Since FoW is getting popular because "insert reason here" and Magic is getting less new players, lets discuss the current pro vs cons from each game.
> Cheap to get into the game
> Rules are not so complicated (since there is a library for Lands and another library for the rest of your spells, you will never get mana screwed and the game have some mechanics from old WoW TCG and MtG.
> The number of players is increasing so there will be more places to play tourneys.
> The fucking weeb art (like 75% of it tho some of them looks less weeb).
> Have many formats in the game.
> Tons of cards with lot of mechanics from many expansion, allowing the player to choose many strategies and style of play.
> Got cool art (noot weeb oriented).
>Got an online mode if you are not into playing with real cards in a LGS (tho the interface is shit).
> The barrier to enter into the game is high in all formats and modes atm because of the secondary market.
> The R&D is decreasing the power of newer sets, making almost imposible to see a reprint of a powerful card from last expansions or getting new cards playable in other formats.
MTG is more or less the more popular, slightly more managed TCG version of WoW. Its not going to go anywhere. If anything, less new players means less normies shitting it up. The last few sets have been utter shit since it got a large boost of popularity.
It's not really competing with MtG as it is a LCG rather than a CCG. Though, it's fun, but much like MtG the barrier of entry is now rather high as the game has been going on for quite some time and if you want a complete collection there are an absurd amount of datapacks and expansions you need to buy. You also have to buy three Core Sets if you want a full set of every card in it.
Force of Will looks pretty horrible. Don't know how you'd ever touch those cards.
You also forgot about Limited in Magic which is OK and the main reason because I'm (still) interested in that game. If competitive constructed isn't your thing anymore turn to other formats like EDH or 2HG.
Yes it can, but some card rules become a little weird if you try it. You can also play a game with 4 people as two teams of two. Each teach shares a life pool, but not fields.
Also in my experience force of will is tons cheaper. The most expensive card you will see floating around right now would be one of the Uber rulers, and they are only selling for $150. Compared to magic that's a dream.
I think the issues of mana flood and screw would be reduced in this game, but not sure.
Obviously, MtG has managed to work around their mana system, but IMHO, they haven't really resolved it completely.
That's just my opinion.
Did you seriously just use the word normies non-sarcastically?
Come on now.
I'd agree that MtG trying to get more sales by making the planeswalkers into identifiable characters and not mystical super-intenties was a mistake, however.
It explained the whole game, and I thought the imagery of actually creating land on the spot and whatnot was far, far more interesting for me as a player.
$150 is the *most* expensive.
>Post says its cheaper than Magic
>Says the most expensive card in FoW is cheaper than the most expensive MtG cards
>This anon replies to that post with no other explanation
>SO ITS JUST AS RETARDED WITH THE PRICES
Who the fuck is playing Vintage?
Compare it to Legacy, Modern or Standard.
It'll probably be cheaper to get a deck for FoW than for the first two, but thanks to shit balance, formats and powercreep, Japanese CCGs combine the turnover of Standard with the singular price development of Legacy.
So unless we are talking Pokemon levels of reprints here, it'll get more expensive than Magic quickly.
The current overpowered Ruler (read: commander) is >>44665087
You don't have to buy it, and you can just do casual stuff until a set strikes your interest.
Personally, I started with the Knights Engage box, which was $40, comes with some good material, and a half set of dual lands.
Sure. You could also play pauper MtG.
You can try and play any CCG on the cheap. But in reality, with most groups the power starts to spiral up quickly once the arms race has begun, and then you either start spending or get left in the dust.
CCGs suck in general. The game literally boils down to "he who spends the most money on cards will win 95% of the time." It's a really toxic business model.
Living Card Games FTW. Everyone has the same set and starts from an even starting point. This removes a lot of the "collecting" elements that really favor obnoxious autists and puts the emphasis back on skill and luck.
Only the general as i know, but there are cheap generals that are one of in each deck and see competitive play.
Its like a tarmogoyf, but you dont need it to play the game since there are more types of deck that can beat easily the one that use it.
What about the cards that conform the whole deck?
How cheap are they?
How much cost each booster box?
How is the distribution of common, uncommons and rares in each pack?
Most of the art repels me from the game. Why should I play it?
Why the hell are you all so bad at explaining this.
The $150+ cards are all uber rares. Which are all monochromes of existing cards. In other words you don't actually need them. The most expensive card in the game at base value only runs $30+ and its getting cycled out of competitive within the end of the year. The current FOTM Ruler only runs about $20.
>see competitive play
A lot of cheap rogue decks sees play in mtg tournaments too. But if you are talking about competitive, it is Tier 1 or bust.
But how much costs to buy a good deck and most importantly, is it possible to draft, or other sorts of limited events?
As to why it should be played, each starter deck comes largely with playsets of each card, so none of the shitty 1 of each rare theme decks you get with most tcgs.
After just messing around with the Arla/White deck in particular I can see that it is built with the intention of easily building up to a turn 4-7 win. What other pre-constructed starter in other games will actually teach you how to win their game?
The dragon art looks pretty cool imo.
The expensive caards are like the planeswalker cards you get from buying the stupid nerf garruk axe.
Most commons and uncommons are cheap as fuck.
Not baiting, but FoW would be apretty good game is the fucking art wasnt so weeb. I could care less about the life points in 3 digits, but fuck, the weeb art is a bullet in the foot for me.
Fucking thank you. So it's similar to Yugioh's ghost rare thing I assume? Just a fancy rarity for a card found at other rarities.
Cool. How easy would it be to upgrade a starter deck into something a bit more serious?
Also is there a visual database to look at cards and figure out what is gonna stay and cycle out yet? What's the current meta like too?
You know, about this artwork. Everyone keeps saying its web, but the real issue I have with it is like 90% of them are waifu bait females.
I still am thinking that maybe a lot of this could be due to the shock of seeing weeb art on CCG when you're used to MtG style.
But really, they don't even try with some of these.
Yeah I'm still pathetic enough to purchase these waifu softcore cards.
>But how much costs to buy a good deck and most importantly, is it possible to draft, or other sorts of limited events?
Competitive decks run about $150 and most of that cost is largely consolidated to 6-10 cards in the deck so a competitive and casual deck rent necessarily that different. I have no idea about draft
>FoW would be apretty good game is the fucking art wasnt so weeb. I could care less about the life points in 3 digits, but fuck, the weeb art is a bullet in the foot for me.
Unfortuantely that part of this doesn't seem to be going away which is great for people who can take it but not so for other people. there isn't much that can be done about that so its understandable.
The starter deck also consist of mostly female angels and fairies. the only identifiable males in it are the Wingmen. only two cards in the deck don't have flying so except for the option of using a specific combo within the deck for turning enemies into flying and destroying them.
So the wingmen seem to have been included for the sheer sake of making a the joke of "Arla and his Wingmen"
This art is good, and I would play something like this.
But a half-naked girl and a fuccboi? There is no way I can play with or against with cards like these in public. Why do all manga-oriented card games print lewds? Ygo, vanguard, w/s, well, I guess only pokemon is safe from the curse.
>Rules are not so complicated (since there is a library for Lands and another library for the rest of your spells, you will never get mana screwed and the game have some mechanics from old WoW TCG and MtG.
This is s con, not a pro
Actually, a lot of the artwork I"m seeing isn't all that bad.
I'm seeing a lot of stuff like this.
That being said, it does kind of seem like the Japanese (or at least Japanese NEET otaku) have a higher tolerance for this >>44666094 sort of shit.
Its a jap TCG dude, what were you expecting?
75% of the card I saw in this game have or waifu material or lewd art. There are pretty good art but it is only a selected few.
Dunno, I had some cards on my hand and the quality is not that bad. Inferior to MtG of course, but over the top better than YuGiOh.
Dude, back in 1994 and in the first years of Magic, they had no official rules of the fucking game, there were many problem in the first years of Magic that they had to implement official rules to their fucking game, and that didnt solve it at all.
>and Magic is getting less new players
Says who? Events have been hitting record highs, and at least through Khans (not sure about BFZ), every first set of a block has broken the existing record for most packs sold.
Magic is GROWING, not shrinking.
>So it's similar to Yugioh's ghost rare thing I assume? Just a fancy rarity for a card found at other rarities.
Yeah they come at essentially expedition land rarity of 1 in every 7 boxes out of 12 or some shit I'm quoting the figure
>Cool. How easy would it be to upgrade a starter deck into something a bit more serious?
pretty easily however some of the decks power is specifically limited by their ruler. the black Deck or Rezzard specifically comes with potentially powerful effects that only apply if he is the decks ruler like Persephone. It allows the deck to stand its ground with built decks to a certain level but if you wanted to use a different ruler their signature cards don't carry the same weight.
This could just be a problem with Rezzard. I've only seen his and Arlas
as for visual Databases I know there's apps and sites for it already. the current "standard" type includes the Grimm and Alice Clusters or sets, With the grimm cycling out by the end of the year. as for the meta I'm not too familiar but it seems everyone is using the FOTM ruler Reflect // Refrain due to its versatility and compatibility with many types of decks
The Dante speciically came from a special release box, "Vingolf : Engage Knights" which was nothing but waifu cards. I couldn't tell you why they all suck artwise either
Yeah but that doesn't change the fact the production value isn't the same. I still play plenty of magic decks unsleeved, when the card game assumesy o u need sleeves to keep their shit together, it ain't a good sign.
As for the lewd thing...
This is currently the most expensive base card in the game with copies going at $30+. Uncensored(I assume) misprints without Stockings go for $99. it really is unavoidable if you can't stand that kind of thing. Though I feel like the recent set has been at least tasteful about it
At least increases the value of cards if you take care of them maybe, but yeah.. You'd need stronger sleeves to make up for it even.
I just cheap simple sleeves for MtG. They don't really increase the durability that much.
If these bend and smash too easily, that means I'll have to make up for more.
I don't like that either.
Saw some of those on ebay.
I don't think they're uncensored, given its relatively limited demographic any way and what we've already seen of this CCG.
Since they clearly make waifu cards it would be a fairly obvious move for them to make a stockings version, and a no stockings version purely as a special version of the same card.
...Granted, her ass looks flat at least from that angle, she has almost no tits, she's got deathly skinny arms and not a single ounce of muscle on her body.
All these triggered normie manginas. Afraid your feminist girlfriends would disapprove and accuse you of fatshaming her?
Any recommended apps? Gonna ask my lgs about their scene after work. I'd like to try and figure out what a basic deck for tournament play would look like.
For google play at least I they have an official app Willpower System for scanning QR code stamps that sometimes come in packs. There's also a FoW Compendium available.
Magic constructed formats are absolute garbage. I only play EDH.
Luckily, this means I transitioned fairly well to Force of Will, especially since the power level is so high.
The game feels a bit too "fast" for me right now, considering Reflect/Refrain and shit like red rush being so prominent, but the game is so cheap to acquire playsets for that I really don't mind.
If you're autistic about muh art direction, you're fucked. But if you actually play games because of their rulesets, Force is great.
Nope. If you look at the chest area, its still fairly large to be a normal man.
Also, although you can't really see it I guess, there's no hint of bulging in the panties. In fact, just saw this higher quality version of the tights cheshire and you can see it goes in at the crotch.
It's a woman.
Either way, androgynous, so yeah.
I hadn't actually considered they were going for androgynous appeal for some reason. That kind of makes sense.
But from what I'm seeing, that's a women or they messed it up.
I imagine they were going for something like this
Excuse me weebs and neckbeards, best card game comimg through.
Not OP, but here in Cleveland, we used to have 40+ players at our FNMs befor BfZ. Now we are sharing the store on fridays with FoW players because we can barely get to 8-10 ppk in standard. None of my friends is excited about Oath to the point that they dont care anymore and my LGS dont know if they should be running single prerelease.
There are no new players since BfZ happened and those new players just stopped playing at certain point because a fucking deck cost like 500-600$ in Standard. Other players just moved on or started playing YGO and FoW.
This thread again?
You guys sound like sissy girls complaining about the price.
New players? We dont fucking need those plebs. If they cant pay for their hobby that means they are poor as fuck and shouldnt have played mtg in the first place and shouldbeworking harder oor get a better job. Im not even shitposting.
>New players? We dont fucking need those plebs. If they cant pay for their hobby that means they are poor as fuck and shouldnt have played
You need new players when old players see bfz as a bullshit sham and stop playing standard though. It's not just a money thing. The set sucked and riding off old fetch lands is a stupid marketing and set design move.
If they cant pay for a hobby they can go play something else. We dont need someone who cant pay for a deck. 500$ is expensive? Work and earn money for a couple of months and then buy your cards. Still dont have the money? Too bad, the game is not for you and you should not have any hobby in general till you stop being a poorfag.
Netrunner at least has draft packs. But yeah. When you buy an expansion or booster for a LCG you know exactly which cards you're gonna get and that will generally include an entire playset of all the cards. For some reason Fantasy Flight decided that Netrunner would be better if the core set didn't include entire playsets of every card however, and I'm not sure if any other LCGs does it the same way.
Casual Draft covers that my friend. There will be new players in the game. It doesnt matter if they leave at some point. Once they bought boosters from their lgs, the job is done and noone will give a fuck about it.
All LCGs do it the same way. FFG's reasoning is that this way they can put more different cards in a core box, which shows off more of the game and makes it more likely that more people will enjoy it, while still keeping the price of the box reasonable. After all, not everyone plays competitively, and for casual play one core is enough for most of their games.
For the LCGs I've played, here's how I view their necessity of multiple cores:
1) Star Wars - two cores absolutely required, but never three (since two gives full playsets of everything - Star Wars only allows two copies of a card in a deck)
2) Netrunner - one copy is fine for casual play and low-level competitive play; get two if you're very competitive. This will give you full playsets of everything except about 10 cards, and you can just buy a third copy of those on ebay or something
3) Lord of the Rings (a different beast than the others, by virtue of being coop and thus not having a competitive scene) - one core is fine unless you're super hardcore. There are a lot of 1x cards in the core, but expansions replace most of those with better alternatives
4) Game of Thrones 2nd edition - two cores recommended for casual play; three for competitive (lots of 1x cards in the box, including most headliner characters)
Its like a mixture of old WoW TCG (You have a "Commander/Class card" called Ruler) with the MtG mechanics (you use "land" as a mana and pay your spells with it).
There are some similar mechanics like flying, etc.
Ya, the assistance on my LGS decreased too. We used to have around 25-30 ppl for fridays, now were are not getting more than 12 ppl per fnm.
Rotation will fix this, right?
As a long time MTG player, the game has grown very stale. The fun I used to have with it just isn't there anymore. They don't make it like they used to.
Haven't played FoW. Can't comment on it much, but the art really isn't that big of a deal for me. I don't see it being that different than MTG's full-edge mode they've been pulling lately with the art and flavor text: it's just a different flavor of cringe. I stomached one, I can do another. As long as the game is fun, I don't really care.
mana screw is the worst feeling in a CCG. and it sucks when it happens in limited where there's arguably very little you can do to mitigate the bad luck. It also sucks that the best cards to mitigate mana screw are almost guaranteed to be the most expensive.
I hate this fucking archaic piece of shit game. Seriously, fuck MTG.
But I still wouldn't be caught dead playing anime pedo bait; the waifuing.
Game with both excellent mechanics and not shit art fucking when?
No, WIXOSS is a standalone card game that released at the same time as its anime, which was the opposite of a card commercial because it never focused on the card game.
The gameplay is really fun. It also has an online place to play. http://www.webxoss.com/
Nothing wrong with re-using an idea if they try to add something to it.
People are too hyper-focused on originality. It doesn't work that way.
Most everything is heavily based off of something, and if you look deep enough into it fucking everything is an obvious rip-off of something.
Not OP, but hte game is getting popular in many game stores. Is this the result of shitty block Battle for Zendkiar and the increased price for newbies?
You guys are part of the problem that is killing the game and you can go fuck yourselves.
I've seen the art of FoW and some of them are weeb pandering, but it also have cool art. I might try to get into the game since our LGS started to run a tourney the same day as FNM.
They guy is probably right. FNMs had a lot of players before new zendikar arrived. Now they dont have as many players (running 8-10 ppl tourney yesterday when it reached 30+ ppl when Theros-Khans were legal). Probably people are just buying singles/booster boxes of Oath and waiting for fetchs to rotate with new Innistrad.
Magic deserves to die after what they did to the planeswalker lore.
The originally planeswalkers pretty much explained everything that went on in batle as just something these wizards could do/see/whatever (e.g. create/summon giant swathes of land).
This too me seems far more interesting and engaging within the context of MtG than just oh Chandra can shoot fire.
Not to mentioning the overall sense of pandering it gave to the series.
I'm not into Japansee CCGs, but its kinda funny people are hating on these weeb TCGs for being weeb waifu shit when MtG already made the biggest pandering mistake out of all the CCGs.
They turned chandra into a waifu and turned planeswalkers overall into generic mascots.
Ya, anon revealed some scans from the artbook some days ago, where it says how the eldrazi fall. Jace and Nissa made the Eldrazi mortal by bringing Ula and Kozi's entire manifestation to Zendikar. Gideon kept the spawns at bay and chandra just roasted them to death.
I still love magic, but I do think that the story has gotten worse since we went from planeswalkers being a big deal, and having them be few and far between, to them being fairly run of the mill. They could just call them wizards or mages at this point, because they appear to just be people with magical powers.
The reason the old gnag didn't kill the Titans was because Ugin was convinced that they served some sort of higher purpose in the multiverse and that by killing them they would unleash yet another apocalyptic event that threatened the existence of everything.
So, obviously, that's what's gonna happen now. The future of the multiverse will be threatened because of the rash actions by Jace, and Ugin, Sorin and Nahiri will have to become the new Galact... eh, Eldrazi Titans.
So I want to play FoW as a Magic player and I don't know how to get into it. I've heard the starter decks are actually kinda ok and you can upgrade them pretty easily? I like esper durdle strategies going long and having interaction and inevitability, is there a starter deck for that kind of stuff?
>But I still wouldn't be caught dead playing anime pedo bait; the waifuing.
Did you know, if you aren't a total unlikable faggot then no one will care. Though if the art is really that big of a deal for you, you are probably a total unlikable faggot.
There are some decks floating around that are kinda ridiculous because you can drop big dudes really early, R/R can be built literally how ever you want to build it. Want dudes? Build dudes. Want control? Build control. Want burn? Build burn. Despite restricting rulers by being stupidly good, they massively increase potentially playable decks by almost completely removing bad draws. The best MTG analogue is that R/R is JtMS that you get on turn 0 for free and don't have to spend any mana to get and lets you see 3 cards off the top of your deck before your second turn even starts and is almost impossible to kill.
R/R just enables magical christmasland to happen with an increased frequency. That is the best way to define it.
I still think Valentina 2.0 is the second best ruler after R/R for the current standard rulers.
Question, is there any rules like Colour Identity from EDH for deck building? I looked at some of the 'Ruler' cards and they state that they are a certain attribute (colour). Can I only use other cards of that colour or is it just for other interactions I haven't seen yet?
Like if I were to use this ruler, can I only play blue?
Sweet, time to play Voltron.dec.
If there was anywhere in Australia playing this game and if I don't fall victim to the "I don't want to abandon MtG because I spelt so much money on it" trope.
What's the current set rotation?
>Magic deserves to die after what they did to the planeswalker lore.
I agree. Expanding it beyond a few random quotes of flavor text was fucking retarded.
>The originally planeswalkers pretty much explained everything
Oh, you're one of them.
No, "the orignally planeswalkers" didn't explain shit. There was no real metaplot until around the weatherlight era.
Then they had to get stupid.
Go to Hell! Listen to my verses!
>The strong sense of responsibility drove this man to wake up even after death.
>Hey Rezzard, since you're here, I hope you'll call me if things start getting interesting!
>Go Marybell, with this fight we'll test your abilities.
>There is only one path to victory, make allies.
Jesus fucking Christ, ever bit of flavor text is atrocious. Couldn't they get someone who spoke english as a first language to rewrite these to flow naturally?
You mean playing both tcg? Well depends on how much money you have for both hobbies and preferences (magic have expensive formats know as vintage, legacy and now modern). Also some people dontlike weeb art. If you have thee money and like weeb art, then you can play both games.
I'd love that FoW have mied art (western style and eastern style) and creat something like Marvel vs Capcom. Something like your west general ala Captain America bolstering your soldiers vs your typical weeb fairy wizard.
I'm convinced Pokémon has the coolest card designs of any tcg
I also like how singles are pretty cheap. Pretty much of the decks that win Worlds are $200 or less.
>He thinks Black Lotus is the most expensive Magic card!
Hahaha. Most iconic valuable card sure, but the most expensive ones are like the test print ones where only 4 copies were ever made.
If Duel Masters/Kaijudo was still alive here then I would be playing that instead of MTG and FoW.
I take it that's something everyone's sticking in their side deck
How easy will it be to upgrade my old Scheherazade deck? Would that even be playable?
I just want cute generals and control decks, really. Why I got into the game in the first place.
It's hard to convince myself to get into a new card game after Vanguard tanked, but I will definitely see how much it costs to netlist this game, and show up at weekly tournaments. I feel like the art and flavor text is kind of stupid, but it looks like it is free from most of MTG's bullshit.
The problem with Magic's storyline is the same one facing design.
Wizards keep saying "hey these people who put no effort into understanding complex things don't understand complex things, better make things less complex"
There's a bunch of eldritch type monsters that have pretty cool designs.
A lot of cards aren't as bad as people are making it out to be. Obviously things like fairies are moe uguu, but there are knights and regular looking wizards and stuff like that.
This handsome motherfucker.
Okay, but they still existed on separate planes of existence and saw things from a perspective that others could scarcely comprehend such as utilizing large and quite obviously disparate areas of land as mana sources.
>misprints without stockings
Well then it's not a fucking misprint then, is it? Misprints don't suddenly alter the art perfectly into something conveniently more lewd. This is pure weebshit waifu fan service. Anyone who doesn't see it has gone too far down the rabbit hole and there is no hope left for them.
>This is pure weebshit waifu fan service. Anyone who doesn't see it has gone too far down the rabbit hole and there is no hope left for them.
>Implying everyone didn't know this was fanservice to begin with and that denial has anything to do with it
What are you? A normie?
I dont get this shit, why this TCG is getting popular now when there are no sign of this game last year on the LGS i go? Why it got days dedicated to their players now? Why are they running their fucking tourney along my FNMs?
Is magic really fucking it up or we just have to wait till fetchlands rotate to have a cheap standard again?
There are some, but represent a minority of it.
Why cant we have more of eldritch aberration and handsome dude and less from pic related?
I get bored of any TCG quickly. The longest holdouts are Magic, W/S and Netrunner.
All of them have their roots on Magic. MtG is going to be a while before it really dies.
Engage Knights was like 90% girls. Standard Japanese Normie to Pedo ratio is 20%.... So there are roughly 18% loli cards in the box.
There aren't that many, but for a lot of us, more than 1 is too many
I sold my MTG cards on ebay some days ago (my modern pool (snappys, tarmos, lilis, tron cards). Got like 2800$ from it.
How can I start playing this game? is there a guide or something regarding to rules and formats?
> Sold my modern pool
Wait what? Just wtf did you do anon? Ii..is it all for this weeb pedo bear you sick fuck? Disgusting.
What a fucking waste dude. A gold mine thrown into the toilet.
Most of the newer cards in the Alice block seem to be better. It's when you go back to the Grimm block stuff and older than that where the card is literally "Name of Real World King with anime girl art".
I actually don't mind R/R compared to Bahablast. The decks are sufficiently varied, and there's definitely room for rogue decks to shine. I've been playing Machina at my LGS without too much trouble.
I was watching a video once by some weeaboo that actually decided to give a shit about loli in this way.
He essentially said that lolis are often in these series because they're cutebait not pedobait and hated that they are getting increasingly sexualized.
Seems like it could be legit.
But really, why does anyone care about doodles on a screen or piece of paper any way I can't tell you who the guy is though, because he's a youtuber who decided to enable monetization
Dark Machina is mai husbando. T3 untap, cast Laying the Foundation, then untap, call a stone, cast Dark Machina to both shuffle my library and get an Artemis on 4 counters. Value off the fucking chain.
I can do whatever i want with my cards. I dont give a shit about magic anymore. When FNMs had 8-12 ppl since december in comparison to pre BfZ where there were around 30-40 ppl, you know something is wrong with the game.
He nails it quite well. I was telling my LGS that faster rotations would make the game more expensive and no one believed me. They kept saying "supply and demand" and dismissing everything I said.
> selling your modern pool
> Caring about standard
Why the fuck you care about standard if your pool is just modern? That doesnt makes sense.
As some anon posted, there will be always new players. People come and people go. BfZ is aa bad block? Probably yes, but the low asistance is because the decks are degenerate right now. Once fetch rotates and the access to all mana colours is no longer available, new players will come back to play again.
> listening the opinion of a nobody
Seriously, the double rotation wont do a dammn thing to the game.
I care because I used to play standard too, and when I came back to the game in innistrad, the decks were not that expensive as it is now.
> listening the opinion of a nobody
That guy that you call "nobody", gave me excellent analysis of many of MtG products. Thanks to his videos, I bought 4 boxes of the modern event deck, and now with the Inquisition of Kozilek spike, I will get my money back and get extra cash from it.
FoW decks cost between 80$-150$ aprox. (Expensive card are just promos of existing cards).
MtG decks in standard format are costing around 400-700$.
For now I would take FoW
and the cyanide pill of course
>$80-$150 vs $400-$700
Just the cyanide, please. There are so many better things I'd rather spend that sort of money on that if I typed up the list it would exceed 4chan's character limit.
Ive been wanting to get back into MTG, besides actual player interaction, is there any reason NOT to play MTG Online? I dont feel like driving an hour away to play.
I kind of understand your point. You can buy a PS4/Xbox or even non-hobby related things like clothes/food/cinema tickets. You gotta understand that hobbies cost you money like everything. If you prefer buying other things with your money its ok since its your money anyways.
Well, where should I start? the fetchlands or the gideons or maybe with the 70$ baby jace.
Oh and dont forget most decks have a set of 4 copies in it.
It get worst if you check modern staples prices.
Well, I met a lot of people when I started playing Magic. Some of them were jerks and tryhards who took seriously the game and other were polite with me. I'm friend with players from many LGS I go, and one of them gave me a job in his company as a programer.
I guess I got more than just fun with the game but dunno about the rest of people, specially those who just played magic to show how powerful their deck was.
As I can remember, many lgs tried toñure peopñe into the ge with no succees even when vamguard had a tv sshow like yugioh.
The reason FoW got popular in many lgs is unknown to me.
> same weeb pandering as vanguardand yugioh.
> have no tv show supporting it like those tcg mentioned above.
In theory, it should have gone by now.
There's actually a reason most japanese games tack a pair of extra zeros on to everything. They don't use a dollar/cents system on their currency, everything is just yen, and 100 yen is roughly equivalent to a dollar, so their universal everyday number crunch is conducted in multiples of 100.
But yeah, they should take the time to simplify everything down to single digits to satisfy your autism, that's a good use of time and money.
>But yeah, they should take the time to simplify everything down to single digits to satisfy your autism, that's a good use of time and money.
>Adding extra pointless zero's to sound cooler isn't autistic or pointless! People who don't like my weeb card game are!
Not being able to take constructive criticism is a sign of the tisms anon.
If you think carefully its not that hard to find out.
> Weeb pandering
> Similar mechanics of WoW and MtG
The game got accepted by weebs wwho would sell their soul for their waifu and new mtg rednecks who couldnt afford standard anymore. I dont believe the creators had in mind to target those players in the west. It was pure luck westaboos and rednecks liked it.
FoW is popular here because of everyone who likes Magic. Or rather, everyone who liked Magic but hates what it has turned into.
I haven't tried the game myself, but I am fed up with MTG. It's not the same game I used to enjoy.
Much like how Wizards put their players faces on some cards (Snapcaster, etc) this is an actual player's likeness. It's a promo card for getting top 64. Lancelot has two other art versions, the male (from a duel deck) and the female (from regular boosters).
One of the guys in my playgroup was telling me that FoW mechanics/gameplay are designed by an American company but then all the art/etc is done by a JP company. He was joking around that we export it to Japan and re-import it. Does anyone know if he's talking out of his ass? I can't find any info about who designs the game.
Shame it will never get to the west
Waiting for my Iona starter deck to arrive is suffering
More like thank god it will never pick up here.
>Western mechanics, Asian art
That actually doesn't sound horrible. I'd like to know if anyone has any information as well.
So is arguing about the existence of 00s on a card on an anonymous imageboard. You're really really butthurt about this. That being said, "japs add 00 to everything because the yen" sounds like a load of bullshit.
tl;dr you're both tremendous faggots but you even more so.
KEK, strong this. Animoo betas are too far gone
We had a perfectly decent system in MtG at the time of the Vanguard release.
The grumbling of MtG players has finally resulted in people jumping ship at my store.
I see it with limited success. Currently the other anime card game Weiss Schwarz has 5 times the amount of people playing for it. Which boggles my mind because that's the game with RNG damage output.
I thought it was because Wizards holds copyrights to having single digit numbers on cards from the 90's when they tried to copyright literally everything about MTG to prevent competition.
But there is a chilean TCG called Myths and Legends that uses single digit number for power and thoughness.
not that this game is relevant for Wizards anyways
This game seems cool, how do I get into it? I've never seen it at my local card shop but then again I might just not have looked very hard
Are the rules simple enough that once I learn myself I could explain to someone else?
Also how competitive are beatdown decks? I was never good at playing a control style so in order to be any good at this do I have to force myself to adopt that style of play?
Also how easy is it to make your own deck build that strays away from the metagame? That I always found was the most fun part of casual tcgs was making shit that no one else had ever seen before cuz no one took it seriously and always wanted to throw away money on cards
I'm as fedoracore and normie hating as you can get on here and even I think Force of Will looks dumb. Leave anime where it belongs, on your computer screen and maybe on ironic card sleeves.
English release never, but Wixoss is probably the best tcg I've ever played, in terms of rules and gameplay.
Gameplay is really its main selling point (and waifus), and it's actually very good. Some faggots (>>44678825) might look at the 5 colours thing, but even its execution of colour identities is pretty unique. SIGNI, the creatures of the game, don't have costs and decks can run as many off colour signi as they want, however, cards that die are sent to your ener (mana) zone, and you use them to pay costs for leveling up and spells, so too many off colour signi and it becomes difficult to get the right colours to reliably level up). Also, the game uses a two deck system incredibly well, the second deck contains your player avatar and its level ups, and a small selection of spells you always have access to.
Probably the biggest plus for me, though, is the priority system. Mtg, Yugioh, FoW, etc all have this clunky 'respond anytime' thing, which means you have to pause awkwardly after doing literally every game action. Cast a spell... resolves. Move to combat... these attack. Block with these... move to damage. Wixoss has 2 points you can play cards on your opponent's turn: in response to a spell (and most decks tend to have maybe 4 spells total), and at the start of combat. You still get a lot of interaction, but it vastly reduces the number of times you need to look up at your opponent and make sure they're not going to sneak in a spell in between what you're doing.
Don't get me started on how bad WS is. Especially the art, as a to of the time it's just taken from preexisting posters for the anime, or are just outright screenshots. And the gameplay is atrocious.
Unfortunately, I doubt it. The art is 100% anime girls, and given the strong reactions here to FoWs art, which is very light on the weeb scale, that would keep a sizable chunk of people away. Also, it feels like one of the main draws to FoW is that it plays similarly to mtg, just with tweaks to a few of the less popular rules (lands especially). Wixoss is less easy to move into from another tcg, and the art would likely keep a large number of people from even trying.
It seems to be doing alright in japan, though, and as long as webxoss sticks around, I can at least play it there in a language I understand.
>people who like anime
>not universally unlikeable faggots.
This art is great. If only it wasn't the vast minority of cards, compared to this uninspired design: >>44697001
After reading some post from here and considering personal experiences, the conclusion is:
> The barrier to play competitive standard is pretty huge right now. The newbies/play4fun rednecks just got into FoW because of the similar mechanics and because they couldnt afford T2 standard anymore plus they dont give a shit anymore or they are waiting till the new block shadows over Innistrad kick in, starting the first rotation in the year for magic (the second rotation is in october. (Yes anons, standard rotates twice a year now)
> The weeb pandering and the mtg players made the game popular in many places as I watched how my LGS is starting FoW tourneys on mondays and fridays (this annoys me a lil because the LGS never ran toruneys of different games in the same day, but when the clerk had to play the goddamn tourney in the last weeks to complete the FNM 8 players tourney, you know something is happening to MtG).
> The waifu material made weeabos play FoW. I guess i dont need to enter into details in this part.
Dunno if the creators had in mind to target that audience. Guess it just was luck and the incompetence of Wizards of the Coast that made the game popular.
Also, the foiling on wixoss looks fucking great. Mtg seriously has some of the most lackluster foiling of any current tcg.
There was a big upswing in the number of people on webxoss recently, as set 9 was just added.
>Piruluk is best LRIG
11/10 good taste..
Yeah, I just love shredding people's hands to bits so they can't do fuck-all. The only thing that makes me sad is that the only ARTS that Level 2 can use still to this day is Peeping Analyse. No, Draw Two doesn't count.
Japanese card games always get the craziest foilings.
>tfw want to try playing Wixoss because it's literally cute original character waifus: the card game, but can't because my time is tied up playing MTG and Vanguard (and some WS on the side if I'm able to) already
I know there's a local shop nearby that has a handful of Wixoss players. I should try to join and learn the game one day.
The fact that it's only in Japanese isn't helping either. I can read it just fine, but it takes a slightly longer time to process everything.
Specifically I'm looking to get pic related (and NOTHING more) for a few casual games on the side. Yay or nay?
You must be one of those 'durr Stride was a mistake' memers
No, I actually quite like Stride. It's just a whole bunch of mess-ups building up until it collapsed under its own weight. The biggest mistake is that even after all this time, they still play favourites with clans.
I play MC, so it makes me sad they hate them
>Aesthetic as fuck, western production concept artists wish they could autistically invest in all that detail
>Nice type and general spacing, graphically beautiful, fuck yes brush script fonts
>Literally delicious, unlike MtG tasteless cardboard cards
>Husbando and waifu central, pick your inner demon anon!
>None, it's literally perfect in every way, God is jealous
>Good backup when the public restroom ran out of toilet paper
>Drawn by white Youtubers with idiot Dwarfs doing things like murdering each other and shit
>Stole the design from Pokemon, fucking white people
>Tastes like printing ink and paper, what the fuck
>Waifus and husbandos are musclebeasts, only admired by heathen fetishists who like urethral penetration
No way man. A lot of decks are viable now. Have you been playing recently?
Also a bunch of old decks are now bonkers after 2015 Winter FC release last week. Genesis witch can now swing at first stride with +5k power to everyone, new Shaladin witch stride will make you eat damage like no tomorrow if you kept spending your counter blasts
Honestly, that's one of the things I think is was a mess-up. The numbers people can hit are way too big now. I don't like the whole "Hahahaha, I have a HUEG DAGRON with 50k POWAH" type game it's become. That may drag in all the little kiddies who want to be le epic and cool and blow stuff up with "awesome powerful" monsters, but since playing Wixoss, I'm never looking back. Wixoss is, hands down, THE best-designed card game I've played and I have played a lot.
Wixoss is a Japanese card game. I'm sure it's ladden with power creep as well. That's how you sell packs for card games with no rotating formats.
Doesn't Wixross have like, 11 booster sets now?
Also I think VG is fine as it is right now. I've been playing this shit since the very beginning, and it was a chore back then, when everything was almost vanilla and you barely get to do anything in many turns, other than just swinging at dudes. There are so many abilities these days, it's fun to use them in almost every turn.
It's more resilient to powercreep than most games, actually. While the tournament meta may be mostly the same 3 or 4 LRIGS, that's not because they're just better but because they're either the protagonist of the anime or the most moe, since that's what the Japanese eat up but in terms of viability, it's more akin to early English Vanguard in that pretty much any deck can beat any other deck, provided the decks aren't shit. Vanguard, however, got hit by powercreep like a fucking freight train as early as BT05.
>it's more akin to early English Vanguard in that pretty much any deck can beat any other deck
Yeah? Early Vanguard was boring as fuck. Surely you remember how dull everything was during Limit Break era?
I remember how toxic DOTE was to the game. Wixoss is a vastly better balanced and frankly more fun game than Vanguard ever was for me. If you want to stick to Vanguard with rabid loyalty, that's your prerogative, dude. Learning Wixoss isn't hard or expensive, though, since Webxoss exists, so I'd recommend you give it a go. If you still want to stick with other card games after that, cool. I mean, sunk cost and all that, right?
I don't mind learning a new game. Especially when there are active players near me. In fact, I should try it out.
What's the most meta deck the game has to offer? How much does said deck cost?
Calling a meta deck is hard, because even single LRIGs have a variety of builds to them and they all play differently. Gun to my head, though, I'd probably say Tama is the most meta LRIG. Not sure which Tama build, though. Just do a bit of research and see what you like the look of.
As for prices for physical cards, can't help you there, buddy. I only play card games online these days because fuck paying for 7 different games on the go.
I would say you can assemble a tournament viable deck for under $50. Sashe was the most recent big tournament winner, and a lot of her best cards come in her starter deck. Interestingly, the most expensive cards tend to be level 0 LRIGs, the only card you are officially allowed to proxy for tournaments.
IIRC TamaMayu is the most meta right now
The meta is usually Tama followed by something else.
I think Midoriko is the next one to get strong
The only expensive cards are meta promotional cards because they are hard to get.
Yeah, I think that too, but in my opinion it's atill more suited to being used in 3-stop decks when you want to go for the kill in the final turn. I could be wrong, however, as I haven't really played much Mido outside of 3-stop, just like Yuzuki
I got some FoW product shipped to me today. First thing I noticed is that they really need to work on their packaging, and I don't just mean that the box art looks like an eroge.
For the record, I got 2 Vingolf sets. In both sets, cards broke free of the flimsy plastic strip holding them in place. None seemed to be damaged, but they were all over the box. Secondly, the cardboard support at the bottom of the box is really poor. It might be more expensive, but I've seen Magic and YGO use plastic and it looks less shoddy; it was already starting to bend and warp before I even took the cards out. Going back to the art, I don't mind the weeb art on the cards at all. I do mind it on the box. I'll probably just get a separate longbox for them, as I used to do for MTG.
The card backings are 10/10 design, though.
What's currently giving me fits is how there is really only one way to play competitively.
...but everyone keeps on complaining that the Game is perfectly balanced and should be taken more seriously