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Floors General.
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You are currently reading a thread in /tg/ - Traditional Games

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We will be continuing with the Battle of Luxendarc later tonight . Apologies for the long delay some post floor overhauls had to be but I think we can gear towards beating this floor this week if nothing else.
===
Continuiing Players, Report in,
New Players, standby while instructions load.
>>
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Instructions Posted.

Posting Character Sheet.
>>
>>44666686
[H]Hetros, Lvl.3:Adept
=Channeled by Khya=
HP:4/4 MOV:4 ACT:2 ATK:5(2+1+2) DEF:2(1+1) MAG:2(1+1)

Equipment:
-Flying Claw(lvl3,1hnd,Rng4,Atk+2)
-Justice Overcoat (lvl3,Def+1,Atk+1,Mag+1)
Bag:[1028z]
-Chain*10
-
-
-

Bank:Hunter Bomb*3,Iron Maiden*2
Group Bank:Chain of Goya (Lvl1,Attack+2,-1Mov,Range3 Arcing),Minibomb*5

Skills: [H]Bloodlust(P), [H]Hook and Pull, [H]Rig, [H] Suspension
>>
File: FLOORS_SHEET04.png (2 MB, 1620x1980) Image search: [iqdb] [SauceNao] [Google]
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New Players may only start as the Middle 6 classes,
[M]age
[K]night
[G]uide
M[i]llitia
[H]unter
[R]ogue
>>
>>44666741
http://suptg.thisisnotatrueending.com/archive/43697273/ old thread.
>>
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A more in depth, guide of Floors exist here.

https://docs.google.com/document/d/1pBtAtH90iwCCRSlBASU8PKdILrhJh4x87yHYaLAqi8A/edit#

The image is of the last turn posted from this thread.
http://suptg.thisisnotatrueending.com/archive/43697273/
>>
>>44666686

[I2]Burkhard, Level 4: Adept
=Status=
HP: 4/4 (3+1), MOV: 3 (3+0), ACT:2 (2+0), ATK: 1 (1+0), DEF:1 (0+1), MAG: 1 (1+0)

Equipment:
-Both Hands: Chicago Type-03 - -1 Mov, Range: 5, Ammo: 3|3/6,
-Armor: Sgt's Uniform - +1 Def, +1 HP, +1 Mov
W/ Policeman's Helmet
-Ammo:

Contra Bullets (5 Dmg): 12/12
Doomsilver Bullets (4 Dmg, x2 vs Humans) : 20/20
Happy Birthday (4 Crush, 5 AOE) : 10/10
Iron Drop (4AP Dmg): 18/20
Iron Kisses (5 Dmg): 19/25
Salamander Round (5 Fire Cross AOE) : 1/1
Stun Rounds (-1 Act) : 12/12

Bag: 775
-2x Bread Rations
-5x Llama Water
-1x Binoculars
-1x Ghoul Arm

Bank: 3000, Blunderbuss, Invader V.2,
Group Bank: Nothing

[Unloaded]
Skills: [Militia] - Firing Solution, Packed Round, Spread Shot, Friendly Fire(P), Battle Rhythm(P)
>>
>>44666686
New player standing by
>>
>>44666914
I think you pick a class and a name, if you'd like.
>>
>>44666759
adept classes.
When you buy all your base class abilities, then you can choose to become an adept rather than advancing to one of the outer ring of classes, unlocking better armor and more abilities.
>>
>>44666995
And Adept Advanced Classes
>>
You may now sign up for a character and gain [2] Abilities at level 1.

Game is scheduled to begin later tonight after 6PM EST. Again We will begin a game thread at 6PM EST on Enemy Phase then Player Phase.
>>
>>44667010
Item Key
>>
Patch Rules.
Manual Processes=====

Automatic Processing and Smart processing will no longer be a luxury feature. Players that have a passive condtion like REGENERATE, or IMMUNITY must declare a "Tap" action in order to benefit from its benefit from its effects.

Tapping Explained.
In order to tap, players may simply declare it as if it was an action notarized with a "-"


>move 3E
>Atk Zombie E
>-regain 1hp
>-recover from poison
>Face East
>>
reporting in

[M] Jackie ; Level 4 ; Adept ; Party Leader
HP : 4/4 (3+1) MV : 3 ATK : 0 DEF : 0 MAG : 8 (4+2+2) ACT: 2 WORDS : 3 (0+3)
Equipped :
-Main : The Space in Our Minds ; Magic +2, Grants Space, 3 Words
-Armor : Mask of the Forgotten ; Magic +2, HP +1, Darc Immunity
Bag : 1669 (Slush : 500z)
-4.5 x Cookies ; Heals 3 HP, two bites
-Book of Iron ; Magic + 2, 2 Words, Grants Iron

Prepared Spells : Arrow Arrow Ring, Block Hand Arrow
Hands : 8 Tiles of Space,
Spells : Arrow, Block, Ring, Ball, Hand, Eye (need to sleep)

Bank :
-Vintage Hat ; +1 Mag, +1 Def
-Horace's Notes
-Chalk ; Draws Runes\Wards

Group Bank : 0z
>>
I am here

[G] Gilda : Level 3 : Adept
HP : 9/5 (4+1) MV : 3 ATK : 1 (1+2) DEF : 2 (1+1) MAG : 6 (2+3+1)\ 5 (2+2+1) ACT: 2
=White Ghoul, Earth Armor=
Equipped :
-Main Hand : Druidmere (Level 3, Magic +3, Casting Range 4, Grants Plant, Teras, Hydra)
-Off Hand : Instructor's Staff (Level 2, Mag +2, Atk +2, Casting Range 3, Attack Range 2, Grants Hook and Pull, Grants Spirit, Lux, Aerias)
-Armor : Adept Cloak ( Level 2, Mag + 1, Def + 1, HP + 1 )
Bag : 302z
-Jerky x 3 ( Heals 5 HP, two bites )
-Stalker ( Level 2, Attack + 2, Grants Fast Climb )

Bank : 0z
Group Bank : 0z
-Hammer ( Level 1, Atk + 1 )

Skills : Ward, Pulse, Channel, Cleanse
>>
>Reporting in.


[S] Jenny : Level 4
HP: 10/10 (6+4) Mv: 3 ATK: 6 [3+3] DEF: 6 [1+1+1+3] MAG: 1 ACT: 2
=Demon Sealed, Void Touched=
Equipped:
-Main Hand : Chain-Sword [Attack +3, Defense +1, Range +3]
-Off Hand : Knight's Shield [Defense +3]
-Armor : Man-Eater Armor [ Defense +1, HP +4, Stats do not decrease on debuff, -1 HP per stat debuff ]
Bag: 122z
-Jerky x 5 [ Heals 5 HP, two bites ]
-Death Crystals from LanternReap
-Slayer's Spear [ Attack +2, Defense +1, Range 2 ]

Skills: Counter, Spin Slash, Shield Bash, Ground Slash, Jump, Twist
>>
>I'm around.

Status:[Ghoul], [Channeled by O1]
LVL:3
ATK: 0 ACT: 2 DEF: 0 + 1 HP: 3 MOV: 3 MAG: 4+2(Spook Mask)+1(Book)=7
M.HAND:Book of Water Words:2, Mag +1
OFF:Ferryman's Coin
GEAR:Spook Mask, Def +1, Mag+2
BAG:Chalk, Ghost Paper x 5, Spiced Jerky x 4, [It Came From the Sea] x 1

Prepped Spells: WaterArrowArrow x 2, WaterBallBall, WaterBallRing, WaterHandHand
Banked: Llama Water x 5, Iron Maiden, Mask
Skills:Arrow, Ball, Ring, Block, Hand, Eye, Dimensional Sight(Eye of Eld)
>>
>Preparing to enact Cunning Plan.

[R] Beckie ; Level 2 ; Beck Rogue Guild
HP: 5/5 (4+1) Mv: 4 (3+1) ATK: 4 (2+2), DEF: 1 (0+1) MAG: 2 ACT: 3
Equipped :
-Main Hand : Stalkers (Level 2, Attack + 2, Grants Fast Climb)
-Off Hand :
-Armor : Tengu's KATA (Level 2, +1 DEF, +1 HP, +1 Move, Fire Proof, +2 Item Slots)
Bag 3/6 (4+2) : 1187z
-Science Crowbar (Level 2, Attack +2, Opens locks and crates)
-Daggers x 3 (+1 Atk)
-5 Minibombs

Skills : Throw weapon, Switch Weapon

Bank : 0z,
-Crystal Pick; Can mine crystals

Group Bank : 0z
-Keys x 1 (Opens locks)
>>
Just saw this. Glad to see it again.

[H] Livia : Level 3 : Adept
HP: 4/4 MV: 4 ATK: 7 (2+2+1) DEF: 2 (1+1) MAG: 2 (1+1) ACT: 2
Equipped :
-Main Hand : Drider's Sting; Level 3, Hunter Only, Atk 2 Ranged / 2 Melee, Range 5, Uses Chains, Hook and Skewer
-Armor : Justice Overcoat; Atk+1, Def+1, Mag+1
Bag : 552z
-5 Chains; Rope substitute
-2 Refurbished Maidens ; Can capture medium creatures.
-Iron Maiden ; Bag Substitute, can be used to trap creatures
-War Maiden; 3 Atk, 4 Def, Shield, Has 3 Health, Can store 2 weapons


Skills : Hook and Pull, Suspension, Rig, Bloodlust
>>
>>44666686
Hey, this is pretty much a quest to the people who dislike quests; please tag it as such.
>>
I am here sir.

[I] Watchful : Level 2
HP: 3/3 (3) Mov: 4 (3+1) Atk: 1 Def: 1 (0+1) Mag: 1 Act: 2
-Main Hand : Invader (Level 2, 2-hands, 5 range, 3 bullets)
-Armor : Courier Uniform : (Def +1, Move +1)
Bag : 1200
-Binoculars (View at a distance, does not dispel darkness)
-Invader (Level 2, 2-hands, 5 range, 3 bullets)
-Uniform (+1 Def, +1 HP)
-1 Dog Whistles
Ammo :
-Irondrop x6 (4 AP)
-Contra x6 (5 Damage)
-Happy Bday x10 (4 Crushing Damage, 5 Aoe)


Loaded : 3 Iron Drop (4 AP)
Skills: Firing Solution, Packed Round, Friendly Fire
>>
>>44667344
Read OP image for complaints about quest tagging. It shall tell you everything you need to know.
>>
>>44667119
As an amendment to this, the burden of processing debuffs like POISON or BLEED counters is left to Dungeon Phase processing, however debuffs like PARALYSIS, DOWN, FROZEN etc will require the player to use a turn or action to "Tap" down their counter.

A short tip: If it has a numbered counter, it would require a "tap down"

Positive Buffs that require Taps.
Regenerate: Tap to recover 1hp. Multiple regenerate stacks strengthen the amount of HP recovered.

Levitation: Moves must be declared a walk or a float action.

Immunities: If a status ailment manages to affect the player that they have immunities for, an immunity will cancel its effects and perhaps declare the status a feint.

*Wards,Charms,Protections,Buffs: Updating any circumnstantial defenses you've gained not declared on your sheet will be helpful.

DEBUFFS that need Tap downs:
Paralysis. Actions are needed to be spent to undo Paralysis stacks.
Frozen. A freeze stack is undone once per turn. Otherwise players must destroy the ice prison you are stuck in.
>>
>>44667363
Look, it's not a conversational thread, it's an interactive thread. Just because you have equipment lists doesn't make it different from the same fundamental format as a quest. If you want to have your adventures, fine, but either tag it as quest or take it off /tg/
>>
>>44667451
Don't care. Its not a quest. You can complain all you want but it isn't gonna change that.
>>
>>44666686
[K1]Kail, Lvl.2
=Normal=
HP:6/6 MOV:3 ACT:2 ATK:6(2+1+3) DEF:5(1+1+3(shield)) MAG:0 (Aethernumb)

Equipment:
-Raider's Axe (lvl1, Atk+3)
-Raider's Helm (lvl2, Def+1, Atk+1, HP+1)
-Knight's Shield lvl2 (lvl2, 1hnd, Def+3 (front only)
Bag:[300z]
-Skybreaker Tomahawk (lvl3, Att+3, causes -1 ACT stun damage)
-Mini-bomb×4
-Jerky (1 bite, heals 5HP)×1
-Knight's Helmet lvl1 (Def+2)

Bank:
Group Bank:Knight's Shield lvl1 (lvl1, 1hnd, Def+2 (front only)

Skills: [K]Spinslash, [K]Counter, [K]Shield Bash

Good to see you, Scholar !
>>
>>44667443
So do we use up literal actions on this? Or is it just like the deal with Channel where we have to declare it in addition to our normal actions?
>>
>>44666686
[H]Tansen, Lvl.1:Hunter

HP:4/4 MOV:4 ACT:2 ATK:4(2+1+1) DEF:2(1+1) MAG:1

Equipment:
-Hunter chain lvl 1 range 3 atk+1
-hunter chain^^^^
-Lvl 1 overcoat atk +1 def +1
-Iron Maiden x1
-Chain x2
-Hunter's Bomb x1
-
-

Skills: [H]Suspension, [H]Hook and Pull,
>>
>>44667593
>Frozen. A freeze stack is undone once per turn. Otherwise players must destroy the ice prison you are stuck in.
Put [H] Tansen before your tripcode.
>>
>>44667513
Taps literally do not take up actions. Unless its the debuff [Paralysis] whose sole job is to eat actions
>>
>>44667715
Cool, just wanted to clarify that.
>>
>>44667451
No it's a general thread you can totally drink and smoke around here or you can enjoy other threads you understand ? When a game thread starts it gets labelled [Skirmish] so you can avoid it whenever you'd like.
>>
>adjusts gun

Nice to see you again scholar, everyone.

==Normal==
lvl 1 militia
ATK: 1(+2) ACT: 2 DEF: 0(+1) HP : 3(+1) MOV: 3 MAG: 1
Equip:
-Battle Rifle, Rng 4, Ammo 2, Atk +2 (2hands)
-Irondrop x6, DAM: 4AP
-Lv1 Uniform, DEF: +1 HP : +1
208z
Binoculars (see further)
Invader Mk2, Rng 5, Am 2
Blünderbuss: Rng: 4 Am1 atk: +1
1x Electrocyte Crystal
#FireSolution
>>
Like, I'm here'n'stuff.
>>
I am here.

StatusEffects:Channeling M3
LVL:3
ATK: 2 ACT: 2 DEF: 1 HP: 4+1 MOV: 4 MAG: 3+2+3
M.HAND:Lv. 3 Oracle's Staff[Spirit] Mag+3, Rng 4
OFFHAND:Floor Notes
Gear:Fool's Cap(+2 Mag +1 HP)
BAG: Hammer(???), Book of Fire, Wand Mag+1 Rng 3, Knightly Shield
Bank:1x Darc Bloq, 1x Lux Bloq
Skills: Pulse, Channel, Ward, Cleanse, Polarize
>>
Im here!

HP: 5
MOV: 3 (3)
ACT: 2 (2)
ATK: 2 (2)
DEF: 3 (1+2)
MAG: 0


[K3]Fleur, Knight 1, Human
=Status=
HP: 5/5, MOV: 3/3, ACT: 2/2
ATK: 4(2+2), DEF: 6(1+2+3), MAG: 0

Equipment:
-Knight sword (lvl 1, +2 atk)
-Raider shield (lvl 1, +3 def)
-knight armour (lvl 1, +2 def)
Bag: 300z
-Knight buckler
-Cursed AcroNaut Helm

Skills: [K]Spin Slash, [K]Counter
>>
I will now brave a nap. If I wake up it should be around 6-7Est. If I dont wake up... oh boy... please hold tight :<
>>
Which gives us..

H Hetros
H Livia
H Tansen
I Burkhard
I Watchful
I Tactis
M Jackie
M Velen
G Gilda
S Jenny
R Beckie
K Kail
K Fleur
Q Coffee
O Charon

15 souls. That's a bunch. And yet only 3 Militia, but I still get to be I7.

Maybe if we concentrate real hard we can summon Poka or Kaz or Meave?

Or fresh new souls for adventurreeee! By which I mean likely death. That's mostly how it goes.
>>
>>44668801
Ooooh, I know, I know !

Alright, hear me out.

We could summon them. With magic.

But not any old magic would do. So I suggest we power up this magic. With blood. Blood magic if you will.
>>
>>44668949
You know I like this plan, but were are we going to find enough offal this time of night?
>>
>>44669110
I'm sure Mr. Monkey from Red Street would give us some old used organs if we ask nicely
>>
>>44668949
>With blood. Blood magic if you will.
This is bait.


[N]Khya, 4:Navigator
HP:4/4, MOV:3, ACT:3(2+1), ATK:1, DEF:2(1+1), MAG:6(3+2+1)

Equipment:
-Academic Writing Pole (Mag+1 RNG4 Runes=rng) [Plant - Hydras+Terra]
-Cloak Lv2 (DEF +1 MAG +2)
-Watcher Lv2 (ACT +1) [Time - Lux + Terra]
Bag 2/4: 1,266z
-Knights' Friends' book
-True Ring
-
-

Banco de Llama: Cloak

Channeled to: [H1] Hetros
Skills: [G]Pulse, Channel, Ward, Cleanse [N]Reversal, Dilate, Exalted
Unbroken Chain(acquired, unlearned)
>>
>>44669862
My god Tiny Spike Knight, that's brilliant.
>>44670147
That's so insenstive, I'm sure blood magic users can be perfectly nice people.
>>
>>44671115
>I'm sure blood magic users can be perfectly nice people.
Of the ones we have encountered so far, which one struck you as "the nice one"?
>>
>>44671599
the maybe inventor of it who gave her own life to extend the life span of her town?
>>
>>44671599
I'm sure some of them are, we just need to find the right ones. The carving and the blood letting and the sigils of eldritch things written in the blood of people recently dead just has to be a problem of these modern times!

There's nice ghouls, so there must be nice blood mages. Stands to reason, it's the whatmacallit, wossname, the logical thing.
>>
>>44671753
>the maybe inventor of it
As a member of the same order of magic, I find that very idea repulsive. However it may be that Dusk Star's actions gave rise to that vile branch of magic.
If that is the case, I'd like to think she would have made a different decision.

>>44672169
>There's nice ghouls, so there must be nice blood mages.
Ghouls are not inherently evil simply by existing as ghouls.
>>
I hunger!
>>
I wish to leave myself in capable hands so that I may sleep.

See you lot in the morning.
>>
New thread posting....
>>
ACTION PHASE.
>>44674365
Thread replies: 52
Thread images: 9
Thread DB ID: 386046



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