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Pathfinder General
Realms of Dragons Edition

Unified /pfg/ link repository: http://pastebin.com/sYFe4hcd (embed)
Previous Thread:>>>>44605262

If you are asking for build advice, please mention which third-party books are allowed.
Though really, Paizo has been known to drop the ball as often and as bad as any other 3pp anyways.
>>
>>44618059
its a work in progress.
So far, it just grants class features from the Paladin and AntiPali (smite and lay on hands), Barbarian (Rage and a Rage Power), Rogue (Trapsense and Sneak Attack), Cleric (Channel Energy and Turn Undead) and Magus (Spell Combat and Spellstrike using psionic powers)

The other problem is its very MAD as hell but I don't want to make a one-stat wonder archetype like the PsyArm.
>>
fantasycraft is better in literally every single way
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>>44619442
other than of course being playable.
>>
Is there any way for a character on foot to charge with a lance gaining the benefits of a mounted one?
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>>44619621
Be a centaur, obviously.
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>>44619382
Why do people insist on making their character names pop-culture references?

Why do people insist on breaking setting verisimilitude with names like "Brock Hardblast" for characters meant to be from not-France?

Just... why?
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>>44619657
Because they've having a giggle, and they will regret this.
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>>44619657
>Brock Hardblast
>Not Dirk HardPec
>Or Slab BulkHead
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>>44619762
>Blast Hardcheese
>Trunk Slamchest
>Smash Lampjaw
>Brick Hardmeat
>Slate Fistcrunch
>Bob Johnson
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>>44619762
>>44619804
>Chuck Beefsteak
>Buff Drinklots
>Punch Sideiron
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>>44618971
>>44619007
Grease is 1min/level not 1round/level
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>>44619762
He's going with "Jack Spicer".

As an Elf.

Who in setting are Francophones, or roughly equivalent.

He doesn't even have the courtesy to name himself Jacques Pimenter.

And then, when I point out there would be some minor-but-interesting interparty conflict regarding his character's apparent rejection of traditional elvish culture coupled with the way the elves will still accept him as one of theirs, while my character struggles for acceptance among the elves despite embracing their culture due to her status as a bastard half-breed, he gets bitchy about it and starts moaning excuses ranging from "Jacques and Jack are homophones (a thing I pointed out trying to gently nudge him towards a more appropriate name)" to "the name is easier to pronounce, which is mission critical because it might get someone killed," outright disparaging elven naming traditions established in setting and throwing a bloody anglo-centric lens on the entire bloody setting.
>>
just went though a module. ether my dm is a creep or this module had a huge amount of implied rape. the whole "orcs raid the town" thing is really kinda...sick if you think about it. Was trying to have fun with my friends, not re-visit kirkuk.
>>
If someone was interested in converting the Ravnica setting from Magic the Gathering into a Pathfinder setting what are some ideas for mechanical tie ins? Equipment/artifacts from the setting? Sorceries, enchantments, and instants as pathfinder spells?
I'm leaning away from planeswalking as I think the idea of a city that covers an entire plane, that remains constantly at war with itself, should give an expansive setting for the players to explore.
I'm also debating splitting up the spell lists of wizards into "colors" that said spells would fit with but that might be a little bit too much work. At the very least I'm planning to swap the concept of 'Familiar or bond' into a 'Keystone or signet' system.

As an example of a spell conversion for a more common MTG spell

>Electrolyze

>Color: Red, Blue; Level: wizard/sorcerer 3
>Casting time: 1 standard action - Components: V,S
>Range: Close
>Target: Any number of creatures in range
>Duration: Instantaneous
>Save: Reflex; Spell Resistance: yes

By simultaneously charging your body and shocking opponents you recover a spell and deal damage to your foes. You deal 1d6/2 levels of damage divided equally to all targets (rounded down). If you’re a wizard, you regain the use of any single spell that you have cast since the last time you prepared spells. If you’re a sorcerer, you regain a single spell slot. The spell recovered or spell slot regained must be of a lower level then electrolyze.

R8 H8 Deb8. Figure the crew in /pfg/ would be able to shed some light on interesting mechanical ways to convert one presentation of mechanics to another, especially when the systems and fluff seem like they would be very well suited to such a conversion.
>>
>>44620007
Is that Giantslayer?

One of the character from that might as well be the protagonist from violated heroine. Went off to be an adventurer, came back with a dozen kids from a dozen different fathers, many of whom were half orcs.
>>
>>44620007
Would you have preferred if these were the only Orcish raiders you've ever heard of that just don't feel like raping?
Should the GM have damaged immersion to keep your emotions intact? Would you have felt insulted if you could tell the GM was pulling punches?

I'm not judging; I'm legitimately curious which you'd prefer. I've asked myself how to handle this before.
>>
>>44619978
You're right, and he's wrong.
Making a 'good' character doesn't just mean making sure your numbers line up correctly. It also means writing a good story, and his is a joke.
Sometimes, that's okay and the people playing the game are fine with jokes. Maybe that's what your group actually is, and you're the stick-in-the-mud, but it seems to be the former.
>>
>>44619979
>>44617389
There are two faqs, which might seems to contradict each other but it isn't. Lance's text said you can wield it with one hand which is different from "using it as one-handed weapon" text that all the other weapon/feats seems to has.

http://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9quw

http://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9qno
>>
>>44620040
I don't really know. I just wanted to hang out with my friends and have fun. I guess this campaign was a little too real. the world already has enough real stuff in it. lets go slay a dragon or invade a tomb full of mummies or something.

I think I will just ask them if we could play a different game maybe.

It could all just be me too. Now that I think on it it really wasn't too bad. Orcs raided a town, we freed some prisoners, killed some remaining orcs. Probably just me putting that shit in there.
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>>44620063
I mean, most of the group is somewhere in the middle.

One derives her character names by reversing their class - which came up with Human "Reggie" (From Regnibrah) and Samsaran Draziw (in a miiiildly jokish game). Others use name generators, or put stuff that sounds cool but isn't too far from the setting.

I'll admit I'm really the only one who's a huge stickler about name verisimilitude (I had one campaign where I vetted every character name based on their culture, wealth, race, and ethnicity, in a fantasy homebrew setting), but usually people at least try. Mind, Jack Spicer would be good as a human (if a bit pop-cultury), which he sort of wanted to be (we asked him to be an elf because he'd get some cool plot strings, and he acquiesced as long as we agreed not to be jackasses to him about being an elf like his last group was), but still.

Human in an elf's skin is a perfectly viable character concept, which he seemed to be going for. What really irked me, I guess, was his attempts to shirk the RP consequences.
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>>44620031
I wanna be a paladin of boros....
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>>44620040
How about people just not bring up the raping part? Is that so hard? Fuck your immersion. We come here to play tabletop games, and you can learn to do that without focusing on the terrible parts.
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>>44620132
>>44620198
Okay, so you'd both prefer leaving it out even if that breaks immersion.
Totally reasonable. That's my standard operating procedure anyway. I just was curious if people perceived that as...I dunno, coddling them or something.
But I guess not, so I'm not complaining.
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>>44620169
Someday anon. When I finish I'll be sure to post a PDF to here.
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>>44620198
so murder, dismemberment, being ripped apart by demons, immolations, decapitations, being eaten alive, torture, defenestrations and eviscerations are all fine, but you draw the line at sexual violence?

Did you roll a Paladin of Social Justice or something?
>>
>>44620132
The only time there is rape is where you as an adventurer fail to protect the settlement!

Adventurers actually adventure, not "Hang out with friends"!

Why didn't the orcs fill your orifices?

>>44620198
As hard as the Orcs are!
>>
Anyone have a "Protection from Political Correctness" Spell?
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>>44620168
Ah.
I think the issue lies more with him having wanted to be a Human and being asked to be an Elf than anything to do with the naming conventions of anything.
I think he just doesn't want much of anything to do with being an Elf. He's willing to acquiesce to the group's request for advantages and bonuses, but he's not willing to acquiesce for negatives, and I don't blame him.
I'd probably let the off-setting name slide, then. He's guilty of not really playing an Elf the way the setting intends an Elf to be played, and that's true, but it's because he didn't really want to play an Elf to begin with. Saddling him with other negatives is unlikely to make him more invested in playing an Elf. It's more likely to make him decide to just forget the whole thing and play the Human he initially wanted, I think.
That's my 2cp anyway.
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>>44620308
I've never seen the aftermath of a dragon fight.
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What is the cutest character you've ever played /pfg/?
I don't usually if ever play cute characters and I want to live vicariously through you.
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>>44620339
The issue being, those plot strings come from being an Elf. In every sense of the world. At this point, I really think we'd all be better off if he just played a human (which I recommended to him), but at this point I'm not sure if the GM or other players will allow it.
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>>44620404
Right, yeah, I know that's the issue.
I'm saying that in this instance, just for this guy, this one time, you decide that the name 'Jack Spicer' is a perfectly legitimate Elven name, and all NPCs, PCs, plot hooks, and etc. just totally roll with it and let him have his way.
This is the price you're paying for him choosing Elf.
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>>44620394
A Half-Elven Cleric of Callistra... Who was a 'free spirit' that used big blue doe eyes to charm even the most hardened bandits.

2nd: Kobold Thief who was chosen by a Elf as a wife? He tried to break that hug, but failed his Escape check. He kept on bringing back kills for 'mistress'.
>>
I want to play either a Ninja/Antipaladin (if evil party) or a Monk/Paladin or a Ninja-Paladin (if good party) but it feels like there may be a lack of synergy and it may be MAD. I also don't know what race to be. Group allows "anything on the PFSRD, but NO THIRD PARTY!"

Looking for race suggestions and feat suggestions.
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>>44620445
does your table apply armor penalties in games? because sneaking and acrobatics will be a bitch in full plate
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>>44620496
If I asked, "should I be taking an armor check penalty?" the answer would be yes. If I "forgot" to include armor check penalties in my math, nobody would notice. I don't particularly want to deliberately cheat though.

I was picturing wearing light or possibly no armor. Make up for it with bracers of armor and ring/amulet, depending on level.
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>>44620007
>>44620132
You sound entirely too sensitive. There was no rape in the module and you didn't mention that the GM put any in or vividly described it happening. It sounds like you're just putting your own hang-ups into the game with no reasoning.

Don't be a douche bag.

>>44620371
Plenty of people have seen the aftermath of a murder, should we take out all the killing frm games since it might upset someone?
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>>44620543
It wasn't giant slayer or whatever. Not sure where you got that from.
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>>44620527
You're a monk - Use your WIS to AC class feature + DEX
As for Ninja - Don't bother with armor. You can stealth even when being observed. If you're really worried, raise your dodge bonus to AC.

But really, don't cheat. It breaks the trust between players.
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>>44620584
Sounded like it.
Still, if rape never happened and no one brought it up, what are you complaining about? The implied nature that it could have possibly maybe exist in some way theoretically off screen?
>>
Straight up: how many of you are literally autistic?

A guy comes here, says he was bothered by his last game. Says it had too much "real stuff". Later even just says it might all be him, because he has some hangups from kirkuk.

Googled it. Kirkuk is somewhere in Iraq. US infantry?

Cue shitheads claiming "too sensitive" and "lol you kill dragons, rape isn't different".
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>>44620656
we entered the village, killed orcs, fount a bunch of women + kids locked inside a building. orcs didn't leave any men alive.
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>>44620692
>Coming to 4chan while emotionally vulnerable
It's almost like you were asking for it.
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>>44620692
I didn't say anything like that personally, but I know for me, it's too hard to trust some random anon from /pfg/ when we're so easily and commonly the victim of trolling.
I don't think people are really that autistic and shitty. I imagine if they met someone in person who wanted to join their group they wouldn't all go as far as that.
But you know how it is on the internet. We've been taught to be very skeptical. It would not be strange, at all, for this Kirkuk anon to come back later and spout some shit about how we were all baited.
It wouldn't be weird for you to do it either, as soon as I'm done replying.
That's just 4chan.
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>>44620692
like others have been saying.. this isn't really the place to go when you're vulnerable like that
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>>44620772
where is the place? serious question.
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>>44620716
That doesn't sound so bad, no different from when we took Okinawa back in WW2, or freed all those French villages, or...

Oh wait.

We (P)Orced those places good...
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>>44620716
They're called slaves, anon. Taking women and children after killing all the fighting age males is pretty standard warfare. The only one suggesting that they would be sex slaves is you.
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>>44620836
well him and every army that does this ever.

except I guess if there were some kind of armed force of the Gay Agenda.

They'd probably not turn those women into fuckslaves then.
>>
I don't know what rock you live under, but rape+pillage is standard operating procedure for sandniggers. grandmothers, women, children, hell its not even gay over there if you rape a boy. If this guy is serous, and is bothered by stuff like that, he probably shouldn't be playing a game with sandniggers-lite as one of the iconic enemies.
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>>44620804
I was talking about 4chan
>>
Hey /pfg/, can anyone think of a way, using only first party material, that I can wield a Greatsword in only one hand?
Caveat: I have no free feats, and no free class levels. The Greatsword must be sized appropriately for me, neither larger nor smaller.
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>>44620928
Titan Mauler Barbarian
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>>44620933
>no free class levels
Nup, try again.
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Am I the only one kinda pissed off by the Aelryinth guy in the PoW thread linked a couple threads ago?
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>>44620961
>I want to do X, but can literally do nothing to do x. No levels. NO feats, no nothing.
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>>44620965
linky?
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>>44620928
>>44620961
With those restriction..? Impossible. Why would you wants to gimp yourself anyway?
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>>44620995
>Pathfinder has no traits, racial abilities, spells, or items!
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>>44621006
>With those restriction..? Impossible
Yeah, that's kinda why I resorted to asking /pfg/.
Oh well, I guess there's nothing for it.
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>>44620804
Reddit, tumblr or other forums would be a better place for those unable to deal with 4chan's bantz, autism, and assholes. Those have punishments for not following societal standards, unlike this anonymous chinese cartoon image board.
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>>44621028
>>44621028

Not sure if this counts but enlarge person makes you bigger so you could wield your old GS one handed.
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>>44621003
http://paizo.com/threads/rzs2t7zz&page=1?Path-of-War-Tome-of-Battle
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>>44620928
Die and reincarnate into a larger creature so you can use the original two handed greatsword in one hand?
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>>44621065
>let me make up bullshit rankings about rules!
yea he is stupid
POW is overPOWered though
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>>44620031

You know, 4e wouldn't be a bad basis for that sort of stuff.

At-Will, Encounter, Daily works pretty well for letting people play with various CMC spells earlier and the common system for abilities means that everyone can get some spells.

Toss each player Class + Colour (Maybe two if you want more options?). You can take powers from those colours.

As a lot of notable Planeswalkers and Mages are pretty good at beating your face in along the way too. I don't really see Chandra as 'Better at using magic in general' than say Elspeth despite the latter being a warrior as well.
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>>44621085
It gets worse, he starts suggesting that Barbs and Rangers shouldn't get martial weapon prof. and other things unless they spend skill points.
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>>44621120
lolwut? Where is this guy's caretaker?
>>
>>44621086
I'm avoiding planeswalkers if I can. I'd rather focus on the ravnica setting rather than the MTG meta-verse

I feel like 4e is too gamist to really emulate a living world without extensive abstraction but then again that abstraction would give some wiggle room to the players. Also the math sucks but I guess if I'm putzing around with mechanics I could play around with the math.

Admittedly that could work out pretty well. It would be a shitton easier then trying to convert all 12 trillion pounds of PF

Typing things out 4e seems like it could work really well. Someone convince me not to do it. Why do we play Pathfinder in the first place?
>>
Is there a rule for using magic weapon as improvised weapon? Do you still get enchantment bonus on attack/damage roll?
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It's 5AM and I'm trying to write out a coherent progression for Seven Days to the Grave. I think it might be a little light still.
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>>44619657
I once had a minotaur player try to name his character Steak. I managed to haggle him down to Sir Loin, a knight of Porter's House.

It could have been worse, my naming sense is usually awful. When I play mmos I often just give up and name myself Bard Mcbard or Punch Mcfist. Needless to say I use random name generators when I play/dm tabletop games until something catches my eye.
>>
>>44621168

Oh yeah. Planeswalkers were just an example.

I meant mostly 'Magic in mtg tends to be more specialist and doesn't come at any cost to your physical abilities'. For every wimpy mage there is a muscle-bound boros guy who can call up Fury-Shields with the best of them.

While pathfinder magic is a bit more 'You can do everything and even specialists only lose a little generalist ability'.

Hence my thoughts with 'You get class + colour' to pick powers from to let them tailor where natural skill ends and magic starts.

White: Primary Leader-wise, strong secondary in defender. It's there to protect and to aid, mostly.
Blue: Controller as fuck but a little tactical leader. It will run rings around you and help it's allies get into the right position or put you in the wrong one.
Black: Controller with a strong Striker secondary. It makes your life suck then it kills you. Hefty on effects that suck a BIT for an ally but suck a LOT more for the enemy.
Green: Defender with a strong secondary in striker. It's good at all forms of beatstick time.
Red: Strikers are Fun. Everyone likes big damage numbers. I secondary in Leader as I help other people throw out big damage numbers too. That and Bravado Warlord sorta 'High Risk, High Reward' powers.

So a guy could go 'Blue Warlord' if he wanted to be tactical and manipulating the battlefield while a Red Warlord would be 'Guess what fuckers? That guy is gunna get killed to death and you're gunna help me!'

But I'm just throwing stuff at the wall.
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>>44621638
Sir Loin would totally work for a horny bard, too.
>"PRESENTING: THE MAGNAGIMOUS DRAGONSLAYER CODPIECE, AND ITS WEARER; SIR LOIN OF CHODECHESTER"
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Gareth, Elric, Forrest, how does the Awakened Blade's Hypercognitive Focus interact with the mystic or warpath follower's recovery method? Does it refresh psionic focus every round for free?
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I want to marry Elric!
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>>44618546
Ah, I meant have you used the specialization option that I gave to goetics: use only three horrors, but default to getting them each 2/day, twice the total time. Might work better for you if you're focusing on Psychokinesis and Metacreativity. Its benefits are somewhat lesser at high levels, I find, though.

Being underwhelming without a horror is intentional; by 15th-16th, each one lasts two hours and you get 3-4 extra daily uses. Since you can swap into one instantly, I was hoping it'd not be too much of a problem. Has it been?

The other horrors not seeming useful is much more concerning. Can you elaborate on that? They're not really meant to be too specialized, so they should just generically be useful in a fight. Particularly compared to not splicing in anything, I'd expect you'd always want to.

As for dying when unsplicing, very much unintended! I'd imagined the extra HP would work like temp. HP, removed first, so that doesn't happen. Of course, I now realize I haven't actually looked up the rules for this, so I don't know how it would go officially. I'll probably add something explicit to Psionic Flesh along these lines just for clarity either way, but for what it's worth, intent is for that not to happen.
>>
>>44620132
>doesn't want implied rape with Orc pillaging
>lets go slay a dragon instead

Why do you think dragons kidnap only the most beautiful and pure of maidens?
>>
Is there a way to combine Archetypes? I was looking at Holy Gun and Divine Hunter, because they seem like they'd mesh well.
I want to try playing a gun Paladin like it was a wandering lawman you see in Spaghetti Westerns.
>>
>>44622879
yeah no
divine hunter with a dip into mysterious stranger is better than even looking at holy gun
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>>44622790
Because when you have giant claws instead of hands, getting into those hard-to-reach places in your lair with a duster is too irritating?
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>>44622897
What would be your recommendation for pulling that off? Good levels to dip, when to dip, ect?
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>>44623007
gun use in pathfinder is futile, unless you have access to 3rd party materials
they have made ancient guns near useless, especially compared to bows, and you won't get modern guns
but, if you really want to try and pull it off, see if your gm has the 'guns everywhere' rule, if he does, a 1 level dip in gunslinger gives you dex to damage, which is nice. If not, 3 levels in trench fighter(a modern fighter so I dunno) gives you dex to damage, or 5 levels in the normal gunslinger. Gunslinger requires wis for grit, as a paladin you are cha heavy, so you would be quite MAD. Wis for grit, cha for paladin stuff, dex to hit and damage and con to not die to a stiff breeze.
My recommendation is an archer paladin, they can dole out the damage with ranged smite. And have better 1pp materials support.
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>>44623040
>My recommendation is an archer paladin
Yes, but Archer Paladin doesn't fall into the
>wandering lawman you see in Spaghetti Westerns.
>>
>>44623117
Well, if you have to
what material do you have access too?
>>
>>44623151
Paizo stuff mostly. 3rd Party is a strict case by case basis, and we can't use classes from it or build our own races.
>>
do you have the guns everywhere rule?
it is a common one, and should be about if the setting is western derived
>>
>>44623040
I haven't looked into gunslinger in detail, since firearms are basically unusable, but why not mysterious stranger? It would eliminate some of the MAD. As is, that character cares about twice as many ability score as Pathfinder can really support.
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>>44622712
>I was hoping it'd not be too much of a problem. Has it been?

I've got 2/3rds casting, so I'm not entirely useless, except when I'm also out of spells, which... happened at early levels. Combine with the fact that you effectively take those bonus HP as wounds when your transform stops (the classic barbarian rage problem) and... well... things get hairy.

It fortunately didn't last long because I talked the rubato in the group into swapping one of his disciplines into Silver Crane to keep me topped up before I'd switch out of a form, but by that point I was already pretty much only using Psychokinesis and the GM just kinda glossed over transforming out at the end of the day. It was less "these forms look useless" and more "experimentation risks character death" so I avoided futzing around with the other forms and took a back-line approach when I couldn't use Psychokinesis.

It also doesn't help that the attribute bonuses are often not generally useful. Psychometabolism in particular felt like a trap; I've got a 3/4ths BAB, so I'm not using CMB anyway, and a bonus to constitution means more HP I need to worry about losing when I switch out. After I died trying to use Clairsentience I got a fair bit less creative with spirits.
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>>44620007
You sound like a faggot.
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>>44623261
Mysterious stranger 1/Divine Hunter Paladin X is perfectly servicable.

You'll need to invest in a slate spider ASAP, but otherwise good to go. Possibly use one of the AoE guns (blunderbuss or dragon pistol) to spread around the mysterious stranger damage bonus.
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>>44620007
>>44620132
>>44620198

I hate people like you.

>the world is shitty why does a fantasy setting where shit like this happens include shit like this waagh

kys my man
>>
>>44622712
>>44623279
So, I should clarify how I started approaching the spirits:

>Athanatism
"Hmm... Tanking/healing focused, it'll give me higher save DCs, but I really don't want to take hits if I can help it, I'm too fragile."

>Clairsentience
"Huh, fate manipulation is always powerful, giving my allies dice rerolls is nice, I wish it worked as an immediate action rather than a swift, it's hard to predict who will need it. Oh, I'm dead."

>Metacreativity
"Well, I can stack AC and actually get pretty decent form based immunities. Useful for boosting survivability when I can't use psychokinesis. Why do I want +Intelligence?"

>Psychokinesis
"Oh, good, I've got decent STR and WIS, this is going to be my bread and butter."

>Psychometabolism
"Already died to clairsentience. Pass."

>Psychoportation
"Dex based tanking? I'll just stay back when kinesis/meta isn't up."

>Telepathy
"I really don't want to futz with this stuff again after clairsentience."

Really, it's a bit awkward how tanking focused it is when your CMB is taking a hit from 3/4ths BAB and changing forms means you take a fair bit of HP damage. Good to know the HP damage is definitely not intentional, but I can't retroactively tell the GM this.

Also, why does everything lose powerful build when it becomes large at 19? It feels weird for the class to hit a nerf at level 19. It's better to be medium with powerful build than it is to be large.
>>
>>44623279
Well again, dying from unsplicing is stupid. I'll probably put in something to limit you to not going below 1 HP from unsplicing itself.

As for Psychometabolism and CMB, your Con really should be larger than the difference between medium and full BAB. Still, CM math is fucked. I want to give it the monk's thing, but anticipate whining.

Anyway, thanks for the feedback. If you could, I'd love to hear more experimentation with other horrors. Particularly if your DM waives the risk of suicide thing.
>>
>>44622424
>Gareth, Elric, Forrest, how does the Awakened Blade's Hypercognitive Focus interact with the mystic or warpath follower's recovery method? Does it refresh psionic focus every round for free?

Nope. They're not recovering maneuvers every round, they're being granted them. They'd be able to get free action psionics focus whenever their maneuver cycle reset (thus recovering maneuvers) or when using an ability like blade meditation.
>>
>>44623517
Athanatism also negates a decent chunk of the damage you take. Still, fragility was a big concern of mine.

Metacreativity does use Int a little.

For the rest, my experience doesn't match yours, but I am concerned that the impression here is that they just don't seem tough enough to use their tanking abilities safely. Why is that? They get a lot of HP, comparable to barbarian. Their AC could use some improvement, which I honestly was thinking might be a decent use for feats, but then yeah, feat starved. Any other thoughts about why you wouldn't feel comfortable tanking with them?
>>
I'm going to be playing Pathfinder for the first time soon, and I needed some advice.
I was thinking of drawing some inspiration for my character from Faramir.
So mechanically, how would I do that?
The GM advised me to look at Path of War if I wanted to go with a martial character of any sort, and we'll be starting at level 1.
>>
>>44623696
>drawing some inspiration for my character from Faramir.
From who now?
>>
How does the Void Prophet's 8th-level augment work with counters that negate spells/powers? Can it redirect any spell or power that targets the Prophet or does it have to be one that requires an attack roll? Can it redirect area spells that have the Prophet in their area?
>>
>>44623867
Would be helpful to include wording for those that are AFB.
>>
>>44623914
Ah, sorry.

>If the void prophet spends 3 power points when initiating a counter and that counter successfully negates an attack against the void prophet (either through making the attack miss or otherwise preventing the attack from occurring), the void prophet may have the attack target a member of her collective instead. The redirected attack uses the same attack and damage rolls as the initial attack against the void prophet, but can target the member of the collective regardless of the range.
>>
>>44623921
Looks fine if it's used on spells and powers that make an attack roll. Area spells are't attacks.
>>
>>44623939
Usually, they aren't, yes.
>>
>>44623677
>Why is that? They get a lot of HP, comparable to barbarian.
Well, yes, but like a barbarian dropping rage, I'd lose that HP when I would shift out of my form. Given the number of feats I took with Ars Goetia, that was a fairly sizable chunk of my HP at lower levels (and never stops being a fairly sizable chunk, to be honest) so that HP felt pretty illusory.

Likewise, I'm used to being screwed with via combat maneuvers, and since I'm not a real initiator I don't have the depth and breadth of counters others do. My GM builds encounters with initiators in mind, so things can get fairly hairy. As for adventure path level adventuring, it's easily able to tank that. But I think a blind deaf baby tied up in a burlap sack could probably tank adventure paths, so... yeah.
>>
>>44623324
That seems good. What's a Slate Spider?
>>
>>44623790
Switch hitter Warlord.

Scarlet Throne and Tempest Gale should be your disciplines of concern. Take a few things from Primal Fury as well, like the scent stance for mad tracking skillz.

Stat Priorities should be: STR=DEX>CHA=CON>INT>WIS
>>
Sorry, >>44624070 was meant for
>>44623696
>>
>>44623939
I assume any kind of targeted spell that doesn't require an attack roll doesn't count either. Still, the ability to redirect a decent chunk of spells/powers is pretty damn sweet.
>>
>>44622460
Well that's new. I'm flattered, but you're way out of my league anon.
>>
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>>44620394
An Aasimar Oradin. She became a weapons sergeant in her order and was bashful to the handsome recruits.

Her and a second character of mine in a completely different campaign have a fling.

>inb4 you can't waifu your own PC with another PC
>>
>>44620854
>armed forces of gay agenda
>implying they wouldn't force women as sex slaves

You know how fast you were implying son?
>>
>>44624275
>gay agenda army
>ravaging horde of scantily leather clad warriors who capture heterosexuals
>spoils of war include gay sex with the captured heterosexuals in attempt to force conversion for more warriors

Jesus Christ how horrifying
>>
>>44619382
Forgetting to Name the Thread Edition
>>
>>44620394
Penny Ann Dreadful was a twelve year old Witch (Gravewalker archetype) whose goal in life was to MAKE friends. She named every skeleton she ever raised.
>>
>>44620445
If you make a Monk/Paladin you can also go the prestige class that requires those two, Champion of Irori or Champion of Balance or something like that. Get Smite Chaos and stuff.
>>
>want to have an AoO build
>no way to actually reasonably use up 10~ AoO's in one round unless you're fighting a huge group of stupid enemies
>tfw no idea how to make it so that anything a single enemy does to me will provoke an AoO

Being a kensai is hard.
>>
>>44624922
Is 3.5 content allowed? Because there are a few things from there that would help. I think some of them were from Expanded Psionics so I'd check DSP stuff as well if 3pp is allowed.
>>
>>44624922

Get a reach weapon and keep enemies from moving.
>>
>>44624922
I suppose being a high-level Barbarian with Come and Get Me is not a viable option here.
>>
>>44624922
Reach weapon + lunge + tripping + longarm bracers
>>
>>44624922
Just get extra ways to spend it. Dip that Intelligence-based Swash archetype, be a half-orc with that Orc feat to counterattack people, the teamwork feat(s) where you AoO people for hitting or being hit by your buddies, take a combat style for counterattacking (Crane? Could be more too), take Weapon Trick (One-handed), etc.
>>
>>44624950
Lunge+longarm could work, I suppose. If I went with a bodyguard build, would I need an AoO to grant AC to an ally for every attack? Does having reach let me be able to stand further from allies for that?

>>44624947
The assumption I have is "1pp only, unless you can convince me otherwise". I've been slowly trying to convince my GM to look into DSP's stuff, but it's not getting very far.

>>44624963
Unfortunately not. Kensai Magus has the option to get a fucktons of AoO's (1 base, 6-8 from CR, 6-8 from class) but no easy way to use them.

>can have 17+ AoO's
>have to take class dips and/or completely base your feat build around AoO's to use even half of them
>tfe some of the shitty alternate features could have been designed to utilize AoO's
>>
>>44623578
Well, yeah, now that we know that's not on purpose I'm sure the GM will do some sort of work-around. We just kinda figured like barbarian's capacity to die after a rage, it was intentional.

This campaign has mostly run its course, so I don't know what more testing I'll get in. The girl who pointed me to this class is going to be playing one gestalted with alchemist in a campaign, but she's not going to be levelling quite as fast.

Fair warning, she's a bitch.
>>
>>44625210
I know, I've played a Kensai before. I chose not to take Combat Reflexes because I wouldn't need it with all the AoOs Superior Reflexes allows for. It's a dead feat once you have Superior Reflexes, so I'd see if your DM will let you retrain it into something else. Alternatively, see if he's willing to homebrew some feats for you that run off of AoOs or allow new ways to use them. Perhaps if he could make a spell that allows him to take AoOs against certain actions that don't normally provoke?
>>
What do you guys think of the Spell Sage archetype for the Wizard?
>>
>>44625074
Inspired Blade (that swashbuckler archetype) expressly isn't making AoOs with its Opportune Parry and Riposte deed, even though you're using up your actual AoO. You spend the attempt to try and parry an incoming melee attack, and if you succeed you can free-action attack back.

It's like all the things that say "as an attack action" without actually being, y'know, "Attack."

Does it work with things like Combat Reflexes? Yes. But it relies on being attacked and then replying with a normal attack yourself, so anything that rides on "When you make an attack of opportunity..." won't function.
>>
>>44625245
I'm building a level 7 bladebound+kensai for a oneshot my GM wants to run to test mythic, so I haven't actually taken combat reflexes yet.

>25 PB, can take 3 traits with a drawback, base WBL, and 1pp
>decide that for this I would go full memestar, 10/18/16/10/18/5 for STR/DEX/CON/WIS/INT/CHA
>Dervish dance, magical lineage intensified shocking grasp, defensive strategist trait, all the "basics"
>not sure what my remaining feats will be, looking at weapon specialization just because I can take it
>dual pathing champion/archmage once mythic kicks in, will probably see if I can make by black blade into a mythic item via path ability
>Will have a 20 CHA paladin "cowgirl" tiefling teammate, third player hasn't decided what to play yet.
>>
>>44624052
Yeah, to be honest my parties always pack enough out-of-combat healing that it's never mattered for barbarians for us, either. I didn't even consider it.

Note that Ars Goetia is a psionic feat, so Psionic Flesh does benefit from it even unspliced.

As for combat maneuvers, sigh. Yeah. They suck. I'd hoped the bonus would be enough but you're probably right. Would a monk-like full-level CMB (on top of Con) incentive or enough to you?
>>
>>44623186
Replace your GM
>>
>>44625226
As for your friend, awesome. You say bitch, I hear detail-oriented with high expectations. I hope to hear from her.
>>
What would an actual Bard+Paladin hybrid class look like, do you think? Clear any impure thoughts from your mind before answering.
>>
>>44626411
The ability to make the entire party be sticks in the mud, all at once.
>>
>>44619382
I'm trying to run Giantslayer in the near future. Anyone else have experience running it? I am already re-writing it a bit to account for the fact I allow Path of War and Psionics in the game.
>>
>>44626411
>What would an actual Bard+Paladin hybrid class look like, do you think?

Lewd. They'd probably run around holding hands with every maiden in town.
>>
>>44626497
Why the re-writing?
>>
>>44626503
their saving throws are probably too high for non-vancian powers.
>>
>>44619978
>Jack Spicer
Was he an alchemist and/or Wizard?
Did he dump his Wis to massive amounts of Int?
>>
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>>44626411
Checked
Also
>Bard+Paladin
>>
>>44626411
Lay On Courage feature
targeted Make Smitable feature that makes foe's incoming attacks Smite-like (not full Smite benefit obv)
Casts spells from custom supportive list, up to 5th level
Some kind of Knowledge feature
>>
>>44625347
>lose arcane bond for a caster level increase a couple times per day
>lose arcane school(including all the school abilities and the extra spells per day) for ability to cast cleric, druid or bard spells out of combat a few times per day

It's still a wizard, so obviously it's still t1, but compared to the abilities you lose, it's utter trash.
>>
>>44626503

Not a full re-write, just including some manifesters and initiators among the opposition. Thinking of updating the big bad to a warlord instead of a fighter to give one example. Also I tend to modify non-mook fights a bit as my group is both larger than normal and a bit more powergamey than what the APs are written for.
>>
>>44626937
>Big bad

... Wait, there was a BBEG in an AP that was a 1pp-only /fighter/? Holy shit.
>>
>>44626937
Noice
>>
>>44626551
I felt a massive desire to put her out of her misery as soon as I saw that ridiculous outfit.
>>
>>44626995

My reaction entirely. He's a storm giant with 6 levels of fighter. He's got an artifact because of course he does and he rides a dragon, both of which can be cool but with the exception of a few things from Ultimate Equipment and one campaign setting feat he's a core only fighter who uses a falcata
>>
>>44626995
>>44627055
Yep, somehow, someone decided to NOT make the final boss another full-caster. Scary thought, innit?

Oh but he's also a fucking Storm Giant who will likely be riding an Old Red Dragon.
>>
>>44620007
Half-orcs have to come from somewhere.
>>
>>44627108
Love between two adventurers?
>>
>>44627108
>Human women going out and raiding orc settlements to rape orc men.
>>
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Afternoon /pfg/. I bring good news!

You've asked for it, now it's here - we've started a Patreon: https://www.patreon.com/dreamscarred?ty=h

We're showing this to you guys first, before we fire it live at other locations. Partially this is a gratitude thing; /pfg/ has been very good to us. You've tested our stuff with enthusiasm, offered critical feedback, helped save Chris's ass in a time of need, and continue to be both critical and supportive. We appreciate that more than you know, especially considering that, honestly, we sorta expected to be laughed out of here ages ago.

We're /also/ using this as a chance to learn more about our customer bases. As we've branched into new forums and made our PR attempts more aggressive we've sorta lost track of the numbers of customers and readers in various non-Paizo locations. This isn't part of the pitch, I just figured I should be on the level with you guys.

Everything's laid out in the Patreon. It'll be updated as new supplements come out or coalesce into being near enough to done to announce. It should be noted that the payments are a per-supplement model, not a per-month model; we're all aware of our Layout Hell problems.

My thanks, from the bottom of my heart, to all of you for the help and support you've given us thus far, especially in making our projects better. We do this for love; it just takes money to actually publish.

We'll be fielding questions starting /now/, though I need to note that I personally will likely be gone for two days (tomorrow and Saturday) for oral surgery and recovery.

WEEEE IT'S FINALLY HEEEERE.
>>
>>44627233
>Afternoon /pfg/. I bring good news!
Is it Deirdre's 3 size-
>Patreon
Oh
Good to see it though. Good luck on your surgery!
>>
>>44627233
Holy CRAP this is awesome! Ill see if I can get some cash locked out for this, been looking forward to one or two of the PDFs. Any word which is next?
>>
>>44627324
Likely to be Soulknife.
>>
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>>44627233
Brings a warm tear to my eyes.
>>
What are the essential Warpriest spells at lower levels?
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>>44627233
>Oral surgery

Oh my...
>>
>>44627406
Divine favor x5
>>
So level 3 and have wondrous item what are the best custom items I can make at my level?

Base cost is 75% due to feat

Have normal wealth by level. I was thinking it might be best just to make a +5 perception and a +5 to something else
>>
>>44627233
Can't wait to see /pfg/ buy out the $10 tier and get you to put out nothing but dumb fetish shit, boy howdy
>>
>>44627332
Speaking of Soul Knife:

>Soul Knife Augmented Soul Knife is proficient in their Mind Blade
If I attach my crystal to an exotic weapon, can I use it without penalties?
>>
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>>44627468
You'll note that the votes are for priority, not content, my friend. We're not promising to write whatever is demanded; like with the drugs request last thread, we're not always comfy with whatever's demanded.
>>
>>44627517
Drugs request?
>>
>>44627529
http://www.d20pfsrd.com/gamemastering/afflictions/drugs
They requested poisons and drugs. The former was okayed, the second was shot down.
>>
>>44627517
Why is she holding a behelit and why is it shaped like a vanilla wafer?
>>
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>>44627517
>https://www.patreon.com/dreamscarred?ty=h
No forcing enough votes for a gnome supplement? ;;
>>
>>44627554
Huh considering Paizo can get away with 420 blaze it magic, I'm surprised it'd be much of a problem.
>>
>>44627579
Gnomes suck, stop trying to force them.
>>
>>44627589
I just want to play Snowflame!

Is that really so wrong?
>>
>>44627233
Is this system going to be in lieu of your previous subscription based system? Honestly there's some shit in there I just wouldn't care for and would rather not throw 8.99 at stuff I don't want
>>
Is the Scrollmaster Wizard any good? Looks like it could potentially be fun.
>>
Just learnt about the ruling that prevents a spell-like ability from allowing you to qualify for a prestige class. In light of that is Eldritch Knight any good any more, and is there any other way to make a gish character in Pathfinder instead of just taking the 'gish in a can' class, magus?
>>
>>44627406
>>44627428

Protection from [Alignment] is never a bad choice, either, for level 1 slots at low levels. Also if you really want to spam Divine Favor then make sure you grab the Fortune's Favored trait too.
>>
>>44627684
In paizo only paffinder, there are options for being a non arcane gish. But otherwise you're forced to be a shittier EK, a bard or magus.

In 3pp paffinder, bladecaster is leaps and bounds better than nothing.
>>
>>44627636
there's a subscription system in place? where the fuck is that?
>>
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>>44627636
Projects large enough to justify a subscription will still get one - things like Path of War, or the upcoming fey book.

Additionally, all the work will still be available for sale through the normal channels.

A lot of the projects the Patreon is talking about are small and self-contained - approximately the size of Psionics Augmented: Wilder. It definitely is not going to be the only method of acquiring them, it's just how we're attempting to fund them.
>>
>>44627743
It's for individual projects like PoW 2, Akashic Mysteries, etc. It's on their site and various other sites that sell DSP stuff.
>>
>>44627579
Do you really want a gnome supplement? Or just a Lini supplement?
>>
>>44627755
>upcoming fey book
Tell me more, if you can. Is it just going to have archetypes and powers, or what?
>>
>>44627762
right, but that's to get the parts of the book that are finished before the release is finalized, and all in all it's a good idea so
>>44627636
I don't see why they'd bin it
>>
>>44627755
On that topic, psionics occult, is that gonna get a subscription?
>>
Some of our group is looking to build half-constructs for a side mission. Looking into the Lunar Oracle, when I shape shift do I become a robot version of the beast? Is my animal companion robotic as well?
>>
>>44627773
As mentioned before, it's my personal love project. It's also an experiment with using the subscription model to give a feeling of campaign progression; it's going to transition from 'murmurs of activity' to 'open portals to the home of the fey' to [REDACTED] to [AFTERMATH OF REDACTED]. If it succeeds, it'll then be compiled into one supplement with some smoothing over.

The section I'm on will contain a race, traits, archetypes, a mini-setting in the vein of the Leatherworker's Guild, NPCs, and fluff, as well as, potentially, spells & feats.
>>
>>44627808
The section I'm on /now/. On /now/. The whole book is still me.

I need more coffee.
>>
>>44627755
>Freckles
>hair like the waves
>wide-eyes
>well-dressed
I think I found myself a waifu.
>>
>>44627768
There are gnomes other than Lini?
>>
>>>44627510
>>44627332
Speaking of Soul Knife:

>Soul Knife Augmented Soul Knife is proficient in their Mind Blade
If I attach my crystal to an exotic weapon, can I use it without penalties?

Not sure where you're getting that, Anon, other than the Form Mindblade text. Augmented Blades do not get Form Mindblade; they need to be proficient with the weapon they're augmenting to use without non-proficiency penalties.
>>
>>44627787
Book's too in flux to say for sure at the moment. It may end up getting released as a series or it might get a subscription; we need a better idea of what the final product is gonna look like.

Right now we've got like five freelancers all excitedly shouting ideas and refining them for playtesting, which makes it a bit hard to say where we're gonna stop.
>>
>>44627872
Got it, this may end up as PoW:E 2 electric bogaloo, I'm waiting excitedly with popcorn in hand.
>>
>>44627870
reminder that the base soulknife is proficient with "with his own mind blade (regardless of form)" (UltPsi 58). if the Augmented Blade doesn't change the class's proficiencies, then that remains in effect.
>>
>>44627870
Augmented Soul Knife ADDS martial/heavy armor to the proficiencies of the Soul Knife
Soul Knife is proficient in any form their mind blade takes
Taking Weapon Focus(Mind Blade) gives you the benefits of Weapon Focus to any weapon you Augment.
Thus, Mind blade -> Any weapon you augmented, and because Soulknife is proficient in their Mind Blade, one can come to the conclusion that they're proficient in any weapon their mind blade can merge into.

I know that's a bit of a stretch, but I'm hoping I'm right anyways because fuck dropping an entire feat slot for Exotic Weapon Proficiency.
>>
>>44627870
>>44627912
and just to clarify, I'm not the first anon, so go mention THAT anon instead of ME, jeezus
>>
>>44627870
No no. If you want questions, go read Improved Psicrystal Augment.

You'll be full of them.
>>
>>44627870
>>44627872
Hey, question. Why does Mithral Current only have two maneuvers that flat-foot people, and why don't they scale up more as you level?
>>
>>44627932
>Improved Psicrystal Augment - Magical or psionically enchanted weapons that possess special abilities that are not normally on the soulknife’s enhanced mind blade list (such as bane) are temporarily added to that list for use by the augmented blade when using his psicrystal augment class feature, and the enhancement bonus applied to the weapon by that class feature increases by +1. The augmented blade must be at least 4th level to select this blade skill.

Augment suppresses any active enchantment on the weapon.
If the Weapon has an enchantment that's not on my list, that enchantment gets added to my list as long as it's augmented, but it comes at a +1 price.

Thus if I had a Bane(Human) sword, then I augmented that sword, Bane(Human) would be added to my list, but it'd be +3 instead of +2.
>>
>>44627954
Flatfooting is pretty darn powerful-remember that it not only denies dex to AC, but prevents AoOs and the use of immediate actions as well.
>>
>>44627966
Except that's not what it says.

You overwrite the current enchants, yes
But the enhancement bonus (that's the to-hit/damage bit) applied to the weapon by that class feature increases by +1.

So:
from the looks of it, you want a weapon with a quality you don't have on your list.

>This adds the quality to your list, but only to your list, not to your weapon
>your weapon's enhancement bonus increases by +1
>but only if the weapon's enhancement bonus AND special ability came from a class feature the soulknife does not have

It needs... clarification.
>>
>>44628060
You can reshape the bonuses of your augmented blade to include the bonus that you just got.
>>
>>44628059
1st Level
Swift Current
Discipline: Mithral Current (Strike)
Level: 1
Initiation Action: 1 standard action
Range: Melee attack
Target: One creature
Duration: Instantaneous
One of the basic tenets of the Mithral Current is that all momentum can be turned into a powerful offensive tool. As an initiate of the discipline, you can use the momentum of drawing your blade from its sheath to increase a strike’s power. Make a melee attack. If it hits, it deals weapon damage as normal plus an additional 1d6 points of damage. If you drew your weapon as part of this strike, your target is considered flat-footed against this attack.

You could at least try and read what the ability in question does before trying to answer questions, man.
>>
>>44627932
>>>44627870 (You)
>No no. If you want questions, go read Improved Psicrystal Augment.
>You'll be full of them.
>>44627966
>>>44627932
>>Improved Psicrystal Augment - Magical or psionically enchanted weapons that possess special abilities that are not normally on the soulknife’s enhanced mind blade list (such as bane) are temporarily added to that list for use by the augmented blade when using his psicrystal augment class feature, and the enhancement bonus applied to the weapon by that class feature increases by +1. The augmented blade must be at least 4th level to select this blade skill.
>Augment suppresses any active enchantment on the weapon.
>If the Weapon has an enchantment that's not on my list, that enchantment gets added to my list as long as it's augmented, but it comes at a +1 price.
>Thus if I had a Bane(Human) sword, then I augmented that sword, Bane(Human) would be added to my list, but it'd be +3 instead of +2.

That about sums that up, thanks Anon!>>44627915
>>>44627870 (You)
>Augmented Soul Knife ADDS martial/heavy armor to the proficiencies of the Soul Knife
>Soul Knife is proficient in any form their mind blade takes
>Taking Weapon Focus(Mind Blade) gives you the benefits of Weapon Focus to any weapon you Augment.
>Thus, Mind blade -> Any weapon you augmented, and because Soulknife is proficient in their Mind Blade, one can come to the conclusion that they're proficient in any weapon their mind blade can merge into.
>I know that's a bit of a stretch, but I'm hoping I'm right anyways because fuck dropping an entire feat slot for Exotic Weapon Proficiency.

It is a stretch and abuses the wording I used. I have replaced that wording. Exotic Weapon Prof sucks hard, but it's there. I did not intend for this to be a loophole to exploit using whatever exotic weapon you happen to pick up, so I'm cinching that closed.
>>
>>44627954
Because those are the only ones I put in. I don't really have an answer for you beyond that.
>>
>>44628137
Would it make sense for there to be version scaling up in level further, then? Most of the other stuff like that scales up every 2 maneuver levels.
>>
>>44628095
Yes you can reshape the blade to add in the 'new' quality.

But you didn't get it for free, nor at a cost of your current enhance value going up by 1

Instead, your enhancement bonus actually went up by 1, and the quality's just on the list.

But all this depends on both an enhancement bonus AND a weapon quality coming from a class feature.

Which as currently written would work exactly only with the spheres Armorist.
>>
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>>44628123
>taking away the free EWP the class gave
>>
>>44628158
Are you asking me to change what's already written? We're long past the point of doing that.

If you're asking me a different question you might want to rephrase it and maybe give me more info because I'm not sure how to answer.
>>
>>44628123
If that was your intent, then it really needs to be reworded, but it's also a really bad deal. It's the kind of thing some people might sometimes but usually not want to do with their build/specific-weapons if it was baseline. But it's costing you a bladeskill too.

Two, if you consider that +1 is also a bladeskill, so you're paying a bladeskill to pay the equivalent of a second.
>>
>>44628123
How can you not be proficient in what you're using if it's augmented?

>*shrugs*
Well, not like we can't just make martials with the weapon creation system; most exotics are significantly weaker anyways.
>>
>>44628288
EWP is the trapiest feat anyways
Most Exotic weapons are garbage to begin with, and on top of that, you have to blow a feat on it so you don't suck.

The best part?

>Emulate Melee Weapon
>The soulknife can form her mind blade to replicate any single melee weapon, chosen at the time she takes this blade skill. The soulknife is proficient with her mind blade in this form and it functions in all ways as the chosen weapon. This blade skill may be taken multiple times; each time, it allows the soulknife to form her mind blade to replicate a different melee weapon. This blade skill may not be used with the mind bolt.

Base Soul Knife not only gets the benefit of not being able to lose your weapon, but also can get an EWP for the price of a blade skill instead of a feat. It's fucking laughable.
>>
>>44627579
Seriously >>44627614 this. Gnomes have almost nothing positive to bring to the table, and the things they do bring are done better by other races. The very creation of gnomes in D&D was basically "whatever fuck it, let's just slap some shit together", and we ended up with a half-assed bastard race that has somehow remained core up until 4e despite nobody giving a shit about them.
>>
>>44628395
Ironically, 4e gnomes are pretty good.
>>
>>44628395
Eberron gnomes are pretty cool though.
>>
>>44628395
Gnomes were actually given reasonable fluff in Golarion though, it's one of the few genuinely good things. I like the way they're handled in Golarion, with like the Bleaching and their mysterious exodus from the First World and all that. It gives them more depth than just "kinda magical short people who act weird for no reason".
>>
>>44628375
Most things you can emulate are strictly worse than your mindblade though.
The ranged version was just... ugh.

Discipline Weapon Shapes was the best thing that ever happened both to the emulation concept AND to the paizo-development-reviled tech firearms table.
>>
>>44628375
Eh, there are a few exotic weapons that are worth spending a feat on. Falcata comes to mind.
>>
>>44628504
Falcata is the highest DPR weapon in the system (I believe), and even that doesn't seem to justify the investment unless you're a fighter with more feat slots than feats worth taking.
>>
>>44628504
>Feat
>+1 crit range on a one-handed weapon
Sure thing.
>>
I often forget about Akashic stuff because it's something I had never even really heard of being DSP started talking about it in these generals. As best as I know, it's another D&D 3.5 (which I never played) thing that they're working on converting to and supporting for Pathfinder. Skimmed a little of it once when they first started talking about it, but didn't get too deep in it because my group is still 1PP-material only.

Could someone explain to me fluff-wise how it differs from arcane magic/psychic magic/psionics? Mechanically I can easily see the difference, but I'm curious how I'd spin it to the rest of the people in my group if I tried to get it in, since generally they're a stickler for lore and keeping fluff the way it's suggested in the book.
>>
>>44628567
Oh no, you deal 2.5 points less damage than with a greatsword.
>>
>>44627233
Witnessed, subscribed.
>>
>>44628210
I'm asking you "Hey, this one maneuver that's useful has two version that show that it started to scale, but then it cuts off. All the other similar maneuvers, like TWF stuff, the Scarlet Throne Sense-Motive damage multipliers, and Primal Fury charge-boosters scale fully. Would it make sense to just say that there's scaling versions at the appropriate levels for it, like the others have?"

And "Would we ever see that as an official thing rather than what sounds like a pretty sensible houserule that got looked over?"
>>
Can anyone tell me if I can use the focused offense bladeskill when using an augmented ranged weapon, i.e. a pistol
>>
>>44628593
Per hit. That turns into 10 damage just one a full BAB character's natural iteratives once they're high level, and there are ways to get more attacks than that (namely Haste or Speed, but there are some ways to slide in another).

Although in the end I still prefer to pick a weapon that's based on what's fitting for the character.
>>
>>44628699
Which is more than made up by the extra 10% base damage you get from crits thanks to the x3 multiplier.
>>
>>44628686
Also can I still take the "close range expert" blade skill as an augmented blade soulknife?
>>
>>44628735
And what about 1.5 Str to damage with a greatsword?
>>
>>44628583
>Mechanically I can easily see the difference, but I'm curious how I'd spin it to the rest of the people in my group if I tried to get it in, since generally they're a stickler for lore and keeping fluff the way it's suggested in the book.
It's an early branch in the development of magic which is nowadays obscure or seen mostly as a curiosity, because arcane and divine magic are so much more convenient to use. I'm not sure why you need any more explanation than that.
>>
>>44628735
Don't be silly. Nothing about the falcata justifies spending a feat on it outside of DPR theorycrafting, where it squeaks out slightly ahead of staple weapons that you DON'T need to spend a feat on.
>>
>>44628771
You can wield one-handed weapons in two hands.
>>
So, a little help in navigation the 3pp minefields?
>>
Any way to get Int to hit/to damage for firearms?
Any 3pp as long as it's not imbalanced shit.
>>
>>44628834
DSP and Radiance House are good, Spheres of Power is overhyped and most of the rest ranges from meh to crap. What do you want to know, specifically?
>>
>>44628866
Harbinger?
>>
>>44619418
late to the party here, but rogue and cleric seem more than a little underpowered compared to the others. consider grabbing some stuff form unchained rogue instead (sneak attack and debilitations, maybe)? perhaps channel energy and a domain (just one, locked in even if you change to emulate another class and change back if that's how it works)

just make it a [physical stat]+[mental stat] class (like paladins/bloodragers/etc). everyone needs to manage their con already anyway.
>>
>>44628834
Any specific questions?

DSP converts and clarifies 3.5 subsystems, the expands on them. They've got Magic of Incarnum, Tome of Battle and Expanded Psionic Handbook under their belt. At low levels they're arguably more powerful that paizo materials but as the game progressed it's usually better balanced.

Radiance House converted the binder, making it less terrifying in a cosmic horror sense. It's perhaps a little underpowered at first level, but quickly balances itself.

And we've got Drop Dead studios, made a weird poorly internally balanced subsystem that nevertheless works and it generally fairly well balanced.

And then there are other publishers whose works are hit or miss.
>>
>>44628944
Yeah, does Frog GOd Games even do stuff other than monsters? That's like all I see from them on the PFSRD but there are quite a few.
>>
>>44628930
I thought that was strictly a melee class?
>>
>>44628979
They made a setting, so they have a few archetypes or PRCs that go with those settings.
>>
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>>44628944
>made a weird poorly internally balanced subsystem
>generally fairly well balanced.
>>
>>44628900
Any good races?
I kinda wanna run a kitchen sink campaign once I've enough system mastery. Also 'The Flavour Handbook' any good, or can I find better?
>>
>>44629008
Internal balance, like the different schools of magic are poorly balanced against themselves, but in terms of power level verus paizo or other 3pp the system isn't too game breaking.
>>
>>44629016
DSP has psionic races you might want to look at. Rite Publishing has In the Company of X series which allows you to play things like dragons, angels, etc. which are, from what I've seen of them, pretty good.
>>
>>44628663
Well, just because there's two maneuvers that do a similar thing doesn't mean there's supposed to be a third. You can always homebrew more maneuvers if you want, but the discipline is what it is and won't be changing anytime soon.
>>
Man, crit multiplier weapons in the hands of the enemy are silly. It's a way bigger deal if a PC catches a scythe crit in the face than if the PC hits 10 other ones himself that day. I came up with this whole encounter that I want to rewrite after calculating that instakill mooks would be a thing.
#dmnotes
>>
>>44629134
not that anon, but this seems an odd way to defend an oversight. if you don't feel like making the effort to consider an errata or something, you can just say so.
>>
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>>44628661
Much appreciated, anon!

I'm very happy with the reception thus far. I'ma post the link in the next thread as well (for the folks that missed it/will miss it in this one) and then stop providing it unless asked. Seem fair?

I also get to act smug with my friends in real life who said no one would be interested. "They're just pirates" they said. "You're deluded" they said. Vengeance undying will be mine.
>>
>>44629016
>>44629084
There's always Bloodforge. As terrible as it sounds on paper, putting player races and monster races in a blender turns out to be really fun. The supplement has a lot of tools for customizing your race via heritage feats.
>>
>>44626497
Read through it VERY carefully as there are a lot of subtle details, especially in the plague house that you might miss. This goes double for the encounters, as some, especially involving gentlemen from freedom town is ultra TPK bait.

Oh and two words to consider in the last part of the book. Incorporeal. Swarm.
>>
>>44629220
It's not an oversight and I never said that it was an oversight. If I have given that impression, that's on me and I apologize.

But the fact is there aren't more flat-footing maneuvers in Mithral Current because I didn't include them and the fact that there aren't more maneuvers like that isn't going to change on my end anytime soon.
>>
Yo DSP boys, when are we getting a shotgun-totin', aoe-blastin' Firearm-based Warder archetype?
I mean, what better way is there to defend against a shitload of demonspawn? A shield? PFFFFFFT.
>>
>>44628686
>Can anyone tell me if I can use the focused offense bladeskill when using an augmented ranged weapon, i.e. a pistol
>>44628759
>>>44628686
>Also can I still take the "close range expert" blade skill as an augmented blade soulknife?

Yes, and yes. Just know you have to have proficiency with that pistol to not take penalties.
>>
>>44629400
>Yo DSP boys, when are we getting a shotgun-totin', aoe-blastin' Firearm-based Warder archetype?
>I mean, what better way is there to defend against a shitload of demonspawn? A shield? PFFFFFFT.

Well, you can sorta do it with Ordained Defender warders, especially if you go Hawkguard as well (they stack). You take the Black Powder Inquisition at 3rd level.
>>
>>44629400
>Shotguns
>AoE
>Maneuvers

Anon, I'm pretty sure their response to that is going to be something like "REEEEEEE"

You're looking for the Zealot and some refluffing, in any case. Destruction augment for Strike cones.
>>
>>44629460
>Black Powder Inquisition

Not that anon but what book is this found in?
>>
>>44629460
Doesn't Hawkguard only work for bows, crossbows and thrown? Did it get errata at some point?
Also, where is this Black Powder Inquisition, I can't seem to find it.

>>44629462
But anon, they already have cone-based maneuvers all over the place. There's like three!
>>
>>44629510
http://www.d20pfsrd.com/classes/base-classes/inquisitor/inquisitions/inquistions---paizo/black-powder-inquisition
>>
>>44629510
Ultimate combat
>>
>>44629510
Ultimate combat.
>>
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>>44629532
>>44629535
>>44629539

Cheers to you guys!
>>
>>44629531
>>>44629460 (You)
>Doesn't Hawkguard only work for bows, crossbows and thrown? Did it get errata at some point?
>Also, where is this Black Powder Inquisition, I can't seem to find it.

Hawkguard specifies ranged attacks; it has a class feature called Archer Training but it's not bow specific. You pick a type of ranged weapon to specialize in. You can pick firearms if you wanted to. And Ultimate Combat.
>>
>>44629531
no you select a ranged weapon to be your favored.

could be a rocket launcher if you must.
>>
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>>44629630
>a rocket launcher
>a

Maybe if you are some kind of no-skill scrub.
>>
>>44629630
>If you want to Hawkguard with a musket or something you need to take 3 fucking feats just to use it properly
Thanks paizo
>>
>>44629312
Thanks. I'll keep a eye out for all of these.
>>
>>44629667
We can't fix Paizo. That's a whole other bag of bones.
>>
>>44629657
who is this semen druid
>>
>>44629732
Not sure if serious
>>
>Making new character
>Slowly realize it'll have to be MAD
>This would be the first time I don't play SAD
I am actually afraid it'll be shit just because it's MAD. How do you people deal with this?
>>
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>>44629732
Bayonetta
>>
>>44629667
It won't even work with a musket, will it? Unless you dip musket master, you can't get it down to free reload.
>>
>>44629749
Well we're all actual human beings so it comes naturally to us. Try reincarnation if you have good karna.

>>44629756
and who is the fluid demon depicted in that post's image
>>
>>44629280
Ask for it to get added to the OP pasta, man. Y'all have done enough for us to have earned that much at least.
>>
>>44629749
How MAD is it?
>>
How much of a crime would it be to play a full initiator class but have 0 bonus to it's initiation modifier? It doesn't seem TOO bad at first glance...
>>
>>44629799
Needs Int > Dex > Cha > the rest

I'm so used to my comfy mages where I could just dump all my stats into one mental score and be done with it.
>>
>>44629329
There's a consistent way that maneuvers scale. There's two of those maneuvers, implying that they, too, scale. And then they don't, despite those being pretty thematic and useful maneuvers.

So... why not just add versions of them that do scale?
>>
>>44629856
Anon, I don't know how many times he can tell you that the flat-footed thing is not a series, ended or otherwise, and was never meant to be one. I don't know what it is you're looking for here but we've given you all the answer we have to give.

Additionally, for what is probably the fourth time in this conversation alone, even if we were inclined to change it at this point IT IS TOO LATE, BOOK IS IN LAYOUT BROSEPH.

Thank'ee for the interest but you're barking up the wrong tree on this particular topic.
>>
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>>44629777
It is Bayonetta.

>>44629756
To ruin the joke for people who didn't play the game: the expandable items in bayo are the (alchemically created herbal) lollipops. You aren't supposed to actually use them, as they tank your score, but if you are a no-skill casual, and rely on items instead of getting gud, well, that's about how it'd look.
>>
>>44629856
Because it'd eat space for other maneuvers he wanted to write, idiot. Each level only has a certain number.
>>
>>44629764
That's when you pull out one of the three Ms: Mosin, Madsen, or Maxim.
>>
>>44629856
You're looking for patterns where there are none anon. Sometimes a maneuver is unique, sometimes there are two of them, sometimes three, sometimes more.
>>
>>44629808
If you pick your maneuvers VERY carefully it will never affect you.

If you don't, such as if you ever touch anything with Save DCs, then obviously you've shot yourself in the foot.
>>
>>44629838
Exactly what do you need CHA for?
>>
>>44629704
>>44629887

One of my players is concerned about Blade Rush Frenzy being overpowered due to it being a practically at-will (given the right setup) swift action to move your speed and make an attack against everyone you come near.

What do you think about that?
>>
>>44629949
You're making a single attack against multiple enemies, instead of focusing on someone and using a full attack to actually do something relevant. It's like the un-metamagicked fireball of melee options.
>>
>>44629977
Fireball isn't a swift action that comes with a move.
>>
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Is there a way for oracles to gain immortality? Similar to how Sorcerers or Wizards do?
>>
If I want to just put all my points into INT for a gestalt character, what should my other class be? I'm 100% the other scores will be 10 or less. Maybe 12 in some. The class I'm going for is minion-based so I can pick an active class, here. I'd prefer to stay away from magicians for it.
That basically leaves me with Harbinger and Warder, right?
>>
>>44630007
Time mystery I think
>>
>>44628464
and absolutely none of that exists outside the shitty campaign setting, so people who want to play in a better setting have nothing to work with
>>
>>44630038
Harbinger + Witch = fantastic character
>>
>>44630070
>setting-specific details are setting-specific WAAAAA!

Wow!!
>>
>>44630070
Or, you know, come up with good fluff for gnomes yourself in your setting.
>>
>>44630007
>>44630050
A Lore Oracle gets Wish 1/day as a SLA for a capstone. They could probably wish for immortality, or failing that wish to extend their life indefinitely (IE wish for an extra year once every year).

>>44630070
I'm sorry you find their racial fluff does apply to settings the race was not made for? Mechanically they're still fine, so I'm not really sure what you want.
>>
>>44630038
>I'm 100% the other scores will be 10 or less

That, uh, pretty much leaves out everything but casters and even WITH casters you generally want at least a decent con on top of high casting stat. Even if you have d10 HD, you do NOT want to be anywhere near melee with 10 con.
>>
If I have Throw Anything, Tempest Gale and Solar Wind function just fine with random rocks and table legs and shit, right?
>>
>>44630147
Adding to this, can I select "Improvised Thrown Weapon" for things that require a specific ranged weapon if I have Throw Anything?
>>
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>>44630106
>>44630050

Where would I be without you /pfg/?
>>
>>44630147
Should, yeah. Tempest Gale definitely does.
>>
>>44630190
In a grave at the end of your natural lifespan, obviously.
>>
>>44630190
College/University.
>>
>>44629911
Elric, about
>Skin of the Defender: This psychoactive skin continually grants the wearer a +4 bonus to natural armor.
Is this a miswording meant to be a +4 natural armor bonus (Meaning it wouldn't stack with other natural armor bonuses); or is it meant to stack with everything(Just like thicken skin does)?
>>
>>44630147
Yeah go nuts. Honestly even if it technically didn't, I'd allow it just because it sounds fun.
>>
>>44630190
A better place.
>>
Making my very first DSP character, a Warlord.
How much CHA should he have? I've no idea. I need other stats, too, you know.
It's 20 point buy.
>>
>>44630317
if you have a racial bonus, 13 base will carry you probably.
>>
>>44630317
16 post racial should be enough to get by with; boost it later if you find yourself using gambits a lot.
>>
>>44630317
I'm agreeing a bit with >>44630375. Charisma tends to be a rather important stat to a Warlord depending on how often you use your Gambits and take advantage of things like Tactical Flanking. I personally wager CHA to be second to STR in terms of importance, but that's just me.
>>
How do you play a gunslinger that isn't actually a shitheap like the gunslinger normally is?
It's like, having to pay 1000 feats to get firearms on different ranged classes is a pain in the ass, but gunslinger itself is a pile of shit.
>>
>>44630479
With 3pp sure.
>>
>>44630479
Pistolero and revolvers.
>>
>>44630479
Gunsmoke mystic. If no 3rd party, Savage Technologist, or spellslinger 1 /caster 19.
>>
>>44630500
Name me some good firearm based classes, then
>>
>>44630479
In 1pp: refluff a longbow
In 3pp: gunsmoke mystic, desperado warlord.
>>
>>44629460
You know what? DSP should publish something that's just builds, showing ways to represent different types of characters.

Include things like a Hashshashin built as a Myrmidon Mutation Warrior fighter with Versatile Training, pointing out the difference between a guy who fights with sneak attacks and a guy who just sneaks into places to fight the people there.
>>
>>44630512
see
>>44630518
>>44630509
>>
>>44630520
That's a lot of work for probably very little payoff. I could share some build ideas I've used but I find it hard to believe anybody is going to pay for a book of builds.
>>
>>44630520
Sounds more like a section they should have on their site, that we'd submit quick builds/tactics for
>>
>>44630518
Dang, you stole my answer :P
>>
>>44630479
Play in a campaign using one of the rules for more common firearms.
http://www.d20pfsrd.com/equipment---final/weapons/firearms#TOC-Firearms-in-Your-Campaign
>>
>>44630577
>>44630584
One of my players is concerned about Blade Rush Frenzy being overpowered due to it being a practically at-will (given the right setup) swift action to move your speed and make an attack against everyone you come near.

What do you think about that?
>>
>>44630585
>Commonplace Guns: While still expensive and tricky to wield, early firearms are readily available. Instead of requiring the Exotic Weapon Proficiency feat, all firearms are martial weapons. Early firearms and their ammunition cost 25% of the amounts listed in this book, but advanced firearms and their ammunition are still rare and cost the full price to purchase or craft.
>Guns Everywhere: Guns are commonplace. Early firearms are seen as antiques, and advanced firearms are widespread. Firearms are simple weapons, and early firearms, advanced guns, and their ammunition are bought or crafted for 10% of the cost listed in this chapter. The Gunslinger loses the gunsmith class feature and instead gains the gun training class feature at 1st level.
>>
>>44630584
Is Soulknife going to get Holy/Unholy burst properties added to its list?
I have a mighty need for DEUS VULT
>>
>>44630637
While I love 'Guns Everywhere' (especially price reduction), I'm not sure they should be simple weapons.
>>
>>44630675
proficiency isn't about game balance, it's about "is this easy to use"
>>
>>44630675
There's really no reason not to.
>>
>>44630637
>Advanced firearms resolve their attacks against touch AC when the target is within the FIRST FIVE range increments. Advanced firearms have a maximum range of 10 range increments.
>Advanced firearms are chamber-loaded. It is a move action to load a one-handed or two-handed advanced firearm to its full capacity. The Rapid Reload feat (or using alchemical cartridges) reduces this to a free action.
>Advanced firearms can misfire, but when they do, they only gain the broken condition. A further misfire does not cause advanced firearms to explode.
>>
>>44630675
Bows are still better at single target damage.
>>44630696
Eh, half true. In this case true, in most other cases, not so true.
>>
>>44630599
>>>44630577
>>>44630584 (You)
>One of my players is concerned about Blade Rush Frenzy being overpowered due to it being a practically at-will (given the right setup) swift action to move your speed and make an attack against everyone you come near.
>What do you think about that?

Am I being interviewed, anon? o.O

But for serious, it was a wording issue that's been clarified as of like, five minutes ago. Recheck the playtest document again. Blade Rush is still a swift action move, Blade Rush Frenzy is a full round action that lets you basically run around and hit everyone. Both cost a psionic focus.

>>44630662
>>>44630584 (You)
>Is Soulknife going to get Holy/Unholy burst properties added to its list?
>I have a mighty need for DEUS VULT

This... not in Psionics Augmented Soulknife. Doesn't fit. Now, assuming Gareth can be bodily restrained, there is talks of a book where divine/psi stuff will get mingled but done actually right.
>>
>>44630599
It's being rewritten to be a blade-dance kind of thing. Full round action to move and attack each enemy once that's in reach during your movement. The new wording should clear up the confusion.
>>
Speaking of firearms, is there any way to get a stat to damage with them outside of class features?
Feats, magic items, maneuvers, stances?
>>
>>44630809
Lots of stances do stat to damage. Elemental Flux has a level 1, Tempest Gale has a level 3 and 8, iirc.
>>
>>44630779
It's from y'alls steelforge book
https://docs.google.com/document/d/1SrB0WBi4eCsZ990MtH4NlLzFuQzTpYRNuNg2EaK6YnU/edit

Holy Burst
Price: +3 Bonus
Aura: minor transmutation
A Holy Burst weapon functions as a Holy weapon that also explodes with brilliant light upon striking a successful critical hit. The light does not harm the wielder. In addition to the extra damage that the Holy enchantment provides, a Holy Burst weapon deals an extra 1d10 points of damage on a successful critical hit. If the weapon’s critical multiplier is x3, add an extra 2d10 points of damage instead, and if the multiplier is x4, add an extra 3d10 points of damage. This damage is only applied against creatures of evil alignment.

Even if the Holy ability is not active, the weapon still deals its bonus damage on a successful critical hit.
Construction and Requirements: Craft Magical Arms and Armor, holy smite, creator must be good
>>
>>44630852
Hell, now that I look through it, there's a of enhancements that's probably need to be added.
Fiery explosion, Spell Echoing would be great too.
>>
>>44630852
Not on that project so I was unaware of that. Lots happening in our kitchens.
>>
Is it feasable to put a small ranged fighter inside of your body (with campaign races this is possible for one), something like a small modron or so, as a wizard? Is it worth the effort to create a construct for it to wield, say dual bows out of your body, while hidden within most of the time? At what level would this be a thing?

Campaign is in a planescape -like setting.
>>
>>44630886
>>44630852

Some of Steelforge's new weapon enhancements will be compatible with the soulknife and added to the whitelist; it's planned to have which ones are listed in Steelforge, because it's likely to come after Soulknife Augmented.

We'll get back to you on exactly which ones, though.
>>
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Did the dread nightmare constructor archetype get an errata?
I vaguely remember seeing one posted but I can't find it anywhere.
>>
>>44630990
Are you the creator of steelforge? I have another question.
Will we see Power Charms for other materials, like Mithral (For Mithral current stuff)?
>>
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>>44619762
>>44619748
>>44619657
The names/character section that some people in my club use.

I couldn't be a part of the shared setting we were using this year for a reason.
>>
>>44631074
I'm not (my involvement was general helping and writing Razor), but I can pass that along to the guy in charge of it.
>>
>>44631109
Forrest, what kind of action is it to turn a Mind Blade into a Brutality Blade? The archetype says you can make the Brutality Blade as a free action as part of creating a Mind Blade (Or creating both simultaneously with the same free action); but not about the action needed for an existing mind blade.
>>
>>44631085
You know having a bawdy nickname is not weird at all for a medieval setting, right?
>>
>>44631074
Actually... good idea, not sure why I didn't think of it before. I'll probably add it tonight (or Sunday when I'm doing the bigger update)

I'll look back through the enhancements in Steelforge and put up the Special section on those which are good for Soulknives. SHOULD be all of them currently in the doc, but I'm going to check them first just in case.
>>
>decide it might be cool to go sword and board paladin
>doesn't get enough feats to actually be viable
fuck
>>
>>44631261
Dr Rumplestiltskin Pickashroom and further down the list Mr. Poopy Butthole were also among the reasons.

I get that sometimes people find that funny, but lolrandum isn't my cup of RPG tea.
>>
>>44630892
>>44630990
>>44631277
Do abyssium and celesteel penetrate DR X/evil and DR X/good?
>>
>>44631256
It's a free action.
>>
>>44631311
Oh yeah, is the Tempered Champion archetype any good?
>>
>>44631359
Not at the moment. It might eventually, but no promises.
>>
>>44631595
Don't sacred and profane damage always count as good and evil, though?
>>
Completed Akashic and PoW Expanded when?
>>
>>44631640
>Two new damage types are introduced in this book, profane and sacred.

>Profane damage comes from attacks that are heavily infused with the power of sheer Evil and carry this unholy power over as a form of harmful energy to good aligned beings. Attacks that inflict profane damage inflict an additional 50% damage to good-aligned opponents or opponents with the [Good] subtype.

>Sacred damage comes from attacks that are heavily infused with the power of sheer Good and carry this holy power over as a form of harmful energy to evil aligned beings. Attacks that inflict sacred damage inflict an additional 50% damage to evil-aligned opponents or opponents with the [Evil] subtype
>>
>>44631699
When layout ends.
>>
>>44631744
This is probably a stupid question, but why do you all not just... say that any class that you make that can add a +X equivalent bonus to armor/weapons can pick ANY that has whatever the value of X is? It makes your shit compatible with future content, allows it to be compatible with old 3.5 stuff, and makes it so you do as much work. Plus, works with other 3pp stuff.

Why not just do that for shit like Soulknife or whatever?
>>
>>44631795
Because then people try and do things like make +1 Seeking Greatswords, and even though that's obviously not what's intended and clearly kinda dumb, we end up getting blamed for it.
>>
>>44631795
>>44631859

And also, because some things cause problems when allowed to be used at all times. Bane, for example, is disproportionately strong for a +1 ability if you're able to always have it on against every enemy. It's always worth talking to your GM to see if there's specific things in 3.5 or 3pp that you want added to a list of available things, but we don't want to make "anything goes" the default. There are too many moving parts.
>>
>>44631711
Do note that there is a sanity errata coming to that. Only the sacred/profane damage itself is multiplied against appropriate targets, not the entirety of the attack.
>>
Does Solar Wind or Tempest Gale have anything to aid reloading crossbows/guns faster?
>>
>>44631999
Phantom Sun Stance in Solar Wind does, iirc.
>>
>>44631999
guns already have an ammo and rapid reload for that (or either/or if using advanced firearms)
>>
>>44632034
>>44632038
Oh, shit, I forgot about cartridges.
The stance is nice for a while, but I can't be doin' with that later on.
>>
>>44631999
Check the Autoloader Magazine in Steelforge for crossbows, might also help
>>
>>44632038
>Rapid Reload doesn't work for all one-handed/all two-handed firearms, you literally have to get it once for each model of gun
Fuck off paizo
>>
If my shield is masterwork, is it considered a masterwork weapon if I use it to bash?
>>
>>44631894
>>44631859
So... why not just say "Stuff applicable to all stuff, or melee/ranged specific is applicable to it's respective weapon types, barring stuff like Throwing Greatswords"

and then add in something for things like Bane?

Like, that'd be a shitload less writing to do and less work, for a far simpler and easy to use end result.

Also
>Bane is disproportionately strong
You mean that it's still a +1, and really isn't all that disproportional to anything?
>>
>>44632221
Sure, why the fuck not
>>
>>44632230
>You mean that it's still a +1, and really isn't all that disproportional to anything?
Bane itself isn't that strong, it's "bane that you can change the target of" that is significantly stronger than other +1 enchantments.
>>
>>44632034
Elric, any help with this? >>44630210
>>
>>44632230
If there was a +1 weapon ability that gave you +2 to attacks and damage and +2d6 damage on top of that, would you say that was too strong?
>>
>>44632230
Bane is balanced around not being able to switch its type. If you can change your bane type around more or less at will, it becomes far and away the best +1 WSA out there, being almost 3x as much damage as most other +1 WSAs.

What you're suggesting we do would end up being a blacklist instead of a whitelist and just not that much space saved. Considering all the work that's already put in over several books, it would end up being more work to go through and rewrite everything, and we'd still have to keep an eye out for new special abilities to blacklist.
>>
>>44632313
Waiting on a response from the writer.
>>
New thread when? I'd do it, but lack images on my phone
>>
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>>44632280
>Bane itself isn't that strong
>>
>>44632393
New thread for you:

>>44632482
>>44632482
>>44632482
>>
What feat should my Ape companion have at level 1? I'm thinking about giving him weapon finesse but it'll quickly becomes useless at level 4.

Can I "release" a companion and "bond" him back to reset his feat?
>>
>>44632230
>>Bane is disproportionately strong
>You mean that it's still a +1, and really isn't all that disproportional to anything?
>being this fucking stupid
If you're really this stupid, you should just die. A +1 equivalent that you can use as a flexible +2 enhancement bonus with your suggestion and +2d6 damage on top is objectively superior to +1 enhancement and any other +1 equivalent.
>>
>>44631999
Only in the level one stance.
In other words, you quickly grow out of it (or have a problem).

Things that can help:
>Mystic: Animus Ammunition
Be warned this is a stopgap measure; you don't want to rely on this to sustain full attacks at higher levels

>Warsoul: Discipline Weapon Shapes
The top ammo-substitute at the moment, this feeds *ANY* weapon, shutting down those double-crossbow load taxes and insane tech-charge expenses

>Call Weaponry
Many ways to get it, ideally at 0 as a Psy-Warrior or anything with sleeping goddess. You can either use that to produce your weapon or you can just ignore it and load that 3d6 into the gun you have. Special mention goes to Rocket Launchers and Railguns; 3d6 is not exactly autofire friendly past level 1. You do have to reload manually however.
>>
>>44632355
It'd literally be "You can't switch Bane out every turn. Other shit is fair game."

>>44632320
No, not really.
Thread replies: 378
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