the PrCs, we published Psychic Wizard.
And I'm not trying to say only the old guard made mistakes. We didn't get proper editing on Path of War. I fucked up certain feats in Psionics Augmented: Wilder. Bloodforge needed errata like an hour after publishing, which is written and being worked on but goddamn (Bloodforge is the reason we always do public playtesting now, incidentally). We forgot oversight on Focused Disciplines.
We fuck up sometimes. We rely on you folks, our fans, to let us know when it happens so we can do what we can about it.
So guys I have never played Pathfinder before but have wanted to try it out. I was invited to play with some folks from work but don't want to be the dead weight being the new guy.
Now, I love games like Dark Souls, Witcher, Diablo, and the like so I am all for being a dude laying waste with a sword. So I want to build a knight type character. But what are some suggestions for not being a straight up noob? And where may I find a cool tin/steel knight figure for a decent price that would be to scale? I keep finding ones that are 2 inches tall and I believe that is bigger than most pathfinder figures right?
We'd rather be honest then sell you a line of hostile crap like other publishers do, and then blame you for our troubles. We're human, we own our shit and try harder down the line. If it's something we can fix, we do.
As far as the errata goes... that's a great question. Maybe? We'd basically have to provide the errata file to John over at PFSRD and hope that he or his team finds time to input it.
>Somehow fail two secret will saves in a row
>PC, usually the voice of reason, is now compelled to argue an absurd position about how they'll stay behind and guard an elf npc while everyone else goes and fights the dungeon boss without them
>The party bard who is usually the less responsible one gets serious and tells me I'm being a moron
>I stay in character and argue hard about how staying behind is the right thing to do and they're just too callous
>They seem to not suspect I'm under enchantment/compulsion at all
>OOC (And In Character too, normally) I agree with everything the bard is saying but can't admit it
>Session is called for the week
>Bard player may now think I'm a moron for the next seven days until it's revealed
A special kind of suffering.
PFSRD is not in our control. That's John, and he does the best he can with an essentially all-volunteer staff. If you know someone who'd like to help, we'd love to have more of our material up there. The PoW section needs cleaning up, lots of UltPsi isn't there, a lot of our supplements straight up aren't there just yet.
But none of /us/ can really influence that either.
You don't have control loss protocols?
Your party should be suspecting this right from the start.
Ah who am I kidding anyways, I gotta turn on most if not all the party in about 3 sessions so they can't give Molthune to their *two* demon lords in exchange for 'getting to become vampires' with a horrible damned ritual.
Funny that the only leg Paizo had to stand on when nerfing the shit out of melee was uberchargers, but Spirited Charge was untouched. If I was forced to play a game of core-only melee I'd consider that the ONLY option now. Bravo Paizo.
Asked in the drawthread a few hours ago but I didn't get a bite. Any of you know of any good drawfriends currently taking commissions? Specifically ones able to work with male characters (I know some don't) but not one overtly masculine. Fantasy themed, of course.
I've messaged one of the older D&D drawfriends (Hoyt) but no reply yet.
On a more relevant note, can anybody PoW playtest experience fill me in on how TWF is looking? I've heard some strong words tossed around about "too good" and "overpowered" but I don't know how much of that is from full casters or what.
If you rely on full-attacks and Dragon Assault, you will tear CR-appropriate enemies to shreds.
If your group uses PoW in any way, your GM will need to add a whole lot more to fights if they're going to be more than 3-round-tops affairs.
Well, I really put the effort into making it sound like something I'd actually say. It's a style of logic, reasoning and conviction completely typical of my character- except in this case it just happens to be something I don't actually believe is sensible. Which just dug my grave deeper, really.
That's hard sometimes because if you're too worried about not metagaming a solution, you might go out of your way to avoid the solution even if it would be an in-character thing to do.
Also there's a weird masochistic amusement to this situation.
>PC is now charmed by elfgirl and gets kissed/cuddled/etc
>Bard is now angry at me for being swept up by women when it counts and leaving the team behind
>PC is usually the one who heavily criticizes the bard for barding around with women and not being cooperative
The irony is just so thick.
So after the last thread, I was able to somewhat plan my gun slinging magus.
# =rest of the levels
Gunslinger 1 (Pistolero/Siege Engineer), Magus # (Eldritch Archer)
Gunslinger 3 (Musket Master/Siege Engineer), Magus # (Eldritch Archer)
but not sure if I should use Wizard(Spellslinger) in anyway. Any another build advice? No third part sources sadly, but if there is an option that is very good, might try and convince my GM.
I may have a commission slot open here pretty soon! However, my male character example pool is somewhat lacking, I'm sorry to say. Something I plan to rectify! If you'd be interested to hash something out at least, you can get ahold of me through
Not quite as often. I have gotten a few commission requests, though no follow-ups.
Though it bugs me when folks come up and ask for "Oppai Loli" when "Shortstack" would be more appropriate.
Considering she's one of the only STR-based characters in the party (with the exception of the Druid's Bear), I would surmise 'yes'.
Lilly (or at least this rendition of her) and Elsbeth exist is the same Eberron world; Elsbeth's story takes place ten years later after Lilly's, and since her's hasn't been finished yet, there's no telling whether Lilly would live long enough to make any kind of impact or make any sort of cameo later on.
It does quite frankly. But there's something that much more unsettling when using "loli" to describe a character even when they're adult and visibly mature. I think it just might be the proclamation of the creep factor with that
>there's no telling whether Lilly would live long enough to make any kind of impact or make any sort of cameo later on.
Well she's going to be empress of the world, so I think that's probably enough to at least take a guess at what kind of impact she'll have.
Depends. What kind of dragon?
So I'm playing in a level 20 game and decided to play a demoniac because why not.
I managed to get to 50int as well the following way:
18 (base) + 4 (tiefling) + 3 (age) + 5 (levels) + 5 (wish) + 6 (belt) + 3 (that one occult book) + 6 (energumen) = 50 int for up to 10 rounds a day.
How do I push this farther? Also, how do I roleplay a being that has 50int? I myself have 10int max.
Expensive black stuff. Black dragons tend to have smaller hordes than other dragons (in terms of size, but equal in terms of value) and favor dark items like sculptures of black marble, onyx gemstones, and black magic items. They would probably not have much in the way of paintings or such, because black dragons love defacing art.
I'm GMing a game and one of my players wants to play a Forgepriest. He gets a lot of crafting stuff as part of his class.
This brings up crafting in general. When starting above level 1 how should I represent the ability to craft? Should a character be able to spend their money on things they crafted, and this be able to double their funds? Or should it be a smaller amount, like 1.5x base wealth?
I want to represent the fact he spent feats and class features on these things.
>>mystic//augmented blade soulknife using a one handed pistol
Gunsmoke Mystic plus Augmented Blade Soulknife for sure; that'd be my vote! Sounds like crazy fun - especially if your GM allows for the free Gifted Blade manifesting progression on top of it.
I mostly need to do this because the PCs hit the horde immediately after the Wyrm died. If they hadn't, the module has it stolen by a rival out from under them.
But the Sorc immediately teleported there, leaving the rest of them in battle with a shitload of pissed off knights and paladins.
>Well she's going to be empress of the world, so I think that's probably enough to at least take a guess at what kind of impact she'll have.
We can only hope, anon.
>playing first session of wrath of the righteous
>playing paladin of iomedae because why not
>fall down a hole because fucking demons
>stuff unimportant to the greentext happens
>come across a dwarf wizard shouting at us to get away, calling us guards
>as the party walks without me ignoring crazy hobo dude I detect evil and ask if he's a criminal
>he tries to color spray me
>pass the save
>one player criticizes me both in and out of character for attacking someone for being evil
>kill the dorf and move on
>later, come across a few corpses in iomedae armor but with symbols of baphomet
>take one of their glaives for myself
>same player says I should get less favor with iomedae for not using a longsword
>"In my hands, these weapons are all those of justice"
Anyone else play a paladin and deal with stuff like that?
Not entirely. The Sorc was playing a half-dragon and he grabbed onto the body of the Wyrm (his grandfather) and teleported it back to the lair. He screamed for someone to get a cleric so they can resurrect him.
But on the other side, they're all evil and grandpa is a competitor in the long run, so he's thinking he'd be better off using the wrym's body and wealth for revenge.
Thank you, Seryzilian’s Hoard works for this, but I still need to add aproximately 50k gold, so I think I'll just add a nice weapon.
A Pelt of the Beast gives its wearer several powers, including the ability to turn into whatever kind of animal the pelt is fashion from as if using Beast Shape I. But one option is a bat, which is a diminutive sized animal that you can't turn into using Beast Shape I because of its size. How is this suppose to work? Do you treat it as Beast Shape III, which is the lowest level version of Beast Shape that can turn into a diminutive bat? Do you just because a small-sized bat as per Beast Shape I? Or is there something else?
>have to play jade regent tomorrow
>don't know what to make because the party is indecisive as fuck
All we got set in stone is a Vivisectionist Alchemist and a strength based martial because that's all this one guy goes. What tier 3 do you guys recommend? Paizo only, 20 point buy.
Converting capital isn't (except labor and goods into magic, because that's 1:1), but could you spend capital instead of money when spending resources to generate capital?
Ex: Generate a point of Labor on day 1 for 10 gp. Generate 2 points of goods on day 2 for a point of Labor (instead of 20 gp)?
The young lady has much to learn on her journey. Maybe someone to help keep her feet grounded and her aspirations high could help.
You are know acutely aware that your party didn't read the goddamn backstory you wrote and don't care for the cultural context of the setting you're playing in. To the point where the latter got half clarified, half retconned after the first session was over because only two of the players were RPing within said cultural context.
Usually how crafting on higher level campaigns has gone is that a crafter gets full discount on non-magical goods and equipment.
Other thing is that no more than half there wealth can be spent on a single item. This is based off the selling price of the item. So a lvl 6 character can't have a +4 attribute item even though they can afford it normally, even if they are paying half-price due to crafting.
It works well at forcing more balanced characters into campaigns and prevents a crafter from exceeding WBL in serious ways. Having twice the items only matters when you can't fill every slot. After each slot is filled it matters less.
Each crafting feat is one less feat that person has for other things. Those extra/better items fill the role of them usually. Crafting scales better than most feats so its fine as long as the initial items are okay'd by you as the GM.
TLDR; Basically let them have double funds for self crafted items, limit individual item value to a reasonable fraction of total wealth, look over their inventory for any weird stuff before allowing it.
I'm really lucky my group seems to like reading that shit. Except for one player's friend, but they're still all right, just more of a rip-and-tear sort while the others are lorefags.
It's a lot of fun when players come to you to ask about plotlines they want to try and work into the narrative.
If any of your DSP guys are still around I have a realtalk hard question for you; what do you think you will do if Paizo ever decides to eventually make a Pathfinder 2e and manages to invalidate, remove any compatibility with, or otherwise alienate existing third party material for the Pathfinder line?
I'm not trying to be cynical here but I cannot forsee a future where they don't eventually launch a new edition, for whatever that may entail. Not with the fight they're getting from WotC anyway.
Its pretty disheartening to see people switch from 4e or even PF to 5e without even considering it beyond 'its new and simple, so it has to be better right?.' Not expressing any judgments on 5e nor trying to start a fight, but seeing whole groups justify their abandonment - especially while ignoring a wealth of material that make the games more palatable - doesn't sit well with me.
Lets be honest with ourselves, they only continue to play 3.5e because Paizo stepped in during the Perfect Storm and swept up most of the fractured elements. If they hadn't, I'm pretty sure 3.5e would be in about the same place as AD&D or 2e by this point.
I'm gonna be perfectly honest. I have played and enjoy playing 5e, 4e, and 3.5. I play 3.p with DSP stuff a lot.
I jump at the chance to play any of them. I do not think that 3.5 is a good game, but it's got the most fun character-building minigame of any system I've played, and I still enjoy playing and DMing it. Paizo can go fuck themselves.
Not only that but there's still a fairly large community both online and offline of 3.5 players, to the point that new shit in the game and odd interactions are /still/ being discovered.
I play PF because there are tons of content to feed my imagination and provide an outlet for character building
because I never actually play real games. Why do they always fall apart? Am I the common denominator?
I enjoy 5e in so far as its pretty straight forward and easy for me to drop into, lots of people are interested and playing for the first time on it so that is fun. It doesn't captivate me the same way 4e combat and encounter design from the DM perspective did, nor how 3.5e and PF let me, as you say, play the charop minigame. DSP has fortunately improved on the ToB formulate so now its starting to meld into a hybrid of 3.PF customization and 4e style encounters. The only reason I don't still play 4e is its a hassle getting my favorite framework up and running on MapTools, and I've found that I've exhausted most of its more common builds. There are quite a few but they never click the same way 3e charop can.
Are bat people actually a playable race?
I'm just in here because of the artwork.
Try online, and do lots of networking. A good game starts with a good group which requires socializing and finding people with similar interests. Most of my current group actually comes from an Exalted group who stuck together, if only out of mutual disdain for that game and years and years of games.
I have art for them but as a specific race no. There are some monster classes you can convert and werebats and skinwalkers but they are not really batfolk types.
That's an option, but we're very low level at the moment. We're spending a lot of time away too, so trying to figure out if we need to bring back a fuckton of money just to be able to use the capital we've generated or if we can let it grow. Considering that buildings generate money at the same rate as capital (1gp/point per 10 of the check result), it seems idiotic to generate anything but capital, seeing as how that flat out doubles your money.
The trove hasn't been updated since November, it doesn't have WMH either.
Here, have an Insinuator
I think its mostly for the quick clear and deeds that can help benefit you. It's also the reason for Siege Engineer so you don't go MAD. But idk about the Spellslinger, How much of a dip would you need?
That's actually a very good question. I suppose almost everything about Elsbeth could be different depending on who raised her and how she grew up. She may not have as heavy an eating habit, much less she may not even have found Arcane magic as a means of escapism. In fact, if she grew up in Xen'drik and lived alongside the Half Giants, she may have become a Psion.
I have begun using Profession (soldier) and Profession (mercenary) more heavily in my game, namely in recognizing military tactics.
Normally when participating in larger battles, or at least against larger forces, I give DCs for recognizing things such as:
>this place would be an ideal ambush
>this is probably a false retreat
>they may be drawing you in to flank
And things of this nature. It's become a general purpose combat recognition thing for stuff that is harder to convey in the minds eye (exact troop movements on a large scale).
What similar ways could I make use of other professions?
These are certainly good, but are there more?
I can tell you how to make a fighter at level 3 stick out by being stupid. It involves pumping to 30 strength then hitting things and crying that you don't have color spray.
Depends on your group. If people give half a fuck about roleplaying then just figure out a good backstory for him. Humble beginnings and obvious inexperience can help build bonds with other characters if he seeks out their help in learning to better himself.
Otherwise if you're just looking for mechanics I'd go with a shield build. Enchant one as a shield and the other as a weapon and bash the piss out of everything. Not exactly optimal but entertaining enough.
>be Areshkagal worshipper
>decide to become Greed sin mage since I do worship the lord of greed
>take familiar, planning on taking it to an improved familiar eventually for a quasit
>plan on becoming a demoniac
>even spend trait on demonic persuasion
I was accused of power gaming. I really don't even know any more. I just wanted to play a demon worshipper.
Just... be nice about it, I think.
When I was a new GM, GMing for new players, there was one guy with more experience
and lurked pfgwho made a much better build than everything else, then kept trying to steer every scene with it and generally got angry if the spotlight didn't follow him.
I called him a powergamer back then but in retrospect (now that I'm pfg jaded too) his build was pretty standard without being too silly.
The powergame aspect of him wasn't his build, it was his attitude.
My advice is that if they're wary of you, just generally be a nice guy, show that you're working with the party and you also have their interests in mind, and be cool with letting everyone have their fun as well.
You don't disprove powergaming accusations by running the numbers of your build and showing how they're not that high; you disprove them by just being an enjoyable person to play with.
This is the planned overall build I outlined:
Age: 52 (two age categories)
Archetype: Pact Wizard
Takes first 7 levels in wizard, then transitions to demoniac.
Stats (25 point buy):
Clever Wordplay (bluff)
Arcane Bond: Viper (Areshkagal's sacred animal)
Arcane School: Greed Sin Mage (with evocation as extra opposition school)
bonus - scribe scroll
lvl 1 - Spell Focus (Transmutation)
human - Mage's Tattoo (Transmutation) (Of Areshkagal's holy symbol)
lvl 3 - demonic obedience
lvl 5 - iron will
bonus - sacred summons
lvl 7 - improved spell focus (transmutation)
lvl 9 - extend spell
I didn't plan much past this.
Does 1 level dip in Spellslinger help with the broken condition you can get with your gun? With spellslinger you lose the cantrips so you even lose Mending and with only a level 1 dip you can't even get Make Whole. Unless there is a level 1 spell that can help repair your gun mid-combat.
With spellslinger you get gunsmith feat to repair your gun out of combat and after looking at the wizard and magus spell list you don't get spells to repair your gun in combat. Unless I am missing something with the level dip of spellslinger.
>Party enters a magic tomb that only opens for 10 hours once every five years
>Surprise surprise, they'll probably only find out the above fact once the 10 hours are almost up
>The party (who has no teleportation methods at all) now needs to run out as fast as they can back the way they came before the giant magically reinforced stone door closes and seals them in for five years
How do I make this mechanically interesting beyond 'roll str/con/dex numerous times to run fast enough and not fall over'?
Goddamn, just had an amazing idea that has no chance in hell of going the way I want.
>Current campaign is about searching for a time travel artifact
>However, it can't send you back further than before you first gained possession of it and activated it
>At the end of the very first dungeon, a burning frail charred humanoid will appear in front of the party, yell at how it's found them but everything's gone wrong, try and run towards them, but crumble away into ash
>Party won't understand what just happened and will likely forget it as the campaign continues
>At endgame, BBEG will get the artifact and wreak havoc with it, but eventually get rekt by the main party
>They pull out one last trump card: they declare they're going to push the artifact past its limits to go back to when the party was just starting out, before the BBEG met them, and kill the party's past selves when they're unprepared and weak
>They do it, and successfully disappear into a timewarp
>Then I remind the party of what happened when they finished their first dungeon
It'll never work out, though.
>Sun Goddess waifu
But senpai, Shizuru is already married to the moon God.
Daikitsu would make a good paramour but I imagine the best goddess to waifu is one with marriage already in their portfolio.
Hey guys! I've been off the grid for the past 7 days and, now that I'm on, I wanted to ask just what has happened on /pfg/ or in Pathfinder in general.
Anything new? Anything particularly cool? Has the one anon's
image of Imrijka banging the bar girl been finished yet?
Why would I try to woo someone that far out of my league? That's just begging for disappointment.
Gotta be more realistic with your ambitions, you know? Best I could hope for were I seeking romance is maybe some Gnome who'd probably leave by sunrise.
So, our DM is pitting us against what is probably best summed up as 'Berserker'. As in the weeaboo character.
Now problem is, if he's even remotely like our barbarian -and we're not mythics yet- we basically can't do anything to shut down his regeneration (we did manage to find cold/sonic would shut it down but he's also immune to energy damage just for extra cheese).
So I've got one thing I want to try.
I've got the setup for a teleport trap that doesn't offer a save. It's the big fat floortile kind though.
So. If I were to shift this sonofabitch to the positive energy plane, would that annihilate him despite his regeneration and immunities? I know positive/negative are not explicitly "energy damage", as those are purely fire/elec/sonic/cold/acid.
How do I chuck this fucker into "the sun", more or less, and make it stick?
er, sorry; the problem if he's like our barbarian is a 2-round TPK unless he rolls a lot of ones. A 2-round TPK we basically can't run from or wall him up against.
Because that angry bastard deals a whole good lot of damage, sunders force effects. and I'm expecting even more from this "boss".
We're all 12, nonmythic, and we're an investigator (bog-standard, does focus on alchemical extracts quite a bit), my cryptic (thus the traps focus, but the 'no saves' one was a plot thing used against us I stole out of the dungeon and copied), a fighter with a light flail and... a rogue/monk who has cranewing (our DM reverted that horrid nerf though)
As I said, we're low on options. I'm hoping I can telefrag him somewhere completely lethal, and the positive's description did say even gods can't handle this shit.
The same way you would do most dungeon crawls, but now they can't go to sleep? I mean, do you want to lock them in a box for 5 years so they can subsist off Create Water and plump helmets? That might honestly be more interesting.
>defied and opposed by a bog standard human woman
>said woman not only told Pharasma to fuck off, but spontaneously manifested divinity as a result
Pharasma just doesn't measure up, Anon.
>couldn't face him
>his "faggy shit with vaults" now means that he holds the key to the prison of one of the deadliest entities ever to befoul the multiverse
Not sure how he didn't win the fuck out of that one.
>tfw I get the chance to join a WotR campaign
>25 PB, everything in print and on the Paizo website is allowed, unclear if this means 3pp is allowed or not.
Well, what should I go with?
repenting bandit lord turned Paladin for maximum Arueshalae wooing.
>The irony is just so thick.
Something else must have been thick to warrant getting charmed, if you get my clumsy sexual innuendo
Just imagine, everyone rags on you for being an ugly little devilboy, and when you get frustrated and lash out, you confirm their suspicions by inadvertently chastising the Goodly.
Small size cavalier. Spirited charge with a lance for maximum damage.
Synthesist Summoner. Quadruped form can get pounce at level 1.
Barbarian. Greater Beast Totem at level 12 grants pounce.
Magus has a pseudopounce with Spell Combat + Bladed Dash but is limited times per day. Available as early as 4th level.
Where is this? I know nothing of this project.
Farmer, sailor, carpenter, miner, soldier, most anything that doesn't involve maintaining yourself or pleasuring someone else, really.
Also you're looking for a courtesan for the jack-of-all-trades approach, a prostitute is just your common street harlot that gets it from behind in an alley for three silver a hole.
He was the previous bandit lord's protege, but in an attack the bandit lord died. The level 1, displaying his dazzling intelligence, decided to try and get revenge against those that had killed the bandit lord. In the attack much of the bandit troop was wiped out, causing the protege to realize how retarded he actually is. Knowing that he dumped INT he decided to repent for his crimes and joined a paladin order.
I was thinking going with the "he languished in decadence and eventually grew remorseful, losing his skill" approach, but being a bog standard bandit would be easier.
I think I'll go with a human, anyway; Aasimar can be bad, but it takes a very snowflake story to turn an Angel-Blooded rotten.
I don't buy it. It's not that easy to repent for your crimes, much less go beyond that point to develop the moral compass and fortitude necessary to be a champion of good on the level of a Paladin.
Angel-Blooded Aasimar aren't inherently better than any other mortal, nor are any other Aasimar types. A lot of them end up in a bad way because people heap their hopes and dreams onto someone "special" like the Aasimar and they crack under the pressure of those expectations.
Hell the first Aasimar you meet in any AP is evil. She's in the very first book of Rise of the Runelords.
What would you recommend for a good redemption story? What could someone do that would fit into Chance Encounter and make sense for someone eager to join the Crusade knowing it's probably a hopeless fight?
There's got to be more to it than that. This is about the story not the mechanics that enable the story.
"Oh, I used to be bad but now I'm good" is something that takes at least a decent half assing to justify as part of your backstory. Otherwise it just sounds hollow.
I think it'd be better if the focus of your backstory was on the repentance and transition to this new way of life rather than on his history as a criminal.
Maybe instead of "he was a bandit" your character was raised by bandits, who were put down by a paladin and your character was adopted by the paladin instead of killed because he was so young. He was raised by the order, but other paladins always judged him for where he originally came from and now he has this chip on his shoulder for his "history."
Personally, I don't think redemption story arcs should be background stories. They should be played out in the game, otherwise they lose impact.
Kind of fits with Calistria, honestly.
She's a burned out crack whore that would probably still be your best lay if she felt the urge to do you.
Wasn't Ragathiel's mother a fertility goddess? Might be her for the awesome hips.
As an NPC? Vencarlo and the former bandit in Kingmaker are pretty hunkish.
God-wise, Abadar and Erastil are full husbando.
As a class? That's easy; Middle-Aged Oracle of Life with the Lame Leg curse. Become the silver fox with a walking stick.
It's over at
http://imgur.com/vj0jQpJ. From what I can tell, people where disappointed with it, or that might have just been people that were buttmad they didn't get a picture of Greta or Succubutt instead. I have no idea what the anon that actually commissioned it thinks of it.
Unless it might be because the writers are just awkward with writing strong good men (most of them are big dorks, remember?) And they also recognize most of their audience will be men playing men?
Better than I expected. Cool.
Though obviously Greta or Succubutt
or Space Amiriwould also be pretty dope.
But Anon, I thought she was saving her purity for
What would the special reward consist of if not that?
Her sacred animal is the rabbit. I'm pretty sure she was bringing the heat.
That's probably why they split up. Dispater just couldn't handle all the demigod sex, so they had to go their separate ways.
Can't you bang an avatar of the goddess without actually ruining the actual purity of the goddess? How else can you be the child of Shelyn in WotR?
I'm fairly sure something as significant as "rescue my brother and father from damnation" would give you a blank check on asking ANYTHING from her, since it's worth reminding people that saving those two from their current condition is basically her entire holy mission at the moment, and single "problem" on her mind.
That isn't Shelyn's thing, she's all about the beauty that already exists in people, or grows there from experiences and life.
She doesn't need to make the ideal waifu for you, anyway, one will always exist on Golarion and helping Shelyn will obligate her to help you find that ideal waifu.
Anon, if you're a pure enough soul to rescue her family, you'd probably become the love of the goddess of love.
That, or she'll help you hook up with a top shelf demigod, or maybe a good Trumpet Archon.
>Implying I need to tell Shelyn what to look for
She knows what I like, and what I like is
platinum blondes with tight figures, proportions are case-by-case but it doesn't matter if her personality and charm are perfect.
Well if I can choose...
>Female. No I'm not bisexual, don't be corrupted by evil Shelyn.
>Red head with green eyes or asian, human preferable, but any medium race possible.
>About my size, maybe a few inches shorter or taller, but not too much difference in height.
>Martially inclined, I don't like casters. Str or dex I don't care, but must have decent con.
>No mental attribute lower than ten at least one higher than twelve, same rule I use when building my characters.
>Must like puns. This is really important. Deal breaker even. I can ignore everything else and marry a small skeleton boy as long as it thinks my jokes are puntastic.
Anon, you don't understand. The gift of the purity of Shelyn ceases to be the most valuable thing in creation if it becomes a gift she can give to someone other than her truest, purest love (Zon-Zon.)
Brown, thick, huge tits, saucy teasing personality, good fashion sense, artist of some kind, preferably a Bard, Sorceress or Cleric.
Oh and she must know how to cook. Really, really well.
A really girly brown trap would also be acceptable. Or above mentioned waifu who is willing to polymorph into a trap for best of both worlds.
That's a tough question, definitely. Honestly? It's mostly above our pay grade. That's what Bossmen Texas and Viking Editions need to make the call on. Speaking logically - Paizo will eventually cave and make a PF2E; let's be real here. It will either continue with a with a cleaner edition of their products (think the jump from 3.0 to 3.5 just hella slower timeline wise) or it will be more significant (I would see it being more similar from going from PF to some hybrid of PF and 5E myself, simplifying things but that might be too much of a stretch). Keeping in mind, of course, that the whole reason PF exists to begin with is because Paizo saw a market for people who were pissed off at the close of 3.5 for 4E, they likely won't want to make the same mistake either. Frankly, they're getting close to due for a new edition if they're going to do it.
As far as DSP goes - we'll do as we always do. We will keep writing and creating. We may make our own game (with requisite blackjack and hookers) but that's a HUGE effort and as a small company quite risky, we may re-write our products for PF2E, we may develop new products all together. Suffice to say, we'll keep doing what we do as long as you folks support us. It's not much of an answer, I know, but it's really the best one I think any of us can give.
Fun Fact: Nazhena has such a disgust towards the party in RoW because Radosek, the man you kill at the end of Book 1, was her lover and apprentice, and implied to be very much a man she was in love with, since I remember the book saying she treated him with haughty disdain (before throwing him in bed) because she didn't know how else to respond to the emotion of love.
You killed her husbando, you monsters.
Would it really be a huge effort? Because of the srd, could't you just lift everything Paizo did and just adjust here and there?
Hell almost all of Paizos rules are srd, if Paizo ever does a second edition too different instead of PF 1.5, anybody can just swooce right in and steal all they did and make a new game. Alchemist, Inquisitor, Brawler, they would be all up for grabs.
The main problem would be if DSP did it's game, and Rite did it's game, and RGG did it's game.
A realistic response. Although, what is holding back the development of your own game? Is it a production related issue? Because there are role playing games that have been successfully published and Kickstarted with only one or two man teams, and then only Kickstarted to get printed versions out. Drive thru rpg and other distributors make it possible, but I'm not going to pretend to know what you have to go through to achieve that there or at Paizo, and if contracts are involved..
I'm going into a game with an Instructor wizard.
The current plan is to have Wizard #1 be some Dumbledore, and the cohort be some young up-and-comer Harry.
What I want to know is, are there any tips on how I can best optimize my wizardry? One crafter, one conjurer, that sort of thing?
Folks, we honestly can't really say much more. It's a circumstance we've considered but can only really react to if it happens; I'm sorry.
As for our own RPG, we're working on that still. Patience.
Alright, I've googled around and haven't found an answer for this. I'm gonna play a summoner in my group's next campaign, who works under one of my buddies, who's building a ringmaster out of a ranger or something.
I'm making my Eidolon a storykin, since it fits the whole "stage magician" theme I'm going for. My question is, what category of Perform would card tricks fall under? Or should I take another skill, like Sleight of Hand?
Magic items you can't seem to do without or that most/all of your characters always seem to end up having, that aren't one of the Big Six.
Mine is the Jingasa of the Fortunate Soldier, especially for martial characters.
A quick runner's shirt is so cheap and so useful that literally no adventurer has an excuse not to have one. Even if you already have a different chest item (most of which are shitty) you can easily combine it with a quick runner's shirt for just 1,500 GP if your DM allows the rules for combining items.
What's a wand chamber?
Speaking about the big 6, what's a good way to encourage players to go for different stuff? I remember paizo doing some alternate system but it seemed rather shitty and just forced players to add one of the big six to another item with the usual 1.5x cost.
You can use Automatic Bonus progression, but the setup that Paizo drafted isn't very good so you might want to scale your own. Otherwise, just add the Big 6's effects to other items in those slots for free and trust your players not to abuse your generosity?
Very few straight relationships (or even same species relationships for that matter) survive the PCs. Radosek and Nazhena, Emil and Katrina Goltiaeva, the mated Behirs on Triaxus,
Ten-Penny Tacey and all of Rohkar's Raiders.
Actually, the only relationships I can think of that the PCs actually help are the interspecies dragonfuckers of Triaxus and the lesbian lovers, one of whom is also a priestess of Milani.
The system assumes you have certain bonuses to certain statistics to keep up. That's what the Big Six represent. If you don't have them, it's going to make things really tough for you. So for PCs to favor other items, you need to give them a way to get those bonuses without having to take those items.
Paizo's alternate system is to bake those bonuses into the characters, and then decrease character wealth accordingly. Another way to handle it would be just giving them the bonuses for free (or attached to other items like >>44689407) and then increase the party's effective level by one (meaning they fight stronger opponents) to compensate.
>Sleeves of many garments
Everyone should have these, they're dirt cheap.
I will fucking cheese this shit with inscribe magical tattoo if that's what it takes to be able to wear these. It feels impossible to play a dex-based character without them.
>Tengu Drinking Jug
Turning water into alcohol
or teaonce a day is excellent, even if mechanically it has no actual benefit. Unless you specifically spec yourself out for it, like a barbarian with those alcohol-based rage powers. In that case it turns into a gallon of FREE status ailment removal and will-boosting >Hypnotic Tattoo and Scarf of Suggestive Dance Please send help, I can't stop making my characters be trained in dancing as an excuse to take these, even if they're not bards and gain nothing from it.