Post builds, roleplay, write stuff.
Fully implemented CYOA v1.3 character creation, written in Python (rolls the dice and calculates your stats for you): https://repl.it/BZ5I/33
Tangent's Point Buy System
Writefag Archive: http://pastebin.com/rSvTGQzP !! NEW Updates !!
Thread RP Idea:
Char Pic Gen: http://www.dolldivine.com/sailor-moon-senshi-maker.php or http://pochi.lix.jp/k_kisekae2.html
Magical Girl Images (updated 10/09/15): https://mega.nz/#!ccd0lJTL!Eg_BiXe2DjMEC_nD1C1s55FgwhAdzAv8fcH1Gw0mGwY
Add your character here!
IRC Linkboard !! NEW !!:
Spec Trees (spells) !! NEW !! :
IRC doc archive: http://pastebin.com/u/MagicalGirlPastebin
https://titanpad.com/IiGPFWpBR1 !! NEW !!
Summonable minions-of-the-week: http://pastebin.com/zqqXhqaj
Benchmarks for all Specializations: https://titanpad.com/L24yLKk9nD
White Coin Expansion: https://titanpad.com/5jH4AfsEtp
Fusion Rules: https://titanpad.com/EWco1RvgBU
IRC on Rizon:
OOC Chat: #MGCYOA
In Character RP Pub: #TheWand&Circlet
IC Campaigns: #MGChronicle
IC Shenanigans: #Overcity
IC Cafe: #MGCafe
IC Casino: #Cup&Coin
Rolz Roleplay Room: MGCYOA Roleplay
Old Thread OP Text: http://pastebin.com/usMM2EC7
!! NEW !!
Introducing AMGCore 1.1.
Features requested 10 new Powers, 20 new Perks, new combat actions, and more!
Used for PNP in the IRC.
Changelog from 1.0:
Suggestions for 1.2 Here:
The corresponding up to date MonG Perks addon for character creation. Updated 12/29/15.
MonG Perks 1.055 Proposed Changes
Black Coin alternate Specialization compatible with the cyoa.
Ever thought about Fusing your mahous for maximum anime? Well now you are.
Fusion Rules (PDF Very Soon)
For those who are interested in how RP/Campaigning looks like on current Rizon channels, here's a character progression log for Tian with other plot-related side stories being compiled in as it goes.
Aaaah, don't you just love the calm damp coldness of winter, anon??
Time for this thread's edition of Stat the Cutie!
Rules are, you must stat the cutie accordingly to your knowledge or lack thereof!
Here we have the very lovely Teresa~
Again, no cheating!
Wasn't she just strong as shit? Like, could fight most of the other high-tier Claymores without powering up, and smacked down all 4 of the other top 5 when she did? I don't remember if she had a gimmick beyond just being skilled. Or was she the one who intentionally suppressed her power so she could sense her enemy's power more accurately, and dodge them?
Rolled 20, 13, 18, 15, 16, 20, 1, 10, 7, 12, 5, 15 = 152 (12d20)
Posting another unchecked image. Let's hope it goes better this time
Oooh progressing nicely. Finally back in the states, so gonna post the updated pixture folder when it uploads
Here it is:
Also rolling for new powers
Rolled 16, 3, 15, 13, 9, 19, 20, 18, 14, 4, 12, 5 = 148 (12d20)
Roll damn you!
Due to lack of contextual clues and how Claymore is not very widely known, I will do such myself!
Body Type: Overdeveloped
Weapon Type: Melee
Outfit: Uniform(all Claymore wear the same thing)
Power: Focused Assault
Perks: Martial Training
Environmental Sealing or Wings(late game)
Not going to bother with stats as it would likely be 15-20 in Str/Agi/Vit, as shown by her superiority over other warriors in the series.
I'd say that pretty much covers her, nice.
What's the difference between these two?
One's the "core", and one's the "original"? Or something?
There's a whole lot of PDFs here. They're cool, but it's hard to tell what links to what, and how.
A couple are legacy pdfs because a few authors were upset when they were not reposted.
Top is the CYOA, a writing prompt basically, and the second is based off the CYOA with some additions, including a ruleset for pnp campaigns which the cyoa does not cover.
Weapon Some kind of anti-materiel rifle?
Opportunist sharpshooter? Waits for ally to engage enemy, then picks them off at a distance. Minor support ability with mana channel or artifact. Time power is more about debuffing or displacing enemies (if they survive the initial hit), or slightly increasing reaction speed.
OP's appears to be an outdated/older version of >>44655453. The latter of which expands a few sections and streamlines/fixes wording of the others. At least based upon what I read while doing char gen.
>>44655453 New with more balance/options
>>44655479 For if you want to be a monstergirl
>>44655582 Optional not really used
>>44655605 Very old Combat system we dont use anymore
>>44655626 Kind of outdated we dont really use it anymore
>>44655642 Fusion is broken and everyone knows
Rolled 14, 11, 11, 12, 6, 9, 14, 9, 16, 5, 4, 15, 18 = 144 (13d20)
Well, I guess I might as well join the fun and roll some dice.
Let's see what happens. 12 d20 + 1 for Darkness.
14: 1+4+7 = 12 years old.
11: Average Age (+1 to Any)
11: Illusion (+2 Str, +1 Vit, +1 LCK)
12: Mystic (+1 Mag, does some fancy shit)
6: Flowing Outfit (+1 Str, does some fancy shit)
9: Barrage (+1 Mag)
14: Allies (MOAR DICE)
9: Blood Magic (+1 Mag)
16: Twin Soul (SO MANY GODDAMNED DICE)
5: Interdimensional Home
4: Underdog (+1 Vit)
15: Skeleton Key (+1 LCK)
Dark Coin: Rolled 18, so I think that means I add the Beast Specialization as well? But that's only if I want a Monstergirl?
So otherwise, it's just +1 to any 3 stats, drop.... the Beast weakness, and add in the Investigator motivation.
Base stats after mods: 7 STR, 4 AGI, 6 VIT, 7 MAG, 6 LCK.
Then we have 4 more to add, 3 from DMG, 1 from Age. Boost LCK and VIT to 7, AGI to 6.
1 Bronze coin to bring AGI to 7.
1 Bronze coin to swap Interdimensional home to Gifted. Choose LCK +1.
1 Bronze coin to swap Allies to Patron. +1 to Any, choose Mag.
1 Bronze coin to change Barrage to Power of Friendship (Still giving +1 Mag)
Don't really know what to spend the Gold and 3 Silvers on, so fuck it, MOAR STATS.
Currently, we're at: 7 STR, 7 AGI, 7 VIT, 8 MAG, 8 LCK.
So let's add 2 to STR, AGI, VIT with the silvers, and +4 to MAG with the gold. 9 STR, AGI, VIT, 12 MAG, 8 LCK.
Seems legit. Well rounded, at least.
And apparently we are the Mistress and Commander, with 2 allied Magical Girls, and we ourselves are two Girls at once. When we buff someone, it's enhanced, and when someone buffs us, it's enhanced. And we have 4 possible enhancers.
Though they're individually weak.
Seems cool. A mildly corrupted girl, who nevertheless believes in her friends. And she can bend people's perception of reality. A dangerous foe, a valuable friend.
Rolled 7, 4, 18, 20, 8, 19, 9, 13, 9, 4, 17, 2 = 130 (12d20)
To add onto this, Fusion's staying there (a) for Twin Souls and Allies (b) for fluff. Otherwise, it's a bit broken, but no-one really uses it anyway, so it doesn't matter too much
I think Fusion should be used sparingly. Like late-game high level. Final/Secret Boss level Team-battle stuff. But nothing over that.
the link is supposed to have the image collections i keep around for magical girls
Good question. I guess so you can walk up and punch them in the face when they can't tell it's you?
It is a little atypical of the general themes of illusion, but hey. Defy tradition?
For those who want to use this PDF character sheet, I went through using Acrobat and made a version that you can fill out. If there are any noteworthy problems let me know and I'll do my best to fix them.
Well, thanks to AMG Core, I can now safely say I've RP'd a human pincushion. Play AMG Core today for your meguca trauma experience!
-a satisfied customer
Pic related, she's mostly 'armless.